Fixed some games descriptions (mainly when "set 1" was missing).

Aligned some GAME definitions.
This commit is contained in:
stephh 2008-01-29 19:19:55 +00:00
parent dc7e9bba99
commit c3527446e4
38 changed files with 389 additions and 394 deletions

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@ -1417,13 +1417,13 @@ static DRIVER_INIT( cclimbr2 )
}
/* YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR, COMPANY, FULLNAME, FLAGS */
/* YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR, COMPANY, FULLNAME, FLAGS */
GAME( 1987, legion, 0, legion, legion, legion, ROT270, "Nichibutsu", "Legion (ver 2.03)", GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION )
GAME( 1987, legiono, legion, legiono, legion, legiono, ROT270, "Nichibutsu", "Legion (ver 1.05)", GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION )
GAME( 1987, terraf, 0, terraf, terraf, terraf, ROT0, "Nichibutsu", "Terra Force", GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION )
GAME( 1987, terraf, 0, terraf, terraf, terraf, ROT0, "Nichibutsu", "Terra Force (set 1)", GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION )
GAME( 1987, terrafa, terraf, terraf, terraf, terrafu, ROT0, "Nichibutsu", "Terra Force (set 2)", GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION )
GAME( 1987, terrafu, terraf, terraf, terraf, terrafu, ROT0, "Nichibutsu USA", "Terra Force (US)", GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION )
GAME( 1987, kodure, 0, kodure, kodure, kodure, ROT0, "Nichibutsu", "Kodure Ookami (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION )
GAME( 1988, cclimbr2, 0, cclimbr2, cclimbr2, cclimbr2, ROT0, "Nichibutsu", "Crazy Climber 2 (Japan)", 0)
GAME( 1988, cclmbr2a, cclimbr2, cclimbr2, cclimbr2, cclimbr2, ROT0, "Nichibutsu", "Crazy Climber 2 (Japan Harder)", 0)
GAME( 1988, armedf, 0, armedf, armedf, armedf, ROT270, "Nichibutsu", "Armed Formation", 0)
GAME( 1988, cclimbr2, 0, cclimbr2, cclimbr2, cclimbr2, ROT0, "Nichibutsu", "Crazy Climber 2 (Japan)", 0)
GAME( 1988, cclmbr2a, cclimbr2, cclimbr2, cclimbr2, cclimbr2, ROT0, "Nichibutsu", "Crazy Climber 2 (Japan, Harder)", 0)
GAME( 1988, armedf, 0, armedf, armedf, armedf, ROT270, "Nichibutsu", "Armed Formation", 0)

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@ -523,6 +523,6 @@ static DRIVER_INIT( atetris )
GAME( 1988, atetris, 0, atetris, atetris, atetris, ROT0, "Atari Games", "Tetris (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1988, atetrisa, atetris, atetris, atetris, atetris, ROT0, "Atari Games", "Tetris (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1988, atetrisb, atetris, atetris, atetris, atetris, ROT0, "bootleg", "Tetris (bootleg set 1)", GAME_SUPPORTS_SAVE )
GAME( 1988, atetrsb2, atetris, atetrsb2, atetris, atetris, ROT0, "bootleg", "Tetris (bootleg set 2)", GAME_SUPPORTS_SAVE )
GAME( 1989, atetcktl, atetris, atetris, atetcktl, atetris, ROT270, "Atari Games", "Tetris (Cocktail set 1)", GAME_SUPPORTS_SAVE )
GAME( 1989, atetckt2, atetris, atetris, atetcktl, atetris, ROT270, "Atari Games", "Tetris (Cocktail set 2)", GAME_SUPPORTS_SAVE )
GAME( 1988, atetrsb2, atetris, atetrsb2, atetris, atetris, ROT0, "bootleg", "Tetris (bootleg set 2)", GAME_SUPPORTS_SAVE )
GAME( 1989, atetcktl, atetris, atetris, atetcktl, atetris, ROT270, "Atari Games", "Tetris (cocktail set 1)", GAME_SUPPORTS_SAVE )
GAME( 1989, atetckt2, atetris, atetris, atetcktl, atetris, ROT270, "Atari Games", "Tetris (cocktail set 2)", GAME_SUPPORTS_SAVE )

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@ -696,7 +696,5 @@ static DRIVER_INIT( backfire )
memory_install_read32_handler(0, ADDRESS_SPACE_PROGRAM, 0x0170018, 0x017001b, 0, 0, backfire_speedup_r );
}
GAME( 1995, backfire, 0, backfire, backfire, backfire, ROT0, "Data East Corporation", "Backfire!", 0 )
GAME( 1995, backfire, 0, backfire, backfire, backfire, ROT0, "Data East Corporation", "Backfire! (set 1)", 0 )
GAME( 1995, backfira, backfire, backfire, backfire, backfire, ROT0, "Data East Corporation", "Backfire! (set 2)", 0 ) // defaults to wheel controls, must change to joystick to play

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@ -2505,7 +2505,7 @@ GAME( 1985, minigolf, 0, balsente, minigolf, minigolf, ROT0, "Bally/Sente
GAME( 1985, minigol2, minigolf, balsente, minigol2, minigol2, ROT0, "Bally/Sente", "Mini Golf (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1985, toggle, 0, balsente, toggle, toggle, ROT0, "Bally/Sente", "Toggle (prototype)", GAME_SUPPORTS_SAVE )
GAME( 1986, nametune, 0, balsente, nametune, nametune, ROT0, "Bally/Sente", "Name That Tune", GAME_SUPPORTS_SAVE )
GAME( 1986, nstocker, 0, balsente, nstocker, nstocker, ROT0, "Bally/Sente", "Night Stocker", GAME_SUPPORTS_SAVE )
GAME( 1986, nstocker, 0, balsente, nstocker, nstocker, ROT0, "Bally/Sente", "Night Stocker (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1986, nstockr2, 0, balsente, nstocker, nstocker, ROT0, "Bally/Sente", "Night Stocker (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1986, sfootbal, 0, balsente, sfootbal, sfootbal, ROT0, "Bally/Sente", "Street Football", GAME_SUPPORTS_SAVE )
GAME( 1986, spiker, 0, balsente, spiker, spiker, ROT0, "Bally/Sente", "Spiker", GAME_SUPPORTS_SAVE )

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@ -575,5 +575,5 @@ static DRIVER_INIT( ddayjlc )
}
GAME( 1984, ddayjlc, 0, ddayjlc, ddayjlc, ddayjlc, ROT90, "Jaleco", "D-Day (Jaleco - set 1)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1984, ddayjlca, ddayjlc, ddayjlc, ddayjlc, ddayjlc, ROT90, "Jaleco", "D-Day (Jaleco - set 2)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1984, ddayjlc, 0, ddayjlc, ddayjlc, ddayjlc, ROT90, "Jaleco", "D-Day (Jaleco set 1)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1984, ddayjlca, ddayjlc, ddayjlc, ddayjlc, ddayjlc, ROT90, "Jaleco", "D-Day (Jaleco set 2)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )

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@ -8488,7 +8488,7 @@ GAME( 1993, quizchq, 0, quizchq, quizchq, 0, ROT0, "Nakanihon",
GAME( 1993, quizchql, quizchq, quizchq, quizchq, 0, ROT0, "Nakanihon (Laxan license)", "Quiz Channel Question (Ver 1.23) (Taiwan?)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
GAME( 1993, animaljr, 0, mmpanic, animaljr, 0, ROT0, "Nakanihon + East Technology (Taito license)", "Animalandia Jr.", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND )
GAME( 1994, hginga, 0, hginga, hginga, 0, ROT0, "Dynax", "Hanafuda Hana Ginga", GAME_NO_COCKTAIL )
GAME( 1994, mjmyster, 0, mjmyster, mjmyster, 0, ROT0, "Dynax", "Mahjong The Mysterious World", GAME_NO_COCKTAIL )
GAME( 1994, mjmyster, 0, mjmyster, mjmyster, 0, ROT0, "Dynax", "Mahjong The Mysterious World (set 1)", GAME_NO_COCKTAIL )
GAME( 1994, mjmywrld, mjmyster, mjmywrld, mjmyster, 0, ROT0, "Dynax", "Mahjong The Mysterious World (set 2)", GAME_NO_COCKTAIL )
GAME( 1994, mjmyornt, 0, mjmyornt, mjmyornt, 0, ROT0, "Dynax", "Mahjong The Mysterious Orient", GAME_NO_COCKTAIL )
GAME( 1994, mjmyuniv, 0, mjmyuniv, mjmyster, 0, ROT0, "Dynax", "Mahjong The Mysterious Universe", GAME_NO_COCKTAIL )

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@ -373,6 +373,6 @@ static DRIVER_INIT( esh )
}
/* YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME FLAGS) */
GAME( 1983, esh, 0, esh, esh, esh, ROT0, "Funai/Gakken", "Esh's Aurunmilla", GAME_NOT_WORKING|GAME_NO_SOUND)
GAME( 1983, esh, 0, esh, esh, esh, ROT0, "Funai/Gakken", "Esh's Aurunmilla (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND)
GAME( 1983, esha, 0, esh, esh, esh, ROT0, "Funai/Gakken", "Esh's Aurunmilla (Set 2)", GAME_NOT_WORKING|GAME_NO_SOUND)
GAME( 1983, eshb, 0, esh, esh, esh, ROT0, "Funai/Gakken", "Esh's Aurunmilla (Set 3)", GAME_NOT_WORKING|GAME_NO_SOUND)

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@ -613,7 +613,7 @@ static DRIVER_INIT( wexpresc )
}
GAME( 1986, exprraid, 0, exprraid, exprraid, exprraid, ROT0, "Data East USA", "Express Raider (US)", 0 )
GAME( 1986, exprraid, 0, exprraid, exprraid, exprraid, ROT0, "Data East USA", "Express Raider (US set 1)", 0 )
GAME( 1986, exprrada, exprraid, exprraid, exprraid, exprraid, ROT0, "Data East USA", "Express Raider (US set 2)", 0 )
GAME( 1986, wexpress, exprraid, exprraid, exprraid, wexpress, ROT0, "Data East Corporation", "Western Express (World?)", 0 )
GAME( 1986, wexpresb, exprraid, exprraid, exprraid, wexpresb, ROT0, "bootleg", "Western Express (bootleg set 1)", 0 )

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@ -729,24 +729,24 @@ ROM_START( gepoker3 ) /* v50.02 with control dated 9-30-84 */
ROM_LOAD( "horserace_icb_1-1-87", 0x12000, 0x2000, CRC(6d5092e3) SHA1(ef99d1b858aef3c438c61c2b17e371dc6aca6623) )
ROM_END
GAME( 1982, m075, 0, gselect, gselect, 0, ROT0, "Greyhound Electronics", "M075 Poker (Version 16.03B)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
GAME( 1982, superbwl, 0, gselect, gselect, 0, ROT0, "Greyhound Electronics", "Super Bowl (Version 16.03B)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
GAME( 1982, m075, 0, gselect, gselect, 0, ROT0, "Greyhound Electronics", "M075 Poker (Version 16.03B)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
GAME( 1982, superbwl, 0, gselect, gselect, 0, ROT0, "Greyhound Electronics", "Super Bowl (Version 16.03B)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
GAME( 1982, gs4002, 0, gselect, gselect, 0, ROT0, "Greyhound Electronics", "Selection (Version 40.02TMB) set 1", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1982, gs4002a, gs4002, gselect, gselect, 0, ROT0, "Greyhound Electronics", "Selection (Version 40.02TMB) set 2", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1982, gs4002, 0, gselect, gselect, 0, ROT0, "Greyhound Electronics", "Selection (Version 40.02TMB, set 1)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1982, gs4002a, gs4002, gselect, gselect, 0, ROT0, "Greyhound Electronics", "Selection (Version 40.02TMB, set 2)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1984, gepoker, 0, gepoker, gepoker, 0, ROT0, "Greyhound Electronics", "Poker (Version 50.02 ICB)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1984, gepoker1, 0, gepoker, gepoker, 0, ROT0, "Greyhound Electronics", "Poker (Version 50.08 IAM)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
GAME( 1984, gepoker2, gepoker, gepoker, gepoker, 0, ROT0, "Greyhound Electronics", "Poker (Version 50.02 ICB set 2)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1984, gepoker3, gepoker, gepoker, gepoker, 0, ROT0, "Greyhound Electronics", "Poker (Version 50.02 ICB set 3)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1984, gepoker, 0, gepoker, gepoker, 0, ROT0, "Greyhound Electronics", "Poker (Version 50.02 ICB, set 1)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1984, gepoker1, 0, gepoker, gepoker, 0, ROT0, "Greyhound Electronics", "Poker (Version 50.08 IAM)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
GAME( 1984, gepoker2, gepoker, gepoker, gepoker, 0, ROT0, "Greyhound Electronics", "Poker (Version 50.02 ICB, set 2)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1984, gepoker3, gepoker, gepoker, gepoker, 0, ROT0, "Greyhound Electronics", "Poker (Version 50.02 ICB, set 3)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1984, gt102c, 0, getrivia, getrivia, 0, ROT0, "Greyhound Electronics", "Trivia (Version 1.02C)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1984, gt102b, gt102c, getrivia, getrivia, 0, ROT0, "Greyhound Electronics", "Trivia (Version 1.02B)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1984, gt101c, gt102c, getrivia, getrivia, 0, ROT0, "Greyhound Electronics", "Trivia (Version 1.01C)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1984, gt101c1, gt102c, getrivia, getrivia, 0, ROT0, "Greyhound Electronics", "Trivia (Version 1.01C Alt questions 1)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1984, gt102c1, gt102c, getrivia, getrivia, 0, ROT0, "Greyhound Electronics", "Trivia (Version 1.02C Alt questions 1)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1984, gt102c2, gt102c, getrivia, getrivia, 0, ROT0, "Greyhound Electronics", "Trivia (Version 1.02C Alt questions 2)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1984, gt102c3, gt102c, getrivia, getrivia, 0, ROT0, "Greyhound Electronics", "Trivia (Version 1.02C Alt questions 3)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1984, gt102c, 0, getrivia, getrivia, 0, ROT0, "Greyhound Electronics", "Trivia (Version 1.02C)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1984, gt102b, gt102c, getrivia, getrivia, 0, ROT0, "Greyhound Electronics", "Trivia (Version 1.02B)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1984, gt101c, gt102c, getrivia, getrivia, 0, ROT0, "Greyhound Electronics", "Trivia (Version 1.01C)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1984, gt101c1, gt102c, getrivia, getrivia, 0, ROT0, "Greyhound Electronics", "Trivia (Version 1.01C, Alt questions 1)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1984, gt102c1, gt102c, getrivia, getrivia, 0, ROT0, "Greyhound Electronics", "Trivia (Version 1.02C, Alt questions 1)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1984, gt102c2, gt102c, getrivia, getrivia, 0, ROT0, "Greyhound Electronics", "Trivia (Version 1.02C, Alt questions 2)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1984, gt102c3, gt102c, getrivia, getrivia, 0, ROT0, "Greyhound Electronics", "Trivia (Version 1.02C, Alt questions 3)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1985, sextriv1, 0, getrivia, sextriv1, 0, ROT0, "Kinky Kit and Game Co.", "Sexual Trivia (Version 1.02SB set 1)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1985, sextriv2, sextriv1, getrivia, sextriv1, 0, ROT0, "Kinky Kit and Game Co.", "Sexual Trivia (Version 1.02SB set 2)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1985, sextriv1, 0, getrivia, sextriv1, 0, ROT0, "Kinky Kit and Game Co.", "Sexual Trivia (Version 1.02SB, set 1)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )
GAME( 1985, sextriv2, sextriv1, getrivia, sextriv1, 0, ROT0, "Kinky Kit and Game Co.", "Sexual Trivia (Version 1.02SB, set 2)", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND )

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@ -338,6 +338,6 @@ static DRIVER_INIT( glass )
glass_ROM16_split(REGION_GFX2, REGION_GFX1, 0x0200000, 0x0200000, 0x0200000, 0x0300000);
}
GAME( 1993, glass, 0, glass,glass, glass, ROT0, "Gaelco", "Glass (Ver 1.1)", GAME_UNEMULATED_PROTECTION )
GAME( 1993, glass10 , glass, glass,glass, glass, ROT0, "Gaelco", "Glass (Ver 1.0)", GAME_UNEMULATED_PROTECTION )
GAME( 1993, glass10a, glass, glass,glass, glass, ROT0, "Gaelco", "Glass (Ver 1.0 set 2)", GAME_UNEMULATED_PROTECTION )
GAME( 1993, glass, 0, glass, glass, glass, ROT0, "Gaelco", "Glass (Ver 1.1)", GAME_UNEMULATED_PROTECTION )
GAME( 1993, glass10, glass, glass, glass, glass, ROT0, "Gaelco", "Glass (Ver 1.0, set 1)", GAME_UNEMULATED_PROTECTION )
GAME( 1993, glass10a, glass, glass, glass, glass, ROT0, "Gaelco", "Glass (Ver 1.0, set 2)", GAME_UNEMULATED_PROTECTION )

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@ -664,9 +664,7 @@ static DRIVER_INIT( twrldc94 )
GAME( 1993, gstriker, 0, gstriker, gstriker, 0, ROT0, "Human", "Grand Striker", GAME_IMPERFECT_GRAPHICS )
/* Similar, but not identical hardware, appear to be protected by an MCU :-( */
GAME( 199?, vgoalsoc, 0, gstriker, gstriker, 0, ROT0, "Tecmo", "V Goal Soccer", GAME_NOT_WORKING )
GAME( 199?, vgoalsca, vgoalsoc, gstriker, gstriker, 0, ROT0, "Tecmo", "V Goal Soccer (alt)", GAME_NOT_WORKING )
GAME( 1994, twrldc94, 0, twrldc94, gstriker, twrldc94, ROT0, "Tecmo", "Tecmo World Cup '94", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS )
GAME( 1994, twrdc94a, twrldc94, twrldc94, gstriker, twrldc94, ROT0, "Tecmo", "Tecmo World Cup '94 (set 2)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS )
GAME( 199?, vgoalsoc, 0, gstriker, gstriker, 0, ROT0, "Tecmo", "V Goal Soccer (set 1)", GAME_NOT_WORKING )
GAME( 199?, vgoalsca, vgoalsoc, gstriker, gstriker, 0, ROT0, "Tecmo", "V Goal Soccer (set 2)", GAME_NOT_WORKING )
GAME( 1994, twrldc94, 0, twrldc94, gstriker, twrldc94, ROT0, "Tecmo", "Tecmo World Cup '94 (set 1)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS )
GAME( 1994, twrdc94a, twrldc94, twrldc94, gstriker, twrldc94, ROT0, "Tecmo", "Tecmo World Cup '94 (set 2)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS )

