some minor company name cleanups again, and:

company1 / company2
company1 + company2
company1 & company2

Changing + and & to slash, unless specifically mentioned on titlescreen, like eg. blmbycar. I don't know/care if we should change all "company1/company2" to "company1 / company2" too (notice the spaces)
This commit is contained in:
Michaël Banaan Ananas 2010-05-22 20:15:27 +00:00
parent 0a191b4a80
commit c56328356b
27 changed files with 52 additions and 52 deletions

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@ -2951,7 +2951,7 @@ GAME( 1979, desterth, lrescue, lrescue, invrvnge, 0, ROT270, "bootleg", "Desti
GAME( 1979, invadpt2, 0, invadpt2, invadpt2, 0, ROT270, "Taito", "Space Invaders Part II (Taito)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) GAME( 1979, invadpt2, 0, invadpt2, invadpt2, 0, ROT270, "Taito", "Space Invaders Part II (Taito)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1980, invaddlx, invadpt2, invaders, invadpt2, 0, ROT270, "Midway", "Space Invaders Deluxe", GAME_SUPPORTS_SAVE ) GAME( 1980, invaddlx, invadpt2, invaders, invadpt2, 0, ROT270, "Midway", "Space Invaders Deluxe", GAME_SUPPORTS_SAVE )
GAME( 1980, vortex, 0, invaders, invadpt2, 0, ROT270, "Zilec Electronics Ltd.", "Vortex", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) /* Encrypted 8080 */ GAME( 1980, vortex, 0, invaders, invadpt2, 0, ROT270, "Zilec Electronics Ltd.", "Vortex", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) /* Encrypted 8080 */
GAME( 1979, cosmo, 0, cosmo, cosmo, 0, ROT90, "TDS & Mints", "Cosmo", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) GAME( 1979, cosmo, 0, cosmo, cosmo, 0, ROT90, "TDS / Mints", "Cosmo", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1979, schaser, 0, schaser, schaser, 0, ROT270, "Taito", "Space Chaser", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_COLORS ) GAME( 1979, schaser, 0, schaser, schaser, 0, ROT270, "Taito", "Space Chaser", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_COLORS )
GAME( 1979, schasercv,schaser, schasercv,schasercv,0, ROT270, "Taito", "Space Chaser (CV version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_COLORS ) GAME( 1979, schasercv,schaser, schasercv,schasercv,0, ROT270, "Taito", "Space Chaser (CV version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_COLORS )
GAME( 1979, sflush, 0, sflush, sflush, 0, ROT270, "Taito", "Straight Flush",GAME_SUPPORTS_SAVE | GAME_NO_SOUND | GAME_IMPERFECT_COLORS | GAME_NO_COCKTAIL) GAME( 1979, sflush, 0, sflush, sflush, 0, ROT270, "Taito", "Straight Flush",GAME_SUPPORTS_SAVE | GAME_NO_SOUND | GAME_IMPERFECT_COLORS | GAME_NO_COCKTAIL)

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@ -403,8 +403,8 @@ ROM_END
* *
*************************************/ *************************************/
GAME( 1989, blockout, 0, blockout, blockout, 0, ROT0, "Technos Japan + California Dreams", "Block Out (set 1)", GAME_SUPPORTS_SAVE ) GAME( 1989, blockout, 0, blockout, blockout, 0, ROT0, "Technos Japan / California Dreams", "Block Out (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1989, blockout2,blockout, blockout, blockout, 0, ROT0, "Technos Japan + California Dreams", "Block Out (set 2)", GAME_SUPPORTS_SAVE ) GAME( 1989, blockout2,blockout, blockout, blockout, 0, ROT0, "Technos Japan / California Dreams", "Block Out (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1989, blockoutj,blockout, blockout, blockoutj,0, ROT0, "Technos Japan + California Dreams", "Block Out (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1989, blockoutj,blockout, blockout, blockoutj,0, ROT0, "Technos Japan / California Dreams", "Block Out (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1991, agress, 0, blockout, agress, 0, ROT0, "Palco", "Agress", GAME_SUPPORTS_SAVE ) GAME( 1991, agress, 0, blockout, agress, 0, ROT0, "Palco", "Agress", GAME_SUPPORTS_SAVE )
GAME( 2003, agressb, agress, blockout, agress, 0, ROT0, "Palco", "Agress (English bootleg)", GAME_SUPPORTS_SAVE ) GAME( 2003, agressb, agress, blockout, agress, 0, ROT0, "Palco", "Agress (English bootleg)", GAME_SUPPORTS_SAVE )

