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speedatk.cpp : Fixed tilemap wrong bit assignment (#6001)
By this bonus rate are displayed correctly.
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@ -87,9 +87,9 @@ uint32_t speedatk_state::screen_update(screen_device &screen, bitmap_rgb32 &bitm
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{
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for(x=0;x<m_crtc_vreg[1];x++)
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{
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tile = m_videoram[count] + ((m_colorram[count] & 0xe0) << 3);
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tile = m_videoram[count] + ((m_colorram[count] & 0x60) << 3);
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color = m_colorram[count] & 0x1f;
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region = (m_colorram[count] & 0x10) >> 4;
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region = (m_colorram[count] & 0x80) >> 7;
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m_gfxdecode->gfx(region)->opaque(bitmap,cliprect,tile,color,m_flip_scr,m_flip_scr,x*8,y*8);
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