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Add new layouts
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@ -105,6 +105,18 @@ Optional (on expansion card) (Viper)
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#include "sc1_vfd.lh"
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#include "sc1_vid.lh"
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#include "sc1barcd.lh"
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#include "sc1bartk.lh"
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#include "sc1cl65.lh"
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#include "sc1clbtma.lh"
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#include "sc1cwcl.lh"
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#include "sc1dblch.lh"
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#include "sc1pwrl.lh"
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#include "sc1sirb.lh"
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#include "sc1spct.lh"
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#include "sc1str4.lh"
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class bfm_sc1_state : public driver_device
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{
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public:
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@ -2597,7 +2609,7 @@ ROM_END
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/////////////////////////////////////////////////////////////////////////////////////
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#define GAME_FLAGS MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL
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#define GAME_FLAGS MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL|MACHINE_CLICKABLE_ARTWORK
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//Adder 2
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GAME( 1996, m_tppokr , 0 , scorpion1_adder2 , toppoker , bfm_sc1_state, toppoker , 0, "BFM/ELAM", "Top Poker (Dutch, Game Card 95-750-899)", MACHINE_SUPPORTS_SAVE|MACHINE_NOT_WORKING )
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@ -2706,9 +2718,9 @@ ROM_START( sc1barcd ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "95740352 b.
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ROM_START( sc1barcda )ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "barcode 5_10p b.bin", 0x0000, 0x8000, CRC(69d4d0b2) SHA1(bb73b917cf414623dcd239c5daeeccb4e0ccc2ed) ) ROM_LOAD( "barcode 5_10p a.bin", 0x8000, 0x8000, CRC(e864aba1) SHA1(b3f707b6d5f3d7236e4a5e9ed78c61a78c3e8196) ) sc1barcd_sound ROM_END
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// PROJECT NUMBER 5907 BARCODE 20P PAYOUT - 8-JAN-1992 15:34:28
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GAME( 198?, sc1barcd , 0 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Barcode (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) // GAME No 39-370-502
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GAMEL( 198?, sc1barcd , 0 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Barcode (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS, layout_sc1barcd ) // GAME No 39-370-502
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// PROJECT NUMBER 6380 BARCODE 5P 10P PLAY- 17-FEB-1994 09:23:56
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GAME( 198?, sc1barcda , sc1barcd , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Barcode (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) // GAME No 39-370-959
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GAMEL( 198?, sc1barcda , sc1barcd , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Barcode (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS, layout_sc1barcd ) // GAME No 39-370-959
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/********************************************************************************************************************************************************************************************************************
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Double Chance
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@ -2735,10 +2747,10 @@ ROM_START( sc1dblchb )
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ROM_END
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// PROJECT NUMBER 5599 DOUBLE CHANCE 20P - 6-APR-1990 11:02:09
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GAME( 198?, sc1dblch , 0 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Double Chance (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) // GAME No 39-370-203
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GAMEL( 198?, sc1dblch , 0 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Double Chance (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS, layout_sc1dblch ) // GAME No 39-370-203
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// too bad to get PROJECT identification
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GAME( 198?, sc1dblcha , sc1dblch , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Double Chance (Bellfruit) (set 2, bad) (Scorpion 1)", GAME_FLAGS )
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GAME( 198?, sc1dblchb , sc1dblch , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Double Chance (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS )
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GAMEL( 198?, sc1dblcha , sc1dblch , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Double Chance (Bellfruit) (set 2, bad) (Scorpion 1)", GAME_FLAGS, layout_sc1dblch )
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GAMEL( 198?, sc1dblchb , sc1dblch , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Double Chance (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS, layout_sc1dblch )