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@ -2221,7 +2221,7 @@ GAME( 1981, tisland, 0, tisland, btime, tisland, ROT270, "Data East
GAME( 1981, lnc, 0, lnc, lnc, lnc, ROT270, "Data East Corporation", "Lock'n'Chase", GAME_SUPPORTS_SAVE ) GAME( 1981, lnc, 0, lnc, lnc, lnc, ROT270, "Data East Corporation", "Lock'n'Chase", GAME_SUPPORTS_SAVE )
GAME( 1982, protennb, 0, disco, disco, protennb, ROT270, "bootleg", "Tennis (bootleg of Pro Tennis)", GAME_SUPPORTS_SAVE ) GAME( 1982, protennb, 0, disco, disco, protennb, ROT270, "bootleg", "Tennis (bootleg of Pro Tennis)", GAME_SUPPORTS_SAVE )
GAME( 1982, wtennis, 0, wtennis, wtennis, wtennis, ROT270, "bootleg", "World Tennis", GAME_SUPPORTS_SAVE ) GAME( 1982, wtennis, 0, wtennis, wtennis, wtennis, ROT270, "bootleg", "World Tennis", GAME_SUPPORTS_SAVE )
GAME( 1982, mmonkey, 0, mmonkey, mmonkey, lnc, ROT270, "Technos Japan + Roller Tron", "Minky Monkey", GAME_SUPPORTS_SAVE ) GAME( 1982, mmonkey, 0, mmonkey, mmonkey, lnc, ROT270, "Technos Japan / Roller Tron", "Minky Monkey", GAME_SUPPORTS_SAVE )
GAME( 1982, brubber, 0, bnj, bnj, bnj, ROT270, "Data East", "Burnin' Rubber", GAME_SUPPORTS_SAVE ) GAME( 1982, brubber, 0, bnj, bnj, bnj, ROT270, "Data East", "Burnin' Rubber", GAME_SUPPORTS_SAVE )
GAME( 1982, bnj, brubber, bnj, bnj, bnj, ROT270, "Data East USA (Bally Midway license)", "Bump 'n' Jump", GAME_SUPPORTS_SAVE ) GAME( 1982, bnj, brubber, bnj, bnj, bnj, ROT270, "Data East USA (Bally Midway license)", "Bump 'n' Jump", GAME_SUPPORTS_SAVE )
GAME( 1982, caractn, brubber, bnj, bnj, bnj, ROT270, "bootleg", "Car Action", GAME_SUPPORTS_SAVE ) GAME( 1982, caractn, brubber, bnj, bnj, bnj, ROT270, "bootleg", "Car Action", GAME_SUPPORTS_SAVE )

