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docs: Update list of default keys due to recent removals
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@ -94,8 +94,6 @@ and saving/loading save states.
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Performs a “hard reset”, which tears everything down and re-creates it from
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Performs a “hard reset”, which tears everything down and re-creates it from
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scratch. This is a more thorough and complete reset than the reset you get
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scratch. This is a more thorough and complete reset than the reset you get
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from hitting F3.
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from hitting F3.
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**Left Ctrl+F3**
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Toggle uneven stretch. (*SDL ONLY*)
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**F4**
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**F4**
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Shows the game palette, decoded graphics tiles/characters and any tilemaps.
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Shows the game palette, decoded graphics tiles/characters and any tilemaps.
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@ -136,11 +134,8 @@ and saving/loading save states.
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* **Enter** - switch to palette/colortable mode.
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* **Enter** - switch to palette/colortable mode.
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Note: Not all games have decoded graphics and/or tilemaps.
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Note: Not all games have decoded graphics and/or tilemaps.
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**Left Ctrl+F4**
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Toggles keeping aspect ratio.
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(*SDL MAME only*)
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**Left Ctrl+F5**
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**Left Ctrl+F5**
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Toggle Filter. (*SDL ONLY*)
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Toggle Filter.
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(*SDL MAME only*)
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(*SDL MAME only*)
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**Left Alt+Left Ctrl+F5**
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**Left Alt+Left Ctrl+F5**
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Toggle HLSL Post-Processing.
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Toggle HLSL Post-Processing.
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@ -187,7 +182,7 @@ and saving/loading save states.
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**Insert**
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**Insert**
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Fast forward. While held, runs game with throttling disabled and with the
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Fast forward. While held, runs game with throttling disabled and with the
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maximum frameskip.
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maximum frameskip.
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(*Windows non-SDL MAME only*)
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(*SDL MAME only*)
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**Page Down**
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**Page Down**
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Fast forward. While held, runs game with throttling disabled and with the
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Fast forward. While held, runs game with throttling disabled and with the
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maximum frameskip.
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maximum frameskip.
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