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/********************************************************************************************************************************************************************************************************************
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@ -2767,19 +2779,19 @@ ROM_START( sc1cl65a ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "39370858.p
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ROM_START( sc1cl65ap ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "39370858.p2", 0x0000, 0x8000, CRC(ff0e35c0) SHA1(0d3d46b541e188200cb4b9cc65eb60eac913dc2b) ) ROM_LOAD( "club-six-five-special_dat_ac_rot_20po_ass.bin", 0x8000, 0x8000, CRC(028ff7b2) SHA1(500b6f8d85678e99ae804600099fe78b542ad6a3) ) sc1_cl65_sound_alt ROM_END
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// PROJECT NUMBER 5732 SIX FIVE SPECIAL - 6-SEP-1990 14:55:09
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GAME( 198?, sc1cl65 , 0 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) // GAME No 39-370-240
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GAMEL( 198?, sc1cl65 , 0 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS, layout_sc1cl65 ) // GAME No 39-370-240
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// PROJECT NUMBER 5732 SIX FIVE SPECIAL - 5-OCT-1992 16:23:33
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GAME( 198?, sc1cl65d , sc1cl65 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) // GAME No 39-370-694
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GAME( 198?, sc1cl65dp , sc1cl65 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 2, Protocol) (Scorpion 1)", GAME_FLAGS ) // GAME No 39-371-694
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GAMEL( 198?, sc1cl65d , sc1cl65 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS, layout_sc1cl65 ) // GAME No 39-370-694
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GAMEL( 198?, sc1cl65dp , sc1cl65 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 2, Protocol) (Scorpion 1)", GAME_FLAGS, layout_sc1cl65 ) // GAME No 39-371-694
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// PROJECT NUMBER 5732 SIX FIVE SPECIAL 20P PAYOUT - 13-OCT-1992 12:18:09
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GAME( 198?, sc1cl65c , sc1cl65 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS ) // GAME No 39-370-714
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GAME( 198?, sc1cl65cp , sc1cl65 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 3, Protocol) (Scorpion 1)", GAME_FLAGS ) // GAME No 39-371-714
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GAMEL( 198?, sc1cl65c , sc1cl65 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS, layout_sc1cl65 ) // GAME No 39-370-714
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GAMEL( 198?, sc1cl65cp , sc1cl65 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 3, Protocol) (Scorpion 1)", GAME_FLAGS, layout_sc1cl65 ) // GAME No 39-371-714
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// PROJECT NUMBER 6124 SIX FIVE SPECIAL 200 POUND JP - 21-APR-1993 14:43:38
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GAME( 198?, sc1cl65b , sc1cl65 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 4) (Scorpion 1)", GAME_FLAGS ) // GAME No 39-370-859
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GAME( 198?, sc1cl65bp , sc1cl65 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 4, Protocol) (Scorpion 1)", GAME_FLAGS ) // GAME No 39-371-859
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GAMEL( 198?, sc1cl65b , sc1cl65 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 4) (Scorpion 1)", GAME_FLAGS, layout_sc1cl65 ) // GAME No 39-370-859
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GAMEL( 198?, sc1cl65bp , sc1cl65 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 4, Protocol) (Scorpion 1)", GAME_FLAGS, layout_sc1cl65 ) // GAME No 39-371-859
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// PROJECT NUMBER 6124 20P PAYOUT SIX FIVE SPECIAL #200/20P PAYOUT - 21-APR-1993 14:46:20
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GAME( 198?, sc1cl65a , sc1cl65 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 5) (Scorpion 1)", GAME_FLAGS ) // GAME No 39-370-858
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GAME( 198?, sc1cl65ap , sc1cl65 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 5, Protocol) (Scorpion 1)", GAME_FLAGS ) // GAME No 39-371-858
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GAMEL( 198?, sc1cl65a , sc1cl65 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 5) (Scorpion 1)", GAME_FLAGS, layout_sc1cl65 ) // GAME No 39-370-858
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GAMEL( 198?, sc1cl65ap , sc1cl65 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Club 65 Special (Bellfruit) (set 5, Protocol) (Scorpion 1)", GAME_FLAGS, layout_sc1cl65 ) // GAME No 39-371-858
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/********************************************************************************************************************************************************************************************************************
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China Town
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@ -2824,9 +2836,9 @@ ROM_START( sc1clbtm ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "temp12b.bi
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ROM_START( sc1clbtma ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "temptp2", 0x0000, 0x8000, CRC(d165fa87) SHA1(aef8a4af8b6e83ef09dffc8aca305eaf7dd3936b) ) ROM_LOAD( "temptp1", 0x8000, 0x8000, CRC(6f03648d) SHA1(a6402c94ebf4d570d1d3fb462eb621566c27f307) ) sc1_clbtm_sound ROM_END
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// PROJECT NUMBER 5491 TEMPTATION - 1-MAY-1991 13:36:44
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GAME( 198?, sc1clbtm , 0 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Club Temptation (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) // GAME No 39-370-342