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@ -10170,18 +10170,18 @@ ROM_START( daimyojn )
ROM_END ROM_END
GAME( 1992, mmpanic, 0, mmpanic, mmpanic, 0, ROT0, "Nakanihon + East Technology (Taito license)", "Monkey Mole Panic (USA)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) GAME( 1992, mmpanic, 0, mmpanic, mmpanic, 0, ROT0, "Nakanihon / East Technology (Taito license)", "Monkey Mole Panic (USA)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1993, funkyfig, 0, funkyfig, funkyfig, 0, ROT0, "Nakanihon + East Technology (Taito license)", "The First Funky Fighter", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // scrolling, priority? GAME( 1993, funkyfig, 0, funkyfig, funkyfig, 0, ROT0, "Nakanihon / East Technology (Taito license)", "The First Funky Fighter", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // scrolling, priority?
GAME( 1993, quizchq, 0, quizchq, quizchq, 0, ROT0, "Nakanihon", "Quiz Channel Question (Ver 1.00) (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) GAME( 1993, quizchq, 0, quizchq, quizchq, 0, ROT0, "Nakanihon", "Quiz Channel Question (Ver 1.00) (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
GAME( 1993, quizchql, quizchq, quizchq, quizchq, 0, ROT0, "Nakanihon (Laxan license)", "Quiz Channel Question (Ver 1.23) (Taiwan?)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) GAME( 1993, quizchql, quizchq, quizchq, quizchq, 0, ROT0, "Nakanihon (Laxan license)", "Quiz Channel Question (Ver 1.23) (Taiwan?)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
GAME( 1993, animaljr, 0, mmpanic, animaljr, 0, ROT0, "Nakanihon + East Technology (Taito license)", "Animalandia Jr.", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) GAME( 1993, animaljr, 0, mmpanic, animaljr, 0, ROT0, "Nakanihon / East Technology (Taito license)", "Animalandia Jr.", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1994, hginga, 0, hginga, hginga, 0, ROT0, "Dynax", "Hanafuda Hana Ginga", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) GAME( 1994, hginga, 0, hginga, hginga, 0, ROT0, "Dynax", "Hanafuda Hana Ginga", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1994, mjmyster, 0, mjmyster, mjmyster, 0, ROT0, "Dynax", "Mahjong The Mysterious World (set 1)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) GAME( 1994, mjmyster, 0, mjmyster, mjmyster, 0, ROT0, "Dynax", "Mahjong The Mysterious World (set 1)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1994, mjmywrld, mjmyster, mjmywrld, mjmyster, 0, ROT0, "Dynax", "Mahjong The Mysterious World (set 2)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) GAME( 1994, mjmywrld, mjmyster, mjmywrld, mjmyster, 0, ROT0, "Dynax", "Mahjong The Mysterious World (set 2)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1994, mjmyornt, 0, mjmyornt, mjmyornt, 0, ROT0, "Dynax", "Mahjong The Mysterious Orient", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) GAME( 1994, mjmyornt, 0, mjmyornt, mjmyornt, 0, ROT0, "Dynax", "Mahjong The Mysterious Orient", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1994, mjmyuniv, 0, mjmyuniv, mjmyster, 0, ROT0, "Dynax", "Mahjong The Mysterious Universe", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) GAME( 1994, mjmyuniv, 0, mjmyuniv, mjmyster, 0, ROT0, "Dynax", "Mahjong The Mysterious Universe", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1994, quiz365, 0, quiz365, quiz365, 0, ROT0, "Nakanihon", "Quiz 365 (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) GAME( 1994, quiz365, 0, quiz365, quiz365, 0, ROT0, "Nakanihon", "Quiz 365 (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE )
GAME( 1994, quiz365t, quiz365, quiz365, quiz365, 0, ROT0, "Nakanihon + Taito", "Quiz 365 (Hong Kong & Taiwan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE ) GAME( 1994, quiz365t, quiz365, quiz365, quiz365, 0, ROT0, "Nakanihon / Taito", "Quiz 365 (Hong Kong & Taiwan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE )
GAME( 1994, rongrong, 0, rongrong, rongrong, rongrong, ROT0, "Nakanihon (Activision licence)", "Puzzle Game Rong Rong (Europe)", GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) GAME( 1994, rongrong, 0, rongrong, rongrong, rongrong, ROT0, "Nakanihon (Activision licence)", "Puzzle Game Rong Rong (Europe)", GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1994, rongrongj, rongrong, rongrong, rongrong, rongrong, ROT0, "Nakanihon (Activision licence)", "Puzzle Game Rong Rong (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) GAME( 1994, rongrongj, rongrong, rongrong, rongrong, rongrong, ROT0, "Nakanihon (Activision licence)", "Puzzle Game Rong Rong (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1994, rongrongg, rongrong, rongrong, rongrong, rongrong, ROT0, "Nakanihon (Activision licence)", "Puzzle Game Rong Rong (Germany)", GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) GAME( 1994, rongrongg, rongrong, rongrong, rongrong, rongrong, ROT0, "Nakanihon (Activision licence)", "Puzzle Game Rong Rong (Germany)", GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE )
@ -10197,7 +10197,7 @@ GAME( 1996, hanakanz, 0, hanakanz, hanakanz, 0, ROT0, "Dynax",
GAME( 1996, akamaru, 0, akamaru, akamaru, 0, ROT0, "Dynax (Nakanihon licence)", "Panel & Variety Akamaru Q Jousyou Dont-R", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) GAME( 1996, akamaru, 0, akamaru, akamaru, 0, ROT0, "Dynax (Nakanihon licence)", "Panel & Variety Akamaru Q Jousyou Dont-R", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1996, sryudens, 0, sryudens, sryudens, 0, ROT0, "Dynax / Face", "Mahjong Seiryu Densetsu (Japan, NM502)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) GAME( 1996, sryudens, 0, sryudens, sryudens, 0, ROT0, "Dynax / Face", "Mahjong Seiryu Densetsu (Japan, NM502)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1996, mjflove, 0, mjflove, mjflove, 0, ROT0, "Nakanihon", "Mahjong Fantasic Love (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) GAME( 1996, mjflove, 0, mjflove, mjflove, 0, ROT0, "Nakanihon", "Mahjong Fantasic Love (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1997, hkagerou, 0, hkagerou, hkagerou, 0, ROT0, "Nakanihon + Dynax", "Hana Kagerou [BET] (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) GAME( 1997, hkagerou, 0, hkagerou, hkagerou, 0, ROT0, "Nakanihon / Dynax", "Hana Kagerou [BET] (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1998, mjchuuka, 0, mjchuuka, mjchuuka, 0, ROT0, "Dynax", "Mahjong Chuukanejyo (China)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) GAME( 1998, mjchuuka, 0, mjchuuka, mjchuuka, 0, ROT0, "Dynax", "Mahjong Chuukanejyo (China)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1998, mjreach1, 0, mjreach1, mjreach1, 0, ROT0, "Nihon System", "Mahjong Reach Ippatsu (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) GAME( 1998, mjreach1, 0, mjreach1, mjreach1, 0, ROT0, "Nihon System", "Mahjong Reach Ippatsu (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1999, jongtei, 0, jongtei, jongtei, 0, ROT0, "Dynax", "Mahjong Jong-Tei (Japan, ver. NM532-01)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) GAME( 1999, jongtei, 0, jongtei, jongtei, 0, ROT0, "Dynax", "Mahjong Jong-Tei (Japan, ver. NM532-01)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )

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@ -5979,7 +5979,7 @@ GAME( 1981, jumpbugb, jumpbug, jumpbug, jumpbug, jumpbug, ROT90, "bootleg",
GAME( 1983, levers, 0, jumpbug, levers, jumpbug, ROT90, "Rock-Ola", "Levers", GAME_SUPPORTS_SAVE ) GAME( 1983, levers, 0, jumpbug, levers, jumpbug, ROT90, "Rock-Ola", "Levers", GAME_SUPPORTS_SAVE )
/* 2nd CPU driving AY8910 for sound */ /* 2nd CPU driving AY8910 for sound */
GAME( 1982, checkman, 0, checkman, checkman, checkman, ROT90, "Zilec - Zenitone", "Check Man", GAME_SUPPORTS_SAVE ) GAME( 1982, checkman, 0, checkman, checkman, checkman, ROT90, "Zilec-Zenitone", "Check Man", GAME_SUPPORTS_SAVE )
GAME( 1982, checkmanj,checkman, checkmaj, checkmaj, checkmaj, ROT90, "Jaleco", "Check Man (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1982, checkmanj,checkman, checkmaj, checkmaj, checkmaj, ROT90, "Jaleco", "Check Man (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1983, dingo, 0, checkmaj, dingo, dingo, ROT90, "Ashby Computers and Graphics LTD. (Jaleco license)", "Dingo", GAME_SUPPORTS_SAVE ) GAME( 1983, dingo, 0, checkmaj, dingo, dingo, ROT90, "Ashby Computers and Graphics LTD. (Jaleco license)", "Dingo", GAME_SUPPORTS_SAVE )
GAME( 1983, dingoe, dingo, checkman, dingo, dingoe, ROT90, "Ashby Computers and Graphics LTD.", "Dingo (encrypted)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) GAME( 1983, dingoe, dingo, checkman, dingo, dingoe, ROT90, "Ashby Computers and Graphics LTD.", "Dingo (encrypted)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )

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@ -515,4 +515,4 @@ static DRIVER_INIT( gpworld )
/* YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME FLAGS) */ /* YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME FLAGS) */
GAME( 1984, gpworld, 0, gpworld, gpworld, gpworld, ROT0, "SEGA", "GP World", GAME_NOT_WORKING|GAME_NO_SOUND) GAME( 1984, gpworld, 0, gpworld, gpworld, gpworld, ROT0, "Sega", "GP World", GAME_NOT_WORKING|GAME_NO_SOUND)

