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https://github.com/holub/mame
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Port from MESS, nw
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@ -4173,6 +4173,9 @@ static void stv_vdp2_check_tilemap(running_machine &machine, bitmap_t *bitmap, c
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}
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}
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static void stv_vdp2_draw_rotation_screen(running_machine &machine, bitmap_t *bitmap, const rectangle *cliprect, int iRP);
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static void stv_vdp2_copy_roz_bitmap(bitmap_t *bitmap,
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running_machine &machine,
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bitmap_t *roz_bitmap,
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@ -4579,7 +4582,8 @@ static void stv_vdp2_draw_NBG0(running_machine &machine, bitmap_t *bitmap, const
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Column Scroll : Yes
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Mosaic : Yes
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*/
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stv2_current_tilemap.enabled = STV_VDP2_N0ON;
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stv2_current_tilemap.enabled = STV_VDP2_N0ON | STV_VDP2_R1ON;
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// if (!stv2_current_tilemap.enabled) return; // stop right now if its disabled ...
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@ -4631,7 +4635,7 @@ static void stv_vdp2_draw_NBG0(running_machine &machine, bitmap_t *bitmap, const
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stv2_current_tilemap.vertical_linescroll_enable = STV_VDP2_N0LSCY;
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stv2_current_tilemap.linezoom_enable = STV_VDP2_N0LZMX;
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stv2_current_tilemap.plane_size = STV_VDP2_N0PLSZ;
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stv2_current_tilemap.plane_size = (STV_VDP2_R1ON) ? STV_VDP2_RBPLSZ : STV_VDP2_N0PLSZ;
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stv2_current_tilemap.colour_ram_address_offset = STV_VDP2_N0CAOS;
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stv2_current_tilemap.fade_control = (STV_VDP2_N0COEN * 1) | (STV_VDP2_N0COSL * 2);
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stv_vdp2_check_fade_control_for_layer(machine);
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@ -4645,12 +4649,15 @@ static void stv_vdp2_draw_NBG0(running_machine &machine, bitmap_t *bitmap, const
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stv2_current_tilemap.layer_name=0;
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if ( stv2_current_tilemap.enabled )
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if ( stv2_current_tilemap.enabled && (!(STV_VDP2_R1ON))) /* TODO: check cycle pattern for RBG1 */
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{
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stv2_current_tilemap.enabled = stv_vdp2_check_vram_cycle_pattern_registers( machine, STV_VDP2_CP_NBG0_PNMDR, STV_VDP2_CP_NBG0_CPDR, stv2_current_tilemap.bitmap_enable );
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}
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stv_vdp2_check_tilemap(machine, bitmap, cliprect);
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if(STV_VDP2_R1ON)
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stv_vdp2_draw_rotation_screen(machine, bitmap, cliprect, 2 );
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else
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stv_vdp2_check_tilemap(machine, bitmap, cliprect);
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}
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static void stv_vdp2_draw_NBG1(running_machine &machine, bitmap_t *bitmap, const rectangle *cliprect)
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@ -5044,7 +5051,6 @@ static void stv_vdp2_draw_rotation_screen(running_machine &machine, bitmap_t *bi
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}
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}
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if ( stv_vdp2_is_rotation_applied() == 0 )
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{
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stv2_current_tilemap.scrollx = stv_current_rotation_parameter_table.mx >> 16;
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