mirror of
https://github.com/holub/mame
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capcom/exedexes.cpp, capcom/higemaru.cpp, capcom/sonson.cpp, capcom/srumbler.cpp, capcom/vulgus.cpp: consolidated drivers in single files
This commit is contained in:
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@ -1,8 +1,10 @@
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// license:BSD-3-Clause
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// copyright-holders:Richard Davies
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// copyright-holders: Richard Davies
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/***************************************************************************
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Exed Exes
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Capcom 84110-A-1 + 84110-B-1 PCBs
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Notes:
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- Flip screen is not supported, but doesn't seem to be used (no flip screen
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@ -12,29 +14,314 @@
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***************************************************************************/
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#include "emu.h"
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#include "exedexes.h"
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#include "cpu/z80/z80.h"
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#include "machine/gen_latch.h"
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#include "machine/timer.h"
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#include "sound/ay8910.h"
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#include "sound/sn76496.h"
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#include "video/bufsprite.h"
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#include "emupal.h"
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#include "screen.h"
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#include "speaker.h"
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#include "tilemap.h"
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TIMER_DEVICE_CALLBACK_MEMBER(exedexes_state::scanline)
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namespace {
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class exedexes_state : public driver_device
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{
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int scanline = param;
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public:
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exedexes_state(const machine_config &mconfig, device_type type, const char *tag) :
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driver_device(mconfig, type, tag),
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m_maincpu(*this, "maincpu"),
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m_gfxdecode(*this, "gfxdecode"),
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m_palette(*this, "palette"),
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m_spriteram(*this, "spriteram"),
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m_videoram(*this, "videoram"),
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m_colorram(*this, "colorram"),
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m_nbg_yscroll(*this, "nbg_yscroll"),
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m_nbg_xscroll(*this, "nbg_xscroll"),
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m_bg_scroll(*this, "bg_scroll"),
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m_tilerom(*this, "tilerom")
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{ }
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if (scanline == 240) // vblank-out irq
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m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xd7); /* Z80 - RST 10h - vblank */
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void exedexes(machine_config &config);
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if (scanline == 0) // unknown irq event
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m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xcf); /* Z80 - RST 08h */
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protected:
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virtual void machine_start() override;
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virtual void machine_reset() override;
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virtual void video_start() override;
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private:
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// devices
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required_device<cpu_device> m_maincpu;
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required_device<gfxdecode_device> m_gfxdecode;
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required_device<palette_device> m_palette;
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required_device<buffered_spriteram8_device> m_spriteram;
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// memory pointers
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required_shared_ptr<u8> m_videoram;
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required_shared_ptr<u8> m_colorram;
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required_shared_ptr<u8> m_nbg_yscroll;
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required_shared_ptr<u8> m_nbg_xscroll;
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required_shared_ptr<u8> m_bg_scroll;
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required_region_ptr<u8> m_tilerom;
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// video-related
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tilemap_t *m_bg_tilemap = nullptr;
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tilemap_t *m_fg_tilemap = nullptr;
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tilemap_t *m_tx_tilemap = nullptr;
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uint8_t m_chon = 0;
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uint8_t m_objon = 0;
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uint8_t m_sc1on = 0;
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uint8_t m_sc2on = 0;
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void videoram_w(offs_t offset, u8 data);
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void colorram_w(offs_t offset, u8 data);
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void c804_w(u8 data);
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void gfxctrl_w(u8 data);
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TILE_GET_INFO_MEMBER(get_bg_tile_info);
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TILE_GET_INFO_MEMBER(get_fg_tile_info);
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TILE_GET_INFO_MEMBER(get_tx_tile_info);
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TILEMAP_MAPPER_MEMBER(bg_tilemap_scan);
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TILEMAP_MAPPER_MEMBER(fg_tilemap_scan);
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void palette(palette_device &palette) const;
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u32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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TIMER_DEVICE_CALLBACK_MEMBER(scanline);
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void draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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void main_map(address_map &map);
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void sound_map(address_map &map);
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};
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// video
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/***************************************************************************
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Convert the color PROMs into a more useable format.
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Exed Exes has three 256x4 palette PROMs (one per gun), three 256x4 lookup
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table PROMs (one for characters, one for sprites, one for background tiles)
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and one 256x4 sprite palette bank selector PROM.
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The palette PROMs are connected to the RGB output this way:
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bit 3 -- 220 ohm resistor -- RED/GREEN/BLUE
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-- 470 ohm resistor -- RED/GREEN/BLUE
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-- 1 kohm resistor -- RED/GREEN/BLUE
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bit 0 -- 2.2kohm resistor -- RED/GREEN/BLUE
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***************************************************************************/
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void exedexes_state::palette(palette_device &palette) const
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{
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const u8 *color_prom = memregion("proms")->base();
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// create a lookup table for the palette
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for (int i = 0; i < 0x100; i++)
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{
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const int r = pal4bit(color_prom[i + 0x000]);
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const int g = pal4bit(color_prom[i + 0x100]);
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const int b = pal4bit(color_prom[i + 0x200]);
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palette.set_indirect_color(i, rgb_t(r, g, b));
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}
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// color_prom now points to the beginning of the lookup table
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color_prom += 0x300;
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// characters use colors 0xc0-0xcf
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for (int i = 0; i < 0x100; i++)
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{
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const u8 ctabentry = color_prom[i] | 0xc0;
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palette.set_pen_indirect(i, ctabentry);
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}
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// 32x32 tiles use colors 0-0x0f
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for (int i = 0x100; i < 0x200; i++)
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{
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const u8 ctabentry = color_prom[i];
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palette.set_pen_indirect(i, ctabentry);
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}
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// 16x16 tiles use colors 0x40-0x4f
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for (int i = 0x200; i < 0x300; i++)
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{
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const u8 ctabentry = color_prom[i] | 0x40;
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palette.set_pen_indirect(i, ctabentry);
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}
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// sprites use colors 0x80-0xbf in four banks
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for (int i = 0x300; i < 0x400; i++)
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{
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const u8 ctabentry = color_prom[i] | (color_prom[i + 0x100] << 4) | 0x80;
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palette.set_pen_indirect(i, ctabentry);
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}
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}
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void exedexes_state::videoram_w(offs_t offset, u8 data)
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{
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m_videoram[offset] = data;
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m_tx_tilemap->mark_tile_dirty(offset);
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}
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void exedexes_state::colorram_w(offs_t offset, u8 data)
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{
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m_colorram[offset] = data;
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m_tx_tilemap->mark_tile_dirty(offset);
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}
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void exedexes_state::c804_w(u8 data)
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{
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// bits 0 and 1 are coin counters
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machine().bookkeeping().coin_counter_w(0, data & 0x01);
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machine().bookkeeping().coin_counter_w(1, data & 0x02);
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machine().bookkeeping().coin_lockout_w(0, data & 0x04);
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machine().bookkeeping().coin_lockout_w(1, data & 0x08);
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// bit 7 is text enable
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m_chon = data & 0x80;
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// other bits seem to be unused
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}
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void exedexes_state::gfxctrl_w(u8 data)
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{
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// bit 4 is bg enable
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m_sc2on = data & 0x10;
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// bit 5 is fg enable
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m_sc1on = data & 0x20;
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// bit 6 is sprite enable
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m_objon = data & 0x40;
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// other bits seem to be unused
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}
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void exedexes_state::exedexes_map(address_map &map)
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TILE_GET_INFO_MEMBER(exedexes_state::get_bg_tile_info)
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{
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const u8 attr = m_tilerom[tile_index];
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const u8 code = attr & 0x3f;
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const u8 color = m_tilerom[tile_index + (8 * 8)];
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const int flags = ((attr & 0x40) ? TILE_FLIPX : 0) | ((attr & 0x80) ? TILE_FLIPY : 0);
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tileinfo.set(1, code, color, flags);
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}
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TILE_GET_INFO_MEMBER(exedexes_state::get_fg_tile_info)
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{
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const u8 code = m_tilerom[tile_index];
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tileinfo.set(2, code, 0, 0);
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}
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TILE_GET_INFO_MEMBER(exedexes_state::get_tx_tile_info)
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{
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const u32 code = m_videoram[tile_index] + 2 * (m_colorram[tile_index] & 0x80);
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const u8 color = m_colorram[tile_index] & 0x3f;
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tileinfo.group = color;
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tileinfo.set(0, code, color, 0);
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}
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TILEMAP_MAPPER_MEMBER(exedexes_state::bg_tilemap_scan)
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{
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// logical (col,row) -> memory offset
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return ((col * 32 & 0xe0) >> 5) + ((row * 32 & 0xe0) >> 2) + ((col * 32 & 0x3f00) >> 1) + 0x4000;
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}
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TILEMAP_MAPPER_MEMBER(exedexes_state::fg_tilemap_scan)
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{
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// logical (col,row) -> memory offset
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return ((col * 16 & 0xf0) >> 4) + (row * 16 & 0xf0) + (col * 16 & 0x700) + ((row * 16 & 0x700) << 3);
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}
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void exedexes_state::video_start()
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{
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m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(exedexes_state::get_bg_tile_info)), tilemap_mapper_delegate(*this, FUNC(exedexes_state::bg_tilemap_scan)), 32, 32, 64, 64);
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m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(exedexes_state::get_fg_tile_info)), tilemap_mapper_delegate(*this, FUNC(exedexes_state::fg_tilemap_scan)), 16, 16, 128, 128);
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m_tx_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(exedexes_state::get_tx_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
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m_fg_tilemap->set_transparent_pen(0);
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m_tx_tilemap->configure_groups(*m_gfxdecode->gfx(0), 0xcf);
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}
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void exedexes_state::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
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{
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const u8 *buffered_spriteram = m_spriteram->buffer();
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if (!m_objon)
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return;
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for (int offs = 0; offs < m_spriteram->bytes(); offs += 32)
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{
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u32 primask = 0;
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if (buffered_spriteram[offs + 1] & 0x40)
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primask |= GFX_PMASK_2;
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const u32 code = buffered_spriteram[offs];
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const u32 color = buffered_spriteram[offs + 1] & 0x0f;
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const bool flipx = buffered_spriteram[offs + 1] & 0x10;
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const bool flipy = buffered_spriteram[offs + 1] & 0x20;
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const int sx = buffered_spriteram[offs + 3] - ((buffered_spriteram[offs + 1] & 0x80) << 1);
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const int sy = buffered_spriteram[offs + 2];
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m_gfxdecode->gfx(3)->prio_transpen(bitmap, cliprect,
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code,
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color,
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flipx, flipy,
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sx, sy, screen.priority(), primask, 0);
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}
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}
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u32 exedexes_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
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{
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screen.priority().fill(0, cliprect);
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if (m_sc2on)
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{
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m_bg_tilemap->set_scrollx(0, ((m_bg_scroll[1]) << 8) + m_bg_scroll[0]);
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m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 1);
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}
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else
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bitmap.fill(0, cliprect);
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if (m_sc1on)
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{
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m_fg_tilemap->set_scrollx(0, ((m_nbg_yscroll[1]) << 8) + m_nbg_yscroll[0]);
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m_fg_tilemap->set_scrolly(0, ((m_nbg_xscroll[1]) << 8) + m_nbg_xscroll[0]);
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m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 2);
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}
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draw_sprites(screen, bitmap, cliprect);
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if (m_chon)
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m_tx_tilemap->draw(screen, bitmap, cliprect, 0, 0);
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return 0;
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}
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// machine
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TIMER_DEVICE_CALLBACK_MEMBER(exedexes_state::scanline)
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{
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const int scanline = param;
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if (scanline == 240) // vblank-out irq
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m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xd7); // Z80 - RST 10h - vblank
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if (scanline == 0) // unknown irq event
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m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xcf); // Z80 - RST 08h
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}
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void exedexes_state::main_map(address_map &map)
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{
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map(0x0000, 0xbfff).rom();
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map(0xc000, 0xc000).portr("SYSTEM");
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@ -43,16 +330,16 @@ void exedexes_state::exedexes_map(address_map &map)
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map(0xc003, 0xc003).portr("DSW0");
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map(0xc004, 0xc004).portr("DSW1");
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map(0xc800, 0xc800).w("soundlatch", FUNC(generic_latch_8_device::write));
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map(0xc804, 0xc804).w(FUNC(exedexes_state::c804_w)); /* coin counters + text layer enable */
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map(0xc806, 0xc806).nopw(); /* Watchdog ?? */
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map(0xd000, 0xd3ff).ram().w(FUNC(exedexes_state::videoram_w)).share("videoram"); /* Video RAM */
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map(0xd400, 0xd7ff).ram().w(FUNC(exedexes_state::colorram_w)).share("colorram"); /* Color RAM */
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map(0xd800, 0xd801).writeonly().share("nbg_yscroll");
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map(0xd802, 0xd803).writeonly().share("nbg_xscroll");
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map(0xd804, 0xd805).writeonly().share("bg_scroll");
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map(0xd807, 0xd807).w(FUNC(exedexes_state::gfxctrl_w)); /* layer enables */
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map(0xe000, 0xefff).ram(); /* Work RAM */
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map(0xf000, 0xffff).ram().share("spriteram"); /* Sprite RAM */
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map(0xc804, 0xc804).w(FUNC(exedexes_state::c804_w)); // coin counters + text layer enable
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map(0xc806, 0xc806).nopw(); // watchdog ??
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map(0xd000, 0xd3ff).ram().w(FUNC(exedexes_state::videoram_w)).share(m_videoram);
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map(0xd400, 0xd7ff).ram().w(FUNC(exedexes_state::colorram_w)).share(m_colorram);
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map(0xd800, 0xd801).writeonly().share(m_nbg_yscroll);
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map(0xd802, 0xd803).writeonly().share(m_nbg_xscroll);
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map(0xd804, 0xd805).writeonly().share(m_bg_scroll);
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map(0xd807, 0xd807).w(FUNC(exedexes_state::gfxctrl_w)); // layer enables
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map(0xe000, 0xefff).ram(); // work RAM
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map(0xf000, 0xffff).ram().share("spriteram");
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}
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@ -71,9 +358,9 @@ static INPUT_PORTS_START( exedexes )
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PORT_START("SYSTEM")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_IMPULSE(8)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )
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@ -85,8 +372,8 @@ static INPUT_PORTS_START( exedexes )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
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PORT_START("P2")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
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@ -95,8 +382,8 @@ static INPUT_PORTS_START( exedexes )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
|
||||
|
||||
PORT_START("DSW0")
|
||||
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) )
|
||||
@ -150,44 +437,44 @@ INPUT_PORTS_END
|
||||
|
||||
static const gfx_layout charlayout =
|
||||
{
|
||||
8,8, /* 8*8 characters */
|
||||
RGN_FRAC(1,1), /* 512 characters */
|
||||
2, /* 2 bits per pixel */
|
||||
8,8, // 8*8 characters
|
||||
RGN_FRAC(1,1), // 512 characters
|
||||
2, // 2 bits per pixel
|
||||
{ 4, 0 },
|
||||
{ STEP4(0,1), STEP4(4*2,1) },
|
||||
{ STEP8(0,4*2*2) },
|
||||
16*8 /* every char takes 16 consecutive bytes */
|
||||
16*8 // every char takes 16 consecutive bytes
|
||||
};
|
||||
|
||||
static const gfx_layout spritelayout =
|
||||
{
|
||||
16,16, /* 16*16 sprites */
|
||||
RGN_FRAC(1,2), /* 256 sprites */
|
||||
4, /* 4 bits per pixel */
|
||||
16,16, // 16*16 sprites
|
||||
RGN_FRAC(1,2), // 256 sprites
|
||||
4, // 4 bits per pixel
|
||||
{ RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4, 0 },
|
||||
{ STEP4(0,1), STEP4(4*2,1), STEP4(4*2*2*16,1), STEP4(4*2*2*16+4*2,1) },
|
||||
{ STEP16(0,4*2*2) },
|
||||
64*8 /* every sprite takes 64 consecutive bytes */
|
||||
64*8 // every sprite takes 64 consecutive bytes
|
||||
};
|
||||
|
||||
static const gfx_layout tilelayout =
|
||||
{
|
||||
32,32, /* 32*32 tiles */
|
||||
RGN_FRAC(1,1), /* 64 tiles */
|
||||
2, /* 2 bits per pixel */
|
||||
32,32, // 32*32 tiles
|
||||
RGN_FRAC(1,1), // 64 tiles
|
||||
2, // 2 bits per pixel
|
||||
{ 4, 0 },
|
||||
{ STEP4(0,1), STEP4(4*2,1), STEP4(4*2*2*32,1), STEP4(4*2*2*32+4*2,1),
|
||||
STEP4(4*2*2*64,1), STEP4(4*2*2*64+4*2,1), STEP4(4*2*2*96,1), STEP4(4*2*2*96+4*2,1) },
|
||||
{ STEP32(0,4*2*2) },
|
||||
256*8 /* every tile takes 256 consecutive bytes */
|
||||
256*8 // every tile takes 256 consecutive bytes
|
||||
};
|
||||
|
||||
|
||||
static GFXDECODE_START( gfx_exedexes )
|
||||
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 64 )
|
||||
GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 64*4, 64 ) /* 32x32 Tiles */
|
||||
GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 2*64*4, 16 ) /* 16x16 Tiles */
|
||||
GFXDECODE_ENTRY( "gfx4", 0, spritelayout, 2*64*4+16*16, 16 ) /* Sprites */
|
||||
GFXDECODE_ENTRY( "chars", 0, charlayout, 0, 64 )
|
||||
GFXDECODE_ENTRY( "32x32tiles", 0, tilelayout, 64*4, 64 )
|
||||
GFXDECODE_ENTRY( "16x16tiles", 0, spritelayout, 2*64*4, 16 )
|
||||
GFXDECODE_ENTRY( "sprites", 0, spritelayout, 2*64*4+16*16, 16 )
|
||||
GFXDECODE_END
|
||||
|
||||
|
||||
@ -209,16 +496,16 @@ void exedexes_state::machine_reset()
|
||||
|
||||
void exedexes_state::exedexes(machine_config &config)
|
||||
{
|
||||
/* basic machine hardware */
|
||||
// basic machine hardware
|
||||
Z80(config, m_maincpu, 12_MHz_XTAL / 4); // 3 MHz, verified on PCB
|
||||
m_maincpu->set_addrmap(AS_PROGRAM, &exedexes_state::exedexes_map);
|
||||
m_maincpu->set_addrmap(AS_PROGRAM, &exedexes_state::main_map);
|
||||
TIMER(config, "scantimer").configure_scanline(FUNC(exedexes_state::scanline), "screen", 0, 1);
|
||||
|
||||
z80_device &audiocpu(Z80(config, "audiocpu", 12_MHz_XTAL / 4)); // 3 MHz, verified on PCB
|
||||
audiocpu.set_addrmap(AS_PROGRAM, &exedexes_state::sound_map);
|
||||
audiocpu.set_periodic_int(FUNC(exedexes_state::irq0_line_hold), attotime::from_hz(4*60));
|
||||
|
||||
/* video hardware */
|
||||
// video hardware
|
||||
BUFFERED_SPRITERAM8(config, m_spriteram);
|
||||
|
||||
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
|
||||
@ -232,9 +519,9 @@ void exedexes_state::exedexes(machine_config &config)
|
||||
|
||||
GFXDECODE(config, m_gfxdecode, m_palette, gfx_exedexes);
|
||||
|
||||
PALETTE(config, m_palette, FUNC(exedexes_state::exedexes_palette), 64*4+64*4+16*16+16*16, 256);
|
||||
PALETTE(config, m_palette, FUNC(exedexes_state::palette), 64*4+64*4+16*16+16*16, 256);
|
||||
|
||||
/* sound hardware */
|
||||
// sound hardware
|
||||
SPEAKER(config, "mono").front_center();
|
||||
|
||||
GENERIC_LATCH_8(config, "soundlatch");
|
||||
@ -256,37 +543,37 @@ ROM_START( exedexes )
|
||||
ROM_REGION( 0x10000, "audiocpu", 0 )
|
||||
ROM_LOAD( "11e_ee01.bin", 0x00000, 0x4000, CRC(73cdf3b2) SHA1(c9f2c91011bdeecec8fa76a42d95f3a5ec77cec9) )
|
||||
|
||||
ROM_REGION( 0x02000, "gfx1", 0 )
|
||||
ROM_LOAD( "05c_ee00.bin", 0x00000, 0x2000, CRC(cadb75bd) SHA1(2086be5e295e5d870bcb35f116cc925f811b7583) ) /* Characters */
|
||||
ROM_REGION( 0x02000, "chars", 0 )
|
||||
ROM_LOAD( "05c_ee00.bin", 0x00000, 0x2000, CRC(cadb75bd) SHA1(2086be5e295e5d870bcb35f116cc925f811b7583) )
|
||||
|
||||
ROM_REGION( 0x04000, "gfx2", 0 )
|
||||
ROM_LOAD( "h01_ee08.bin", 0x00000, 0x4000, CRC(96a65c1d) SHA1(3b49c64b32f01ec72cf2d943bfe3aa575d62a765) ) /* 32x32 tiles planes 0-1 */
|
||||
ROM_REGION( 0x04000, "32x32tiles", 0 )
|
||||
ROM_LOAD( "h01_ee08.bin", 0x00000, 0x4000, CRC(96a65c1d) SHA1(3b49c64b32f01ec72cf2d943bfe3aa575d62a765) ) // planes 0-1
|
||||
|
||||
ROM_REGION( 0x08000, "gfx3", 0 )
|
||||
ROM_LOAD( "a03_ee06.bin", 0x00000, 0x4000, CRC(6039bdd1) SHA1(01156e02ed59e6c1e55204729e515cd4419568fb) ) /* 16x16 tiles planes 0-1 */
|
||||
ROM_LOAD( "a02_ee05.bin", 0x04000, 0x4000, CRC(b32d8252) SHA1(738225146ba38f2a9216fda278838e7ebb29a0bb) ) /* 16x16 tiles planes 2-3 */
|
||||
ROM_REGION( 0x08000, "16x16tiles", 0 )
|
||||
ROM_LOAD( "a03_ee06.bin", 0x00000, 0x4000, CRC(6039bdd1) SHA1(01156e02ed59e6c1e55204729e515cd4419568fb) ) // planes 0-1
|
||||
ROM_LOAD( "a02_ee05.bin", 0x04000, 0x4000, CRC(b32d8252) SHA1(738225146ba38f2a9216fda278838e7ebb29a0bb) ) // planes 2-3
|
||||
|
||||
ROM_REGION( 0x08000, "gfx4", 0 )
|
||||
ROM_LOAD( "j11_ee10.bin", 0x00000, 0x4000, CRC(bc83e265) SHA1(ac9b4cce9e539c560414abf2fc239910f2bfbb2d) ) /* Sprites planes 0-1 */
|
||||
ROM_LOAD( "j12_ee11.bin", 0x04000, 0x4000, CRC(0e0f300d) SHA1(2f973748e459b16673115abf7de8615219e39fa4) ) /* Sprites planes 2-3 */
|
||||
ROM_REGION( 0x08000, "sprites", 0 )
|
||||
ROM_LOAD( "j11_ee10.bin", 0x00000, 0x4000, CRC(bc83e265) SHA1(ac9b4cce9e539c560414abf2fc239910f2bfbb2d) ) // planes 0-1
|
||||
ROM_LOAD( "j12_ee11.bin", 0x04000, 0x4000, CRC(0e0f300d) SHA1(2f973748e459b16673115abf7de8615219e39fa4) ) // planes 2-3
|
||||
|
||||
ROM_REGION( 0x6000, "tilerom", 0 ) /* background tilemaps */
|
||||
ROM_LOAD( "c01_ee07.bin", 0x0000, 0x4000, CRC(3625a68d) SHA1(83010ca356385b713bafe03a502c566f6a9a8365) ) /* Front Tile Map */
|
||||
ROM_LOAD( "h04_ee09.bin", 0x4000, 0x2000, CRC(6057c907) SHA1(886790641b84b8cd659d2eb5fd1adbabdd7dad3d) ) /* Back Tile map */
|
||||
ROM_REGION( 0x6000, "tilerom", 0 ) // background tilemaps
|
||||
ROM_LOAD( "c01_ee07.bin", 0x0000, 0x4000, CRC(3625a68d) SHA1(83010ca356385b713bafe03a502c566f6a9a8365) ) // Front Tile Map
|
||||
ROM_LOAD( "h04_ee09.bin", 0x4000, 0x2000, CRC(6057c907) SHA1(886790641b84b8cd659d2eb5fd1adbabdd7dad3d) ) // Back Tile map
|
||||
|
||||
ROM_REGION( 0x0b20, "proms", 0 )
|
||||
ROM_LOAD( "02d_e-02.bin", 0x0000, 0x0100, CRC(8d0d5935) SHA1(a0ab827ff3b641965ef851893c399e3988fde55e) ) /* red component */
|
||||
ROM_LOAD( "03d_e-03.bin", 0x0100, 0x0100, CRC(d3c17efc) SHA1(af88340287bd732c91bc5c75970f9de0431b4304) ) /* green component */
|
||||
ROM_LOAD( "04d_e-04.bin", 0x0200, 0x0100, CRC(58ba964c) SHA1(1f98f8e484a0462f1a9fadef9e57612a32652599) ) /* blue component */
|
||||
ROM_LOAD( "06f_e-05.bin", 0x0300, 0x0100, CRC(35a03579) SHA1(1f1b8c777622a1f5564409c5f3ce69cc68199dae) ) /* char lookup table */
|
||||
ROM_LOAD( "l04_e-10.bin", 0x0400, 0x0100, CRC(1dfad87a) SHA1(684844c24e630f46525df97ed67e2e63f7e66d0f) ) /* 32x32 tile lookup table */
|
||||
ROM_LOAD( "c04_e-07.bin", 0x0500, 0x0100, CRC(850064e0) SHA1(3884485e91bd82539d0d33f46b7abac60f4c3b1c) ) /* 16x16 tile lookup table */
|
||||
ROM_LOAD( "l09_e-11.bin", 0x0600, 0x0100, CRC(2bb68710) SHA1(cfb375316245cb8751e765f163e6acf071dda9ca) ) /* sprite lookup table */
|
||||
ROM_LOAD( "l10_e-12.bin", 0x0700, 0x0100, CRC(173184ef) SHA1(f91ecbdc67af1eed6757f660cac8a0e6866c1822) ) /* sprite palette bank */
|
||||
ROM_LOAD( "06l_e-06.bin", 0x0800, 0x0100, CRC(712ac508) SHA1(5349d722ab6733afdda65f6e0a98322f0d515e86) ) /* interrupt timing (not used) */
|
||||
ROM_LOAD( "k06_e-08.bin", 0x0900, 0x0100, CRC(0eaf5158) SHA1(bafd4108708f66cd7b280e47152b108f3e254fc9) ) /* video timing (not used) */
|
||||
ROM_LOAD( "l03_e-09.bin", 0x0a00, 0x0100, CRC(0d968558) SHA1(b376885ac8452b6cbf9ced81b1080bfd570d9b91) ) /* unknown (all 0) */
|
||||
ROM_LOAD( "03e_e-01.bin", 0x0b00, 0x0020, CRC(1acee376) SHA1(367094d924f8e0ec36d8310fada4d8143358f697) ) /* unknown (priority?) */
|
||||
ROM_LOAD( "02d_e-02.bin", 0x0000, 0x0100, CRC(8d0d5935) SHA1(a0ab827ff3b641965ef851893c399e3988fde55e) ) // red component
|
||||
ROM_LOAD( "03d_e-03.bin", 0x0100, 0x0100, CRC(d3c17efc) SHA1(af88340287bd732c91bc5c75970f9de0431b4304) ) // green component
|
||||
ROM_LOAD( "04d_e-04.bin", 0x0200, 0x0100, CRC(58ba964c) SHA1(1f98f8e484a0462f1a9fadef9e57612a32652599) ) // blue component
|
||||
ROM_LOAD( "06f_e-05.bin", 0x0300, 0x0100, CRC(35a03579) SHA1(1f1b8c777622a1f5564409c5f3ce69cc68199dae) ) // char lookup table
|
||||
ROM_LOAD( "l04_e-10.bin", 0x0400, 0x0100, CRC(1dfad87a) SHA1(684844c24e630f46525df97ed67e2e63f7e66d0f) ) // 32x32 tile lookup table
|
||||
ROM_LOAD( "c04_e-07.bin", 0x0500, 0x0100, CRC(850064e0) SHA1(3884485e91bd82539d0d33f46b7abac60f4c3b1c) ) // 16x16 tile lookup table
|
||||
ROM_LOAD( "l09_e-11.bin", 0x0600, 0x0100, CRC(2bb68710) SHA1(cfb375316245cb8751e765f163e6acf071dda9ca) ) // sprite lookup table
|
||||
ROM_LOAD( "l10_e-12.bin", 0x0700, 0x0100, CRC(173184ef) SHA1(f91ecbdc67af1eed6757f660cac8a0e6866c1822) ) // sprite palette bank
|
||||
ROM_LOAD( "06l_e-06.bin", 0x0800, 0x0100, CRC(712ac508) SHA1(5349d722ab6733afdda65f6e0a98322f0d515e86) ) // interrupt timing (not used)
|
||||
ROM_LOAD( "k06_e-08.bin", 0x0900, 0x0100, CRC(0eaf5158) SHA1(bafd4108708f66cd7b280e47152b108f3e254fc9) ) // video timing (not used)
|
||||
ROM_LOAD( "l03_e-09.bin", 0x0a00, 0x0100, CRC(0d968558) SHA1(b376885ac8452b6cbf9ced81b1080bfd570d9b91) ) // unknown (all 0)
|
||||
ROM_LOAD( "03e_e-01.bin", 0x0b00, 0x0020, CRC(1acee376) SHA1(367094d924f8e0ec36d8310fada4d8143358f697) ) // unknown (priority?)
|
||||
ROM_END
|
||||
|
||||
ROM_START( savgbees )
|
||||
@ -298,39 +585,41 @@ ROM_START( savgbees )
|
||||
ROM_REGION( 0x10000, "audiocpu", 0 )
|
||||
ROM_LOAD( "ee01e.11e", 0x00000, 0x4000, CRC(93d3f952) SHA1(5c86d1ddf03083ac2787efb7a29c09b2f46ec3fa) )
|
||||
|
||||
ROM_REGION( 0x02000, "gfx1", 0 )
|
||||
ROM_LOAD( "ee00e.5c", 0x00000, 0x2000, CRC(5972f95f) SHA1(7b90ceca37dba773f72a80da6272b00061526348) ) /* Characters */
|
||||
ROM_REGION( 0x02000, "chars", 0 )
|
||||
ROM_LOAD( "ee00e.5c", 0x00000, 0x2000, CRC(5972f95f) SHA1(7b90ceca37dba773f72a80da6272b00061526348) )
|
||||
|
||||
ROM_REGION( 0x04000, "gfx2", 0 )
|
||||
ROM_LOAD( "h01_ee08.bin", 0x00000, 0x4000, CRC(96a65c1d) SHA1(3b49c64b32f01ec72cf2d943bfe3aa575d62a765) ) /* 32x32 tiles planes 0-1 */
|
||||
ROM_REGION( 0x04000, "32x32tiles", 0 )
|
||||
ROM_LOAD( "h01_ee08.bin", 0x00000, 0x4000, CRC(96a65c1d) SHA1(3b49c64b32f01ec72cf2d943bfe3aa575d62a765) ) // planes 0-1
|
||||
|
||||
ROM_REGION( 0x08000, "gfx3", 0 )
|
||||
ROM_LOAD( "a03_ee06.bin", 0x00000, 0x4000, CRC(6039bdd1) SHA1(01156e02ed59e6c1e55204729e515cd4419568fb) ) /* 16x16 tiles planes 0-1 */
|
||||
ROM_LOAD( "a02_ee05.bin", 0x04000, 0x4000, CRC(b32d8252) SHA1(738225146ba38f2a9216fda278838e7ebb29a0bb) ) /* 16x16 tiles planes 2-3 */
|
||||
ROM_REGION( 0x08000, "16x16tiles", 0 )
|
||||
ROM_LOAD( "a03_ee06.bin", 0x00000, 0x4000, CRC(6039bdd1) SHA1(01156e02ed59e6c1e55204729e515cd4419568fb) ) // planes 0-1
|
||||
ROM_LOAD( "a02_ee05.bin", 0x04000, 0x4000, CRC(b32d8252) SHA1(738225146ba38f2a9216fda278838e7ebb29a0bb) ) // planes 2-3
|
||||
|
||||
ROM_REGION( 0x08000, "gfx4", 0 )
|
||||
ROM_LOAD( "j11_ee10.bin", 0x00000, 0x4000, CRC(bc83e265) SHA1(ac9b4cce9e539c560414abf2fc239910f2bfbb2d) ) /* Sprites planes 0-1 */
|
||||
ROM_LOAD( "j12_ee11.bin", 0x04000, 0x4000, CRC(0e0f300d) SHA1(2f973748e459b16673115abf7de8615219e39fa4) ) /* Sprites planes 2-3 */
|
||||
ROM_REGION( 0x08000, "sprites", 0 )
|
||||
ROM_LOAD( "j11_ee10.bin", 0x00000, 0x4000, CRC(bc83e265) SHA1(ac9b4cce9e539c560414abf2fc239910f2bfbb2d) ) // planes 0-1
|
||||
ROM_LOAD( "j12_ee11.bin", 0x04000, 0x4000, CRC(0e0f300d) SHA1(2f973748e459b16673115abf7de8615219e39fa4) ) // planes 2-3
|
||||
|
||||
ROM_REGION( 0x6000, "tilerom", 0 ) /* background tilemaps */
|
||||
ROM_LOAD( "c01_ee07.bin", 0x0000, 0x4000, CRC(3625a68d) SHA1(83010ca356385b713bafe03a502c566f6a9a8365) ) /* Front Tile Map */
|
||||
ROM_LOAD( "h04_ee09.bin", 0x4000, 0x2000, CRC(6057c907) SHA1(886790641b84b8cd659d2eb5fd1adbabdd7dad3d) ) /* Back Tile map */
|
||||
ROM_REGION( 0x6000, "tilerom", 0 ) // background tilemaps
|
||||
ROM_LOAD( "c01_ee07.bin", 0x0000, 0x4000, CRC(3625a68d) SHA1(83010ca356385b713bafe03a502c566f6a9a8365) ) // Front Tile Map
|
||||
ROM_LOAD( "h04_ee09.bin", 0x4000, 0x2000, CRC(6057c907) SHA1(886790641b84b8cd659d2eb5fd1adbabdd7dad3d) ) // Back Tile map
|
||||
|
||||
ROM_REGION( 0x0b20, "proms", 0 )
|
||||
ROM_LOAD( "02d_e-02.bin", 0x0000, 0x0100, CRC(8d0d5935) SHA1(a0ab827ff3b641965ef851893c399e3988fde55e) ) /* red component */
|
||||
ROM_LOAD( "03d_e-03.bin", 0x0100, 0x0100, CRC(d3c17efc) SHA1(af88340287bd732c91bc5c75970f9de0431b4304) ) /* green component */
|
||||
ROM_LOAD( "04d_e-04.bin", 0x0200, 0x0100, CRC(58ba964c) SHA1(1f98f8e484a0462f1a9fadef9e57612a32652599) ) /* blue component */
|
||||
ROM_LOAD( "06f_e-05.bin", 0x0300, 0x0100, CRC(35a03579) SHA1(1f1b8c777622a1f5564409c5f3ce69cc68199dae) ) /* char lookup table */
|
||||
ROM_LOAD( "l04_e-10.bin", 0x0400, 0x0100, CRC(1dfad87a) SHA1(684844c24e630f46525df97ed67e2e63f7e66d0f) ) /* 32x32 tile lookup table */
|
||||
ROM_LOAD( "c04_e-07.bin", 0x0500, 0x0100, CRC(850064e0) SHA1(3884485e91bd82539d0d33f46b7abac60f4c3b1c) ) /* 16x16 tile lookup table */
|
||||
ROM_LOAD( "l09_e-11.bin", 0x0600, 0x0100, CRC(2bb68710) SHA1(cfb375316245cb8751e765f163e6acf071dda9ca) ) /* sprite lookup table */
|
||||
ROM_LOAD( "l10_e-12.bin", 0x0700, 0x0100, CRC(173184ef) SHA1(f91ecbdc67af1eed6757f660cac8a0e6866c1822) ) /* sprite palette bank */
|
||||
ROM_LOAD( "06l_e-06.bin", 0x0800, 0x0100, CRC(712ac508) SHA1(5349d722ab6733afdda65f6e0a98322f0d515e86) ) /* interrupt timing (not used) */
|
||||
ROM_LOAD( "k06_e-08.bin", 0x0900, 0x0100, CRC(0eaf5158) SHA1(bafd4108708f66cd7b280e47152b108f3e254fc9) ) /* video timing (not used) */
|
||||
ROM_LOAD( "l03_e-09.bin", 0x0a00, 0x0100, CRC(0d968558) SHA1(b376885ac8452b6cbf9ced81b1080bfd570d9b91) ) /* unknown (all 0) */
|
||||
ROM_LOAD( "03e_e-01.bin", 0x0b00, 0x0020, CRC(1acee376) SHA1(367094d924f8e0ec36d8310fada4d8143358f697) ) /* unknown (priority?) */
|
||||
ROM_LOAD( "02d_e-02.bin", 0x0000, 0x0100, CRC(8d0d5935) SHA1(a0ab827ff3b641965ef851893c399e3988fde55e) ) // red component
|
||||
ROM_LOAD( "03d_e-03.bin", 0x0100, 0x0100, CRC(d3c17efc) SHA1(af88340287bd732c91bc5c75970f9de0431b4304) ) // green component
|
||||
ROM_LOAD( "04d_e-04.bin", 0x0200, 0x0100, CRC(58ba964c) SHA1(1f98f8e484a0462f1a9fadef9e57612a32652599) ) // blue component
|
||||
ROM_LOAD( "06f_e-05.bin", 0x0300, 0x0100, CRC(35a03579) SHA1(1f1b8c777622a1f5564409c5f3ce69cc68199dae) ) // char lookup table
|
||||
ROM_LOAD( "l04_e-10.bin", 0x0400, 0x0100, CRC(1dfad87a) SHA1(684844c24e630f46525df97ed67e2e63f7e66d0f) ) // 32x32 tile lookup table
|
||||
ROM_LOAD( "c04_e-07.bin", 0x0500, 0x0100, CRC(850064e0) SHA1(3884485e91bd82539d0d33f46b7abac60f4c3b1c) ) // 16x16 tile lookup table
|
||||
ROM_LOAD( "l09_e-11.bin", 0x0600, 0x0100, CRC(2bb68710) SHA1(cfb375316245cb8751e765f163e6acf071dda9ca) ) // sprite lookup table
|
||||
ROM_LOAD( "l10_e-12.bin", 0x0700, 0x0100, CRC(173184ef) SHA1(f91ecbdc67af1eed6757f660cac8a0e6866c1822) ) // sprite palette bank
|
||||
ROM_LOAD( "06l_e-06.bin", 0x0800, 0x0100, CRC(712ac508) SHA1(5349d722ab6733afdda65f6e0a98322f0d515e86) ) // interrupt timing (not used)
|
||||
ROM_LOAD( "k06_e-08.bin", 0x0900, 0x0100, CRC(0eaf5158) SHA1(bafd4108708f66cd7b280e47152b108f3e254fc9) ) // video timing (not used)
|
||||
ROM_LOAD( "l03_e-09.bin", 0x0a00, 0x0100, CRC(0d968558) SHA1(b376885ac8452b6cbf9ced81b1080bfd570d9b91) ) // unknown (all 0)
|
||||
ROM_LOAD( "03e_e-01.bin", 0x0b00, 0x0020, CRC(1acee376) SHA1(367094d924f8e0ec36d8310fada4d8143358f697) ) // unknown (priority?)
|
||||
ROM_END
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
GAME( 1985, exedexes, 0, exedexes, exedexes, exedexes_state, empty_init, ROT270, "Capcom", "Exed Exes", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1985, exedexes, 0, exedexes, exedexes, exedexes_state, empty_init, ROT270, "Capcom", "Exed Exes", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1985, savgbees, exedexes, exedexes, exedexes, exedexes_state, empty_init, ROT270, "Capcom (Memetron license)", "Savage Bees", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -1,79 +0,0 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Richard Davies
|
||||
/*************************************************************************
|
||||
|
||||
Exed Exes
|
||||
|
||||
*************************************************************************/
|
||||
#ifndef MAME_INCLUDES_EXEDEXES_H
|
||||
#define MAME_INCLUDES_EXEDEXES_H
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "machine/timer.h"
|
||||
#include "video/bufsprite.h"
|
||||
#include "emupal.h"
|
||||
#include "tilemap.h"
|
||||
|
||||
class exedexes_state : public driver_device
|
||||
{
|
||||
public:
|
||||
exedexes_state(const machine_config &mconfig, device_type type, const char *tag) :
|
||||
driver_device(mconfig, type, tag),
|
||||
m_spriteram(*this, "spriteram"),
|
||||
m_videoram(*this, "videoram"),
|
||||
m_colorram(*this, "colorram"),
|
||||
m_nbg_yscroll(*this, "nbg_yscroll"),
|
||||
m_nbg_xscroll(*this, "nbg_xscroll"),
|
||||
m_bg_scroll(*this, "bg_scroll"),
|
||||
m_tilerom(*this, "tilerom"),
|
||||
m_maincpu(*this, "maincpu"),
|
||||
m_gfxdecode(*this, "gfxdecode"),
|
||||
m_palette(*this, "palette")
|
||||
{ }
|
||||
|
||||
void exedexes(machine_config &config);
|
||||
|
||||
private:
|
||||
/* memory pointers */
|
||||
required_device<buffered_spriteram8_device> m_spriteram;
|
||||
required_shared_ptr<u8> m_videoram;
|
||||
required_shared_ptr<u8> m_colorram;
|
||||
required_shared_ptr<u8> m_nbg_yscroll;
|
||||
required_shared_ptr<u8> m_nbg_xscroll;
|
||||
required_shared_ptr<u8> m_bg_scroll;
|
||||
required_region_ptr<u8> m_tilerom;
|
||||
|
||||
/* video-related */
|
||||
tilemap_t *m_bg_tilemap = nullptr;
|
||||
tilemap_t *m_fg_tilemap = nullptr;
|
||||
tilemap_t *m_tx_tilemap = nullptr;
|
||||
int m_chon = 0;
|
||||
int m_objon = 0;
|
||||
int m_sc1on = 0;
|
||||
int m_sc2on = 0;
|
||||
|
||||
void videoram_w(offs_t offset, u8 data);
|
||||
void colorram_w(offs_t offset, u8 data);
|
||||
void c804_w(u8 data);
|
||||
void gfxctrl_w(u8 data);
|
||||
TILE_GET_INFO_MEMBER(get_bg_tile_info);
|
||||
TILE_GET_INFO_MEMBER(get_fg_tile_info);
|
||||
TILE_GET_INFO_MEMBER(get_tx_tile_info);
|
||||
TILEMAP_MAPPER_MEMBER(bg_tilemap_scan);
|
||||
TILEMAP_MAPPER_MEMBER(fg_tilemap_scan);
|
||||
virtual void machine_start() override;
|
||||
virtual void machine_reset() override;
|
||||
virtual void video_start() override;
|
||||
void exedexes_palette(palette_device &palette) const;
|
||||
u32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
|
||||
TIMER_DEVICE_CALLBACK_MEMBER(scanline);
|
||||
void draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
|
||||
required_device<cpu_device> m_maincpu;
|
||||
required_device<gfxdecode_device> m_gfxdecode;
|
||||
required_device<palette_device> m_palette;
|
||||
void exedexes_map(address_map &map);
|
||||
void sound_map(address_map &map);
|
||||
};
|
||||
|
||||
#endif // MAME_INCLUDES_EXEDEXES_H
|
@ -1,221 +0,0 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Richard Davies
|
||||
/***************************************************************************
|
||||
|
||||
video.c
|
||||
|
||||
Functions to emulate the video hardware of the machine.
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
#include "emu.h"
|
||||
#include "exedexes.h"
|
||||
#include "screen.h"
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Convert the color PROMs into a more useable format.
|
||||
|
||||
Exed Exes has three 256x4 palette PROMs (one per gun), three 256x4 lookup
|
||||
table PROMs (one for characters, one for sprites, one for background tiles)
|
||||
and one 256x4 sprite palette bank selector PROM.
|
||||
|
||||
The palette PROMs are connected to the RGB output this way:
|
||||
|
||||
bit 3 -- 220 ohm resistor -- RED/GREEN/BLUE
|
||||
-- 470 ohm resistor -- RED/GREEN/BLUE
|
||||
-- 1 kohm resistor -- RED/GREEN/BLUE
|
||||
bit 0 -- 2.2kohm resistor -- RED/GREEN/BLUE
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
void exedexes_state::exedexes_palette(palette_device &palette) const
|
||||
{
|
||||
const u8 *color_prom = memregion("proms")->base();
|
||||
|
||||
// create a lookup table for the palette
|
||||
for (int i = 0; i < 0x100; i++)
|
||||
{
|
||||
const int r = pal4bit(color_prom[i + 0x000]);
|
||||
const int g = pal4bit(color_prom[i + 0x100]);
|
||||
const int b = pal4bit(color_prom[i + 0x200]);
|
||||
|
||||
palette.set_indirect_color(i, rgb_t(r, g, b));
|
||||
}
|
||||
|
||||
// color_prom now points to the beginning of the lookup table
|
||||
color_prom += 0x300;
|
||||
|
||||
// characters use colors 0xc0-0xcf
|
||||
for (int i = 0; i < 0x100; i++)
|
||||
{
|
||||
const u8 ctabentry = color_prom[i] | 0xc0;
|
||||
palette.set_pen_indirect(i, ctabentry);
|
||||
}
|
||||
|
||||
// 32x32 tiles use colors 0-0x0f
|
||||
for (int i = 0x100; i < 0x200; i++)
|
||||
{
|
||||
const u8 ctabentry = color_prom[i];
|
||||
palette.set_pen_indirect(i, ctabentry);
|
||||
}
|
||||
|
||||
// 16x16 tiles use colors 0x40-0x4f
|
||||
for (int i = 0x200; i < 0x300; i++)
|
||||
{
|
||||
const u8 ctabentry = color_prom[i] | 0x40;
|
||||
palette.set_pen_indirect(i, ctabentry);
|
||||
}
|
||||
|
||||
// sprites use colors 0x80-0xbf in four banks
|
||||
for (int i = 0x300; i < 0x400; i++)
|
||||
{
|
||||
const u8 ctabentry = color_prom[i] | (color_prom[i + 0x100] << 4) | 0x80;
|
||||
palette.set_pen_indirect(i, ctabentry);
|
||||
}
|
||||
}
|
||||
|
||||
void exedexes_state::videoram_w(offs_t offset, u8 data)
|
||||
{
|
||||
m_videoram[offset] = data;
|
||||
m_tx_tilemap->mark_tile_dirty(offset);
|
||||
}
|
||||
|
||||
void exedexes_state::colorram_w(offs_t offset, u8 data)
|
||||
{
|
||||
m_colorram[offset] = data;
|
||||
m_tx_tilemap->mark_tile_dirty(offset);
|
||||
}
|
||||
|
||||
void exedexes_state::c804_w(u8 data)
|
||||
{
|
||||
/* bits 0 and 1 are coin counters */
|
||||
machine().bookkeeping().coin_counter_w(0, data & 0x01);
|
||||
machine().bookkeeping().coin_counter_w(1, data & 0x02);
|
||||
|
||||
machine().bookkeeping().coin_lockout_w(0, data & 0x04);
|
||||
machine().bookkeeping().coin_lockout_w(1, data & 0x08);
|
||||
|
||||
/* bit 7 is text enable */
|
||||
m_chon = data & 0x80;
|
||||
|
||||
/* other bits seem to be unused */
|
||||
}
|
||||
|
||||
void exedexes_state::gfxctrl_w(u8 data)
|
||||
{
|
||||
/* bit 4 is bg enable */
|
||||
m_sc2on = data & 0x10;
|
||||
|
||||
/* bit 5 is fg enable */
|
||||
m_sc1on = data & 0x20;
|
||||
|
||||
/* bit 6 is sprite enable */
|
||||
m_objon = data & 0x40;
|
||||
|
||||
/* other bits seem to be unused */
|
||||
}
|
||||
|
||||
|
||||
TILE_GET_INFO_MEMBER(exedexes_state::get_bg_tile_info)
|
||||
{
|
||||
const u8 attr = m_tilerom[tile_index];
|
||||
const u8 code = attr & 0x3f;
|
||||
const u8 color = m_tilerom[tile_index + (8 * 8)];
|
||||
const int flags = ((attr & 0x40) ? TILE_FLIPX : 0) | ((attr & 0x80) ? TILE_FLIPY : 0);
|
||||
|
||||
tileinfo.set(1, code, color, flags);
|
||||
}
|
||||
|
||||
TILE_GET_INFO_MEMBER(exedexes_state::get_fg_tile_info)
|
||||
{
|
||||
const u8 code = m_tilerom[tile_index];
|
||||
|
||||
tileinfo.set(2, code, 0, 0);
|
||||
}
|
||||
|
||||
TILE_GET_INFO_MEMBER(exedexes_state::get_tx_tile_info)
|
||||
{
|
||||
const u32 code = m_videoram[tile_index] + 2 * (m_colorram[tile_index] & 0x80);
|
||||
const u8 color = m_colorram[tile_index] & 0x3f;
|
||||
|
||||
tileinfo.group = color;
|
||||
|
||||
tileinfo.set(0, code, color, 0);
|
||||
}
|
||||
|
||||
TILEMAP_MAPPER_MEMBER(exedexes_state::bg_tilemap_scan)
|
||||
{
|
||||
/* logical (col,row) -> memory offset */
|
||||
return ((col * 32 & 0xe0) >> 5) + ((row * 32 & 0xe0) >> 2) + ((col * 32 & 0x3f00) >> 1) + 0x4000;
|
||||
}
|
||||
|
||||
TILEMAP_MAPPER_MEMBER(exedexes_state::fg_tilemap_scan)
|
||||
{
|
||||
/* logical (col,row) -> memory offset */
|
||||
return ((col * 16 & 0xf0) >> 4) + (row * 16 & 0xf0) + (col * 16 & 0x700) + ((row * 16 & 0x700) << 3);
|
||||
}
|
||||
|
||||
void exedexes_state::video_start()
|
||||
{
|
||||
m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(exedexes_state::get_bg_tile_info)), tilemap_mapper_delegate(*this, FUNC(exedexes_state::bg_tilemap_scan)), 32, 32, 64, 64);
|
||||
m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(exedexes_state::get_fg_tile_info)), tilemap_mapper_delegate(*this, FUNC(exedexes_state::fg_tilemap_scan)), 16, 16, 128, 128);
|
||||
m_tx_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(exedexes_state::get_tx_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
|
||||
|
||||
m_fg_tilemap->set_transparent_pen(0);
|
||||
m_tx_tilemap->configure_groups(*m_gfxdecode->gfx(0), 0xcf);
|
||||
}
|
||||
|
||||
void exedexes_state::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
const u8 *buffered_spriteram = m_spriteram->buffer();
|
||||
|
||||
if (!m_objon)
|
||||
return;
|
||||
|
||||
for (int offs = 0; offs < m_spriteram->bytes(); offs += 32)
|
||||
{
|
||||
u32 primask = 0;
|
||||
if (buffered_spriteram[offs + 1] & 0x40)
|
||||
primask |= GFX_PMASK_2;
|
||||
|
||||
const u32 code = buffered_spriteram[offs];
|
||||
const u32 color = buffered_spriteram[offs + 1] & 0x0f;
|
||||
const bool flipx = buffered_spriteram[offs + 1] & 0x10;
|
||||
const bool flipy = buffered_spriteram[offs + 1] & 0x20;
|
||||
const int sx = buffered_spriteram[offs + 3] - ((buffered_spriteram[offs + 1] & 0x80) << 1);
|
||||
const int sy = buffered_spriteram[offs + 2];
|
||||
|
||||
m_gfxdecode->gfx(3)->prio_transpen(bitmap,cliprect,
|
||||
code,
|
||||
color,
|
||||
flipx,flipy,
|
||||
sx,sy,screen.priority(),primask,0);
|
||||
}
|
||||
}
|
||||
|
||||
u32 exedexes_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
screen.priority().fill(0, cliprect);
|
||||
if (m_sc2on)
|
||||
{
|
||||
m_bg_tilemap->set_scrollx(0, ((m_bg_scroll[1]) << 8) + m_bg_scroll[0]);
|
||||
m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 1);
|
||||
}
|
||||
else
|
||||
bitmap.fill(0, cliprect);
|
||||
|
||||
if (m_sc1on)
|
||||
{
|
||||
m_fg_tilemap->set_scrollx(0, ((m_nbg_yscroll[1]) << 8) + m_nbg_yscroll[0]);
|
||||
m_fg_tilemap->set_scrolly(0, ((m_nbg_xscroll[1]) << 8) + m_nbg_xscroll[0]);
|
||||
m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 2);
|
||||
}
|
||||
|
||||
draw_sprites(screen, bitmap, cliprect);
|
||||
|
||||
if (m_chon)
|
||||
m_tx_tilemap->draw(screen, bitmap, cliprect, 0, 0);
|
||||
|
||||
return 0;
|
||||
}
|
@ -1,8 +1,10 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Mirko Buffoni
|
||||
// copyright-holders: Mirko Buffoni
|
||||
|
||||
/****************************************************************************
|
||||
|
||||
Higemaru
|
||||
Pirate Ship Higemaru
|
||||
Capcom 84603-1 PCB
|
||||
|
||||
driver by Mirko Buffoni
|
||||
|
||||
@ -13,27 +15,226 @@ Use Player 1 joystick and button, then press START1 to go to next screen.
|
||||
****************************************************************************/
|
||||
|
||||
#include "emu.h"
|
||||
#include "higemaru.h"
|
||||
|
||||
#include "cpu/z80/z80.h"
|
||||
#include "machine/timer.h"
|
||||
#include "sound/ay8910.h"
|
||||
|
||||
#include "emupal.h"
|
||||
#include "screen.h"
|
||||
#include "speaker.h"
|
||||
#include "tilemap.h"
|
||||
|
||||
|
||||
TIMER_DEVICE_CALLBACK_MEMBER(higemaru_state::higemaru_scanline)
|
||||
// configurable logging
|
||||
#define LOG_C800 (1U << 1)
|
||||
|
||||
//#define VERBOSE (LOG_GENERAL | LOG_C800)
|
||||
|
||||
#include "logmacro.h"
|
||||
|
||||
#define LOGC800(...) LOGMASKED(LOG_C800, __VA_ARGS__)
|
||||
|
||||
|
||||
namespace {
|
||||
|
||||
class higemaru_state : public driver_device
|
||||
{
|
||||
public:
|
||||
higemaru_state(const machine_config &mconfig, device_type type, const char *tag) :
|
||||
driver_device(mconfig, type, tag),
|
||||
m_videoram(*this, "videoram"),
|
||||
m_colorram(*this, "colorram"),
|
||||
m_spriteram(*this, "spriteram"),
|
||||
m_maincpu(*this, "maincpu"),
|
||||
m_gfxdecode(*this, "gfxdecode"),
|
||||
m_palette(*this, "palette")
|
||||
{ }
|
||||
|
||||
void higemaru(machine_config &config);
|
||||
|
||||
protected:
|
||||
virtual void video_start() override;
|
||||
|
||||
private:
|
||||
// memory pointers
|
||||
required_shared_ptr<uint8_t> m_videoram;
|
||||
required_shared_ptr<uint8_t> m_colorram;
|
||||
required_shared_ptr<uint8_t> m_spriteram;
|
||||
|
||||
// devices
|
||||
required_device<cpu_device> m_maincpu;
|
||||
required_device<gfxdecode_device> m_gfxdecode;
|
||||
required_device<palette_device> m_palette;
|
||||
|
||||
// video-related
|
||||
tilemap_t *m_bg_tilemap = nullptr;
|
||||
void videoram_w(offs_t offset, uint8_t data);
|
||||
void colorram_w(offs_t offset, uint8_t data);
|
||||
void c800_w(uint8_t data);
|
||||
TILE_GET_INFO_MEMBER(get_bg_tile_info);
|
||||
void palette(palette_device &palette) const;
|
||||
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
|
||||
TIMER_DEVICE_CALLBACK_MEMBER(scanline);
|
||||
void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect);
|
||||
void program_map(address_map &map);
|
||||
};
|
||||
|
||||
|
||||
// video
|
||||
|
||||
void higemaru_state::videoram_w(offs_t offset, uint8_t data)
|
||||
{
|
||||
m_videoram[offset] = data;
|
||||
m_bg_tilemap->mark_tile_dirty(offset);
|
||||
}
|
||||
|
||||
void higemaru_state::colorram_w(offs_t offset, uint8_t data)
|
||||
{
|
||||
m_colorram[offset] = data;
|
||||
m_bg_tilemap->mark_tile_dirty(offset);
|
||||
}
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Convert the color PROMs into a more useable format.