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@ -3008,7 +3008,7 @@ ROM_END
***************************************************************************/
GAME( 1995, lhb, 0, lhb, lhb, lhb, ROT0, "IGS", "Long Hu Bang", 0 )
GAME( 1995, lhb, 0, lhb, lhb, lhb, ROT0, "IGS", "Long Hu Bang (set 1)", 0 )
// the screenshot in the zip shows a 1995 copyright, but only 199 is displayed in MAME? todo: verify protection patch is correct for this set
GAME( 1995, lhba, lhb, lhb, lhb, lhb, ROT0, "IGS", "Long Hu Bang (set 2)", 0 )
GAME( 199?, dbc, 0, lhb, lhb, 0, ROT0, "IGS", "Da Ban Cheng", GAME_NOT_WORKING ) // needs decrypting / prot patches

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@ -1273,7 +1273,7 @@ GAME( 1985, flashgla, flashgal, flashgla, flashgal, 0, ROT0, "Sega", "Fl
GAME( 1986, srdmissn, 0, srdmissn, srdmissn, srdmissn, ROT90, "Taito Corporation", "S.R.D. Mission", 0 )
GAME( 1986, fx, srdmissn, srdmissn, srdmissn, srdmissn, ROT90, "bootleg", "F-X", 0 )
GAME( 1986?,legend, 0, legend, legend, srdmissn, ROT0, "Sega / Coreland ?", "Legend", 0 )
GAME( 1987, airwolf, 0, srdmissn, airwolf, srdmissn, ROT0, "Kyugo", "Airwolf (set 1)", 0 )
GAME( 1987, airwolf, 0, srdmissn, airwolf, srdmissn, ROT0, "Kyugo", "Airwolf", 0 )
GAME( 1987, airwolfa, airwolf, srdmissn, airwolf, srdmissn, ROT0, "Kyugo (UA Theatre license)", "Airwolf (US)", 0 )
GAME( 1987, skywolf, airwolf, srdmissn, skywolf, srdmissn, ROT0, "bootleg", "Sky Wolf (set 1)", 0 )
GAME( 1987, skywolf2, airwolf, srdmissn, airwolf, srdmissn, ROT0, "bootleg", "Sky Wolf (set 2)", 0 )

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@ -1003,8 +1003,8 @@ static DRIVER_INIT( sraider )
GAME( 1981, cavenger, 0, ladybug, cavenger, 0, ROT0, "Universal", "Cosmic Avenger", 0 )
GAME( 1981, ladybug, 0, ladybug, ladybug, 0, ROT270, "Universal", "Lady Bug", 0 )
GAME( 1981, ladybugb, ladybug, ladybug, ladybug, 0, ROT270, "bootleg", "Lady Bug (bootleg)", 0 )
GAME( 1981, ladybgb2, ladybug, ladybug, ladybug, 0, ROT270, "bootleg", "Lady Bug (bootleg Set 2)", 0 )
GAME( 1981, ladybugb, ladybug, ladybug, ladybug, 0, ROT270, "bootleg", "Lady Bug (bootleg set 1)", 0 )
GAME( 1981, ladybgb2, ladybug, ladybug, ladybug, 0, ROT270, "bootleg", "Lady Bug (bootleg set 2)", 0 )
GAME( 1982, dorodon, 0, ladybug, dorodon, dorodon, ROT270, "Falcon", "Dorodon (set 1)", 0 )
GAME( 1982, dorodon2, dorodon, ladybug, dorodon, dorodon, ROT270, "Falcon", "Dorodon (set 2)", 0 )
GAME( 1982, snapjack, 0, ladybug, snapjack, 0, ROT0, "Universal", "Snap Jack", 0 )

View File

@ -4379,7 +4379,7 @@ GAME( 1993, godzilla, 0, godzilla, godzilla, 0, ROT0, "Banpresto",
GAME( 1993, sdgndmrb, 0, sdgndmrb, sdgndmrb, 0, ROT0, "Banpresto", "SD Gundam Sangokushi Rainbow Tairiku Senki", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
GAME( 1993, denjinmk, 0, denjinmk, godzilla, 0, ROT0, "Banpresto", "Denjin Makai", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
GAME( 1992, cupsoc, 0, cupsoc, cupsoc, 0, ROT0, "Seibu", "Seibu Cup Soccer", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
GAME( 1992, cupsoc, 0, cupsoc, cupsoc, 0, ROT0, "Seibu", "Seibu Cup Soccer (set 1)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
GAME( 1992, cupsoc2, cupsoc, cupsoc, cupsoc, 0, ROT0, "Seibu", "Seibu Cup Soccer (set 2)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
GAME( 1992, olysoc92, cupsoc, cupsoc, cupsoc, 0, ROT0, "Seibu", "Olympic Soccer '92", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
GAME( 1992, cupsocbl, cupsoc, cupsocbl, cupsoc, cupsoc, ROT0, "bootleg", "Seibu Cup Soccer (bootleg)", GAME_NOT_WORKING | GAME_NO_SOUND )
GAME( 1992, cupsocbl, cupsoc, cupsocbl, cupsoc, cupsoc, ROT0, "bootleg", "Seibu Cup Soccer (bootleg)", GAME_NOT_WORKING | GAME_NO_SOUND )

View File

@ -2513,37 +2513,37 @@ static DRIVER_INIT( pigout )
*************************************/
/* small master banks, small slave banks */
GAME( 1985, cerberus, 0, leland, cerberus, cerberus, ROT0, "Cinematronics", "Cerberus", 0 )
GAME( 1985, mayhem, 0, leland, mayhem, mayhem, ROT0, "Cinematronics", "Mayhem 2002", 0 )
GAME( 1985, powrplay, 0, leland, mayhem, powrplay, ROT0, "Cinematronics", "Power Play", 0 )
GAME( 1985, wseries, 0, leland, wseries, wseries, ROT0, "Cinematronics", "World Series: The Season", 0 )
GAME( 1986, alleymas, 0, leland, alleymas, alleymas, ROT270, "Cinematronics", "Alley Master", 0 )
GAME( 1987, upyoural, 0, leland, upyoural, upyoural, ROT270, "Cinematronics", "Up Your Alley", 0 )
GAME( 1985, cerberus, 0, leland, cerberus, cerberus, ROT0, "Cinematronics", "Cerberus", 0 )
GAME( 1985, mayhem, 0, leland, mayhem, mayhem, ROT0, "Cinematronics", "Mayhem 2002", 0 )
GAME( 1985, powrplay, 0, leland, mayhem, powrplay, ROT0, "Cinematronics", "Power Play", 0 )
GAME( 1985, wseries, 0, leland, wseries, wseries, ROT0, "Cinematronics", "World Series: The Season", 0 )
GAME( 1986, alleymas, 0, leland, alleymas, alleymas, ROT270, "Cinematronics", "Alley Master", 0 )
GAME( 1987, upyoural, 0, leland, upyoural, upyoural, ROT270, "Cinematronics", "Up Your Alley", 0 )
/* odd master banks, small slave banks */
GAME( 1986, dangerz, 0, leland, dangerz, dangerz, ROT0, "Cinematronics", "Danger Zone", 0 )
GAME( 1986, dangerz, 0, leland, dangerz, dangerz, ROT0, "Cinematronics", "Danger Zone", 0 )
/* small master banks + extra top board, small slave banks */
GAME( 1987, basebal2, 0, leland, basebal2, basebal2, ROT0, "Cinematronics", "Baseball: The Season II", 0 )
GAME( 1987, dblplay, 0, leland, basebal2, dblplay, ROT0, "Leland Corp. / Tradewest", "Super Baseball Double Play Home Run Derby", 0 )
GAME( 1988, strkzone, 0, leland, basebal2, strkzone, ROT0, "Leland Corp.", "Strike Zone Baseball", 0 )
GAME( 1987, basebal2, 0, leland, basebal2, basebal2, ROT0, "Cinematronics", "Baseball: The Season II", 0 )
GAME( 1987, dblplay, 0, leland, basebal2, dblplay, ROT0, "Leland Corp. / Tradewest", "Super Baseball Double Play Home Run Derby", 0 )
GAME( 1988, strkzone, 0, leland, basebal2, strkzone, ROT0, "Leland Corp.", "Strike Zone Baseball", 0 )
/* large master banks, small slave banks, 80186 sound */
GAME( 1987, redlin2p, 0, redline, redline, redlin2p, ROT270, "Cinematronics (Tradewest license)", "Redline Racer (2 players)", 0 )
GAME( 1987, quarterb, 0, quarterb,quarterb, quarterb, ROT270, "Leland Corp.", "Quarterback", 0 )
GAME( 1987, quartrba, quarterb,quarterb,quarterb, quarterb, ROT270, "Leland Corp.", "Quarterback (set 2)", 0 )
GAME( 1987, redlin2p, 0, redline, redline, redlin2p, ROT270, "Cinematronics (Tradewest license)", "Redline Racer (2 players)", 0 )
GAME( 1987, quarterb, 0, quarterb, quarterb, quarterb, ROT270, "Leland Corp.", "Quarterback (set 1)", 0 )
GAME( 1987, quartrba, quarterb,quarterb, quarterb, quarterb, ROT270, "Leland Corp.", "Quarterback (set 2)", 0 )
/* large master banks, large slave banks, 80186 sound */
GAME( 1988, viper, 0, lelandi, dangerz, viper, ROT0, "Leland Corp.", "Viper", 0 )
GAME( 1988, teamqb, 0, lelandi, teamqb, teamqb, ROT270, "Leland Corp.", "John Elway's Team Quarterback", 0 )
GAME( 1988, teamqb2, teamqb, lelandi, teamqb, teamqb, ROT270, "Leland Corp.", "John Elway's Team Quarterback (set 2)", 0 )
GAME( 1989, aafb, 0, lelandi, teamqb, aafb, ROT270, "Leland Corp.", "All American Football (rev E)", 0 )
GAME( 1989, aafbd2p, aafb, lelandi, aafb2p, aafbd2p, ROT270, "Leland Corp.", "All American Football (rev D, 2 Players)", 0 )
GAME( 1989, aafbc, aafb, lelandi, teamqb, aafbb, ROT270, "Leland Corp.", "All American Football (rev C)", 0 )
GAME( 1989, aafbb, aafb, lelandi, teamqb, aafbb, ROT270, "Leland Corp.", "All American Football (rev B)", 0 )
GAME( 1988, viper, 0, lelandi, dangerz, viper, ROT0, "Leland Corp.", "Viper", 0 )
GAME( 1988, teamqb, 0, lelandi, teamqb, teamqb, ROT270, "Leland Corp.", "John Elway's Team Quarterback (set 1)", 0 )
GAME( 1988, teamqb2, teamqb, lelandi, teamqb, teamqb, ROT270, "Leland Corp.", "John Elway's Team Quarterback (set 2)", 0 )
GAME( 1989, aafb, 0, lelandi, teamqb, aafb, ROT270, "Leland Corp.", "All American Football (rev E)", 0 )
GAME( 1989, aafbd2p, aafb, lelandi, aafb2p, aafbd2p, ROT270, "Leland Corp.", "All American Football (rev D, 2 Players)", 0 )
GAME( 1989, aafbc, aafb, lelandi, teamqb, aafbb, ROT270, "Leland Corp.", "All American Football (rev C)", 0 )
GAME( 1989, aafbb, aafb, lelandi, teamqb, aafbb, ROT270, "Leland Corp.", "All American Football (rev B)", 0 )
/* huge master banks, large slave banks, 80186 sound */
GAME( 1989, offroad, 0, lelandi, offroad, offroad, ROT0, "Leland Corp.", "Ironman Ivan Stewart's Super Off-Road", 0 )
GAME( 1989, offroadt, 0, lelandi, offroad, offroadt, ROT0, "Leland Corp.", "Ironman Ivan Stewart's Super Off-Road Track-Pak", 0 )
GAME( 1990, pigout, 0, lelandi, pigout, pigout, ROT0, "Leland Corp.", "Pig Out: Dine Like a Swine!", 0 )
GAME( 1990, pigouta, pigout, lelandi, pigout, pigout, ROT0, "Leland Corp.", "Pig Out: Dine Like a Swine! (set 2)", 0 )
GAME( 1989, offroad, 0, lelandi, offroad, offroad, ROT0, "Leland Corp.", "Ironman Ivan Stewart's Super Off-Road", 0 )
GAME( 1989, offroadt, 0, lelandi, offroad, offroadt, ROT0, "Leland Corp.", "Ironman Ivan Stewart's Super Off-Road Track-Pak", 0 )
GAME( 1990, pigout, 0, lelandi, pigout, pigout, ROT0, "Leland Corp.", "Pig Out: Dine Like a Swine! (set 1)", 0 )
GAME( 1990, pigouta, pigout, lelandi, pigout, pigout, ROT0, "Leland Corp.", "Pig Out: Dine Like a Swine! (set 2)", 0 )

View File

@ -3557,7 +3557,7 @@ GAME( 1988, nspiritj, nspirit, m72, nspirit, nspiritj, ROT0, "Irem", "S
GAME( 1988, imgfight, 0, m72, imgfight, imgfight, ROT270, "Irem", "Image Fight (Japan)", 0 )
GAME( 1989, loht, 0, m72, loht, loht, ROT0, "Irem", "Legend of Hero Tonma", GAME_NO_COCKTAIL )
GAME( 1989, lohtj, loht, m72, loht, loht, ROT0, "Irem", "Legend of Hero Tonma (Japan)", GAME_NO_COCKTAIL )
GAME( 1989, lohtb, loht, m72, loht, 0, ROT0, "Irem", "Legend of Hero Tonma (bootleg)", GAME_NOT_WORKING| GAME_NO_COCKTAIL )
GAME( 1989, lohtb, loht, m72, loht, 0, ROT0, "Irem", "Legend of Hero Tonma (bootleg, set 1)", GAME_NOT_WORKING| GAME_NO_COCKTAIL )
GAME( 1989, lohtb2, loht, m72_8751, loht, loht_mcu, ROT0, "Irem", "Legend of Hero Tonma (bootleg, set 2)", GAME_NO_COCKTAIL )
GAME( 1989, xmultipl, 0, xmultipl, xmultipl, xmultipl, ROT0, "Irem", "X Multiply (Japan)", GAME_NO_COCKTAIL )
GAME( 1989, dbreed, 0, dbreed, dbreed, 0, ROT0, "Irem", "Dragon Breed (M81 pcb version)", GAME_NO_COCKTAIL )

View File

@ -333,5 +333,5 @@ ROM_START( multigmb )
ROM_END
GAME( 1992, multigam, 0, multigam, multigam, multigam, ROT0, "unknown", "Multi Game (set 1)", 0 )
GAME( 1992, multigam, 0, multigam, multigam, multigam, ROT0, "unknown", "Multi Game (set 1)", 0 )
GAME( 1992, multigmb, multigam, multigam, multigam, multigam, ROT0, "unknown", "Multi Game (set 2)", 0 )

View File

@ -257,6 +257,6 @@ ROM_START( lasvegas )
ROM_END
GAME( 198?, murogem, 0, murogem, murogem, 0, ROT0, "unknown", "Muroge Monaco (set 1)",GAME_NO_SOUND|GAME_WRONG_COLORS )
GAME( 198?, murogema, murogem, murogem, murogem, 0, ROT0, "unknown", "Muroge Monaco (set 2)",GAME_NO_SOUND|GAME_WRONG_COLORS )
GAME( 198?, lasvegas, murogem, murogem, murogem, 0, ROT0, "hack", "Las Vegas, Nevada",GAME_NO_SOUND|GAME_WRONG_COLORS )
GAME( 198?, murogem, 0, murogem, murogem, 0, ROT0, "unknown", "Muroge Monaco (set 1)", GAME_NO_SOUND|GAME_WRONG_COLORS )
GAME( 198?, murogema, murogem, murogem, murogem, 0, ROT0, "unknown", "Muroge Monaco (set 2)", GAME_NO_SOUND|GAME_WRONG_COLORS )
GAME( 198?, lasvegas, murogem, murogem, murogem, 0, ROT0, "hack", "Las Vegas, Nevada", GAME_NO_SOUND|GAME_WRONG_COLORS )

