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https://github.com/holub/mame
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Updated Dip Switches and Inputs for 'yesnoj' (taito_f2.c driver).
This commit is contained in:
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d3ab17e0e3
commit
c15f4a0606
@ -232,11 +232,15 @@ Input mapping incomplete. There's a 0x01 one which only seems to be
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used in printer [printer test?] mode. It seems to be a printer status
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used in printer [printer test?] mode. It seems to be a printer status
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input. With the value currently returned, it sounds an alarm and says
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input. With the value currently returned, it sounds an alarm and says
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[Japanese trans.] "Error detected on the printer. Call machine operator."
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[Japanese trans.] "Error detected on the printer. Call machine operator."
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Update (2008.10.09) Printer shall now be correct but it's still not clear
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how the inputs are physically connected and what the are supposed to do.
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The timer stays at 00:00. Missing RTC emulation?
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The timer stays at 00:00. Missing RTC emulation?
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[Coin lockout/ctr?]
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[Coin lockout/ctr?]
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Calendar / Time in "test mode" always reset to default settings.
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Quiz Crayon 2
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Quiz Crayon 2
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-------------
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-------------
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@ -302,7 +306,6 @@ Notes:
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static INT32 banknum = 0;
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static INT32 banknum = 0;
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static INT32 mjnquest_input;
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static INT32 mjnquest_input;
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static INT32 yesnoj_dsw = 0;
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/**********************************************************
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/**********************************************************
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@ -621,14 +624,15 @@ static READ16_HANDLER( yesnoj_input_r )
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case 0x00:
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case 0x00:
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return input_port_read(machine, "IN0");
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return input_port_read(machine, "IN0");
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/* case 0x01 only used if "printer" DSW is on, and appears to
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case 0x01:
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be printer status byte */
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return input_port_read(machine, "IN1");
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case 0x02:
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case 0x02:
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return input_port_read(machine, "IN1");
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return input_port_read(machine, "IN2");
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}
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}
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#ifdef MAME_DEBUG
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logerror("CPU #0 PC %06x: warning - read unmapped input_r offset %06x\n", activecpu_get_pc(), offset);
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logerror("CPU #0 PC %06x: warning - read unmapped input_r offset %06x\n", activecpu_get_pc(), offset);
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#endif
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return 0x0;
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return 0x0;
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}
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}
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@ -639,16 +643,7 @@ static READ16_HANDLER( yesnoj_dsw_r )
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logerror("CPU #0 PC = %06x: read yesnoj DSW %01x\n", activecpu_get_pc(), yesnoj_dsw);
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logerror("CPU #0 PC = %06x: read yesnoj DSW %01x\n", activecpu_get_pc(), yesnoj_dsw);
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#endif
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#endif
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yesnoj_dsw = 1 - yesnoj_dsw; /* game reads same word twice to get DSW A then B so we toggle */
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return input_port_read(machine, "DSWA");
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if (yesnoj_dsw)
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{
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return input_port_read(machine, "DSWA");
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}
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else
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{
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return input_port_read(machine, "DSWB");
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}
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}
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}
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/******************************************************************
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/******************************************************************
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@ -1462,7 +1457,7 @@ static ADDRESS_MAP_START( yesnoj_readmem, ADDRESS_SPACE_PROGRAM, 16 )
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// AM_RANGE(0x700000, 0x70000b) AM_READ(yesnoj_unknown_r) /* what's this? */
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// AM_RANGE(0x700000, 0x70000b) AM_READ(yesnoj_unknown_r) /* what's this? */
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AM_RANGE(0x800000, 0x800003) AM_READ(taitof2_msb_sound_r)
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AM_RANGE(0x800000, 0x800003) AM_READ(taitof2_msb_sound_r)
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AM_RANGE(0xa00000, 0xa0000f) AM_READ(yesnoj_input_r)
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AM_RANGE(0xa00000, 0xa0000f) AM_READ(yesnoj_input_r)
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AM_RANGE(0xb00000, 0xb00001) AM_READ(yesnoj_dsw_r) /* ?? (reads this twice in init) */
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AM_RANGE(0xb00000, 0xb00001) AM_READ(yesnoj_dsw_r)
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ADDRESS_MAP_END
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ADDRESS_MAP_END
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static ADDRESS_MAP_START( yesnoj_writemem, ADDRESS_SPACE_PROGRAM, 16 )
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static ADDRESS_MAP_START( yesnoj_writemem, ADDRESS_SPACE_PROGRAM, 16 )
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@ -3508,68 +3503,56 @@ static INPUT_PORTS_START( mjnquest )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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INPUT_PORTS_END
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static INPUT_PORTS_START( yesnoj ) // apparently no test mode, though text in rom suggests printer test
