srcclean (nw)

This commit is contained in:
Vas Crabb 2018-05-27 04:48:13 +10:00
parent decf1fd1fa
commit c15531dddc
103 changed files with 1023 additions and 1023 deletions

File diff suppressed because it is too large Load Diff

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@ -3113,7 +3113,7 @@
</dataarea>
</part>
</software>
<!--
ID-0058
. NGM-058
@ -8523,7 +8523,7 @@
</dataarea>
</part>
</software>
<!--
ID-0262
. NGM-262?

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@ -2738,8 +2738,8 @@
</part>
</software>
<!--
Needs the mouse driver loaded, otherwise displays everything at double size. Doesn't happen on real hardware.
<!--
Needs the mouse driver loaded, otherwise displays everything at double size. Doesn't happen on real hardware.
Also, CDDA playback is a bit spotty. Sometimes tracks restart when they shouldn't.
-->
<software name="msquadro" supported="partial">

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@ -82,7 +82,7 @@ lstfile:close()
local sorted = {}
local sindex = {}
local comments = ""
local comments = ""
for num, entry in pairs(entries) do
if not entry.name then

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@ -1031,7 +1031,7 @@ end
buildoptions {
"-Wno-format-overflow", -- try machine/bfm_sc45_helper.cpp in GCC 8.0.1, among others
"-Wno-stringop-truncation", -- ImGui again
"-Wno-stringop-overflow", -- formats/victor9k_dsk.cpp bugs the compiler
"-Wno-stringop-overflow", -- formats/victor9k_dsk.cpp bugs the compiler
}
buildoptions_cpp {
"-Wno-class-memaccess", -- many instances in ImGui and BGFX

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@ -39,7 +39,7 @@ ROM_END
ROM_START( diskiing13 )
ROM_REGION(0x100, DISKII_ROM_REGION, 0)
ROM_LOAD( "341-0009.bin", 0x000000, 0x000100, CRC(d34eb2ff) SHA1(afd060e6f35faf3bb0146fa889fc787adf56330a) )
ROM_LOAD( "341-0009.bin", 0x000000, 0x000100, CRC(d34eb2ff) SHA1(afd060e6f35faf3bb0146fa889fc787adf56330a) )
ROM_END
FLOPPY_FORMATS_MEMBER( diskiing_device::floppy_formats )

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@ -8,7 +8,7 @@
TODO:
- preliminary, presumably needs CS-4231 too
- verify sound irq;
- verify sound irq;
***************************************************************************/

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@ -7,8 +7,8 @@
Legacy sound card for PC-98xx family, composed by a single YM2203
TODO:
- verify sound irq;
- verify sound irq;
***************************************************************************/
#include "emu.h"

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@ -3,24 +3,24 @@
/***************************************************************************
NEC PC-9801-86 sound card
NEC PC-9801-SpeakBoard sound card
NEC PC-9801-SpeakBoard sound card
Similar to PC-9801-26, this one has YM2608 instead of YM2203 and an
additional DAC port
SpeakBoard sound card seems to be derived design from -86, with an additional
OPNA mapped at 0x58*
SpeakBoard sound card seems to be derived design from -86, with an additional
OPNA mapped at 0x58*
TODO:
- joystick code should be shared between -26, -86 and -118
- Test all pcm modes
- Make volume work
- Recording
- actual stereo sound routing (currently routes to ALL_OUTPUTS)
- SpeakBoard: no idea about software that uses this, also board shows a single YM2608B?
"-86 only supports ADPCM instead of PCM, while SpeakBoard has OPNA + 256 Kbit RAM"
Sounds like a sound core flaw since OPNA requires a rom region in any case;
- SpeakBoard: sounds horrible, due of the MAME mixing (same as Sega 32X, needs user to lower individual channel volumes);
- verify sound irq;
- actual stereo sound routing (currently routes to ALL_OUTPUTS)
- SpeakBoard: no idea about software that uses this, also board shows a single YM2608B?
"-86 only supports ADPCM instead of PCM, while SpeakBoard has OPNA + 256 Kbit RAM"
Sounds like a sound core flaw since OPNA requires a rom region in any case;
- SpeakBoard: sounds horrible, due of the MAME mixing (same as Sega 32X, needs user to lower individual channel volumes);
- verify sound irq;
***************************************************************************/
@ -136,7 +136,7 @@ pc9801_86_device::pc9801_86_device(const machine_config &mconfig, device_type ty
pc9801_86_device::pc9801_86_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock)
: pc9801_86_device(mconfig, PC9801_86, tag, owner, clock)
{
}
@ -399,7 +399,7 @@ MACHINE_CONFIG_END
void pc9801_speakboard_device::device_start()
{
pc9801_86_device::device_start();
m_bus->install_io(0x0588, 0x058f, read8_delegate(FUNC(pc9801_speakboard_device::opna_slave_r), this), write8_delegate(FUNC(pc9801_speakboard_device::opna_slave_w), this) );
}

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@ -51,7 +51,7 @@ protected:
void pc9801_86_config(machine_config &config);
required_device<pc9801_slot_device> m_bus;
private:
int queue_count();
uint8_t queue_pop();
@ -81,7 +81,7 @@ protected:
virtual void device_start() override;
virtual void device_reset() override;
virtual const tiny_rom_entry *device_rom_region() const override;
private:
required_device<ym2608_device> m_opna_slave;
};

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@ -2,8 +2,8 @@
// copyright-holders:Angelo Salese
/***************************************************************************
NEC PC-9801
common functions for CBUS sound boards -26, -86, -118
NEC PC-9801
common functions for CBUS sound boards -26, -86, -118
***************************************************************************/

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@ -2,8 +2,8 @@
// copyright-holders:Angelo Salese
/***************************************************************************
NEC PC-9801
common functions for CBUS sound boards -26, -86, -118
NEC PC-9801
common functions for CBUS sound boards -26, -86, -118
***************************************************************************/
@ -13,7 +13,7 @@
#pragma once
class pc9801_snd_device : public device_t
{
{
public:
pc9801_snd_device(const machine_config &mconfig, device_type type, const char *tag, device_t *owner, uint32_t clock);

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@ -253,7 +253,7 @@ void edge1_device_base::map_dynamic(address_map &map)
[this](address_space &space, offs_t offset, u8 data, u8 mem_mask) { m_vram->write((offset >> 2) | (offset & 0x3), data); });
//map(0x02028200, 0x0202827f).lr32("idprom",
// [this](address_space &space, offs_t offset, u8 mem_mask) { return memregion("idprom")->as_u32(offset); });
// [this](address_space &space, offs_t offset, u8 mem_mask) { return memregion("idprom")->as_u32(offset); });
map(0x02410000, 0x0241000f).m("ramdac", FUNC(bt458_device::map)).umask32(0x000000ff);
@ -321,7 +321,7 @@ void edge2plus_framebuffer_device_base::map_dynamic(address_map &map)
[this](address_space &space, offs_t offset, u8 mem_mask) { return m_sram->read(offset); },
[this](address_space &space, offs_t offset, u8 data, u8 mem_mask) { m_sram->write(offset, data); });
map(0x01000000, 0x01ffffff).lrw8("vram",
map(0x01000000, 0x01ffffff).lrw8("vram",
[this](address_space &space, offs_t offset, u8 mem_mask) { return m_vram->read(offset); },
[this](address_space &space, offs_t offset, u8 data, u8 mem_mask) { m_vram->write(offset, data); });
@ -383,7 +383,7 @@ ROM_END
* "9 planes (1 for highlights) of double-buffered graphics, 256 colours from 16.7 million"
* 1024x1024x10x2 == 2621440 bytes == 2560KiB == 2.5MiB
* FIXME: diag reports 128KiB static ram, 1MiB video ram, 4 screens, 1 user, z-buffer absent
*
*
*/
MACHINE_CONFIG_START(mpcb828_device::device_add_mconfig)
MCFG_SCREEN_ADD("screen", RASTER)

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@ -45,10 +45,10 @@ enum attention_mask
enum reg0_mask
{
/*
0x08,
0x10, // mouse button interrupt?
0x20,
0x40,
0x08,
0x10, // mouse button interrupt?
0x20,
0x40,
*/
SCC_INT = 0x80, // serial controller
VBLANK = 0x1000, // vertical blank?

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@ -6,7 +6,7 @@
***********************************************************************
Generic BIOS extension card. Adds 28 bit LBA mode to any pre-1994
Generic BIOS extension card. Adds 28 bit LBA mode to any pre-1994
board with an empty ISA slot.
Supports 1 to 4 large hard disks. Bios boot remains possible.
@ -18,13 +18,13 @@
See: ftp://ami.com/archive/utility/LBA.TXT
Usage:
select type 47 for each LBA drive and set C,H,S (params) to '8',
select type 47 for each LBA drive and set C,H,S (params) to '8',
then repartition and reformat (Fdisk and Format). Data is lost.
Other notes: ROM bank should be excluded in EMM386.
C8000 - CBFFF is sometimes occupied (by graphics).
C8000 - CBFFF is sometimes occupied (by graphics).
Changes to the ROM location require a hard reset!
Requirements:
Compatible OS (DOS >= 6.22) and LBA capable drive(s).
***********************************************************************
@ -48,7 +48,7 @@ Notes:
J3, J2, J1 set BIOS (start) address to C800, CC00, D000, D400, D800 or DC00
- one CD74LS245
- one CD74LS245
- one PALCE16V8H-25
- one 32 K EPROM : 27C256 (STM) (mirrored after 16 K)
@ -85,23 +85,23 @@ const tiny_rom_entry *lba_enhancer_device::device_rom_region() const
// device_add_mconfig - add device configuration
//-------------------------------------------------
MACHINE_CONFIG_START( lba_enhancer_device::device_add_mconfig )
// MCFG_DEVICE_ADD("lba_enhancer", lba_enhancer, 0)
// MCFG_DEVICE_ADD("lba_enhancer", lba_enhancer, 0)
MACHINE_CONFIG_END
//-------------------------------------------------
// jumpers
// jumpers
//-------------------------------------------------
static INPUT_PORTS_START( lba_enhancer_dsw )
PORT_START("ROM_ADDRESS")
PORT_CONFNAME( 0x07, 0x00, "16 K ROM bank")
PORT_CONFSETTING( 0, "C8000 - CBFFF" )
PORT_CONFSETTING( 1, "CC000 - CFFFF" )
PORT_CONFSETTING( 2, "D0000 - D3FFF" )
PORT_CONFSETTING( 3, "D4000 - D7FFF" )
PORT_CONFSETTING( 4, "D8000 - DBFFF" )
PORT_CONFSETTING( 5, "DC000 - DFFFF" )
PORT_CONFSETTING( 1, "CC000 - CFFFF" )
PORT_CONFSETTING( 2, "D0000 - D3FFF" )
PORT_CONFSETTING( 3, "D4000 - D7FFF" )
PORT_CONFSETTING( 4, "D8000 - DBFFF" )
PORT_CONFSETTING( 5, "DC000 - DFFFF" )
INPUT_PORTS_END
//-------------------------------------------------
@ -133,7 +133,7 @@ void lba_enhancer_device::device_reset()
uint32_t current_rom_end = m_current_rom_start + 0x04000 - 1;
m_isa->install_rom(this, m_current_rom_start, current_rom_end, "lbabios", "lbabios");
logerror("LBA enhancer (for 28 bit LBA) located at BIOS address %x - %x\n", m_current_rom_start, current_rom_end);
}
}

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@ -18,7 +18,7 @@
//**************************************************************************
class lba_enhancer_device : public device_t,
public device_isa8_card_interface
public device_isa8_card_interface
{
public:
// construction/destruction

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@ -468,7 +468,7 @@ void i8086_common_cpu_device::device_start()
{
m_program = &space(AS_PROGRAM);
m_opcodes = has_space(AS_OPCODES) ? &space(AS_OPCODES) : m_program;
if(m_opcodes->data_width() == 8) {
auto cache = m_opcodes->cache<0, 0, ENDIANNESS_LITTLE>();
m_or8 = [cache](offs_t address) -> u8 { return cache->read_byte(address); };

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@ -4,11 +4,11 @@
xavix.cpp
The dies for these are marked
SSD 97 PA7270-107 (only seen on Ping Pong)
SSD 98 PA7351-107
SSD 98 PL7351-181
The dies for these are marked
SSD 97 PA7270-107 (only seen on Ping Pong)
SSD 98 PA7351-107
SSD 98 PL7351-181
6502 with custom opcodes
integrated gfx / sound
@ -21,7 +21,7 @@
0x00ff contains the DATA bank, set manually in code
0x00fe appears to be the current CODE bank, set with either the
custom opcodes, or manually (if running from lowbus only?)
***************************************************************************/
#include "emu.h"

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@ -4,12 +4,12 @@
xavix2000.cpp
The dies for these are marked
SSD 2000 NEC 85605-621
and possibly
SSD 2002 NEC 85054-611 (although this might use even more opcodes and need it's own file)
The dies for these are marked
SSD 2000 NEC 85605-621
and possibly
SSD 2002 NEC 85054-611 (although this might use even more opcodes and need it's own file)
6502 with custom opcodes
integrated gfx / sound
@ -17,64 +17,64 @@
see xavix.cpp for basic notes
the machines using the '2000' series chips seem to have more extra
opcodes, so presumably these were only available in those models.
of note, push x / push y and pull x / pull y
the machines using the '2000' series chips seem to have more extra
opcodes, so presumably these were only available in those models.
of note, push x / push y and pull x / pull y
Dirt Rebel MX, which is confirmed as 2000 type however seems to require
some of the documented but 'undocumented' opcodes on the 6502 to have additonal
meaning for one specific function on startup
Dirt Rebel MX, which is confirmed as 2000 type however seems to require
some of the documented but 'undocumented' opcodes on the 6502 to have additonal
meaning for one specific function on startup
01BC37: A0 3F ldy #$3f
01BC39: B2 ??
01BC3A: 1B ??
9B ??
-- outer loop
01BC3C: 98 tya
01BC3D: 5B (has to be 1 byte?)
-- inner loop
01BC3E: A3 (has to be 1 byte)
73 (could be 3 byte?)
01BC40: 83 FB presumably fb is the address
01BC42: A7 (presumably 1 byte)
73 (could be 3 byte?)
01BC44: 87 FB presumably fb is the address
01BC46: D0 F6 bne $1bc3e
01BC48: 88 dey
01BC49: 10 F1 bpl $1bc3c
01BC4B: 8D FB 00 sta $00fb
01BC4E: A3 ??
01BC4F: 8D FA 00 sta $00fa
01BC52: 07 ??
--
01BC53: D0 03 bne $1bc58
01BC55: CE fa 00 dec $00fa
01BC58: 80 retf
01BC37: A0 3F ldy #$3f
01BC39: B2 ??
01BC3A: 1B ??
9B ??
-- outer loop
01BC3C: 98 tya
01BC3D: 5B (has to be 1 byte?)
-- inner loop
01BC3E: A3 (has to be 1 byte)
73 (could be 3 byte?)
01BC40: 83 FB presumably fb is the address
01BC42: A7 (presumably 1 byte)
73 (could be 3 byte?)
01BC44: 87 FB presumably fb is the address
01BC46: D0 F6 bne $1bc3e
01BC48: 88 dey
01BC49: 10 F1 bpl $1bc3c
01BC4B: 8D FB 00 sta $00fb
01BC4E: A3 ??
01BC4F: 8D FA 00 sta $00fa
01BC52: 07 ??
--
01BC53: D0 03 bne $1bc58
01BC55: CE fa 00 dec $00fa
01BC58: 80 retf
this is presumably meant to be similar to the function found in Namco
Nostalgia 2
09FFD8: A9 3F lda #$3f
09FFDA: 85 01 sta $01
09FFDC: A0 00 ldy #$00
09FFDE: AD FA 00 lda $00fa
09FFE1: 71 00 adc ($00), y
09FFE3: 8D FA 00 sta $00fa
09FFE6: C8 iny
09FFE7: AD FB 00 lda $00fb
09FFEA: 71 00 adc ($00), y
09FFEC: 8D FB 00 sta $00fb
09FFEF: C8 iny
09FFF0: D0 EC bne $c
09FFF2: C6 01 dec $01
09FFF4: 10 E8 bpl $9ffde
09FFF6: 0D FA 00 ora $00fa
--
09FFF9: D0 03 bne $9fffe
09FFFB: CE FA 00 dec $00fa
09FFFE: 80 retf
this is presumably meant to be similar to the function found in Namco
Nostalgia 2
09FFD8: A9 3F lda #$3f
09FFDA: 85 01 sta $01
09FFDC: A0 00 ldy #$00
09FFDE: AD FA 00 lda $00fa
09FFE1: 71 00 adc ($00), y
09FFE3: 8D FA 00 sta $00fa
09FFE6: C8 iny
09FFE7: AD FB 00 lda $00fb
09FFEA: 71 00 adc ($00), y
09FFEC: 8D FB 00 sta $00fb
09FFEF: C8 iny
09FFF0: D0 EC bne $c
09FFF2: C6 01 dec $01
09FFF4: 10 E8 bpl $9ffde
09FFF6: 0D FA 00 ora $00fa
--
09FFF9: D0 03 bne $9fffe
09FFFB: CE FA 00 dec $00fa
09FFFE: 80 retf
***************************************************************************/
#include "emu.h"