View File

@ -2132,44 +2132,44 @@ ROM_END
*/
/* Naomi & Naomi GD-ROM */
GAME( 1998, naomi, 0, naomi, naomi, 0, ROT0, "Sega", "Naomi Bios", GAME_NO_SOUND|GAME_NOT_WORKING|GAME_IS_BIOS_ROOT )
GAME( 1998, naomi, 0, naomi, naomi, 0, ROT0, "Sega", "Naomi Bios", GAME_NO_SOUND|GAME_NOT_WORKING|GAME_IS_BIOS_ROOT )
// Complete Dumps
GAME( 2001, csmash, naomi, naomi, naomi, 0, ROT0, "Sega", "Cosmic Smash (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1999, suchie3, naomi, naomi, naomi, 0, ROT0, "Jaleco", "Idol Janshi Suchie-Pai 3 (JPN)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1999, vs2_2k, naomi, naomi, naomi, 0, ROT0, "Sega", "Virtua Striker 2 Ver. 2000 (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1999, vs2_2ka, vs2_2k, naomi, naomi, 0, ROT0, "Sega", "Virtua Striker 2 Ver. 2000 (set 2) (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1999, smarinef, naomi, naomi, naomi, 0, ROT0, "Sega", "Sega Marine Fishing", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2001, csmash, naomi, naomi, naomi, 0, ROT0, "Sega", "Cosmic Smash (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1999, suchie3, naomi, naomi, naomi, 0, ROT0, "Jaleco", "Idol Janshi Suchie-Pai 3 (JPN)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1999, vs2_2k, naomi, naomi, naomi, 0, ROT0, "Sega", "Virtua Striker 2 Ver. 2000 (JPN, USA, EXP, KOR, AUS) (set 1)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1999, vs2_2ka, vs2_2k, naomi, naomi, 0, ROT0, "Sega", "Virtua Striker 2 Ver. 2000 (JPN, USA, EXP, KOR, AUS) (set 2)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1999, smarinef, naomi, naomi, naomi, 0, ROT0, "Sega", "Sega Marine Fishing", GAME_NO_SOUND|GAME_NOT_WORKING )
// Incomplete Dumps (just IC22)
GAME( 2000, cspike, naomi, naomi, naomi, 0, ROT0, "Psikyo / Capcom","Gun Spike (JPN) / Cannon Spike (USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2000, capsnk, naomi, naomi, naomi, 0, ROT0, "Capcom / SNK", "Capcom Vs. SNK Millennium Fight 2000 (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( ????, derbyoc, naomi, naomi, naomi, 0, ROT0, "Sega", "Derby Owners Club (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1998, dybb99, naomi, naomi, naomi, 0, ROT0, "Sega", "Dynamite Baseball '99 (JPN) / World Series '99 (USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2000, gram2000, naomi, naomi, naomi, 0, ROT0, "Sega", "Giant Gram 2000 (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1999, ggram2, naomi, naomi, naomi, 0, ROT0, "Sega", "Giant Gram (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING ) // strings in rom don't contain '2'
GAME( 2001, hmgeo, naomi, naomi, naomi, 0, ROT0, "Capcom", "Heavy Metal Geomatrix (JPN, USA, EUR, ASI, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2000, gwing2, naomi, naomi, naomi, 0, ROT0, "Takumi / Capcom","Giga Wing 2 (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2000, pjustic, naomi, naomi, naomi, 0, ROT0, "Capcom", "Moero Justice Gakuen (JPN) / Project Justice (USA, EXP, KOR, AUS) ", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1999, pstone, naomi, naomi, naomi, 0, ROT0, "Capcom", "Power Stone (JPN, USA, EUR, ASI, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2000, pstone2, naomi, naomi, naomi, 0, ROT0, "Capcom", "Power Stone 2 (JPN, USA, EUR, ASI, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1999, otrigger, naomi, naomi, naomi, 0, ROT0, "Sega", "OutTrigger (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1999, samba, naomi, naomi, naomi, 0, ROT0, "Sega", "Samba De Amigo (JPN)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2000, slasho, naomi, naomi, naomi, 0, ROT0, "Sega", "Slashout (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1999, spawn, naomi, naomi, naomi, 0, ROT0, "Capcom", "Spawn (JPN, USA, EUR, ASI, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2000, virnba, naomi, naomi, naomi, 0, ROT0, "Sega", "Virtua NBA (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1999, vtennis, naomi, naomi, naomi, 0, ROT0, "Sega", "Power Smash (JPN) / Virtua Tennis (USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1999, zombrvn, naomi, naomi, naomi, 0, ROT0, "Sega", "Zombie Revenge (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1999, doa2, naomi, naomi, naomi, 0, ROT0, "Tecmo", "Dead or Alive 2 (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2000, doa2m, doa2, naomi, naomi, 0, ROT0, "Tecmo", "Dead or Alive 2 Millennium (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1998, dybbnao, naomi, naomi, naomi, 0, ROT0, "Sega", "Dynamite Baseball NAOMI (JPN)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2000, cspike, naomi, naomi, naomi, 0, ROT0, "Psikyo / Capcom", "Gun Spike (JPN) / Cannon Spike (USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2000, capsnk, naomi, naomi, naomi, 0, ROT0, "Capcom / SNK", "Capcom Vs. SNK Millennium Fight 2000 (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( ????, derbyoc, naomi, naomi, naomi, 0, ROT0, "Sega", "Derby Owners Club (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1998, dybb99, naomi, naomi, naomi, 0, ROT0, "Sega", "Dynamite Baseball '99 (JPN) / World Series '99 (USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2000, gram2000, naomi, naomi, naomi, 0, ROT0, "Sega", "Giant Gram 2000 (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1999, ggram2, naomi, naomi, naomi, 0, ROT0, "Sega", "Giant Gram (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING ) // strings in rom don't contain '2'
GAME( 2001, hmgeo, naomi, naomi, naomi, 0, ROT0, "Capcom", "Heavy Metal Geomatrix (JPN, USA, EUR, ASI, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2000, gwing2, naomi, naomi, naomi, 0, ROT0, "Takumi / Capcom", "Giga Wing 2 (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2000, pjustic, naomi, naomi, naomi, 0, ROT0, "Capcom", "Moero Justice Gakuen (JPN) / Project Justice (USA, EXP, KOR, AUS) ", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1999, pstone, naomi, naomi, naomi, 0, ROT0, "Capcom", "Power Stone (JPN, USA, EUR, ASI, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2000, pstone2, naomi, naomi, naomi, 0, ROT0, "Capcom", "Power Stone 2 (JPN, USA, EUR, ASI, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1999, otrigger, naomi, naomi, naomi, 0, ROT0, "Sega", "OutTrigger (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1999, samba, naomi, naomi, naomi, 0, ROT0, "Sega", "Samba De Amigo (JPN)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2000, slasho, naomi, naomi, naomi, 0, ROT0, "Sega", "Slashout (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1999, spawn, naomi, naomi, naomi, 0, ROT0, "Capcom", "Spawn (JPN, USA, EUR, ASI, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2000, virnba, naomi, naomi, naomi, 0, ROT0, "Sega", "Virtua NBA (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1999, vtennis, naomi, naomi, naomi, 0, ROT0, "Sega", "Power Smash (JPN) / Virtua Tennis (USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1999, zombrvn, naomi, naomi, naomi, 0, ROT0, "Sega", "Zombie Revenge (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1999, doa2, naomi, naomi, naomi, 0, ROT0, "Tecmo", "Dead or Alive 2 (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 2000, doa2m, doa2, naomi, naomi, 0, ROT0, "Tecmo", "Dead or Alive 2 Millennium (JPN, USA, EXP, KOR, AUS)", GAME_NO_SOUND|GAME_NOT_WORKING )
GAME( 1998, dybbnao, naomi, naomi, naomi, 0, ROT0, "Sega", "Dynamite Baseball NAOMI (JPN)", GAME_NO_SOUND|GAME_NOT_WORKING )
// No GD-Rom Sets Supported */
/* Naomi 2 & Naomi 2 GD-ROM */
GAME( 2001, naomi2, 0,naomi, naomi, 0, ROT0, "Sega", "Naomi 2 Bios", GAME_NO_SOUND|GAME_NOT_WORKING|GAME_IS_BIOS_ROOT )
GAME( 2001, naomi2, 0, naomi, naomi, 0, ROT0, "Sega", "Naomi 2 Bios", GAME_NO_SOUND|GAME_NOT_WORKING|GAME_IS_BIOS_ROOT )
// No Supported Sets
/* Atomiswave */
GAME( 2001, awbios, 0,naomi, naomi, 0, ROT0, "Sammy", "Atomiswave Bios", GAME_NO_SOUND|GAME_NOT_WORKING|GAME_IS_BIOS_ROOT )
// No Supported Setas
GAME( 2001, awbios, 0, naomi, naomi, 0, ROT0, "Sammy", "Atomiswave Bios", GAME_NO_SOUND|GAME_NOT_WORKING|GAME_IS_BIOS_ROOT )
// No Supported Sets

View File

@ -5033,8 +5033,8 @@ GAME( 1993, renaiclb, 0, renaiclb, renaiclb, nbmj9195, ROT0, "FUJIC", "
GAME( 1993, mjlaman, 0, mjlaman, mjlaman, nbmj9195, ROT0, "Nichibutsu/AV JAPAN", "Mahjong La Man (Japan)", 0 )
GAME( 1993, mkeibaou, 0, mkeibaou, mkeibaou, nbmj9195, ROT0, "Nichibutsu", "Mahjong Keibaou (Japan)", 0 )
GAME( 1993, pachiten, 0, pachiten, pachiten, nbmj9195, ROT0, "Nichibutsu/MIKI SYOUJI/AV JAPAN", "Medal Mahjong Pachi-Slot Tengoku [BET] (Japan)", 0 )
GAME( 1993, sailorws, 0, sailorws, sailorws, nbmj9195, ROT0, "Nichibutsu", "Mahjong Sailor Wars (Japan)", 0 )
GAME( 1993, sailorwa, sailorws, sailorws, sailorws, nbmj9195, ROT0, "Nichibutsu", "Mahjong Sailor Wars (Japan) (set 2)", 0 )
GAME( 1993, sailorws, 0, sailorws, sailorws, nbmj9195, ROT0, "Nichibutsu", "Mahjong Sailor Wars (Japan set 1)", 0 )
GAME( 1993, sailorwa, sailorws, sailorws, sailorws, nbmj9195, ROT0, "Nichibutsu", "Mahjong Sailor Wars (Japan set 2)", 0 )
GAME( 1993, sailorwr, sailorws, sailorwr, sailorwr, nbmj9195, ROT0, "Nichibutsu", "Mahjong Sailor Wars-R [BET] (Japan)", 0 )
GAME( 1993, wcatcher, 0, otatidai, wcatcher, nbmj9195, ROT0, "Nichibutsu", "Mahjong Wakuwaku Catcher (Japan)", 0 )
GAME( 1993, jituroku, 0, jituroku, jituroku, nbmj9195, ROT180, "Windom", "Jitsuroku Maru-chi Mahjong (Japan)", 0 )
@ -5047,8 +5047,8 @@ GAME( 1991, ngpgal, 0, ngpgal, ngpgal, nbmj9195, ROT0, "Nichibuts
GAME( 1991, mjgottsu, 0, mjgottsu, mjgottsu, nbmj9195, ROT0, "Nichibutsu", "Mahjong Gottsu ee-kanji (Japan)", 0 )
GAME( 1991, bakuhatu, mjgottsu, bakuhatu, bakuhatu, nbmj9195, ROT0, "Nichibutsu", "Mahjong Bakuhatsu Junjouden (Japan)", 0 )
GAME( 1992, cmehyou, 0, cmehyou, cmehyou, nbmj9195, ROT0, "Nichibutsu/Kawakusu", "Mahjong Circuit no Mehyou (Japan)", 0 )
GAME( 1992, mjkoiura, 0, mjkoiura, mjkoiura, nbmj9195, ROT0, "Nichibutsu", "Mahjong Koi Uranai (Japan)", 0 )
GAME( 1992, mkoiuraa, mjkoiura, mkoiuraa, mjkoiura, nbmj9195, ROT0, "Nichibutsu", "Mahjong Koi Uranai (set 2) (Japan)", 0 )
GAME( 1992, mjkoiura, 0, mjkoiura, mjkoiura, nbmj9195, ROT0, "Nichibutsu", "Mahjong Koi Uranai (Japan set 1)", 0 )
GAME( 1992, mkoiuraa, mjkoiura, mkoiuraa, mjkoiura, nbmj9195, ROT0, "Nichibutsu", "Mahjong Koi Uranai (Japan set 2)", 0 )
GAME( 1994, mscoutm, 0, mscoutm, mscoutm, nbmj9195, ROT0, "SPHINX/AV JAPAN", "Mahjong Scout Man (Japan)", 0 )
GAME( 1994, imekura, 0, imekura, imekura, nbmj9195, ROT0, "SPHINX/AV JAPAN", "Imekura Mahjong (Japan)", 0 )

