New machines marked as NOT_WORKING (#7525)

* New machines marked as NOT_WORKING

----------------------------------
Pro Evolution Soccer The Arcade (ver EAA) [Victor Fernandez (City Game), ClawGrip]
This commit is contained in:
ClawGrip 2020-12-10 18:42:25 +01:00 committed by GitHub
parent 4e08458351
commit c1741e625b
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 44 additions and 20 deletions

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@ -16,10 +16,10 @@ two games dumped so far have the same label on the security dongle (KN00002) but
identical. So far all the Konami game software resides on a 128M CF card. However there are probably
HDD/CDROM/DVDROM-based games too since the Konami interface board has connectors for IDE drives.
Games known to run on this system include.... DIN5
CF Card Dongle PS2 Cart
Game Title Label Label Label (bottom)
---------------------------------------------------------------------------------------------------------
Games known to run on this system include.... DIN5 PS2 Cart
CF Card Dongle Label
Game Title Label Label (bottom) Notes
-----------------------------------------------------------------------------------------------------------------
*Baseball Heroes 2005
*Battle Climaxx!
*Battle Climaxx! 2
@ -33,12 +33,14 @@ Game Title Label Label
*Perfect Pool
*Pool Pocket Fortunes
Pop'n Music 9
*Pro Evolution Soccer The Arcade C18EAA03 not used KN00002 Labels from partial dump (just the CF)
*R.P.M. Red
World Soccer Winning Eleven Arcade Game Style C18JAA03 DIN5 dongle GCC27JA KN00002
World Soccer Winning Eleven Arcade Game Style 2003 C27JAA03 not used KN00002
---------------------------------------------------------------------------------------------------------
World Soccer Winning Eleven Arcade Game Style C18JAA03 DIN5 dongle GCC27JA KN00002
World Soccer Winning Eleven Arcade Game Style 2003 C27JAA03 not used KN00002
-----------------------------------------------------------------------------------------------------------------
* denotes not fully dumped (including dongle and PS2 cart).
* denotes not dumped.
Konami PCB Layout
-----------------
@ -221,7 +223,7 @@ void kpython_state::kpython(machine_config &config)
//DS2430(config, m_ds2430);
M48T58(config, m_m48t58);
/* video hardware */
// Video hardware
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
screen.set_refresh_hz(60);
screen.set_screen_update(FUNC(kpython_state::screen_update));
@ -259,7 +261,7 @@ ROM_START( dogstdx )
// Not dumped
DISK_REGION( "ide:0:hdd:image" )
DISK_IMAGE_READONLY( "dogstdx", 0, SHA1(e44a5f535d2a925cd907bdfd5b8e98e61899b4fc) ) //No picture of media available; used romset name
DISK_IMAGE_READONLY( "dogstdx", 0, SHA1(e44a5f535d2a925cd907bdfd5b8e98e61899b4fc) ) // No picture of media available; used romset name
ROM_END
ROM_START( wswe )
@ -296,6 +298,26 @@ ROM_START( wswe2k3 )
DISK_IMAGE_READONLY( "c27jaa03", 0, SHA1(9b2aa900711d88cf5effb3ba6be18726ea006ac4) )
ROM_END
// GXC18 EAA PRO EVOLUTION SOCCER THE ARCADE
ROM_START( pesta )
KPYTHON_BIOS
ROM_REGION(0x840000, "key", ROMREGION_ERASE00)
// Not dumped. PS2 memory card MagicGate COH-H10020 labeled "KN00002"
ROM_LOAD( "kn00002.ic002", 0x000000, 0x800000, NO_DUMP )