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
void higemaru_state::palette(palette_device &palette) const
|
||||
{
|
||||
const uint8_t *color_prom = memregion("proms")->base();
|
||||
|
||||
// create a lookup table for the palette
|
||||
for (int i = 0; i < 0x20; i++)
|
||||
{
|
||||
int bit0, bit1, bit2;
|
||||
|
||||
// red component
|
||||
bit0 = (color_prom[i] >> 0) & 0x01;
|
||||
bit1 = (color_prom[i] >> 1) & 0x01;
|
||||
bit2 = (color_prom[i] >> 2) & 0x01;
|
||||
int const r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
|
||||
|
||||
// green component
|
||||
bit0 = (color_prom[i] >> 3) & 0x01;
|
||||
bit1 = (color_prom[i] >> 4) & 0x01;
|
||||
bit2 = (color_prom[i] >> 5) & 0x01;
|
||||
int const g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
|
||||
|
||||
// blue component
|
||||
bit0 = 0;
|
||||
bit1 = (color_prom[i] >> 6) & 0x01;
|
||||
bit2 = (color_prom[i] >> 7) & 0x01;
|
||||
int const b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
|
||||
|
||||
palette.set_indirect_color(i, rgb_t(r, g, b));
|
||||
}
|
||||
|
||||
// color_prom now points to the beginning of the lookup table
|
||||
color_prom += 0x20;
|
||||
|
||||
// characters use colors 0-15
|
||||
for (int i = 0; i < 0x80; i++)
|
||||
{
|
||||
uint8_t const ctabentry = color_prom[i] & 0x0f;
|
||||
palette.set_pen_indirect(i, ctabentry);
|
||||
}
|
||||
|
||||
// sprites use colors 16-31
|
||||
for (int i = 0x80; i < 0x180; i++)
|
||||
{
|
||||
uint8_t const ctabentry = (color_prom[i + 0x80] & 0x0f) | 0x10;
|
||||
palette.set_pen_indirect(i, ctabentry);
|
||||
}
|
||||
}
|
||||
|
||||
void higemaru_state::c800_w(uint8_t data)
|
||||
{
|
||||
if (data & 0x7c)
|
||||
LOGC800("c800 = %02x\n", data);
|
||||
|
||||
// bits 0 and 1 are coin counters
|
||||
machine().bookkeeping().coin_counter_w(0, data & 2);
|
||||
machine().bookkeeping().coin_counter_w(1, data & 1);
|
||||
|
||||
// bit 7 flips screen
|
||||
if (flip_screen() != (data & 0x80))
|
||||
{
|
||||
flip_screen_set(data & 0x80);
|
||||
m_bg_tilemap->mark_all_dirty();
|
||||
}
|
||||
}
|
||||
|
||||
TILE_GET_INFO_MEMBER(higemaru_state::get_bg_tile_info)
|
||||
{
|
||||
int const code = m_videoram[tile_index] + ((m_colorram[tile_index] & 0x80) << 1);
|
||||
int const color = m_colorram[tile_index] & 0x1f;
|
||||
|
||||
tileinfo.set(0, code, color, 0);
|
||||
}
|
||||
|
||||
void higemaru_state::video_start()
|
||||
{
|
||||
m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(higemaru_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
|
||||
}
|
||||
|
||||
void higemaru_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
for (int offs = m_spriteram.bytes() - 16; offs >= 0; offs -= 16)
|
||||
{
|
||||
int const code = m_spriteram[offs] & 0x7f;
|
||||
int col = m_spriteram[offs + 4] & 0x0f;
|
||||
int sx = m_spriteram[offs + 12];
|
||||
int sy = m_spriteram[offs + 8];
|
||||
int flipx = m_spriteram[offs + 4] & 0x10;
|
||||
int flipy = m_spriteram[offs + 4] & 0x20;
|
||||
if (flip_screen())
|
||||
{
|
||||
sx = 240 - sx;
|
||||
sy = 240 - sy;
|
||||
flipx = !flipx;
|
||||
flipy = !flipy;
|
||||
}
|
||||
|
||||
m_gfxdecode->gfx(1)->transpen(bitmap, cliprect,
|
||||
code,
|
||||
col,
|
||||
flipx, flipy,
|
||||
sx, sy, 15);
|
||||
|
||||
// draw again with wraparound
|
||||
m_gfxdecode->gfx(1)->transpen(bitmap, cliprect,
|
||||
code,
|
||||
col,
|
||||
flipx, flipy,
|
||||
sx - 256, sy, 15);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t higemaru_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
|
||||
draw_sprites(bitmap, cliprect);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// machine
|
||||
|
||||
TIMER_DEVICE_CALLBACK_MEMBER(higemaru_state::scanline)
|
||||
{
|
||||
int scanline = param;
|
||||
|
||||
if(scanline == 240) // vblank-out irq
|
||||
m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xcf); /* Z80 - RST 08h - vblank */
|
||||
m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xcf); // Z80 - RST 08h - vblank
|
||||
|
||||
if(scanline == 0) // unknown irq event, does various stuff like copying the spriteram
|
||||
m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xd7); /* Z80 - RST 10h */
|
||||
m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xd7); // Z80 - RST 10h
|
||||
}
|
||||
|
||||
|
||||
void higemaru_state::higemaru_map(address_map &map)
|
||||
void higemaru_state::program_map(address_map &map)
|
||||
{
|
||||
map(0x0000, 0x7fff).rom();
|
||||
map(0xc000, 0xc000).portr("P1");
|
||||
@ -41,12 +242,12 @@ void higemaru_state::higemaru_map(address_map &map)
|
||||
map(0xc002, 0xc002).portr("SYSTEM");
|
||||
map(0xc003, 0xc003).portr("DSW1");
|
||||
map(0xc004, 0xc004).portr("DSW2");
|
||||
map(0xc800, 0xc800).w(FUNC(higemaru_state::higemaru_c800_w));
|
||||
map(0xc800, 0xc800).w(FUNC(higemaru_state::c800_w));
|
||||
map(0xc801, 0xc802).w("ay1", FUNC(ay8910_device::address_data_w));
|
||||
map(0xc803, 0xc804).w("ay2", FUNC(ay8910_device::address_data_w));
|
||||
map(0xd000, 0xd3ff).ram().w(FUNC(higemaru_state::higemaru_videoram_w)).share("videoram");
|
||||
map(0xd400, 0xd7ff).ram().w(FUNC(higemaru_state::higemaru_colorram_w)).share("colorram");
|
||||
map(0xd880, 0xd9ff).ram().share("spriteram");
|
||||
map(0xd000, 0xd3ff).ram().w(FUNC(higemaru_state::videoram_w)).share(m_videoram);
|
||||
map(0xd400, 0xd7ff).ram().w(FUNC(higemaru_state::colorram_w)).share(m_colorram);
|
||||
map(0xd880, 0xd9ff).ram().share(m_spriteram);
|
||||
map(0xe000, 0xefff).ram();
|
||||
}
|
||||
|
||||
@ -75,7 +276,7 @@ static INPUT_PORTS_START( higemaru )
|
||||
PORT_START("SYSTEM")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Freeze") PORT_CODE(KEYCODE_F1) PORT_TOGGLE /* code at 0x0252 */
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Freeze") PORT_CODE(KEYCODE_F1) PORT_TOGGLE // code at 0x0252
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 )
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
|
||||
@ -111,7 +312,7 @@ static INPUT_PORTS_START( higemaru )
|
||||
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
|
||||
PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
|
||||
PORT_DIPNAME( 0x0e, 0x0e, DEF_STR( Bonus_Life ) ) /* table at 0x0148 */
|
||||
PORT_DIPNAME( 0x0e, 0x0e, DEF_STR( Bonus_Life ) ) // table at 0x0148
|
||||
PORT_DIPSETTING( 0x0e, "10k 50k 50k+" )
|
||||
PORT_DIPSETTING( 0x0c, "10k 60k 60k+" )
|
||||
PORT_DIPSETTING( 0x0a, "20k 60k 60k+" )
|
||||
@ -120,10 +321,10 @@ static INPUT_PORTS_START( higemaru )
|
||||
PORT_DIPSETTING( 0x04, "30k 80k 80k+" )
|
||||
PORT_DIPSETTING( 0x02, "40k 100k 100k+" )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( None ) )
|
||||
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) /* code at 0x6234 */
|
||||
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) // code at 0x6234
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
|
||||
PORT_DIPNAME( 0x20, 0x20, "Demo Music" ) /* code at 0x6226 - when is it called ? */
|
||||
PORT_DIPNAME( 0x20, 0x20, "Demo Music" ) // code at 0x6226 - when is it called ?
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
|
||||
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
|
||||
@ -158,37 +359,37 @@ static const gfx_layout spritelayout =
|
||||
};
|
||||
|
||||
static GFXDECODE_START( gfx_higemaru )
|
||||
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 32 )
|
||||
GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 32*4, 16 )
|
||||
GFXDECODE_ENTRY( "chars", 0, charlayout, 0, 32 )
|
||||
GFXDECODE_ENTRY( "sprites", 0, spritelayout, 32*4, 16 )
|
||||
GFXDECODE_END
|
||||
|
||||
|
||||
void higemaru_state::higemaru(machine_config &config)
|
||||
{
|
||||
/* basic machine hardware */
|
||||
Z80(config, m_maincpu, XTAL(12'000'000)/4); /* 3 MHz Sharp LH0080A Z80A-CPU-D */
|
||||
m_maincpu->set_addrmap(AS_PROGRAM, &higemaru_state::higemaru_map);
|
||||
TIMER(config, "scantimer").configure_scanline(FUNC(higemaru_state::higemaru_scanline), "screen", 0, 1);
|
||||
// basic machine hardware
|
||||
Z80(config, m_maincpu, XTAL(12'000'000) / 4); // 3 MHz Sharp LH0080A Z80A-CPU-D
|
||||
m_maincpu->set_addrmap(AS_PROGRAM, &higemaru_state::program_map);
|
||||
TIMER(config, "scantimer").configure_scanline(FUNC(higemaru_state::scanline), "screen", 0, 1);
|
||||
|
||||
/* video hardware */
|
||||
// video hardware
|
||||
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
|
||||
screen.set_refresh_hz(60);
|
||||
screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
|
||||
screen.set_size(32*8, 32*8);
|
||||
screen.set_visarea(0*8, 32*8-1, 2*8, 30*8-1);
|
||||
screen.set_screen_update(FUNC(higemaru_state::screen_update_higemaru));
|
||||
screen.set_screen_update(FUNC(higemaru_state::screen_update));
|
||||
screen.set_palette(m_palette);
|
||||
|
||||
GFXDECODE(config, m_gfxdecode, m_palette, gfx_higemaru);
|
||||
|
||||
PALETTE(config, m_palette, FUNC(higemaru_state::higemaru_palette), 32*4+16*16, 32);
|
||||
PALETTE(config, m_palette, FUNC(higemaru_state::palette), 32*4+16*16, 32);
|
||||
|
||||
/* sound hardware */
|
||||
// sound hardware
|
||||
SPEAKER(config, "mono").front_center();
|
||||
|
||||
AY8910(config, "ay1", XTAL(12'000'000)/8).add_route(ALL_OUTPUTS, "mono", 0.25);
|
||||
AY8910(config, "ay1", XTAL(12'000'000) / 8).add_route(ALL_OUTPUTS, "mono", 0.25);
|
||||
|
||||
AY8910(config, "ay2", XTAL(12'000'000)/8).add_route(ALL_OUTPUTS, "mono", 0.25);
|
||||
AY8910(config, "ay2", XTAL(12'000'000) / 8).add_route(ALL_OUTPUTS, "mono", 0.25);
|
||||
}
|
||||
|
||||
/***************************************************************************
|
||||
@ -204,20 +405,22 @@ ROM_START( higemaru )
|
||||
ROM_LOAD( "hg6.p11", 0x4000, 0x2000, CRC(5f5296aa) SHA1(410ee1df63492e488b3578b9c4cfbfbd2f41c888) )
|
||||
ROM_LOAD( "hg7.m11", 0x6000, 0x2000, CRC(dc5d455d) SHA1(7d253d6680d35943792746da11d91d7be57367cc) )
|
||||
|
||||
ROM_REGION( 0x2000, "gfx1", 0 )
|
||||
ROM_LOAD( "hg3.m1", 0x0000, 0x2000, CRC(b37b88c8) SHA1(7933270969806154f0774d31fda75a5352cf26ad) ) /* characters */
|
||||
ROM_REGION( 0x2000, "chars", 0 )
|
||||
ROM_LOAD( "hg3.m1", 0x0000, 0x2000, CRC(b37b88c8) SHA1(7933270969806154f0774d31fda75a5352cf26ad) )
|
||||
|
||||
ROM_REGION( 0x4000, "gfx2", 0 )
|
||||
ROM_LOAD( "hg1.c14", 0x0000, 0x2000, CRC(ef4c2f5d) SHA1(247ce819cdc4ed4ec99c25c9006bac1911354bc8) ) /* tiles */
|
||||
ROM_REGION( 0x4000, "sprites", 0 )
|
||||
ROM_LOAD( "hg1.c14", 0x0000, 0x2000, CRC(ef4c2f5d) SHA1(247ce819cdc4ed4ec99c25c9006bac1911354bc8) )
|
||||
ROM_LOAD( "hg2.e14", 0x2000, 0x2000, CRC(9133f804) SHA1(93661c028709a7134537321e52da85e3c0f917ba) )
|
||||
|
||||
ROM_REGION( 0x0420, "proms", 0 )
|
||||
ROM_LOAD( "hgb3.l6", 0x0000, 0x0020, CRC(629cebd8) SHA1(c28cd0f341f4f1c7be97f4d8c289860db8ac0857) ) /* palette */
|
||||
ROM_LOAD( "hgb5.m4", 0x0020, 0x0100, CRC(dbaa4443) SHA1(cca2f9b187abd735f2309b38570edcd745042b3e) ) /* char lookup table */
|
||||
ROM_LOAD( "hgb1.h7", 0x0120, 0x0100, CRC(07c607ce) SHA1(c048602d62f47129152bbc7ccd38627d78a4392f) ) /* sprite lookup table */
|
||||
ROM_LOAD( "hgb4.l9", 0x0220, 0x0100, CRC(712ac508) SHA1(5349d722ab6733afdda65f6e0a98322f0d515e86) ) /* interrupt timing (not used) */
|
||||
ROM_LOAD( "hgb2.k7", 0x0320, 0x0100, CRC(4921635c) SHA1(aee37d6cdc36acf0f11ff5f93e7b16e4b12f6c39) ) /* video timing? (not used) */
|
||||
ROM_LOAD( "hgb3.l6", 0x0000, 0x0020, CRC(629cebd8) SHA1(c28cd0f341f4f1c7be97f4d8c289860db8ac0857) ) // palette
|
||||
ROM_LOAD( "hgb5.m4", 0x0020, 0x0100, CRC(dbaa4443) SHA1(cca2f9b187abd735f2309b38570edcd745042b3e) ) // char lookup table
|
||||
ROM_LOAD( "hgb1.h7", 0x0120, 0x0100, CRC(07c607ce) SHA1(c048602d62f47129152bbc7ccd38627d78a4392f) ) // sprite lookup table
|
||||
ROM_LOAD( "hgb4.l9", 0x0220, 0x0100, CRC(712ac508) SHA1(5349d722ab6733afdda65f6e0a98322f0d515e86) ) // interrupt timing (not used)
|
||||
ROM_LOAD( "hgb2.k7", 0x0320, 0x0100, CRC(4921635c) SHA1(aee37d6cdc36acf0f11ff5f93e7b16e4b12f6c39) ) // video timing? (not used)
|
||||
ROM_END
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
|
||||
GAME( 1984, higemaru, 0, higemaru, higemaru, higemaru_state, empty_init, ROT0, "Capcom", "Pirate Ship Higemaru", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -1,55 +0,0 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Mirko Buffoni
|
||||
/*************************************************************************
|
||||
|
||||
Pirate Ship Higemaru
|
||||
|
||||
*************************************************************************/
|
||||
#ifndef MAME_INCLUDES_HIGEMARU_H
|
||||
#define MAME_INCLUDES_HIGEMARU_H
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "machine/timer.h"
|
||||
#include "emupal.h"
|
||||
#include "tilemap.h"
|
||||
|
||||
class higemaru_state : public driver_device
|
||||
{
|
||||
public:
|
||||
higemaru_state(const machine_config &mconfig, device_type type, const char *tag) :
|
||||
driver_device(mconfig, type, tag),
|
||||
m_videoram(*this, "videoram"),
|
||||
m_colorram(*this, "colorram"),
|
||||
m_spriteram(*this, "spriteram"),
|
||||
m_maincpu(*this, "maincpu"),
|
||||
m_gfxdecode(*this, "gfxdecode"),
|
||||
m_palette(*this, "palette")
|
||||
{ }
|
||||
|
||||
void higemaru(machine_config &config);
|
||||
|
||||
private:
|
||||
/* memory pointers */
|
||||
required_shared_ptr<uint8_t> m_videoram;
|
||||
required_shared_ptr<uint8_t> m_colorram;
|
||||
required_shared_ptr<uint8_t> m_spriteram;
|
||||
|
||||
/* video-related */
|
||||
tilemap_t *m_bg_tilemap = nullptr;
|
||||
void higemaru_videoram_w(offs_t offset, uint8_t data);
|
||||
void higemaru_colorram_w(offs_t offset, uint8_t data);
|
||||
void higemaru_c800_w(uint8_t data);
|
||||
TILE_GET_INFO_MEMBER(get_bg_tile_info);
|
||||
virtual void video_start() override;
|
||||
void higemaru_palette(palette_device &palette) const;
|
||||
uint32_t screen_update_higemaru(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
|
||||
TIMER_DEVICE_CALLBACK_MEMBER(higemaru_scanline);
|
||||
void draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect );
|
||||
required_device<cpu_device> m_maincpu;
|
||||
required_device<gfxdecode_device> m_gfxdecode;
|
||||
required_device<palette_device> m_palette;
|
||||
void higemaru_map(address_map &map);
|
||||
};
|
||||
|
||||
#endif // MAME_INCLUDES_HIGEMARU_H
|
@ -1,142 +0,0 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Mirko Buffoni
|
||||
#include "emu.h"
|
||||
#include "higemaru.h"
|
||||
|
||||
void higemaru_state::higemaru_videoram_w(offs_t offset, uint8_t data)
|
||||
{
|
||||
m_videoram[offset] = data;
|
||||
m_bg_tilemap->mark_tile_dirty(offset);
|
||||
}
|
||||
|
||||
void higemaru_state::higemaru_colorram_w(offs_t offset, uint8_t data)
|
||||
{
|
||||
m_colorram[offset] = data;
|
||||
m_bg_tilemap->mark_tile_dirty(offset);
|
||||
}
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Convert the color PROMs into a more useable format.
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
void higemaru_state::higemaru_palette(palette_device &palette) const
|
||||
{
|
||||
const uint8_t *color_prom = memregion("proms")->base();
|
||||
|
||||
// create a lookup table for the palette
|
||||
for (int i = 0; i < 0x20; i++)
|
||||
{
|
||||
int bit0, bit1, bit2;
|
||||
|
||||
// red component
|
||||
bit0 = (color_prom[i] >> 0) & 0x01;
|
||||
bit1 = (color_prom[i] >> 1) & 0x01;
|
||||
bit2 = (color_prom[i] >> 2) & 0x01;
|
||||
int const r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
|
||||
|
||||
// green component
|
||||
bit0 = (color_prom[i] >> 3) & 0x01;
|
||||
bit1 = (color_prom[i] >> 4) & 0x01;
|
||||
bit2 = (color_prom[i] >> 5) & 0x01;
|
||||
int const g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
|
||||
|
||||
// blue component
|
||||
bit0 = 0;
|
||||
bit1 = (color_prom[i] >> 6) & 0x01;
|
||||
bit2 = (color_prom[i] >> 7) & 0x01;
|
||||
int const b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
|
||||
|
||||
palette.set_indirect_color(i, rgb_t(r, g, b));
|
||||
}
|
||||
|
||||
// color_prom now points to the beginning of the lookup table
|
||||
color_prom += 0x20;
|
||||
|
||||
// characters use colors 0-15
|
||||
for (int i = 0; i < 0x80; i++)
|
||||
{
|
||||
uint8_t const ctabentry = color_prom[i] & 0x0f;
|
||||
palette.set_pen_indirect(i, ctabentry);
|
||||
}
|
||||
|
||||
// sprites use colors 16-31
|
||||
for (int i = 0x80; i < 0x180; i++)
|
||||
{
|
||||
uint8_t const ctabentry = (color_prom[i + 0x80] & 0x0f) | 0x10;
|
||||
palette.set_pen_indirect(i, ctabentry);
|
||||
}
|
||||
}
|
||||
|
||||
void higemaru_state::higemaru_c800_w(uint8_t data)
|
||||
{
|
||||
if (data & 0x7c)
|
||||
logerror("c800 = %02x\n",data);
|
||||
|
||||
/* bits 0 and 1 are coin counters */
|
||||
machine().bookkeeping().coin_counter_w(0,data & 2);
|
||||
machine().bookkeeping().coin_counter_w(1,data & 1);
|
||||
|
||||
/* bit 7 flips screen */
|
||||
if (flip_screen() != (data & 0x80))
|
||||
{
|
||||
flip_screen_set(data & 0x80);
|
||||
m_bg_tilemap->mark_all_dirty();
|
||||
}
|
||||
}
|
||||
|
||||
TILE_GET_INFO_MEMBER(higemaru_state::get_bg_tile_info)
|
||||
{
|
||||
int code = m_videoram[tile_index] + ((m_colorram[tile_index] & 0x80) << 1);
|
||||
int color = m_colorram[tile_index] & 0x1f;
|
||||
|
||||
tileinfo.set(0, code, color, 0);
|
||||
}
|
||||
|
||||
void higemaru_state::video_start()
|
||||
{
|
||||
m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(higemaru_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
|
||||
}
|
||||
|
||||
void higemaru_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
uint8_t *spriteram = m_spriteram;
|
||||
|
||||
for (int offs = m_spriteram.bytes() - 16; offs >= 0; offs -= 16)
|
||||
{
|
||||
int const code = spriteram[offs] & 0x7f;
|
||||
int col = spriteram[offs + 4] & 0x0f;
|
||||
int sx = spriteram[offs + 12];
|
||||
int sy = spriteram[offs + 8];
|
||||
int flipx = spriteram[offs + 4] & 0x10;
|
||||
int flipy = spriteram[offs + 4] & 0x20;
|
||||
if (flip_screen())
|
||||
{
|
||||
sx = 240 - sx;
|
||||
sy = 240 - sy;
|
||||
flipx = !flipx;
|
||||
flipy = !flipy;
|
||||
}
|
||||
|
||||
m_gfxdecode->gfx(1)->transpen(bitmap,cliprect,
|
||||
code,
|
||||
col,
|
||||
flipx,flipy,
|
||||
sx,sy,15);
|
||||
|
||||
/* draw again with wraparound */
|
||||
m_gfxdecode->gfx(1)->transpen(bitmap,cliprect,
|
||||
code,
|
||||
col,
|
||||
flipx,flipy,
|
||||
sx - 256,sy,15);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t higemaru_state::screen_update_higemaru(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
|
||||
draw_sprites(bitmap, cliprect);
|
||||
return 0;
|
||||
}
|
@ -1,8 +1,10 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Mirko Buffoni
|
||||
// copyright-holders: Mirko Buffoni
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Son Son memory map (preliminary)
|
||||
Capcom 84601-A + 84601-B PCBs
|
||||
|
||||
driver by Mirko Buffoni
|
||||
|
||||
@ -51,16 +53,226 @@ TODO:
|
||||
***************************************************************************/
|
||||
|
||||
#include "emu.h"
|
||||
#include "sonson.h"
|
||||
|
||||
#include "cpu/m6809/m6809.h"
|
||||
#include "machine/74259.h"
|
||||
#include "machine/gen_latch.h"
|
||||
#include "sound/ay8910.h"
|
||||
|
||||
#include "emupal.h"
|
||||
#include "screen.h"
|
||||
#include "speaker.h"
|
||||
#include "tilemap.h"
|
||||
|
||||
|
||||
namespace {
|
||||
|
||||
class sonson_state : public driver_device
|
||||
{
|
||||
public:
|
||||
sonson_state(const machine_config &mconfig, device_type type, const char *tag) :
|
||||
driver_device(mconfig, type, tag),
|
||||
m_videoram(*this, "videoram"),
|
||||
m_colorram(*this, "colorram"),
|
||||
m_spriteram(*this, "spriteram"),
|
||||
m_maincpu(*this, "maincpu"),
|
||||
m_audiocpu(*this, "audiocpu"),
|
||||
m_gfxdecode(*this, "gfxdecode"),
|
||||
m_palette(*this, "palette")
|
||||
{ }
|
||||
|
||||
void sonson(machine_config &config);
|
||||
|
||||
protected:
|
||||
virtual void video_start() override;
|
||||
|
||||
private:
|
||||
// memory pointers
|
||||
required_shared_ptr<uint8_t> m_videoram;
|
||||
required_shared_ptr<uint8_t> m_colorram;
|
||||
required_shared_ptr<uint8_t> m_spriteram;
|
||||
|
||||
// devices
|
||||
required_device<cpu_device> m_maincpu;
|
||||
required_device<cpu_device> m_audiocpu;
|
||||
required_device<gfxdecode_device> m_gfxdecode;
|
||||
required_device<palette_device> m_palette;
|
||||
|
||||
// video-related
|
||||
tilemap_t *m_bg_tilemap = nullptr;
|
||||
|
||||
DECLARE_WRITE_LINE_MEMBER(sh_irqtrigger_w);
|
||||
void videoram_w(offs_t offset, uint8_t data);
|
||||
void colorram_w(offs_t offset, uint8_t data);
|
||||
void scrollx_w(uint8_t data);
|
||||
template<uint8_t Which> WRITE_LINE_MEMBER(coin_counter_w);
|
||||
TILE_GET_INFO_MEMBER(get_bg_tile_info);
|
||||
void palette(palette_device &palette) const;
|
||||
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
|
||||
void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect);
|
||||
|
||||
void main_map(address_map &map);
|
||||
void sound_map(address_map &map);
|
||||
};
|
||||
|
||||
|
||||
// video
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Convert the color PROMs into a more useable format.
|
||||
|
||||
Son Son has two 32x8 palette PROMs and two 256x4 lookup table PROMs (one
|
||||
for characters, one for sprites).
