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ah, virtual void palette_init(); doesnt exist anymore
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@ -55,7 +55,6 @@ public:
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TILE_GET_INFO_MEMBER(get_tile_info);
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UINT32 screen_update_cswat(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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virtual void palette_init();
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virtual void video_start();
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virtual void machine_reset();
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virtual void machine_start();
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@ -68,11 +67,6 @@ public:
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***************************************************************************/
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void cswat_state::palette_init()
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{
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// color prom not dumped yet
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}
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TILEMAP_MAPPER_MEMBER(cswat_state::tilemap_scan_rows)
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{
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// like with pacman, lower and upper parts of vram are left and right columns of the screen
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