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@ -1300,7 +1300,7 @@ void m68000_base_device::init32mmu(address_space &space, address_space &ospace)
u16 result = m_space->read_byte(address0) << 8;
return result | m_space->read_byte(address1);
}
if (WORD_ALIGNED(address))
return m_space->read_word(address);
u16 result = m_space->read_byte(address) << 8;

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@ -64,7 +64,7 @@
#define SH_FLAGS (SH_M|SH_Q|SH_I|SH_S|SH_T)
/* SR shift values */
#define T_SHIFT 0
#define T_SHIFT 0
#define S_SHIFT 1
#define I_SHIFT 4
#define Q_SHIFT 8

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@ -442,7 +442,7 @@ void amiga_fdc_device::setup_leds()
machine().output().set_value("drive_2_led", drive == 2);
machine().output().set_value("drive_3_led", drive == 3);
m_leds[0] = drive == 0 ? 1 : 0; // update internal drive led
m_leds[0] = drive == 0 ? 1 : 0; // update internal drive led
m_leds[1] = drive == 1 ? 1 : 0; // update external drive led
}
}

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@ -182,4 +182,4 @@ DECLARE_DEVICE_TYPE(FDC37C93X, fdc37c93x_device);
#define MCFG_FDC37C93X_IRQ9_CB(_devcb) \
devcb = &downcast<fdc37c93x_device &>(*device).set_irq9_callback(DEVCB_##_devcb);
#endif // MAME_MACHINE_FDC37C93X_H
#endif // MAME_MACHINE_FDC37C93X_H

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@ -786,7 +786,7 @@ WRITE8_MEMBER(at_keyboard_device::write)
/* bits: 0 scroll lock, 1 num lock, 2 capslock */
/* led's in same order as my keyboard leds. */
/* num lock, caps lock, scroll lock */
/* num lock, caps lock, scroll lock */
m_leds[2] = BIT(data, 0);
m_leds[0] = BIT(data, 1);
m_leds[1] = BIT(data, 2);

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@ -1213,7 +1213,7 @@ int32_t aica_device::UpdateSlot(AICA_SLOT *slot)
}
break;
// TODO: causes an hang in Border Down/Metal Slug 6/Karous etc.
// for mslug6 culprit RAM address is 0x13880 ARM side (a flag that should be zeroed somehow)
// for mslug6 culprit RAM address is 0x13880 ARM side (a flag that should be zeroed somehow)
case 1: //normal loop
if(*addr[addr_select]>=chanlea)
{

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@ -1115,7 +1115,7 @@ void saturn_state::stv_vdp1_set_drawpixel( void )
drawpixel = &saturn_state::drawpixel_generic;
return;
}
// polygon / polyline / line with replace case
if (sprite_type & 4 && ((stv2_current_sprite.CMDPMOD & 0x7) == 0))
{

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@ -2251,7 +2251,7 @@ uint8_t saturn_state::stv_vdp2_is_rotation_applied(void)
RP.dx == _FIXED_1 &&
RP.dy == _FIXED_0 &&
RP.kx == _FIXED_1 &&
RP.ky == _FIXED_1 &&
RP.ky == _FIXED_1 &&
STV_VDP2_RPMD < 2) // disable optimizations if roz mode is 2 or 3
{
return 0;
@ -4449,7 +4449,7 @@ void saturn_state::stv_vdp2_check_tilemap(bitmap_rgb32 &bitmap, const rectangle
if ( stv2_current_tilemap.linescroll_enable ||
stv2_current_tilemap.vertical_linescroll_enable ||
stv2_current_tilemap.linezoom_enable ||
stv2_current_tilemap.linezoom_enable ||
stv2_current_tilemap.vertical_cell_scroll_enable)
{
// check for vertical cell scroll enable (Sonic Jam)
@ -4462,11 +4462,11 @@ void saturn_state::stv_vdp2_check_tilemap(bitmap_rgb32 &bitmap, const rectangle
int16_t base_scrollx, base_scrolly;
//uint32_t base_incx, base_incy;
int cur_char = 0;
base_mask = STV_VDP2_VRAMSZ ? 0x7ffff : 0x3ffff;
vcsc_address = (((STV_VDP2_VCSTAU << 16) | STV_VDP2_VCSTAL) & base_mask) * 2;
vcsc_address >>= 2;
base_offset = 0;
base_multiplier = 1;
// offset for both enabled
@ -4475,26 +4475,26 @@ void saturn_state::stv_vdp2_check_tilemap(bitmap_rgb32 &bitmap, const rectangle
// NBG1
if(stv2_current_tilemap.layer_name & 1)
base_offset = 1;
base_multiplier = 2;
}
base_scrollx = stv2_current_tilemap.scrollx;
base_scrolly = stv2_current_tilemap.scrolly;
//base_incx = stv2_current_tilemap.incx;
//base_incy = stv2_current_tilemap.incy;
while(cur_char <= cliprect.max_x)
{
mycliprect.min_x = cur_char;
mycliprect.max_x = cur_char + 8 - 1;
uint32_t cur_address;
int16_t char_scroll;
cur_address = vcsc_address;
cur_address += ((cur_char >> 3) * base_multiplier) + base_offset;
char_scroll = m_vdp2_vram[ cur_address ] >> 16;
char_scroll &= 0x07ff;
if ( char_scroll & 0x0400 ) char_scroll |= 0xf800;
@ -4504,7 +4504,7 @@ void saturn_state::stv_vdp2_check_tilemap(bitmap_rgb32 &bitmap, const rectangle
//stv2_current_tilemap.incy = base_incy;
stv_vdp2_check_tilemap_with_linescroll(bitmap, mycliprect);
// TODO: + 16 for tilemap and char size = 16?
cur_char += 8;
@ -4512,10 +4512,10 @@ void saturn_state::stv_vdp2_check_tilemap(bitmap_rgb32 &bitmap, const rectangle
}
else
stv_vdp2_check_tilemap_with_linescroll(bitmap, cliprect);
return;
}
if (stv2_current_tilemap.bitmap_enable) // this layer is a bitmap
{
stv_vdp2_draw_basic_bitmap(bitmap, mycliprect);
@ -5047,7 +5047,7 @@ inline bool saturn_state::stv_vdp2_roz_mode3_window(int x, int y, int rot_parame
uint8_t w1_enable = STV_VDP2_RPW1E;
uint8_t w0_area = STV_VDP2_RPW0A;
uint8_t w1_area = STV_VDP2_RPW1A;
if (w0_enable == 0 &&
w1_enable == 0)
return rot_parameter ^ 1;
@ -6508,7 +6508,7 @@ void saturn_state::stv_vdp2_get_window0_coordinates(int *s_x, int *e_x, int *s_y
// double density makes the line window to fetch data every two lines
uint8_t interlace = (STV_VDP2_LSMD == 3);
uint32_t vram_data = m_vdp2_vram[(address >> 2)+(y >> interlace)];
*s_x = (vram_data >> 16) & 0x3ff;
*e_x = (vram_data & 0x3ff);
}
@ -6568,7 +6568,7 @@ void saturn_state::stv_vdp2_get_window1_coordinates(int *s_x, int *e_x, int *s_y
// double density makes the line window to fetch data every two lines
uint8_t interlace = (STV_VDP2_LSMD == 3);
uint32_t vram_data = m_vdp2_vram[(address >> 2)+(y >> interlace)];
*s_x = (vram_data >> 16) & 0x3ff;
*e_x = (vram_data & 0x3ff);
}
@ -6865,7 +6865,7 @@ void saturn_state::draw_sprites(bitmap_rgb32 &bitmap, const rectangle &cliprect,
pix &= 0x7ff;
pix += color_offset_pal;
bitmap_line[x] = m_palette->pen( pix );
}
}

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@ -1483,8 +1483,8 @@ public:
uint8_t m_fbmem;
uint8_t m_tmumem0;
uint8_t m_tmumem1;
devcb_write_line m_vblank;
devcb_write_line m_stall;
devcb_write_line m_vblank;
devcb_write_line m_stall;
// This is for internally generated PCI interrupts in Voodoo3
devcb_write_line m_pciint;
@ -1881,7 +1881,7 @@ public:
uint8_t index; // index of board
screen_device * m_screen; // the screen we are acting on
cpu_device * m_cpu; // the CPU we interact with
const uint8_t vd_type; // type of system
const uint8_t vd_type; // type of system
uint8_t chipmask; // mask for which chips are available
uint32_t freq; // operating frequency
attoseconds_t attoseconds_per_cycle; // attoseconds per cycle
@ -1889,8 +1889,8 @@ public:
int trigger; // trigger used for stalling
voodoo_reg reg[0x400]; // raw registers
const uint8_t * regaccess; // register access array
const char *const * regnames; // register names array
const uint8_t * regaccess; // register access array
const char *const * regnames; // register names array
uint8_t alt_regmap; // enable alternate register map?
pci_state pci; // PCI state

View File

@ -11,7 +11,7 @@ MACHINE_CONFIG_START(voodoo_1_pci_device::device_add_mconfig)
MCFG_VOODOO_FBMEM(4)
MCFG_VOODOO_TMUMEM(1, 0)
MACHINE_CONFIG_END
MACHINE_CONFIG_START(voodoo_2_pci_device::device_add_mconfig)
MCFG_DEVICE_ADD("voodoo", VOODOO_2, STD_VOODOO_2_CLOCK)
MCFG_VOODOO_FBMEM(4)

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@ -256,7 +256,7 @@ protected:
};
// configuration
device_t & m_owner; // reference to our owning device
device_t & m_owner; // reference to our owning device
std::reference_wrapper<device_t> m_base; // device to resolve relative to
callback_type m_type; // type of callback registered
const char * m_target_tag; // tag of target object

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@ -175,7 +175,7 @@ extern game_driver const GAME_NAME(NAME) \
COMPANY, \
[] (machine_config &config, device_t &owner) { downcast<CLASS &>(owner).MACHINE(config); }, \
INPUT_PORTS_NAME(INPUT), \
[] (device_t &owner) { downcast<CLASS &>(owner).INIT(); }, \
[] (device_t &owner) { downcast<CLASS &>(owner).INIT(); }, \
ROM_NAME(NAME), \
nullptr, \
nullptr, \
@ -194,7 +194,7 @@ extern game_driver const GAME_NAME(NAME) \
COMPANY, \
[] (machine_config &config, device_t &owner) { downcast<CLASS &>(owner).MACHINE(config); }, \
INPUT_PORTS_NAME(INPUT), \
[] (device_t &owner) { downcast<CLASS &>(owner).INIT(); }, \
[] (device_t &owner) { downcast<CLASS &>(owner).INIT(); }, \
ROM_NAME(NAME), \
nullptr, \
&LAYOUT, \
@ -214,7 +214,7 @@ extern game_driver const GAME_NAME(NAME) \
COMPANY, \
[] (machine_config &config, device_t &owner) { downcast<CLASS &>(owner).MACHINE(config); }, \
INPUT_PORTS_NAME(INPUT), \
[] (device_t &owner) { downcast<CLASS &>(owner).INIT(); }, \
[] (device_t &owner) { downcast<CLASS &>(owner).INIT(); }, \
ROM_NAME(NAME), \
#COMPAT, \
nullptr, \
@ -233,7 +233,7 @@ extern game_driver const GAME_NAME(NAME) \
COMPANY, \
[] (machine_config &config, device_t &owner) { downcast<CLASS &>(owner).MACHINE(config); }, \
INPUT_PORTS_NAME(INPUT), \
[] (device_t &owner) { downcast<CLASS &>(owner).INIT(); }, \
[] (device_t &owner) { downcast<CLASS &>(owner).INIT(); }, \
ROM_NAME(NAME), \
#COMPAT, \
nullptr, \
@ -252,7 +252,7 @@ extern game_driver const GAME_NAME(NAME) \
COMPANY, \
[] (machine_config &config, device_t &owner) { downcast<CLASS &>(owner).MACHINE(config); }, \
INPUT_PORTS_NAME(INPUT), \
[] (device_t &owner) { downcast<CLASS &>(owner).INIT(); }, \
[] (device_t &owner) { downcast<CLASS &>(owner).INIT(); }, \
ROM_NAME(NAME), \
#COMPAT, \
nullptr, \

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@ -665,7 +665,7 @@ bool a2_16sect_format::load(io_generic *io, uint32_t form_factor, floppy_image *
else if (!memcmp(cpm22_block1, &sector_data[0x100], 8))
{
m_prodos_order = true;
} // check for subnodule disk
} // check for subnodule disk
else if (!memcmp(subnod_block1, &sector_data[0x100], 8))
{
m_prodos_order = true;

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@ -386,8 +386,8 @@ protected:
@param trackbuf track input buffer.
@param track_size in cells, not bytes.
@param image
@param subtrack subtrack index, 0-3
@param splice write splice position
@param subtrack subtrack index, 0-3
@param splice write splice position
*/
void generate_track_from_bitstream(int track, int head, const uint8_t *trackbuf, int track_size, floppy_image *image, int subtrack = 0, int splice = 0);

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@ -130,7 +130,7 @@ namespace netlist
unsigned long pati[32];
for (int pI = 0; pI < 32; pI++)
{
pati[pI] = 0;
pati[pI] = 0;
}
m_size = static_cast<std::uint8_t>(pat.size());
unsigned long total = 0;

View File

@ -141,8 +141,8 @@ Notes:
TODO:
- abc802 video is all black
- abc850 is broken
- abc802 video is all black
- abc850 is broken
- cassette
*/
@ -266,13 +266,13 @@ void abc806_state::read_pal_p4(offs_t offset, bool m1l, bool xml, offs_t &m, boo
vr = 1;
}
/*
if (!m1l && (offset < 0x7800)
{
TODO 0..30k read from videoram if fetch opcode from 7800-7fff
romd = 1;
hre = 1;
mux = 0;
}
if (!m1l && (offset < 0x7800)
{
TODO 0..30k read from videoram if fetch opcode from 7800-7fff
romd = 1;
hre = 1;
mux = 0;
}
*/
size_t videoram_mask = m_ram->size() - 0x8001;

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@ -1141,7 +1141,7 @@ ROM_END
Description: 4096 bit read/write nonvolatile memory partitioned
into sixteen pages of 256 bits each and a real time
clock/calendar in binary format.
clock/calendar in binary format.
SCRATCHPAD:
Page0 (0H)