|
||||
The palette PROMs are connected to the RGB output this way:
|
||||
|
||||
I don't know the exact values of the resistors between the PROMs and the
|
||||
RGB output. I assumed these values (the same as Commando)
|
||||
bit 7 -- 220 ohm resistor -- GREEN
|
||||
-- 470 ohm resistor -- GREEN
|
||||
-- 1 kohm resistor -- GREEN
|
||||
-- 2.2kohm resistor -- GREEN
|
||||
-- 220 ohm resistor -- BLUE
|
||||
-- 470 ohm resistor -- BLUE
|
||||
-- 1 kohm resistor -- BLUE
|
||||
bit 0 -- 2.2kohm resistor -- BLUE
|
||||
|
||||
bit 7 -- unused
|
||||
-- unused
|
||||
-- unused
|
||||
-- unused
|
||||
-- 220 ohm resistor -- RED
|
||||
-- 470 ohm resistor -- RED
|
||||
-- 1 kohm resistor -- RED
|
||||
bit 0 -- 2.2kohm resistor -- RED
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
void sonson_state::palette(palette_device &palette) const
|
||||
{
|
||||
const uint8_t *color_prom = memregion("proms")->base();
|
||||
|
||||
// create a lookup table for the palette
|
||||
for (int i = 0; i < 0x20; i++)
|
||||
{
|
||||
int bit0, bit1, bit2, bit3;
|
||||
|
||||
// red component
|
||||
bit0 = (color_prom[i + 0x20] >> 0) & 0x01;
|
||||
bit1 = (color_prom[i + 0x20] >> 1) & 0x01;
|
||||
bit2 = (color_prom[i + 0x20] >> 2) & 0x01;
|
||||
bit3 = (color_prom[i + 0x20] >> 3) & 0x01;
|
||||
int const r = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
|
||||
|
||||
// green component
|
||||
bit0 = (color_prom[i + 0x00] >> 4) & 0x01;
|
||||
bit1 = (color_prom[i + 0x00] >> 5) & 0x01;
|
||||
bit2 = (color_prom[i + 0x00] >> 6) & 0x01;
|
||||
bit3 = (color_prom[i + 0x00] >> 7) & 0x01;
|
||||
int const g = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
|
||||
|
||||
// blue component
|
||||
bit0 = (color_prom[i + 0x00] >> 0) & 0x01;
|
||||
bit1 = (color_prom[i + 0x00] >> 1) & 0x01;
|
||||
bit2 = (color_prom[i + 0x00] >> 2) & 0x01;
|
||||
bit3 = (color_prom[i + 0x00] >> 3) & 0x01;
|
||||
int const b = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
|
||||
|
||||
palette.set_indirect_color(i, rgb_t(r, g, b));
|
||||
}
|
||||
|
||||
// color_prom now points to the beginning of the lookup table
|
||||
color_prom += 0x40;
|
||||
|
||||
// characters use colors 0-0x0f
|
||||
for (int i = 0; i < 0x100; i++)
|
||||
{
|
||||
uint8_t const ctabentry = color_prom[i] & 0x0f;
|
||||
palette.set_pen_indirect(i, ctabentry);
|
||||
}
|
||||
|
||||
// sprites use colors 0x10-0x1f
|
||||
for (int i = 0x100; i < 0x200; i++)
|
||||
{
|
||||
uint8_t const ctabentry = (color_prom[i] & 0x0f) | 0x10;
|
||||
palette.set_pen_indirect(i, ctabentry);
|
||||
}
|
||||
}
|
||||
|
||||
void sonson_state::videoram_w(offs_t offset, uint8_t data)
|
||||
{
|
||||
m_videoram[offset] = data;
|
||||
m_bg_tilemap->mark_tile_dirty(offset);
|
||||
}
|
||||
|
||||
void sonson_state::colorram_w(offs_t offset, uint8_t data)
|
||||
{
|
||||
m_colorram[offset] = data;
|
||||
m_bg_tilemap->mark_tile_dirty(offset);
|
||||
}
|
||||
|
||||
void sonson_state::scrollx_w(uint8_t data)
|
||||
{
|
||||
for (int row = 5; row < 32; row++)
|
||||
m_bg_tilemap->set_scrollx(row, data);
|
||||
}
|
||||
|
||||
TILE_GET_INFO_MEMBER(sonson_state::get_bg_tile_info)
|
||||
{
|
||||
int const attr = m_colorram[tile_index];
|
||||
int const code = m_videoram[tile_index] + 256 * (attr & 0x03);
|
||||
int const color = attr >> 2;
|
||||
|
||||
tileinfo.set(0, code, color, 0);
|
||||
}
|
||||
|
||||
void sonson_state::video_start()
|
||||
{
|
||||
m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(sonson_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
|
||||
m_bg_tilemap->set_scroll_rows(32);
|
||||
}
|
||||
|
||||
void sonson_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
for (int offs = m_spriteram.bytes() - 4; offs >= 0; offs -= 4)
|
||||
{
|
||||
int const code = m_spriteram[offs + 2] + ((m_spriteram[offs + 1] & 0x20) << 3);
|
||||
int const color = m_spriteram[offs + 1] & 0x1f;
|
||||
int flipx = ~m_spriteram[offs + 1] & 0x40;
|
||||
int flipy = ~m_spriteram[offs + 1] & 0x80;
|
||||
int sx = m_spriteram[offs + 3];
|
||||
int sy = m_spriteram[offs + 0];
|
||||
|
||||
if (flip_screen())
|
||||
{
|
||||
sx = 240 - sx;
|
||||
sy = 240 - sy;
|
||||
flipx = !flipx;
|
||||
flipy = !flipy;
|
||||
}
|
||||
|
||||
|
||||
m_gfxdecode->gfx(1)->transpen(bitmap, cliprect,
|
||||
code, color,
|
||||
flipx, flipy,
|
||||
sx, sy, 0);
|
||||
|
||||
// wrap-around
|
||||
m_gfxdecode->gfx(1)->transpen(bitmap,cliprect, code, color, flipx, flipy, sx - 256, sy, 0);
|
||||
m_gfxdecode->gfx(1)->transpen(bitmap,cliprect, code, color, flipx, flipy, sx, sy - 256, 0);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t sonson_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
|
||||
draw_sprites(bitmap, cliprect);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// machine
|
||||
|
||||
WRITE_LINE_MEMBER(sonson_state::sh_irqtrigger_w)
|
||||
{
|
||||
// setting bit 0 low then high triggers IRQ on the sound CPU
|
||||
@ -68,23 +280,19 @@ WRITE_LINE_MEMBER(sonson_state::sh_irqtrigger_w)
|
||||
m_audiocpu->set_input_line(M6809_FIRQ_LINE, HOLD_LINE);
|
||||
}
|
||||
|
||||
WRITE_LINE_MEMBER(sonson_state::coin1_counter_w)
|
||||
template <uint8_t Which>
|
||||
WRITE_LINE_MEMBER(sonson_state::coin_counter_w)
|
||||
{
|
||||
machine().bookkeeping().coin_counter_w(0, state);
|
||||
}
|
||||
|
||||
WRITE_LINE_MEMBER(sonson_state::coin2_counter_w)
|
||||
{
|
||||
machine().bookkeeping().coin_counter_w(1, state);
|
||||
machine().bookkeeping().coin_counter_w(Which, state);
|
||||
}
|
||||
|
||||
void sonson_state::main_map(address_map &map)
|
||||
{
|
||||
map(0x0000, 0x0fff).ram();
|
||||
map(0x1000, 0x13ff).ram().w(FUNC(sonson_state::sonson_videoram_w)).share("videoram");
|
||||
map(0x1400, 0x17ff).ram().w(FUNC(sonson_state::sonson_colorram_w)).share("colorram");
|
||||
map(0x2020, 0x207f).ram().share("spriteram");
|
||||
map(0x3000, 0x3000).w(FUNC(sonson_state::sonson_scrollx_w));
|
||||
map(0x1000, 0x13ff).ram().w(FUNC(sonson_state::videoram_w)).share(m_videoram);
|
||||
map(0x1400, 0x17ff).ram().w(FUNC(sonson_state::colorram_w)).share(m_colorram);
|
||||
map(0x2020, 0x207f).ram().share(m_spriteram);
|
||||
map(0x3000, 0x3000).w(FUNC(sonson_state::scrollx_w));
|
||||
map(0x3002, 0x3002).portr("P1");
|
||||
map(0x3003, 0x3003).portr("P2");
|
||||
map(0x3004, 0x3004).portr("SYSTEM");
|
||||
@ -110,33 +318,33 @@ void sonson_state::sound_map(address_map &map)
|
||||
static INPUT_PORTS_START( sonson )
|
||||
PORT_START("P1")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 )
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
|
||||
|
||||
PORT_START("P2")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2)
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
|
||||
|
||||
PORT_START("SYSTEM")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
|
||||
|
||||
PORT_START("DSW1")
|
||||
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3,4")
|
||||
@ -156,14 +364,14 @@ static INPUT_PORTS_START( sonson )
|
||||
PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
|
||||
PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
|
||||
PORT_DIPNAME( 0x10, 0x10, "Coinage affects" ) PORT_DIPLOCATION("SW1:5") /* Not documented in manual */
|
||||
PORT_DIPNAME( 0x10, 0x10, "Coinage affects" ) PORT_DIPLOCATION("SW1:5") // Not documented in manual
|
||||
PORT_DIPSETTING( 0x10, DEF_STR( Coin_A ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( Coin_B ) )
|
||||
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
|
||||
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) PORT_DIPLOCATION("SW1:7")
|
||||
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen )) PORT_DIPLOCATION("SW1:8")
|
||||
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen )) PORT_DIPLOCATION("SW1:8")
|
||||
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
|
||||
@ -173,7 +381,7 @@ static INPUT_PORTS_START( sonson )
|
||||
PORT_DIPSETTING( 0x02, "4" )
|
||||
PORT_DIPSETTING( 0x01, "5" )
|
||||
PORT_DIPSETTING( 0x00, "7" )
|
||||
PORT_DIPNAME( 0x04, 0x00, "2 Players Game" ) PORT_DIPLOCATION("SW2:3") /* Not documented in manual */
|
||||
PORT_DIPNAME( 0x04, 0x00, "2 Players Game" ) PORT_DIPLOCATION("SW2:3") // Not documented in manual
|
||||
PORT_DIPSETTING( 0x04, "1 Credit" )
|
||||
PORT_DIPSETTING( 0x00, "2 Credits" )
|
||||
PORT_DIPNAME( 0x18, 0x08, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4,5")
|
||||
@ -206,8 +414,8 @@ static const gfx_layout spritelayout =
|
||||
};
|
||||
|
||||
static GFXDECODE_START( gfx_sonson )
|
||||
GFXDECODE_ENTRY( "gfx1", 0, gfx_8x8x2_planar, 0, 64 )
|
||||
GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 64*4, 32 )
|
||||
GFXDECODE_ENTRY( "chars", 0, gfx_8x8x2_planar, 0, 64 )
|
||||
GFXDECODE_ENTRY( "sprites", 0, spritelayout, 64*4, 32 )
|
||||
GFXDECODE_END
|
||||
|
||||
|
||||
@ -215,41 +423,41 @@ GFXDECODE_END
|
||||
|
||||
void sonson_state::sonson(machine_config &config)
|
||||
{
|
||||
/* basic machine hardware */
|
||||
MC6809(config, m_maincpu, XTAL(12'000'000)/2); // HD68B09P (/4 internally)
|
||||
// basic machine hardware
|
||||
MC6809(config, m_maincpu, XTAL(12'000'000) / 2); // HD68B09P (/4 internally)
|
||||
m_maincpu->set_addrmap(AS_PROGRAM, &sonson_state::main_map);
|
||||
m_maincpu->set_vblank_int("screen", FUNC(sonson_state::irq0_line_hold));
|
||||
|
||||
MC6809(config, m_audiocpu, XTAL(12'000'000)/2); // HD68B09P (/4 internally)
|
||||
MC6809(config, m_audiocpu, XTAL(12'000'000) / 2); // HD68B09P (/4 internally)
|
||||
m_audiocpu->set_addrmap(AS_PROGRAM, &sonson_state::sound_map);
|
||||
m_audiocpu->set_periodic_int(FUNC(sonson_state::irq0_line_hold), attotime::from_hz(4*60)); /* FIRQs are triggered by the main CPU */
|
||||
m_audiocpu->set_periodic_int(FUNC(sonson_state::irq0_line_hold), attotime::from_hz(4 * 60)); // FIRQs are triggered by the main CPU
|
||||
|
||||
ls259_device &mainlatch(LS259(config, "mainlatch")); // A9
|
||||
mainlatch.q_out_cb<0>().set(FUNC(sonson_state::flipscreen_w));
|
||||
mainlatch.q_out_cb<0>().set(FUNC(sonson_state::flip_screen_set)).invert();
|
||||
mainlatch.q_out_cb<1>().set(FUNC(sonson_state::sh_irqtrigger_w));
|
||||
mainlatch.q_out_cb<6>().set(FUNC(sonson_state::coin2_counter_w));
|
||||
mainlatch.q_out_cb<7>().set(FUNC(sonson_state::coin1_counter_w));
|
||||
mainlatch.q_out_cb<6>().set(FUNC(sonson_state::coin_counter_w<1>));
|
||||
mainlatch.q_out_cb<7>().set(FUNC(sonson_state::coin_counter_w<0>));
|
||||
|
||||
/* video hardware */
|
||||
// video hardware
|
||||
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
|
||||
screen.set_refresh_hz(57.37);
|
||||
screen.set_size(32*8, 32*8);
|
||||
screen.set_visarea(1*8, 31*8-1, 1*8, 31*8-1);
|
||||
screen.set_screen_update(FUNC(sonson_state::screen_update_sonson));
|
||||
screen.set_screen_update(FUNC(sonson_state::screen_update));
|
||||
screen.set_palette(m_palette);
|
||||
|
||||
GFXDECODE(config, m_gfxdecode, m_palette, gfx_sonson);
|
||||
|
||||
PALETTE(config, m_palette, FUNC(sonson_state::sonson_palette), 64*4 + 32*8, 32);
|
||||
PALETTE(config, m_palette, FUNC(sonson_state::palette), 64*4 + 32*8, 32);
|
||||
|
||||
/* sound hardware */
|
||||
// sound hardware
|
||||
SPEAKER(config, "mono").front_center();
|
||||
|
||||
GENERIC_LATCH_8(config, "soundlatch");
|
||||
|
||||
AY8910(config, "ay1", XTAL(12'000'000)/8).add_route(ALL_OUTPUTS, "mono", 0.30); /* 1.5 MHz */
|
||||
AY8910(config, "ay1", XTAL(12'000'000) / 8).add_route(ALL_OUTPUTS, "mono", 0.30); // 1.5 MHz
|
||||
|
||||
AY8910(config, "ay2", XTAL(12'000'000)/8).add_route(ALL_OUTPUTS, "mono", 0.30); /* 1.5 MHz */
|
||||
AY8910(config, "ay2", XTAL(12'000'000) / 8).add_route(ALL_OUTPUTS, "mono", 0.30); // 1.5 MHz
|
||||
}
|
||||
|
||||
|
||||
@ -261,7 +469,7 @@ void sonson_state::sonson(machine_config &config)
|
||||
***************************************************************************/
|
||||
|
||||
ROM_START( sonson )
|
||||
ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + 3*16k for the banked ROMs images */
|
||||
ROM_REGION( 0x10000, "maincpu", 0 )
|
||||
ROM_LOAD( "ss.01e", 0x4000, 0x4000, CRC(cd40cc54) SHA1(4269586099638d31dd30381e94538701982e9f5a) )
|
||||
ROM_LOAD( "ss.02e", 0x8000, 0x4000, CRC(c3476527) SHA1(499b879a12b55443ec833e5a2819e9da20e3b033) )
|
||||
ROM_LOAD( "ss.03e", 0xc000, 0x4000, CRC(1fd0e729) SHA1(e04215b0c3d11ce844ab250ff3e1a845dd0b6c3e) )
|
||||
@ -269,12 +477,12 @@ ROM_START( sonson )
|
||||
ROM_REGION( 0x10000, "audiocpu", 0 )
|
||||
ROM_LOAD( "ss_6.c11", 0xe000, 0x2000, CRC(1135c48a) SHA1(bfc10363fc42fb589088675a6e8e3d1668d8a6b8) )
|
||||
|
||||
ROM_REGION( 0x04000, "gfx1", 0 )
|
||||
ROM_LOAD( "ss_7.b6", 0x00000, 0x2000, CRC(990890b1) SHA1(0ae5da75e8ff013d32f2a6e3a015d5e1623fbb19) ) /* characters */
|
||||
ROM_REGION( 0x04000, "chars", 0 )
|
||||
ROM_LOAD( "ss_7.b6", 0x00000, 0x2000, CRC(990890b1) SHA1(0ae5da75e8ff013d32f2a6e3a015d5e1623fbb19) )
|
||||
ROM_LOAD( "ss_8.b5", 0x02000, 0x2000, CRC(9388ff82) SHA1(31ff5e61d062262754bbf6763d094495c1d2e838) )
|
||||
|
||||
ROM_REGION( 0x0c000, "gfx2", 0 )
|
||||
ROM_LOAD( "ss_9.m5", 0x00000, 0x2000, CRC(8cb1cacf) SHA1(41b479dae84176ceb4eacb30b4dad58b7767606e) ) /* sprites */
|
||||
ROM_REGION( 0x0c000, "sprites", 0 )
|
||||
ROM_LOAD( "ss_9.m5", 0x00000, 0x2000, CRC(8cb1cacf) SHA1(41b479dae84176ceb4eacb30b4dad58b7767606e) )
|
||||
ROM_LOAD( "ss_10.m6", 0x02000, 0x2000, CRC(f802815e) SHA1(968145680483620cb0c9e7c00b4927aeace99e0c) )
|
||||
ROM_LOAD( "ss_11.m3", 0x04000, 0x2000, CRC(4dbad88a) SHA1(721612555714e116564d2b301cfa04980d21ad3b) )
|
||||
ROM_LOAD( "ss_12.m4", 0x06000, 0x2000, CRC(aa05e687) SHA1(4988d540e3deb9107f0448cd8ef47fa73ec926fe) )
|
||||
@ -282,15 +490,15 @@ ROM_START( sonson )
|
||||
ROM_LOAD( "ss_14.m2", 0x0a000, 0x2000, CRC(e14ef54e) SHA1(69ab42defff2cb91c6e07ea8805f64868a028630) )
|
||||
|
||||
ROM_REGION( 0x0340, "proms", 0 )
|
||||
ROM_LOAD( "ssb4.b2", 0x0000, 0x0020, CRC(c8eaf234) SHA1(d39dfab6dcad6b0a719c466b5290d2d081e4b58d) ) /* red/green component */
|
||||
ROM_LOAD( "ssb5.b1", 0x0020, 0x0020, CRC(0e434add) SHA1(238c281813d6079b9ae877bd0ced33abbbe39442) ) /* blue component */
|
||||
ROM_LOAD( "ssb2.c4", 0x0040, 0x0100, CRC(c53321c6) SHA1(439d98a98cdf2118b887c725a7759a98e2c377d9) ) /* character lookup table */
|
||||
ROM_LOAD( "ssb3.h7", 0x0140, 0x0100, CRC(7d2c324a) SHA1(3dcf09bd3f58bddb9760183d2c1b0fe5d77536ea) ) /* sprite lookup table */
|
||||
ROM_LOAD( "ssb1.k11", 0x0240, 0x0100, CRC(a04b0cfe) SHA1(89ab33c6b0aa313ebda2f11516cea667a9951a81) ) /* unknown (not used) */
|
||||
ROM_LOAD( "ssb4.b2", 0x0000, 0x0020, CRC(c8eaf234) SHA1(d39dfab6dcad6b0a719c466b5290d2d081e4b58d) ) // red/green component
|
||||
ROM_LOAD( "ssb5.b1", 0x0020, 0x0020, CRC(0e434add) SHA1(238c281813d6079b9ae877bd0ced33abbbe39442) ) // blue component
|
||||
ROM_LOAD( "ssb2.c4", 0x0040, 0x0100, CRC(c53321c6) SHA1(439d98a98cdf2118b887c725a7759a98e2c377d9) ) // character lookup table
|
||||
ROM_LOAD( "ssb3.h7", 0x0140, 0x0100, CRC(7d2c324a) SHA1(3dcf09bd3f58bddb9760183d2c1b0fe5d77536ea) ) // sprite lookup table
|
||||
ROM_LOAD( "ssb1.k11", 0x0240, 0x0100, CRC(a04b0cfe) SHA1(89ab33c6b0aa313ebda2f11516cea667a9951a81) ) // unknown (not used)
|
||||
ROM_END
|
||||
|
||||
ROM_START( sonsonj )
|
||||
ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + 3*16k for the banked ROMs images */
|
||||
ROM_REGION( 0x10000, "maincpu", 0 )
|
||||
ROM_LOAD( "ss_0.l9", 0x4000, 0x2000, CRC(705c168f) SHA1(28d3b186cd0b927d96664051fb759b64ecc18908) )
|
||||
ROM_LOAD( "ss_1.j9", 0x6000, 0x2000, CRC(0f03b57d) SHA1(7d14a88f43952d5c4df2951a5b62e399ba5ef37b) )
|
||||
ROM_LOAD( "ss_2.l8", 0x8000, 0x2000, CRC(a243a15d) SHA1(a736a163fbb20fa0e318f53ccf29d155b6f77781) )
|
||||
@ -301,12 +509,12 @@ ROM_START( sonsonj )
|
||||
ROM_REGION( 0x10000, "audiocpu", 0 )
|
||||
ROM_LOAD( "ss_6.c11", 0xe000, 0x2000, CRC(1135c48a) SHA1(bfc10363fc42fb589088675a6e8e3d1668d8a6b8) )
|
||||
|
||||
ROM_REGION( 0x04000, "gfx1", 0 )
|
||||
ROM_LOAD( "ss_7.b6", 0x00000, 0x2000, CRC(990890b1) SHA1(0ae5da75e8ff013d32f2a6e3a015d5e1623fbb19) ) /* characters */
|
||||
ROM_REGION( 0x04000, "chars", 0 )
|
||||
ROM_LOAD( "ss_7.b6", 0x00000, 0x2000, CRC(990890b1) SHA1(0ae5da75e8ff013d32f2a6e3a015d5e1623fbb19) )
|
||||
ROM_LOAD( "ss_8.b5", 0x02000, 0x2000, CRC(9388ff82) SHA1(31ff5e61d062262754bbf6763d094495c1d2e838) )
|
||||
|
||||
ROM_REGION( 0x0c000, "gfx2", 0 )
|
||||
ROM_LOAD( "ss_9.m5", 0x00000, 0x2000, CRC(8cb1cacf) SHA1(41b479dae84176ceb4eacb30b4dad58b7767606e) ) /* sprites */
|
||||
ROM_REGION( 0x0c000, "sprites", 0 )
|
||||
ROM_LOAD( "ss_9.m5", 0x00000, 0x2000, CRC(8cb1cacf) SHA1(41b479dae84176ceb4eacb30b4dad58b7767606e) )
|
||||
ROM_LOAD( "ss_10.m6", 0x02000, 0x2000, CRC(f802815e) SHA1(968145680483620cb0c9e7c00b4927aeace99e0c) )
|
||||
ROM_LOAD( "ss_11.m3", 0x04000, 0x2000, CRC(4dbad88a) SHA1(721612555714e116564d2b301cfa04980d21ad3b) )
|
||||
ROM_LOAD( "ss_12.m4", 0x06000, 0x2000, CRC(aa05e687) SHA1(4988d540e3deb9107f0448cd8ef47fa73ec926fe) )
|
||||
@ -314,13 +522,15 @@ ROM_START( sonsonj )
|
||||
ROM_LOAD( "ss_14.m2", 0x0a000, 0x2000, CRC(e14ef54e) SHA1(69ab42defff2cb91c6e07ea8805f64868a028630) )
|
||||
|
||||
ROM_REGION( 0x0340, "proms", 0 )
|
||||
ROM_LOAD( "ssb4.b2", 0x0000, 0x0020, CRC(c8eaf234) SHA1(d39dfab6dcad6b0a719c466b5290d2d081e4b58d) ) /* red/green component */
|
||||
ROM_LOAD( "ssb5.b1", 0x0020, 0x0020, CRC(0e434add) SHA1(238c281813d6079b9ae877bd0ced33abbbe39442) ) /* blue component */
|
||||
ROM_LOAD( "ssb2.c4", 0x0040, 0x0100, CRC(c53321c6) SHA1(439d98a98cdf2118b887c725a7759a98e2c377d9) ) /* character lookup table */
|
||||
ROM_LOAD( "ssb3.h7", 0x0140, 0x0100, CRC(7d2c324a) SHA1(3dcf09bd3f58bddb9760183d2c1b0fe5d77536ea) ) /* sprite lookup table */
|
||||
ROM_LOAD( "ssb1.k11", 0x0240, 0x0100, CRC(a04b0cfe) SHA1(89ab33c6b0aa313ebda2f11516cea667a9951a81) ) /* unknown (not used) */
|
||||
ROM_LOAD( "ssb4.b2", 0x0000, 0x0020, CRC(c8eaf234) SHA1(d39dfab6dcad6b0a719c466b5290d2d081e4b58d) ) // red/green component
|
||||
ROM_LOAD( "ssb5.b1", 0x0020, 0x0020, CRC(0e434add) SHA1(238c281813d6079b9ae877bd0ced33abbbe39442) ) // blue component
|
||||
ROM_LOAD( "ssb2.c4", 0x0040, 0x0100, CRC(c53321c6) SHA1(439d98a98cdf2118b887c725a7759a98e2c377d9) ) // character lookup table
|
||||
ROM_LOAD( "ssb3.h7", 0x0140, 0x0100, CRC(7d2c324a) SHA1(3dcf09bd3f58bddb9760183d2c1b0fe5d77536ea) ) // sprite lookup table
|
||||
ROM_LOAD( "ssb1.k11", 0x0240, 0x0100, CRC(a04b0cfe) SHA1(89ab33c6b0aa313ebda2f11516cea667a9951a81) ) // unknown (not used)
|
||||
ROM_END
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
|
||||
GAME( 1984, sonson, 0, sonson, sonson, sonson_state, empty_init, ROT0, "Capcom", "Son Son", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1984, sonsonj, sonson, sonson, sonson, sonson_state, empty_init, ROT0, "Capcom", "Son Son (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -1,63 +0,0 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Mirko Buffoni
|
||||
/*************************************************************************
|
||||
|
||||
Son Son
|
||||
|
||||
*************************************************************************/
|
||||
#ifndef MAME_INCLUDES_SONSON_H
|
||||
#define MAME_INCLUDES_SONSON_H
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "emupal.h"
|
||||
#include "tilemap.h"
|
||||
|
||||
class sonson_state : public driver_device
|
||||
{
|
||||
public:
|
||||
sonson_state(const machine_config &mconfig, device_type type, const char *tag) :
|
||||
driver_device(mconfig, type, tag),
|
||||
m_videoram(*this, "videoram"),
|
||||
m_colorram(*this, "colorram"),
|
||||
m_spriteram(*this, "spriteram"),
|
||||
m_audiocpu(*this, "audiocpu"),
|
||||
m_maincpu(*this, "maincpu"),
|
||||
m_gfxdecode(*this, "gfxdecode"),
|
||||
m_palette(*this, "palette")
|
||||
{ }
|
||||
|
||||
void sonson(machine_config &config);
|
||||
|
||||
private:
|
||||
/* memory pointers */
|
||||
required_shared_ptr<uint8_t> m_videoram;
|
||||
required_shared_ptr<uint8_t> m_colorram;
|
||||
required_shared_ptr<uint8_t> m_spriteram;
|
||||
|
||||
/* video-related */
|
||||
tilemap_t *m_bg_tilemap = nullptr;
|
||||
|
||||
/* devices */
|
||||
required_device<cpu_device> m_audiocpu;
|
||||
DECLARE_WRITE_LINE_MEMBER(sh_irqtrigger_w);
|
||||
DECLARE_WRITE_LINE_MEMBER(coin1_counter_w);
|
||||
DECLARE_WRITE_LINE_MEMBER(coin2_counter_w);
|
||||
void sonson_videoram_w(offs_t offset, uint8_t data);
|
||||
void sonson_colorram_w(offs_t offset, uint8_t data);
|
||||
void sonson_scrollx_w(uint8_t data);
|
||||
DECLARE_WRITE_LINE_MEMBER(flipscreen_w);
|
||||
TILE_GET_INFO_MEMBER(get_bg_tile_info);
|
||||
virtual void video_start() override;
|
||||
void sonson_palette(palette_device &palette) const;
|
||||
uint32_t screen_update_sonson(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
|
||||
void draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect );
|
||||
required_device<cpu_device> m_maincpu;
|
||||
required_device<gfxdecode_device> m_gfxdecode;
|
||||
required_device<palette_device> m_palette;
|
||||
|
||||
void main_map(address_map &map);
|
||||
void sound_map(address_map &map);
|
||||
};
|
||||
|
||||
#endif // MAME_INCLUDES_SONSON_H
|
@ -1,172 +0,0 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Mirko Buffoni
|
||||
/***************************************************************************
|
||||
|
||||
video.c
|
||||
|
||||
Functions to emulate the video hardware of the machine.
