Merge pull request #4750 from cam900/actfancr_gfxdecode

actfancr.cpp : Simplify gfxdecode, Fix spacing
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R. Belmont 2019-03-30 11:45:38 -04:00 committed by GitHub
commit bffd7eee57
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@ -215,53 +215,38 @@ INPUT_PORTS_END
/******************************************************************************/
static const gfx_layout chars =
static const gfx_layout layout_8x8x4 =
{
8,8, /* 8*8 chars */
4096,
RGN_FRAC(1,4),
4, /* 4 bits per pixel */
{ 0x08000*8, 0x18000*8, 0x00000*8, 0x10000*8 },
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
{ RGN_FRAC(1,4), RGN_FRAC(3,4), RGN_FRAC(0,4), RGN_FRAC(2,4) },
{ STEP8(0,1) },
{ STEP8(0,8) },
8*8 /* every char takes 8 consecutive bytes */
};
static const gfx_layout tiles =
static const gfx_layout layout_16x16x4 =
{
16,16, /* 16*16 sprites */
2048,
RGN_FRAC(1,4),
4,
{ 0, 0x10000*8, 0x20000*8,0x30000*8 }, /* plane offset */
{ 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7,
0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
32*8 /* every sprite takes 32 consecutive bytes */
};
static const gfx_layout sprites =
{
16,16, /* 16*16 sprites */
2048+1024,
4,
{ 0, 0x18000*8, 0x30000*8, 0x48000*8 }, /* plane offset */
{ 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7,
0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
{ 0, RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) }, /* plane offset */
{ STEP8(16*8,1), STEP8(0,1) },
{ STEP16(0,8) },
32*8 /* every sprite takes 32 consecutive bytes */
};
static GFXDECODE_START( gfx_actfan )
GFXDECODE_ENTRY( "chars", 0, chars, 0, 16 )
GFXDECODE_ENTRY( "sprites", 0, sprites, 512, 16 )
GFXDECODE_ENTRY( "tiles", 0, tiles, 256, 16 )
GFXDECODE_ENTRY( "chars", 0, layout_8x8x4, 0, 16 )
GFXDECODE_ENTRY( "sprites", 0, layout_16x16x4, 512, 16 )
GFXDECODE_ENTRY( "tiles", 0, layout_16x16x4, 256, 16 )
GFXDECODE_END
static GFXDECODE_START( gfx_triothep )
GFXDECODE_ENTRY( "chars", 0, chars, 0, 16 )
GFXDECODE_ENTRY( "sprites", 0, sprites, 256, 16 )
GFXDECODE_ENTRY( "tiles", 0, tiles, 512, 16 )
GFXDECODE_ENTRY( "chars", 0, layout_8x8x4, 0, 16 )
GFXDECODE_ENTRY( "sprites", 0, layout_16x16x4, 256, 16 )
GFXDECODE_ENTRY( "tiles", 0, layout_16x16x4, 512, 16 )
GFXDECODE_END
/******************************************************************************/
@ -432,7 +417,7 @@ ROM_START( actfancr2 )
ROM_REGION( 0x30000, "maincpu", 0 ) /* Need to allow full RAM allocation for now */
ROM_LOAD( "fe08-2.bin", 0x00000, 0x10000, CRC(0d36fbfa) SHA1(cef5cfd053beac5ca2ac52421024c316bdbfba42) )
ROM_LOAD( "fe09-2.bin", 0x10000, 0x10000, CRC(27ce2bb1) SHA1(52a423dfc2bba7b3330d1a10f4149ae6eeb9198c) )
ROM_LOAD( "10", 0x20000, 0x10000, CRC(cabad137) SHA1(41ca833649671a29e9395968cde2be8137a9ff0a) )
ROM_LOAD( "10", 0x20000, 0x10000, CRC(cabad137) SHA1(41ca833649671a29e9395968cde2be8137a9ff0a) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */
ROM_LOAD( "17-1", 0x08000, 0x8000, CRC(289ad106) SHA1(cf1b32ac41d3d92860fab04d82a08efe57b6ecf3) )
@ -498,7 +483,7 @@ ROM_START( actfancrj )
ROM_REGION( 0x30000, "maincpu", 0 ) /* Need to allow full RAM allocation for now */
ROM_LOAD( "fd08-1.bin", 0x00000, 0x10000, CRC(69004b60) SHA1(7c6b876ca04377d2aa2d3c3f19d8e6cc7345363d) )
ROM_LOAD( "fd09-1.bin", 0x10000, 0x10000, CRC(a455ae3e) SHA1(960798271c8370c1c4ffce2a453f59d7a301c9f9) )
ROM_LOAD( "10", 0x20000, 0x10000, CRC(cabad137) SHA1(41ca833649671a29e9395968cde2be8137a9ff0a) )
ROM_LOAD( "10", 0x20000, 0x10000, CRC(cabad137) SHA1(41ca833649671a29e9395968cde2be8137a9ff0a) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */
ROM_LOAD( "17-1", 0x08000, 0x8000, CRC(289ad106) SHA1(cf1b32ac41d3d92860fab04d82a08efe57b6ecf3) )