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@ -1438,9 +1438,9 @@ GAME( 1982, jack, 0, jack, jack, jack, ROT90, "Cinematron
GAME( 1982, jack2, jack, jack, jack2, jack, ROT90, "Cinematronics", "Jack the Giantkiller (set 2)", GAME_SUPPORTS_SAVE ) GAME( 1982, jack2, jack, jack, jack2, jack, ROT90, "Cinematronics", "Jack the Giantkiller (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1982, jack3, jack, jack, jack3, jack, ROT90, "Cinematronics", "Jack the Giantkiller (set 3)", GAME_SUPPORTS_SAVE ) GAME( 1982, jack3, jack, jack, jack3, jack, ROT90, "Cinematronics", "Jack the Giantkiller (set 3)", GAME_SUPPORTS_SAVE )
GAME( 1982, treahunt, jack, jack, treahunt, treahunt, ROT90, "Hara Industries", "Treasure Hunt (bootleg?)", GAME_SUPPORTS_SAVE ) GAME( 1982, treahunt, jack, jack, treahunt, treahunt, ROT90, "Hara Industries", "Treasure Hunt (bootleg?)", GAME_SUPPORTS_SAVE )
GAME( 1982, zzyzzyxx, 0, jack, zzyzzyxx, zzyzzyxx, ROT90, "Cinematronics + Advanced Microcomputer Systems", "Zzyzzyxx (set 1)", GAME_SUPPORTS_SAVE ) GAME( 1982, zzyzzyxx, 0, jack, zzyzzyxx, zzyzzyxx, ROT90, "Cinematronics / Advanced Microcomputer Systems", "Zzyzzyxx (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1982, zzyzzyxx2,zzyzzyxx, jack, zzyzzyxx, zzyzzyxx, ROT90, "Cinematronics + Advanced Microcomputer Systems", "Zzyzzyxx (set 2)", GAME_SUPPORTS_SAVE ) GAME( 1982, zzyzzyxx2,zzyzzyxx, jack, zzyzzyxx, zzyzzyxx, ROT90, "Cinematronics / Advanced Microcomputer Systems", "Zzyzzyxx (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1982, brix, zzyzzyxx, jack, zzyzzyxx, zzyzzyxx, ROT90, "Cinematronics + Advanced Microcomputer Systems", "Brix", GAME_SUPPORTS_SAVE ) GAME( 1982, brix, zzyzzyxx, jack, zzyzzyxx, zzyzzyxx, ROT90, "Cinematronics / Advanced Microcomputer Systems", "Brix", GAME_SUPPORTS_SAVE )
GAME( 1984, freeze, 0, jack, freeze, jack, ROT90, "Cinematronics", "Freeze", GAME_SUPPORTS_SAVE ) GAME( 1984, freeze, 0, jack, freeze, jack, ROT90, "Cinematronics", "Freeze", GAME_SUPPORTS_SAVE )
GAME( 1984, sucasino, 0, jack, sucasino, jack, ROT90, "Data Amusement", "Super Casino", GAME_SUPPORTS_SAVE ) GAME( 1984, sucasino, 0, jack, sucasino, jack, ROT90, "Data Amusement", "Super Casino", GAME_SUPPORTS_SAVE )
GAME( 1981, tripool, 0, tripool, tripool, jack, ROT90, "Noma (Casino Tech license)", "Tri-Pool (Casino Tech)", GAME_SUPPORTS_SAVE ) GAME( 1981, tripool, 0, tripool, tripool, jack, ROT90, "Noma (Casino Tech license)", "Tri-Pool (Casino Tech)", GAME_SUPPORTS_SAVE )

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@ -536,4 +536,4 @@ GAME( 1983, megazoneb, megazone, megazone, megazone, megazone, ROT90, "Konami /
GAME( 1983, megazonec, megazone, megazone, megazone, megazone, ROT90, "Konami / Kosuka", "Mega Zone (Kosuka set 2)", GAME_SUPPORTS_SAVE ) GAME( 1983, megazonec, megazone, megazone, megazone, megazone, ROT90, "Konami / Kosuka", "Mega Zone (Kosuka set 2)", GAME_SUPPORTS_SAVE )
/* this displays Konami and Kosuka copyright with a Konami / Interlogic logo */ /* this displays Konami and Kosuka copyright with a Konami / Interlogic logo */
GAME( 1983, megazonei, megazone, megazone, megazone, megazone, ROT90, "Konami / Interlogic + Kosuka", "Mega Zone (Interlogic + Kosuka)", GAME_SUPPORTS_SAVE ) GAME( 1983, megazonei, megazone, megazone, megazone, megazone, ROT90, "Konami / Interlogic / Kosuka", "Mega Zone (Interlogic / Kosuka)", GAME_SUPPORTS_SAVE )