View File

@ -7127,294 +7127,294 @@ static DRIVER_INIT( mslug3b6 )
/* YEAR NAME PARENT BIOS MACHINE INPUT INIT MONITOR */
GAME( 1990, neogeo, 0, neogeo, neogeo, neogeo, ROT0, "SNK", "Neo-Geo", GAME_IS_BIOS_ROOT )
/* YEAR NAME PARENT MACHINE INPUT INIT MONITOR */
GAME( 1990, neogeo, 0, neogeo, neogeo, neogeo, ROT0, "SNK", "Neo-Geo", GAME_IS_BIOS_ROOT )
/* SNK */
GAME( 1990, nam1975, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "NAM-1975", 0 )
GAME( 1990, bstars, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Baseball Stars Professional", 0 )
GAME( 1990, tpgolf, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Top Player's Golf", 0 )
GAME( 1990, mahretsu, neogeo, neogeo, mjneogeo,neogeo, ROT0, "SNK", "Mahjong Kyoretsuden", 0 )
GAME( 1990, ridhero, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Riding Hero (set 1)", 0 )
GAME( 1990, ridheroh, ridhero, neogeo, neogeo, neogeo, ROT0, "SNK", "Riding Hero (set 2)", 0 )
GAME( 1991, alpham2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Alpha Mission II / ASO II - Last Guardian", 0 )
GAME( 1990, cyberlip, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Cyber-Lip", 0 )
GAME( 1990, superspy, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "The Super Spy", 0 )
GAME( 1992, mutnat, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Mutation Nation", 0 )
GAME( 1991, kotm, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "King of the Monsters (set 1)", 0 )
GAME( 1991, kotmh, kotm, neogeo, neogeo, neogeo, ROT0, "SNK", "King of the Monsters (set 2)", 0 )
GAME( 1991, sengoku, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Sengoku / Sengoku Denshou (set 1)", 0 )
GAME( 1991, sengokh, sengoku, neogeo, neogeo, neogeo, ROT0, "SNK", "Sengoku / Sengoku Denshou (set 2)", 0 )
GAME( 1991, burningf, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Burning Fight (set 1)", 0 )
GAME( 1991, burningh, burningf, neogeo, neogeo, neogeo, ROT0, "SNK", "Burning Fight (set 2)", 0 )
GAME( 1990, lbowling, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "League Bowling", 0 )
GAME( 1991, gpilots, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Ghost Pilots", 0 )
GAME( 1990, joyjoy, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Puzzled / Joy Joy Kid", 0 )
GAME( 1991, quizdais, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Quiz Daisousa Sen - The Last Count Down", 0 )
GAME( 1992, lresort, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Last Resort", 0 )
GAME( 1991, eightman, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK / Pallas", "Eight Man", 0 )
GAME( 1991, legendos, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Legend of Success Joe / Ashitano Joe Densetsu", 0 )
GAME( 1991, 2020bb, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK / Pallas", "2020 Super Baseball (set 1)", 0 )
GAME( 1991, 2020bba, 2020bb, neogeo, neogeo, neogeo, ROT0, "SNK / Pallas", "2020 Super Baseball (set 2)", 0 )
GAME( 1991, 2020bbh, 2020bb, neogeo, neogeo, neogeo, ROT0, "SNK / Pallas", "2020 Super Baseball (set 3)", 0 )
GAME( 1991, socbrawl, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Soccer Brawl (set 1)", 0 )
GAME( 1991, socbrala, socbrawl, neogeo, neogeo, neogeo, ROT0, "SNK", "Soccer Brawl (set 2)", 0 )
GAME( 1991, fatfury1, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Fatal Fury - King of Fighters / Garou Densetsu - shukumei no tatakai", 0 )
GAME( 1991, roboarmy, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Robo Army (set 1)", 0 )
GAME( 1991, roboarma, roboarmy, neogeo, neogeo, neogeo, ROT0, "SNK", "Robo Army (set 2)", 0 )
GAME( 1992, fbfrenzy, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Football Frenzy", 0 )
GAME( 1992, kotm2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "King of the Monsters 2 - The Next Thing", 0 )
GAME( 1993, sengoku2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Sengoku 2 / Sengoku Denshou 2", 0 )
GAME( 1992, bstars2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Baseball Stars 2", 0 )
GAME( 1992, quizdai2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Quiz Meitantei Neo & Geo - Quiz Daisousa Sen part 2", 0 )
GAME( 1993, 3countb, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "3 Count Bout / Fire Suplex", 0 )
GAME( 1992, aof, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Art of Fighting / Ryuuko no Ken", 0 )
GAME( 1993, samsho, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Samurai Shodown / Samurai Spirits", 0 )
GAME( 1994, tophuntr, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Top Hunter - Roddy & Cathy (set 1)", 0 )
GAME( 1994, tophunta, tophuntr, neogeo, neogeo, neogeo, ROT0, "SNK", "Top Hunter - Roddy & Cathy (set 2)", 0 )
GAME( 1992, fatfury2, neogeo, neogeo, neogeo, fatfury2, ROT0, "SNK", "Fatal Fury 2 / Garou Densetsu 2 - arata-naru tatakai", 0 )
GAME( 1992, ssideki, neogeo, neogeo, neogeo, fatfury2, ROT0, "SNK", "Super Sidekicks / Tokuten Ou", 0 )
GAME( 1994, kof94, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '94", 0 )
GAME( 1994, aof2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Art of Fighting 2 / Ryuuko no Ken 2 (set 1)", 0 )
GAME( 1994, aof2a, aof2, neogeo, neogeo, neogeo, ROT0, "SNK", "Art of Fighting 2 / Ryuuko no Ken 2 (set 2)", 0 )
GAME( 1993, fatfursp, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Fatal Fury Special / Garou Densetsu Special (set 1)", 0 )
GAME( 1993, fatfursa, fatfursp, neogeo, neogeo, neogeo, ROT0, "SNK", "Fatal Fury Special / Garou Densetsu Special (set 2)", 0 )
GAME( 1995, savagere, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Savage Reign / Fu'un Mokushiroku - kakutou sousei", 0 )
GAME( 1994, ssideki2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Super Sidekicks 2 - The World Championship / Tokuten Ou 2 - real fight football", 0 )
GAME( 1994, samsho2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Samurai Shodown II / Shin Samurai Spirits - Haohmaru jigokuhen", 0 )
GAME( 1990, nam1975, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "NAM-1975", 0 )
GAME( 1990, bstars, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Baseball Stars Professional", 0 )
GAME( 1990, tpgolf, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Top Player's Golf", 0 )
GAME( 1990, mahretsu, neogeo, neogeo, mjneogeo, neogeo, ROT0, "SNK", "Mahjong Kyoretsuden", 0 )
GAME( 1990, ridhero, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Riding Hero (set 1)", 0 )
GAME( 1990, ridheroh, ridhero, neogeo, neogeo, neogeo, ROT0, "SNK", "Riding Hero (set 2)", 0 )
GAME( 1991, alpham2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Alpha Mission II / ASO II - Last Guardian", 0 )
GAME( 1990, cyberlip, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Cyber-Lip", 0 )
GAME( 1990, superspy, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "The Super Spy", 0 )
GAME( 1992, mutnat, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Mutation Nation", 0 )
GAME( 1991, kotm, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "King of the Monsters (set 1)", 0 )
GAME( 1991, kotmh, kotm, neogeo, neogeo, neogeo, ROT0, "SNK", "King of the Monsters (set 2)", 0 )
GAME( 1991, sengoku, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Sengoku / Sengoku Denshou (set 1)", 0 )
GAME( 1991, sengokh, sengoku, neogeo, neogeo, neogeo, ROT0, "SNK", "Sengoku / Sengoku Denshou (set 2)", 0 )
GAME( 1991, burningf, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Burning Fight (set 1)", 0 )
GAME( 1991, burningh, burningf, neogeo, neogeo, neogeo, ROT0, "SNK", "Burning Fight (set 2)", 0 )
GAME( 1990, lbowling, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "League Bowling", 0 )
GAME( 1991, gpilots, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Ghost Pilots", 0 )
GAME( 1990, joyjoy, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Puzzled / Joy Joy Kid", 0 )
GAME( 1991, quizdais, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Quiz Daisousa Sen - The Last Count Down", 0 )
GAME( 1992, lresort, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Last Resort", 0 )
GAME( 1991, eightman, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK / Pallas", "Eight Man", 0 )
GAME( 1991, legendos, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Legend of Success Joe / Ashitano Joe Densetsu", 0 )
GAME( 1991, 2020bb, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK / Pallas", "2020 Super Baseball (set 1)", 0 )
GAME( 1991, 2020bba, 2020bb, neogeo, neogeo, neogeo, ROT0, "SNK / Pallas", "2020 Super Baseball (set 2)", 0 )
GAME( 1991, 2020bbh, 2020bb, neogeo, neogeo, neogeo, ROT0, "SNK / Pallas", "2020 Super Baseball (set 3)", 0 )
GAME( 1991, socbrawl, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Soccer Brawl (set 1)", 0 )
GAME( 1991, socbrala, socbrawl, neogeo, neogeo, neogeo, ROT0, "SNK", "Soccer Brawl (set 2)", 0 )
GAME( 1991, fatfury1, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Fatal Fury - King of Fighters / Garou Densetsu - shukumei no tatakai", 0 )
GAME( 1991, roboarmy, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Robo Army (set 1)", 0 )
GAME( 1991, roboarma, roboarmy, neogeo, neogeo, neogeo, ROT0, "SNK", "Robo Army (set 2)", 0 )
GAME( 1992, fbfrenzy, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Football Frenzy", 0 )
GAME( 1992, kotm2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "King of the Monsters 2 - The Next Thing", 0 )
GAME( 1993, sengoku2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Sengoku 2 / Sengoku Denshou 2", 0 )
GAME( 1992, bstars2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Baseball Stars 2", 0 )
GAME( 1992, quizdai2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Quiz Meitantei Neo & Geo - Quiz Daisousa Sen part 2", 0 )
GAME( 1993, 3countb, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "3 Count Bout / Fire Suplex", 0 )
GAME( 1992, aof, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Art of Fighting / Ryuuko no Ken", 0 )
GAME( 1993, samsho, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Samurai Shodown / Samurai Spirits", 0 )
GAME( 1994, tophuntr, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Top Hunter - Roddy & Cathy (set 1)", 0 )
GAME( 1994, tophunta, tophuntr, neogeo, neogeo, neogeo, ROT0, "SNK", "Top Hunter - Roddy & Cathy (set 2)", 0 )
GAME( 1992, fatfury2, neogeo, neogeo, neogeo, fatfury2, ROT0, "SNK", "Fatal Fury 2 / Garou Densetsu 2 - arata-naru tatakai", 0 )
GAME( 1992, ssideki, neogeo, neogeo, neogeo, fatfury2, ROT0, "SNK", "Super Sidekicks / Tokuten Ou", 0 )
GAME( 1994, kof94, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '94", 0 )
GAME( 1994, aof2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Art of Fighting 2 / Ryuuko no Ken 2 (set 1)", 0 )
GAME( 1994, aof2a, aof2, neogeo, neogeo, neogeo, ROT0, "SNK", "Art of Fighting 2 / Ryuuko no Ken 2 (set 2)", 0 )
GAME( 1993, fatfursp, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Fatal Fury Special / Garou Densetsu Special (set 1)", 0 )
GAME( 1993, fatfursa, fatfursp, neogeo, neogeo, neogeo, ROT0, "SNK", "Fatal Fury Special / Garou Densetsu Special (set 2)", 0 )
GAME( 1995, savagere, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Savage Reign / Fu'un Mokushiroku - kakutou sousei", 0 )
GAME( 1994, ssideki2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Super Sidekicks 2 - The World Championship / Tokuten Ou 2 - real fight football", 0 )
GAME( 1994, samsho2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Samurai Shodown II / Shin Samurai Spirits - Haohmaru jigokuhen", 0 )
/* Jin Saulabi Tu Hon (Samurai shodown 2) - Korean censored version - http://www.kmrb.or.kr/Game_Image/1999/%EC%A0%9C1273%ED%98%B8.jpg */
GAME( 1995, fatfury3, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Fatal Fury 3 - Road to the Final Victory / Garou Densetsu 3 - haruka-naru tatakai", 0 )
GAME( 1995, ssideki3, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Super Sidekicks 3 - The Next Glory / Tokuten Ou 3 - eikoue no michi", 0 )
GAME( 1995, kof95, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '95 (set 1)", 0 )
GAME( 1995, kof95a, kof95, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '95 (set 2)", 0 )
GAME( 1995, samsho3, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Samurai Shodown III / Samurai Spirits - Zankurou Musouken (set 1)", 0 )
GAME( 1995, samsho3a, samsho3, neogeo, neogeo, neogeo, ROT0, "SNK", "Samurai Shodown III / Samurai Spirits - Zankurou Musouken (set 2)", 0 )
GAME( 1995, fswords, samsho3, neogeo, neogeo, neogeo, ROT0, "SNK", "Fighters Swords (Korean release of Samurai Shodown III)", 0 )
GAME( 1995, rbff1, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Real Bout Fatal Fury / Real Bout Garou Densetsu", 0 )
GAME( 1996, aof3, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Art of Fighting 3 - The Path of the Warrior / Art of Fighting - Ryuuko no Ken Gaiden", 0 )
GAME( 1996, aof3k, aof3, neogeo, neogeo, neogeo, ROT0, "SNK", "Art of Fighting 3 - The Path of the Warrior (Korean release)", 0 ) // no Japanese title / mode
GAME( 1996, kof96, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '96 (set 1)", 0 )
GAME( 1996, kof96h, kof96, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '96 (set 2)", 0 )
GAME( 1996, ssideki4, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Ultimate 11 - The SNK Football Championship / Tokuten Ou - Honoo no Libero, The", 0 )
GAME( 1996, kizuna, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Kizuna Encounter - Super Tag Battle / Fu'un Super Tag Battle", 0 )
GAME( 1996, samsho4, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Samurai Shodown IV - Amakusa's Revenge / Samurai Spirits - Amakusa Kourin", 0 )
GAME( 1995, fatfury3, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Fatal Fury 3 - Road to the Final Victory / Garou Densetsu 3 - haruka-naru tatakai", 0 )
GAME( 1995, ssideki3, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Super Sidekicks 3 - The Next Glory / Tokuten Ou 3 - eikoue no michi", 0 )
GAME( 1995, kof95, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '95 (set 1)", 0 )
GAME( 1995, kof95a, kof95, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '95 (set 2)", 0 )
GAME( 1995, samsho3, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Samurai Shodown III / Samurai Spirits - Zankurou Musouken (set 1)", 0 )
GAME( 1995, samsho3a, samsho3, neogeo, neogeo, neogeo, ROT0, "SNK", "Samurai Shodown III / Samurai Spirits - Zankurou Musouken (set 2)", 0 )
GAME( 1995, fswords, samsho3, neogeo, neogeo, neogeo, ROT0, "SNK", "Fighters Swords (Korean release of Samurai Shodown III)", 0 )
GAME( 1995, rbff1, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Real Bout Fatal Fury / Real Bout Garou Densetsu", 0 )
GAME( 1996, aof3, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Art of Fighting 3 - The Path of the Warrior / Art of Fighting - Ryuuko no Ken Gaiden", 0 )
GAME( 1996, aof3k, aof3, neogeo, neogeo, neogeo, ROT0, "SNK", "Art of Fighting 3 - The Path of the Warrior (Korean release)", 0 ) // no Japanese title / mode
GAME( 1996, kof96, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '96 (set 1)", 0 )
GAME( 1996, kof96h, kof96, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '96 (set 2)", 0 )
GAME( 1996, ssideki4, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Ultimate 11 - The SNK Football Championship / Tokuten Ou - Honoo no Libero, The", 0 )
GAME( 1996, kizuna, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Kizuna Encounter - Super Tag Battle / Fu'un Super Tag Battle", 0 )
GAME( 1996, samsho4, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Samurai Shodown IV - Amakusa's Revenge / Samurai Spirits - Amakusa Kourin", 0 )
/* Pae Wang Jeon Seol / Legend of Warrior - Korean / Chinese censored version of SamSho4, see http://www.kmrb.or.kr/Game_Image/1999/%EC%A0%9C2064%ED%98%B8.jpg */
GAME( 1996, rbffspec, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Real Bout Fatal Fury Special / Real Bout Garou Densetsu Special", 0 )
GAME( 1997, kof97, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '97 (set 1)", 0 )
GAME( 1997, kof97a, kof97, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '97 (set 2)", 0 )
GAME( 1997, kof97pls, kof97, neogeo, neogeo, neogeo, ROT0, "bootleg", "The King of Fighters '97 Plus (bootleg)", 0 )
GAME( 1997, kog, kof97, neogeo, kog, kog, ROT0, "bootleg", "King of Gladiator (The King of Fighters '97 bootleg)", GAME_NOT_WORKING) // protected bootleg
GAME( 1997, lastblad, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Last Blade / Bakumatsu Roman - Gekka no Kenshi, The (set 1)", 0 )
GAME( 1997, lastbldh, lastblad, neogeo, neogeo, neogeo, ROT0, "SNK", "Last Blade / Bakumatsu Roman - Gekka no Kenshi, The (set 2)", 0 )
GAME( 1997, lastsold, lastblad, neogeo, neogeo, neogeo, ROT0, "SNK", "The Last Soldier (Korean release of The Last Blade)", 0 )
GAME( 1997, irrmaze, neogeo, neogeo, irrmaze, neogeo, ROT0, "SNK / Saurus", "The Irritating Maze / Ultra Denryu Iraira Bou", 0 )
GAME( 1998, rbff2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Real Bout Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - the newcomers (set 1)", 0 )
GAME( 1998, rbff2h, rbff2, neogeo, neogeo, neogeo, ROT0, "SNK", "Real Bout Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - the newcomers (set 2)", 0 )
GAME( 1998, rbff2k, rbff2, neogeo, neogeo, neogeo, ROT0, "SNK", "Real Bout Fatal Fury 2 - The Newcomers (Korean release)", 0 ) // no Japanese title / mode
GAME( 1998, mslug2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Metal Slug 2 - Super Vehicle-001/II", 0 )
GAME( 1998, kof98, neogeo, neogeo, neogeo, kof98, ROT0, "SNK", "The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends", 0 )
GAME( 1998, kof98k, kof98, neogeo, neogeo, kof98, ROT0, "SNK", "The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (Korean board)", 0 )
GAME( 1998, kof98n, kof98, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (not encrypted)", 0 )
GAME( 1998, lastbld2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Last Blade 2 / Bakumatsu Roman - Dai Ni Maku Gekka no Kenshi, The", 0 )
GAME( 1998, neocup98, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Neo-Geo Cup '98 - The Road to the Victory", 0 )
GAME( 1999, mslugx, neogeo, neogeo, neogeo, mslugx, ROT0, "SNK", "Metal Slug X - Super Vehicle-001", 0 )
GAME( 1999, kof99, neogeo, neogeo, neogeo, kof99, ROT0, "SNK", "The King of Fighters '99 - Millennium Battle (set 1)" , 0 ) /* Encrypted Code & GFX */
GAME( 1999, kof99a, kof99, neogeo, neogeo, kof99, ROT0, "SNK", "The King of Fighters '99 - Millennium Battle (set 2)" , 0 ) /* Encrypted Code & GFX, crashes going into attract demo */
GAME( 1999, kof99e, kof99, neogeo, neogeo, kof99, ROT0, "SNK", "The King of Fighters '99 - Millennium Battle (earlier)" , 0 ) /* Encrypted Code & GFX */
GAME( 1999, kof99n, kof99, neogeo, neogeo, kof99n, ROT0, "SNK", "The King of Fighters '99 - Millennium Battle (not encrypted)" , 0 ) /* Encrypted GFX */
GAME( 1999, kof99p, kof99, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '99 - Millennium Battle (prototype)", 0 )
GAME( 1999, garou, neogeo, neogeo, neogeo, garou, ROT0, "SNK", "Garou - Mark of the Wolves (set 1)" , 0 ) /* Encrypted Code & GFX */