View File

@ -2126,14 +2126,14 @@ void arkanoid_state::init_block2()
{
// combine these into a single swap..
int srctile = bitswap<16>(tile,15,14,13,12,
11,10, 9, 8,
7, 5, 6, 3,
1, 2, 4, 0);
11,10, 9, 8,
7, 5, 6, 3,
1, 2, 4, 0);
srctile = bitswap<16>(srctile,15,14,13,12,
11, 9,10, 5,
7, 6, 8, 4,
3, 2, 1, 0);
11, 9,10, 5,
7, 6, 8, 4,
3, 2, 1, 0);
srctile = srctile ^ 0xd4;

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@ -53,8 +53,8 @@ WRITE8_MEMBER(battlane_state::battlane_cpu_command_w)
/*
if (~m_cpu_control & 0x08)
{
m_maincpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero);
m_subcpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero);
m_maincpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero);
m_subcpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero);
}
*/

View File

@ -18,7 +18,7 @@ To Do:
Blomby Car is said to be a bootleg of Gaelco's World Rally and uses many
of the same fonts
(Update: it actually is a bootleg of World Rally by looking how much
(Update: it actually is a bootleg of World Rally by looking how much
similar the two HWs are, down to the dipswitches!)
Waterball
@ -213,10 +213,10 @@ static INPUT_PORTS_START( blmbycar )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_START("P1_P2") /* $700002.w */
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_CONDITION("DSW", 0x18, EQUALS, 0x18)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_CONDITION("DSW", 0x18, EQUALS, 0x18)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_CONDITION("DSW", 0x18, EQUALS, 0x18)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_CONDITION("DSW", 0x18, EQUALS, 0x18)
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_CONDITION("DSW", 0x18, EQUALS, 0x18)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_CONDITION("DSW", 0x18, EQUALS, 0x18)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_CONDITION("DSW", 0x18, EQUALS, 0x18)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_CONDITION("DSW", 0x18, EQUALS, 0x18)
PORT_BIT( 0x000f, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_CONDITION("DSW", 0x18, NOTEQUALS, 0x18)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("P1 Gear Shift") PORT_TOGGLE PORT_CONDITION("DSW", 0x18, NOTEQUALS, 0x18)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_CONDITION("DSW", 0x18, EQUALS, 0x18)
@ -235,7 +235,7 @@ static INPUT_PORTS_START( blmbycar )
PORT_START("OPT_WHEEL") /* $700004.w */
PORT_BIT ( 0x00ff, 0x0000, IPT_DIAL ) PORT_SENSITIVITY(30) PORT_KEYDELTA(1) PORT_REVERSE PORT_CONDITION("DSW", 0x18, EQUALS, 0x08) PORT_NAME("P1 Opt Wheel")
PORT_START("POT_WHEEL")
PORT_BIT ( 0x00ff, 0x0080, IPT_AD_STICK_X ) PORT_SENSITIVITY(30) PORT_KEYDELTA(1) PORT_REVERSE PORT_CONDITION("DSW", 0x18, EQUALS, 0x10) PORT_NAME("P1 Pot Wheel")

View File

@ -8219,10 +8219,10 @@ ROM_END
/* B-Board 90629B-3 */
ROM_START( kodr2 )
ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "kde_30.11e", 0x00000, 0x20000, CRC(f8dc4ce3) SHA1(3efc4ffd61b399235f27c97ffb6d556000d59b33) ) /* different CRC from kodr1, pcb verified */
ROM_LOAD16_BYTE( "kde_37.11f", 0x00001, 0x20000, CRC(d1276c1c) SHA1(1f70972eb5b854ef58c6d0eaccda6e12611cf763) ) /* different CRC from kodr1, pcb verified */
ROM_LOAD16_BYTE( "kde_31.12e", 0x40000, 0x20000, CRC(309debd8) SHA1(96aa498fe04c1b8f76dab1c0ab074eedd48053fa) ) /* different CRC from kodr1, pcb verified */
ROM_LOAD16_BYTE( "kde_38.12f", 0x40001, 0x20000, CRC(76cd5738) SHA1(cb81f8db8400c9972f05ace38530f040fb66f93e) ) /* different CRC from kodr1, pcb verified */
ROM_LOAD16_BYTE( "kde_30.11e", 0x00000, 0x20000, CRC(f8dc4ce3) SHA1(3efc4ffd61b399235f27c97ffb6d556000d59b33) ) /* different CRC from kodr1, pcb verified */
ROM_LOAD16_BYTE( "kde_37.11f", 0x00001, 0x20000, CRC(d1276c1c) SHA1(1f70972eb5b854ef58c6d0eaccda6e12611cf763) ) /* different CRC from kodr1, pcb verified */
ROM_LOAD16_BYTE( "kde_31.12e", 0x40000, 0x20000, CRC(309debd8) SHA1(96aa498fe04c1b8f76dab1c0ab074eedd48053fa) ) /* different CRC from kodr1, pcb verified */
ROM_LOAD16_BYTE( "kde_38.12f", 0x40001, 0x20000, CRC(76cd5738) SHA1(cb81f8db8400c9972f05ace38530f040fb66f93e) ) /* different CRC from kodr1, pcb verified */
ROM_LOAD16_BYTE( "kd_28.9e", 0x80000, 0x20000, CRC(9367bcd9) SHA1(8243b4b9bb9756f3fa726717e19a166cb2f5b50a) )
ROM_LOAD16_BYTE( "kd_35.9f", 0x80001, 0x20000, CRC(4ca6a48a) SHA1(9d440ecd8d2d0e293fecf64ca3915252b94e7aef) )
ROM_LOAD16_BYTE( "kd_29.10e", 0xc0000, 0x20000, CRC(0360fa72) SHA1(274769c8717a874397cf37369e3ef80a682d9ef2) )

View File

@ -921,9 +921,9 @@ ROM_END
***************************************************************************/
// 1995
GAME( 1995, csplayh1, 0, csplayh5, csplayh5, csplayh5_state, init_csplayh1, ROT0, "Sphinx/AV Japan/Astro System Japan", "Super CD Dai8dan Mahjong Hanafuda Cosplay Tengoku (Japan)", MACHINE_NOT_WORKING )
GAME( 1995, csplayh1, 0, csplayh5, csplayh5, csplayh5_state, init_csplayh1, ROT0, "Sphinx/AV Japan/Astro System Japan", "Super CD Dai8dan Mahjong Hanafuda Cosplay Tengoku (Japan)", MACHINE_NOT_WORKING )
GAME( 1998, nichidvd, 0, csplayh5, csplayh5, csplayh5_state, empty_init, ROT0, "Nichibutsu", "Nichibutsu High Rate DVD BIOS", MACHINE_IS_BIOS_ROOT )
GAME( 1998, nichidvd, 0, csplayh5, csplayh5, csplayh5_state, empty_init, ROT0, "Nichibutsu", "Nichibutsu High Rate DVD BIOS", MACHINE_IS_BIOS_ROOT )
// 1998
/* 01 */ GAME( 1998, mjgalpri, nichidvd, csplayh5, csplayh5, csplayh5_state, init_mjgalpri, ROT0, "Nichibutsu/Just&Just", "Mahjong Gal-pri - World Gal-con Grandprix (Japan)", MACHINE_NOT_WORKING )

View File

@ -443,19 +443,19 @@ MACHINE_CONFIG_END
/* ROMs */
ROM_START( popnrun )
ROM_REGION( 0x100000, "maincpu", ROMREGION_ERASE00 )
ROM_LOAD16_BYTE( "popnrun-27512-1-6e.bin", 0xe0001, 0x010000, CRC(cf800494) SHA1(eaed51212c91ebb16e326f8133b60a0ecf0055e5) )
ROM_LOAD16_BYTE( "popnrun-27512-2-6h.bin", 0xe0000, 0x010000, CRC(bad47dc4) SHA1(279236cfe5102b4724f9fb4405f514dba011ae3d) )
ROM_LOAD16_BYTE( "popnrun-27512-1-6e.bin", 0xe0001, 0x010000, CRC(cf800494) SHA1(eaed51212c91ebb16e326f8133b60a0ecf0055e5) )
ROM_LOAD16_BYTE( "popnrun-27512-2-6h.bin", 0xe0000, 0x010000, CRC(bad47dc4) SHA1(279236cfe5102b4724f9fb4405f514dba011ae3d) )
ROM_REGION( 0x100000, "sub", ROMREGION_ERASE00 )
ROM_LOAD16_BYTE( "popnrun-27256-3-17e.bin", 0xf0001, 0x008000, CRC(93f811aa) SHA1(75998375081d3cc5faa7533d39dd2d29a4ef3e7d) )
ROM_LOAD16_BYTE( "popnrun-27256-4-17h.bin", 0xf0000, 0x008000, CRC(8fe0c064) SHA1(2a854238b8335a85cbe75c901480b51d479273a0) )
ROM_LOAD16_BYTE( "popnrun-27256-4-17h.bin", 0xf0000, 0x008000, CRC(8fe0c064) SHA1(2a854238b8335a85cbe75c901480b51d479273a0) )
ROM_REGION( 0x20000, "audiocpu", ROMREGION_ERASE00 )
ROM_LOAD( "popnrun-2764-5-22c.bin", 0x000000, 0x002000, CRC(768a2ec7) SHA1(abc02ec6c6a495e612e8708377d9e7ca98981de4) )
ROM_LOAD( "popnrun-27512-6-20c.bin", 0x010000, 0x010000, CRC(47d168ce) SHA1(36c16a400408834fcf0561c3f097e84a287560bd) )
ROM_LOAD( "popnrun-2764-5-22c.bin", 0x000000, 0x002000, CRC(768a2ec7) SHA1(abc02ec6c6a495e612e8708377d9e7ca98981de4) )
ROM_LOAD( "popnrun-27512-6-20c.bin", 0x010000, 0x010000, CRC(47d168ce) SHA1(36c16a400408834fcf0561c3f097e84a287560bd) )
ROM_REGION( 0x2000, "gfx1", ROMREGION_ERASE00 )
ROM_LOAD( "popnrun-2764-7-1a.bin", 0x000000, 0x002000, CRC(5e508b8e) SHA1(3e49e8d25a3db83178965382295e7c437441b5fe) )
ROM_LOAD( "popnrun-2764-7-1a.bin", 0x000000, 0x002000, CRC(5e508b8e) SHA1(3e49e8d25a3db83178965382295e7c437441b5fe) )
ROM_REGION( 0x80000, "gfx2", ROMREGION_ERASEFF ) /* Sprites */
ROM_LOAD( "gfx2.bin", 0x0000, 0x80000, NO_DUMP )
@ -482,24 +482,24 @@ ROM_START( popnrun )
ROM_REGION( 0x10000, "adpcm2", ROMREGION_ERASE00 )
ROM_REGION( 0x0100, "prom", ROMREGION_ERASE00 )
ROM_LOAD( "popnrun-63s281-9b.bin", 0x000000, 0x000100, CRC(208d17ca) SHA1(a77d56337bcac8d9a7bc3411239dfb3045e069ec) )
ROM_LOAD( "popnrun-63s281-9b.bin", 0x000000, 0x000100, CRC(208d17ca) SHA1(a77d56337bcac8d9a7bc3411239dfb3045e069ec) )
ROM_END
ROM_START( popnruna )
ROM_REGION( 0x100000, "maincpu", ROMREGION_ERASE00 )
ROM_LOAD16_BYTE( "1.e5.27512", 0xe0001, 0x010000, CRC(fe45b6c4) SHA1(efa0d4ce6c5963f25ca1195cd2d5745e730b3b95) )
ROM_LOAD16_BYTE( "2.h5.27512", 0xe0000, 0x010000, CRC(1e325398) SHA1(ca481c1447de4bffdea695deb9bb46c269272c68) )
ROM_LOAD16_BYTE( "1.e5.27512", 0xe0001, 0x010000, CRC(fe45b6c4) SHA1(efa0d4ce6c5963f25ca1195cd2d5745e730b3b95) )
ROM_LOAD16_BYTE( "2.h5.27512", 0xe0000, 0x010000, CRC(1e325398) SHA1(ca481c1447de4bffdea695deb9bb46c269272c68) )
ROM_REGION( 0x100000, "sub", ROMREGION_ERASE00 )
ROM_LOAD16_BYTE( "popnrun-27256-3-17e.bin", 0xf0001, 0x008000, CRC(93f811aa) SHA1(75998375081d3cc5faa7533d39dd2d29a4ef3e7d) )
ROM_LOAD16_BYTE( "popnrun-27256-4-17h.bin", 0xf0000, 0x008000, CRC(8fe0c064) SHA1(2a854238b8335a85cbe75c901480b51d479273a0) )
ROM_LOAD16_BYTE( "popnrun-27256-4-17h.bin", 0xf0000, 0x008000, CRC(8fe0c064) SHA1(2a854238b8335a85cbe75c901480b51d479273a0) )
ROM_REGION( 0x20000, "audiocpu", ROMREGION_ERASE00 )
ROM_LOAD( "popnrun-2764-5-22c.bin", 0x000000, 0x002000, CRC(768a2ec7) SHA1(abc02ec6c6a495e612e8708377d9e7ca98981de4) )
ROM_LOAD( "popnrun-27512-6-20c.bin", 0x010000, 0x010000, CRC(47d168ce) SHA1(36c16a400408834fcf0561c3f097e84a287560bd) )
ROM_LOAD( "popnrun-2764-5-22c.bin", 0x000000, 0x002000, CRC(768a2ec7) SHA1(abc02ec6c6a495e612e8708377d9e7ca98981de4) )
ROM_LOAD( "popnrun-27512-6-20c.bin", 0x010000, 0x010000, CRC(47d168ce) SHA1(36c16a400408834fcf0561c3f097e84a287560bd) )
ROM_REGION( 0x2000, "gfx1", ROMREGION_ERASE00 )
ROM_LOAD( "popnrun-2764-7-1a.bin", 0x000000, 0x002000, CRC(5e508b8e) SHA1(3e49e8d25a3db83178965382295e7c437441b5fe) )
ROM_LOAD( "popnrun-2764-7-1a.bin", 0x000000, 0x002000, CRC(5e508b8e) SHA1(3e49e8d25a3db83178965382295e7c437441b5fe) )
ROM_REGION( 0x80000, "gfx2", ROMREGION_ERASEFF ) /* Sprites */
ROM_LOAD( "gfx2.bin", 0x0000, 0x80000, NO_DUMP )
@ -522,7 +522,7 @@ ROM_START( popnruna )
ROM_LOAD( "gfx7.bin", 0x0000, 0x10000, NO_DUMP )
ROM_REGION( 0x0100, "prom", ROMREGION_ERASE00 )
ROM_LOAD( "popnrun-63s281-9b.bin", 0x000000, 0x000100, CRC(208d17ca) SHA1(a77d56337bcac8d9a7bc3411239dfb3045e069ec) )
ROM_LOAD( "popnrun-63s281-9b.bin", 0x000000, 0x000100, CRC(208d17ca) SHA1(a77d56337bcac8d9a7bc3411239dfb3045e069ec) )
ROM_END
ROM_START( deadang )
@ -723,8 +723,8 @@ void deadang_state::init_deadang()
void popnrun_state::init_popnrun()
{
// m_adpcm1->decrypt();
// m_adpcm2->decrypt();
// m_adpcm1->decrypt();
// m_adpcm2->decrypt();
}
void deadang_state::init_ghunter()

