Modernize vrender0 (crystal system) sound device. [Andrew Gardner]

This commit is contained in:
Andrew Gardner 2012-12-30 15:56:01 +00:00
parent 1e260bd67c
commit c28fe11f39
3 changed files with 111 additions and 117 deletions

View File

@ -12,30 +12,6 @@ reverb
interrupts
*************/
struct vr0_state
{
UINT32 *TexBase;
UINT32 *FBBase;
UINT32 SOUNDREGS[0x10000/4];
vr0_interface Intf;
sound_stream * stream;
};
INLINE vr0_state *get_safe_token(device_t *device)
{
assert(device != NULL);
assert(device->type() == VRENDER0);
return (vr0_state *)downcast<vrender0_device *>(device)->token();
}
static void VR0_RenderAudio(vr0_state *VR0, int nsamples,stream_sample_t *l,stream_sample_t *r);
static STREAM_UPDATE( VR0_Update )
{
vr0_state *VR0 = (vr0_state *)param;
VR0_RenderAudio(VR0, samples,outputs[0],outputs[1]);
}
//Correct table thanks to Evoga
//they left a ulaw<->linear conversion tool inside the roms
static const unsigned short ULawTo16[]=
@ -75,16 +51,16 @@ static const unsigned short ULawTo16[]=
};
#define STATUS VR0->SOUNDREGS[0x404/4]
#define CURSADDR(chan) (VR0->SOUNDREGS[(0x20/4)*chan+0x00])
#define DSADDR(chan) ((VR0->SOUNDREGS[(0x20/4)*chan+0x08/4]>>0)&0xffff)
#define LOOPBEGIN(chan) (VR0->SOUNDREGS[(0x20/4)*chan+0x0c/4]&0x3fffff)
#define LOOPEND(chan) (VR0->SOUNDREGS[(0x20/4)*chan+0x10/4]&0x3fffff)
#define ENVVOL(chan) (VR0->SOUNDREGS[(0x20/4)*chan+0x04/4]&0xffffff)
#define STATUS m_SOUNDREGS[0x404/4]
#define CURSADDR(chan) (m_SOUNDREGS[(0x20/4)*chan+0x00])
#define DSADDR(chan) ((m_SOUNDREGS[(0x20/4)*chan+0x08/4]>>0)&0xffff)
#define LOOPBEGIN(chan) (m_SOUNDREGS[(0x20/4)*chan+0x0c/4]&0x3fffff)
#define LOOPEND(chan) (m_SOUNDREGS[(0x20/4)*chan+0x10/4]&0x3fffff)
#define ENVVOL(chan) (m_SOUNDREGS[(0x20/4)*chan+0x04/4]&0xffffff)
/*
#define GETSOUNDREG16(Chan,Offs) space.read_word(VR0->Intf.reg_base+0x20*Chan+Offs)
#define GETSOUNDREG32(Chan,Offs) space.read_dword(VR0->Intf.reg_base+0x20*Chan+Offs)
#define GETSOUNDREG16(Chan,Offs) space.read_word(m_Intf.reg_base+0x20*Chan+Offs)
#define GETSOUNDREG32(Chan,Offs) space.read_dword(m_Intf.reg_base+0x20*Chan+Offs)
#define CURSADDR(chan) GETSOUNDREG32(chan,0x00)
#define DSADDR(chan) GETSOUNDREG16(chan,0x08)
@ -92,31 +68,66 @@ static const unsigned short ULawTo16[]=
#define LOOPEND(chan) (GETSOUNDREG32(chan,0x10)&0x3fffff)
#define ENVVOL(chan) (GETSOUNDREG32(chan,0x04)&0xffffff)
*/
void vr0_snd_set_areas(device_t *device,UINT32 *texture,UINT32 *frame)
//**************************************************************************
// LIVE DEVICE
//**************************************************************************
const device_type VRENDER0 = &device_creator<vrender0_device>;
//-------------------------------------------------
// vrender0_device - constructor
//-------------------------------------------------
vrender0_device::vrender0_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock)
: device_t(mconfig, VRENDER0, "VRender0", tag, owner, clock),
device_sound_interface(mconfig, *this),
m_TexBase(NULL),
m_FBBase(NULL),
m_stream(NULL)
{
vr0_state *VR0 = get_safe_token(device);
VR0->TexBase=texture;
VR0->FBBase=frame;
}
static DEVICE_START( vrender0 )
//-------------------------------------------------
// device_start - device-specific startup
//-------------------------------------------------
void vrender0_device::device_start()
{
const vr0_interface *intf;
vr0_state *VR0 = get_safe_token(device);
const vr0_interface *intf = (const vr0_interface *)static_config();
intf = (const vr0_interface *)device->static_config();
memcpy(&(m_Intf),intf,sizeof(vr0_interface));
memset(m_SOUNDREGS,0,sizeof(m_SOUNDREGS));
memcpy(&(VR0->Intf),intf,sizeof(vr0_interface));