GAME( 1999, garouo, garou, neogeo, neogeo, garouo, ROT0, "SNK", "Garou - Mark of the Wolves (set 2)" , 0 ) /* Encrypted Code & GFX */
GAME( 1999, garoup, garou, neogeo, neogeo, neogeo, ROT0, "SNK", "Garou - Mark of the Wolves (prototype)", 0 )
GAME( 1999, garoubl, garou, neogeo, neogeo, garoubl, ROT0, "bootleg", "Garou - Mark of the Wolves (bootleg)", 0 ) /* Bootleg of garoup */
GAME( 2000, mslug3, neogeo, neogeo, neogeo, mslug3, ROT0, "SNK", "Metal Slug 3" , 0 ) /* Encrypted Code & GFX */
GAME( 2000, mslug3n, mslug3, neogeo, neogeo, mslug3n, ROT0, "SNK", "Metal Slug 3 (not encrypted)" , 0 ) /* Encrypted GFX */
GAME( 2000, mslug3b6, mslug3, neogeo, neogeo, mslug3b6, ROT0, "bootleg", "Metal Slug 6 (Metal Slug 3 bootleg)", 0 ) /* real Metal Slug 6 is an Atomiswave HW game, see atomswav.c ;-) */
GAME( 2000, kof2000, neogeo, neogeo, neogeo, kof2000, ROT0, "SNK", "The King of Fighters 2000" , 0 ) /* Encrypted Code & GFX */
GAME( 2000, kof2000n, kof2000, neogeo, neogeo, kof2000n, ROT0, "SNK", "The King of Fighters 2000 (not encrypted)" , 0 ) /* Encrypted GFX */
GAME( 2001, zupapa, neogeo, neogeo, neogeo, zupapa, ROT0, "SNK", "Zupapa!" , 0 ) /* Encrypted GFX */
GAME( 2001, sengoku3, neogeo, neogeo, neogeo, sengoku3, ROT0, "SNK", "Sengoku 3" , 0 ) /* Encrypted GFX */
GAME( 2001, kof2001, neogeo, neogeo, neogeo, kof2001, ROT0, "Eolith / SNK", "The King of Fighters 2001 (set 1)" , 0 ) /* Encrypted GFX */
GAME( 2001, kof2001h, kof2001, neogeo, neogeo, kof2001, ROT0, "Eolith / SNK", "The King of Fighters 2001 (set 2)" , 0 ) /* Encrypted GFX */
GAME( 2003, cthd2003, kof2001, neogeo, neogeo, cthd2003, ROT0, "bootleg", "Crouching Tiger Hidden Dragon 2003 (The King of Fighters 2001 bootleg)", 0 ) /* Protected Hack / Bootleg of kof2001 */
GAME( 2003, ct2k3sp, kof2001, neogeo, neogeo, ct2k3sp, ROT0, "bootleg", "Crouching Tiger Hidden Dragon 2003 Super Plus (The King of Fighters 2001 bootleg)", 0 ) /* Protected Hack / Bootleg of kof2001 */
GAME( 2003, ct2k3sa, kof2001, neogeo, neogeo, ct2k3sa, ROT0, "bootleg", "Crouching Tiger Hidden Dragon 2003 Super Plus alternate (The King of Fighters 2001 bootleg)", 0 ) /* Hack / Bootleg of kof2001 */
GAME( 2002, kof2002, neogeo, neogeo, neogeo, kof2002, ROT0, "Eolith / Playmore", "The King of Fighters 2002" , 0 ) /* Encrypted GFX */
GAME( 2002, kf2k2pls, kof2002, neogeo, neogeo, kf2k2pls, ROT0, "bootleg", "The King of Fighters 2002 Plus (set 1, bootleg)" , 0 ) /* Encrypted GFX */
GAME( 2002, kf2k2pla, kof2002, neogeo, neogeo, kf2k2pls, ROT0, "bootleg", "The King of Fighters 2002 Plus (set 2, bootleg)" , 0 ) /* Encrypted GFX */
GAME( 2002, kf2k2mp, kof2002, neogeo, neogeo, kf2k2mp, ROT0, "bootleg", "The King of Fighters 2002 Magic Plus (bootleg)" , 0 ) /* Encrypted GFX */
GAME( 2002, kf2k2mp2, kof2002, neogeo, neogeo, kof2km2, ROT0, "bootleg", "The King of Fighters 2002 Magic Plus II (bootleg)" , 0 ) /* Encrypted GFX */
GAME( 2002, kof10th, kof2002, neogeo, neogeo, kof10th, ROT0, "bootleg", "The King of Fighters 10th Anniversary (The King of Fighters 2002 bootleg)", 0 ) // fake SNK copyright
GAME( 2004, kf2k5uni, kof2002, neogeo, neogeo, kf2k5uni, ROT0, "bootleg", "The King of Fighters 10th Anniversary 2005 Unique (The King of Fighters 2002 bootleg)", 0 ) // fake SNK copyright
GAME( 2005, kf10thep, kof2002, neogeo, neogeo, kf10thep, ROT0, "bootleg", "The King of Fighters 10th Anniversary Extra Plus (The King of Fighters 2002 bootleg)", 0 ) // fake SNK copyright
GAME( 2004, kof2k4se, kof2002, neogeo, neogeo, kof2k4se, ROT0, "bootleg", "The King of Fighters Special Edition 2004 (The King of Fighters 2002 bootleg)", 0 ) /* Hack / Bootleg of kof2002 */
GAME( 2003, mslug5, neogeo, neogeo, neogeo, mslug5, ROT0, "SNK Playmore", "Metal Slug 5", 0 )
GAME( 2003, ms5pcb, 0, neogeo, neogeo, ms5pcb, ROT0, "SNK Playmore", "Metal Slug 5 (JAMMA PCB)", 0 )
GAME( 2003, ms5plus, mslug5, neogeo, neogeo, ms5plus, ROT0, "bootleg", "Metal Slug 5 Plus (bootleg)",0 )
GAME( 2003, svcpcb, 0, neogeo, svcpcb, svcpcb, ROT0, "SNK Playmore", "SNK vs. CAPCOM SVC CHAOS (JAMMA PCB)", 0 ) // not a clone of neogeo because it's NOT a neogeo cart.
GAME( 2003, svcpcba, svcpcb, neogeo, svcpcb, svcpcb, ROT0, "SNK Playmore", "SNK vs. CAPCOM SVC CHAOS (JAMMA PCB, set 2)" , 0 ) /* Encrypted Code */
GAME( 2003, svc, neogeo, neogeo, neogeo, svc, ROT0, "SNK Playmore", "SNK vs. CAPCOM SVC CHAOS", 0 )
GAME( 2003, svcboot, svc, neogeo, neogeo, svcboot, ROT0, "bootleg", "SNK vs. CAPCOM SVC CHAOS (bootleg)", 0 )
GAME( 2003, svcplus, svc, neogeo, neogeo, svcplus, ROT0, "bootleg", "SNK vs. CAPCOM SVC CHAOS Plus (set 1, bootleg)", 0 )
GAME( 2003, svcplusa, svc, neogeo, neogeo, svcplusa, ROT0, "bootleg", "SNK vs. CAPCOM SVC CHAOS Plus (set 2, bootleg)", 0 )
GAME( 2003, svcsplus, svc, neogeo, neogeo, svcsplus, ROT0, "bootleg", "SNK vs. CAPCOM SVC CHAOS Super Plus (bootleg)", 0 )
GAME( 2003, samsho5, neogeo, neogeo, neogeo, samsho5, ROT0, "Yuki Enterprise / SNK Playmore", "Samurai Shodown V / Samurai Spirits Zero (set 1)", 0 )
GAME( 2003, samsho5h, samsho5, neogeo, neogeo, samsho5, ROT0, "Yuki Enterprise / SNK Playmore", "Samurai Shodown V / Samurai Spirits Zero (set 2)", 0 )
GAME( 2003, samsho5b, samsho5, neogeo, neogeo, samsho5b, ROT0, "bootleg", "Samurai Shodown V / Samurai Spirits Zero (bootleg)", 0 ) // different program scrambling
GAME( 2003, kf2k3pcb, 0, neogeo, neogeo, kf2k3pcb, ROT0, "SNK Playmore", "The King of Fighters 2003 (Japan, JAMMA PCB)", 0 ) // not a clone of neogeo because it's NOT a neogeo cart.
GAME( 2003, kof2003, neogeo, neogeo, neogeo, kof2003, ROT0, "SNK Playmore", "The King of Fighters 2003 (World / US, MVS)", 0 )
GAME( 2003, kf2k3bl, kof2003, neogeo, neogeo, kof2003b, ROT0, "bootleg", "The King of Fighters 2003 (bootleg, set 1)", 0 ) // zooming is wrong because its a bootleg of the pcb version on a cart (unless it was a bootleg pcb with the new bios?)
GAME( 2003, kf2k3bla, kof2003, neogeo, neogeo, kof2k3pl, ROT0, "bootleg", "The King of Fighters 2003 (bootleg, set 2)", 0 ) // zooming is wrong because its a bootleg of the pcb version on a cart
GAME( 2003, kf2k3pl, kof2003, neogeo, neogeo, kof2k3pl, ROT0, "bootleg", "The King of Fighters 2004 Plus / Hero (The King of Fighters 2003 bootleg)", 0 ) // zooming is wrong because its a bootleg of the pcb version on a cart
GAME( 2003, kf2k3upl, kof2003, neogeo, neogeo, kof2k3up, ROT0, "bootleg", "The King of Fighters 2004 Ultra Plus (The King of Fighters 2003 bootleg)", 0 ) // zooming is wrong because its a bootleg of the pcb version on a cart
GAME( 2003, samsh5sp, neogeo, neogeo, neogeo, samsh5sp, ROT0, "Yuki Enterprise / SNK Playmore", "Samurai Shodown V Special / Samurai Spirits Zero Special (set 1, uncensored)", 0 )
GAME( 2003, samsh5sh, samsh5sp, neogeo, neogeo, samsh5sp, ROT0, "Yuki Enterprise / SNK Playmore", "Samurai Shodown V Special / Samurai Spirits Zero Special (set 2, censored)", 0 )
GAME( 2003, samsh5sn, samsh5sp, neogeo, neogeo, samsh5sp, ROT0, "Yuki Enterprise / SNK Playmore", "Samurai Shodown V Special / Samurai Spirits Zero Special (set 3, less censored)", 0 )
GAME( 1996, rbffspec, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Real Bout Fatal Fury Special / Real Bout Garou Densetsu Special", 0 )
GAME( 1997, kof97, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '97 (set 1)", 0 )
GAME( 1997, kof97a, kof97, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '97 (set 2)", 0 )
GAME( 1997, kof97pls, kof97, neogeo, neogeo, neogeo, ROT0, "bootleg", "The King of Fighters '97 Plus (bootleg)", 0 )
GAME( 1997, kog, kof97, neogeo, kog, kog, ROT0, "bootleg", "King of Gladiator (The King of Fighters '97 bootleg)", GAME_NOT_WORKING) // protected bootleg
GAME( 1997, lastblad, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Last Blade / Bakumatsu Roman - Gekka no Kenshi, The (set 1)", 0 )
GAME( 1997, lastbldh, lastblad, neogeo, neogeo, neogeo, ROT0, "SNK", "Last Blade / Bakumatsu Roman - Gekka no Kenshi, The (set 2)", 0 )
GAME( 1997, lastsold, lastblad, neogeo, neogeo, neogeo, ROT0, "SNK", "The Last Soldier (Korean release of The Last Blade)", 0 )
GAME( 1997, irrmaze, neogeo, neogeo, irrmaze, neogeo, ROT0, "SNK / Saurus", "The Irritating Maze / Ultra Denryu Iraira Bou", 0 )
GAME( 1998, rbff2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Real Bout Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - the newcomers (set 1)", 0 )
GAME( 1998, rbff2h, rbff2, neogeo, neogeo, neogeo, ROT0, "SNK", "Real Bout Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - the newcomers (set 2)", 0 )
GAME( 1998, rbff2k, rbff2, neogeo, neogeo, neogeo, ROT0, "SNK", "Real Bout Fatal Fury 2 - The Newcomers (Korean release)", 0 ) // no Japanese title / mode
GAME( 1998, mslug2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Metal Slug 2 - Super Vehicle-001/II", 0 )
GAME( 1998, kof98, neogeo, neogeo, neogeo, kof98, ROT0, "SNK", "The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends", 0 )
GAME( 1998, kof98k, kof98, neogeo, neogeo, kof98, ROT0, "SNK", "The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (Korean board)", 0 )
GAME( 1998, kof98n, kof98, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (not encrypted)", 0 )
GAME( 1998, lastbld2, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Last Blade 2 / Bakumatsu Roman - Dai Ni Maku Gekka no Kenshi, The", 0 )
GAME( 1998, neocup98, neogeo, neogeo, neogeo, neogeo, ROT0, "SNK", "Neo-Geo Cup '98 - The Road to the Victory", 0 )
GAME( 1999, mslugx, neogeo, neogeo, neogeo, mslugx, ROT0, "SNK", "Metal Slug X - Super Vehicle-001", 0 )
GAME( 1999, kof99, neogeo, neogeo, neogeo, kof99, ROT0, "SNK", "The King of Fighters '99 - Millennium Battle (set 1)" , 0 ) /* Encrypted Code & GFX */
GAME( 1999, kof99a, kof99, neogeo, neogeo, kof99, ROT0, "SNK", "The King of Fighters '99 - Millennium Battle (set 2)" , 0 ) /* Encrypted Code & GFX, crashes going into attract demo */
GAME( 1999, kof99e, kof99, neogeo, neogeo, kof99, ROT0, "SNK", "The King of Fighters '99 - Millennium Battle (earlier)" , 0 ) /* Encrypted Code & GFX */
GAME( 1999, kof99n, kof99, neogeo, neogeo, kof99n, ROT0, "SNK", "The King of Fighters '99 - Millennium Battle (not encrypted)" , 0 ) /* Encrypted GFX */
GAME( 1999, kof99p, kof99, neogeo, neogeo, neogeo, ROT0, "SNK", "The King of Fighters '99 - Millennium Battle (prototype)", 0 )
GAME( 1999, garou, neogeo, neogeo, neogeo, garou, ROT0, "SNK", "Garou - Mark of the Wolves (set 1)" , 0 ) /* Encrypted Code & GFX */
GAME( 1999, garouo, garou, neogeo, neogeo, garouo, ROT0, "SNK", "Garou - Mark of the Wolves (set 2)" , 0 ) /* Encrypted Code & GFX */
GAME( 1999, garoup, garou, neogeo, neogeo, neogeo, ROT0, "SNK", "Garou - Mark of the Wolves (prototype)", 0 )
GAME( 1999, garoubl, garou, neogeo, neogeo, garoubl, ROT0, "bootleg", "Garou - Mark of the Wolves (bootleg)", 0 ) /* Bootleg of garoup */
GAME( 2000, mslug3, neogeo, neogeo, neogeo, mslug3, ROT0, "SNK", "Metal Slug 3" , 0 ) /* Encrypted Code & GFX */
GAME( 2000, mslug3n, mslug3, neogeo, neogeo, mslug3n, ROT0, "SNK", "Metal Slug 3 (not encrypted)" , 0 ) /* Encrypted GFX */
GAME( 2000, mslug3b6, mslug3, neogeo, neogeo, mslug3b6, ROT0, "bootleg", "Metal Slug 6 (Metal Slug 3 bootleg)", 0 ) /* real Metal Slug 6 is an Atomiswave HW game, see atomswav.c ;-) */
GAME( 2000, kof2000, neogeo, neogeo, neogeo, kof2000, ROT0, "SNK", "The King of Fighters 2000" , 0 ) /* Encrypted Code & GFX */
GAME( 2000, kof2000n, kof2000, neogeo, neogeo, kof2000n, ROT0, "SNK", "The King of Fighters 2000 (not encrypted)" , 0 ) /* Encrypted GFX */
GAME( 2001, zupapa, neogeo, neogeo, neogeo, zupapa, ROT0, "SNK", "Zupapa!" , 0 ) /* Encrypted GFX */
GAME( 2001, sengoku3, neogeo, neogeo, neogeo, sengoku3, ROT0, "SNK", "Sengoku 3" , 0 ) /* Encrypted GFX */
GAME( 2001, kof2001, neogeo, neogeo, neogeo, kof2001, ROT0, "Eolith / SNK", "The King of Fighters 2001 (set 1)" , 0 ) /* Encrypted GFX */
GAME( 2001, kof2001h, kof2001, neogeo, neogeo, kof2001, ROT0, "Eolith / SNK", "The King of Fighters 2001 (set 2)" , 0 ) /* Encrypted GFX */
GAME( 2003, cthd2003, kof2001, neogeo, neogeo, cthd2003, ROT0, "bootleg", "Crouching Tiger Hidden Dragon 2003 (The King of Fighters 2001 bootleg)", 0 ) /* Protected Hack / Bootleg of kof2001 */
GAME( 2003, ct2k3sp, kof2001, neogeo, neogeo, ct2k3sp, ROT0, "bootleg", "Crouching Tiger Hidden Dragon 2003 Super Plus (The King of Fighters 2001 bootleg)", 0 ) /* Protected Hack / Bootleg of kof2001 */
GAME( 2003, ct2k3sa, kof2001, neogeo, neogeo, ct2k3sa, ROT0, "bootleg", "Crouching Tiger Hidden Dragon 2003 Super Plus alternate (The King of Fighters 2001 bootleg)", 0 ) /* Hack / Bootleg of kof2001 */
GAME( 2002, kof2002, neogeo, neogeo, neogeo, kof2002, ROT0, "Eolith / Playmore", "The King of Fighters 2002" , 0 ) /* Encrypted GFX */
GAME( 2002, kf2k2pls, kof2002, neogeo, neogeo, kf2k2pls, ROT0, "bootleg", "The King of Fighters 2002 Plus (bootleg set 1)" , 0 ) /* Encrypted GFX */
GAME( 2002, kf2k2pla, kof2002, neogeo, neogeo, kf2k2pls, ROT0, "bootleg", "The King of Fighters 2002 Plus (bootleg set 2)" , 0 ) /* Encrypted GFX */
GAME( 2002, kf2k2mp, kof2002, neogeo, neogeo, kf2k2mp, ROT0, "bootleg", "The King of Fighters 2002 Magic Plus (bootleg)" , 0 ) /* Encrypted GFX */
GAME( 2002, kf2k2mp2, kof2002, neogeo, neogeo, kof2km2, ROT0, "bootleg", "The King of Fighters 2002 Magic Plus II (bootleg)" , 0 ) /* Encrypted GFX */
GAME( 2002, kof10th, kof2002, neogeo, neogeo, kof10th, ROT0, "bootleg", "The King of Fighters 10th Anniversary (The King of Fighters 2002 bootleg)", 0 ) // fake SNK copyright
GAME( 2004, kf2k5uni, kof2002, neogeo, neogeo, kf2k5uni, ROT0, "bootleg", "The King of Fighters 10th Anniversary 2005 Unique (The King of Fighters 2002 bootleg)", 0 ) // fake SNK copyright
GAME( 2005, kf10thep, kof2002, neogeo, neogeo, kf10thep, ROT0, "bootleg", "The King of Fighters 10th Anniversary Extra Plus (The King of Fighters 2002 bootleg)", 0 ) // fake SNK copyright
GAME( 2004, kof2k4se, kof2002, neogeo, neogeo, kof2k4se, ROT0, "bootleg", "The King of Fighters Special Edition 2004 (The King of Fighters 2002 bootleg)", 0 ) /* Hack / Bootleg of kof2002 */
GAME( 2003, mslug5, neogeo, neogeo, neogeo, mslug5, ROT0, "SNK Playmore", "Metal Slug 5", 0 )
GAME( 2003, ms5pcb, 0, neogeo, neogeo, ms5pcb, ROT0, "SNK Playmore", "Metal Slug 5 (JAMMA PCB)", 0 )
GAME( 2003, ms5plus, mslug5, neogeo, neogeo, ms5plus, ROT0, "bootleg", "Metal Slug 5 Plus (bootleg)",0 )
GAME( 2003, svcpcb, 0, neogeo, svcpcb, svcpcb, ROT0, "SNK Playmore", "SNK vs. CAPCOM SVC CHAOS (JAMMA PCB, set 1)", 0 ) // not a clone of neogeo because it's NOT a neogeo cart.
GAME( 2003, svcpcba, svcpcb, neogeo, svcpcb, svcpcb, ROT0, "SNK Playmore", "SNK vs. CAPCOM SVC CHAOS (JAMMA PCB, set 2)" , 0 ) /* Encrypted Code */
GAME( 2003, svc, neogeo, neogeo, neogeo, svc, ROT0, "SNK Playmore", "SNK vs. CAPCOM SVC CHAOS", 0 )
GAME( 2003, svcboot, svc, neogeo, neogeo, svcboot, ROT0, "bootleg", "SNK vs. CAPCOM SVC CHAOS (bootleg)", 0 )
GAME( 2003, svcplus, svc, neogeo, neogeo, svcplus, ROT0, "bootleg", "SNK vs. CAPCOM SVC CHAOS Plus (bootleg set 1)", 0 )
GAME( 2003, svcplusa, svc, neogeo, neogeo, svcplusa, ROT0, "bootleg", "SNK vs. CAPCOM SVC CHAOS Plus (bootleg set 2)", 0 )
GAME( 2003, svcsplus, svc, neogeo, neogeo, svcsplus, ROT0, "bootleg", "SNK vs. CAPCOM SVC CHAOS Super Plus (bootleg)", 0 )
GAME( 2003, samsho5, neogeo, neogeo, neogeo, samsho5, ROT0, "Yuki Enterprise / SNK Playmore", "Samurai Shodown V / Samurai Spirits Zero (set 1)", 0 )
GAME( 2003, samsho5h, samsho5, neogeo, neogeo, samsho5, ROT0, "Yuki Enterprise / SNK Playmore", "Samurai Shodown V / Samurai Spirits Zero (set 2)", 0 )
GAME( 2003, samsho5b, samsho5, neogeo, neogeo, samsho5b, ROT0, "bootleg", "Samurai Shodown V / Samurai Spirits Zero (bootleg)", 0 ) // different program scrambling
GAME( 2003, kf2k3pcb, 0, neogeo, neogeo, kf2k3pcb, ROT0, "SNK Playmore", "The King of Fighters 2003 (Japan, JAMMA PCB)", 0 ) // not a clone of neogeo because it's NOT a neogeo cart.
GAME( 2003, kof2003, neogeo, neogeo, neogeo, kof2003, ROT0, "SNK Playmore", "The King of Fighters 2003 (World / US, MVS)", 0 )
GAME( 2003, kf2k3bl, kof2003, neogeo, neogeo, kof2003b, ROT0, "bootleg", "The King of Fighters 2003 (bootleg set 1)", 0 ) // zooming is wrong because its a bootleg of the pcb version on a cart (unless it was a bootleg pcb with the new bios?)
GAME( 2003, kf2k3bla, kof2003, neogeo, neogeo, kof2k3pl, ROT0, "bootleg", "The King of Fighters 2003 (bootleg set 2)", 0 ) // zooming is wrong because its a bootleg of the pcb version on a cart
GAME( 2003, kf2k3pl, kof2003, neogeo, neogeo, kof2k3pl, ROT0, "bootleg", "The King of Fighters 2004 Plus / Hero (The King of Fighters 2003 bootleg)", 0 ) // zooming is wrong because its a bootleg of the pcb version on a cart
GAME( 2003, kf2k3upl, kof2003, neogeo, neogeo, kof2k3up, ROT0, "bootleg", "The King of Fighters 2004 Ultra Plus (The King of Fighters 2003 bootleg)", 0 ) // zooming is wrong because its a bootleg of the pcb version on a cart
GAME( 2003, samsh5sp, neogeo, neogeo, neogeo, samsh5sp, ROT0, "Yuki Enterprise / SNK Playmore", "Samurai Shodown V Special / Samurai Spirits Zero Special (set 1, uncensored)", 0 )
GAME( 2003, samsh5sh, samsh5sp, neogeo, neogeo, samsh5sp, ROT0, "Yuki Enterprise / SNK Playmore", "Samurai Shodown V Special / Samurai Spirits Zero Special (set 2, censored)", 0 )
GAME( 2003, samsh5sn, samsh5sp, neogeo, neogeo, samsh5sp, ROT0, "Yuki Enterprise / SNK Playmore", "Samurai Shodown V Special / Samurai Spirits Zero Special (set 3, less censored)", 0 )
/* there are other bootlegs kof2002b etc. kof96ep, matrimbl?, kf2k1pls -- work out which should be supported */
/* Alpha Denshi Co. / ADK (changed name in 1993) */
GAME( 1990, maglord, neogeo, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "Magician Lord (set 1)", 0 )
GAME( 1990, maglordh, maglord, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "Magician Lord (set 2)", 0 )
GAME( 1990, ncombat, neogeo, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "Ninja Combat (set 1)", 0 )
GAME( 1990, ncombath, ncombat, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "Ninja Combat (set 2)", 0 )
GAME( 1990, bjourney, neogeo, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "Blue's Journey / Raguy", 0 )
GAME( 1991, crsword, neogeo, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "Crossed Swords", 0 )
GAME( 1991, trally, neogeo, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "Thrash Rally", 0 )
GAME( 1992, ncommand, neogeo, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "Ninja Commando", 0 )
GAME( 1992, wh1, neogeo, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "World Heroes (set 1)", 0 )
GAME( 1992, wh1h, wh1, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "World Heroes (set 2)", 0 )
GAME( 1992, wh1ha, wh1, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "World Heroes (set 3)", 0 )
GAME( 1993, wh2, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK", "World Heroes 2", 0 )
GAME( 1994, wh2j, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK / SNK", "World Heroes 2 Jet (set 1)", 0 )
GAME( 1994, wh2jh, wh2j, neogeo, neogeo, neogeo, ROT0, "ADK / SNK", "World Heroes 2 Jet (set 2)", 0 )