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
#include "emu.h"
|
||||
#include "sonson.h"
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Convert the color PROMs into a more useable format.
|
||||
|
||||
Son Son has two 32x8 palette PROMs and two 256x4 lookup table PROMs (one
|
||||
for characters, one for sprites).
|
||||
The palette PROMs are connected to the RGB output this way:
|
||||
|
||||
I don't know the exact values of the resistors between the PROMs and the
|
||||
RGB output. I assumed these values (the same as Commando)
|
||||
bit 7 -- 220 ohm resistor -- GREEN
|
||||
-- 470 ohm resistor -- GREEN
|
||||
-- 1 kohm resistor -- GREEN
|
||||
-- 2.2kohm resistor -- GREEN
|
||||
-- 220 ohm resistor -- BLUE
|
||||
-- 470 ohm resistor -- BLUE
|
||||
-- 1 kohm resistor -- BLUE
|
||||
bit 0 -- 2.2kohm resistor -- BLUE
|
||||
|
||||
bit 7 -- unused
|
||||
-- unused
|
||||
-- unused
|
||||
-- unused
|
||||
-- 220 ohm resistor -- RED
|
||||
-- 470 ohm resistor -- RED
|
||||
-- 1 kohm resistor -- RED
|
||||
bit 0 -- 2.2kohm resistor -- RED
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
void sonson_state::sonson_palette(palette_device &palette) const
|
||||
{
|
||||
const uint8_t *color_prom = memregion("proms")->base();
|
||||
|
||||
// create a lookup table for the palette
|
||||
for (int i = 0; i < 0x20; i++)
|
||||
{
|
||||
int bit0, bit1, bit2, bit3;
|
||||
|
||||
// red component
|
||||
bit0 = (color_prom[i + 0x20] >> 0) & 0x01;
|
||||
bit1 = (color_prom[i + 0x20] >> 1) & 0x01;
|
||||
bit2 = (color_prom[i + 0x20] >> 2) & 0x01;
|
||||
bit3 = (color_prom[i + 0x20] >> 3) & 0x01;
|
||||
int const r = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
|
||||
|
||||
// green component
|
||||
bit0 = (color_prom[i + 0x00] >> 4) & 0x01;
|
||||
bit1 = (color_prom[i + 0x00] >> 5) & 0x01;
|
||||
bit2 = (color_prom[i + 0x00] >> 6) & 0x01;
|
||||
bit3 = (color_prom[i + 0x00] >> 7) & 0x01;
|
||||
int const g = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
|
||||
|
||||
// blue component
|
||||
bit0 = (color_prom[i + 0x00] >> 0) & 0x01;
|
||||
bit1 = (color_prom[i + 0x00] >> 1) & 0x01;
|
||||
bit2 = (color_prom[i + 0x00] >> 2) & 0x01;
|
||||
bit3 = (color_prom[i + 0x00] >> 3) & 0x01;
|
||||
int const b = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
|
||||
|
||||
palette.set_indirect_color(i, rgb_t(r, g, b));
|
||||
}
|
||||
|
||||
// color_prom now points to the beginning of the lookup table
|
||||
color_prom += 0x40;
|
||||
|
||||
// characters use colors 0-0x0f
|
||||
for (int i = 0; i < 0x100; i++)
|
||||
{
|
||||
uint8_t const ctabentry = color_prom[i] & 0x0f;
|
||||
palette.set_pen_indirect(i, ctabentry);
|
||||
}
|
||||
|
||||
// sprites use colors 0x10-0x1f
|
||||
for (int i = 0x100; i < 0x200; i++)
|
||||
{
|
||||
uint8_t const ctabentry = (color_prom[i] & 0x0f) | 0x10;
|
||||
palette.set_pen_indirect(i, ctabentry);
|
||||
}
|
||||
}
|
||||
|
||||
void sonson_state::sonson_videoram_w(offs_t offset, uint8_t data)
|
||||
{
|
||||
m_videoram[offset] = data;
|
||||
m_bg_tilemap->mark_tile_dirty(offset);
|
||||
}
|
||||
|
||||
void sonson_state::sonson_colorram_w(offs_t offset, uint8_t data)
|
||||
{
|
||||
m_colorram[offset] = data;
|
||||
m_bg_tilemap->mark_tile_dirty(offset);
|
||||
}
|
||||
|
||||
void sonson_state::sonson_scrollx_w(uint8_t data)
|
||||
{
|
||||
for (int row = 5; row < 32; row++)
|
||||
m_bg_tilemap->set_scrollx(row, data);
|
||||
}
|
||||
|
||||
WRITE_LINE_MEMBER(sonson_state::flipscreen_w)
|
||||
{
|
||||
flip_screen_set(!state);
|
||||
}
|
||||
|
||||
TILE_GET_INFO_MEMBER(sonson_state::get_bg_tile_info)
|
||||
{
|
||||
int attr = m_colorram[tile_index];
|
||||
int code = m_videoram[tile_index] + 256 * (attr & 0x03);
|
||||
int color = attr >> 2;
|
||||
|
||||
tileinfo.set(0, code, color, 0);
|
||||
}
|
||||
|
||||
void sonson_state::video_start()
|
||||
{
|
||||
m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(sonson_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
|
||||
m_bg_tilemap->set_scroll_rows(32);
|
||||
}
|
||||
|
||||
void sonson_state::draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect )
|
||||
{
|
||||
uint8_t *spriteram = m_spriteram;
|
||||
int offs;
|
||||
|
||||
for (offs = m_spriteram.bytes() - 4; offs >= 0; offs -= 4)
|
||||
{
|
||||
int code = spriteram[offs + 2] + ((spriteram[offs + 1] & 0x20) << 3);
|
||||
int color = spriteram[offs + 1] & 0x1f;
|
||||
int flipx = ~spriteram[offs + 1] & 0x40;
|
||||
int flipy = ~spriteram[offs + 1] & 0x80;
|
||||
int sx = spriteram[offs + 3];
|
||||
int sy = spriteram[offs + 0];
|
||||
|
||||
if (flip_screen())
|
||||
{
|
||||
sx = 240 - sx;
|
||||
sy = 240 - sy;
|
||||
flipx = !flipx;
|
||||
flipy = !flipy;
|
||||
}
|
||||
|
||||
|
||||
m_gfxdecode->gfx(1)->transpen(bitmap,cliprect,
|
||||
code, color,
|
||||
flipx, flipy,
|
||||
sx, sy, 0);
|
||||
|
||||
/* wrap-around */
|
||||
m_gfxdecode->gfx(1)->transpen(bitmap,cliprect, code, color, flipx, flipy, sx - 256, sy, 0);
|
||||
m_gfxdecode->gfx(1)->transpen(bitmap,cliprect, code, color, flipx, flipy, sx, sy - 256, 0);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t sonson_state::screen_update_sonson(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
|
||||
draw_sprites(bitmap, cliprect);
|
||||
return 0;
|
||||
}
|
@ -1,8 +1,10 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Paul Leaman
|
||||
// copyright-holders: Paul Leaman
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Speed Rumbler
|
||||
86610-A-1 + 86610-B-1 PCBs
|
||||
|
||||
Driver provided by Paul Leaman
|
||||
|
||||
@ -11,7 +13,6 @@
|
||||
***************************************************************************/
|
||||
|
||||
#include "emu.h"
|
||||
#include "srumbler.h"
|
||||
|
||||
#include "cpu/z80/z80.h"
|
||||
#include "cpu/m6809/m6809.h"
|
||||
@ -21,6 +22,223 @@
|
||||
#include "speaker.h"
|
||||
|
||||
|
||||
#include "machine/timer.h"
|
||||
#include "video/bufsprite.h"
|
||||
#include "emupal.h"
|
||||
#include "tilemap.h"
|
||||
|
||||
|
||||
namespace {
|
||||
|
||||
class srumbler_state : public driver_device
|
||||
{
|
||||
public:
|
||||
srumbler_state(const machine_config &mconfig, device_type type, const char *tag)
|
||||
: driver_device(mconfig, type, tag),
|
||||
m_maincpu(*this,"maincpu"),
|
||||
m_spriteram(*this,"spriteram"),
|
||||
m_gfxdecode(*this, "gfxdecode"),
|
||||
m_palette(*this, "palette"),
|
||||
m_backgroundram(*this, "backgroundram"),
|
||||
m_foregroundram(*this, "foregroundram"),
|
||||
m_proms(*this, "proms"),
|
||||
m_rombank(*this, "%01x000", 5U)
|
||||
{ }
|
||||
|
||||
void srumbler(machine_config &config);
|
||||
|
||||
protected:
|
||||
virtual void machine_start() override;
|
||||
virtual void video_start() override;
|
||||
|
||||
private:
|
||||
required_device<cpu_device> m_maincpu;
|
||||
required_device<buffered_spriteram8_device> m_spriteram;
|
||||
required_device<gfxdecode_device> m_gfxdecode;
|
||||
required_device<palette_device> m_palette;
|
||||
|
||||
required_shared_ptr<uint8_t> m_backgroundram;
|
||||
required_shared_ptr<uint8_t> m_foregroundram;
|
||||
required_region_ptr<uint8_t> m_proms;
|
||||
required_memory_bank_array<11> m_rombank;
|
||||
|
||||
tilemap_t *m_bg_tilemap = nullptr;
|
||||
tilemap_t *m_fg_tilemap = nullptr;
|
||||
uint8_t m_scroll[4]{};
|
||||
|
||||
void bankswitch_w(uint8_t data);
|
||||
void foreground_w(offs_t offset, uint8_t data);
|
||||
void background_w(offs_t offset, uint8_t data);
|
||||
void _4009_w(uint8_t data);
|
||||
void scroll_w(offs_t offset, uint8_t data);
|
||||
|
||||
TILE_GET_INFO_MEMBER(get_fg_tile_info);
|
||||
TILE_GET_INFO_MEMBER(get_bg_tile_info);
|
||||
|
||||
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
|
||||
void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect);
|
||||
|
||||
TIMER_DEVICE_CALLBACK_MEMBER(interrupt);
|
||||
void main_map(address_map &map);
|
||||
void sound_map(address_map &map);
|
||||
};
|
||||
|
||||
|
||||
// video
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Callbacks for the TileMap code
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
TILE_GET_INFO_MEMBER(srumbler_state::get_fg_tile_info)
|
||||
{
|
||||
uint8_t const attr = m_foregroundram[2 * tile_index];
|
||||
tileinfo.set(0,
|
||||
m_foregroundram[2 * tile_index + 1] + ((attr & 0x03) << 8),
|
||||
(attr & 0x3c) >> 2,
|
||||
(attr & 0x40) ? TILE_FORCE_LAYER0 : 0);
|
||||
}
|
||||
|
||||
TILE_GET_INFO_MEMBER(srumbler_state::get_bg_tile_info)
|
||||
{
|
||||
uint8_t const attr = m_backgroundram[2 * tile_index];
|
||||
tileinfo.set(1,
|
||||
m_backgroundram[2 * tile_index + 1] + ((attr & 0x07) << 8),
|
||||
(attr & 0xe0) >> 5,
|
||||
((attr & 0x08) ? TILE_FLIPY : 0));
|
||||
tileinfo.group = (attr & 0x10) >> 4;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Start the video hardware emulation.
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
void srumbler_state::video_start()
|
||||
{
|
||||
m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(srumbler_state::get_fg_tile_info)), TILEMAP_SCAN_COLS, 8, 8, 64,32);
|
||||
m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(srumbler_state::get_bg_tile_info)), TILEMAP_SCAN_COLS, 16,16, 64,64);
|
||||
|
||||
m_fg_tilemap->set_transparent_pen(3);
|
||||
|
||||
m_bg_tilemap->set_transmask(0, 0xffff, 0x0000); // split type 0 is totally transparent in front half
|
||||
m_bg_tilemap->set_transmask(1, 0x07ff, 0xf800); // split type 1 has pens 0-10 transparent in front half
|
||||
|
||||
save_item(NAME(m_scroll));
|
||||
}
|
||||
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Memory handlers
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
void srumbler_state::foreground_w(offs_t offset, uint8_t data)
|
||||
{
|
||||
m_foregroundram[offset] = data;
|
||||
m_fg_tilemap->mark_tile_dirty(offset / 2);
|
||||
}
|
||||
|
||||
void srumbler_state::background_w(offs_t offset, uint8_t data)
|
||||
{
|
||||
m_backgroundram[offset] = data;
|
||||
m_bg_tilemap->mark_tile_dirty(offset / 2);
|
||||
}
|
||||
|
||||
|
||||
void srumbler_state::_4009_w(uint8_t data)
|
||||
{
|
||||
// bit 0 flips screen
|
||||
flip_screen_set(data & 1);
|
||||
|
||||
// bits 4-5 used during attract mode, unknown
|
||||
|
||||
// bits 6-7 coin counters
|
||||
machine().bookkeeping().coin_counter_w(0, data & 0x40);
|
||||
machine().bookkeeping().coin_counter_w(1, data & 0x80);
|
||||
}
|
||||
|
||||
|
||||
void srumbler_state::scroll_w(offs_t offset, uint8_t data)
|
||||
{
|
||||
m_scroll[offset] = data;
|
||||
|
||||
m_bg_tilemap->set_scrollx(0, m_scroll[0] | (m_scroll[1] << 8));
|
||||
m_bg_tilemap->set_scrolly(0, m_scroll[2] | (m_scroll[3] << 8));
|
||||
}
|
||||
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Display refresh
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
void srumbler_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
uint8_t *buffered_spriteram = m_spriteram->buffer();
|
||||
|
||||
// Draw the sprites.
|
||||
for (int offs = m_spriteram->bytes() - 4; offs >= 0; offs -= 4)
|
||||
{
|
||||
/* SPRITES
|
||||
=====
|
||||
Attribute
|
||||
0x80 Code MSB
|
||||
0x40 Code MSB
|
||||
0x20 Code MSB
|
||||
0x10 Colour
|
||||
0x08 Colour
|
||||
0x04 Colour
|
||||
0x02 y Flip
|
||||
0x01 X MSB
|
||||
*/
|
||||
|
||||
|
||||
int const attr = buffered_spriteram[offs + 1];
|
||||
int code = buffered_spriteram[offs];
|
||||
code += ((attr & 0xe0) << 3);
|
||||
int const colour = (attr & 0x1c) >> 2;
|
||||
int sy = buffered_spriteram[offs + 2];
|
||||
int sx = buffered_spriteram[offs + 3] + 0x100 * (attr & 0x01);
|
||||
int flipy = attr & 0x02;
|
||||
|
||||
if (flip_screen())
|
||||
{
|
||||
sx = 496 - sx;
|
||||
sy = 240 - sy;
|
||||
flipy = !flipy;
|
||||
}
|
||||
|
||||
m_gfxdecode->gfx(2)->transpen(bitmap, cliprect,
|
||||
code,
|
||||
colour,
|
||||
flip_screen(), flipy,
|
||||
sx, sy, 15);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
uint32_t srumbler_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER1, 0);
|
||||
draw_sprites(bitmap, cliprect);
|
||||
m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER0, 0);
|
||||
m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// machine
|
||||
|
||||
void srumbler_state::bankswitch_w(uint8_t data)
|
||||
{
|
||||
/*
|
||||
@ -31,42 +249,36 @@ void srumbler_state::bankswitch_w(uint8_t data)
|
||||
Note that 5000-8fff can be either ROM or RAM, so we should handle
|
||||
that as well to be 100% accurate.
|
||||
*/
|
||||
uint8_t *prom1 = memregion("proms")->base() + (data & 0xf0);
|
||||
uint8_t *prom2 = memregion("proms")->base() + 0x100 + ((data & 0x0f) << 4);
|
||||
uint8_t const *prom1 = &m_proms[data & 0xf0];
|
||||
uint8_t const *prom2 = &m_proms[0x100 + ((data & 0x0f) << 4)];
|
||||
|
||||
for (int i = 0x05;i < 0x10;i++)
|
||||
for (int i = 0x05; i < 0x10; i++)
|
||||
{
|
||||
/* bit 2 of prom1 selects ROM or RAM - not supported */
|
||||
int bank = ((prom1[i] & 0x03) << 4) | (prom2[i] & 0x0f);
|
||||
// bit 2 of prom1 selects ROM or RAM - not supported
|
||||
int const bank = ((prom1[i] & 0x03) << 4) | (prom2[i] & 0x0f);
|
||||
|
||||
char bankname[10];
|
||||
sprintf(bankname, "%04x", i*0x1000);
|
||||
membank(bankname)->set_entry(bank);
|
||||
m_rombank[i - 5]->set_entry(bank);
|
||||
}
|
||||
}
|
||||
|
||||
void srumbler_state::machine_start()
|
||||
{
|
||||
for (int i = 0x05; i < 0x10; i++)
|
||||
{
|
||||
char bankname[10];
|
||||
sprintf(bankname, "%04x", i*0x1000);
|
||||
membank(bankname)->configure_entries(0, 64, memregion("user1")->base(), 0x1000);
|
||||
}
|
||||
for (int i = 0x00; i < 0x0b; i++)
|
||||
m_rombank[i]->configure_entries(0, 64, memregion("maincpu")->base(), 0x1000);
|
||||
|
||||
/* initialize banked ROM pointers */
|
||||
// initialize banked ROM pointers
|
||||
bankswitch_w(0);
|
||||
}
|
||||
|
||||
TIMER_DEVICE_CALLBACK_MEMBER(srumbler_state::interrupt)
|
||||
{
|
||||
int scanline = param;
|
||||
int const scanline = param;
|
||||
|
||||
if (scanline == 248)
|
||||
m_maincpu->set_input_line(0,HOLD_LINE);
|
||||
m_maincpu->set_input_line(0, HOLD_LINE);
|
||||
|
||||
if (scanline == 0)
|
||||
m_maincpu->set_input_line(M6809_FIRQ_LINE,HOLD_LINE);
|
||||
m_maincpu->set_input_line(M6809_FIRQ_LINE, HOLD_LINE);
|
||||
}
|
||||
|
||||
/*
|
||||
@ -79,11 +291,11 @@ to the page register.
|
||||
Ignore the warnings about writing to unmapped memory.
|
||||
*/
|
||||
|
||||
void srumbler_state::srumbler_map(address_map &map)
|
||||
void srumbler_state::main_map(address_map &map)
|
||||
{
|
||||
map(0x0000, 0x1dff).ram(); /* RAM (of 1 sort or another) */
|
||||
map(0x0000, 0x1dff).ram(); // RAM (of 1 sort or another)
|
||||
map(0x1e00, 0x1fff).ram().share("spriteram");
|
||||
map(0x2000, 0x3fff).ram().w(FUNC(srumbler_state::background_w)).share("backgroundram");
|
||||
map(0x2000, 0x3fff).ram().w(FUNC(srumbler_state::background_w)).share(m_backgroundram);
|
||||
map(0x4008, 0x4008).portr("SYSTEM").w(FUNC(srumbler_state::bankswitch_w));
|
||||
map(0x4009, 0x4009).portr("P1").w(FUNC(srumbler_state::_4009_w));
|
||||
map(0x400a, 0x400a).portr("P2");
|
||||
@ -91,22 +303,22 @@ void srumbler_state::srumbler_map(address_map &map)
|
||||
map(0x400c, 0x400c).portr("DSW2");
|
||||
map(0x400a, 0x400d).w(FUNC(srumbler_state::scroll_w));
|
||||
map(0x400e, 0x400e).w("soundlatch", FUNC(generic_latch_8_device::write));
|
||||
map(0x5000, 0x5fff).bankr("5000").w(FUNC(srumbler_state::foreground_w)).share("foregroundram"); /* Banked ROM */
|
||||
map(0x6000, 0x6fff).bankr("6000"); /* Banked ROM */
|
||||
map(0x6000, 0x6fff).nopw(); /* Video RAM 2 ??? (not used) */
|
||||
map(0x7000, 0x7fff).bankr("7000"); /* Banked ROM */
|
||||
map(0x5000, 0x5fff).bankr(m_rombank[0]).w(FUNC(srumbler_state::foreground_w)).share(m_foregroundram);
|
||||
map(0x6000, 0x6fff).bankr(m_rombank[1]);
|
||||
map(0x6000, 0x6fff).nopw(); // Video RAM 2 ??? (not used)
|
||||
map(0x7000, 0x7fff).bankr(m_rombank[2]);
|
||||
map(0x7000, 0x73ff).w(m_palette, FUNC(palette_device::write8)).share("palette");
|
||||
map(0x8000, 0x8fff).bankr("8000"); /* Banked ROM */
|
||||
map(0x9000, 0x9fff).bankr("9000"); /* Banked ROM */
|
||||
map(0xa000, 0xafff).bankr("a000"); /* Banked ROM */
|
||||
map(0xb000, 0xbfff).bankr("b000"); /* Banked ROM */
|
||||
map(0xc000, 0xcfff).bankr("c000"); /* Banked ROM */
|
||||
map(0xd000, 0xdfff).bankr("d000"); /* Banked ROM */
|
||||
map(0xe000, 0xefff).bankr("e000"); /* Banked ROM */
|
||||
map(0xf000, 0xffff).bankr("f000"); /* Banked ROM */
|
||||
map(0x8000, 0x8fff).bankr(m_rombank[3]);
|
||||
map(0x9000, 0x9fff).bankr(m_rombank[4]);
|
||||
map(0xa000, 0xafff).bankr(m_rombank[5]);
|
||||
map(0xb000, 0xbfff).bankr(m_rombank[6]);
|
||||
map(0xc000, 0xcfff).bankr(m_rombank[7]);
|
||||
map(0xd000, 0xdfff).bankr(m_rombank[8]);
|
||||
map(0xe000, 0xefff).bankr(m_rombank[9]);
|
||||
map(0xf000, 0xffff).bankr(m_rombank[10]);
|
||||
}
|
||||
|
||||
void srumbler_state::srumbler_sound_map(address_map &map)
|
||||
void srumbler_state::sound_map(address_map &map)
|
||||
{
|
||||
map(0x0000, 0x7fff).rom();
|
||||
map(0x8000, 0x8001).w("ym1", FUNC(ym2203_device::write));
|
||||
@ -236,24 +448,24 @@ static const gfx_layout spritelayout =
|
||||
|
||||
|
||||
static GFXDECODE_START( gfx_srumbler )
|
||||
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 448, 16 ) /* colors 448 - 511 */
|
||||
GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 128, 8 ) /* colors 128 - 255 */
|
||||
GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 256, 8 ) /* colors 256 - 383 */
|
||||
GFXDECODE_ENTRY( "chars", 0, charlayout, 448, 16 ) // colors 448 - 511
|
||||
GFXDECODE_ENTRY( "tiles", 0, tilelayout, 128, 8 ) // colors 128 - 255
|
||||
GFXDECODE_ENTRY( "sprites", 0, spritelayout, 256, 8 ) // colors 256 - 383
|
||||
GFXDECODE_END
|
||||
|
||||
|
||||
|
||||
void srumbler_state::srumbler(machine_config &config)
|
||||
{
|
||||
/* basic machine hardware */
|
||||
// basic machine hardware
|
||||
MC6809(config, m_maincpu, 16_MHz_XTAL / 2); // HD68B09P
|
||||
m_maincpu->set_addrmap(AS_PROGRAM, &srumbler_state::srumbler_map);
|
||||
m_maincpu->set_addrmap(AS_PROGRAM, &srumbler_state::main_map);
|
||||
TIMER(config, "scantimer").configure_scanline(FUNC(srumbler_state::interrupt), "screen", 0, 1);
|
||||
|
||||
z80_device &audiocpu(Z80(config, "audiocpu", 16_MHz_XTAL / 4));
|
||||
audiocpu.set_addrmap(AS_PROGRAM, &srumbler_state::srumbler_sound_map);
|
||||
audiocpu.set_addrmap(AS_PROGRAM, &srumbler_state::sound_map);
|
||||
|
||||
/* video hardware */
|
||||
// video hardware
|
||||
BUFFERED_SPRITERAM8(config, m_spriteram);
|
||||
|
||||
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
|
||||
@ -269,7 +481,7 @@ void srumbler_state::srumbler(machine_config &config)
|
||||
|
||||
PALETTE(config, m_palette).set_format(palette_device::RGBx_444, 512);
|
||||
|
||||
/* sound hardware */
|
||||
// sound hardware
|
||||
SPEAKER(config, "mono").front_center();
|
||||
|
||||
GENERIC_LATCH_8(config, "soundlatch");
|
||||
@ -297,7 +509,7 @@ void srumbler_state::srumbler(machine_config &config)
|
||||
***************************************************************************/
|
||||
|
||||
ROM_START( srumbler )
|
||||
ROM_REGION( 0x40000, "user1", 0 ) /* Paged ROMs */
|
||||
ROM_REGION( 0x40000, "maincpu", 0 ) // Paged ROMs
|
||||
ROM_LOAD( "rc04.14e", 0x00000, 0x08000, CRC(a68ce89c) SHA1(cb5dd8c47c24f9d8ac9a6135c0b7942d16002d25) )
|
||||
ROM_LOAD( "rc03.13e", 0x08000, 0x08000, CRC(87bda812) SHA1(f46dcce21d78c8525a2578b73e05b7cd8a2d8745) ) // sldh
|
||||
ROM_LOAD( "rc02.12e", 0x10000, 0x08000, CRC(d8609cca) SHA1(893f1f1ac0aef5d31e75228252c14c4b522bff16) ) // sldh
|
||||
@ -310,11 +522,11 @@ ROM_START( srumbler )
|
||||
ROM_REGION( 0x10000, "audiocpu", 0 )
|
||||
ROM_LOAD( "rc05.2f", 0x00000, 0x08000, CRC(0177cebe) SHA1(0fa94d2057f509a6fe1de210bf513efc82f1ffe7) ) // sldh
|
||||
|
||||
ROM_REGION( 0x04000, "gfx1", 0 )
|
||||
ROM_LOAD( "rc10.6g", 0x00000, 0x04000, CRC(adabe271) SHA1(256d6823dcda404375825103272213e1442c3320) ) /* characters */
|
||||
ROM_REGION( 0x04000, "chars", 0 )
|
||||
ROM_LOAD( "rc10.6g", 0x00000, 0x04000, CRC(adabe271) SHA1(256d6823dcda404375825103272213e1442c3320) )
|
||||
|
||||
ROM_REGION( 0x40000, "gfx2", 0 )
|
||||
ROM_LOAD( "rc11.11a", 0x00000, 0x08000, CRC(5fa042ba) SHA1(9e03eaf22286330826501619a7b74181dc42a5fa) ) /* tiles */
|
||||
ROM_REGION( 0x40000, "tiles", 0 )
|
||||
ROM_LOAD( "rc11.11a", 0x00000, 0x08000, CRC(5fa042ba) SHA1(9e03eaf22286330826501619a7b74181dc42a5fa) )
|
||||
ROM_LOAD( "rc12.13a", 0x08000, 0x08000, CRC(a2db64af) SHA1(35ab93397ee8172813e69edd085b36a5b98ba082) )
|
||||
ROM_LOAD( "rc13.14a", 0x10000, 0x08000, CRC(f1df5499) SHA1(b1c47b35c00bc05825353474ad2b33d9669b879e) )
|
||||
ROM_LOAD( "rc14.15a", 0x18000, 0x08000, CRC(b22b31b3) SHA1(7aa1a042bccf6a1117c983bb36e88ace7712e867) )
|
||||
@ -323,8 +535,8 @@ ROM_START( srumbler )
|
||||
ROM_LOAD( "rc17.14c", 0x30000, 0x08000, CRC(aa80aaab) SHA1(37a8e57e4d8ed8372bc1d7c94cf5a087a01d79ad) )
|
||||
ROM_LOAD( "rc18.15c", 0x38000, 0x08000, CRC(ce67868e) SHA1(867d6bc65119fdb7a9788f7d92e6be0326756776) )
|
||||
|
||||
ROM_REGION( 0x40000, "gfx3", 0 )
|
||||
ROM_LOAD( "rc20.15e", 0x00000, 0x08000, CRC(3924c861) SHA1(e31e0ea50823a910f87eefc969de53f1ad738629) ) /* sprites */
|
||||
ROM_REGION( 0x40000, "sprites", 0 )
|
||||
ROM_LOAD( "rc20.15e", 0x00000, 0x08000, CRC(3924c861) SHA1(e31e0ea50823a910f87eefc969de53f1ad738629) )
|
||||
ROM_LOAD( "rc19.14e", 0x08000, 0x08000, CRC(ff8f9129) SHA1(8402236e297c3b03984a22b727198cc54e0c8117) )
|
||||
ROM_LOAD( "rc22.15f", 0x10000, 0x08000, CRC(ab64161c) SHA1(4d8b01ba4c85a732df38db7663bd765a49c671de) )
|
||||
ROM_LOAD( "rc21.14f", 0x18000, 0x08000, CRC(fd64bcd1) SHA1(4bb6c0e0027387284de1dc1320887de3231252e9) )
|
||||
@ -334,13 +546,13 @@ ROM_START( srumbler )
|
||||
ROM_LOAD( "rc25.14j", 0x38000, 0x08000, CRC(d2a4ea4f) SHA1(365e534bf56e08b1e727ea7bfdfb537fa274448b) )
|
||||
|
||||
ROM_REGION( 0x0300, "proms", 0 )
|
||||
