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https://github.com/holub/mame
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companyname capcom bootlegs
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@ -9231,9 +9231,9 @@ GAME( 1993, dinohunt, dino, wofhfh, dinoh, dinohunt, ROT0, "bootleg
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GAME( 1993, punisher, 0, qsound, punisher, punisher, ROT0, "Capcom", "The Punisher (World 930422)", GAME_SUPPORTS_SAVE ) // "ETC"
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GAME( 1993, punisher, 0, qsound, punisher, punisher, ROT0, "Capcom", "The Punisher (World 930422)", GAME_SUPPORTS_SAVE ) // "ETC"
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GAME( 1993, punisheru,punisher, qsound, punisher, punisher, ROT0, "Capcom", "The Punisher (US 930422)", GAME_SUPPORTS_SAVE )
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GAME( 1993, punisheru,punisher, qsound, punisher, punisher, ROT0, "Capcom", "The Punisher (US 930422)", GAME_SUPPORTS_SAVE )
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GAME( 1993, punisherj,punisher, qsound, punisher, punisher, ROT0, "Capcom", "The Punisher (Japan 930422)", GAME_SUPPORTS_SAVE )
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GAME( 1993, punisherj,punisher, qsound, punisher, punisher, ROT0, "Capcom", "The Punisher (Japan 930422)", GAME_SUPPORTS_SAVE )
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GAME( 1993, punipic, punisher, cpspicb, punipic, punisher, ROT0, "Capcom", "The Punisher (bootleg with PIC16c57, set 1)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
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GAME( 1993, punipic, punisher, cpspicb, punipic, punisher, ROT0, "bootleg", "The Punisher (bootleg with PIC16c57, set 1)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
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GAME( 1993, punipic2, punisher, cpspicb, punipic, punisher, ROT0, "Capcom", "The Punisher (bootleg with PIC16c57, set 2)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
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GAME( 1993, punipic2, punisher, cpspicb, punipic, punisher, ROT0, "bootleg", "The Punisher (bootleg with PIC16c57, set 2)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
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GAME( 1993, punipic3, punisher, cpspicb, punipic, punisher, ROT0, "Capcom", "The Punisher (bootleg with PIC16c57, set 3)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
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GAME( 1993, punipic3, punisher, cpspicb, punipic, punisher, ROT0, "bootleg", "The Punisher (bootleg with PIC16c57, set 3)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
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GAME( 1993, punisherbz,punisher,wofhfh, punisherbz, cps1, ROT0, "bootleg","Biaofeng Zhanjing (Chinese bootleg of The Punisher)", GAME_SUPPORTS_SAVE ) // (c)2002, they ripped the sound from Final Fight!
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GAME( 1993, punisherbz,punisher,wofhfh, punisherbz, cps1, ROT0, "bootleg","Biaofeng Zhanjing (Chinese bootleg of The Punisher)", GAME_SUPPORTS_SAVE ) // (c)2002, they ripped the sound from Final Fight!
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GAME( 1993, slammast, 0, qsound, slammast, slammast, ROT0, "Capcom", "Saturday Night Slam Masters (World 930713)", GAME_SUPPORTS_SAVE ) // "ETC"
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GAME( 1993, slammast, 0, qsound, slammast, slammast, ROT0, "Capcom", "Saturday Night Slam Masters (World 930713)", GAME_SUPPORTS_SAVE ) // "ETC"
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@ -731,8 +731,8 @@ static DRIVER_INIT( diamond )
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GAME( 1985, gng, 0, gng, gng, 0, ROT0, "Capcom", "Ghosts'n Goblins (World? set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1985, gng, 0, gng, gng, 0, ROT0, "Capcom", "Ghosts'n Goblins (World? set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1985, gnga, gng, gng, gng, 0, ROT0, "Capcom", "Ghosts'n Goblins (World? set 2)", GAME_SUPPORTS_SAVE )
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GAME( 1985, gnga, gng, gng, gng, 0, ROT0, "Capcom", "Ghosts'n Goblins (World? set 2)", GAME_SUPPORTS_SAVE )
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GAME( 1985, gngbl, gng, gng, gng, 0, ROT0, "Capcom", "Ghosts'n Goblins (bootleg with Cross)", GAME_SUPPORTS_SAVE )
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GAME( 1985, gngbl, gng, gng, gng, 0, ROT0, "bootleg", "Ghosts'n Goblins (bootleg with Cross)", GAME_SUPPORTS_SAVE )
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GAME( 1985, gngblita, gng, gng, gng, 0, ROT0, "Capcom", "Ghosts'n Goblins (Italian bootleg, harder)", GAME_SUPPORTS_SAVE )
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GAME( 1985, gngblita, gng, gng, gng, 0, ROT0, "bootleg", "Ghosts'n Goblins (Italian bootleg, harder)", GAME_SUPPORTS_SAVE )
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GAME( 1985, gngc, gng, gng, gng, 0, ROT0, "Capcom", "Ghosts'n Goblins (World? set 3)", GAME_SUPPORTS_SAVE ) // rev c?
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GAME( 1985, gngc, gng, gng, gng, 0, ROT0, "Capcom", "Ghosts'n Goblins (World? set 3)", GAME_SUPPORTS_SAVE ) // rev c?
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GAME( 1985, gngt, gng, gng, gng, 0, ROT0, "Capcom (Taito America license)", "Ghosts'n Goblins (US)", GAME_SUPPORTS_SAVE )
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GAME( 1985, gngt, gng, gng, gng, 0, ROT0, "Capcom (Taito America license)", "Ghosts'n Goblins (US)", GAME_SUPPORTS_SAVE )
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GAME( 1985, makaimur, gng, gng, makaimur, 0, ROT0, "Capcom", "Makai-Mura (Japan)", GAME_SUPPORTS_SAVE )
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GAME( 1985, makaimur, gng, gng, makaimur, 0, ROT0, "Capcom", "Makai-Mura (Japan)", GAME_SUPPORTS_SAVE )
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