GAME( 1994, aodk, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK / SNK", "Aggressors of Dark Kombat / Tsuukai GANGAN Koushinkyoku", 0 )
GAME( 1995, whp, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK / SNK", "World Heroes Perfect", 0 )
GAME( 1995, mosyougi, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK / SNK", "Syougi No Tatsujin - Master of Syougi", 0 )
GAME( 1996, overtop, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK", "Over Top", 0 )
GAME( 1996, ninjamas, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK / SNK", "Ninja Master's - haoh-ninpo-cho", 0 )
GAME( 1996, twinspri, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK", "Twinkle Star Sprites", 0 )
GAME( 1996, zintrckb, neogeo, neogeo, neogeo, neogeo, ROT0, "hack / bootleg", "Zintrick / Oshidashi Zentrix (hack / bootleg)", 0 )
GAME( 1990, maglord, neogeo, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "Magician Lord (set 1)", 0 )
GAME( 1990, maglordh, maglord, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "Magician Lord (set 2)", 0 )
GAME( 1990, ncombat, neogeo, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "Ninja Combat (set 1)", 0 )
GAME( 1990, ncombath, ncombat, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "Ninja Combat (set 2)", 0 )
GAME( 1990, bjourney, neogeo, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "Blue's Journey / Raguy", 0 )
GAME( 1991, crsword, neogeo, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "Crossed Swords", 0 )
GAME( 1991, trally, neogeo, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "Thrash Rally", 0 )
GAME( 1992, ncommand, neogeo, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "Ninja Commando", 0 )
GAME( 1992, wh1, neogeo, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "World Heroes (set 1)", 0 )
GAME( 1992, wh1h, wh1, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "World Heroes (set 2)", 0 )
GAME( 1992, wh1ha, wh1, neogeo, neogeo, neogeo, ROT0, "Alpha Denshi Co.", "World Heroes (set 3)", 0 )
GAME( 1993, wh2, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK", "World Heroes 2", 0 )
GAME( 1994, wh2j, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK / SNK", "World Heroes 2 Jet (set 1)", 0 )
GAME( 1994, wh2jh, wh2j, neogeo, neogeo, neogeo, ROT0, "ADK / SNK", "World Heroes 2 Jet (set 2)", 0 )
GAME( 1994, aodk, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK / SNK", "Aggressors of Dark Kombat / Tsuukai GANGAN Koushinkyoku", 0 )
GAME( 1995, whp, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK / SNK", "World Heroes Perfect", 0 )
GAME( 1995, mosyougi, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK / SNK", "Syougi No Tatsujin - Master of Syougi", 0 )
GAME( 1996, overtop, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK", "Over Top", 0 )
GAME( 1996, ninjamas, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK / SNK", "Ninja Master's - haoh-ninpo-cho", 0 )
GAME( 1996, twinspri, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK", "Twinkle Star Sprites", 0 )
GAME( 1996, zintrckb, neogeo, neogeo, neogeo, neogeo, ROT0, "hack / bootleg", "Zintrick / Oshidashi Zentrix (hack / bootleg)", 0 )
/* Aicom */
GAME( 1994, janshin, neogeo, neogeo, mjneogeo,neogeo, ROT0, "Aicom", "Jyanshin Densetsu - Quest of Jongmaster", 0 )
GAME( 1995, pulstar, neogeo, neogeo, neogeo, neogeo, ROT0, "Aicom", "Pulstar", 0 )
GAME( 1994, janshin, neogeo, neogeo, mjneogeo, neogeo, ROT0, "Aicom", "Jyanshin Densetsu - Quest of Jongmaster", 0 )
GAME( 1995, pulstar, neogeo, neogeo, neogeo, neogeo, ROT0, "Aicom", "Pulstar", 0 )
/* Data East Corporation */
GAME( 1993, spinmast, neogeo, neogeo, neogeo, neogeo, ROT0, "Data East Corporation", "Spin Master / Miracle Adventure", 0 )
GAME( 1994, wjammers, neogeo, neogeo, neogeo, neogeo, ROT0, "Data East Corporation", "Windjammers / Flying Power Disc", 0 )
GAME( 1994, karnovr, neogeo, neogeo, neogeo, neogeo, ROT0, "Data East Corporation", "Karnov's Revenge / Fighter's History Dynamite", 0 )
GAME( 1994, strhoop, neogeo, neogeo, neogeo, neogeo, ROT0, "Data East Corporation", "Street Hoop / Street Slam / Dunk Dream", 0 )
GAME( 1996, ghostlop, neogeo, neogeo, neogeo, neogeo, ROT0, "Data East Corporation", "Ghostlop (prototype)", 0 )
GAME( 1996, magdrop2, neogeo, neogeo, neogeo, neogeo, ROT0, "Data East Corporation", "Magical Drop II", 0 )
GAME( 1997, magdrop3, neogeo, neogeo, neogeo, neogeo, ROT0, "Data East Corporation", "Magical Drop III", 0 )
GAME( 1993, spinmast, neogeo, neogeo, neogeo, neogeo, ROT0, "Data East Corporation", "Spin Master / Miracle Adventure", 0 )
GAME( 1994, wjammers, neogeo, neogeo, neogeo, neogeo, ROT0, "Data East Corporation", "Windjammers / Flying Power Disc", 0 )
GAME( 1994, karnovr, neogeo, neogeo, neogeo, neogeo, ROT0, "Data East Corporation", "Karnov's Revenge / Fighter's History Dynamite", 0 )
GAME( 1994, strhoop, neogeo, neogeo, neogeo, neogeo, ROT0, "Data East Corporation", "Street Hoop / Street Slam / Dunk Dream", 0 )
GAME( 1996, ghostlop, neogeo, neogeo, neogeo, neogeo, ROT0, "Data East Corporation", "Ghostlop (prototype)", 0 )
GAME( 1996, magdrop2, neogeo, neogeo, neogeo, neogeo, ROT0, "Data East Corporation", "Magical Drop II", 0 )
GAME( 1997, magdrop3, neogeo, neogeo, neogeo, neogeo, ROT0, "Data East Corporation", "Magical Drop III", 0 )
/* Eleven */
GAME( 2000, nitd, neogeo, neogeo, neogeo, nitd, ROT0, "Eleven / Gavaking", "Nightmare in the Dark" , 0 ) /* Encrypted GFX */
GAME( 2001, nitdbl, nitd, neogeo, neogeo, neogeo, ROT0, "bootleg", "Nightmare in the Dark (bootleg)" , 0 )
GAME( 2000, nitd, neogeo, neogeo, neogeo, nitd, ROT0, "Eleven / Gavaking", "Nightmare in the Dark" , 0 ) /* Encrypted GFX */
GAME( 2001, nitdbl, nitd, neogeo, neogeo, neogeo, ROT0, "bootleg", "Nightmare in the Dark (bootleg)" , 0 )
/* Face */
GAME( 1994, gururin, neogeo, neogeo, neogeo, neogeo, ROT0, "Face", "Gururin", 0 )
GAME( 1997, miexchng, neogeo, neogeo, neogeo, neogeo, ROT0, "Face", "Money Puzzle Exchanger / Money Idol Exchanger", 0 )
GAME( 1994, gururin, neogeo, neogeo, neogeo, neogeo, ROT0, "Face", "Gururin", 0 )
GAME( 1997, miexchng, neogeo, neogeo, neogeo, neogeo, ROT0, "Face", "Money Puzzle Exchanger / Money Idol Exchanger", 0 )
/* Hudson Soft */
GAME( 1994, panicbom, neogeo, neogeo, neogeo, neogeo, ROT0, "Eighting / Hudson", "Panic Bomber", 0 )
GAME( 1995, kabukikl, neogeo, neogeo, neogeo, neogeo, ROT0, "Hudson", "Far East of Eden - Kabuki Klash / Tengai Makyou - Shin Den", 0 )
GAME( 1997, neobombe, neogeo, neogeo, neogeo, neogeo, ROT0, "Hudson", "Neo Bomberman", 0 )
GAME( 1994, panicbom, neogeo, neogeo, neogeo, neogeo, ROT0, "Eighting / Hudson", "Panic Bomber", 0 )
GAME( 1995, kabukikl, neogeo, neogeo, neogeo, neogeo, ROT0, "Hudson", "Far East of Eden - Kabuki Klash / Tengai Makyou - Shin Den", 0 )
GAME( 1997, neobombe, neogeo, neogeo, neogeo, neogeo, ROT0, "Hudson", "Neo Bomberman", 0 )
/* Monolith Corp. */
GAME( 1990, minasan, neogeo, neogeo, mjneogeo,neogeo, ROT0, "Monolith Corp.", "Minnasanno Okagesamadesu", 0 )
GAME( 1991, bakatono, neogeo, neogeo, mjneogeo,neogeo, ROT0, "Monolith Corp.", "Bakatonosama Mahjong Manyuki", 0 )
GAME( 1990, minasan, neogeo, neogeo, mjneogeo, neogeo, ROT0, "Monolith Corp.", "Minnasanno Okagesamadesu", 0 )
GAME( 1991, bakatono, neogeo, neogeo, mjneogeo, neogeo, ROT0, "Monolith Corp.", "Bakatonosama Mahjong Manyuki", 0 )
/* Nazca */
GAME( 1996, turfmast, neogeo, neogeo, neogeo, neogeo, ROT0, "Nazca", "Neo Turf Masters / Big Tournament Golf", 0 )
GAME( 1996, mslug, neogeo, neogeo, neogeo, neogeo, ROT0, "Nazca", "Metal Slug - Super Vehicle-001", 0 )
GAME( 1996, turfmast, neogeo, neogeo, neogeo, neogeo, ROT0, "Nazca", "Neo Turf Masters / Big Tournament Golf", 0 )
GAME( 1996, mslug, neogeo, neogeo, neogeo, neogeo, ROT0, "Nazca", "Metal Slug - Super Vehicle-001", 0 )
/* NMK */
GAME( 1994, zedblade, neogeo, neogeo, neogeo, neogeo, ROT0, "NMK", "Zed Blade / Operation Ragnarok", 0 )
GAME( 1994, zedblade, neogeo, neogeo, neogeo, neogeo, ROT0, "NMK", "Zed Blade / Operation Ragnarok", 0 )
/* Psikyo */
GAME( 1999, s1945p, neogeo, neogeo, neogeo, s1945p, ROT0, "Psikyo", "Strikers 1945 Plus" , 0 ) /* Encrypted GFX */
GAME( 1999, s1945p, neogeo, neogeo, neogeo, s1945p, ROT0, "Psikyo", "Strikers 1945 Plus" , 0 ) /* Encrypted GFX */
/* Sammy */
GAME( 1992, viewpoin, neogeo, neogeo, neogeo, neogeo, ROT0, "Sammy", "Viewpoint", 0 )
GAME( 1992, viewpoin, neogeo, neogeo, neogeo, neogeo, ROT0, "Sammy", "Viewpoint", 0 )
/* Saurus */
GAME( 1995, quizkof, neogeo, neogeo, neogeo, neogeo, ROT0, "Saurus", "Quiz King of Fighters", 0 )
GAME( 1995, stakwin, neogeo, neogeo, neogeo, neogeo, ROT0, "Saurus", "Stakes Winner / Stakes Winner - GI kinzen seihae no michi", 0 )
GAME( 1996, ragnagrd, neogeo, neogeo, neogeo, neogeo, ROT0, "Saurus", "Ragnagard / Shin-Oh-Ken", 0 )
GAME( 1996, pgoal, neogeo, neogeo, neogeo, neogeo, ROT0, "Saurus", "Pleasure Goal / Futsal - 5 on 5 Mini Soccer", 0 )
GAME( 1996, stakwin2, neogeo, neogeo, neogeo, neogeo, ROT0, "Saurus", "Stakes Winner 2", 0 )
GAME( 1997, shocktro, neogeo, neogeo, neogeo, neogeo, ROT0, "Saurus", "Shock Troopers (set 1)", 0 )
GAME( 1997, shocktra, shocktro, neogeo, neogeo, neogeo, ROT0, "Saurus", "Shock Troopers (set 2)", 0 )
GAME( 1998, shocktr2, neogeo, neogeo, neogeo, neogeo, ROT0, "Saurus", "Shock Troopers - 2nd Squad", 0 )
GAME( 1998, lans2004, shocktr2, neogeo, neogeo, lans2004, ROT0, "bootleg", "Lansquenet 2004 (Shock Troopers - 2nd Squad bootleg)", 0 )
GAME( 1995, quizkof, neogeo, neogeo, neogeo, neogeo, ROT0, "Saurus", "Quiz King of Fighters", 0 )
GAME( 1995, stakwin, neogeo, neogeo, neogeo, neogeo, ROT0, "Saurus", "Stakes Winner / Stakes Winner - GI kinzen seihae no michi", 0 )
GAME( 1996, ragnagrd, neogeo, neogeo, neogeo, neogeo, ROT0, "Saurus", "Ragnagard / Shin-Oh-Ken", 0 )
GAME( 1996, pgoal, neogeo, neogeo, neogeo, neogeo, ROT0, "Saurus", "Pleasure Goal / Futsal - 5 on 5 Mini Soccer", 0 )
GAME( 1996, stakwin2, neogeo, neogeo, neogeo, neogeo, ROT0, "Saurus", "Stakes Winner 2", 0 )
GAME( 1997, shocktro, neogeo, neogeo, neogeo, neogeo, ROT0, "Saurus", "Shock Troopers (set 1)", 0 )
GAME( 1997, shocktra, shocktro, neogeo, neogeo, neogeo, ROT0, "Saurus", "Shock Troopers (set 2)", 0 )
GAME( 1998, shocktr2, neogeo, neogeo, neogeo, neogeo, ROT0, "Saurus", "Shock Troopers - 2nd Squad", 0 )
GAME( 1998, lans2004, shocktr2, neogeo, neogeo, lans2004, ROT0, "bootleg", "Lansquenet 2004 (Shock Troopers - 2nd Squad bootleg)", 0 )
/* Sunsoft */
GAME( 1995, galaxyfg, neogeo, neogeo, neogeo, neogeo, ROT0, "Sunsoft", "Galaxy Fight - Universal Warriors", 0 )
GAME( 1996, wakuwak7, neogeo, neogeo, neogeo, neogeo, ROT0, "Sunsoft", "Waku Waku 7", 0 )
GAME( 1995, galaxyfg, neogeo, neogeo, neogeo, neogeo, ROT0, "Sunsoft", "Galaxy Fight - Universal Warriors", 0 )
GAME( 1996, wakuwak7, neogeo, neogeo, neogeo, neogeo, ROT0, "Sunsoft", "Waku Waku 7", 0 )
/* Taito */
GAME( 1994, pbobblen, neogeo, neogeo, neogeo, neogeo, ROT0, "Taito", "Puzzle Bobble / Bust-A-Move (Neo-Geo) (set 1)", 0 )
GAME( 1994, pbobblna, pbobblen, neogeo, neogeo, neogeo, ROT0, "Taito", "Puzzle Bobble / Bust-A-Move (Neo-Geo) (set 2)", 0 )
GAME( 1999, pbobbl2n, neogeo, neogeo, neogeo, neogeo, ROT0, "Taito (SNK license)", "Puzzle Bobble 2 / Bust-A-Move Again (Neo-Geo)", 0 )
GAME( 2003, pnyaa, neogeo, neogeo, neogeo, pnyaa, ROT0, "Aiky / Taito", "Pochi and Nyaa", 0 )
GAME( 1994, pbobblen, neogeo, neogeo, neogeo, neogeo, ROT0, "Taito", "Puzzle Bobble / Bust-A-Move (Neo-Geo) (set 1)", 0 )
GAME( 1994, pbobblna, pbobblen, neogeo, neogeo, neogeo, ROT0, "Taito", "Puzzle Bobble / Bust-A-Move (Neo-Geo) (set 2)", 0 )
GAME( 1999, pbobbl2n, neogeo, neogeo, neogeo, neogeo, ROT0, "Taito (SNK license)", "Puzzle Bobble 2 / Bust-A-Move Again (Neo-Geo)", 0 )
GAME( 2003, pnyaa, neogeo, neogeo, neogeo, pnyaa, ROT0, "Aiky / Taito", "Pochi and Nyaa", 0 )
/* Takara */
GAME( 1995, marukodq, neogeo, neogeo, neogeo, neogeo, ROT0, "Takara", "Chibi Marukochan Deluxe Quiz", 0 )
GAME( 1995, marukodq, neogeo, neogeo, neogeo, neogeo, ROT0, "Takara", "Chibi Marukochan Deluxe Quiz", 0 )
/* Technos */
GAME( 1995, doubledr, neogeo, neogeo, neogeo, neogeo, ROT0, "Technos", "Double Dragon (Neo-Geo)", 0 )
GAME( 1995, gowcaizr, neogeo, neogeo, neogeo, neogeo, ROT0, "Technos", "Voltage Fighter - Gowcaizer / Choujin Gakuen Gowcaizer", 0 )
GAME( 1996, sdodgeb, neogeo, neogeo, neogeo, neogeo, ROT0, "Technos", "Super Dodge Ball / Kunio no Nekketsu Toukyuu Densetsu", 0 )
GAME( 1995, doubledr, neogeo, neogeo, neogeo, neogeo, ROT0, "Technos", "Double Dragon (Neo-Geo)", 0 )
GAME( 1995, gowcaizr, neogeo, neogeo, neogeo, neogeo, ROT0, "Technos", "Voltage Fighter - Gowcaizer / Choujin Gakuen Gowcaizer", 0 )
GAME( 1996, sdodgeb, neogeo, neogeo, neogeo, neogeo, ROT0, "Technos", "Super Dodge Ball / Kunio no Nekketsu Toukyuu Densetsu", 0 )
/* Tecmo */
GAME( 1996, tws96, neogeo, neogeo, neogeo, neogeo, ROT0, "Tecmo", "Tecmo World Soccer '96", 0 )
GAME( 1996, tws96, neogeo, neogeo, neogeo, neogeo, ROT0, "Tecmo", "Tecmo World Soccer '96", 0 )
/* Yumekobo */
GAME( 1998, blazstar, neogeo, neogeo, neogeo, neogeo, ROT0, "Yumekobo", "Blazing Star", 0 )
GAME( 1999, preisle2, neogeo, neogeo, neogeo, preisle2, ROT0, "Yumekobo", "Prehistoric Isle 2" , 0 ) /* Encrypted GFX */
GAME( 1998, blazstar, neogeo, neogeo, neogeo, neogeo, ROT0, "Yumekobo", "Blazing Star", 0 )
GAME( 1999, preisle2, neogeo, neogeo, neogeo, preisle2, ROT0, "Yumekobo", "Prehistoric Isle 2" , 0 ) /* Encrypted GFX */
/* Viccom */
GAME( 1994, fightfev, neogeo, neogeo, neogeo, neogeo, ROT0, "Viccom", "Fight Fever (set 1)", 0 )
GAME( 1994, fightfva, fightfev, neogeo, neogeo, neogeo, ROT0, "Viccom", "Fight Fever (set 2)", 0 )
GAME( 1994, fightfev, neogeo, neogeo, neogeo, neogeo, ROT0, "Viccom", "Fight Fever (set 1)", 0 )
GAME( 1994, fightfva, fightfev, neogeo, neogeo, neogeo, ROT0, "Viccom", "Fight Fever (set 2)", 0 )
/* Video System Co. */
GAME( 1994, pspikes2, neogeo, neogeo, neogeo, neogeo, ROT0, "Video System Co.", "Power Spikes II", 0 )
GAME( 1994, sonicwi2, neogeo, neogeo, neogeo, neogeo, ROT0, "Video System Co.", "Aero Fighters 2 / Sonic Wings 2", 0 )
GAME( 1995, sonicwi3, neogeo, neogeo, neogeo, neogeo, ROT0, "Video System Co.", "Aero Fighters 3 / Sonic Wings 3", 0 )
GAME( 1997, popbounc, neogeo, neogeo, popbounc,neogeo, ROT0, "Video System Co.", "Pop 'n Bounce / Gapporin", 0 )
GAME( 1994, pspikes2, neogeo, neogeo, neogeo, neogeo, ROT0, "Video System Co.", "Power Spikes II", 0 )
GAME( 1994, sonicwi2, neogeo, neogeo, neogeo, neogeo, ROT0, "Video System Co.", "Aero Fighters 2 / Sonic Wings 2", 0 )
GAME( 1995, sonicwi3, neogeo, neogeo, neogeo, neogeo, ROT0, "Video System Co.", "Aero Fighters 3 / Sonic Wings 3", 0 )
GAME( 1997, popbounc, neogeo, neogeo, popbounc, neogeo, ROT0, "Video System Co.", "Pop 'n Bounce / Gapporin", 0 )
/* Visco */
GAME( 1992, androdun, neogeo, neogeo, neogeo, neogeo, ROT0, "Visco", "Andro Dunos", 0 )
GAME( 1995, puzzledp, neogeo, neogeo, neogeo, neogeo, ROT0, "Taito (Visco license)", "Puzzle De Pon!", 0 )
GAME( 1996, neomrdo, neogeo, neogeo, neogeo, neogeo, ROT0, "Visco", "Neo Mr. Do!", 0 )
GAME( 1995, goalx3, neogeo, neogeo, neogeo, neogeo, ROT0, "Visco", "Goal! Goal! Goal!", 0 )
GAME( 1996, neodrift, neogeo, neogeo, neogeo, neogeo, ROT0, "Visco", "Neo Drift Out - New Technology", 0 )
GAME( 1996, breakers, neogeo, neogeo, neogeo, neogeo, ROT0, "Visco", "Breakers", 0 )
GAME( 1997, puzzldpr, puzzledp, neogeo, neogeo, neogeo, ROT0, "Taito (Visco license)", "Puzzle De Pon! R!", 0 )
GAME( 1998, breakrev, breakers, neogeo, neogeo, neogeo, ROT0, "Visco", "Breakers Revenge", 0 )
GAME( 1998, flipshot, neogeo, neogeo, neogeo, neogeo, ROT0, "Visco", "Battle Flip Shot", 0 )
GAME( 1999, ctomaday, neogeo, neogeo, neogeo, neogeo, ROT0, "Visco", "Captain Tomaday", 0 )
GAME( 1999, ganryu, neogeo, neogeo, neogeo, ganryu, ROT0, "Visco", "Ganryu / Musashi Ganryuki" , 0 ) /* Encrypted GFX */
GAME( 2000, bangbead, neogeo, neogeo, neogeo, bangbead, ROT0, "Visco", "Bang Bead", 0 )
//GAME( 2000, bangbedp, bangbead, neogeo, neogeo, neogeo, ROT0, "Visco", "Bang Bead (prototype)", 0 )
GAME( 1992, androdun, neogeo, neogeo, neogeo, neogeo, ROT0, "Visco", "Andro Dunos", 0 )
GAME( 1995, puzzledp, neogeo, neogeo, neogeo, neogeo, ROT0, "Taito (Visco license)", "Puzzle De Pon!", 0 )
GAME( 1996, neomrdo, neogeo, neogeo, neogeo, neogeo, ROT0, "Visco", "Neo Mr. Do!", 0 )
GAME( 1995, goalx3, neogeo, neogeo, neogeo, neogeo, ROT0, "Visco", "Goal! Goal! Goal!", 0 )
GAME( 1996, neodrift, neogeo, neogeo, neogeo, neogeo, ROT0, "Visco", "Neo Drift Out - New Technology", 0 )
GAME( 1996, breakers, neogeo, neogeo, neogeo, neogeo, ROT0, "Visco", "Breakers", 0 )
GAME( 1997, puzzldpr, puzzledp, neogeo, neogeo, neogeo, ROT0, "Taito (Visco license)", "Puzzle De Pon! R!", 0 )
GAME( 1998, breakrev, breakers, neogeo, neogeo, neogeo, ROT0, "Visco", "Breakers Revenge", 0 )
GAME( 1998, flipshot, neogeo, neogeo, neogeo, neogeo, ROT0, "Visco", "Battle Flip Shot", 0 )
GAME( 1999, ctomaday, neogeo, neogeo, neogeo, neogeo, ROT0, "Visco", "Captain Tomaday", 0 )
GAME( 1999, ganryu, neogeo, neogeo, neogeo, ganryu, ROT0, "Visco", "Ganryu / Musashi Ganryuki" , 0 ) /* Encrypted GFX */
GAME( 2000, bangbead, neogeo, neogeo, neogeo, bangbead, ROT0, "Visco", "Bang Bead", 0 )
//GAME( 2000, bangbedp, bangbead, neogeo, neogeo, neogeo, ROT0, "Visco", "Bang Bead (prototype)", 0 )
/* Mega Enterprise */
GAME( 2002, mslug4, neogeo, neogeo, neogeo, mslug4, ROT0, "Mega", "Metal Slug 4", 0 )
GAME( 2002, ms4plus, mslug4, neogeo, neogeo, neogeo, ROT0, "bootleg", "Metal Slug 4 Plus (bootleg)", 0 )
GAME( 2002, mslug4, neogeo, neogeo, neogeo, mslug4, ROT0, "Mega", "Metal Slug 4", 0 )
GAME( 2002, ms4plus, mslug4, neogeo, neogeo, neogeo, ROT0, "bootleg", "Metal Slug 4 Plus (bootleg)", 0 )
/* Evoga */
GAME( 2002, rotd, neogeo, neogeo, neogeo, rotd, ROT0, "Evoga / Playmore", "Rage of the Dragons", 0 )
GAME( 2002, rotd, neogeo, neogeo, neogeo, rotd, ROT0, "Evoga / Playmore", "Rage of the Dragons", 0 )
/* Atlus */
GAME( 2002, matrim, neogeo, neogeo, neogeo, matrim, ROT0, "Noise Factory / Atlus", "Matrimelee / Shin Gouketsuji Ichizoku Toukon", 0 )
GAME( 2002, matrim, neogeo, neogeo, neogeo, matrim, ROT0, "Noise Factory / Atlus", "Matrimelee / Shin Gouketsuji Ichizoku Toukon", 0 )
/* Breezasoft */
GAME( 2001, jockeygp, neogeo, neogeo, jockeygp,jockeygp, ROT0, "Sun Amusement / BrezzaSoft", "Jockey Grand Prix", 0 )
GAME( 2001, vliner, neogeo, neogeo, vliner, vliner, ROT0, "Dyna / BreezaSoft", "V-Liner (set 1)", 0 )
GAME( 2001, vlinero, vliner, neogeo, vliner, vliner, ROT0, "Dyna / BreezaSoft", "V-Liner (set 2)", 0 )
GAME( 2001, jockeygp, neogeo, neogeo, jockeygp, jockeygp, ROT0, "Sun Amusement / BrezzaSoft", "Jockey Grand Prix", 0 )
GAME( 2001, vliner, neogeo, neogeo, vliner, vliner, ROT0, "Dyna / BreezaSoft", "V-Liner (set 1)", 0 )
GAME( 2001, vlinero, vliner, neogeo, vliner, vliner, ROT0, "Dyna / BreezaSoft", "V-Liner (set 2)", 0 )
/* Kyle Hodgetts */
GAME( 2000, diggerma, neogeo, neogeo, neogeo, neogeo, ROT0, "Kyle Hodgetts", "Digger Man (prototype)", 0 )
GAME( 2000, diggerma, neogeo, neogeo, neogeo, neogeo, ROT0, "Kyle Hodgetts", "Digger Man (prototype)", 0 )