memset(VR0->SOUNDREGS,0,sizeof(VR0->SOUNDREGS));
m_stream = stream_alloc(0, 2, 44100);
VR0->stream = device->machine().sound().stream_alloc(*device, 0, 2, 44100, VR0, VR0_Update);
device->save_item(NAME(VR0->SOUNDREGS));
save_item(NAME(m_SOUNDREGS));
}
WRITE32_DEVICE_HANDLER(vr0_snd_write)
//-------------------------------------------------
// sound_stream_update - handle update requests
// for our sound stream
//-------------------------------------------------
void vrender0_device::sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples)
{
VR0_RenderAudio(samples, outputs[0], outputs[1]);
}
READ32_MEMBER(vrender0_device::vr0_snd_read)
{
return m_SOUNDREGS[offset];
}
WRITE32_MEMBER(vrender0_device::vr0_snd_write)
{
vr0_state *VR0 = get_safe_token(device);
if(offset==0x404/4)
{
data&=0xffff;
@ -134,34 +145,35 @@ WRITE32_DEVICE_HANDLER(vr0_snd_write)
}
else
{
COMBINE_DATA(&VR0->SOUNDREGS[offset]);
COMBINE_DATA(&m_SOUNDREGS[offset]);
}
}
READ32_DEVICE_HANDLER(vr0_snd_read)
void vrender0_device::set_areas(UINT32 *texture, UINT32 *frame)
{
vr0_state *VR0 = get_safe_token(device);
return VR0->SOUNDREGS[offset];
m_TexBase=texture;
m_FBBase=frame;
}
static void VR0_RenderAudio(vr0_state *VR0, int nsamples,stream_sample_t *l,stream_sample_t *r)
void vrender0_device::VR0_RenderAudio(int nsamples, stream_sample_t *l, stream_sample_t *r)
{
INT16 *SAMPLES;
UINT32 st=STATUS;
signed int lsample=0,rsample=0;
UINT32 CLK=(VR0->SOUNDREGS[0x600/4]>>0)&0xff;
UINT32 NCH=(VR0->SOUNDREGS[0x600/4]>>8)&0xff;
UINT32 CT1=(VR0->SOUNDREGS[0x600/4]>>16)&0xff;
UINT32 CT2=(VR0->SOUNDREGS[0x600/4]>>24)&0xff;
UINT32 CLK=(m_SOUNDREGS[0x600/4]>>0)&0xff;
UINT32 NCH=(m_SOUNDREGS[0x600/4]>>8)&0xff;
UINT32 CT1=(m_SOUNDREGS[0x600/4]>>16)&0xff;
UINT32 CT2=(m_SOUNDREGS[0x600/4]>>24)&0xff;
int div;
int s;
if(CT1&0x20)
SAMPLES=(INT16 *)VR0->TexBase;
SAMPLES=(INT16 *)m_TexBase;
else
SAMPLES=(INT16 *)VR0->FBBase;
SAMPLES=(INT16 *)m_FBBase;
if(CLK)
div=((30<<16)|0x8000)/(CLK+1);
@ -177,9 +189,9 @@ static void VR0_RenderAudio(vr0_state *VR0, int nsamples,stream_sample_t *l,stre
signed int sample;
UINT32 cur=CURSADDR(i);
UINT32 a=LOOPBEGIN(i)+(cur>>10);
UINT8 Mode=VR0->SOUNDREGS[(0x20/4)*i+0x8/4]>>24;
signed int LVOL=VR0->SOUNDREGS[(0x20/4)*i+0xc/4]>>24;
signed int RVOL=VR0->SOUNDREGS[(0x20/4)*i+0x10/4]>>24;
UINT8 Mode=m_SOUNDREGS[(0x20/4)*i+0x8/4]>>24;
signed int LVOL=m_SOUNDREGS[(0x20/4)*i+0xc/4]>>24;
signed int RVOL=m_SOUNDREGS[(0x20/4)*i+0x10/4]>>24;
INT32 DSADD=(DSADDR(i)*div)>>16;
@ -236,44 +248,3 @@ static void VR0_RenderAudio(vr0_state *VR0, int nsamples,stream_sample_t *l,stre
r[s]=rsample;
}
}
const device_type VRENDER0 = &device_creator<vrender0_device>;
vrender0_device::vrender0_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock)
: device_t(mconfig, VRENDER0, "VRender0", tag, owner, clock),
device_sound_interface(mconfig, *this)
{
m_token = global_alloc_clear(vr0_state);
}
//-------------------------------------------------
// device_config_complete - perform any
// operations now that the configuration is
// complete
//-------------------------------------------------
void vrender0_device::device_config_complete()
{
}
//-------------------------------------------------
// device_start - device-specific startup
//-------------------------------------------------
void vrender0_device::device_start()
{
DEVICE_START_NAME( vrender0 )(this);
}
//-------------------------------------------------
// sound_stream_update - handle a stream update
//-------------------------------------------------
void vrender0_device::sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples)
{
// should never get here
fatalerror("sound_stream_update called; not applicable to legacy sound devices\n");
}