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GAMEL( 198?, sc1clbtm , 0 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Club Temptation (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS, layout_sc1clbtma ) // GAME No 39-370-342
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// PROJECT NUMBER 5491 TEMPTATION HI-FREQ CASHPOT - 31-OCT-1991 12:50:19
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GAME( 198?, sc1clbtma , sc1clbtm , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Club Temptation (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) // GAME No 39-370-449
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GAMEL( 198?, sc1clbtma , sc1clbtm , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Club Temptation (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS, layout_sc1clbtma ) // GAME No 39-370-449
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/********************************************************************************************************************************************************************************************************************
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Count Cash Club
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@ -2869,12 +2881,12 @@ ROM_START( sc1sirc )
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ROM_END
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// PROJECT NUMBER 5773 STRIKE IT RICH - 2P - 7-MAR-1990 15:24:32
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GAME( 198?, sc1sir , 0 , scorpion1 , clatt , bfm_sc1_state, lotse , 0, "BFM", "Strike It Rich (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS ) // GAME No 39-370-180
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GAMEL( 198?, sc1sir , 0 , scorpion1 , clatt , bfm_sc1_state, lotse , 0, "BFM", "Strike It Rich (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS, layout_sc1sirb ) // GAME No 39-370-180
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// PROJECT NUMBER 5773 STRIKE IT RICH - 5P - 9-MAR-1990 10:48:23
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GAME( 198?, sc1sirb , sc1sir , scorpion1 , clatt , bfm_sc1_state, lotse , 0, "BFM", "Strike It Rich (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) // GAME No 39-370-184
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GAMEL( 198?, sc1sirb , sc1sir , scorpion1 , clatt , bfm_sc1_state, lotse , 0, "BFM", "Strike It Rich (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS, layout_sc1sirb ) // GAME No 39-370-184
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// 2nd half with the ident strings is missing
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GAME( 198?, sc1sira , sc1sir , scorpion1 , clatt , bfm_sc1_state, lotse , 0, "BFM", "Strike It Rich (Bellfruit) (set 3, bad) (Scorpion 1)", GAME_FLAGS )
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GAME( 198?, sc1sirc , sc1sir , scorpion1 , clatt , bfm_sc1_state, lotse , 0, "BFM", "Strike It Rich (Bellfruit) (set 4, bad) (Scorpion 1)", GAME_FLAGS )
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GAMEL( 198?, sc1sira , sc1sir , scorpion1 , clatt , bfm_sc1_state, lotse , 0, "BFM", "Strike It Rich (Bellfruit) (set 3, bad) (Scorpion 1)", GAME_FLAGS, layout_sc1sirb )
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GAMEL( 198?, sc1sirc , sc1sir , scorpion1 , clatt , bfm_sc1_state, lotse , 0, "BFM", "Strike It Rich (Bellfruit) (set 4, bad) (Scorpion 1)", GAME_FLAGS, layout_sc1sirb )
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/********************************************************************************************************************************************************************************************************************
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Fun House Club
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@ -2934,7 +2946,7 @@ GAME( 198?, sc1clbxpa , sc1clbxp , scorpion1_viper , clatt , bfm_sc1_st
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ROM_START( sc1cwcl ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "95717154b.bin", 0x0000, 0x8000, CRC(e6422f75) SHA1(4ab33a5503209377f4739dbe11e4afa8d7e43699) ) ROM_LOAD( "95717153a.bin", 0x8000, 0x8000, CRC(233174a1) SHA1(94cf071a955e3716f463c4370daabfe94db2fd0e) ) sc1_cwcl_sound ROM_END
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// PROJECT NUMBER 5216 VE 5/10/20p PLAY - 17-FEB-1989 12:23:30
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GAME( 198?, sc1cwcl , 0 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Clockwise (Bellfruit) (Scorpion 1)", GAME_FLAGS ) // GAME No 39-370-076
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GAMEL( 198?, sc1cwcl , 0 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Clockwise (Bellfruit) (Scorpion 1)", GAME_FLAGS, layout_sc1cwcl ) // GAME No 39-370-076
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/********************************************************************************************************************************************************************************************************************
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Bar Trek
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@ -2947,7 +2959,7 @@ GAME( 198?, sc1cwcl , 0 , scorpion1_viper , clatt , bf
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ROM_START( sc1bartk ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "bartrekgameb.bin", 0x0000, 0x8000, CRC(24c7c803) SHA1(ab5051c8727cab44ad59913edab3d5d145728cb5) ) ROM_LOAD( "bartrekgamea.bin", 0x8000, 0x8000, CRC(a7a84c16) SHA1(8c5ab34268e932be12e85eed5a56386681f13da4) ) sc1_bartk_sound ROM_END
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// PROJECT NUMBER 6006 BAR TREK #3/#6 - 1-DEC-1992 08:20:06
