remove SDLMAME_SDL2 usage (nw)

This commit is contained in:
Miodrag Milanovic 2016-02-16 16:45:12 +01:00
parent 13b44026be
commit c16d050d54

View File

@ -1068,7 +1068,7 @@ static kt_table * sdlinput_read_keymap(running_machine &machine)
{ {
sdl2section = 1; sdl2section = 1;
} }
else if (((SDLMAME_SDL2) ^ sdl2section) == 0) else if (((1) ^ sdl2section) == 0)
{ {
mks[0]=0; mks[0]=0;
sks[0]=0; sks[0]=0;
@ -1799,9 +1799,7 @@ void sdlinput_poll(running_machine &machine)
} }
} }
} }
#if (SDLMAME_SDL2)
resize_all_windows(); resize_all_windows();
#endif
} }
@ -1812,10 +1810,6 @@ void sdlinput_poll(running_machine &machine)
void sdlinput_release_keys() void sdlinput_release_keys()
{ {
// FIXME: SDL >= 1.3 will nuke the window event buffer when
// a window is closed. This will leave keys in a pressed
// state when a window is destroyed and recreated.
#if (SDLMAME_SDL2)
device_info *devinfo; device_info *devinfo;
int index; int index;
@ -1826,7 +1820,6 @@ void sdlinput_release_keys()
break; break;
memset(&devinfo->keyboard.state, 0, sizeof(devinfo->keyboard.state)); memset(&devinfo->keyboard.state, 0, sizeof(devinfo->keyboard.state));
} }
#endif
} }