cinemat.cpp: corrected ROM labels for solarq [Andrew Welburn]

This commit is contained in:
Ivan Vangelista 2019-10-30 20:30:05 +01:00
parent 139691446d
commit c18a414fcc

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@ -1415,10 +1415,10 @@ ROM_END
ROM_START( solarq )
ROM_REGION( 0x4000, "maincpu", 0 )
ROM_LOAD16_BYTE( "solar.6t", 0x0000, 0x1000, CRC(1f3c5333) SHA1(58d847b5f009a0363ae116768b22d0bcfb3d60a4) )
ROM_LOAD16_BYTE( "solar.6p", 0x0001, 0x1000, CRC(d6c16bcc) SHA1(6953bdc698da060d37f6bc33a810ba44595b1257) )
ROM_LOAD16_BYTE( "solar.6u", 0x2000, 0x1000, CRC(a5970e5c) SHA1(9ac07924ca86d003964022cffdd6a0436dde5624) )
ROM_LOAD16_BYTE( "solar.6r", 0x2001, 0x1000, CRC(b763fff2) SHA1(af1fd978e46a4aee3048e6e36c409821d986f7ee) )
ROM_LOAD16_BYTE( "sq-2_le.6t", 0x0000, 0x1000, CRC(1f3c5333) SHA1(58d847b5f009a0363ae116768b22d0bcfb3d60a4) )
ROM_LOAD16_BYTE( "sq-2_lo.6p", 0x0001, 0x1000, CRC(d6c16bcc) SHA1(6953bdc698da060d37f6bc33a810ba44595b1257) )
ROM_LOAD16_BYTE( "sq-2_ue.6u", 0x2000, 0x1000, CRC(a5970e5c) SHA1(9ac07924ca86d003964022cffdd6a0436dde5624) )
ROM_LOAD16_BYTE( "sq-2_uo.6r", 0x2001, 0x1000, CRC(b763fff2) SHA1(af1fd978e46a4aee3048e6e36c409821d986f7ee) )
CCPU_PROMS
ROM_END
@ -1556,7 +1556,7 @@ GAMEL( 1980, starcasp, starcas, starcas, starcas, cinemat_state, empt
GAMEL( 1980, starcase, starcas, starcas, starcas, cinemat_state, empty_init, ORIENTATION_FLIP_Y, "Cinematronics (Mottoeis license)", "Star Castle (Mottoeis)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_starcas )
GAMEL( 1980, stellcas, starcas, starcas, starcas, cinemat_state, empty_init, ORIENTATION_FLIP_Y, "bootleg (Elettronolo)", "Stellar Castle (Elettronolo)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_starcas )
GAMEL( 1981, spaceftr, starcas, starcas, starcas, cinemat_state, empty_init, ORIENTATION_FLIP_Y, "Cinematronics (Zaccaria license)", "Space Fortress (Zaccaria)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_starcas )
GAMEL( 1981, solarq, 0, solarq, solarq, cinemat_64level_state, init_solarq, ORIENTATION_FLIP_Y ^ ORIENTATION_FLIP_X, "Cinematronics", "Solar Quest", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_solarq )
GAMEL( 1981, solarq, 0, solarq, solarq, cinemat_64level_state, init_solarq, ORIENTATION_FLIP_Y ^ ORIENTATION_FLIP_X, "Cinematronics", "Solar Quest (rev 10 8 81)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_solarq )
GAME( 1981, boxingb, 0, boxingb, boxingb, cinemat_color_state, init_boxingb, ORIENTATION_FLIP_Y, "Cinematronics", "Boxing Bugs", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
GAMEL( 1981, wotw, 0, wotw, wotw, cinemat_state, empty_init, ORIENTATION_FLIP_Y, "Cinematronics", "War of the Worlds", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_wotw )
GAME( 1981, wotwc, wotw, wotwc, wotw, cinemat_color_state, empty_init, ORIENTATION_FLIP_Y, "Cinematronics", "War of the Worlds (color)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )