diff --git a/docs/source/initialsetup/compilingmame.rst b/docs/source/initialsetup/compilingmame.rst index 042a7fbbd85..cecb7d49d19 100644 --- a/docs/source/initialsetup/compilingmame.rst +++ b/docs/source/initialsetup/compilingmame.rst @@ -353,7 +353,7 @@ above in All Platforms. Emscripten Javascript and HTML ------------------------------ -First, download and install Emscripten 2.0.25 or later by following the +First, download and install Emscripten 3.1.35 or later by following the instructions at the `official site `_. Once Emscripten has been installed, it should be possible to compile MAME diff --git a/scripts/genie.lua b/scripts/genie.lua index 0376b306139..fab53dafec1 100644 --- a/scripts/genie.lua +++ b/scripts/genie.lua @@ -1170,26 +1170,24 @@ configuration { "asmjs" } "-O" .. _OPTIONS["OPTIMIZE"], "-s USE_SDL=2", "-s USE_SDL_TTF=2", - "--memory-init-file 0", "-s DEFAULT_LIBRARY_FUNCS_TO_INCLUDE=\"['\\$$ERRNO_CODES']\"", "-s EXPORTED_FUNCTIONS=\"['_main', '_malloc', '__ZN15running_machine30emscripten_get_running_machineEv', '__ZN15running_machine17emscripten_get_uiEv', '__ZN15running_machine20emscripten_get_soundEv', '__ZN15mame_ui_manager12set_show_fpsEb', '__ZNK15mame_ui_manager8show_fpsEv', '__ZN13sound_manager4muteEbh', '_SDL_PauseAudio', '_SDL_SendKeyboardKey', '__ZN15running_machine15emscripten_saveEPKc', '__ZN15running_machine15emscripten_loadEPKc', '__ZN15running_machine21emscripten_hard_resetEv', '__ZN15running_machine21emscripten_soft_resetEv', '__ZN15running_machine15emscripten_exitEv']\"", "-s EXPORTED_RUNTIME_METHODS=\"['cwrap']\"", "-s ERROR_ON_UNDEFINED_SYMBOLS=0", - "-s USE_WEBGL2=1", - "-s LEGACY_GL_EMULATION=1", - "-s GL_UNSAFE_OPTS=0", + "-s STACK_SIZE=5MB", + "-s MAX_WEBGL_VERSION=2", "--pre-js " .. _MAKE.esc(MAME_DIR) .. "src/osd/modules/sound/js_sound.js", "--post-js " .. _MAKE.esc(MAME_DIR) .. "scripts/resources/emscripten/emscripten_post.js", "--embed-file " .. _MAKE.esc(MAME_DIR) .. "bgfx/chains@bgfx/chains", "--embed-file " .. _MAKE.esc(MAME_DIR) .. "bgfx/effects@bgfx/effects", "--embed-file " .. _MAKE.esc(MAME_DIR) .. "bgfx/shaders/essl@bgfx/shaders/essl", "--embed-file " .. _MAKE.esc(MAME_DIR) .. "artwork/bgfx@artwork/bgfx", + "--embed-file " .. _MAKE.esc(MAME_DIR) .. "artwork/lut-default.png@artwork/lut-default.png", "--embed-file " .. _MAKE.esc(MAME_DIR) .. "artwork/slot-mask.png@artwork/slot-mask.png", } if _OPTIONS["SYMBOLS"]~=nil and _OPTIONS["SYMBOLS"]~="0" then linkoptions { "-g" .. _OPTIONS["SYMLEVEL"], - "-s DEMANGLE_SUPPORT=1", } end if _OPTIONS["WEBASSEMBLY"] then @@ -1205,11 +1203,12 @@ configuration { "asmjs" } -- define a fixed memory size because allowing memory growth disables asm.js optimizations linkoptions { "-s ALLOW_MEMORY_GROWTH=0", - "-s TOTAL_MEMORY=268435456", + "-s INITIAL_MEMORY=256MB", } else linkoptions { "-s ALLOW_MEMORY_GROWTH=1", + "-s INITIAL_MEMORY=24MB" } end archivesplit_size "20" diff --git a/src/osd/modules/font/font_sdl.cpp b/src/osd/modules/font/font_sdl.cpp index 1938c97a44d..514e0cc0784 100644 --- a/src/osd/modules/font/font_sdl.cpp +++ b/src/osd/modules/font/font_sdl.cpp @@ -15,11 +15,8 @@ #include "unicode.h" #include "osdcore.h" -#ifdef SDLMAME_EMSCRIPTEN -#include -#else #include -#endif + #if !defined(SDLMAME_HAIKU) && !defined(SDLMAME_EMSCRIPTEN) #include #endif diff --git a/src/osd/modules/render/bgfx/shadermanager.cpp b/src/osd/modules/render/bgfx/shadermanager.cpp index 763a744e4aa..282029cb96a 100644 --- a/src/osd/modules/render/bgfx/shadermanager.cpp +++ b/src/osd/modules/render/bgfx/shadermanager.cpp @@ -83,6 +83,15 @@ std::string shader_manager::make_path_string(const osd_options &options, const s { std::string shader_path(options.bgfx_path()); shader_path += PATH_SEPARATOR "shaders" PATH_SEPARATOR; + +#if defined(SDLMAME_EMSCRIPTEN) + // Hard-code renderer type to OpenGL ES for emscripten builds since the + // bgfx::getRendererType() is called here before BGFX has been + // initialized and therefore gives the wrong renderer type (Noop). + shader_path += "essl" PATH_SEPARATOR; + return shader_path; +#endif + switch (bgfx::getRendererType()) { case bgfx::RendererType::Noop: diff --git a/src/osd/modules/render/drawbgfx.cpp b/src/osd/modules/render/drawbgfx.cpp index 5fbb697089f..ef90478e59e 100644 --- a/src/osd/modules/render/drawbgfx.cpp +++ b/src/osd/modules/render/drawbgfx.cpp @@ -394,6 +394,9 @@ bool video_bgfx::set_platform_data(bgfx::PlatformData &platform_data, osd_window #elif defined(OSD_MAC) platform_data.ndt = nullptr; platform_data.nwh = GetOSWindow(dynamic_cast(window).platform_window()); +#elif defined(SDLMAME_EMSCRIPTEN) + platform_data.ndt = nullptr; + platform_data.nwh = (void *)"#canvas"; // HTML5 target selector #else // defined(OSD_*) SDL_SysWMinfo wmi; SDL_VERSION(&wmi.version);