View File

@ -556,9 +556,9 @@ void exerion_state::init_exerion()
for (uint32_t oldaddr = 0; oldaddr < length; oldaddr++)
{
uint32_t newaddr = ((oldaddr ) & 0x1f00) | /* keep n8-n4 */
((oldaddr << 3) & 0x00f0) | /* move n3-n0 */
((oldaddr >> 4) & 0x000e) | /* move v2-v0 */
((oldaddr ) & 0x0001); /* keep h2 */
((oldaddr << 3) & 0x00f0) | /* move n3-n0 */
((oldaddr >> 4) & 0x000e) | /* move v2-v0 */
((oldaddr ) & 0x0001); /* keep h2 */
dst[newaddr] = src[oldaddr];
}
@ -574,10 +574,10 @@ void exerion_state::init_exerion()
for (uint32_t oldaddr = 0; oldaddr < length; oldaddr++)
{
uint32_t newaddr = ((oldaddr << 1) & 0x3c00) | /* move n7-n4 */
((oldaddr >> 4) & 0x0200) | /* move n3 */
((oldaddr << 4) & 0x01c0) | /* move n2-n0 */
((oldaddr >> 3) & 0x003c) | /* move v3-v0 */
((oldaddr ) & 0xc003); /* keep n9-n8 h3-h2 */
((oldaddr >> 4) & 0x0200) | /* move n3 */
((oldaddr << 4) & 0x01c0) | /* move n2-n0 */
((oldaddr >> 3) & 0x003c) | /* move v3-v0 */
((oldaddr ) & 0xc003); /* keep n9-n8 h3-h2 */
dst[newaddr] = src[oldaddr];
}
}

View File

@ -196,7 +196,7 @@ void f1gp_state::f1gpb_cpu2_map(address_map &map)
}
static INPUT_PORTS_START( f1gp )
PORT_START("INPUTS")
PORT_START("INPUTS")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_CONDITION("JOY_TYPE", 0x01, NOTEQUALS, 0x01)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_CONDITION("JOY_TYPE", 0x01, NOTEQUALS, 0x01)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_CONDITION("JOY_TYPE", 0x01, NOTEQUALS, 0x01)
@ -220,7 +220,7 @@ static INPUT_PORTS_START( f1gp )
PORT_START("WHEEL")
PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(10) PORT_KEYDELTA(5)
PORT_START("DSW1")
// listed as "unused" in manual, actually enables free play
PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:1")
@ -282,7 +282,7 @@ static INPUT_PORTS_START( f1gp )
// listed as "Unused" in manual, it selects between joystick or steering wheel
PORT_DIPNAME( 0x8000, 0x8000, "Input Method" ) PORT_DIPLOCATION("SW3:8")
PORT_DIPSETTING( 0x8000, "Joystick" )
// TODO: doesn't work in-game, reads from $fff002 ingame too but doesn't have an effect,
// TODO: doesn't work in-game, reads from $fff002 ingame too but doesn't have an effect,
// maybe outputs threshold to $fff000 or it's not supposed to be enabled like the manual claims.
PORT_DIPSETTING( 0x0000, "Steering Wheel" )
@ -295,7 +295,7 @@ static INPUT_PORTS_START( f1gp )
PORT_DIPSETTING( 0x0004, DEF_STR( Hong_Kong ) )
PORT_DIPSETTING( 0x0008, DEF_STR( Taiwan ) )
/* all other values are invalid */
PORT_START("JOY_TYPE")
PORT_CONFNAME( 0x01, 0x01, "Joystick Type" )
PORT_CONFSETTING( 0x01, "2-Way" )

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@ -347,9 +347,9 @@ void fcombat_state::init_fcombat()
for (uint32_t oldaddr = 0; oldaddr < length; oldaddr++)
{
uint32_t newaddr = ((oldaddr ) & 0x1f00) | /* keep n8-n4 */
((oldaddr << 3) & 0x00f0) | /* move n3-n0 */
((oldaddr >> 4) & 0x000e) | /* move v2-v0 */
((oldaddr ) & 0x0001); /* keep h2 */
((oldaddr << 3) & 0x00f0) | /* move n3-n0 */
((oldaddr >> 4) & 0x000e) | /* move v2-v0 */
((oldaddr ) & 0x0001); /* keep h2 */
dst[newaddr] = src[oldaddr];
}
@ -366,10 +366,10 @@ void fcombat_state::init_fcombat()
for (uint32_t oldaddr = 0; oldaddr < length; oldaddr++)
{
uint32_t newaddr = ((oldaddr << 1) & 0x3c00) | /* move n7-n4 */
((oldaddr >> 4) & 0x0200) | /* move n3 */
((oldaddr << 4) & 0x01c0) | /* move n2-n0 */
((oldaddr >> 3) & 0x003c) | /* move v3-v0 */
((oldaddr ) & 0xc003); /* keep n9-n8 h3-h2 */
((oldaddr >> 4) & 0x0200) | /* move n3 */
((oldaddr << 4) & 0x01c0) | /* move n2-n0 */
((oldaddr >> 3) & 0x003c) | /* move v3-v0 */
((oldaddr ) & 0xc003); /* keep n9-n8 h3-h2 */
dst[newaddr] = src[oldaddr];
}
@ -387,10 +387,10 @@ void fcombat_state::init_fcombat()
for (uint32_t oldaddr = 0; oldaddr < length; oldaddr++)
{
uint32_t newaddr = ((oldaddr << 1) & 0x3c00) | /* move n7-n4 */
((oldaddr >> 4) & 0x0200) | /* move n3 */
((oldaddr << 4) & 0x01c0) | /* move n2-n0 */
((oldaddr >> 3) & 0x003c) | /* move v3-v0 */
((oldaddr ) & 0xc003); /* keep n9-n8 h3-h2 */
((oldaddr >> 4) & 0x0200) | /* move n3 */
((oldaddr << 4) & 0x01c0) | /* move n2-n0 */
((oldaddr >> 3) & 0x003c) | /* move v3-v0 */
((oldaddr ) & 0xc003); /* keep n9-n8 h3-h2 */
dst[newaddr] = src[oldaddr];
}

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@ -20,7 +20,7 @@
the addressbus at read or write accesses.
- granits gives error beeps at start, need to press clear to play
- finish fphantom emulation
- PC has 14KB RAM. 0000-0fff and 8000-9fff is certain, where does the remaining map to?
- PC has 14KB RAM. 0000-0fff and 8000-9fff is certain, where does the remaining map to?
******************************************************************************

View File

@ -456,7 +456,7 @@ WRITE8_MEMBER(igs_incdec_device::dec_w)
READ8_MEMBER(igs_incdec_device::val_r)
{
uint8_t res = (BIT(m_val, 0) << 7) |
uint8_t res = (BIT(m_val, 0) << 7) |
(BIT(m_val, 3) << 5) |
(BIT(m_val, 2) << 4) |
(BIT(m_val, 1) << 2) ;

View File

@ -406,7 +406,7 @@ void cojag_devices(device_slot_interface &device)
* Machine init
*
*************************************/
void jaguar_state::machine_start()
{
/* configure banks for gfx/sound ROMs */
@ -446,7 +446,7 @@ void jaguar_state::machine_reset()
m_butch_cmd_size = 1;
}
}
/* reset banks for gfx/sound ROMs */
if (m_romboard_region != nullptr)
{
@ -1341,7 +1341,7 @@ void jaguar_state::jaguarcd_map(address_map &map)
* Main CPU memory handlers
*
*************************************/
void jaguar_state::r3000_map(address_map &map)
{
map(0x04000000, 0x047fffff).ram().share("sharedram");

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@ -1311,7 +1311,7 @@ WRITE8_MEMBER(mappy_state::out_lamps)
void mappy_state::machine_start()
{
m_leds.resolve();
save_item(NAME(m_main_irq_mask));
save_item(NAME(m_sub_irq_mask));
save_item(NAME(m_sub2_irq_mask));

View File

@ -202,11 +202,11 @@ void markham_state::strnskil_master_map(address_map &map)
// void markham_state::banbam_master_map(address_map &map)
// {
// /* TODO: uncomment when ready */
// strnskil_master_map(map);
// map(0xd806, 0xd806).r(this, FUNC(markham_state::mcu_r)); /* mcu data read */
// map(0xd80d, 0xd80d).w(this, FUNC(markham_state::mcu_w)); /* mcu data write */
// map(0xd80c, 0xd80c).w(this, FUNC(markham_state::mcu_reset)); /* mcu reset? */
// /* TODO: uncomment when ready */
// strnskil_master_map(map);
// map(0xd806, 0xd806).r(this, FUNC(markham_state::mcu_r)); /* mcu data read */
// map(0xd80d, 0xd80d).w(this, FUNC(markham_state::mcu_w)); /* mcu data write */
// map(0xd80c, 0xd80c).w(this, FUNC(markham_state::mcu_reset)); /* mcu reset? */
// }
void markham_state::markham_slave_map(address_map &map)

View File

@ -91,7 +91,7 @@ public:
protected:
virtual void machine_start() override
{
MACHINE_START_CALL_MEMBER(midzeus);
MACHINE_START_CALL_MEMBER(midzeus);
m_led.resolve();
m_lamp.resolve();
}

View File

@ -151,7 +151,7 @@ private:
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
output_finder<7> m_lamps;
tilemap_t *m_sc0_tilemap;
tilemap_t *m_sc1_tilemap;
tilemap_t *m_sc2_tilemap;

View File

@ -2565,11 +2565,11 @@ static INPUT_PORTS_START( naomi_kb )
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_LCONTROL) PORT_NAME("P1 Left Control") PORT_PLAYER(1)
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_LSHIFT) PORT_NAME("P1 Left Shift") PORT_PLAYER(1)
PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_LALT) PORT_NAME("P1 Left Alt") PORT_PLAYER(1)
PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_LWIN) PORT_NAME("P1 S1") PORT_PLAYER(1)
PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_LWIN) PORT_NAME("P1 S1") PORT_PLAYER(1)
PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_RCONTROL) PORT_NAME("P1 Right Control") PORT_PLAYER(1)
PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_RSHIFT) PORT_NAME("P1 Right Shift") PORT_PLAYER(1)
PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_RALT) PORT_NAME("P1 Right Alt") PORT_PLAYER(1)
PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_RWIN) PORT_NAME("P1 S2") PORT_PLAYER(1)
PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_RWIN) PORT_NAME("P1 S2") PORT_PLAYER(1)
PORT_START("P1.LD")
// TODO: LED information
@ -2580,13 +2580,13 @@ static INPUT_PORTS_START( naomi_kb )
// ---- -x-- scroll lock
// ---- --x- caps lock
// ---- ---x num lock
PORT_START("P1.KC1")
PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(DEVICE_SELF, naomi_state, naomi_kb_r, 0)
PORT_START("P1.KC2")
PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("P1.KC3")
PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED )
@ -2631,14 +2631,14 @@ static INPUT_PORTS_START( naomi_kb )
PORT_BIT(0x10000000, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_PLAYER(1) PORT_CODE(KEYCODE_Y) PORT_NAME("P1 y / Y")
PORT_BIT(0x20000000, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_PLAYER(1) PORT_CODE(KEYCODE_Z) PORT_NAME("P1 z / Z")
PORT_BIT(0x40000000, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_PLAYER(1) PORT_CODE(KEYCODE_1) PORT_NAME("P1 1 / !")
PORT_BIT(0x80000000, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_PLAYER(1) PORT_CODE(KEYCODE_2) PORT_NAME("P1 2 / ")
PORT_BIT(0x80000000, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_PLAYER(1) PORT_CODE(KEYCODE_2) PORT_NAME("P1 2 / \"")
PORT_START("P1.ROW1")
PORT_BIT(0x00000001, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_PLAYER(1) PORT_CODE(KEYCODE_3) PORT_NAME("P1 3 / #")
PORT_BIT(0x00000002, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_PLAYER(1) PORT_CODE(KEYCODE_4) PORT_NAME("P1 4 / $")
PORT_BIT(0x00000004, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_PLAYER(1) PORT_CODE(KEYCODE_5) PORT_NAME("P1 5 / %")
PORT_BIT(0x00000008, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_PLAYER(1) PORT_CODE(KEYCODE_6) PORT_NAME("P1 6 / &")
PORT_BIT(0x00000010, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_PLAYER(1) PORT_CODE(KEYCODE_7) PORT_NAME("P1 7 / ")
PORT_BIT(0x00000010, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_PLAYER(1) PORT_CODE(KEYCODE_7) PORT_NAME("P1 7 / '")
PORT_BIT(0x00000020, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_PLAYER(1) PORT_CODE(KEYCODE_8) PORT_NAME("P1 8 / (")
PORT_BIT(0x00000040, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_PLAYER(1) PORT_CODE(KEYCODE_9) PORT_NAME("P1 9 / )")
PORT_BIT(0x00000080, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_PLAYER(1) PORT_CODE(KEYCODE_0) PORT_NAME("P1 0 / ~")
@ -2687,7 +2687,7 @@ static INPUT_PORTS_START( naomi_kb )
PORT_BIT(0x00010000, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_PLAYER(1) PORT_CODE(KEYCODE_LEFT) PORT_NAME("P1 Left")
PORT_BIT(0x00020000, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_PLAYER(1) PORT_CODE(KEYCODE_DOWN) PORT_NAME("P1 Down")
PORT_BIT(0x00040000, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_PLAYER(1) PORT_CODE(KEYCODE_UP) PORT_NAME("P1 Up")
PORT_BIT(0xfff80000, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT(0xfff80000, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("P1.ROW3")
PORT_BIT(0x0000001f, IP_ACTIVE_HIGH, IPT_UNUSED )
@ -2702,7 +2702,7 @@ static INPUT_PORTS_START( naomi_kb )
PORT_BIT(0x00000400, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_PLAYER(1) /*PORT_CODE(KEYCODE_?)*/ PORT_NAME("P1 Kanji Henkan")
PORT_BIT(0x00000800, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_PLAYER(1) /*PORT_CODE(KEYCODE_?)*/ PORT_NAME("P1 Kanji Muhenkan")
PORT_BIT(0xfffff000, IP_ACTIVE_HIGH, IPT_UNUSED )
// TODO: keyboard for player 2
PORT_START("P2.M")
PORT_DIPNAME( 0x01, 0x00, "P2.ROW0" )
@ -2732,7 +2732,7 @@ static INPUT_PORTS_START( naomi_kb )
PORT_START("P2.LD")
// TODO: same as above
PORT_START("P2.KC1")
PORT_DIPNAME( 0x01, 0x00, "P2.ROW2" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
@ -3022,7 +3022,7 @@ MACHINE_CONFIG_START(naomi_state::naomigd_kb)
MCFG_DC_KEYBOARD_ADD("dcctrl0", "maple_dc", 1, ":P1.M", ":P1.LD", ":P1.KC1", ":P1.KC2", ":P1.KC3", ":P1.KC4", ":P1.KC5", ":P1.KC6")
MCFG_DC_KEYBOARD_ADD("dcctrl1", "maple_dc", 2, ":P2.M", ":P2.LD", ":P2.KC1", ":P2.KC2", ":P2.KC3", ":P2.KC4", ":P2.KC5", ":P2.KC6")
MACHINE_CONFIG_END
/*
* Naomi 2
*/

View File

@ -7054,7 +7054,7 @@ ROM_START( tomagic )
ROM_LOAD( "9.bin", 0x000000, 0x20000, CRC(fcceb24b) SHA1(49e3162c34dfa2ef54ffe190ba91bff73cebe12b) )
ROM_REGION( 0x80000, "bgtile", 0 )
ROM_LOAD( "10.bin", 0x000000, 0x80000, CRC(14ef466c) SHA1(02711bd44e146dc30d68cd199023834a63170b0f) )
ROM_LOAD( "10.bin", 0x000000, 0x80000, CRC(14ef466c) SHA1(02711bd44e146dc30d68cd199023834a63170b0f) )
ROM_REGION( 0x200000, "sprites", 0 ) /* 16x16 sprite tiles */
ROM_LOAD16_BYTE( "7.bin", 0x100001, 0x80000, CRC(0a297c78) SHA1(effe1ee2ab64cb9fbeae0d168346168245942034) )