ROM_LOAD( "63s141.12a", 0x0000, 0x0100, CRC(8421786f) SHA1(7ffe9f3cd081842d9ee38bd67421cb8836e3f7ed) ) /* ROM banking */
|
||||
ROM_LOAD( "63s141.13a", 0x0100, 0x0100, CRC(6048583f) SHA1(a0b0f560e7f52978a1bf59417da13cc852617eff) ) /* ROM banking */
|
||||
ROM_LOAD( "63s141.8j", 0x0200, 0x0100, CRC(1a89a7ff) SHA1(437160ad5d61a257b7deaf5f5e8b3d4cf56a9663) ) /* priority (not used) */
|
||||
ROM_LOAD( "63s141.12a", 0x0000, 0x0100, CRC(8421786f) SHA1(7ffe9f3cd081842d9ee38bd67421cb8836e3f7ed) ) // ROM banking
|
||||
ROM_LOAD( "63s141.13a", 0x0100, 0x0100, CRC(6048583f) SHA1(a0b0f560e7f52978a1bf59417da13cc852617eff) ) // ROM banking
|
||||
ROM_LOAD( "63s141.8j", 0x0200, 0x0100, CRC(1a89a7ff) SHA1(437160ad5d61a257b7deaf5f5e8b3d4cf56a9663) ) // priority (not used)
|
||||
ROM_END
|
||||
|
||||
ROM_START( srumbler2 )
|
||||
ROM_REGION( 0x40000, "user1", 0 ) /* Paged ROMs */
|
||||
ROM_REGION( 0x40000, "maincpu", 0 ) // Paged ROMs
|
||||
ROM_LOAD( "rc04.14e", 0x00000, 0x08000, CRC(a68ce89c) SHA1(cb5dd8c47c24f9d8ac9a6135c0b7942d16002d25) )
|
||||
ROM_LOAD( "rc03.13e", 0x08000, 0x08000, CRC(e82f78d4) SHA1(39cb5d9c18e7635d48aa29221ae99e6a500e2841) ) // sldh
|
||||
ROM_LOAD( "rc02.12e", 0x10000, 0x08000, CRC(009a62d8) SHA1(72b52b34186304d70214f56acdb0f3af5bed9503) )
|
||||
@ -353,11 +565,11 @@ ROM_START( srumbler2 )
|
||||
ROM_REGION( 0x10000, "audiocpu", 0 )
|
||||
ROM_LOAD( "rc05.2f", 0x00000, 0x08000, CRC(ea04fa07) SHA1(e29bfc3ed9e6606206ee41c90aaaeddffa26c1b4) )
|
||||
|
||||
ROM_REGION( 0x04000, "gfx1", 0 )
|
||||
ROM_LOAD( "rc10.6g", 0x00000, 0x04000, CRC(adabe271) SHA1(256d6823dcda404375825103272213e1442c3320) ) /* characters */
|
||||
ROM_REGION( 0x04000, "chars", 0 )
|
||||
ROM_LOAD( "rc10.6g", 0x00000, 0x04000, CRC(adabe271) SHA1(256d6823dcda404375825103272213e1442c3320) )
|
||||
|
||||
ROM_REGION( 0x40000, "gfx2", 0 )
|
||||
ROM_LOAD( "rc11.11a", 0x00000, 0x08000, CRC(5fa042ba) SHA1(9e03eaf22286330826501619a7b74181dc42a5fa) ) /* tiles */
|
||||
ROM_REGION( 0x40000, "tiles", 0 )
|
||||
ROM_LOAD( "rc11.11a", 0x00000, 0x08000, CRC(5fa042ba) SHA1(9e03eaf22286330826501619a7b74181dc42a5fa) )
|
||||
ROM_LOAD( "rc12.13a", 0x08000, 0x08000, CRC(a2db64af) SHA1(35ab93397ee8172813e69edd085b36a5b98ba082) )
|
||||
ROM_LOAD( "rc13.14a", 0x10000, 0x08000, CRC(f1df5499) SHA1(b1c47b35c00bc05825353474ad2b33d9669b879e) )
|
||||
ROM_LOAD( "rc14.15a", 0x18000, 0x08000, CRC(b22b31b3) SHA1(7aa1a042bccf6a1117c983bb36e88ace7712e867) )
|
||||
@ -366,8 +578,8 @@ ROM_START( srumbler2 )
|
||||
ROM_LOAD( "rc17.14c", 0x30000, 0x08000, CRC(aa80aaab) SHA1(37a8e57e4d8ed8372bc1d7c94cf5a087a01d79ad) )
|
||||
ROM_LOAD( "rc18.15c", 0x38000, 0x08000, CRC(ce67868e) SHA1(867d6bc65119fdb7a9788f7d92e6be0326756776) )
|
||||
|
||||
ROM_REGION( 0x40000, "gfx3", 0 )
|
||||
ROM_LOAD( "rc20.15e", 0x00000, 0x08000, CRC(3924c861) SHA1(e31e0ea50823a910f87eefc969de53f1ad738629) ) /* sprites */
|
||||
ROM_REGION( 0x40000, "sprites", 0 )
|
||||
ROM_LOAD( "rc20.15e", 0x00000, 0x08000, CRC(3924c861) SHA1(e31e0ea50823a910f87eefc969de53f1ad738629) )
|
||||
ROM_LOAD( "rc19.14e", 0x08000, 0x08000, CRC(ff8f9129) SHA1(8402236e297c3b03984a22b727198cc54e0c8117) )
|
||||
ROM_LOAD( "rc22.15f", 0x10000, 0x08000, CRC(ab64161c) SHA1(4d8b01ba4c85a732df38db7663bd765a49c671de) )
|
||||
ROM_LOAD( "rc21.14f", 0x18000, 0x08000, CRC(fd64bcd1) SHA1(4bb6c0e0027387284de1dc1320887de3231252e9) )
|
||||
@ -377,13 +589,13 @@ ROM_START( srumbler2 )
|
||||
ROM_LOAD( "rc25.14j", 0x38000, 0x08000, CRC(d2a4ea4f) SHA1(365e534bf56e08b1e727ea7bfdfb537fa274448b) )
|
||||
|
||||
ROM_REGION( 0x0300, "proms", 0 )
|
||||
ROM_LOAD( "63s141.12a", 0x0000, 0x0100, CRC(8421786f) SHA1(7ffe9f3cd081842d9ee38bd67421cb8836e3f7ed) ) /* ROM banking */
|
||||
ROM_LOAD( "63s141.13a", 0x0100, 0x0100, CRC(6048583f) SHA1(a0b0f560e7f52978a1bf59417da13cc852617eff) ) /* ROM banking */
|
||||
ROM_LOAD( "63s141.8j", 0x0200, 0x0100, CRC(1a89a7ff) SHA1(437160ad5d61a257b7deaf5f5e8b3d4cf56a9663) ) /* priority (not used) */
|
||||
ROM_LOAD( "63s141.12a", 0x0000, 0x0100, CRC(8421786f) SHA1(7ffe9f3cd081842d9ee38bd67421cb8836e3f7ed) ) // ROM banking
|
||||
ROM_LOAD( "63s141.13a", 0x0100, 0x0100, CRC(6048583f) SHA1(a0b0f560e7f52978a1bf59417da13cc852617eff) ) // ROM banking
|
||||
ROM_LOAD( "63s141.8j", 0x0200, 0x0100, CRC(1a89a7ff) SHA1(437160ad5d61a257b7deaf5f5e8b3d4cf56a9663) ) // priority (not used)
|
||||
ROM_END
|
||||
|
||||
ROM_START( srumbler3 )
|
||||
ROM_REGION( 0x40000, "user1", 0 ) /* Paged ROMs */
|
||||
ROM_REGION( 0x40000, "maincpu", 0 ) // Paged ROMs
|
||||
ROM_LOAD( "rc04.14e", 0x00000, 0x08000, CRC(a68ce89c) SHA1(cb5dd8c47c24f9d8ac9a6135c0b7942d16002d25) )
|
||||
ROM_LOAD( "rc03.13e", 0x08000, 0x08000, CRC(0a21992b) SHA1(6096313210ae729b1c2a27a581473b06c60f5611) ) // sldh
|
||||
ROM_LOAD( "rc02.12e", 0x10000, 0x08000, CRC(009a62d8) SHA1(72b52b34186304d70214f56acdb0f3af5bed9503) )
|
||||
@ -396,11 +608,11 @@ ROM_START( srumbler3 )
|
||||
ROM_REGION( 0x10000, "audiocpu", 0 )
|
||||
ROM_LOAD( "rc05.2f", 0x00000, 0x08000, CRC(ea04fa07) SHA1(e29bfc3ed9e6606206ee41c90aaaeddffa26c1b4) )
|
||||
|
||||
ROM_REGION( 0x04000, "gfx1", 0 )
|
||||
ROM_LOAD( "rc10.6g", 0x00000, 0x04000, CRC(adabe271) SHA1(256d6823dcda404375825103272213e1442c3320) ) /* characters */
|
||||
ROM_REGION( 0x04000, "chars", 0 )
|
||||
ROM_LOAD( "rc10.6g", 0x00000, 0x04000, CRC(adabe271) SHA1(256d6823dcda404375825103272213e1442c3320) )
|
||||
|
||||
ROM_REGION( 0x40000, "gfx2", 0 )
|
||||
ROM_LOAD( "rc11.11a", 0x00000, 0x08000, CRC(5fa042ba) SHA1(9e03eaf22286330826501619a7b74181dc42a5fa) ) /* tiles */
|
||||
ROM_REGION( 0x40000, "tiles", 0 )
|
||||
ROM_LOAD( "rc11.11a", 0x00000, 0x08000, CRC(5fa042ba) SHA1(9e03eaf22286330826501619a7b74181dc42a5fa) )
|
||||
ROM_LOAD( "rc12.13a", 0x08000, 0x08000, CRC(a2db64af) SHA1(35ab93397ee8172813e69edd085b36a5b98ba082) )
|
||||
ROM_LOAD( "rc13.14a", 0x10000, 0x08000, CRC(f1df5499) SHA1(b1c47b35c00bc05825353474ad2b33d9669b879e) )
|
||||
ROM_LOAD( "rc14.15a", 0x18000, 0x08000, CRC(b22b31b3) SHA1(7aa1a042bccf6a1117c983bb36e88ace7712e867) )
|
||||
@ -409,8 +621,8 @@ ROM_START( srumbler3 )
|
||||
ROM_LOAD( "rc17.14c", 0x30000, 0x08000, CRC(aa80aaab) SHA1(37a8e57e4d8ed8372bc1d7c94cf5a087a01d79ad) )
|
||||
ROM_LOAD( "rc18.15c", 0x38000, 0x08000, CRC(ce67868e) SHA1(867d6bc65119fdb7a9788f7d92e6be0326756776) )
|
||||
|
||||
ROM_REGION( 0x40000, "gfx3", 0 )
|
||||
ROM_LOAD( "rc20.15e", 0x00000, 0x08000, CRC(3924c861) SHA1(e31e0ea50823a910f87eefc969de53f1ad738629) ) /* sprites */
|
||||
ROM_REGION( 0x40000, "sprites", 0 )
|
||||
ROM_LOAD( "rc20.15e", 0x00000, 0x08000, CRC(3924c861) SHA1(e31e0ea50823a910f87eefc969de53f1ad738629) )
|
||||
ROM_LOAD( "rc19.14e", 0x08000, 0x08000, CRC(ff8f9129) SHA1(8402236e297c3b03984a22b727198cc54e0c8117) )
|
||||
ROM_LOAD( "rc22.15f", 0x10000, 0x08000, CRC(ab64161c) SHA1(4d8b01ba4c85a732df38db7663bd765a49c671de) )
|
||||
ROM_LOAD( "rc21.14f", 0x18000, 0x08000, CRC(fd64bcd1) SHA1(4bb6c0e0027387284de1dc1320887de3231252e9) )
|
||||
@ -420,13 +632,13 @@ ROM_START( srumbler3 )
|
||||
ROM_LOAD( "rc25.14j", 0x38000, 0x08000, CRC(d2a4ea4f) SHA1(365e534bf56e08b1e727ea7bfdfb537fa274448b) )
|
||||
|
||||
ROM_REGION( 0x0300, "proms", 0 )
|
||||
ROM_LOAD( "63s141.12a", 0x0000, 0x0100, CRC(8421786f) SHA1(7ffe9f3cd081842d9ee38bd67421cb8836e3f7ed) ) /* ROM banking */
|
||||
ROM_LOAD( "63s141.13a", 0x0100, 0x0100, CRC(6048583f) SHA1(a0b0f560e7f52978a1bf59417da13cc852617eff) ) /* ROM banking */
|
||||
ROM_LOAD( "63s141.8j", 0x0200, 0x0100, CRC(1a89a7ff) SHA1(437160ad5d61a257b7deaf5f5e8b3d4cf56a9663) ) /* priority (not used) */
|
||||
ROM_LOAD( "63s141.12a", 0x0000, 0x0100, CRC(8421786f) SHA1(7ffe9f3cd081842d9ee38bd67421cb8836e3f7ed) ) // ROM banking
|
||||
ROM_LOAD( "63s141.13a", 0x0100, 0x0100, CRC(6048583f) SHA1(a0b0f560e7f52978a1bf59417da13cc852617eff) ) // ROM banking
|
||||
ROM_LOAD( "63s141.8j", 0x0200, 0x0100, CRC(1a89a7ff) SHA1(437160ad5d61a257b7deaf5f5e8b3d4cf56a9663) ) // priority (not used)
|
||||
ROM_END
|
||||
|
||||
ROM_START( rushcrsh )
|
||||
ROM_REGION( 0x40000, "user1", 0 ) /* Paged ROMs */
|
||||
ROM_REGION( 0x40000, "maincpu", 0 ) // Paged ROMs
|
||||
ROM_LOAD( "rc04.14e", 0x00000, 0x08000, CRC(a68ce89c) SHA1(cb5dd8c47c24f9d8ac9a6135c0b7942d16002d25) )
|
||||
ROM_LOAD( "rc03.13e", 0x08000, 0x08000, CRC(a49c9be0) SHA1(9aa385063a289e71fef4c2846c8c960a8adafcc0) )
|
||||
ROM_LOAD( "rc02.12e", 0x10000, 0x08000, CRC(009a62d8) SHA1(72b52b34186304d70214f56acdb0f3af5bed9503) )
|
||||
@ -439,11 +651,11 @@ ROM_START( rushcrsh )
|
||||
ROM_REGION( 0x10000, "audiocpu", 0 )
|
||||
ROM_LOAD( "rc05.2f", 0x00000, 0x08000, CRC(ea04fa07) SHA1(e29bfc3ed9e6606206ee41c90aaaeddffa26c1b4) )
|
||||
|
||||
ROM_REGION( 0x04000, "gfx1", 0 )
|
||||
ROM_LOAD( "rc10.6g", 0x00000, 0x04000, CRC(0a3c0b0d) SHA1(63f4daaea852c077f0ddd04d4bb4cd6333a8de7c) ) /* characters */ // sldh
|
||||
ROM_REGION( 0x04000, "chars", 0 )
|
||||
ROM_LOAD( "rc10.6g", 0x00000, 0x04000, CRC(0a3c0b0d) SHA1(63f4daaea852c077f0ddd04d4bb4cd6333a8de7c) ) // sldh
|
||||
|
||||
ROM_REGION( 0x40000, "gfx2", 0 )
|
||||
ROM_LOAD( "rc11.11a", 0x00000, 0x08000, CRC(5fa042ba) SHA1(9e03eaf22286330826501619a7b74181dc42a5fa) ) /* tiles */
|
||||
ROM_REGION( 0x40000, "tiles", 0 )
|
||||
ROM_LOAD( "rc11.11a", 0x00000, 0x08000, CRC(5fa042ba) SHA1(9e03eaf22286330826501619a7b74181dc42a5fa) )
|
||||
ROM_LOAD( "rc12.13a", 0x08000, 0x08000, CRC(a2db64af) SHA1(35ab93397ee8172813e69edd085b36a5b98ba082) )
|
||||
ROM_LOAD( "rc13.14a", 0x10000, 0x08000, CRC(f1df5499) SHA1(b1c47b35c00bc05825353474ad2b33d9669b879e) )
|
||||
ROM_LOAD( "rc14.15a", 0x18000, 0x08000, CRC(b22b31b3) SHA1(7aa1a042bccf6a1117c983bb36e88ace7712e867) )
|
||||
@ -452,8 +664,8 @@ ROM_START( rushcrsh )
|
||||
ROM_LOAD( "rc17.14c", 0x30000, 0x08000, CRC(aa80aaab) SHA1(37a8e57e4d8ed8372bc1d7c94cf5a087a01d79ad) )
|
||||
ROM_LOAD( "rc18.15c", 0x38000, 0x08000, CRC(ce67868e) SHA1(867d6bc65119fdb7a9788f7d92e6be0326756776) )
|
||||
|
||||
ROM_REGION( 0x40000, "gfx3", 0 )
|
||||
ROM_LOAD( "rc20.15e", 0x00000, 0x08000, CRC(3924c861) SHA1(e31e0ea50823a910f87eefc969de53f1ad738629) ) /* sprites */
|
||||
ROM_REGION( 0x40000, "sprites", 0 )
|
||||
ROM_LOAD( "rc20.15e", 0x00000, 0x08000, CRC(3924c861) SHA1(e31e0ea50823a910f87eefc969de53f1ad738629) )
|
||||
ROM_LOAD( "rc19.14e", 0x08000, 0x08000, CRC(ff8f9129) SHA1(8402236e297c3b03984a22b727198cc54e0c8117) )
|
||||
ROM_LOAD( "rc22.15f", 0x10000, 0x08000, CRC(ab64161c) SHA1(4d8b01ba4c85a732df38db7663bd765a49c671de) )
|
||||
ROM_LOAD( "rc21.14f", 0x18000, 0x08000, CRC(fd64bcd1) SHA1(4bb6c0e0027387284de1dc1320887de3231252e9) )
|
||||
@ -463,14 +675,15 @@ ROM_START( rushcrsh )
|
||||
ROM_LOAD( "rc25.14j", 0x38000, 0x08000, CRC(d2a4ea4f) SHA1(365e534bf56e08b1e727ea7bfdfb537fa274448b) )
|
||||
|
||||
ROM_REGION( 0x0300, "proms", 0 )
|
||||
ROM_LOAD( "63s141.12a", 0x0000, 0x0100, CRC(8421786f) SHA1(7ffe9f3cd081842d9ee38bd67421cb8836e3f7ed) ) /* ROM banking */
|
||||
ROM_LOAD( "63s141.13a", 0x0100, 0x0100, CRC(6048583f) SHA1(a0b0f560e7f52978a1bf59417da13cc852617eff) ) /* ROM banking */
|
||||
ROM_LOAD( "63s141.8j", 0x0200, 0x0100, CRC(1a89a7ff) SHA1(437160ad5d61a257b7deaf5f5e8b3d4cf56a9663) ) /* priority (not used) */
|
||||
ROM_LOAD( "63s141.12a", 0x0000, 0x0100, CRC(8421786f) SHA1(7ffe9f3cd081842d9ee38bd67421cb8836e3f7ed) ) // ROM banking
|
||||
ROM_LOAD( "63s141.13a", 0x0100, 0x0100, CRC(6048583f) SHA1(a0b0f560e7f52978a1bf59417da13cc852617eff) ) // ROM banking
|
||||
ROM_LOAD( "63s141.8j", 0x0200, 0x0100, CRC(1a89a7ff) SHA1(437160ad5d61a257b7deaf5f5e8b3d4cf56a9663) ) // priority (not used)
|
||||
ROM_END
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
|
||||
GAME( 1986, srumbler, 0, srumbler, srumbler, srumbler_state, empty_init, ROT270, "Capcom", "The Speed Rumbler (set 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, srumbler2, srumbler, srumbler, srumbler, srumbler_state, empty_init, ROT270, "Capcom", "The Speed Rumbler (set 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, srumbler, 0, srumbler, srumbler, srumbler_state, empty_init, ROT270, "Capcom", "The Speed Rumbler (set 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, srumbler2, srumbler, srumbler, srumbler, srumbler_state, empty_init, ROT270, "Capcom", "The Speed Rumbler (set 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, srumbler3, srumbler, srumbler, srumbler, srumbler_state, empty_init, ROT270, "Capcom (Tecfri license)", "The Speed Rumbler (set 3)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, rushcrsh, srumbler, srumbler, srumbler, srumbler_state, empty_init, ROT270, "Capcom", "Rush & Crash (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, rushcrsh, srumbler, srumbler, srumbler, srumbler_state, empty_init, ROT270, "Capcom", "Rush & Crash (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -1,54 +0,0 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Paul Leaman
|
||||
|
||||
#include "machine/timer.h"
|
||||
#include "video/bufsprite.h"
|
||||
#include "emupal.h"
|
||||
#include "tilemap.h"
|
||||
|
||||
class srumbler_state : public driver_device
|
||||
{
|
||||
public:
|
||||
srumbler_state(const machine_config &mconfig, device_type type, const char *tag)
|
||||
: driver_device(mconfig, type, tag),
|
||||
m_maincpu(*this,"maincpu"),
|
||||
m_spriteram(*this,"spriteram"),
|
||||
m_gfxdecode(*this, "gfxdecode"),
|
||||
m_palette(*this, "palette"),
|
||||
m_backgroundram(*this, "backgroundram"),
|
||||
m_foregroundram(*this, "foregroundram") { }
|
||||
|
||||
void srumbler(machine_config &config);
|
||||
|
||||
private:
|
||||
required_device<cpu_device> m_maincpu;
|
||||
required_device<buffered_spriteram8_device> m_spriteram;
|
||||
required_device<gfxdecode_device> m_gfxdecode;
|
||||
required_device<palette_device> m_palette;
|
||||
|
||||
required_shared_ptr<uint8_t> m_backgroundram;
|
||||
required_shared_ptr<uint8_t> m_foregroundram;
|
||||
|
||||
tilemap_t *m_bg_tilemap = nullptr;
|
||||
tilemap_t *m_fg_tilemap = nullptr;
|
||||
int m_scroll[4]{};
|
||||
|
||||
void bankswitch_w(uint8_t data);
|
||||
void foreground_w(offs_t offset, uint8_t data);
|
||||
void background_w(offs_t offset, uint8_t data);
|
||||
void _4009_w(uint8_t data);
|
||||
void scroll_w(offs_t offset, uint8_t data);
|
||||
|
||||
TILE_GET_INFO_MEMBER(get_fg_tile_info);
|
||||
TILE_GET_INFO_MEMBER(get_bg_tile_info);
|
||||
|
||||
virtual void machine_start() override;
|
||||
virtual void video_start() override;
|
||||
|
||||
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
|
||||
void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect);
|
||||
|
||||
TIMER_DEVICE_CALLBACK_MEMBER(interrupt);
|
||||
void srumbler_map(address_map &map);
|
||||
void srumbler_sound_map(address_map &map);
|
||||
};
|
@ -1,165 +0,0 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Paul Leaman
|
||||
/***************************************************************************
|
||||
|
||||
srumbler.c
|
||||
|
||||
Functions to emulate the video hardware of the machine.
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
#include "emu.h"
|
||||
#include "srumbler.h"
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Callbacks for the TileMap code
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
TILE_GET_INFO_MEMBER(srumbler_state::get_fg_tile_info)
|
||||
{
|
||||
uint8_t attr = m_foregroundram[2*tile_index];
|
||||
tileinfo.set(0,
|
||||
m_foregroundram[2*tile_index + 1] + ((attr & 0x03) << 8),
|
||||
(attr & 0x3c) >> 2,
|
||||
(attr & 0x40) ? TILE_FORCE_LAYER0 : 0);
|
||||
}
|
||||
|
||||
TILE_GET_INFO_MEMBER(srumbler_state::get_bg_tile_info)
|
||||
{
|
||||
uint8_t attr = m_backgroundram[2*tile_index];
|
||||
tileinfo.set(1,
|
||||
m_backgroundram[2*tile_index + 1] + ((attr & 0x07) << 8),
|
||||
(attr & 0xe0) >> 5,
|
||||
((attr & 0x08) ? TILE_FLIPY : 0));
|
||||
tileinfo.group = (attr & 0x10) >> 4;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Start the video hardware emulation.
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
void srumbler_state::video_start()
|
||||
{
|
||||
m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(srumbler_state::get_fg_tile_info)), TILEMAP_SCAN_COLS, 8, 8, 64,32);
|
||||
m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(srumbler_state::get_bg_tile_info)), TILEMAP_SCAN_COLS, 16,16, 64,64);
|
||||
|
||||
m_fg_tilemap->set_transparent_pen(3);
|
||||
|
||||
m_bg_tilemap->set_transmask(0,0xffff,0x0000); // split type 0 is totally transparent in front half
|
||||
m_bg_tilemap->set_transmask(1,0x07ff,0xf800); // split type 1 has pens 0-10 transparent in front half
|
||||
|
||||
save_item(NAME(m_scroll));
|
||||
}
|
||||
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Memory handlers
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
void srumbler_state::foreground_w(offs_t offset, uint8_t data)
|
||||
{
|
||||
m_foregroundram[offset] = data;
|
||||
m_fg_tilemap->mark_tile_dirty(offset/2);
|
||||
}
|
||||
|
||||
void srumbler_state::background_w(offs_t offset, uint8_t data)
|
||||
{
|
||||
m_backgroundram[offset] = data;
|
||||
m_bg_tilemap->mark_tile_dirty(offset/2);
|
||||
}
|
||||
|
||||
|
||||
void srumbler_state::_4009_w(uint8_t data)
|
||||
{
|
||||
/* bit 0 flips screen */
|
||||
flip_screen_set(data & 1);
|
||||
|
||||
/* bits 4-5 used during attract mode, unknown */
|
||||
|
||||
/* bits 6-7 coin counters */
|
||||
machine().bookkeeping().coin_counter_w(0,data & 0x40);
|
||||
machine().bookkeeping().coin_counter_w(1,data & 0x80);
|
||||
}
|
||||
|
||||
|
||||
void srumbler_state::scroll_w(offs_t offset, uint8_t data)
|
||||
{
|
||||
m_scroll[offset] = data;
|
||||
|
||||
m_bg_tilemap->set_scrollx(0,m_scroll[0] | (m_scroll[1] << 8));
|
||||
m_bg_tilemap->set_scrolly(0,m_scroll[2] | (m_scroll[3] << 8));
|
||||
}
|
||||
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Display refresh
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
void srumbler_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
uint8_t *buffered_spriteram = m_spriteram->buffer();
|
||||
int offs;
|
||||
|
||||
/* Draw the sprites. */
|
||||
for (offs = m_spriteram->bytes()-4; offs>=0;offs -= 4)
|
||||
{
|
||||
/* SPRITES
|
||||
=====
|
||||
Attribute
|
||||
0x80 Code MSB
|
||||
0x40 Code MSB
|
||||
0x20 Code MSB
|
||||
0x10 Colour
|
||||
0x08 Colour
|
||||
0x04 Colour
|
||||
0x02 y Flip
|
||||
0x01 X MSB
|
||||
*/
|
||||
|
||||
|
||||
int code,colour,sx,sy,flipy;
|
||||
int attr = buffered_spriteram[offs+1];
|
||||
code = buffered_spriteram[offs];
|
||||
code += ( (attr&0xe0) << 3 );
|
||||
colour = (attr & 0x1c)>>2;
|
||||
sy = buffered_spriteram[offs + 2];
|
||||
sx = buffered_spriteram[offs + 3] + 0x100 * ( attr & 0x01);
|
||||
flipy = attr & 0x02;
|
||||
|
||||
if (flip_screen())
|
||||
{
|
||||
sx = 496 - sx;
|
||||
sy = 240 - sy;
|
||||
flipy = !flipy;
|
||||
}
|
||||
|
||||
m_gfxdecode->gfx(2)->transpen(bitmap,cliprect,
|
||||
code,
|
||||
colour,
|
||||
flip_screen(),flipy,
|
||||
sx, sy,15);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
uint32_t srumbler_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER1,0);
|
||||
draw_sprites(bitmap,cliprect);
|
||||
m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER0,0);
|
||||
m_fg_tilemap->draw(screen, bitmap, cliprect, 0,0);
|
||||
return 0;
|
||||
}
|
@ -1,5 +1,6 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Mirko Buffoni
|
||||
// copyright-holders: Mirko Buffoni
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Vulgus memory map (preliminary)
|
||||
@ -44,18 +45,281 @@ All Clocks and Vsync verified by Corrado Tomaselli (August 2012)
|
||||
***************************************************************************/
|
||||
|
||||
#include "emu.h"
|
||||
#include "vulgus.h"
|
||||
|
||||
#include "cpu/z80/z80.h"
|
||||
#include "machine/gen_latch.h"
|
||||
#include "sound/ay8910.h"
|
||||
|
||||
#include "emupal.h"
|
||||
#include "screen.h"
|
||||
#include "speaker.h"
|
||||
#include "tilemap.h"
|
||||
|
||||
|
||||
namespace {
|
||||
|
||||
class vulgus_state : public driver_device
|
||||
{
|
||||
public:
|
||||
vulgus_state(const machine_config &mconfig, device_type type, const char *tag) :
|
||||
driver_device(mconfig, type, tag),
|
||||
m_maincpu(*this, "maincpu"),
|
||||
m_audiocpu(*this, "audiocpu"),
|
||||
m_gfxdecode(*this, "gfxdecode"),
|
||||
m_palette(*this, "palette"),
|
||||
m_scroll_low(*this, "scroll_low"),
|
||||
m_scroll_high(*this, "scroll_high"),
|
||||
m_spriteram(*this, "spriteram"),
|
||||
m_fgvideoram(*this, "fgvideoram"),
|
||||
m_bgvideoram(*this, "bgvideoram")
|
||||
{ }
|
||||
|
||||
void vulgus(machine_config &config);
|
||||
|
||||
protected:
|
||||
virtual void video_start() override;
|
||||
|
||||
private:
|
||||
required_device<cpu_device> m_maincpu;
|
||||
required_device<cpu_device> m_audiocpu;
|
||||
required_device<gfxdecode_device> m_gfxdecode;
|
||||
required_device<palette_device> m_palette;
|
||||
|
||||
required_shared_ptr<uint8_t> m_scroll_low;
|
||||
required_shared_ptr<uint8_t> m_scroll_high;
|
||||
required_shared_ptr<uint8_t> m_spriteram;
|
||||
required_shared_ptr<uint8_t> m_fgvideoram;
|
||||
required_shared_ptr<uint8_t> m_bgvideoram;
|
||||
|
||||
uint8_t m_palette_bank = 0;
|
||||
tilemap_t *m_fg_tilemap = nullptr;
|
||||
tilemap_t *m_bg_tilemap = nullptr;
|
||||
|
||||
void fgvideoram_w(offs_t offset, uint8_t data);
|
||||
void bgvideoram_w(offs_t offset, uint8_t data);
|
||||
void c804_w(uint8_t data);
|
||||
void palette_bank_w(uint8_t data);
|
||||
|
||||
TILE_GET_INFO_MEMBER(get_fg_tile_info);
|
||||
TILE_GET_INFO_MEMBER(get_bg_tile_info);
|
||||
|
||||
void palette(palette_device &palette) const;
|
||||
|
||||
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
|
||||
void draw_sprites(bitmap_ind16 &bitmap,const rectangle &cliprect);
|
||||
|
||||
INTERRUPT_GEN_MEMBER(vblank_irq);
|
||||
|
||||
void main_map(address_map &map);
|
||||
void sound_map(address_map &map);
|
||||
};
|
||||
|
||||
|
||||
// video
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Convert the color PROMs into a more useable format.