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@ -1195,8 +1195,8 @@ static DRIVER_INIT( suprmatk )
GAME( 1980, missile, 0, missile, missile, 0, ROT0, "Atari", "Missile Command (set 1)", GAME_SUPPORTS_SAVE ) GAME( 1980, missile, 0, missile, missile, 0, ROT0, "Atari", "Missile Command (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1980, missile2, missile, missile, missile, 0, ROT0, "Atari", "Missile Command (set 2)", GAME_SUPPORTS_SAVE ) GAME( 1980, missile2, missile, missile, missile, 0, ROT0, "Atari", "Missile Command (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1981, suprmatk, missile, missile, suprmatk, suprmatk, ROT0, "Atari + Gencomp", "Super Missile Attack (for set 2)", GAME_SUPPORTS_SAVE ) GAME( 1981, suprmatk, missile, missile, suprmatk, suprmatk, ROT0, "Atari / Gencomp", "Super Missile Attack (for set 2)", GAME_SUPPORTS_SAVE )
GAME( 1981, suprmatkd,missile, missile, suprmatk, 0, ROT0, "Atari + Gencomp", "Super Missile Attack (not encrypted)", GAME_SUPPORTS_SAVE ) GAME( 1981, suprmatkd,missile, missile, suprmatk, 0, ROT0, "Atari / Gencomp", "Super Missile Attack (not encrypted)", GAME_SUPPORTS_SAVE )
/* the bootlegs are on different hardware and don't work */ /* the bootlegs are on different hardware and don't work */
GAME( 198?, mcombat, missile, missile, missile, 0, ROT0, "[Atari] (Videotron bootleg)", "Missile Combat (Videotron bootleg, set 1)", GAME_NOT_WORKING ) GAME( 198?, mcombat, missile, missile, missile, 0, ROT0, "[Atari] (Videotron bootleg)", "Missile Combat (Videotron bootleg, set 1)", GAME_NOT_WORKING )

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@ -2377,7 +2377,7 @@ GAME( 1990, spang, 0, pang, pang, spang, ROT0, "Mitchell"
GAME( 1990, spangj, spang, pang, pang, spangj, ROT0, "Mitchell", "Super Pang (Japan 901023)", GAME_SUPPORTS_SAVE ) GAME( 1990, spangj, spang, pang, pang, spangj, ROT0, "Mitchell", "Super Pang (Japan 901023)", GAME_SUPPORTS_SAVE )
GAME( 1990, spangbl, spang, spangbl, spangbl, spangbl, ROT0, "[Mitchell] (bootleg)", "Super Pang (World 900914, bootleg)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // different sound hardware GAME( 1990, spangbl, spang, spangbl, spangbl, spangbl, ROT0, "[Mitchell] (bootleg)", "Super Pang (World 900914, bootleg)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // different sound hardware
GAME( 1994, mstworld, 0, mstworld,mstworld, mstworld, ROT0, "TCH", "Monsters World", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // bootleg of Spang GAME( 1994, mstworld, 0, mstworld,mstworld, mstworld, ROT0, "TCH", "Monsters World", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // bootleg of Spang
GAME( 1990, sbbros, spang, pang, pang, sbbros, ROT0, "Mitchell + Capcom", "Super Buster Bros. (US 901001)", GAME_SUPPORTS_SAVE ) GAME( 1990, sbbros, spang, pang, pang, sbbros, ROT0, "Mitchell / Capcom", "Super Buster Bros. (US 901001)", GAME_SUPPORTS_SAVE )
GAME( 1990, marukin, 0, marukin, marukin, marukin, ROT0, "Yuga", "Super Marukin-Ban (Japan 901017)", GAME_SUPPORTS_SAVE ) GAME( 1990, marukin, 0, marukin, marukin, marukin, ROT0, "Yuga", "Super Marukin-Ban (Japan 901017)", GAME_SUPPORTS_SAVE )
GAME( 1991, qtono1, 0, pang, qtono1, qtono1, ROT0, "Capcom", "Quiz Tonosama no Yabou (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1991, qtono1, 0, pang, qtono1, qtono1, ROT0, "Capcom", "Quiz Tonosama no Yabou (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1991, qsangoku, 0, pang, qtono1, qsangoku, ROT0, "Capcom", "Quiz Sangokushi (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1991, qsangoku, 0, pang, qtono1, qsangoku, ROT0, "Capcom", "Quiz Sangokushi (Japan)", GAME_SUPPORTS_SAVE )