View File

@ -7,7 +7,7 @@
driver by Angelo Salese
TODO:
- move sound bios ROMs into pc9801_26 / pc9801_86 devices
- move sound bios ROMs into pc9801_26 / pc9801_86 devices
- proper 8251 uart hook-up on keyboard
- SASI/SCSI support;
- Write a PC80S31K device (also used on PC-8801 and PC-88VA, it's the FDC + Z80 sub-system);
@ -649,7 +649,7 @@ void pc9801_state::pc9801_map(address_map &map)
{
map(0xa0000, 0xa3fff).rw(this, FUNC(pc9801_state::tvram_r), FUNC(pc9801_state::tvram_w)); //TVRAM
map(0xa8000, 0xbffff).rw(this, FUNC(pc9801_state::gvram_r), FUNC(pc9801_state::gvram_w)); //bitmap VRAM
// map(0xcc000, 0xcffff).rom().region("sound_bios", 0); //sound BIOS
// map(0xcc000, 0xcffff).rom().region("sound_bios", 0); //sound BIOS
map(0xd6000, 0xd6fff).rom().region("fdc_bios_2dd", 0); //floppy BIOS 2dd
map(0xd7000, 0xd7fff).rom().region("fdc_bios_2hd", 0); //floppy BIOS 2hd
map(0xe8000, 0xfffff).rom().region("ipl", 0);
@ -1405,8 +1405,8 @@ void pc9801_state::pc9821_map(address_map &map)
map(0x000a0000, 0x000a3fff).rw(this, FUNC(pc9801_state::tvram_r), FUNC(pc9801_state::tvram_w));
map(0x000a4000, 0x000a4fff).rw(this, FUNC(pc9801_state::pc9801rs_knjram_r), FUNC(pc9801_state::pc9801rs_knjram_w));
map(0x000a8000, 0x000bffff).rw(this, FUNC(pc9801_state::pc9821_grcg_gvram_r), FUNC(pc9801_state::pc9821_grcg_gvram_w));
// map(0x000cc000, 0x000cffff).rom().region("sound_bios", 0); //sound BIOS
// map(0x000d8000, 0x000d9fff).rom().region("ide",0)
// map(0x000cc000, 0x000cffff).rom().region("sound_bios", 0); //sound BIOS
// map(0x000d8000, 0x000d9fff).rom().region("ide",0)
map(0x000da000, 0x000dbfff).ram(); // ide ram
map(0x000e0000, 0x000e7fff).rw(this, FUNC(pc9801_state::pc9821_grcg_gvram0_r), FUNC(pc9801_state::pc9821_grcg_gvram0_w));
map(0x000e8000, 0x000fffff).m(m_ipl, FUNC(address_map_bank_device::amap16));
@ -2680,21 +2680,21 @@ TODO: doesn't boot, missing roms?
ROM_START( pc9801vm )
ROM_REGION( 0x30000, "ipl", ROMREGION_ERASEFF )
// ROM_LOAD( "itf_ux.rom", 0x10000, 0x08000, BAD_DUMP CRC(c7942563) SHA1(61bb210d64c7264be939b11df1e9cd14ffeee3c9) )
// ROM_LOAD( "bios_vm.rom", 0x18000, 0x18000, CRC(2e2d7cee) SHA1(159549f845dc70bf61955f9469d2281a0131b47f) )
// ROM_LOAD( "itf_ux.rom", 0x10000, 0x08000, BAD_DUMP CRC(c7942563) SHA1(61bb210d64c7264be939b11df1e9cd14ffeee3c9) )
// ROM_LOAD( "bios_vm.rom", 0x18000, 0x18000, CRC(2e2d7cee) SHA1(159549f845dc70bf61955f9469d2281a0131b47f) )
// bios
ROM_LOAD16_BYTE( "cpu_board_1a_23128e.bin", 0x10001, 0x4000, CRC(9965c914) SHA1(1ed318b774340bd532ef02ac02f39a012354dbf8) )
ROM_LOAD16_BYTE( "cpu_board_4a_d23128ec.bin", 0x10000, 0x4000, CRC(e7c24a70) SHA1(cc9584b8e56b391f103e9d559d397d0bc6d00b35) )
ROM_LOAD16_BYTE( "cpu_board_1a_23128e.bin", 0x10001, 0x4000, CRC(9965c914) SHA1(1ed318b774340bd532ef02ac02f39a012354dbf8) )
ROM_LOAD16_BYTE( "cpu_board_4a_d23128ec.bin", 0x10000, 0x4000, CRC(e7c24a70) SHA1(cc9584b8e56b391f103e9d559d397d0bc6d00b35) )
// itf
ROM_LOAD16_BYTE( "cpu_board_2a_d23c256ec.bin", 0x18001, 0x8000, CRC(3874970d) SHA1(e50ec5ae38f00dbfd156288dd42c7f2a2bf8bc35) )
ROM_LOAD16_BYTE( "cpu_board_3a_23c256e.bin", 0x18000, 0x8000, CRC(4128276e) SHA1(32acb7eee779a31838a17ce51b05a9a987af4099) )
ROM_LOAD16_BYTE( "cpu_board_2a_d23c256ec.bin", 0x18001, 0x8000, CRC(3874970d) SHA1(e50ec5ae38f00dbfd156288dd42c7f2a2bf8bc35) )
ROM_LOAD16_BYTE( "cpu_board_3a_23c256e.bin", 0x18000, 0x8000, CRC(4128276e) SHA1(32acb7eee779a31838a17ce51b05a9a987af4099) )
ROM_REGION( 0x80000, "chargen", 0 )
// ROM_LOAD( "font_vm.rom", 0x000000, 0x046800, BAD_DUMP CRC(456d9fc7) SHA1(78ba9960f135372825ab7244b5e4e73a810002ff) )
// ROM_LOAD( "font_vm.rom", 0x000000, 0x046800, BAD_DUMP CRC(456d9fc7) SHA1(78ba9960f135372825ab7244b5e4e73a810002ff) )
// TODO: it invertes X pixel order and loads 8x8 charset bank in interleaved form, needs mods in own driver_init
ROM_LOAD( "main_board_12f_d2364ec.bin", 0x000000, 0x002000, CRC(11197271) SHA1(8dbd2f25daeed545ea2c74d849f0a209ceaf4dd7) )
ROM_LOAD( "main_board_12f_d2364ec.bin", 0x000000, 0x002000, CRC(11197271) SHA1(8dbd2f25daeed545ea2c74d849f0a209ceaf4dd7) )
// contains some 8x16 chars
ROM_LOAD( "main_board_8h_d23256ac.bin", 0x002000, 0x008000, CRC(62a32ba6) SHA1(cdab480ae0dad9d128e52afb15e6c0b2b122cc3f) )
ROM_LOAD( "main_board_8h_d23256ac.bin", 0x002000, 0x008000, CRC(62a32ba6) SHA1(cdab480ae0dad9d128e52afb15e6c0b2b122cc3f) )
ROM_REGION( 0x80000, "raw_kanji", ROMREGION_ERASEFF )
// on main board, uPD23100 type roms
@ -2705,7 +2705,7 @@ ROM_START( pc9801vm )
ROM_REGION( 0x100000, "kanji", ROMREGION_ERASEFF )
ROM_REGION( 0x80000, "new_chargen", ROMREGION_ERASEFF )
// LOAD_KANJI_ROMS
// LOAD_KANJI_ROMS
// LOAD_IDE_ROM
ROM_END

View File

@ -4960,6 +4960,6 @@ GAME( 2008, kovshxas, kovshp, pgm_arm_type1, kovsh, pgm_arm_ty
//乱世拳皇/Luànshì quánhuáng
GAME( 200?, kovlsqh, kovshp, pgm_arm_type1, kovsh, pgm_arm_type1_state, init_kovlsqh2, ROT0, "bootleg", "Luanshi Quanhuang (bootleg of Knights of Valour Super Heroes Plus, ver. 200CN)", MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) /* need internal rom of IGS027A */
GAME( 200?, kovlsqh2, kovshp, pgm_arm_type1, kovsh, pgm_arm_type1_state, init_kovlsqh2, ROT0, "bootleg", "Luanshi Quanhuang 2 (bootleg of Knights of Valour Super Heroes Plus, ver. 200CN)", MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) /* need internal rom of IGS027A */
//ה¹±ה¸ט¡—י<EFBFBD>¸/Luֳ nshֳ¬ jiִ“ bֳ
//乱世街霸/Luànshì jiē bà
GAME( 200?, kovlsjb, kovshp, pgm_arm_type1, kovsh, pgm_arm_type1_state, init_kovlsqh2, ROT0, "bootleg", "Luanshi Jie Ba (bootleg of Knights of Valour Super Heroes Plus, ver. 200CN, set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) /* need internal rom of IGS027A */
GAME( 200?, kovlsjba, kovshp, pgm_arm_type1, kovsh, pgm_arm_type1_state, init_kovlsqh2, ROT0, "bootleg", "Luanshi Jie Ba (bootleg of Knights of Valour Super Heroes Plus, ver. 200CN, set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) /* need internal rom of IGS027A */

View File

@ -180,14 +180,14 @@ static void pk8020_floppies(device_slot_interface &device)
/*
* interrupts
*
* 0 external devices
* 1 uart rx ready
* 2 uart tx ready
* 3 lan
* 4 vblank
* 5 timer ch2
* 6 printer
* 7 floppy
* 0 external devices
* 1 uart rx ready
* 2 uart tx ready
* 3 lan
* 4 vblank
* 5 timer ch2
* 6 printer
* 7 floppy
*/
/* Machine driver */
MACHINE_CONFIG_START(pk8020_state::pk8020)

View File

@ -15,7 +15,7 @@ Chips: P8251, D8253C, MK3880N-4 (Z80). 3x 6-sw dips. Unmarked crystal.
A blue jumper marked 4M and 2M (between U11 and U12) selects the CPU clock.
The RS232 port uses a 26-pin header (J1) rather than the conventional DB25
connector. The second 26-pin header (J2) is for the parallel port.
connector. The second 26-pin header (J2) is for the parallel port.
Feature list from QT ad:
- 1K RAM (which can be located at any 1K boundary) plus one each

View File

@ -109,7 +109,7 @@ WRITE16_MEMBER(rungun_state::sysregs_w)
membank("spriteram_bank")->set_entry((data & 0x80) >> 7);
m_video_mux_bank = ((data & 0x80) >> 7) ^ 1;
ioport("EEPROMOUT")->write(data, 0xff);
machine().bookkeeping().coin_counter_w(0, data & 0x08);
machine().bookkeeping().coin_counter_w(1, data & 0x10);
}
@ -383,7 +383,7 @@ void rungun_state::machine_start()
save_item(NAME(m_sound_status));
save_item(NAME(m_sound_nmi_clk));
//save_item(NAME(m_ttl_vram));
}
void rungun_state::machine_reset()

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@ -163,18 +163,18 @@ void seicupbl_state::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap,co
switch (cur_pri)
{
// gumdam swamp monster l2
case 0: pri_mask = -256; break;
case 0: pri_mask = -256; break;
// (players and football goal, should go above sidelines but behind portraits when there's a goal)
case 1: pri_mask = 0xfff0; break;
// masking effect for gundam l2 monster
case 2: pri_mask = -4; break;
case 2: pri_mask = -4; break;
// cupsoc (radar dots)
case 3: pri_mask = 0x0000; break;
case 3: pri_mask = 0x0000; break;
// gundam level 2/3 player
case 4: pri_mask = -32; break;
//case 5: pri_mask = 0; break;
// insert coin in gundam
case 6: pri_mask = 0; break;
case 6: pri_mask = 0; break;
//case 7: pri_mask = 0; break;
default: printf("unhandled pri %d\n",cur_pri); pri_mask=0;
@ -292,16 +292,16 @@ uint32_t seicupbl_state::screen_update( screen_device &screen, bitmap_ind16 &bit
m_sc_layer[i]->set_scrolly(0, m_vregs[i*2+1]);
}
if (!(m_layer_disable&0x0001))
if (!(m_layer_disable&0x0001))
m_sc_layer[0]->draw(screen, bitmap, cliprect, 0, 1);
if (!(m_layer_disable&0x0002))
if (!(m_layer_disable&0x0002))
m_sc_layer[1]->draw(screen, bitmap, cliprect, 0, 2);
if (!(m_layer_disable&0x0004))
if (!(m_layer_disable&0x0004))
m_sc_layer[2]->draw(screen, bitmap, cliprect, 0, 4);
if (!(m_layer_disable&0x0008))
if (!(m_layer_disable&0x0008))
m_sc_layer[3]->draw(screen, bitmap, cliprect, 0, 8);
if (!(m_layer_disable&0x0010))

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@ -4258,7 +4258,7 @@ ROM_START( trophyh ) /* Version 1.00 - v: Thu Mar 28 12:35:50 2002 JST-9 - on a
ROM_REGION( 0x500000, "x1snd", 0 ) // Samples
// Leave 1MB empty (addressable by the chip)
ROM_LOAD( "as1105m01.u18", 0x100000, 0x400000, CRC(633d0df8) SHA1(3401c424f5c207ef438a9269e0c0e7d482771fed) )
ROM_LOAD( "as1105m01.u18", 0x100000, 0x400000, CRC(633d0df8) SHA1(3401c424f5c207ef438a9269e0c0e7d482771fed) )
ROM_END
ROM_START( trophyht ) /* V1.00 Location Test - v: Tue Feb 26 18:18:43 2002 JST-9 - on a P0-145-1 main PCB with a P1-115A flash ROM board */

View File

@ -1056,8 +1056,8 @@ void simpl156_state::init_simpl156()
for (uint32_t x = 0; x < length; x++)
{
uint32_t addr = bitswap<24> (x,23,
22,21, 0,20,
19,18,17,16,
22,21, 0,20,
19,18,17,16,
15,14,13,12,
11,10, 9, 8,
7, 6, 5, 4,

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@ -964,7 +964,7 @@ WRITE8_MEMBER(subsino_state::out_c_w)
for (uint8_t reel = 0; reel < 3; reel++)
m_reel_tilemap[reel]->mark_all_dirty();
// popmessage("data %02x\n",data);
// popmessage("data %02x\n",data);
}
void subsino_state::tisub_map(address_map &map)

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@ -592,7 +592,7 @@ READ32_MEMBER(taitogn_state::zsg2_ext_r)
switch (offset & 0x300000)
{
case 0x000000:
case 0x100000:
case 0x100000:
case 0x200000: return m_sndflash[offset >> 20]->read(offset & 0xfffff) | m_sndflash[offset >> 20]->read((offset & 0xfffff) | 1) << 16;
default:

View File

@ -27,7 +27,7 @@
changes the size at runtime.
Big Fight/Cyclewarriors - misc graphics problems.
Cyclewarriors - test mode text does not appear as it needs a -256 Y scroll offset from somewhere.
reference of bigfight : https://youtu.be/aUUoUCr6yhk
Emulation by Bryan McPhail, mish@tendril.co.uk
@ -1028,7 +1028,7 @@ MACHINE_CONFIG_START(cyclwarr_state::cyclwarr)
SPEAKER(config, "rspeaker").front_right();
MCFG_GENERIC_LATCH_8_ADD("soundlatch")
// MCFG_GENERIC_LATCH_DATA_PENDING_CB(INPUTLINE("audiocpu", INPUT_LINE_NMI))
// MCFG_GENERIC_LATCH_DATA_PENDING_CB(INPUTLINE("audiocpu", INPUT_LINE_NMI))
MCFG_DEVICE_ADD("ymsnd", YM2151, CLOCK_1 / 4)
MCFG_YM2151_IRQ_HANDLER(INPUTLINE("audiocpu", INPUT_LINE_IRQ0))
@ -1088,7 +1088,7 @@ MACHINE_CONFIG_START(cyclwarr_state::bigfight)
SPEAKER(config, "rspeaker").front_right();
MCFG_GENERIC_LATCH_8_ADD("soundlatch")
// MCFG_GENERIC_LATCH_DATA_PENDING_CB(INPUTLINE("audiocpu", INPUT_LINE_NMI))
// MCFG_GENERIC_LATCH_DATA_PENDING_CB(INPUTLINE("audiocpu", INPUT_LINE_NMI))
MCFG_DEVICE_ADD("ymsnd", YM2151, CLOCK_1 / 4)
MCFG_YM2151_IRQ_HANDLER(INPUTLINE("audiocpu", INPUT_LINE_IRQ0))