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INPUT_PORTS_START( yesnoj )
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PORT_START("IN0")
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/* 0xb00000 -> 0x20c0e0.b ($40e0,A5) */
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
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PORT_START("DSWA")
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
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PORT_DIPNAME( 0x01, 0x00, "Print Results" )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
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PORT_DIPSETTING( 0x00, DEF_STR( No ) )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
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PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
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PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("IN1")
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TAITO_F2_SYSTEM_INPUT
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PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("DSWA") /* DSW A ??? */
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PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_START("DSWB") /* DSW B ? */
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PORT_DIPNAME( 0x01, 0x00, "Results Printer" )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x01, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) )
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PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x02, DEF_STR( On ) )
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PORT_DIPSETTING( 0x02, DEF_STR( On ) )
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PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
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PORT_DIPNAME( 0x04, 0x04, "Printer" )
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
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PORT_DIPNAME( 0x08, 0x00, "2 Players Game" )
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x08, "1 Credit" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x00, "2 Credits" )
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PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coinage ) ) // same for both slots
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TAITO_COINAGE_US_COIN_START
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PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
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PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW )
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PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) )
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PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW )
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PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
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PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) )
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PORT_START("DSWB") /* does it physically exist ? */
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PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_START("IN0")
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME( "P1 Yes" )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME( "P1 No" )
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME( "P2 Yes" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME( "P2 No" )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_SERVICE( 0x20, IP_ACTIVE_LOW )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SPECIAL ) /* printer : paper time-out ? */
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("IN1")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* printer : unknown */
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PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* printer : paper */
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SPECIAL ) /* printer : unknown */
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("IN2")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT ) /* not mapped in "test mode" */
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) /* not mapped in "test mode" */
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
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INPUT_PORTS_END
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INPUT_PORTS_END
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@ -5825,12 +5808,6 @@ static DRIVER_INIT( mjnquest )
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}
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}
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}
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}
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static DRIVER_INIT( yesnoj )
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{
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yesnoj_dsw = 0;
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state_save_register_global(yesnoj_dsw);
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}
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static STATE_POSTLOAD( driveout_postload )
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static STATE_POSTLOAD( driveout_postload )
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{
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{
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reset_driveout_sound_region();
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reset_driveout_sound_region();
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@ -5888,7 +5865,7 @@ GAME( 1991, pulirulj, pulirula, pulirula, pulirulj, 0, ROT0, "Taito Cor
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GAME( 1991, metalb, 0, metalb, metalb, 0, ROT0, "Taito Corporation Japan", "Metal Black (World)", 0 )
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GAME( 1991, metalb, 0, metalb, metalb, 0, ROT0, "Taito Corporation Japan", "Metal Black (World)", 0 )
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GAME( 1991, metalbj, metalb, metalb, metalbj, 0, ROT0, "Taito Corporation", "Metal Black (Japan)", 0 )
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GAME( 1991, metalbj, metalb, metalb, metalbj, 0, ROT0, "Taito Corporation", "Metal Black (Japan)", 0 )
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GAME( 1991, qzchikyu, 0, qzchikyu, qzchikyu, 0, ROT0, "Taito Corporation", "Quiz Chikyu Bouei Gun (Japan)", 0 )
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GAME( 1991, qzchikyu, 0, qzchikyu, qzchikyu, 0, ROT0, "Taito Corporation", "Quiz Chikyu Bouei Gun (Japan)", 0 )
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GAME( 1992, yesnoj, 0, yesnoj, yesnoj, yesnoj, ROT0, "Taito Corporation", "Yes/No Sinri Tokimeki Chart", 0 )
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GAME( 1992, yesnoj, 0, yesnoj, yesnoj, 0, ROT0, "Taito Corporation", "Yes/No Sinri Tokimeki Chart", 0 )
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GAME( 1992, deadconx, 0, deadconx, deadconx, 0, ROT0, "Taito Corporation Japan", "Dead Connection (World)", 0 )
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GAME( 1992, deadconx, 0, deadconx, deadconx, 0, ROT0, "Taito Corporation Japan", "Dead Connection (World)", 0 )
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GAME( 1992, deadconj, deadconx, deadconj, deadconj, 0, ROT0, "Taito Corporation", "Dead Connection (Japan)", 0 )
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GAME( 1992, deadconj, deadconx, deadconj, deadconj, 0, ROT0, "Taito Corporation", "Dead Connection (Japan)", 0 )
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GAME( 1992, dinorex, 0, dinorex, dinorex, 0, ROT0, "Taito Corporation Japan", "Dino Rex (World)", 0 )
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GAME( 1992, dinorex, 0, dinorex, dinorex, 0, ROT0, "Taito Corporation Japan", "Dino Rex (World)", 0 )
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