View File

@ -1473,7 +1473,7 @@ GAME( 1987, rdaction, ninjakd2, ninjakd2, rdaction, ninjakd2, ROT0, "UPL (Worl
GAME( 1987, mnight, 0, mnight, mnight, mnight, ROT0, "UPL (Kawakus license)", "Mutant Night", GAME_IMPERFECT_GRAPHICS )
GAME( 1987, arkarea, 0, mnight, arkarea, mnight, ROT0, "UPL", "Ark Area", 0 )
GAME( 1988, robokid, 0, robokid, robokid, 0, ROT0, "UPL", "Atomic Robo-kid", 0 )
GAME( 1988, robokidj, robokid, robokid, robokidj, 0, ROT0, "UPL", "Atomic Robo-kid (Japan, Set 1)", 0 )
GAME( 1988, robokdj2, robokid, robokid, robokidj, 0, ROT0, "UPL", "Atomic Robo-kid (Japan, Set 2)", 0 )
GAME( 1988, robokidj, robokid, robokid, robokidj, 0, ROT0, "UPL", "Atomic Robo-kid (Japan, set 1)", 0 )
GAME( 1988, robokdj2, robokid, robokid, robokidj, 0, ROT0, "UPL", "Atomic Robo-kid (Japan, set 2)", 0 )
GAME( 1989, omegaf, 0, omegaf, omegaf, 0, ROT270, "UPL", "Omega Fighter", 0 )
GAME( 1989, omegafs, omegaf, omegaf, omegaf, 0, ROT270, "UPL", "Omega Fighter Special", 0 )

View File

@ -5401,7 +5401,7 @@ GAME( 1980, pacman, puckman, pacman, pacman, 0, ROT90, "[Namco] (
GAME( 1980, pacmanf, puckman, pacman, pacman, 0, ROT90, "[Namco] (Midway license)", "Pac-Man (Midway, with speedup hack)", GAME_SUPPORTS_SAVE )
GAME( 1981, puckmod, puckman, pacman, pacman, 0, ROT90, "Namco", "PuckMan (Japan set 3)", GAME_SUPPORTS_SAVE )
GAME( 1981, pacmod, puckman, pacman, pacman, 0, ROT90, "[Namco] (Midway license)", "Pac-Man (Midway, harder)", GAME_SUPPORTS_SAVE )
GAME( 1980, newpuc2, puckman, pacman, pacman, 0, ROT90, "hack", "Newpuc2", GAME_SUPPORTS_SAVE )
GAME( 1980, newpuc2, puckman, pacman, pacman, 0, ROT90, "hack", "Newpuc2 (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1980, newpuc2b, puckman, pacman, pacman, 0, ROT90, "hack", "Newpuc2 (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1980, newpuckx, puckman, pacman, pacman, 0, ROT90, "hack", "New Puck-X", GAME_SUPPORTS_SAVE )
GAME( 1981, pacheart, puckman, pacman, pacman, 0, ROT90, "hack", "Pac-Man (Hearts)", GAME_SUPPORTS_SAVE )

View File

@ -953,7 +953,7 @@ static DRIVER_INIT( route16a )
*
*************************************/
GAME( 1981, route16, 0, route16, route16, route16, ROT270, "Tehkan/Sun (Centuri license)", "Route 16", 0 )
GAME( 1981, route16, 0, route16, route16, route16, ROT270, "Tehkan/Sun (Centuri license)", "Route 16 (set 1)", 0 )
GAME( 1981, route16a, route16, route16, route16, route16a, ROT270, "Tehkan/Sun (Centuri license)", "Route 16 (set 2)", 0 )
GAME( 1981, route16b, route16, route16, route16, 0, ROT270, "bootleg", "Route 16 (bootleg)", 0 )
GAME( 1981, routex, route16, routex, route16, 0, ROT270, "bootleg", "Route X (bootleg)", 0 )

View File

@ -288,6 +288,5 @@ ROM_START( sbuggera )
ROM_LOAD( "spbugger.gfx", 0x0000, 0x1000, CRC(d3f345b5) SHA1(a5082ffc3043352e9b731af95770bdd62fb928bf) )
ROM_END
GAME( 1981, sbugger, 0, sbugger, sbugger, 0, ROT270, "Game-A-Tron", "Space Bugger (set 1)", GAME_NOT_WORKING )
GAME( 1981, sbuggera, sbugger, sbugger, sbugger, 0, ROT270, "Game-A-Tron", "Space Bugger (set 2)", GAME_IMPERFECT_COLORS )
GAME( 1981, sbugger, 0, sbugger, sbugger, 0, ROT270, "Game-A-Tron", "Space Bugger (set 1)", GAME_NOT_WORKING )
GAME( 1981, sbuggera, sbugger, sbugger, sbugger, 0, ROT270, "Game-A-Tron", "Space Bugger (set 2)", GAME_IMPERFECT_COLORS )

View File

@ -3373,8 +3373,8 @@ GAME( 1982, devilfsh, 0, devilfsh, devilfsh, devilfsh, ROT90, "Artic"
GAME( 1983, newsin7, 0, newsin7, newsin7, mars, ROT90, "ATW USA, Inc.", "New Sinbad 7", GAME_SUPPORTS_SAVE )
GAME( 1984, mrkougar, 0, mrkougar, mrkougar, mrkougar, ROT90, "ATW", "Mr. Kougar", GAME_SUPPORTS_SAVE )
GAME( 1983, mrkougr2, mrkougar, mrkougar, mrkougar, mrkougar, ROT90, "ATW", "Mr. Kougar (earlier)", GAME_SUPPORTS_SAVE )
GAME( 1983, mrkougb, mrkougar, mrkougb, mrkougar, mrkougb, ROT90, "bootleg", "Mr. Kougar (bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1983, mrkougb2, mrkougar, mrkougb, mrkougar, mrkougb, ROT90, "bootleg", "Mr. Kougar (bootleg Set 2)", GAME_SUPPORTS_SAVE )
GAME( 1983, mrkougb, mrkougar, mrkougb, mrkougar, mrkougb, ROT90, "bootleg", "Mr. Kougar (bootleg set 1)", GAME_SUPPORTS_SAVE )
GAME( 1983, mrkougb2, mrkougar, mrkougb, mrkougar, mrkougb, ROT90, "bootleg", "Mr. Kougar (bootleg set 2)", GAME_SUPPORTS_SAVE )
GAME( 1982, hotshock, 0, hotshock, hotshock, hotshock, ROT90, "E.G. Felaco", "Hot Shocker", GAME_SUPPORTS_SAVE )
GAME( 1982, conquer, 0, hotshock, hotshock, 0, ROT90, "<unknown>", "Conquer", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE)
GAME( 1983, hunchbks, hunchbak, hunchbks, hunchbks, scramble_ppi, ROT90, "Century Electronics", "Hunchback (Scramble hardware)", GAME_SUPPORTS_SAVE )

View File

@ -2289,7 +2289,7 @@ ROM_END
/* 01 */GAME( 1988, hotrodj, hotrod, system24, hotrodj, hotrod, ROT0, "Sega", "Hot Rod (Japan, 4 Players, Floppy Based)", GAME_NO_SOUND )
/* 02 */GAME( 1988, sspirits, 0, system24, sspirits, sspirits, ROT270, "Sega", "Scramble Spirits (World, Floppy Based)", 0 )
/* 02 */GAME( 1988, sspiritj, sspirits, system24, sspirits, sspiritj, ROT270, "Sega", "Scramble Spirits (Japan, Floppy DS3-5000-02-REV-A Based)", 0 )
/* 02 */GAME( 1988, sspirtfc, sspirits, system24, sspirits, sspirits, ROT270, "Sega", "Scramble Spirits (World set 2?, Floppy Based, FD1094 317-0058-02c)",GAME_NOT_WORKING ) /* MISSING disk image */
/* 02 */GAME( 1988, sspirtfc, sspirits, system24, sspirits, sspirits, ROT270, "Sega", "Scramble Spirits (World, Floppy Based, FD1094 317-0058-02c)",GAME_NOT_WORKING ) /* MISSING disk image */
/* 03 */GAME( 1988, gground, 0, system24, gground, gground, ROT270, "Sega", "Gain Ground (World, 3 Players, Floppy Based, FD1094 317-0058-03c?)", 0 )
/* 03 */GAME( 1988, ggroundj, gground, system24, gground, gground, ROT270, "Sega", "Gain Ground (Japan, 2 Players, Floppy Based, FD1094 317-0058-03b)", 0 )
/* 04 */GAME( 1989, crkdown, 0, system24, crkdown, crkdown, ROT0, "Sega", "Crack Down (World, Floppy Based, FD1094 317-0058-04c)", GAME_IMPERFECT_GRAPHICS ) // clipping probs / solid layer probs? (radar display)