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@ -8003,7 +8003,7 @@ GAME( 1995, mosyougi, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK / SNK"
GAME( 1996, overtop, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK", "Over Top", GAME_SUPPORTS_SAVE ) GAME( 1996, overtop, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK", "Over Top", GAME_SUPPORTS_SAVE )
GAME( 1996, ninjamas, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK / SNK", "Ninja Master's - haoh-ninpo-cho", GAME_SUPPORTS_SAVE ) GAME( 1996, ninjamas, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK / SNK", "Ninja Master's - haoh-ninpo-cho", GAME_SUPPORTS_SAVE )
GAME( 1996, twinspri, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK", "Twinkle Star Sprites", GAME_SUPPORTS_SAVE ) GAME( 1996, twinspri, neogeo, neogeo, neogeo, neogeo, ROT0, "ADK", "Twinkle Star Sprites", GAME_SUPPORTS_SAVE )
GAME( 1996, zintrckb, neogeo, neogeo, neogeo, neogeo, ROT0, "hack / bootleg", "Zintrick / Oshidashi Zentrix (hack / bootleg)", GAME_SUPPORTS_SAVE ) GAME( 1996, zintrckb, neogeo, neogeo, neogeo, neogeo, ROT0, "hack", "Zintrick / Oshidashi Zentrix (hack)", GAME_SUPPORTS_SAVE )
/* Aicom (was a part of Sammy) / Yumekobo (changed name in 1996) */ /* Aicom (was a part of Sammy) / Yumekobo (changed name in 1996) */
GAME( 1992, viewpoin, neogeo, neogeo, neogeo, neogeo, ROT0, "Sammy / Aicom", "Viewpoint", GAME_SUPPORTS_SAVE ) GAME( 1992, viewpoin, neogeo, neogeo, neogeo, neogeo, ROT0, "Sammy / Aicom", "Viewpoint", GAME_SUPPORTS_SAVE )

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@ -523,4 +523,4 @@ ROM_END
GAME( 1981, olibochu, 0, olibochu, olibochu, 0, ROT270, "Irem + GDI", "Oli-Boo-Chu", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) GAME( 1981, olibochu, 0, olibochu, olibochu, 0, ROT270, "Irem / GDI", "Oli-Boo-Chu", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )

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@ -440,4 +440,4 @@ ROM_START( pandoras )
ROM_END ROM_END
GAME( 1984, pandoras, 0, pandoras, pandoras, 0, ROT90, "Konami/Interlogic", "Pandora's Palace", GAME_SUPPORTS_SAVE ) GAME( 1984, pandoras, 0, pandoras, pandoras, 0, ROT90, "Konami / Interlogic", "Pandora's Palace", GAME_SUPPORTS_SAVE )

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@ -624,5 +624,5 @@ static DRIVER_INIT( cashquiz )
GAME( 1985, pingpong, 0, pingpong, pingpong, 0, ROT0, "Konami", "Konami's Ping-Pong", 0 ) GAME( 1985, pingpong, 0, pingpong, pingpong, 0, ROT0, "Konami", "Konami's Ping-Pong", 0 )
GAME( 1986, merlinmm, 0, merlinmm, merlinmm, merlinmm, ROT90,"Zilec - Zenitone", "Merlins Money Maze", 0 ) GAME( 1986, merlinmm, 0, merlinmm, merlinmm, merlinmm, ROT90,"Zilec-Zenitone", "Merlins Money Maze", 0 )
GAME( 1986, cashquiz, 0, merlinmm, cashquiz, cashquiz, ROT0, "Zilec - Zenitone", "Cash Quiz (Type B, Version 5)", GAME_IMPERFECT_GRAPHICS ) GAME( 1986, cashquiz, 0, merlinmm, cashquiz, cashquiz, ROT0, "Zilec-Zenitone", "Cash Quiz (Type B, Version 5)", GAME_IMPERFECT_GRAPHICS )

