mirror of
https://github.com/holub/mame
synced 2025-04-20 15:32:45 +03:00
vicdual: 'Fix' spelling of Tranquillizer according to title screen
This commit is contained in:
parent
51be063c4b
commit
c552c38ac6
@ -35,7 +35,7 @@
|
||||
switch between them.
|
||||
* There existed a vertical version of Head On as well.
|
||||
* According to the manuals, Borderline has the same sound
|
||||
board as Tranquilizer Gun.
|
||||
board as Tranquillizer Gun.
|
||||
|
||||
Known issues/to-do's:
|
||||
* Analog sound missing in many games
|
||||
@ -1093,7 +1093,7 @@ void vicdual_state::digger(machine_config &config)
|
||||
* Invinco / Head On 2
|
||||
* Invinco / Deap Scan
|
||||
* Space Attack / Head On
|
||||
* Tranquilizer Gun
|
||||
* Tranquillizer Gun
|
||||
* Space Trek
|
||||
* Carnival
|
||||
* Borderline
|
||||
@ -4017,7 +4017,7 @@ GAME( 1980, samurai, 0, samurai, samurai, vicdual_state, empty_in
|
||||
GAME( 1979, invinco, 0, invinco, invinco, vicdual_state, empty_init, ROT270, "Sega", "Invinco", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, invds, 0, invds, invds, vicdual_state, empty_init, ROT270, "Sega", "Invinco / Deep Scan", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, carhntds, 0, carhntds, carhntds, vicdual_state, empty_init, ROT270, "Sega", "Car Hunt / Deep Scan (France)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, tranqgun, 0, tranqgun, tranqgun, vicdual_state, empty_init, ROT270, "Sega", "Tranquilizer Gun", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, tranqgun, 0, tranqgun, tranqgun, vicdual_state, empty_init, ROT270, "Sega", "Tranquillizer Gun", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, spacetrk, 0, spacetrk, spacetrk, vicdual_state, empty_init, ROT270, "Sega", "Space Trek (upright)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, spacetrkc, spacetrk, spacetrk, spacetrkc, vicdual_state, empty_init, ROT270, "Sega", "Space Trek (cocktail)", MACHINE_IMPERFECT_GRAPHICS |MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, carnival, 0, carnival, carnival, carnival_state, empty_init, ROT270, "Sega", "Carnival (upright, AY8912 music)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
@ -4030,7 +4030,7 @@ GAME( 1981, brdrline, 0, brdrline, brdrline, vicdual_state, empty_in
|
||||
GAME( 1981, starrkr, brdrline, brdrline, starrkr, vicdual_state, empty_init, ROT270, "Sega", "Star Raker", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1981, brdrlins, brdrline, brdrline, brdrline, vicdual_state, empty_init, ROT270, "bootleg (Sidam)", "Borderline (Sidam bootleg)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1981, brdrlinb, brdrline, brdrline, brdrline, vicdual_state, empty_init, ROT270, "bootleg (Karateco)", "Borderline (Karateco bootleg)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1981, brdrlinet, brdrline, tranqgun, tranqgun, vicdual_state, empty_init, ROT270, "Sega", "Borderline (Tranquilizer Gun conversion)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // official factory conversion
|
||||
GAME( 1981, brdrlinet, brdrline, tranqgun, tranqgun, vicdual_state, empty_init, ROT270, "Sega", "Borderline (Tranquillizer Gun conversion)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // official factory conversion
|
||||
GAME( 198?, startrks, 0, headons, headons, vicdual_state, empty_init, ROT0, "bootleg (Sidam)", "Star Trek (Head On hardware)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, digger, 0, digger, digger, vicdual_state, empty_init, ROT270, "Sega", "Digger", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1981, pulsar, 0, pulsar, pulsar, vicdual_state, empty_init, ROT270, "Sega", "Pulsar", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
|
Loading…
Reference in New Issue
Block a user