View File

@ -3020,7 +3020,7 @@ ROM_END
/* SPI */
GAME( 1995, senkyu, 0, spi, spi_3button, senkyu, ROT0, "Seibu Kaihatsu", "Senkyu (Japan)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND )
GAME( 1995, senkyu, 0, spi, spi_3button, senkyu, ROT0, "Seibu Kaihatsu", "Senkyu (Japan, set 1)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND )
GAME( 1995, senkyua, senkyu, spi, spi_3button, senkyua, ROT0, "Seibu Kaihatsu", "Senkyu (Japan, set 2)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND )
GAME( 1995, batlball, senkyu, spi, spi_3button, batlball, ROT0, "Seibu Kaihatsu (Tuning License)", "Battle Balls (Germany)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND )
GAME( 1995, batlbala, senkyu, spi, spi_3button, batlball, ROT0, "Seibu Kaihatsu (Metrotainment License)", "Battle Balls (Asia)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND )

View File

@ -420,7 +420,7 @@ ROM_START( matchit )
/* no samples on this board */
ROM_END
GAME( 1989, matchit, 0, shisen, matchit, 0, ROT0, "Tamtex", "Match It", 0 )
GAME( 1989, shisen, matchit, shisen, shisen, 0, ROT0, "Tamtex", "Shisensho - Joshiryo-Hen (Japan)", 0 )
GAME( 1989, sichuan2, matchit, shisen, shisen, 0, ROT0, "hack", "Sichuan II (hack set 1)", 0 )
GAME( 1989, sichuana, matchit, shisen, shisen, 0, ROT0, "hack", "Sichuan II (hack set 2)", 0 )
GAME( 1989, matchit, 0, shisen, matchit, 0, ROT0, "Tamtex", "Match It", 0 )
GAME( 1989, shisen, matchit, shisen, shisen, 0, ROT0, "Tamtex", "Shisensho - Joshiryo-Hen (Japan)", 0 )
GAME( 1989, sichuan2, matchit, shisen, shisen, 0, ROT0, "hack", "Sichuan II (hack, set 1)", 0 )
GAME( 1989, sichuana, matchit, shisen, shisen, 0, ROT0, "hack", "Sichuan II (hack, set 2)", 0 )

View File

@ -1676,21 +1676,21 @@ static DRIVER_INIT( slapfigh )
}
/* ( YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME FLAGS ) */
GAME( 1985, perfrman, 0, perfrman, perfrman, 0, ROT270, "[Toaplan] Data East Corporation","Performan (Japan)", 0 )
GAME( 1985, perfrmau, perfrman, perfrman, perfrman, 0, ROT270, "[Toaplan] Data East USA", "Performan (US)", 0 )
/* ( YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME FLAGS ) */
GAME( 1985, perfrman, 0, perfrman, perfrman, 0, ROT270, "[Toaplan] Data East Corporation", "Performan (Japan)", 0 )
GAME( 1985, perfrmau, perfrman, perfrman, perfrman, 0, ROT270, "[Toaplan] Data East USA", "Performan (US)", 0 )
GAME( 1985, tigerh, 0, tigerh, tigerh, tigerh, ROT270, "Taito America Corp.", "Tiger Heli (US)", GAME_NO_COCKTAIL )
GAME( 1985, tigerh2, tigerh, tigerh, tigerh, tigerh, ROT270, "Taito Corp.", "Tiger Heli (Japan set 1)", GAME_NOT_WORKING | GAME_NO_COCKTAIL )
GAME( 1985, tigerhj, tigerh, tigerh, tigerh, tigerh, ROT270, "Taito Corp.", "Tiger Heli (Japan set 2)", GAME_NO_COCKTAIL )
GAME( 1985, tigerhb1, tigerh, tigerhb, tigerh, 0, ROT270, "bootleg", "Tiger Heli (bootleg set 1)", 0 )
GAME( 1985, tigerhb2, tigerh, tigerhb, tigerh, 0, ROT270, "bootleg", "Tiger Heli (bootleg set 2)", GAME_NO_COCKTAIL )
GAME( 1986, slapfigh, 0, slapfigh, slapfigh, slapfigh, ROT270, "Taito", "Slap Fight (set 1)", GAME_NOT_WORKING | GAME_NO_COCKTAIL )
GAME( 1986, slapfiga, slapfigh, slapfigh, slapfigh, slapfigh, ROT270, "Taito", "Slap Fight (set 2)", GAME_NOT_WORKING | GAME_NO_COCKTAIL )
GAME( 1986, slapbtjp, slapfigh, slapfigh, slapfigh, 0, ROT270, "bootleg", "Slap Fight (Japan bootleg)", GAME_NO_COCKTAIL )
GAME( 1986, slapbtuk, slapfigh, slapbtuk, slapfigh, 0, ROT270, "bootleg", "Slap Fight (English bootleg)", GAME_NO_COCKTAIL )
GAME( 1986, slapfgtr, slapfigh, slapbtuk, slapfigh, 0, ROT270, "bootleg", "Slap Fight (bootleg)", GAME_NO_COCKTAIL ) // PCB labeled 'slap fighter'
GAME( 1986, alcon, slapfigh, slapfigh, slapfigh, slapfigh, ROT270, "Taito America Corp.","Alcon", GAME_NOT_WORKING | GAME_NO_COCKTAIL )
GAME( 1986, getstar, 0, slapfigh, getstar, getstar, ROT0, "Taito", "Guardian", GAME_NOT_WORKING | GAME_NO_COCKTAIL )
GAME( 1986, getstarj, getstar, slapfigh, getstar, getstar, ROT0, "Taito", "Get Star (Japan)", GAME_NOT_WORKING | GAME_NO_COCKTAIL )
GAME( 1986, getstarb, getstar, slapfigh, getstar, getstarb, ROT0, "bootleg","Get Star (bootleg, set 1)", GAME_NO_COCKTAIL )
GAME( 1986, gtstarba, getstar, slapfigh, gtstarba, gtstarba, ROT0, "bootleg","Get Star (bootleg, set 2)", GAME_NO_COCKTAIL )
GAME( 1985, tigerh2, tigerh, tigerh, tigerh, tigerh, ROT270, "Taito", "Tiger Heli (Japan set 1)", GAME_NOT_WORKING | GAME_NO_COCKTAIL )
GAME( 1985, tigerhj, tigerh, tigerh, tigerh, tigerh, ROT270, "Taito", "Tiger Heli (Japan set 2)", GAME_NO_COCKTAIL )
GAME( 1985, tigerhb1, tigerh, tigerhb, tigerh, 0, ROT270, "bootleg", "Tiger Heli (bootleg set 1)", 0 )
GAME( 1985, tigerhb2, tigerh, tigerhb, tigerh, 0, ROT270, "bootleg", "Tiger Heli (bootleg set 2)", GAME_NO_COCKTAIL )
GAME( 1986, slapfigh, 0, slapfigh, slapfigh, slapfigh, ROT270, "Taito", "Slap Fight (set 1)", GAME_NOT_WORKING | GAME_NO_COCKTAIL )
GAME( 1986, slapfiga, slapfigh, slapfigh, slapfigh, slapfigh, ROT270, "Taito", "Slap Fight (set 2)", GAME_NOT_WORKING | GAME_NO_COCKTAIL )
GAME( 1986, slapbtjp, slapfigh, slapfigh, slapfigh, 0, ROT270, "bootleg", "Slap Fight (Japan bootleg)", GAME_NO_COCKTAIL )
GAME( 1986, slapbtuk, slapfigh, slapbtuk, slapfigh, 0, ROT270, "bootleg", "Slap Fight (English bootleg)", GAME_NO_COCKTAIL )
GAME( 1986, slapfgtr, slapfigh, slapbtuk, slapfigh, 0, ROT270, "bootleg", "Slap Fight (bootleg)", GAME_NO_COCKTAIL ) // PCB labeled 'slap fighter'
GAME( 1986, alcon, slapfigh, slapfigh, slapfigh, slapfigh, ROT270, "Taito America Corp.", "Alcon", GAME_NOT_WORKING | GAME_NO_COCKTAIL )
GAME( 1986, getstar, 0, slapfigh, getstar, getstar, ROT0, "Taito", "Guardian", GAME_NOT_WORKING | GAME_NO_COCKTAIL )
GAME( 1986, getstarj, getstar, slapfigh, getstar, getstar, ROT0, "Taito", "Get Star (Japan)", GAME_NOT_WORKING | GAME_NO_COCKTAIL )
GAME( 1986, getstarb, getstar, slapfigh, getstar, getstarb, ROT0, "bootleg", "Get Star (bootleg set 1)", GAME_NO_COCKTAIL )
GAME( 1986, gtstarba, getstar, slapfigh, gtstarba, gtstarba, ROT0, "bootleg", "Get Star (bootleg set 2)", GAME_NO_COCKTAIL )

View File

@ -366,6 +366,6 @@ ROM_START( meteor )
ROM_END
GAME( 1980, spcforce, 0, spcforce, spcforce, 0, ROT270, "Venture Line", "Space Force", GAME_IMPERFECT_COLORS )
GAME( 1980, spcforce, 0, spcforce, spcforce, 0, ROT270, "Venture Line", "Space Force (set 1)", GAME_IMPERFECT_COLORS )
GAME( 19??, spcforc2, spcforce, spcforce, spcforc2, 0, ROT270, "Elcon (bootleg?)", "Space Force (set 2)", GAME_IMPERFECT_COLORS )
GAME( 1981, meteor, spcforce, spcforce, spcforc2, 0, ROT270, "Venture Line", "Meteoroids", GAME_IMPERFECT_COLORS )

View File

@ -943,8 +943,8 @@ GAME( 1992, splash, 0, splash, splash, splash, ROT0, "Gaelco",
GAME( 1992, splash10, splash, splash, splash, splash10, ROT0, "Gaelco", "Splash! (Ver. 1.0 World)", 0 )
GAME( 1992, paintlad, splash, splash, splash, splash, ROT0, "Gaelco", "Painted Lady (Splash) (Ver. 1.3 US)", 0 )
GAME( 1993, roldfrog, 0, roldfrog, splash, roldfrog, ROT0, "Microhard", "The Return of Lady Frog", GAME_NO_SOUND )
GAME( 1993, roldfrog, 0, roldfrog, splash, roldfrog, ROT0, "Microhard", "The Return of Lady Frog (set 1)", GAME_NO_SOUND )
GAME( 1993, roldfrga, roldfrog, roldfrog, splash, roldfrog, ROT0, "Microhard", "The Return of Lady Frog (set 2)", GAME_NO_SOUND )
GAME( 1995, rebus, 0, roldfrog, splash, rebus, ROT0, "Microhard", "Rebus", GAME_NOT_WORKING|GAME_UNEMULATED_PROTECTION|GAME_NO_SOUND )
GAME( 199?, funystrp, 0, funystrp, funystrp, funystrp, ROT0, "Microhard / MagicGames", "Funny Strip",GAME_NOT_WORKING|GAME_UNEMULATED_PROTECTION|GAME_NO_SOUND )
GAME( 199?, puckpepl, funystrp, funystrp, funystrp, funystrp, ROT0, "Microhard", "Puck People",GAME_NOT_WORKING|GAME_UNEMULATED_PROTECTION|GAME_NO_SOUND )
GAME( 199?, funystrp, 0, funystrp, funystrp, funystrp, ROT0, "Microhard / MagicGames", "Funny Strip", GAME_NOT_WORKING|GAME_UNEMULATED_PROTECTION|GAME_NO_SOUND )
GAME( 199?, puckpepl, funystrp, funystrp, funystrp, funystrp, ROT0, "Microhard", "Puck People", GAME_NOT_WORKING|GAME_UNEMULATED_PROTECTION|GAME_NO_SOUND )

View File

@ -142,8 +142,8 @@ Notes:
MVP
Ryukyu
Super Leagu
Turbo Outrun
Turbo Outrun (Set 2)
Turbo Outrun (set 1)
Turbo Outrun (set 2)
*/
#include "driver.h"

View File

@ -538,8 +538,8 @@ static DRIVER_INIT( decode )
}
GAME( 1976, tank8, 0, tank8, tank8, 0, ROT0, "Atari", "Tank 8 (set 1)", 0)
GAME( 1976, tank8a, tank8, tank8, tank8, decode, ROT0, "Atari", "Tank 8 (set 2)", GAME_NOT_WORKING )
GAME( 1976, tank8b, tank8, tank8, tank8, decode, ROT0, "Atari", "Tank 8 (set 3)", GAME_NOT_WORKING )
GAME( 1976, tank8c, tank8, tank8, tank8, 0, ROT0, "Atari", "Tank 8 (set 4)", GAME_NOT_WORKING )
GAME( 1976, tank8d, tank8, tank8, tank8, 0, ROT0, "Atari", "Tank 8 (set 5)", GAME_NOT_WORKING )
GAME( 1976, tank8, 0, tank8, tank8, 0, ROT0, "Atari", "Tank 8 (set 1)", 0)
GAME( 1976, tank8a, tank8, tank8, tank8, decode, ROT0, "Atari", "Tank 8 (set 2)", GAME_NOT_WORKING )
GAME( 1976, tank8b, tank8, tank8, tank8, decode, ROT0, "Atari", "Tank 8 (set 3)", GAME_NOT_WORKING )
GAME( 1976, tank8c, tank8, tank8, tank8, 0, ROT0, "Atari", "Tank 8 (set 4)", GAME_NOT_WORKING )
GAME( 1976, tank8d, tank8, tank8, tank8, 0, ROT0, "Atari", "Tank 8 (set 5)", GAME_NOT_WORKING )

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@ -1059,7 +1059,7 @@ static DRIVER_INIT( scontra )
GAME( 1988, scontra, 0, scontra, scontra, scontra, ROT90, "Konami", "Super Contra", 0 )
GAME( 1988, scontraj, scontra, scontra, scontra, scontra, ROT90, "Konami", "Super Contra (Japan)", 0 )
GAME( 1988, thunderx, 0, thunderx, thunderx, scontra, ROT0, "Konami", "Thunder Cross", 0 )
GAME( 1988, thnderxa, thunderx, thunderx, thunderx, scontra, ROT0, "Konami", "Thunder Cross (Set 2)", 0 )
GAME( 1988, thnderxb, thunderx, thunderx, thunderx, scontra, ROT0, "Konami", "Thunder Cross (Set 3)", 0 )
GAME( 1988, thunderx, 0, thunderx, thunderx, scontra, ROT0, "Konami", "Thunder Cross (set 1)", 0 )
GAME( 1988, thnderxa, thunderx, thunderx, thunderx, scontra, ROT0, "Konami", "Thunder Cross (set 2)", 0 )
GAME( 1988, thnderxb, thunderx, thunderx, thunderx, scontra, ROT0, "Konami", "Thunder Cross (set 3)", 0 )
GAME( 1988, thnderxj, thunderx, thunderx, thunderx, scontra, ROT0, "Konami", "Thunder Cross (Japan)", 0 )

View File

@ -2818,7 +2818,7 @@ GAME( 1986, suprmrio, 0, vsnes, suprmrio, suprmrio, ROT0, "Nintendo",
GAME( 1986, suprmria, suprmrio, vsnes, suprmrio, suprmrio, ROT0, "Nintendo", "Vs. Super Mario Bros. (alt)", 0 )
GAME( 1985, vsskykid, 0, vsnes, vsskykid, MMC3, ROT0, "Namco", "Vs. Super SkyKid" , 0 )
GAME( 1987, tkoboxng, 0, vsnes, tkoboxng, tkoboxng, ROT0, "Namco LTD.","Vs. TKO Boxing", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS )
GAME( 1984, smgolf, 0, vsnes, golf4s, machridr, ROT0, "Nintendo", "Vs. Stroke & Match Golf (Men Version)", 0 )
GAME( 1984, smgolf, 0, vsnes, golf4s, machridr, ROT0, "Nintendo", "Vs. Stroke & Match Golf (Men Version, set 1)", 0 )
GAME( 1984, smgolfj, smgolf, vsnes, golf, vsnormal, ROT0, "Nintendo", "Vs. Stroke & Match Golf (Men Version) (Japan)", 0 )
GAME( 1984, ladygolf, smgolf, vsnes, golf, machridr, ROT0, "Nintendo", "Vs. Stroke & Match Golf (Ladies Version)", 0 )
GAME( 1984, vspinbal, 0, vsnes, vspinbal, vspinbal, ROT0, "Nintendo", "Vs. Pinball", 0 )
@ -2848,5 +2848,5 @@ GAME( 1984, vsbbalja, vsbball, vsdual, vsbballj, vsbball, ROT0, "Nintendo of
GAME( 1984, iceclmrj, 0, vsdual, iceclmrj, iceclmrj, ROT0, "Nintendo", "Vs. Ice Climber Dual (Japan)" , 0 )
/* Not Working (bad dumps) */
GAME( 1985, smgolfb, smgolf, vsnes, golf, machridr, ROT0, "Nintendo", "Vs. Stroke & Match Golf (Men set 2)", GAME_NOT_WORKING )
GAME( 1985, smgolfb, smgolf, vsnes, golf, machridr, ROT0, "Nintendo", "Vs. Stroke & Match Golf (Men Version, set 2)", GAME_NOT_WORKING )
GAME( 1984, vsbbaljb, vsbball, vsdual, vsbballj, vsbball, ROT0, "Nintendo of America", "Vs. BaseBall (Japan set 3)", GAME_NOT_WORKING )

View File

@ -2774,9 +2774,9 @@ GAME( 1980, defendw, defender, defender, defender, defender, ROT0,
GAME( 1980, defndjeu, defender, defender, defender, defndjeu, ROT0, "Jeutel", "Defender (bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
GAME( 1980, tornado1, defender, defender, defender, defndjeu, ROT0, "Jeutel", "Tornado (bootleg set 1)", GAME_SUPPORTS_SAVE )
GAME( 1980, tornado2, defender, defender, defender, defndjeu, ROT0, "Jeutel", "Tornado (bootleg set 2)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // bad dump?
GAME( 1980, zero, defender, defender, defender, defndjeu, ROT0, "Jeutel", "Zero", GAME_SUPPORTS_SAVE )
GAME( 1980, zero, defender, defender, defender, defndjeu, ROT0, "Jeutel", "Zero (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1980, zero2, defender, defender, defender, defndjeu, ROT0, "Amtec", "Zero (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1980, defcmnd, defender, defender, defender, defender, ROT0, "bootleg", "Defense Command (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1980, defcmnd, defender, defender, defender, defender, ROT0, "bootleg", "Defense Command", GAME_SUPPORTS_SAVE )
GAME( 1981, defence, defender, defender, defender, defender, ROT0, "Outer Limits", "Defence Command", GAME_SUPPORTS_SAVE )
GAME( 1981, startrkd, defender, defender, defender, defender, ROT0, "bootleg", "Star Trek (Defender bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1980, mayday, 0, defender, mayday, mayday, ROT0, "<unknown>", "Mayday (set 1)", GAME_SUPPORTS_SAVE )