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@ -3,38 +3,61 @@
#ifndef __VRENDER0_H__
#define __VRENDER0_H__
#include "devlegcy.h"
//**************************************************************************
// INTERFACE CONFIGURATION MACROS
//**************************************************************************
#define MCFG_SOUND_VRENDER0_ADD(_tag, _clock) \
MCFG_DEVICE_ADD(_tag, VRENDER0, _clock) \
#define MCFG_SOUND_VRENDER0_REPLACE(_tag, _clock) \
MCFG_DEVICE_REPLACE(_tag, VRENDER0, _clock) \
//**************************************************************************
// TYPE DEFINITIONS
//**************************************************************************
// ======================> vrender0_device
struct vr0_interface
{
UINT32 RegBase;
};
void vr0_snd_set_areas(device_t *device,UINT32 *texture,UINT32 *frame);
DECLARE_READ32_DEVICE_HANDLER( vr0_snd_read );
DECLARE_WRITE32_DEVICE_HANDLER( vr0_snd_write );
void vr0_snd_set_areas(device_t *device, UINT32 *texture, UINT32 *frame);
class vrender0_device : public device_t,
public device_sound_interface
public device_sound_interface
{
public:
vrender0_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
~vrender0_device() { global_free(m_token); }
~vrender0_device() { }
// access to legacy token
void *token() const { assert(m_token != NULL); return m_token; }
protected:
// device-level overrides
virtual void device_config_complete();
virtual void device_start();
// sound stream update overrides
virtual void sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples);
public:
DECLARE_READ32_MEMBER( vr0_snd_read );
DECLARE_WRITE32_MEMBER( vr0_snd_write );
void set_areas(UINT32 *texture, UINT32 *frame);
private:
// internal state
void *m_token;
UINT32 *m_TexBase;
UINT32 *m_FBBase;
UINT32 m_SOUNDREGS[0x10000/4];
sound_stream *m_stream;
vr0_interface m_Intf;
void VR0_RenderAudio(int nsamples, stream_sample_t *l, stream_sample_t *r);
};
extern const device_type VRENDER0;

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@ -510,7 +510,7 @@ static ADDRESS_MAP_START( crystal_mem, AS_PROGRAM, 32, crystal_state )
AM_RANGE(0x03000000, 0x0300ffff) AM_RAM AM_SHARE("vidregs")
AM_RANGE(0x03800000, 0x03ffffff) AM_RAM AM_SHARE("textureram")
AM_RANGE(0x04000000, 0x047fffff) AM_RAM AM_SHARE("frameram")
AM_RANGE(0x04800000, 0x04800fff) AM_DEVREADWRITE_LEGACY("vrender", vr0_snd_read, vr0_snd_write)
AM_RANGE(0x04800000, 0x04800fff) AM_DEVREADWRITE("vrender", vrender0_device, vr0_snd_read, vr0_snd_write)
AM_RANGE(0x05000000, 0x05000003) AM_READWRITE(FlashCmd_r, FlashCmd_w)
AM_RANGE(0x05000000, 0x05ffffff) AM_ROMBANK("bank1")
@ -631,7 +631,7 @@ void crystal_state::machine_reset()
m_Timer[i]->adjust(attotime::never);
}
vr0_snd_set_areas(machine().device("vrender"), m_textureram, m_frameram);
dynamic_cast<vrender0_device*>(machine().device("vrender"))->set_areas(m_textureram, m_frameram);
#ifdef IDLE_LOOP_SPEEDUP
m_FlipCntRead = 0;
#endif
@ -864,7 +864,7 @@ static MACHINE_CONFIG_START( crystal, crystal_state )
MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
MCFG_SOUND_ADD("vrender", VRENDER0, 0)
MCFG_SOUND_VRENDER0_ADD("vrender", 0)
MCFG_SOUND_CONFIG(vr0_config)
MCFG_SOUND_ROUTE(0, "lspeaker", 1.0)
MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)