remove SDLMAME_SDL2 usage (nw)

This commit is contained in:
Miodrag Milanovic 2016-02-16 16:45:12 +01:00
parent 13b44026be
commit c16d050d54

View File

@ -1068,7 +1068,7 @@ static kt_table * sdlinput_read_keymap(running_machine &machine)
{
sdl2section = 1;
}
else if (((SDLMAME_SDL2) ^ sdl2section) == 0)
else if (((1) ^ sdl2section) == 0)
{
mks[0]=0;
sks[0]=0;
@ -1799,9 +1799,7 @@ void sdlinput_poll(running_machine &machine)
}
}
}
#if (SDLMAME_SDL2)
resize_all_windows();
#endif
}
@ -1812,10 +1810,6 @@ void sdlinput_poll(running_machine &machine)
void sdlinput_release_keys()
{
// FIXME: SDL >= 1.3 will nuke the window event buffer when
// a window is closed. This will leave keys in a pressed
// state when a window is destroyed and recreated.
#if (SDLMAME_SDL2)
device_info *devinfo;
int index;
@ -1826,7 +1820,6 @@ void sdlinput_release_keys()
break;
memset(&devinfo->keyboard.state, 0, sizeof(devinfo->keyboard.state));
}
#endif
}