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
void vulgus_state::palette(palette_device &palette) const
|
||||
{
|
||||
const uint8_t *color_prom = memregion("proms")->base();
|
||||
|
||||
for (int i = 0; i < 256; i++)
|
||||
{
|
||||
int bit0, bit1, bit2, bit3;
|
||||
|
||||
bit0 = (color_prom[0] >> 0) & 0x01;
|
||||
bit1 = (color_prom[0] >> 1) & 0x01;
|
||||
bit2 = (color_prom[0] >> 2) & 0x01;
|
||||
bit3 = (color_prom[0] >> 3) & 0x01;
|
||||
int const r = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
|
||||
bit0 = (color_prom[256] >> 0) & 0x01;
|
||||
bit1 = (color_prom[256] >> 1) & 0x01;
|
||||
bit2 = (color_prom[256] >> 2) & 0x01;
|
||||
bit3 = (color_prom[256] >> 3) & 0x01;
|
||||
int const g = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
|
||||
bit0 = (color_prom[2*256] >> 0) & 0x01;
|
||||
bit1 = (color_prom[2*256] >> 1) & 0x01;
|
||||
bit2 = (color_prom[2*256] >> 2) & 0x01;
|
||||
bit3 = (color_prom[2*256] >> 3) & 0x01;
|
||||
int const b = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
|
||||
|
||||
palette.set_indirect_color(i, rgb_t(r, g, b));
|
||||
color_prom++;
|
||||
}
|
||||
|
||||
color_prom += 2 * 256;
|
||||
// color_prom now points to the beginning of the lookup table
|
||||
|
||||
// characters use colors 32-47 (?)
|
||||
for (int i = 0; i < m_gfxdecode->gfx(0)->colors() * m_gfxdecode->gfx(0)->granularity(); i++)
|
||||
palette.set_pen_indirect(m_gfxdecode->gfx(0)->colorbase() + i, 32 + *color_prom++);
|
||||
|
||||
// sprites use colors 16-31
|
||||
for (int i = 0; i < m_gfxdecode->gfx(2)->colors() * m_gfxdecode->gfx(2)->granularity(); i++)
|
||||
palette.set_pen_indirect(m_gfxdecode->gfx(2)->colorbase() + i, 16 + *color_prom++);
|
||||
|
||||
// background tiles use colors 0-15, 64-79, 128-143, 192-207 in four banks
|
||||
for (int i = 0; i < m_gfxdecode->gfx(1)->colors() * m_gfxdecode->gfx(1)->granularity() / 4; i++)
|
||||
{
|
||||
palette.set_pen_indirect(m_gfxdecode->gfx(1)->colorbase() + 0 * 32 * 8 + i, *color_prom);
|
||||
palette.set_pen_indirect(m_gfxdecode->gfx(1)->colorbase() + 1 * 32 * 8 + i, *color_prom + 64);
|
||||
palette.set_pen_indirect(m_gfxdecode->gfx(1)->colorbase() + 2 * 32 * 8 + i, *color_prom + 128);
|
||||
palette.set_pen_indirect(m_gfxdecode->gfx(1)->colorbase() + 3 * 32 * 8 + i, *color_prom + 192);
|
||||
color_prom++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Callbacks for the TileMap code
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
TILE_GET_INFO_MEMBER(vulgus_state::get_fg_tile_info)
|
||||
{
|
||||
int const code = m_fgvideoram[tile_index];
|
||||
int const color = m_fgvideoram[tile_index + 0x400];
|
||||
tileinfo.set(0,
|
||||
code + ((color & 0x80) << 1),
|
||||
color & 0x3f,
|
||||
0);
|
||||
tileinfo.group = color & 0x3f;
|
||||
}
|
||||
|
||||
TILE_GET_INFO_MEMBER(vulgus_state::get_bg_tile_info)
|
||||
{
|
||||
int const code = m_bgvideoram[tile_index];
|
||||
int const color = m_bgvideoram[tile_index + 0x400];
|
||||
tileinfo.set(1,
|
||||
code + ((color & 0x80) << 1),
|
||||
(color & 0x1f) + (0x20 * m_palette_bank),
|
||||
TILE_FLIPYX((color & 0x60) >> 5));
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Start the video hardware emulation.
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
void vulgus_state::video_start()
|
||||
{
|
||||
m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(vulgus_state::get_fg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
|
||||
m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(vulgus_state::get_bg_tile_info)), TILEMAP_SCAN_COLS, 16, 16, 32, 32);
|
||||
|
||||
m_fg_tilemap->configure_groups(*m_gfxdecode->gfx(0), 47);
|
||||
|
||||
m_bg_tilemap->set_scrolldx(128, 128);
|
||||
m_bg_tilemap->set_scrolldy(6, 6);
|
||||
m_fg_tilemap->set_scrolldx(128, 128);
|
||||
m_fg_tilemap->set_scrolldy(6, 6);
|
||||
|
||||
save_item(NAME(m_palette_bank));
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Memory handlers
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
void vulgus_state::fgvideoram_w(offs_t offset, uint8_t data)
|
||||
{
|
||||
m_fgvideoram[offset] = data;
|
||||
m_fg_tilemap->mark_tile_dirty(offset & 0x3ff);
|
||||
}
|
||||
|
||||
void vulgus_state::bgvideoram_w(offs_t offset, uint8_t data)
|
||||
{
|
||||
m_bgvideoram[offset] = data;
|
||||
m_bg_tilemap->mark_tile_dirty(offset & 0x3ff);
|
||||
}
|
||||
|
||||
|
||||
void vulgus_state::c804_w(uint8_t data)
|
||||
{
|
||||
// bits 0 and 1 are coin counters
|
||||
machine().bookkeeping().coin_counter_w(0, data & 0x01);
|
||||
machine().bookkeeping().coin_counter_w(1, data & 0x02);
|
||||
|
||||
// bit 7 flips screen
|
||||
flip_screen_set(data & 0x80);
|
||||
}
|
||||
|
||||
|
||||
void vulgus_state::palette_bank_w(uint8_t data)
|
||||
{
|
||||
if (m_palette_bank != (data & 3))
|
||||
{
|
||||
m_palette_bank = data & 3;
|
||||
m_bg_tilemap->mark_all_dirty();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Display refresh
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
void vulgus_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
gfx_element *gfx = m_gfxdecode->gfx(2);
|
||||
|
||||
for (int offs = m_spriteram.bytes() - 4; offs >= 0; offs -= 4)
|
||||
{
|
||||
int const code = m_spriteram[offs];
|
||||
int const color = m_spriteram[offs + 1] & 0x0f;
|
||||
int sy = m_spriteram[offs + 2];
|
||||
int sx = m_spriteram[offs + 3];
|
||||
bool const flip = flip_screen() ? true : false;
|
||||
int dir = 1;
|
||||
|
||||
if (sy == 0)
|
||||
continue;
|
||||
|
||||
if (flip)
|
||||
{
|
||||
sx = 240 - sx;
|
||||
sy = 240 - sy;
|
||||
dir = -1;
|
||||
}
|
||||
|
||||
// draw sprite rows (16*16, 16*32, or 16*64)
|
||||
int row = (m_spriteram[offs + 1] & 0xc0) >> 6;
|
||||
if (row == 2) row = 3;
|
||||
|
||||
for (; row >= 0; row--)
|
||||
gfx->transpen(bitmap, cliprect, code + row, color, flip, flip, sx + 128, sy + 6 + 16 * row * dir, 15);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t vulgus_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
m_bg_tilemap->set_scrollx(0, m_scroll_low[1] + 256 * m_scroll_high[1]);
|
||||
m_bg_tilemap->set_scrolly(0, m_scroll_low[0] + 256 * m_scroll_high[0]);
|
||||
|
||||
m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
|
||||
draw_sprites(bitmap, cliprect);
|
||||
m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// machine
|
||||
|
||||
INTERRUPT_GEN_MEMBER(vulgus_state::vblank_irq)
|
||||
{
|
||||
device.execute().set_input_line_and_vector(0, HOLD_LINE, 0xd7); /* Z80 - RST 10h - vblank */
|
||||
device.execute().set_input_line_and_vector(0, HOLD_LINE, 0xd7); // Z80 - RST 10h - vblank
|
||||
}
|
||||
|
||||
void vulgus_state::main_map(address_map &map)
|
||||
@ -68,13 +332,13 @@ void vulgus_state::main_map(address_map &map)
|
||||
map(0xc004, 0xc004).portr("DSW2");
|
||||
map(0xc800, 0xc800).w("soundlatch", FUNC(generic_latch_8_device::write));
|
||||
map(0xc801, 0xc801).nopw(); // ?
|
||||
map(0xc802, 0xc803).ram().share("scroll_low");
|
||||
map(0xc802, 0xc803).ram().share(m_scroll_low);
|
||||
map(0xc804, 0xc804).w(FUNC(vulgus_state::c804_w));
|
||||
map(0xc805, 0xc805).w(FUNC(vulgus_state::palette_bank_w));
|
||||
map(0xc902, 0xc903).ram().share("scroll_high");
|
||||
map(0xcc00, 0xcc7f).ram().share("spriteram");
|
||||
map(0xd000, 0xd7ff).ram().w(FUNC(vulgus_state::fgvideoram_w)).share("fgvideoram");
|
||||
map(0xd800, 0xdfff).ram().w(FUNC(vulgus_state::bgvideoram_w)).share("bgvideoram");
|
||||
map(0xc902, 0xc903).ram().share(m_scroll_high);
|
||||
map(0xcc00, 0xcc7f).ram().share(m_spriteram);
|
||||
map(0xd000, 0xd7ff).ram().w(FUNC(vulgus_state::fgvideoram_w)).share(m_fgvideoram);
|
||||
map(0xd800, 0xdfff).ram().w(FUNC(vulgus_state::bgvideoram_w)).share(m_bgvideoram);
|
||||
map(0xe000, 0xefff).ram();
|
||||
}
|
||||
|
||||
@ -92,10 +356,10 @@ static INPUT_PORTS_START( vulgus )
|
||||
PORT_START("SYSTEM")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )
|
||||
|
||||
@ -125,7 +389,7 @@ static INPUT_PORTS_START( vulgus )
|
||||
PORT_DIPSETTING( 0x02, "2" )
|
||||
PORT_DIPSETTING( 0x03, "3" )
|
||||
PORT_DIPSETTING( 0x00, "5" )
|
||||
/* Only the parent set seems to use/see the second coin slot even if set to Cocktail mode */
|
||||
// Only the parent set seems to use/see the second coin slot even if set to Cocktail mode
|
||||
PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:6,5,4")
|
||||
PORT_DIPSETTING( 0x10, DEF_STR( 5C_1C ) )
|
||||
PORT_DIPSETTING( 0x08, DEF_STR( 4C_1C ) )
|
||||
@ -134,7 +398,7 @@ static INPUT_PORTS_START( vulgus )
|
||||
PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C ) )
|
||||
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_2C ) )
|
||||
PORT_DIPSETTING( 0x14, DEF_STR( 1C_3C ) )
|
||||
/* PORT_DIPSETTING( 0x00, "Invalid" ) disables both coins */
|
||||
PORT_DIPSETTING( 0x00, "Invalid" ) // disables both coins
|
||||
PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:3,2,1")
|
||||
PORT_DIPSETTING( 0x80, DEF_STR( 5C_1C ) )
|
||||
PORT_DIPSETTING( 0x40, DEF_STR( 4C_1C ) )
|
||||
@ -146,8 +410,8 @@ static INPUT_PORTS_START( vulgus )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
|
||||
|
||||
PORT_START("DSW2")
|
||||
PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW2:8" ) /* Shown as "Unused" in the manual, are 7 & 8 undocutmented Difficulty?? */
|
||||
PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW2:7" ) /* Shown as "Unused" in the manual, Code performs a read then (& 0x03) */
|
||||
PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW2:8" ) // Shown as "Unused" in the manual, are 7 & 8 undocumented Difficulty??
|
||||
PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW2:7" ) // Shown as "Unused" in the manual, Code performs a read then (& 0x03)
|
||||
PORT_DIPNAME( 0x04, 0x04, "Demo Music" ) PORT_DIPLOCATION("SW2:6")
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
|
||||
@ -208,9 +472,9 @@ static const gfx_layout spritelayout =
|
||||
|
||||
|
||||
static GFXDECODE_START( gfx_vulgus )
|
||||
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 64 )
|
||||
GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 64*4+16*16, 32*4 )
|
||||
GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 64*4, 16 )
|
||||
GFXDECODE_ENTRY( "chars", 0, charlayout, 0, 64 )
|
||||
GFXDECODE_ENTRY( "tiles", 0, tilelayout, 64*4+16*16, 32*4 )
|
||||
GFXDECODE_ENTRY( "sprites", 0, spritelayout, 64*4, 16 )
|
||||
GFXDECODE_END
|
||||
|
||||
|
||||
@ -218,33 +482,33 @@ GFXDECODE_END
|
||||
|
||||
void vulgus_state::vulgus(machine_config &config)
|
||||
{
|
||||
/* basic machine hardware */
|
||||
Z80(config, m_maincpu, XTAL(12'000'000)/4); /* 3 MHz */
|
||||
// basic machine hardware
|
||||
Z80(config, m_maincpu, XTAL(12'000'000) / 4); // 3 MHz
|
||||
m_maincpu->set_addrmap(AS_PROGRAM, &vulgus_state::main_map);
|
||||
m_maincpu->set_vblank_int("screen", FUNC(vulgus_state::vblank_irq));
|
||||
|
||||
Z80(config, m_audiocpu, XTAL(12'000'000)/4); /* 3 MHz */
|
||||
Z80(config, m_audiocpu, XTAL(12'000'000) / 4); // 3 MHz
|
||||
m_audiocpu->set_addrmap(AS_PROGRAM, &vulgus_state::sound_map);
|
||||
m_audiocpu->set_periodic_int(FUNC(vulgus_state::irq0_line_hold), attotime::from_hz(8*60));
|
||||
|
||||
/* video hardware */
|
||||
// video hardware
|
||||
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
|
||||
screen.set_raw(XTAL(12'000'000)/2, 384, 128, 0, 262, 22, 246); // hsync is 50..77, vsync is 257..259
|
||||
screen.set_raw(XTAL(12'000'000) / 2, 384, 128, 0, 262, 22, 246); // hsync is 50..77, vsync is 257..259
|
||||
screen.set_screen_update(FUNC(vulgus_state::screen_update));
|
||||
screen.set_palette(m_palette);
|
||||
|
||||
GFXDECODE(config, m_gfxdecode, m_palette, gfx_vulgus);
|
||||
|
||||
PALETTE(config, m_palette, FUNC(vulgus_state::vulgus_palette), 64*4+16*16+4*32*8, 256);
|
||||
PALETTE(config, m_palette, FUNC(vulgus_state::palette), 64*4+16*16+4*32*8, 256);
|
||||
|
||||
/* sound hardware */
|
||||
// sound hardware
|
||||
SPEAKER(config, "mono").front_center();
|
||||
|
||||
GENERIC_LATCH_8(config, "soundlatch");
|
||||
|
||||
AY8910(config, "ay1", XTAL(12'000'000)/8).add_route(ALL_OUTPUTS, "mono", 0.25); /* 1.5 MHz */
|
||||
AY8910(config, "ay1", XTAL(12'000'000) / 8).add_route(ALL_OUTPUTS, "mono", 0.25); // 1.5 MHz
|
||||
|
||||
AY8910(config, "ay2", XTAL(12'000'000)/8).add_route(ALL_OUTPUTS, "mono", 0.25); /* 1.5 MHz */
|
||||
AY8910(config, "ay2", XTAL(12'000'000) / 8).add_route(ALL_OUTPUTS, "mono", 0.25); // 1.5 MHz
|
||||
}
|
||||
|
||||
|
||||
@ -255,7 +519,7 @@ void vulgus_state::vulgus(machine_config &config)
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
ROM_START( vulgus ) /* Board ID# 84602-01A-1 */
|
||||
ROM_START( vulgus ) // Board ID# 84602-01A-1
|
||||
ROM_REGION( 0x1c000, "maincpu", 0 )
|
||||
ROM_LOAD( "vulgus.002", 0x0000, 0x2000, CRC(e49d6c5d) SHA1(48072aaa1f2603b6301d7542cc3df10ead2847bb) )
|
||||
ROM_LOAD( "vulgus.003", 0x2000, 0x2000, CRC(51acef76) SHA1(14dda82b90f9c3a309561a73c300cb54b5fca77d) )
|
||||
@ -266,32 +530,32 @@ ROM_START( vulgus ) /* Board ID# 84602-01A-1 */
|
||||
ROM_REGION( 0x10000, "audiocpu", 0 )
|
||||
ROM_LOAD( "1-11c.bin", 0x0000, 0x2000, CRC(3bd2acf4) SHA1(b58fb1ea7e30018102ee420d52a1597615412eb1) )
|
||||
|
||||
ROM_REGION( 0x02000, "gfx1", 0 )
|
||||
ROM_LOAD( "1-3d.bin", 0x00000, 0x2000, CRC(8bc5d7a5) SHA1(c572b4a26f12013f5f6463b79ba9cbee4c474bbe) ) /* characters */
|
||||
ROM_REGION( 0x02000, "chars", 0 )
|
||||
ROM_LOAD( "1-3d.bin", 0x00000, 0x2000, CRC(8bc5d7a5) SHA1(c572b4a26f12013f5f6463b79ba9cbee4c474bbe) )
|
||||
|
||||
ROM_REGION( 0x0c000, "gfx2", 0 )
|
||||
ROM_LOAD( "2-2a.bin", 0x00000, 0x2000, CRC(e10aaca1) SHA1(f9f0d05475ae4c554552a71bc2f60e02b1442eb1) ) /* tiles */
|
||||
ROM_REGION( 0x0c000, "tiles", 0 )
|
||||
ROM_LOAD( "2-2a.bin", 0x00000, 0x2000, CRC(e10aaca1) SHA1(f9f0d05475ae4c554552a71bc2f60e02b1442eb1) )
|
||||
ROM_LOAD( "2-3a.bin", 0x02000, 0x2000, CRC(8da520da) SHA1(c4c633a909526308de4ad83e8ca449fa71eb3cb5) )
|
||||
ROM_LOAD( "2-4a.bin", 0x04000, 0x2000, CRC(206a13f1) SHA1(645666895127aededfa7872b20b7725948a9c462) )
|
||||
ROM_LOAD( "2-5a.bin", 0x06000, 0x2000, CRC(b6d81984) SHA1(c935176f8a9bce0f74ff466e10c23ff6557f85ec) )
|
||||
ROM_LOAD( "2-6a.bin", 0x08000, 0x2000, CRC(5a26b38f) SHA1(987a4844c4568a088932f43a3aff847e6d6b4860) )
|
||||
ROM_LOAD( "2-7a.bin", 0x0a000, 0x2000, CRC(1e1ca773) SHA1(dbced07d4a886ed9ad3302aaa37bc02c599ee132) )
|
||||
|
||||
ROM_REGION( 0x08000, "gfx3", 0 )
|
||||
ROM_LOAD( "2-2n.bin", 0x00000, 0x2000, CRC(6db1b10d) SHA1(85bf67ce4d60b260767ba5fe9b9777f857937fe3) ) /* sprites */
|
||||
ROM_REGION( 0x08000, "sprites", 0 )
|
||||
ROM_LOAD( "2-2n.bin", 0x00000, 0x2000, CRC(6db1b10d) SHA1(85bf67ce4d60b260767ba5fe9b9777f857937fe3) )
|
||||
ROM_LOAD( "2-3n.bin", 0x02000, 0x2000, CRC(5d8c34ec) SHA1(7b7df89398bf83ace1a8c216ca8526beae90972d) )
|
||||
ROM_LOAD( "2-4n.bin", 0x04000, 0x2000, CRC(0071a2e3) SHA1(3f7bb4658d2126576a0f8f46f2c947eec1cd231a) )
|
||||
ROM_LOAD( "2-5n.bin", 0x06000, 0x2000, CRC(4023a1ec) SHA1(8b69b9cd6db37db94a00da8712413055a631186a) )
|
||||
|
||||
ROM_REGION( 0x0800, "proms", 0 )
|
||||
ROM_LOAD( "e8.bin", 0x0000, 0x0100, CRC(06a83606) SHA1(218c1b404b4b5b06f06e04143872f6758f83f266) ) /* red component */
|
||||
ROM_LOAD( "e9.bin", 0x0100, 0x0100, CRC(beacf13c) SHA1(d597097afc53fef752b2530d2de04e5aabb664b4) ) /* green component */
|
||||
ROM_LOAD( "e10.bin", 0x0200, 0x0100, CRC(de1fb621) SHA1(c719892f0c6d8c82ee2ff41bfe74b67648f5b4f5) ) /* blue component */
|
||||
ROM_LOAD( "d1.bin", 0x0300, 0x0100, CRC(7179080d) SHA1(6c1e8572a4c7b4825b89fc9549265be7c8f17788) ) /* char lookup table */
|
||||
ROM_LOAD( "j2.bin", 0x0400, 0x0100, CRC(d0842029) SHA1(7d76e1ff75466e190bc2e07ff3ffb45034f838cd) ) /* sprite lookup table */
|
||||
ROM_LOAD( "c9.bin", 0x0500, 0x0100, CRC(7a1f0bd6) SHA1(5a2110e97e82c087999ee4e5adf32d7fa06a3dfb) ) /* tile lookup table */
|
||||
ROM_LOAD( "82s126.9k", 0x0600, 0x0100, CRC(32b10521) SHA1(10b258e32813cfa3a853cbd146657b11c08cb770) ) /* interrupt timing? (not used) */
|
||||
ROM_LOAD( "82s129.8n", 0x0700, 0x0100, CRC(4921635c) SHA1(aee37d6cdc36acf0f11ff5f93e7b16e4b12f6c39) ) /* video timing? (not used) */
|
||||
ROM_LOAD( "e8.bin", 0x0000, 0x0100, CRC(06a83606) SHA1(218c1b404b4b5b06f06e04143872f6758f83f266) ) // red component
|
||||
ROM_LOAD( "e9.bin", 0x0100, 0x0100, CRC(beacf13c) SHA1(d597097afc53fef752b2530d2de04e5aabb664b4) ) // green component
|
||||
ROM_LOAD( "e10.bin", 0x0200, 0x0100, CRC(de1fb621) SHA1(c719892f0c6d8c82ee2ff41bfe74b67648f5b4f5) ) // blue component
|
||||
ROM_LOAD( "d1.bin", 0x0300, 0x0100, CRC(7179080d) SHA1(6c1e8572a4c7b4825b89fc9549265be7c8f17788) ) // char lookup table
|
||||
ROM_LOAD( "j2.bin", 0x0400, 0x0100, CRC(d0842029) SHA1(7d76e1ff75466e190bc2e07ff3ffb45034f838cd) ) // sprite lookup table
|
||||
ROM_LOAD( "c9.bin", 0x0500, 0x0100, CRC(7a1f0bd6) SHA1(5a2110e97e82c087999ee4e5adf32d7fa06a3dfb) ) // tile lookup table
|
||||
ROM_LOAD( "82s126.9k", 0x0600, 0x0100, CRC(32b10521) SHA1(10b258e32813cfa3a853cbd146657b11c08cb770) ) // interrupt timing? (not used)
|
||||
ROM_LOAD( "82s129.8n", 0x0700, 0x0100, CRC(4921635c) SHA1(aee37d6cdc36acf0f11ff5f93e7b16e4b12f6c39) ) // video timing? (not used)
|
||||
ROM_END
|
||||
|
||||
ROM_START( vulgusa )
|
||||
@ -305,32 +569,32 @@ ROM_START( vulgusa )
|
||||
ROM_REGION( 0x10000, "audiocpu", 0 )
|
||||
ROM_LOAD( "1-11c.bin", 0x0000, 0x2000, CRC(3bd2acf4) SHA1(b58fb1ea7e30018102ee420d52a1597615412eb1) )
|
||||
|
||||
ROM_REGION( 0x02000, "gfx1", 0 )
|
||||
ROM_LOAD( "1-3d.bin", 0x00000, 0x2000, CRC(8bc5d7a5) SHA1(c572b4a26f12013f5f6463b79ba9cbee4c474bbe) ) /* characters */
|
||||
ROM_REGION( 0x02000, "chars", 0 )
|
||||
ROM_LOAD( "1-3d.bin", 0x00000, 0x2000, CRC(8bc5d7a5) SHA1(c572b4a26f12013f5f6463b79ba9cbee4c474bbe) )
|
||||
|
||||
ROM_REGION( 0x0c000, "gfx2", 0 )
|
||||
ROM_LOAD( "2-2a.bin", 0x00000, 0x2000, CRC(e10aaca1) SHA1(f9f0d05475ae4c554552a71bc2f60e02b1442eb1) ) /* tiles */
|
||||
ROM_REGION( 0x0c000, "tiles", 0 )
|
||||
ROM_LOAD( "2-2a.bin", 0x00000, 0x2000, CRC(e10aaca1) SHA1(f9f0d05475ae4c554552a71bc2f60e02b1442eb1) )
|
||||
ROM_LOAD( "2-3a.bin", 0x02000, 0x2000, CRC(8da520da) SHA1(c4c633a909526308de4ad83e8ca449fa71eb3cb5) )
|
||||
ROM_LOAD( "2-4a.bin", 0x04000, 0x2000, CRC(206a13f1) SHA1(645666895127aededfa7872b20b7725948a9c462) )
|
||||
ROM_LOAD( "2-5a.bin", 0x06000, 0x2000, CRC(b6d81984) SHA1(c935176f8a9bce0f74ff466e10c23ff6557f85ec) )
|
||||
ROM_LOAD( "2-6a.bin", 0x08000, 0x2000, CRC(5a26b38f) SHA1(987a4844c4568a088932f43a3aff847e6d6b4860) )
|
||||
ROM_LOAD( "2-7a.bin", 0x0a000, 0x2000, CRC(1e1ca773) SHA1(dbced07d4a886ed9ad3302aaa37bc02c599ee132) )
|
||||
|
||||
ROM_REGION( 0x08000, "gfx3", 0 )
|
||||
ROM_LOAD( "2-2n.bin", 0x00000, 0x2000, CRC(6db1b10d) SHA1(85bf67ce4d60b260767ba5fe9b9777f857937fe3) ) /* sprites */
|
||||
ROM_REGION( 0x08000, "sprites", 0 )
|
||||
ROM_LOAD( "2-2n.bin", 0x00000, 0x2000, CRC(6db1b10d) SHA1(85bf67ce4d60b260767ba5fe9b9777f857937fe3) )
|
||||
ROM_LOAD( "2-3n.bin", 0x02000, 0x2000, CRC(5d8c34ec) SHA1(7b7df89398bf83ace1a8c216ca8526beae90972d) )
|
||||
ROM_LOAD( "2-4n.bin", 0x04000, 0x2000, CRC(0071a2e3) SHA1(3f7bb4658d2126576a0f8f46f2c947eec1cd231a) )
|
||||
ROM_LOAD( "2-5n.bin", 0x06000, 0x2000, CRC(4023a1ec) SHA1(8b69b9cd6db37db94a00da8712413055a631186a) )
|
||||
|
||||
ROM_REGION( 0x0800, "proms", 0 )
|
||||
ROM_LOAD( "e8.bin", 0x0000, 0x0100, CRC(06a83606) SHA1(218c1b404b4b5b06f06e04143872f6758f83f266) ) /* red component */
|
||||
ROM_LOAD( "e9.bin", 0x0100, 0x0100, CRC(beacf13c) SHA1(d597097afc53fef752b2530d2de04e5aabb664b4) ) /* green component */
|
||||
ROM_LOAD( "e10.bin", 0x0200, 0x0100, CRC(de1fb621) SHA1(c719892f0c6d8c82ee2ff41bfe74b67648f5b4f5) ) /* blue component */
|
||||
ROM_LOAD( "d1.bin", 0x0300, 0x0100, CRC(7179080d) SHA1(6c1e8572a4c7b4825b89fc9549265be7c8f17788) ) /* char lookup table */
|
||||
ROM_LOAD( "j2.bin", 0x0400, 0x0100, CRC(d0842029) SHA1(7d76e1ff75466e190bc2e07ff3ffb45034f838cd) ) /* sprite lookup table */
|
||||
ROM_LOAD( "c9.bin", 0x0500, 0x0100, CRC(7a1f0bd6) SHA1(5a2110e97e82c087999ee4e5adf32d7fa06a3dfb) ) /* tile lookup table */
|
||||
ROM_LOAD( "82s126.9k", 0x0600, 0x0100, CRC(32b10521) SHA1(10b258e32813cfa3a853cbd146657b11c08cb770) ) /* interrupt timing? (not used) */
|
||||
ROM_LOAD( "82s129.8n", 0x0700, 0x0100, CRC(4921635c) SHA1(aee37d6cdc36acf0f11ff5f93e7b16e4b12f6c39) ) /* video timing? (not used) */
|
||||
ROM_LOAD( "e8.bin", 0x0000, 0x0100, CRC(06a83606) SHA1(218c1b404b4b5b06f06e04143872f6758f83f266) ) // red component
