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Kale levels up, Kale learns MCFG_LASERDISC_OVERLAY_CLIP
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@ -203,7 +203,7 @@ static SCREEN_UPDATE_RGB32( rblaster )
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draw_sprites(screen.machine(), bitmap,cliprect,state->m_vram1,0x000);
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draw_sprites(screen.machine(), bitmap,cliprect,state->m_vram1,0x000);
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draw_sprites(screen.machine(), bitmap,cliprect,state->m_vram0,0x100);
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draw_sprites(screen.machine(), bitmap,cliprect,state->m_vram0,0x100);
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for (y=1;y<31;y++)
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for (y=0;y<32;y++)
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{
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{
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for (x=0;x<32;x++)
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for (x=0;x<32;x++)
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{
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{
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@ -215,7 +215,7 @@ static SCREEN_UPDATE_RGB32( rblaster )
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}
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}
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}
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}
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for (y=1;y<31;y++)
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for (y=0;y<32;y++)
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{
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{
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for (x=0;x<32;x++)
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for (x=0;x<32;x++)
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{
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{
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@ -468,6 +468,7 @@ static MACHINE_CONFIG_START( rblaster, deco_ld_state )
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MCFG_LASERDISC_LDV1000_ADD("laserdisc") //Sony LDP-1000A, is it truly compatible with the Pioneer?
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MCFG_LASERDISC_LDV1000_ADD("laserdisc") //Sony LDP-1000A, is it truly compatible with the Pioneer?
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MCFG_LASERDISC_OVERLAY_STATIC(256, 256, rblaster)
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MCFG_LASERDISC_OVERLAY_STATIC(256, 256, rblaster)
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MCFG_LASERDISC_OVERLAY_CLIP(0, 256-1, 8, 240-1)
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/* video hardware */
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/* video hardware */
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MCFG_LASERDISC_SCREEN_ADD_NTSC("screen", "laserdisc")
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MCFG_LASERDISC_SCREEN_ADD_NTSC("screen", "laserdisc")
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@ -999,6 +999,7 @@ void amiga_render_scanline(running_machine &machine, bitmap_ind16 &bitmap, int s
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*
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*
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*************************************/
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*************************************/
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/* TODO: alg.c requires that this uses RGB32 */
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SCREEN_UPDATE_IND16( amiga )
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SCREEN_UPDATE_IND16( amiga )
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{
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{
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int y;
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int y;
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