ROM_LOAD( "kn00002_spr.ic002", 0x800000, 0x040000, NO_DUMP )
ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)
ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105)) // Not dumped on this set
ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00) // M48T58 Timekeeper NVRAM
ROM_LOAD( "m48t58y.u48", 0x0000, 0x2000, NO_DUMP )
DISK_REGION( "ide:0:hdd:image" )
// Konami 128MB Compact Flash PN.0000124371
DISK_IMAGE_READONLY( "pes_c18_ea_a03", 0, SHA1(4fe2f0f8e11ac709881e754755d44de5dd8d9fa8) )
ROM_END
ROM_START( popn9 )
KPYTHON_BIOS
@ -305,7 +327,7 @@ ROM_START( popn9 )
ROM_REGION(0x28, "ds2430", ROMREGION_ERASE00)
ROM_LOAD("ds2430.u3", 0x00, 0x28, BAD_DUMP CRC(f1511505) SHA1(ed7cd9b2763b3e377df9663943160f9871f65105)) // Placeholder, Not dumped or needs verification from this hardware
ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00) /* M48T58 Timekeeper NVRAM */
ROM_REGION(0x2000, "m48t58", ROMREGION_ERASE00) // M48T58 Timekeeper NVRAM
ROM_LOAD( "m48t58y.u48", 0x000000, 0x2000, NO_DUMP )
DISK_REGION( "ide:0:hdd:image" )
@ -313,10 +335,11 @@ ROM_START( popn9 )
ROM_END
GAME(2002, kpython, 0, kpython, kpython, kpython_state, empty_init, ROT0, "Konami", "Konami Python BIOS", MACHINE_IS_SKELETON|MACHINE_IS_BIOS_ROOT)
GAME(2002, dogstdx, kpython, kpython, kpython, kpython_state, empty_init, ROT0, "Konami", "dogstation Deluxe", MACHINE_IS_SKELETON)
GAME(2002, kpython, 0, kpython, kpython, kpython_state, empty_init, ROT0, "Konami", "Konami Python BIOS", MACHINE_IS_SKELETON|MACHINE_IS_BIOS_ROOT)
GAME(2002, dogstdx, kpython, kpython, kpython, kpython_state, empty_init, ROT0, "Konami", "dogstation Deluxe", MACHINE_IS_SKELETON)
GAME(2002, pesta, kpython, kpython, kpython, kpython_state, empty_init, ROT0, "Konami", "Pro Evolution Soccer The Arcade (ver EAA)", MACHINE_IS_SKELETON)
GAME(2002, wswe, kpython, kpython, kpython, kpython_state, empty_init, ROT0, "Konami", "World Soccer Winning Eleven Arcade Game Style", MACHINE_IS_SKELETON)
GAME(2003, wswe2k3, kpython, kpython, kpython, kpython_state, empty_init, ROT0, "Konami", "World Soccer Winning Eleven Arcade Game 2003", MACHINE_IS_SKELETON)
GAME(2003, popn9, kpython, kpython, kpython, kpython_state, empty_init, ROT0, "Konami", "Pop'n Music 9 (ver JAB)", MACHINE_IS_SKELETON)
GAME(2003, wswe2k3, kpython, kpython, kpython, kpython_state, empty_init, ROT0, "Konami", "World Soccer Winning Eleven Arcade Game 2003", MACHINE_IS_SKELETON)
GAME(2003, popn9, kpython, kpython, kpython, kpython_state, empty_init, ROT0, "Konami", "Pop'n Music 9 (ver JAB)", MACHINE_IS_SKELETON)
// Konami Python 2 (Customized? PS2 SCPH-50000)

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@ -19141,11 +19141,12 @@ korgwssr //
korgz3 //
@source:kpython.cpp
kpython // Konami Python Bios
dogstdx // dogstation Deluxe
wswe // World Soccer Winning Eleven
wswe2k3 // World Soccer Winning Eleven 2003
popn9 // 2003
dogstdx // (c) 2002 Konami. dogstation Deluxe
kpython // (c) 2002 Konami. Python Bios
pesta // (c) 2002 Konami. Pro Evolution Soccer The Arcade
popn9 // (c) 2003 Konami. Pop'n Music 9
wswe // (c) 2002 Konami, World Soccer Winning Eleven
wswe2k3 // (c) 2002 Konami. World Soccer Winning Eleven 2003
@source:kramermc.cpp
kramermc // 1987 Kramer MC