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GAME( 198?, sc1bartk , 0 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Bar Trek (Bellfruit) (Scorpion 1)", GAME_FLAGS ) // GAME No 39-370-746
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GAMEL( 198?, sc1bartk , 0 , scorpion1_viper , clatt , bfm_sc1_state, lotse , 0, "BFM", "Bar Trek (Bellfruit) (Scorpion 1)", GAME_FLAGS, layout_sc1bartk ) // GAME No 39-370-746
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@ -2983,12 +2995,12 @@ GAME( 198?, sc1linxa , sc1linx , scorpion1 , scorpion1 , bfm_sc
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GAME( 198?, sc1linxp , sc1linx , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Linx (Bellfruit) (set 3, Protocol) (Scorpion 1)", GAME_FLAGS )
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// PROJECT NUMBER 5493 20P POWERLINES VARIABLE % GAME No 39-370-130 - 13-DEC-1989 16:21:27
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GAME( 198?, sc1pwrl , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Power Lines (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS )
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GAMEL( 198?, sc1pwrl , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Power Lines (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS, layout_sc1pwrl )
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// PROJECT NUMBER 6104 SPECTRE #6/#3 GAME No 39-370-765 - 11-JAN-1993 13:52:50
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GAME( 198?, sc1spct , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Spectre (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS )
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GAMEL( 198?, sc1spct , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Spectre (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS, layout_sc1spct )
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// PROJECT NUMBER 6104 SPECTRE #6/#3 5P/10P PLAY 10P/20P P/O GAME No 39-370-966 - 10-MAR-1994 07:57:48
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GAME( 198?, sc1spcta , sc1spct , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Spectre (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS ) // bad rom
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GAMEL( 198?, sc1spcta , sc1spct , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Spectre (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS, layout_sc1spct ) // bad rom
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// different inputs, hold ALT to run
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// PROJECT NUMBER 6171 TYPHOON PHOENIX1 #200 GAME No 39-370-944 - 5-NOV-1993 12:02:03
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@ -3211,9 +3223,9 @@ GAME( 198?, sc1shan , 0 , scorpion1 , scorpion1 , bfm_sc
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GAME( 198?, sc1ster , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Sterling (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
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// PROJECT NUMBER 5367 DUTCH STRIKE 4 GAME No 01-ST8-0A1 - 30-AUG-1991 13:13:27
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GAME( 198?, sc1str4 , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Strike 4 (Dutch) (Bellfruit) (Scorpion 1) (set 1)", GAME_FLAGS )
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GAMEL( 198?, sc1str4 , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Strike 4 (Dutch) (Bellfruit) (Scorpion 1) (set 1)", GAME_FLAGS, layout_sc1str4 )
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// PROJECT NUMBER 5367 DUTCH STRIKE 4 GAME No 39-360-009 - 14-MRT-1988 16:40:00
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GAME( 198?, sc1str4a , sc1str4 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "BFM/ELAM", "Strike 4 (Dutch) (Bellfruit) (Scorpion 1) (set 2)", GAME_FLAGS )
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GAMEL( 198?, sc1str4a , sc1str4 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0, "BFM/ELAM", "Strike 4 (Dutch) (Bellfruit) (Scorpion 1) (set 2)", GAME_FLAGS, layout_sc1str4 )
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// PROJECT NUMBER 6244 TORNADO GAME No 39-370-930 - 19-OCT-1993 12:16:25
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GAME( 198?, sc1torn , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM/ELAM", "Tornado (Dutch) (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS )
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9687
src/mame/layout/sc1barcd.lay
Normal file
9687
src/mame/layout/sc1barcd.lay
Normal file
File diff suppressed because it is too large
Load Diff
6435
src/mame/layout/sc1bartk.lay
Normal file
6435
src/mame/layout/sc1bartk.lay
Normal file
File diff suppressed because it is too large
Load Diff
10483
src/mame/layout/sc1cl65.lay
Normal file
10483
src/mame/layout/sc1cl65.lay
Normal file
File diff suppressed because it is too large
Load Diff
14185
src/mame/layout/sc1clbtma.lay
Normal file
14185
src/mame/layout/sc1clbtma.lay
Normal file
File diff suppressed because it is too large
Load Diff
9235
src/mame/layout/sc1cwcl.lay
Normal file
9235
src/mame/layout/sc1cwcl.lay
Normal file
File diff suppressed because it is too large
Load Diff
12741
src/mame/layout/sc1dblch.lay
Normal file
12741
src/mame/layout/sc1dblch.lay
Normal file
File diff suppressed because it is too large
Load Diff
10065
src/mame/layout/sc1pwrl.lay
Normal file
10065
src/mame/layout/sc1pwrl.lay
Normal file
File diff suppressed because it is too large
Load Diff
10345
src/mame/layout/sc1sirb.lay
Normal file
10345
src/mame/layout/sc1sirb.lay
Normal file
File diff suppressed because it is too large
Load Diff
9567
src/mame/layout/sc1spct.lay
Normal file
9567
src/mame/layout/sc1spct.lay
Normal file
File diff suppressed because it is too large
Load Diff
6037
src/mame/layout/sc1str4.lay
Normal file
6037
src/mame/layout/sc1str4.lay
Normal file
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user