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@ -138,7 +138,7 @@ public:
DECLARE_WRITE32_MEMBER(eeprom32_w);
DECLARE_WRITE16_MEMBER(flipscreen_w);
DECLARE_WRITE32_MEMBER(flipscreen32_w);
void banked_oki(int chip);
void common_map(address_map &map);
@ -2845,7 +2845,7 @@ ROMs:
VROM1/VROM2 - ST M27C4001 4MBit DIP32 EPROM
ROM0/ROM1 - ST M27C4001 4MBit DIP32 EPROM
* ROM2/ROM3 - Unpopulated space for DIP32 EPROM (up to 4MBit)
*/
ROM_START( boonggab )

View File

@ -1289,7 +1289,7 @@ void spg2xx_cart_state::machine_start()
void spg2xx_game_state::machine_start()
{
memset(m_video_regs, 0, 0x100 * sizeof(m_video_regs[0]));
memset(m_video_regs, 0, 0x100 * sizeof(m_video_regs[0]));
memset(m_io_regs, 0, 0x200 * sizeof(m_io_regs[0]));
m_current_bank = 0;

View File

@ -217,7 +217,7 @@ Interesting memory locations
TODO :
- Figure out the ports for the "PayOut" stuff (a006/a00c?);
- Hook up the OKI M5202;
- lagging sprites on witch (especially noticeable when game scrolls up/down)
- lagging sprites on witch (especially noticeable when game scrolls up/down)
*/
#include "emu.h"
@ -461,7 +461,7 @@ WRITE8_MEMBER(keirinou_state::write_keirinou_a002)
m_bg_bank = new_bg_bank;
m_gfx1_tilemap->mark_all_dirty();
}
// m_mainbank->set_entry((data >> 6) & 3);
// m_mainbank->set_entry((data >> 6) & 3);
}
WRITE8_MEMBER(witch_state::write_a006)
@ -849,8 +849,8 @@ static INPUT_PORTS_START( keirinou )
PORT_DIPSETTING( 0x05, "90%" )
PORT_DIPSETTING( 0x04, "95%" )
PORT_DIPSETTING( 0x03, "100%" )
// PORT_DIPSETTING( 0x01, "80%" )
// PORT_DIPSETTING( 0x00, "90%" )
// PORT_DIPSETTING( 0x01, "80%" )
// PORT_DIPSETTING( 0x00, "90%" )
PORT_DIPNAME( 0x08, 0x08, "Double-Up Rate" )
PORT_DIPSETTING( 0x08, "90%" )
PORT_DIPSETTING( 0x00, "100%" )
@ -1026,7 +1026,7 @@ MACHINE_CONFIG_START(keirinou_state::keirinou)
MCFG_PALETTE_ADD("palette", 0x200+0x80)
MCFG_GFXDECODE_MODIFY("gfxdecode", gfx_keirinou)
// MCFG_PALETTE_FORMAT(IIBBGGRR)
// MCFG_PALETTE_FORMAT(IIBBGGRR)
MCFG_DEVICE_MODIFY("ppi1") // Keirin Ou does have two individual PPIs (NEC D8255AC-2)
MCFG_I8255_OUT_PORTC_CB(WRITE8(*this, keirinou_state, write_keirinou_a002))
@ -1137,20 +1137,20 @@ ROM_END
ROM_START( keirinou ) /* ES8611 PCB */
ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 )
ROM_LOAD( "y5-03.y5", 0x000000, 0x008000, CRC(df2acc37) SHA1(9ad953843ba7859a55888fb87591cc8d322136ad) )
ROM_LOAD( "y5-03.y5", 0x000000, 0x008000, CRC(df2acc37) SHA1(9ad953843ba7859a55888fb87591cc8d322136ad) )
ROM_REGION( 0x10000, "sub", ROMREGION_ERASE00 )
ROM_LOAD( "y8.y8", 0x000000, 0x008000, CRC(b34111ac) SHA1(4ed7229846adbb27695bf3dd532247b1f8f6e83e) )
ROM_LOAD( "y8.y8", 0x000000, 0x008000, CRC(b34111ac) SHA1(4ed7229846adbb27695bf3dd532247b1f8f6e83e) )
// rearranged so that it fits available gfx decode
ROM_REGION( 0x10000, "gfx1", ROMREGION_ERASE00 )
ROM_LOAD( "a6.a6", 0x0000, 0x4000, CRC(6d59a5e4) SHA1(4580756ee7db4a088ad02cd56f78fd55fef6ec0a) )
ROM_CONTINUE( 0x8000, 0x4000 )
ROM_LOAD( "c6-02.c6", 0x4000, 0x4000, CRC(c3ecc620) SHA1(9d5e18acef2ad48b8f1c4ed5bb002bb48ab6e7a7) )
ROM_LOAD( "c6-02.c6", 0x4000, 0x4000, CRC(c3ecc620) SHA1(9d5e18acef2ad48b8f1c4ed5bb002bb48ab6e7a7) )
ROM_CONTINUE( 0xc000, 0x4000 )
ROM_REGION( 0x10000, "gfx2", ROMREGION_ERASE00 )
ROM_LOAD( "k5.k5", 0x0000, 0x04000, CRC(1ba6d1c0) SHA1(95203af518c52d731969086e326c9335dee8c465) )
ROM_LOAD( "k5.k5", 0x0000, 0x04000, CRC(1ba6d1c0) SHA1(95203af518c52d731969086e326c9335dee8c465) )
ROM_CONTINUE( 0x8000, 0x04000 )
ROM_CONTINUE( 0x4000, 0x04000 )
ROM_CONTINUE( 0xc000, 0x04000 )

View File

@ -59,11 +59,11 @@
#define Z80SIO_TAG "z80sio"
#define Z80DART_TAG "z80dart"
#define DISCRETE_TAG "discrete"
#define CASSETTE_TAG "cassette"
#define CASSETTE_TAG "cassette"
#define RS232_A_TAG "rs232a"
#define RS232_B_TAG "rs232b"
#define ABC_KEYBOARD_PORT_TAG "kb"
#define TIMER_CTC_TAG "timer_ctc"
#define TIMER_CTC_TAG "timer_ctc"
#define TIMER_CASSETTE_TAG "timer_cass"

View File

@ -26,7 +26,7 @@ public:
m_master_videoram(*this, "master_videoram"),
m_slave_videoram(*this, "slave_videoram"),
m_dial(*this, "DIAL%u", 0U),
m_input(*this, "P%u", 1U) { }
m_input(*this, "P%u", 1U) { }
void exterm(machine_config &config);

View File

@ -147,7 +147,7 @@ class towns_state : public driver_device
required_device<rs232_port_device> m_rs232;
required_device<screen_device> m_screen;
required_device<msm58321_device> m_rtc;
required_memory_bank m_bank_cb000_r;
required_memory_bank m_bank_cb000_w;
required_memory_bank m_bank_f8000_r;

View File

@ -48,7 +48,7 @@ public:
required_shared_ptr<uint16_t> m_vregs;
required_shared_ptr<uint16_t> m_unknown;
required_shared_ptr<uint16_t> m_priority;
required_memory_bank m_soundbank;
/* video-related */

View File

@ -95,7 +95,7 @@ public:
optional_memory_region m_romboard_region;
optional_shared_ptr<uint32_t> m_mainram;
optional_shared_ptr<uint32_t> m_mainram2;
optional_memory_bank m_maingfxbank;
optional_memory_bank m_gpugfxbank;
optional_memory_bank m_mainsndbank;

View File

@ -115,4 +115,4 @@ private:
uint8_t m_coin2_lock_cnt;
};
#endif // MAME_INCLUDES_MARKHAM_H
#endif // MAME_INCLUDES_MARKHAM_H

View File

@ -66,7 +66,7 @@ public:
, m_adlc(*this, "mc6854")
, m_ptm(*this, "ptm")
, m_irqs(*this, "irqs")
// , m_kr2376(*this, "kr2376")
// , m_kr2376(*this, "kr2376")
, m_kbd(*this, "X%u", 0)
, m_modifiers(*this, "MODIFIERS")
, m_speaker(*this, "speaker")

View File

@ -56,14 +56,14 @@ public:
void subm_map(address_map &map);
void subm_sound_io(address_map &map);
void subm_sound_map(address_map &map);
protected:
virtual void machine_start() override;
virtual void video_start() override;
private:
tilemap_t *m_tilemap;
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_soundcpu;
required_device<gfxdecode_device> m_gfxdecode;
@ -75,7 +75,7 @@ private:
required_shared_ptr<uint8_t> m_spriteram;
required_shared_ptr<uint8_t> m_spriteram2;
required_shared_ptr<uint8_t> m_scrolly;
void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect);
};

View File

@ -2,7 +2,7 @@
// copyright-holders: Bryan McPhail, David Haywood, Dirk Best
/***************************************************************************
Super Burger Time
Super Burger Time
***************************************************************************/

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@ -213,7 +213,7 @@ private:
required_shared_ptr<uint16_t> m_cyclwarr_cpub_ram;
required_shared_ptr_array<uint16_t, 2> m_cyclwarr_videoram;
required_region_ptr<uint8_t> m_cyclwarr_tileclut;
std::vector<uint8_t> m_mask;
tilemap_t *m_layer[4];

View File

@ -80,4 +80,4 @@ public:
void tp84b_cpu1_map(address_map &map);
};
#endif // MAME_INCLUDES_TP84
#endif // MAME_INCLUDES_TP84

View File

@ -25,7 +25,7 @@ copyright-holders:Vas Crabb
<rect state="0"><color red="0.4" green="0.4" blue="0.4" /></rect>
<rect state="1"><color red="1" green="0.3" blue="0.2" /></rect>
</element>
<element name="timerlamp">
<disk state="0"><color red="0.3" green="0" blue="0" /></disk>
<disk state="1"><color red="1" green="0.3" blue="0.1" /></disk>
@ -70,7 +70,7 @@ copyright-holders:Vas Crabb
<bezel element="marquee"><bounds x="0" y="0" width="23" height="2.5" /></bezel>
<bezel element="colorlamp" name="sit13"><bounds x="0" y="0" width="11.5" height="1" /></bezel>
<bezel element="colorlamp" name="sit12"><bounds x="11.5" y="0" width="11.5" height="1" /></bezel>
<bezel element="colorlamp" name="sit12"><bounds x="11.5" y="0" width="11.5" height="1" /></bezel>
<bezel element="timerlamp" name="sit9"><bounds x="2" y="1.25" width="1" height="1" /></bezel>
<bezel element="timerlamp" name="sit8"><bounds x="4" y="1.25" width="1" height="1" /></bezel>
<bezel element="timerlamp" name="sit7"><bounds x="6" y="1.25" width="1" height="1" /></bezel>

View File

@ -55,7 +55,7 @@ void dc_common_device::maple_w(const uint32_t *data, uint32_t in_size)
break;
}
}
/*******************************
*
* Dreamcast Controller
@ -140,7 +140,7 @@ void dc_keyboard_device::fixed_status(uint32_t *dest)
dest[1] = 0x00201000; // 1st function
dest[2] = 0x00000008; // No 2nd function (doc returns 8 here tho?)
dest[3] = 0x00000000; // No 3rd function
dest[4] = region;
dest[4] = region;
copy_with_spaces(((uint8_t *)dest) + 18, model, 30);
copy_with_spaces(((uint8_t *)dest) + 48, license, 60);
dest[27] = electric_current;

View File

@ -50,14 +50,14 @@ protected:
uint32_t id;
uint32_t electric_current;
uint32_t region;
ioport_port *port[8];
virtual void fixed_status(uint32_t *dest) = 0;
virtual void free_status(uint32_t *dest) = 0;
virtual void read(uint32_t *dest) = 0;
};
class dc_controller_device : public dc_common_device
{
public:

View File

@ -63,4 +63,4 @@ protected:
DECLARE_DEVICE_TYPE(SGI_HAL2, hal2_device)
#endif // MAME_MACHINE_HAL2_H
#endif // MAME_MACHINE_HAL2_H

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@ -915,7 +915,7 @@ WRITE32_MEMBER(interpro_ioga_device::timer0_w)
// restart the timer
//if (m_prescaler & 0xffff)
// m_timer0->adjust(attotime::zero, 0, attotime::from_ticks(m_prescaler & 0xffff, 60_Hz_XTAL));
// m_timer0->adjust(attotime::zero, 0, attotime::from_ticks(m_prescaler & 0xffff, 60_Hz_XTAL));
//else
m_timer0->adjust(attotime::zero, 0, attotime::from_hz(60_Hz_XTAL));
}

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@ -129,8 +129,8 @@ WRITE32_MEMBER( konppc_device::cgboard_dsp_comm_w_ppc )
if (cgboard_id < MAX_CG_BOARDS)
{
cpu_device &dsp = *m_dsp[cgboard_id];
if (offset == 0)
cpu_device &dsp = *m_dsp[cgboard_id];
if (offset == 0)
{
if (ACCESSING_BITS_24_31)
{

View File

@ -4,45 +4,45 @@
Sega Model 1 I/O Board (Advanced)
Used by:
- Wing War (R360) (837-10859)
- NetMerc (837-11659)
- Virtua Cop (837-11130 with 837-11131)
Used by:
- Wing War (R360) (837-10859)
- NetMerc (837-11659)
- Virtua Cop (837-11130 with 837-11131)
Diagnostic LCD:
Diagnostic LCD:
It's possible to attach a small LCD to the board and enable a
diagnostic mode. To try this in MAME, enable the 'Diagnostic'
view, then map keys to I/O board buttons. Hold button 0 and
press F3 to reset. The main screen will display 'I/O board error'
but the LCD at the bottom is now active. Control it with board
buttons 0 (up), 1 (down) and 2 (select).
It's possible to attach a small LCD to the board and enable a
diagnostic mode. To try this in MAME, enable the 'Diagnostic'
view, then map keys to I/O board buttons. Hold button 0 and
press F3 to reset. The main screen will display 'I/O board error'
but the LCD at the bottom is now active. Control it with board
buttons 0 (up), 1 (down) and 2 (select).
It's also possible to show some debug values while the game is
running. To do this, hold board button '1' and push reset. Use
buttons 0 and 1 to scroll the screen.
It's also possible to show some debug values while the game is
running. To do this, hold board button '1' and push reset. Use
buttons 0 and 1 to scroll the screen.
Debug mode:
Debug mode:
You can attach a terminal to SIO channel B. Attach it to the
MAME slot option 'ioboard:cn8'. You need to enable both JP3
and JP4 jumpers and hold board button 0 at startup.
You can attach a terminal to SIO channel B. Attach it to the
MAME slot option 'ioboard:cn8'. You need to enable both JP3
and JP4 jumpers and hold board button 0 at startup.
Default settings are 9600-8-N-1. It will output "RS".
You can then enter the following commands:
Default settings are 9600-8-N-1. It will output "RS".
You can then enter the following commands:
- DT[word1][word2]: Returns word2 bytes from location word1
- GO: ?
- IN[byte1]: Return value from I/O port byte1
- LH: ?
- OP[byte1][byte2]: Write value byte2 to I/O port byte1
- T: Nothing
- XR: Return 26 bytes starting at location ff07
- XM[26 bytes]: Write 26 bytes to location starting at ff07
- ZP[word1][word2]: ff03=word1, ff05=word2
- VR: Return id string
- DT[word1][word2]: Returns word2 bytes from location word1
- GO: ?
- IN[byte1]: Return value from I/O port byte1
- LH: ?
- OP[byte1][byte2]: Write value byte2 to I/O port byte1
- T: Nothing
- XR: Return 26 bytes starting at location ff07
- XM[26 bytes]: Write 26 bytes to location starting at ff07
- ZP[word1][word2]: ff03=word1, ff05=word2
- VR: Return id string
NMI is related to the debug mode, not hooked up.
NMI is related to the debug mode, not hooked up.
***************************************************************************/
@ -72,10 +72,10 @@ void model1io2_device::mem_map(address_map &map)
map(0x8040, 0x8040).portr("board");
map(0x8080, 0x8080).portr("dsw1");
map(0x8100, 0x810f).rw(this, FUNC(model1io2_device::fpga_r), FUNC(model1io2_device::fpga_w));
// map(0x8180, 0x8183).nopr(); // displayed as 4 byte values in the diagnostic screen
// map(0x81a0, 0x81af).nopw(); // the (reserved) test in the diagnostic screen sets these
// map(0x8180, 0x8183).nopr(); // displayed as 4 byte values in the diagnostic screen
// map(0x81a0, 0x81af).nopw(); // the (reserved) test in the diagnostic screen sets these
map(0x8200, 0x8203).mirror(0x04).rw("adc", FUNC(msm6253_device::d0_r), FUNC(msm6253_device::address_w));
// map(0x8400, 0x8400) // jumps here when debug mode is set and board button 0 is not active on reset
// map(0x8400, 0x8400) // jumps here when debug mode is set and board button 0 is not active on reset
map(0xe000, 0xefff).ram(); // backup ram
map(0xf000, 0xffff).ram();
}