|
||||
ROM_LOAD( "e9.bin", 0x0100, 0x0100, CRC(beacf13c) SHA1(d597097afc53fef752b2530d2de04e5aabb664b4) ) // green component
|
||||
ROM_LOAD( "e10.bin", 0x0200, 0x0100, CRC(de1fb621) SHA1(c719892f0c6d8c82ee2ff41bfe74b67648f5b4f5) ) // blue component
|
||||
ROM_LOAD( "d1.bin", 0x0300, 0x0100, CRC(7179080d) SHA1(6c1e8572a4c7b4825b89fc9549265be7c8f17788) ) // char lookup table
|
||||
ROM_LOAD( "j2.bin", 0x0400, 0x0100, CRC(d0842029) SHA1(7d76e1ff75466e190bc2e07ff3ffb45034f838cd) ) // sprite lookup table
|
||||
ROM_LOAD( "c9.bin", 0x0500, 0x0100, CRC(7a1f0bd6) SHA1(5a2110e97e82c087999ee4e5adf32d7fa06a3dfb) ) // tile lookup table
|
||||
ROM_LOAD( "82s126.9k", 0x0600, 0x0100, CRC(32b10521) SHA1(10b258e32813cfa3a853cbd146657b11c08cb770) ) // interrupt timing? (not used)
|
||||
ROM_LOAD( "82s129.8n", 0x0700, 0x0100, CRC(4921635c) SHA1(aee37d6cdc36acf0f11ff5f93e7b16e4b12f6c39) ) // video timing? (not used)
|
||||
ROM_END
|
||||
|
||||
ROM_START( vulgusj )
|
||||
@ -344,32 +608,32 @@ ROM_START( vulgusj )
|
||||
ROM_REGION( 0x10000, "audiocpu", 0 )
|
||||
ROM_LOAD( "1-11c.bin", 0x0000, 0x2000, CRC(3bd2acf4) SHA1(b58fb1ea7e30018102ee420d52a1597615412eb1) )
|
||||
|
||||
ROM_REGION( 0x02000, "gfx1", 0 )
|
||||
ROM_LOAD( "1-3d.bin", 0x00000, 0x2000, CRC(8bc5d7a5) SHA1(c572b4a26f12013f5f6463b79ba9cbee4c474bbe) ) /* characters */
|
||||
ROM_REGION( 0x02000, "chars", 0 )
|
||||
ROM_LOAD( "1-3d.bin", 0x00000, 0x2000, CRC(8bc5d7a5) SHA1(c572b4a26f12013f5f6463b79ba9cbee4c474bbe) )
|
||||
|
||||
ROM_REGION( 0x0c000, "gfx2", 0 )
|
||||
ROM_LOAD( "2-2a.bin", 0x00000, 0x2000, CRC(e10aaca1) SHA1(f9f0d05475ae4c554552a71bc2f60e02b1442eb1) ) /* tiles */
|
||||
ROM_REGION( 0x0c000, "tiles", 0 )
|
||||
ROM_LOAD( "2-2a.bin", 0x00000, 0x2000, CRC(e10aaca1) SHA1(f9f0d05475ae4c554552a71bc2f60e02b1442eb1) )
|
||||
ROM_LOAD( "2-3a.bin", 0x02000, 0x2000, CRC(8da520da) SHA1(c4c633a909526308de4ad83e8ca449fa71eb3cb5) )
|
||||
ROM_LOAD( "2-4a.bin", 0x04000, 0x2000, CRC(206a13f1) SHA1(645666895127aededfa7872b20b7725948a9c462) )
|
||||
ROM_LOAD( "2-5a.bin", 0x06000, 0x2000, CRC(b6d81984) SHA1(c935176f8a9bce0f74ff466e10c23ff6557f85ec) )
|
||||
ROM_LOAD( "2-6a.bin", 0x08000, 0x2000, CRC(5a26b38f) SHA1(987a4844c4568a088932f43a3aff847e6d6b4860) )
|
||||
ROM_LOAD( "2-7a.bin", 0x0a000, 0x2000, CRC(1e1ca773) SHA1(dbced07d4a886ed9ad3302aaa37bc02c599ee132) )
|
||||
|
||||
ROM_REGION( 0x08000, "gfx3", 0 )
|
||||
ROM_LOAD( "2-2n.bin", 0x00000, 0x2000, CRC(6db1b10d) SHA1(85bf67ce4d60b260767ba5fe9b9777f857937fe3) ) /* sprites */
|
||||
ROM_REGION( 0x08000, "sprites", 0 )
|
||||
ROM_LOAD( "2-2n.bin", 0x00000, 0x2000, CRC(6db1b10d) SHA1(85bf67ce4d60b260767ba5fe9b9777f857937fe3) )
|
||||
ROM_LOAD( "2-3n.bin", 0x02000, 0x2000, CRC(5d8c34ec) SHA1(7b7df89398bf83ace1a8c216ca8526beae90972d) )
|
||||
ROM_LOAD( "2-4n.bin", 0x04000, 0x2000, CRC(0071a2e3) SHA1(3f7bb4658d2126576a0f8f46f2c947eec1cd231a) )
|
||||
ROM_LOAD( "2-5n.bin", 0x06000, 0x2000, CRC(4023a1ec) SHA1(8b69b9cd6db37db94a00da8712413055a631186a) )
|
||||
|
||||
ROM_REGION( 0x0800, "proms", 0 )
|
||||
ROM_LOAD( "e8.bin", 0x0000, 0x0100, CRC(06a83606) SHA1(218c1b404b4b5b06f06e04143872f6758f83f266) ) /* red component */
|
||||
ROM_LOAD( "e9.bin", 0x0100, 0x0100, CRC(beacf13c) SHA1(d597097afc53fef752b2530d2de04e5aabb664b4) ) /* green component */
|
||||
ROM_LOAD( "e10.bin", 0x0200, 0x0100, CRC(de1fb621) SHA1(c719892f0c6d8c82ee2ff41bfe74b67648f5b4f5) ) /* blue component */
|
||||
ROM_LOAD( "d1.bin", 0x0300, 0x0100, CRC(7179080d) SHA1(6c1e8572a4c7b4825b89fc9549265be7c8f17788) ) /* char lookup table */
|
||||
ROM_LOAD( "j2.bin", 0x0400, 0x0100, CRC(d0842029) SHA1(7d76e1ff75466e190bc2e07ff3ffb45034f838cd) ) /* sprite lookup table */
|
||||
ROM_LOAD( "c9.bin", 0x0500, 0x0100, CRC(7a1f0bd6) SHA1(5a2110e97e82c087999ee4e5adf32d7fa06a3dfb) ) /* tile lookup table */
|
||||
ROM_LOAD( "82s126.9k", 0x0600, 0x0100, CRC(32b10521) SHA1(10b258e32813cfa3a853cbd146657b11c08cb770) ) /* interrupt timing? (not used) */
|
||||
ROM_LOAD( "82s129.8n", 0x0700, 0x0100, CRC(4921635c) SHA1(aee37d6cdc36acf0f11ff5f93e7b16e4b12f6c39) ) /* video timing? (not used) */
|
||||
ROM_LOAD( "e8.bin", 0x0000, 0x0100, CRC(06a83606) SHA1(218c1b404b4b5b06f06e04143872f6758f83f266) ) // red component
|
||||
ROM_LOAD( "e9.bin", 0x0100, 0x0100, CRC(beacf13c) SHA1(d597097afc53fef752b2530d2de04e5aabb664b4) ) // green component
|
||||
ROM_LOAD( "e10.bin", 0x0200, 0x0100, CRC(de1fb621) SHA1(c719892f0c6d8c82ee2ff41bfe74b67648f5b4f5) ) // blue component
|
||||
ROM_LOAD( "d1.bin", 0x0300, 0x0100, CRC(7179080d) SHA1(6c1e8572a4c7b4825b89fc9549265be7c8f17788) ) // char lookup table
|
||||
ROM_LOAD( "j2.bin", 0x0400, 0x0100, CRC(d0842029) SHA1(7d76e1ff75466e190bc2e07ff3ffb45034f838cd) ) // sprite lookup table
|
||||
ROM_LOAD( "c9.bin", 0x0500, 0x0100, CRC(7a1f0bd6) SHA1(5a2110e97e82c087999ee4e5adf32d7fa06a3dfb) ) // tile lookup table
|
||||
ROM_LOAD( "82s126.9k", 0x0600, 0x0100, CRC(32b10521) SHA1(10b258e32813cfa3a853cbd146657b11c08cb770) ) // interrupt timing? (not used)
|
||||
ROM_LOAD( "82s129.8n", 0x0700, 0x0100, CRC(4921635c) SHA1(aee37d6cdc36acf0f11ff5f93e7b16e4b12f6c39) ) // video timing? (not used)
|
||||
ROM_END
|
||||
|
||||
ROM_START( mach9 )
|
||||
@ -383,35 +647,38 @@ ROM_START( mach9 )
|
||||
ROM_REGION( 0x10000, "audiocpu", 0 )
|
||||
ROM_LOAD( "07_11c.bin", 0x0000, 0x2000, CRC(3bd2acf4) SHA1(b58fb1ea7e30018102ee420d52a1597615412eb1) )
|
||||
|
||||
ROM_REGION( 0x02000, "gfx1", 0 )
|
||||
ROM_LOAD( "01_3d.bin", 0x00000, 0x2000, CRC(be556775) SHA1(16a4e746ea2462689b7a0e9f01c88d7edf06092d) ) /* characters */
|
||||
ROM_REGION( 0x02000, "chars", 0 )
|
||||
ROM_LOAD( "01_3d.bin", 0x00000, 0x2000, CRC(be556775) SHA1(16a4e746ea2462689b7a0e9f01c88d7edf06092d) )
|
||||
|
||||
ROM_REGION( 0x0c000, "gfx2", 0 )
|
||||
ROM_LOAD( "08_2a.bin", 0x00000, 0x2000, CRC(e10aaca1) SHA1(f9f0d05475ae4c554552a71bc2f60e02b1442eb1) ) /* tiles */
|
||||
ROM_REGION( 0x0c000, "tiles", 0 )
|
||||
ROM_LOAD( "08_2a.bin", 0x00000, 0x2000, CRC(e10aaca1) SHA1(f9f0d05475ae4c554552a71bc2f60e02b1442eb1) )
|
||||
ROM_LOAD( "09_3a.bin", 0x02000, 0x2000, CRC(9193f2f1) SHA1(de1ee725627baeabec6823f6ecc4e7f6df152ce3) )
|
||||
ROM_LOAD( "10_4a.bin", 0x04000, 0x2000, CRC(206a13f1) SHA1(645666895127aededfa7872b20b7725948a9c462) )
|
||||
ROM_LOAD( "11_5a.bin", 0x06000, 0x2000, CRC(d729b5b7) SHA1(e9af9bc7f627e313ec070dc9e41ce6f2cddc5b38) )
|
||||
ROM_LOAD( "12_6a.bin", 0x08000, 0x2000, CRC(5a26b38f) SHA1(987a4844c4568a088932f43a3aff847e6d6b4860) )
|
||||
ROM_LOAD( "13_7a.bin", 0x0a000, 0x2000, CRC(8033cd4f) SHA1(5eb2e5931e44ca6bf64117dd34e9b6072e6b0ffc) )
|
||||
|
||||
ROM_REGION( 0x08000, "gfx3", 0 )
|
||||
ROM_LOAD( "14_2n.bin", 0x00000, 0x2000, CRC(6db1b10d) SHA1(85bf67ce4d60b260767ba5fe9b9777f857937fe3) ) /* sprites */
|
||||
ROM_REGION( 0x08000, "sprites", 0 )
|
||||
ROM_LOAD( "14_2n.bin", 0x00000, 0x2000, CRC(6db1b10d) SHA1(85bf67ce4d60b260767ba5fe9b9777f857937fe3) )
|
||||
ROM_LOAD( "15_3n.bin", 0x02000, 0x2000, CRC(5d8c34ec) SHA1(7b7df89398bf83ace1a8c216ca8526beae90972d) )
|
||||
ROM_LOAD( "16_4n.bin", 0x04000, 0x2000, CRC(0071a2e3) SHA1(3f7bb4658d2126576a0f8f46f2c947eec1cd231a) )
|
||||
ROM_LOAD( "17_5n.bin", 0x06000, 0x2000, CRC(4023a1ec) SHA1(8b69b9cd6db37db94a00da8712413055a631186a) )
|
||||
|
||||
ROM_REGION( 0x0800, "proms", 0 )
|
||||
ROM_LOAD( "82s129_8e.bin", 0x0000, 0x0100, CRC(06a83606) SHA1(218c1b404b4b5b06f06e04143872f6758f83f266) ) /* red component */
|
||||
ROM_LOAD( "82s129_9e.bin", 0x0100, 0x0100, CRC(beacf13c) SHA1(d597097afc53fef752b2530d2de04e5aabb664b4) ) /* green component */
|
||||
ROM_LOAD( "82s129_10e.bin", 0x0200, 0x0100, CRC(8404067c) SHA1(6e8826f56267007e2adf02dc03dd96bd40e64935) ) /* blue component, only PROM slightly different from original? */
|
||||
ROM_LOAD( "82s129_1d.bin", 0x0300, 0x0100, CRC(7179080d) SHA1(6c1e8572a4c7b4825b89fc9549265be7c8f17788) ) /* char lookup table */
|
||||
ROM_LOAD( "82s129_2j.bin", 0x0400, 0x0100, CRC(d0842029) SHA1(7d76e1ff75466e190bc2e07ff3ffb45034f838cd) ) /* sprite lookup table */
|
||||
ROM_LOAD( "82s129_9c.bin", 0x0500, 0x0100, CRC(7a1f0bd6) SHA1(5a2110e97e82c087999ee4e5adf32d7fa06a3dfb) ) /* tile lookup table */
|
||||
ROM_LOAD( "82s129_9k.bin", 0x0600, 0x0100, CRC(32b10521) SHA1(10b258e32813cfa3a853cbd146657b11c08cb770) ) /* interrupt timing? (not used) */
|
||||
ROM_LOAD( "82s129_8n.bin", 0x0700, 0x0100, CRC(4921635c) SHA1(aee37d6cdc36acf0f11ff5f93e7b16e4b12f6c39) ) /* video timing? (not used) */
|
||||
ROM_LOAD( "82s129_8e.bin", 0x0000, 0x0100, CRC(06a83606) SHA1(218c1b404b4b5b06f06e04143872f6758f83f266) ) // red component
|
||||
ROM_LOAD( "82s129_9e.bin", 0x0100, 0x0100, CRC(beacf13c) SHA1(d597097afc53fef752b2530d2de04e5aabb664b4) ) // green component
|
||||
ROM_LOAD( "82s129_10e.bin", 0x0200, 0x0100, CRC(8404067c) SHA1(6e8826f56267007e2adf02dc03dd96bd40e64935) ) // blue component, only PROM slightly different from original?
|
||||
ROM_LOAD( "82s129_1d.bin", 0x0300, 0x0100, CRC(7179080d) SHA1(6c1e8572a4c7b4825b89fc9549265be7c8f17788) ) // char lookup table
|
||||
ROM_LOAD( "82s129_2j.bin", 0x0400, 0x0100, CRC(d0842029) SHA1(7d76e1ff75466e190bc2e07ff3ffb45034f838cd) ) // sprite lookup table
|
||||
ROM_LOAD( "82s129_9c.bin", 0x0500, 0x0100, CRC(7a1f0bd6) SHA1(5a2110e97e82c087999ee4e5adf32d7fa06a3dfb) ) // tile lookup table
|
||||
ROM_LOAD( "82s129_9k.bin", 0x0600, 0x0100, CRC(32b10521) SHA1(10b258e32813cfa3a853cbd146657b11c08cb770) ) // interrupt timing? (not used)
|
||||
ROM_LOAD( "82s129_8n.bin", 0x0700, 0x0100, CRC(4921635c) SHA1(aee37d6cdc36acf0f11ff5f93e7b16e4b12f6c39) ) // video timing? (not used)
|
||||
ROM_END
|
||||
|
||||
GAME( 1984, vulgus, 0, vulgus, vulgus, vulgus_state, empty_init, ROT270, "Capcom", "Vulgus (set 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1984, vulgusa, vulgus, vulgus, vulgus, vulgus_state, empty_init, ROT90, "Capcom", "Vulgus (set 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1984, vulgusj, vulgus, vulgus, vulgus, vulgus_state, empty_init, ROT270, "Capcom", "Vulgus (Japan?)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1984, mach9, vulgus, vulgus, vulgus, vulgus_state, empty_init, ROT270, "bootleg (ITISA)", "Mach-9 (bootleg of Vulgus)", MACHINE_SUPPORTS_SAVE )
|
||||
} // anonymous namespace
|
||||
|
||||
|
||||
GAME( 1984, vulgus, 0, vulgus, vulgus, vulgus_state, empty_init, ROT270, "Capcom", "Vulgus (set 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1984, vulgusa, vulgus, vulgus, vulgus, vulgus_state, empty_init, ROT90, "Capcom", "Vulgus (set 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1984, vulgusj, vulgus, vulgus, vulgus, vulgus_state, empty_init, ROT270, "Capcom", "Vulgus (Japan?)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1984, mach9, vulgus, vulgus, vulgus, vulgus_state, empty_init, ROT270, "bootleg (ITISA)", "Mach-9 (bootleg of Vulgus)", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -1,70 +0,0 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Mirko Buffoni
|
||||
/***************************************************************************
|
||||
|
||||
Capcom Vulgus hardware
|
||||
|
||||
***************************************************************************/
|
||||
#ifndef MAME_INCLUDES_VULGUS_H
|
||||
#define MAME_INCLUDES_VULGUS_H
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "emupal.h"
|
||||
#include "tilemap.h"
|
||||
|
||||
class vulgus_state : public driver_device
|
||||
{
|
||||
public:
|
||||
vulgus_state(const machine_config &mconfig, device_type type, const char *tag) :
|
||||
driver_device(mconfig, type, tag),
|
||||
m_maincpu(*this, "maincpu"),
|
||||
m_audiocpu(*this, "audiocpu"),
|
||||
m_gfxdecode(*this, "gfxdecode"),
|
||||
m_palette(*this, "palette"),
|
||||
m_scroll_low(*this, "scroll_low"),
|
||||
m_scroll_high(*this, "scroll_high"),
|
||||
m_spriteram(*this, "spriteram"),
|
||||
m_fgvideoram(*this, "fgvideoram"),
|
||||
m_bgvideoram(*this, "bgvideoram")
|
||||
{ }
|
||||
|
||||
void vulgus(machine_config &config);
|
||||
|
||||
private:
|
||||
required_device<cpu_device> m_maincpu;
|
||||
required_device<cpu_device> m_audiocpu;
|
||||
required_device<gfxdecode_device> m_gfxdecode;
|
||||
required_device<palette_device> m_palette;
|
||||
|
||||
required_shared_ptr<uint8_t> m_scroll_low;
|
||||
required_shared_ptr<uint8_t> m_scroll_high;
|
||||
required_shared_ptr<uint8_t> m_spriteram;
|
||||
required_shared_ptr<uint8_t> m_fgvideoram;
|
||||
required_shared_ptr<uint8_t> m_bgvideoram;
|
||||
|
||||
int m_palette_bank = 0;
|
||||
tilemap_t *m_fg_tilemap = nullptr;
|
||||
tilemap_t *m_bg_tilemap = nullptr;
|
||||
|
||||
void fgvideoram_w(offs_t offset, uint8_t data);
|
||||
void bgvideoram_w(offs_t offset, uint8_t data);
|
||||
void c804_w(uint8_t data);
|
||||
void palette_bank_w(uint8_t data);
|
||||
|
||||
TILE_GET_INFO_MEMBER(get_fg_tile_info);
|
||||
TILE_GET_INFO_MEMBER(get_bg_tile_info);
|
||||
|
||||
virtual void video_start() override;
|
||||
void vulgus_palette(palette_device &palette) const;
|
||||
|
||||
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
|
||||
void draw_sprites(bitmap_ind16 &bitmap,const rectangle &cliprect);
|
||||
|
||||
INTERRUPT_GEN_MEMBER(vblank_irq);
|
||||
|
||||
void main_map(address_map &map);
|
||||
void sound_map(address_map &map);
|
||||
};
|
||||
|
||||
#endif // MAME_INCLUDES_VULGUS_H
|
@ -1,214 +0,0 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Mirko Buffoni
|
||||
/***************************************************************************
|
||||
|
||||
Capcom Vulgus hardware
|
||||
|
||||
Functions to emulate the video hardware of the machine.
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
#include "emu.h"
|
||||
#include "vulgus.h"
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Convert the color PROMs into a more useable format.
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
void vulgus_state::vulgus_palette(palette_device &palette) const
|
||||
{
|
||||
const uint8_t *color_prom = memregion("proms")->base();
|
||||
|
||||
for (int i = 0; i < 256; i++)
|
||||
{
|
||||
int bit0,bit1,bit2,bit3;
|
||||
|
||||
bit0 = (color_prom[0] >> 0) & 0x01;
|
||||
bit1 = (color_prom[0] >> 1) & 0x01;
|
||||
bit2 = (color_prom[0] >> 2) & 0x01;
|
||||
bit3 = (color_prom[0] >> 3) & 0x01;
|
||||
int const r = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
|
||||
bit0 = (color_prom[256] >> 0) & 0x01;
|
||||
bit1 = (color_prom[256] >> 1) & 0x01;
|
||||
bit2 = (color_prom[256] >> 2) & 0x01;
|
||||
bit3 = (color_prom[256] >> 3) & 0x01;
|
||||
int const g = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
|
||||
bit0 = (color_prom[2*256] >> 0) & 0x01;
|
||||
bit1 = (color_prom[2*256] >> 1) & 0x01;
|
||||
bit2 = (color_prom[2*256] >> 2) & 0x01;
|
||||
bit3 = (color_prom[2*256] >> 3) & 0x01;
|
||||
int const b = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
|
||||
|
||||
palette.set_indirect_color(i, rgb_t(r, g, b));
|
||||
color_prom++;
|
||||
}
|
||||
|
||||
color_prom += 2*256;
|
||||
// color_prom now points to the beginning of the lookup table
|
||||
|
||||
// characters use colors 32-47 (?)
|
||||
for (int i = 0; i < m_gfxdecode->gfx(0)->colors() * m_gfxdecode->gfx(0)->granularity(); i++)
|
||||
palette.set_pen_indirect(m_gfxdecode->gfx(0)->colorbase() + i, 32 + *color_prom++);
|
||||
|
||||
// sprites use colors 16-31
|
||||
for (int i = 0; i < m_gfxdecode->gfx(2)->colors() * m_gfxdecode->gfx(2)->granularity(); i++)
|
||||
palette.set_pen_indirect(m_gfxdecode->gfx(2)->colorbase() + i, 16 + *color_prom++);
|
||||
|
||||
// background tiles use colors 0-15, 64-79, 128-143, 192-207 in four banks
|
||||
for (int i = 0; i < m_gfxdecode->gfx(1)->colors() * m_gfxdecode->gfx(1)->granularity() / 4; i++)
|
||||
{
|
||||
palette.set_pen_indirect(m_gfxdecode->gfx(1)->colorbase() + 0*32*8 + i, *color_prom);
|
||||
palette.set_pen_indirect(m_gfxdecode->gfx(1)->colorbase() + 1*32*8 + i, *color_prom + 64);
|
||||
palette.set_pen_indirect(m_gfxdecode->gfx(1)->colorbase() + 2*32*8 + i, *color_prom + 128);
|
||||
palette.set_pen_indirect(m_gfxdecode->gfx(1)->colorbase() + 3*32*8 + i, *color_prom + 192);
|
||||
color_prom++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Callbacks for the TileMap code
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
TILE_GET_INFO_MEMBER(vulgus_state::get_fg_tile_info)
|
||||
{
|
||||
int code, color;
|
||||
|
||||
code = m_fgvideoram[tile_index];
|
||||
color = m_fgvideoram[tile_index + 0x400];
|
||||
tileinfo.set(0,
|
||||
code + ((color & 0x80) << 1),
|
||||
color & 0x3f,
|
||||
0);
|
||||
tileinfo.group = color & 0x3f;
|
||||
}
|
||||
|
||||
TILE_GET_INFO_MEMBER(vulgus_state::get_bg_tile_info)
|
||||
{
|
||||
int code, color;
|
||||
|
||||
code = m_bgvideoram[tile_index];
|
||||
color = m_bgvideoram[tile_index + 0x400];
|
||||
tileinfo.set(1,
|
||||
code + ((color & 0x80) << 1),
|
||||
(color & 0x1f) + (0x20 * m_palette_bank),
|
||||
TILE_FLIPYX((color & 0x60) >> 5));
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Start the video hardware emulation.
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
void vulgus_state::video_start()
|
||||
{
|
||||
m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(vulgus_state::get_fg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32,32);
|
||||
m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(vulgus_state::get_bg_tile_info)), TILEMAP_SCAN_COLS, 16,16, 32,32);
|
||||
|
||||
m_fg_tilemap->configure_groups(*m_gfxdecode->gfx(0), 47);
|
||||
|
||||
m_bg_tilemap->set_scrolldx(128, 128);
|
||||
m_bg_tilemap->set_scrolldy( 6, 6);
|
||||
m_fg_tilemap->set_scrolldx(128, 128);
|
||||
m_fg_tilemap->set_scrolldy( 6, 6);
|
||||
|
||||
save_item(NAME(m_palette_bank));
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Memory handlers
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
void vulgus_state::fgvideoram_w(offs_t offset, uint8_t data)
|
||||
{
|
||||
m_fgvideoram[offset] = data;
|
||||
m_fg_tilemap->mark_tile_dirty(offset & 0x3ff);
|
||||
}
|
||||
|
||||
void vulgus_state::bgvideoram_w(offs_t offset, uint8_t data)
|
||||
{
|
||||
m_bgvideoram[offset] = data;
|
||||
m_bg_tilemap->mark_tile_dirty(offset & 0x3ff);
|
||||
}
|
||||
|
||||
|
||||
void vulgus_state::c804_w(uint8_t data)
|
||||
{
|
||||
/* bits 0 and 1 are coin counters */
|
||||
machine().bookkeeping().coin_counter_w(0, data & 0x01);
|
||||
machine().bookkeeping().coin_counter_w(1, data & 0x02);
|
||||
|
||||
/* bit 7 flips screen */
|
||||
flip_screen_set(data & 0x80);
|
||||
}
|
||||
|
||||
|
||||
void vulgus_state::palette_bank_w(uint8_t data)
|
||||
{
|
||||
if (m_palette_bank != (data & 3))
|
||||
{
|
||||
m_palette_bank = data & 3;
|
||||
m_bg_tilemap->mark_all_dirty();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Display refresh
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
void vulgus_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
gfx_element *gfx = m_gfxdecode->gfx(2);
|
||||
|
||||
for (int offs = m_spriteram.bytes() - 4; offs >= 0; offs -= 4)
|
||||
{
|
||||
int code = m_spriteram[offs];
|
||||
int color = m_spriteram[offs + 1] & 0x0f;
|
||||
int sy = m_spriteram[offs + 2];
|
||||
int sx = m_spriteram[offs + 3];
|
||||
bool flip = flip_screen() ? true : false;
|
||||
int dir = 1;
|
||||
|
||||
if (sy == 0)
|
||||
continue;
|
||||
|
||||
if (flip)
|
||||
{
|
||||
sx = 240 - sx;
|
||||
sy = 240 - sy;
|
||||
dir = -1;
|
||||
}
|
||||
|
||||
// draw sprite rows (16*16, 16*32, or 16*64)
|
||||
int row = (m_spriteram[offs + 1] & 0xc0) >> 6;
|
||||
if (row == 2) row = 3;
|
||||
|
||||
for (; row >= 0; row--)
|
||||
gfx->transpen(bitmap, cliprect, code + row, color, flip, flip, sx+128, sy + 6 + 16 * row * dir, 15);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t vulgus_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
m_bg_tilemap->set_scrollx(0, m_scroll_low[1] + 256 * m_scroll_high[1]);
|
||||
m_bg_tilemap->set_scrolly(0, m_scroll_low[0] + 256 * m_scroll_high[0]);
|
||||
|
||||
m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
|
||||
draw_sprites(bitmap, cliprect);
|
||||
m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
|
||||
|
||||
return 0;
|
||||
}
|
@ -1,7 +1,7 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Wilbert Pol
|
||||
/*
|
||||
** msx.cpp : Enulation of the MSX family of machines
|
||||
** msx.cpp : Emulation of the MSX family of machines
|
||||
**
|
||||
** Special usage notes:
|
||||
**
|
||||
|
Loading…
Reference in New Issue
Block a user