View File

@ -251,7 +251,7 @@ CUSTOM_INPUT_MEMBER(naomi_state::naomi_mp_r)
CUSTOM_INPUT_MEMBER(naomi_state::naomi_kb_r)
{
// TODO: player 2 input reading
// const int *tagptr = (const int *)param;
// const int *tagptr = (const int *)param;
uint8_t retval = 0;
static const char *const keynames[] =
{
@ -261,10 +261,10 @@ CUSTOM_INPUT_MEMBER(naomi_state::naomi_kb_r)
for(int i=0;i<5;i++)
{
uint32_t row;
// read the current row
row = ioport(keynames[i])->read();
// if anything is pressed, convert the 32-bit raw value to keycode
if(row != 0)
{

View File

@ -7,50 +7,50 @@ Nichibutsu 1412M2 device emulation
Written by Angelo Salese
Fancy data decrypter + timer + ?
Most creative usage is hooked up in Mighty Guy sound CPU,
other games just uses it as a much simpler protection chip providing code
Most creative usage is hooked up in Mighty Guy sound CPU,
other games just uses it as a much simpler protection chip providing code
snippets.
It is unknown at current stage if inside the chip there's a MCU
It is unknown at current stage if inside the chip there's a MCU
(with internal ROM).
TODO:
- main sound timer is "jumpy" (like BGM tempo gets screwy then fixes itself somehow),
- main sound timer is "jumpy" (like BGM tempo gets screwy then fixes itself somehow),
fiddling with port 0x90 seems to improve things, why?
- DAC timer is guessworked;
Legacy notes from drivers:
- m_mAmazonProtReg[4] bit 0 used on hiscore data (clear on code),
0x29f vs 0x29e (not an offset?)
- m_mAmazonProtReg[4] bit 0 used on hiscore data (clear on code),
0x29f vs 0x29e (not an offset?)
- static const uint16_t mAmazonProtData[] =
{
0x0000,0x5000,0x5341,0x4b45,0x5349,0x4755,0x5245, <- default high scores (0x40db4) - wrong data ?
0x0000,0x4000,0x0e4b,0x4154,0x5544,0x4f4e,0x0e0e,
0x0000,0x3000,0x414e,0x4b41,0x4b45,0x5544,0x4f4e,
0x0000,0x2000,0x0e0e,0x4b49,0x5455,0x4e45,0x0e0e,
0x0000,0x1000,0x0e4b,0x414b,0x4553,0x4f42,0x410e,
0x0000,0x5000,0x5341,0x4b45,0x5349,0x4755,0x5245, <- default high scores (0x40db4) - wrong data ?
0x0000,0x4000,0x0e4b,0x4154,0x5544,0x4f4e,0x0e0e,
0x0000,0x3000,0x414e,0x4b41,0x4b45,0x5544,0x4f4e,
0x0000,0x2000,0x0e0e,0x4b49,0x5455,0x4e45,0x0e0e,
0x0000,0x1000,0x0e4b,0x414b,0x4553,0x4f42,0x410e,
0x4ef9,0x0000,0x62fa,0x0000,0x4ef9,0x0000,0x805E,0x0000, <- code (0x40d92)
0xc800 <- checksum
0x4ef9,0x0000,0x62fa,0x0000,0x4ef9,0x0000,0x805E,0x0000, <- code (0x40d92)
0xc800 <- checksum
};
- static const uint16_t mAmatelasProtData[] =
{
0x0000,0x5000,0x5341,0x4b45,0x5349,0x4755,0x5245, <- default high scores (0x40db4)
0x0000,0x4000,0x0e4b,0x4154,0x5544,0x4f4e,0x0e0e,
0x0000,0x3000,0x414e,0x4b41,0x4b45,0x5544,0x4f4e,
0x0000,0x2000,0x0e0e,0x4b49,0x5455,0x4e45,0x0e0e,
0x0000,0x1000,0x0e4b,0x414b,0x4553,0x4f42,0x410e,
0x4ef9,0x0000,0x632e,0x0000,0x4ef9,0x0000,0x80C2,0x0000, <- code (0x40d92)
0x6100 <- checksum
0x0000,0x5000,0x5341,0x4b45,0x5349,0x4755,0x5245, <- default high scores (0x40db4)
0x0000,0x4000,0x0e4b,0x4154,0x5544,0x4f4e,0x0e0e,
0x0000,0x3000,0x414e,0x4b41,0x4b45,0x5544,0x4f4e,
0x0000,0x2000,0x0e0e,0x4b49,0x5455,0x4e45,0x0e0e,
0x0000,0x1000,0x0e4b,0x414b,0x4553,0x4f42,0x410e,
0x4ef9,0x0000,0x632e,0x0000,0x4ef9,0x0000,0x80C2,0x0000, <- code (0x40d92)
0x6100 <- checksum
};
- static const uint16_t mHoreKidProtData[] =
{
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, <- N/A
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
0x4e75,0x4e75,0x4e75,0x4e75,0x4e75,0x4e75,0x4e75,0x4e75, <- code (0x40dba) It actually never jumps there?
0x1800 <- checksum
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, <- N/A
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
0x4e75,0x4e75,0x4e75,0x4e75,0x4e75,0x4e75,0x4e75,0x4e75, <- code (0x40dba) It actually never jumps there?
0x1800 <- checksum
};
- mightguy:
@ -70,7 +70,7 @@ Legacy notes from drivers:
*
* 0x92: data in/out (for dac?)
* 0x94: test register? (W 0xaa, checks if R 0xaa)
***************************************************************************/
#include "emu.h"
@ -97,23 +97,23 @@ void nb1412m2_device::nb1412m2_map(address_map &map)
map(0x33, 0x34).w(this, FUNC(nb1412m2_device::rom_address_w));
map(0x35, 0x36).w(this, FUNC(nb1412m2_device::rom_adjust_w));
map(0x37, 0x37).r(this, FUNC(nb1412m2_device::rom_decrypt_r));
// timer
map(0x40, 0x40).w(this, FUNC(nb1412m2_device::timer_w));
map(0x41, 0x41).rw(this, FUNC(nb1412m2_device::timer_r), FUNC(nb1412m2_device::timer_ack_w));
map(0x42, 0x43).nopw(); // always 0x03
// DAC control
map(0x11, 0x11).nopw(); // - unknown (volume/channel control?)
map(0x18, 0x18).w(this, FUNC(nb1412m2_device::dac_timer_w)); // timer frequency
map(0x19, 0x19).nopw(); // 2 written at POST
map(0x51, 0x52).w(this, FUNC(nb1412m2_device::dac_address_w)); // start address
// latches?
map(0x90, 0x90).rw(this, FUNC(nb1412m2_device::const90_r),FUNC(nb1412m2_device::const90_w)); //ram();
map(0x92, 0x92).ram();
map(0x94, 0x94).ram(); //rw(this,FUNC(nb1412m2_device::xor_r),FUNC(nb1412m2_device::xor_w));
// 16-bit registers (1=upper address), more latches?
map(0xa0, 0xa1).ram();
map(0xa2, 0xa3).ram();
@ -155,11 +155,11 @@ void nb1412m2_device::device_start()
save_item(NAME(m_dac_playback));
save_item(NAME(m_dac_frequency));
save_item(NAME(m_const90));
m_timer = timer_alloc(TIMER_MAIN);
m_timer->adjust(attotime::never);
m_dac_timer = timer_alloc(TIMER_DAC);
m_dac_cb.resolve_safe();
}
@ -199,9 +199,9 @@ void nb1412m2_device::device_timer(emu_timer &timer, device_timer_id id, int par
m_dac_current_address++;
m_dac_current_address&= m_data.mask();
if(dac_value == 0x80)
m_dac_playback = false;
m_dac_playback = false;
}
break;
default:
assert_always(false, "Unknown id in nb1412m2_device::device_timer");
@ -214,7 +214,7 @@ void nb1412m2_device::device_timer(emu_timer &timer, device_timer_id id, int par
WRITE8_MEMBER( nb1412m2_device::rom_op_w )
{
// data == 2 starts DAC playback
// data == 2 starts DAC playback
if(data == 2)
{
m_dac_current_address = m_dac_start_address;
@ -223,9 +223,9 @@ WRITE8_MEMBER( nb1412m2_device::rom_op_w )
m_dac_playback = true;
}
// TODO: data == 5 probably loads the result into 0x37
// if(data != 5)
// printf("%02x rom_op\n",data);
// if(data != 5)
// printf("%02x rom_op\n",data);
m_rom_op = data;
}
@ -271,22 +271,22 @@ READ8_MEMBER( nb1412m2_device::rom_decrypt_r )
// summing adjust entry and actual value needed always make 0x143 therefore:
prot_adj = (0x43 - m_data[m_adj_address]) & 0xff;
// printf("%02x %04x %04x %02x\n",m_data[m_adj_address],m_rom_address,m_adj_address,m_rom_op);
return m_data[m_rom_address & 0x1fff] - prot_adj;
// printf("%02x %04x %04x %02x\n",m_data[m_adj_address],m_rom_address,m_adj_address,m_rom_op);
return m_data[m_rom_address & 0x1fff] - prot_adj;
}
// Mighty Guy specifics
READ8_MEMBER( nb1412m2_device::timer_r )
{
return m_timer_reg == true;
return m_timer_reg == true;
}
WRITE8_MEMBER( nb1412m2_device::timer_w )
{
if(data != 1)
logerror("nb1412m2: timer_w with data == %02x\n",data);
// TODO: timing of this, related to m_const90?
m_timer->adjust(attotime::from_hz(960));
}
@ -315,8 +315,8 @@ WRITE8_MEMBER( nb1412m2_device::dac_address_w )
// 0xd0 - 0xe0 - 0xf0 are the settings used
WRITE8_MEMBER( nb1412m2_device::dac_timer_w )
{
// popmessage("%02x",data);
// TODO: unknown algo, 0xe0*18 gives 4032 Hz which seems close enough for sample 36
// popmessage("%02x",data);
// TODO: unknown algo, 0xe0*18 gives 4032 Hz which seems close enough for sample 36
m_dac_frequency = data*18;
}

View File

@ -40,7 +40,7 @@ public:
DECLARE_WRITE8_MEMBER( command_w );
DECLARE_WRITE8_MEMBER( data_w );
DECLARE_READ8_MEMBER( data_r );
DECLARE_WRITE8_MEMBER( rom_address_w );
DECLARE_READ8_MEMBER( rom_decrypt_r );
DECLARE_WRITE8_MEMBER( rom_op_w );
@ -60,8 +60,8 @@ public:
void nb1412m2_map(address_map &map);
protected:
// device-level overrides
// virtual void device_validity_check(validity_checker &valid) const override;
// virtual void device_add_mconfig(machine_config &config) override;
// virtual void device_validity_check(validity_checker &valid) const override;
// virtual void device_add_mconfig(machine_config &config) override;
virtual void device_start() override;
virtual void device_reset() override;
virtual void device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr) override;

View File

@ -66,4 +66,4 @@ INPUT_PORTS_EXTERN(theglad);
INPUT_PORTS_EXTERN(happy6);
INPUT_PORTS_EXTERN(svg);
INPUT_PORTS_EXTERN(svgtw);
INPUT_PORTS_EXTERN(svgpcb);
INPUT_PORTS_EXTERN(svgpcb);

View File

@ -223,28 +223,28 @@ WRITE8_MEMBER(polydev_state::fdc_inv_w)
uint32_t poly_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
{
/*
PA0 Not used. Connected to CA2.
PA1 ( Mix colour 0) Blue 1) Green 0) Red 1) No
PA2 ( Graphics 1 0) 0) 1) 1) Mix
PA3 1 = Enable Teletext 1 screen
PA4 1 = 480 Graphics mode. 0 = 240 Graphics mode.
PA5 1 = Enable Graphics 1 screen or 480 Graphics screen.
PA6 1 = Mix Mode 0 = Priority mode
PA7 Must be 0. Connected to PA7 and timer G3.
PA0 Not used. Connected to CA2.
PA1 ( Mix colour 0) Blue 1) Green 0) Red 1) No
PA2 ( Graphics 1 0) 0) 1) 1) Mix
PA3 1 = Enable Teletext 1 screen
PA4 1 = 480 Graphics mode. 0 = 240 Graphics mode.
PA5 1 = Enable Graphics 1 screen or 480 Graphics screen.
PA6 1 = Mix Mode 0 = Priority mode
PA7 Must be 0. Connected to PA7 and timer G3.
PB0 1 = Enable Teletext 2 screen.
PB1 1 = Enable Graphics 2 (must be 0 for 480 Graphics)
PB2 ( Mix colour 0) Blue 1) Green 0) Red 1) No
PB3 ( Graphics 2 0) 0) 1) 1) Mix
PB4 1 = Enable Red Background
PB5 1 = Enable Green Background
PB6 1 = Enable Blue Background
PB7 Not used.
PB0 1 = Enable Teletext 2 screen.
PB1 1 = Enable Graphics 2 (must be 0 for 480 Graphics)
PB2 ( Mix colour 0) Blue 1) Green 0) Red 1) No
PB3 ( Graphics 2 0) 0) 1) 1) Mix
PB4 1 = Enable Red Background
PB5 1 = Enable Green Background
PB6 1 = Enable Blue Background
PB7 Not used.
CA1 Connected to PA7 and timer G3. Must be 0.
CA2 Not used. Connected to PA0.
CB1 Not used.
CB2 Not used.
CA1 Connected to PA7 and timer G3. Must be 0.
CA2 Not used. Connected to PA0.
CB1 Not used.
CB2 Not used.
*/
/* Enable Teletext 1 screen */

View File

@ -36,10 +36,10 @@
- (fixed) several if not all enemies definitely wants some sort of "axis aligned bounding box" in order to stop from going out of range
(when i.e. first boss goes to bottom of the screen and become unreachable)
- (btanb) Throw is made by quickly double jumping (!)
- (btanb) seldomly enemies thrown animates weirdly (bounces to the left when thrown to the right).
Culprit is with command 0x905 param +0x28, but it looks like this parameter is coming
from program ROM itself. Also a PCB recording video shows the same phenomenon, it's just sloppy
programming basically.
- (btanb) seldomly enemies thrown animates weirdly (bounces to the left when thrown to the right).
Culprit is with command 0x905 param +0x28, but it looks like this parameter is coming
from program ROM itself. Also a PCB recording video shows the same phenomenon, it's just sloppy
programming basically.
Heated Barrel
- (btanb) if player moves in diagonal a bogus projectile is fired.
- gives random value to hi-score if you continue (only the first time, not a bug?);
@ -49,9 +49,9 @@
- (fixed) level 3+ boss movements looks wrong;
- stage 3 "homing" missiles doesn't seem to like our 6200 hookup here, except it's NOT 6200!?
- (fixed) barrels seen in later levels seems to fail an axis aligned bounding box, not unlike Legionnaire.
Godzilla
- few elements doesn't collide properly (i.e. Super X missiles, Tokyo's tower in stage 1),
Z axis check makes no sense whatsoever. Kludged to work in per-game driver_init.
Godzilla
- few elements doesn't collide properly (i.e. Super X missiles, Tokyo's tower in stage 1),
Z axis check makes no sense whatsoever. Kludged to work in per-game driver_init.
SD Gundam
- stage 3: mid-boss still has the sprite garbage bug;
- stage 4: has sprite stuck on bottom-left of screen;
@ -537,7 +537,7 @@ int raiden2cop_device::find_trigger_match(uint16_t triggerval, uint16_t mask)
if (triggerval == 0xa180 || triggerval == 0xa980 || triggerval == 0xb100 || triggerval == 0xb900) /* collisions */
otherlog = 0;
// TODO: disable Z axis in driver code.
if (triggerval == 0xb000 || triggerval == 0xb800)
otherlog = 0;

View File

@ -69,13 +69,13 @@ WRITE16_MEMBER(seibu_cop_bootleg_device::cmd_trigger_w)
m_host_space->write_word((m_reg[6] + offs + 4), ((m_host_space->read_word(m_reg[5] + offs + 4) + dir_offset) / div));
break;
}
/*
read32 10(r0)
add32 4(r0)
addmem32 4(r0)
addmem16 1c(r0)
write16h 1c(r0)
read32 10(r0)
add32 4(r0)
addmem32 4(r0)
addmem16 1c(r0)
write16h 1c(r0)
*/
// 0x0204 variant used from time to time (goal post collision)
case 0x0204:
@ -89,51 +89,51 @@ WRITE16_MEMBER(seibu_cop_bootleg_device::cmd_trigger_w)
m_host_space->write_word(m_reg[0] + 0x1c + offs, m_host_space->read_word(m_reg[0] + 0x1c + offs) + delta);
break;
}
// jumping is done with this
case 0x0905:
{
//printf("%08x %08x\n",m_reg[0],offs);
int val = m_host_space->read_dword(m_reg[0] + 16 + offs);
int delta = m_host_space->read_dword(m_reg[0] + 0x28 + offs);
//printf("%08x + %08x = ",val,delta);
val += delta;
//printf("%08x\n",val);
m_host_space->write_dword(m_reg[0] + 16 + offs, val);
break;
}
/*
0x138e
write16h 8(r0)
sub32 8(r1)
? 4(r0)
sub32 4(r1)
? 36(r0)
addmem16 34(r0)
addmem16 34(r0)
sub32 34(r0)
0xe38e
write16h 8(r0)
sub32 8(r2)
? 4(r0)
sub32 4(r2)
? 36(r0)
addmem16 34(r0)
addmem16 34(r0)
sub32 34(r0)
0x138e
write16h 8(r0)
sub32 8(r1)
? 4(r0)
sub32 4(r1)
? 36(r0)
addmem16 34(r0)
addmem16 34(r0)
sub32 34(r0)
0xe38e
write16h 8(r0)
sub32 8(r2)
? 4(r0)
sub32 4(r2)
? 36(r0)
addmem16 34(r0)
addmem16 34(r0)
sub32 34(r0)
*/
// normal tackle
case 0x118e:
case 0x118e:
case 0x130e:
case 0x138e:
// tackling ball hit?
case 0x330e:
case 0x330e:
case 0xe30e:
case 0xe18e:
{
@ -142,7 +142,7 @@ WRITE16_MEMBER(seibu_cop_bootleg_device::cmd_trigger_w)
int sx = (m_host_space->read_dword(m_reg[0]+8) >> 16);
int dy = (m_host_space->read_dword(m_reg[target_reg]+4) >> 16);
int dx = (m_host_space->read_dword(m_reg[target_reg]+8) >> 16);
#if 0
if(data == 0xe30e)
{
@ -152,7 +152,7 @@ WRITE16_MEMBER(seibu_cop_bootleg_device::cmd_trigger_w)
#endif
dy -= sy;
dx -= sx;
#if 0
if(data == 0xe30e)
{
@ -162,25 +162,25 @@ WRITE16_MEMBER(seibu_cop_bootleg_device::cmd_trigger_w)
#endif
//m_status = 7;
if(!dx)
if(!dx)
{
m_status = 0x8000;
m_angle = 0;
}
}
else
{
m_status = 0;
m_angle = atan(double(dy)/double(dx)) * 128.0 / M_PI;
//printf("%f\n",atan(double(dy)/double(dx)));
if(dx<0)
{
m_angle += 0x80;
}
}
m_dy = dy;
m_dx = dx;
@ -190,7 +190,7 @@ WRITE16_MEMBER(seibu_cop_bootleg_device::cmd_trigger_w)
{
return;
}
if(data & 0x80)
m_host_space->write_byte(m_reg[0]+(0x37), m_angle & 0xff);
@ -213,7 +213,7 @@ WRITE16_MEMBER(seibu_cop_bootleg_device::cmd_trigger_w)
case 0x42c2:
{
int div = m_host_space->read_word(m_reg[0] + (0x34));
if (!div)
{
m_status |= 0x8000;
@ -229,11 +229,11 @@ WRITE16_MEMBER(seibu_cop_bootleg_device::cmd_trigger_w)
// shoot/pass is done with this
/*
0x5105
sub32 (r0)
write16h 8(r0)
addmem32 4(r0)
outputs to 0x046/0x047 (d104_move_offset ?)
0x5105
sub32 (r0)
write16h 8(r0)
addmem32 4(r0)
outputs to 0x046/0x047 (d104_move_offset ?)
*/
case 0x5105:
{
@ -243,10 +243,10 @@ WRITE16_MEMBER(seibu_cop_bootleg_device::cmd_trigger_w)
break;
}
/*
0x5905
write16h 10(r2)
sub32 8(r0)
addmem32 4(r1)
0x5905
write16h 10(r2)
sub32 8(r0)
addmem32 4(r1)
*/
case 0x5905:
{
@ -255,7 +255,7 @@ WRITE16_MEMBER(seibu_cop_bootleg_device::cmd_trigger_w)
m_host_space->write_dword(m_reg[1] + 4 + offs,val);
break;
}
/*
00000-0ffff:
amp = x/256
@ -308,10 +308,10 @@ WRITE16_MEMBER(seibu_cop_bootleg_device::cmd_trigger_w)
}
/*
sub32 4(r2)
write16h (r3)
addmem32 4(r1)
outputs to 0x046/0x047 (d104_move_offset ?)
sub32 4(r2)
write16h (r3)
addmem32 4(r1)
outputs to 0x046/0x047 (d104_move_offset ?)
*/
case 0xd104:
{

View File

@ -30,7 +30,7 @@ public:
DECLARE_READ16_MEMBER( prng_r );
DECLARE_READ16_MEMBER( scale_r );
DECLARE_WRITE16_MEMBER( scale_w );
void seibucopbl_map(address_map &map);
protected:
// device-level overrides

View File

@ -11158,8 +11158,8 @@ deadang // (c) 1988 Seibu Kaihatsu
ghunter // (c) 1988 Seibu Kaihatsu
ghunters // (c) 1988 Seibu Kaihatsu + Segasa/Sonic license
leadang // (c) 1988 Seibu Kaihatsu
popnrun // (c) 1987 Seibu Kaihatsu + Yukai Tsukai
popnruna // (c) 1987 Seibu Kaihatsu + Yukai Tsukai
popnrun // (c) 1987 Seibu Kaihatsu + Yukai Tsukai
popnruna // (c) 1987 Seibu Kaihatsu + Yukai Tsukai
@source:dec0.cpp
automat // bootleg

View File

@ -99,10 +99,10 @@ TILE_GET_INFO_MEMBER(popnrun_state::get_popnrun_text_tile_info)
// TODO: not entirely correct (title screen/ranking colors)
// might be down to bitplanes too
int color = (attr & 3) ^ 1;
if(attr & 0x40)
tile |= 1;
SET_TILE_INFO_MEMBER(0,tile,color,0);
}
@ -227,7 +227,7 @@ void popnrun_state::popnrun_draw_sprites(screen_device &screen, bitmap_ind16 &bi
if (fy) fy=0; else fy=1;
if (m_spriteram[offs+2]&0x100) x=0-(0xff-x);
#endif
color = (m_spriteram[offs+0]>>12)&0x7;
sprite = m_spriteram[offs+0]&0xfff;
@ -239,7 +239,7 @@ void popnrun_state::popnrun_draw_sprites(screen_device &screen, bitmap_ind16 &bi
if (fy) fy=0; else fy=1;
}
#endif
m_gfxdecode->gfx(1)->prio_transpen(bitmap,cliprect,
sprite,
color,fx,fy,x,y,
@ -252,23 +252,23 @@ uint32_t popnrun_state::popnrun_screen_update(screen_device &screen, bitmap_ind1
// TODO: different scroll RAM hookup
// 0x18 seems to enable the various layers
/* Setup the tilemaps */
// m_pf3_layer->set_scrolly(0, ((m_scroll_ram[0x01]&0xf0)<<4)+((m_scroll_ram[0x02]&0x7f)<<1)+((m_scroll_ram[0x02]&0x80)>>7) );
// m_pf3_layer->set_scrollx(0, ((m_scroll_ram[0x09]&0xf0)<<4)+((m_scroll_ram[0x0a]&0x7f)<<1)+((m_scroll_ram[0x0a]&0x80)>>7) );
// m_pf1_layer->set_scrolly(0, ((m_scroll_ram[0x11]&0x10)<<4)+((m_scroll_ram[0x12]&0x7f)<<1)+((m_scroll_ram[0x12]&0x80)>>7) );
// m_pf1_layer->set_scrollx(0, ((m_scroll_ram[0x19]&0x10)<<4)+((m_scroll_ram[0x1a]&0x7f)<<1)+((m_scroll_ram[0x1a]&0x80)>>7) );
// m_pf2_layer->set_scrolly(0, ((m_scroll_ram[0x21]&0xf0)<<4)+((m_scroll_ram[0x22]&0x7f)<<1)+((m_scroll_ram[0x22]&0x80)>>7) );
// m_pf2_layer->set_scrollx(0, ((m_scroll_ram[0x29]&0xf0)<<4)+((m_scroll_ram[0x2a]&0x7f)<<1)+((m_scroll_ram[0x2a]&0x80)>>7) );
// m_pf3_layer->set_scrolly(0, ((m_scroll_ram[0x01]&0xf0)<<4)+((m_scroll_ram[0x02]&0x7f)<<1)+((m_scroll_ram[0x02]&0x80)>>7) );
// m_pf3_layer->set_scrollx(0, ((m_scroll_ram[0x09]&0xf0)<<4)+((m_scroll_ram[0x0a]&0x7f)<<1)+((m_scroll_ram[0x0a]&0x80)>>7) );
// m_pf1_layer->set_scrolly(0, ((m_scroll_ram[0x11]&0x10)<<4)+((m_scroll_ram[0x12]&0x7f)<<1)+((m_scroll_ram[0x12]&0x80)>>7) );
// m_pf1_layer->set_scrollx(0, ((m_scroll_ram[0x19]&0x10)<<4)+((m_scroll_ram[0x1a]&0x7f)<<1)+((m_scroll_ram[0x1a]&0x80)>>7) );
// m_pf2_layer->set_scrolly(0, ((m_scroll_ram[0x21]&0xf0)<<4)+((m_scroll_ram[0x22]&0x7f)<<1)+((m_scroll_ram[0x22]&0x80)>>7) );
// m_pf2_layer->set_scrollx(0, ((m_scroll_ram[0x29]&0xf0)<<4)+((m_scroll_ram[0x2a]&0x7f)<<1)+((m_scroll_ram[0x2a]&0x80)>>7) );
m_pf3_layer->enable(!(m_scroll_ram[0x34]&1));
m_pf1_layer->enable(!(m_scroll_ram[0x34]&2));
m_pf2_layer->enable(!(m_scroll_ram[0x34]&4));
// flip_screen_set(m_scroll_ram[0x34]&0x40 );
// flip_screen_set(m_scroll_ram[0x34]&0x40 );
bitmap.fill(1, cliprect);
screen.priority().fill(0, cliprect);
// 32 pixels?
// int scrollx = (m_scroll_ram[0x4/2] & 0x0f);
// int scrollx = (m_scroll_ram[0x4/2] & 0x0f);
// debug tilemap code
// this is likely to be collision data
for(int x=0;x<16;x++)
@ -277,7 +277,7 @@ uint32_t popnrun_state::popnrun_screen_update(screen_device &screen, bitmap_ind1
{
int tile = m_video_data[y+x*8+0xc0] & 0xff;
int res_x, res_y;
if(tile != 0)
{
res_x = (x*16) & 0xff;
@ -287,7 +287,7 @@ uint32_t popnrun_state::popnrun_screen_update(screen_device &screen, bitmap_ind1
}
tile = m_video_data[y+x*8+0xc0] >> 8;
if(tile != 0)
{
res_x = (x*16) & 0xff;
@ -297,7 +297,7 @@ uint32_t popnrun_state::popnrun_screen_update(screen_device &screen, bitmap_ind1
}
}
}
//m_pf3_layer->draw(screen, bitmap, cliprect, 0,1);
//m_pf1_layer->draw(screen, bitmap, cliprect, 0,2);
//m_pf2_layer->draw(screen, bitmap, cliprect, 0,4);

View File

@ -40,7 +40,7 @@ PALETTE_INIT_MEMBER(sub_state, sub)
TILE_GET_INFO_MEMBER(sub_state::get_tile_info)
{
int code = m_vram[tile_index] | ((m_attr[tile_index]&0xe0)<<3);
int color = (m_attr[tile_index]&0x1f)+0x40;
int color = (m_attr[tile_index]&0x1f)+0x40;
SET_TILE_INFO_MEMBER(0, code, color, 0);
}
@ -107,10 +107,10 @@ void sub_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect)
if(dx)
x = 0xe0 - x;
gfx->transpen(bitmap,cliprect,spr_offs,col,fx,fy,x,y,0);
}
}
}

View File

@ -2,10 +2,10 @@
// copyright-holders: Bryan McPhail, David Haywood, Dirk Best
/***************************************************************************
Super Burger Time
Video mixing
Super Burger Time
Video mixing
***************************************************************************/
#include "emu.h"

View File

@ -1029,14 +1029,14 @@ uint32_t cyclwarr_state::screen_update_cyclwarr(screen_device &screen, bitmap_rg
}
bitmap.fill(m_palette->pen(0), cliprect);
draw_bg(screen, bitmap, cliprect, m_layer[3], &m_cyclwarr_videoram[1][0x000], &m_cyclwarr_videoram[1][0x100], 8, -0x80,false);
draw_bg(screen, bitmap, cliprect, m_layer[2], &m_cyclwarr_videoram[1][0x200], &m_cyclwarr_videoram[1][0x300], 8, -0x80,false);
draw_bg(screen, bitmap, cliprect, m_layer[1], &m_cyclwarr_videoram[0][0x000], &m_cyclwarr_videoram[0][0x100], 8, -0x40,true);
update_cluts(8192, 4096, 8192);
draw_sprites(bitmap,cliprect,0,(m_sprite_control_ram[0xe0]&0x1000) ? 0x1000 : 0);
draw_bg(screen, bitmap, cliprect, m_layer[0], &m_cyclwarr_videoram[0][0x200], &m_cyclwarr_videoram[0][0x300], 0x10, -0x80,false);
return 0;
}

View File

@ -63,7 +63,7 @@ private:
char *msg_value = strtok(NULL, equals_delimiter);
//printf("handle_message: msg_name [%s] msg_value [%s]\n", msg_name, msg_value);
if (std::strcmp(msg_name, "mame_message") == 0)
{
const char *comma_delimiter = ",";
@ -71,7 +71,7 @@ private:
msg_value = strtok(NULL, comma_delimiter);
int id = atoi(msg_name);
int value = atoi(msg_value);
switch(id)
{
case IM_MAME_PAUSE:

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