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@ -537,6 +537,6 @@ ROM_END
*************************************/ *************************************/
GAME( 1981, panther, 0, panther, panther, 0, ROT270, "Irem", "Panther", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) GAME( 1981, panther, 0, panther, panther, 0, ROT270, "Irem", "Panther", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1981, redalert, 0, redalert, redalert, 0, ROT270, "Irem + GDI", "Red Alert", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) GAME( 1981, redalert, 0, redalert, redalert, 0, ROT270, "Irem / GDI", "Red Alert", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1981, ww3, 0, ww3, redalert, 0, ROT270, "Irem", "WW III", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) GAME( 1981, ww3, 0, ww3, redalert, 0, ROT270, "Irem", "WW III", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1981, demoneye, 0, demoneye, demoneye, 0, ROT270, "Irem", "Demoneye-X", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) GAME( 1981, demoneye, 0, demoneye, demoneye, 0, ROT270, "Irem", "Demoneye-X", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )

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@ -314,4 +314,4 @@ static DRIVER_INIT( rocnropk )
*************************************/ *************************************/
GAME( 1983, rocnrope, 0, rocnrope, rocnrope, rocnrope, ROT270, "Konami", "Roc'n Rope", GAME_SUPPORTS_SAVE ) GAME( 1983, rocnrope, 0, rocnrope, rocnrope, rocnrope, ROT270, "Konami", "Roc'n Rope", GAME_SUPPORTS_SAVE )
GAME( 1983, rocnropek,rocnrope, rocnrope, rocnrope, rocnropk, ROT270, "Konami + Kosuka", "Roc'n Rope (Kosuka)", GAME_SUPPORTS_SAVE ) GAME( 1983, rocnropek,rocnrope, rocnrope, rocnrope, rocnropk, ROT270, "Konami / Kosuka", "Roc'n Rope (Kosuka)", GAME_SUPPORTS_SAVE )

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@ -573,9 +573,9 @@ static DRIVER_INIT( astron )
/* YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME FLAGS) */ /* YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME FLAGS) */
GAME( 1983, astron, 0, astron, astron, astron, ROT0, "SEGA", "Astron Belt", GAME_NOT_WORKING|GAME_NO_SOUND) GAME( 1983, astron, 0, astron, astron, astron, ROT0, "Sega", "Astron Belt", GAME_NOT_WORKING|GAME_NO_SOUND)
GAME( 1983, astronp, astron, astron, astron, astron, ROT0, "SEGA", "Astron Belt (Pioneer LDV1000)", GAME_NOT_WORKING|GAME_NO_SOUND) GAME( 1983, astronp, astron, astron, astron, astron, ROT0, "Sega", "Astron Belt (Pioneer LDV1000)", GAME_NOT_WORKING|GAME_NO_SOUND)
GAME( 1983, cobraseg, astron, astron, astron, astron, ROT0, "SEGA", "Cobra Command (Sega LaserDisc Hardware)", GAME_NOT_WORKING|GAME_NO_SOUND) GAME( 1983, cobraseg, astron, astron, astron, astron, ROT0, "Sega", "Cobra Command (Sega LaserDisc Hardware)", GAME_NOT_WORKING|GAME_NO_SOUND)
GAME( 1983, galaxyr, 0, astron, astron, astron, ROT0, "SEGA", "Galaxy Ranger", GAME_NOT_WORKING|GAME_NO_SOUND) GAME( 1983, galaxyr, 0, astron, astron, astron, ROT0, "Sega", "Galaxy Ranger", GAME_NOT_WORKING|GAME_NO_SOUND)
GAME( 1983, galaxyrp, galaxyr, astron, astron, astron, ROT0, "SEGA", "Galaxy Ranger (Pioneer LDV1000)", GAME_NOT_WORKING|GAME_NO_SOUND) GAME( 1983, galaxyrp, galaxyr, astron, astron, astron, ROT0, "Sega", "Galaxy Ranger (Pioneer LDV1000)", GAME_NOT_WORKING|GAME_NO_SOUND)
GAME( 1983, sblazerp, galaxyr, astron, astron, astron, ROT0, "SEGA", "Star Blazer (Pioneer LDV1000)", GAME_NOT_WORKING|GAME_NO_SOUND) GAME( 1983, sblazerp, galaxyr, astron, astron, astron, ROT0, "Sega", "Star Blazer (Pioneer LDV1000)", GAME_NOT_WORKING|GAME_NO_SOUND)

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@ -598,5 +598,5 @@ ROM_END
GAME( 1981, friskyt, 0, nvram, friskyt, 0, ROT0, "Nichibutsu", "Frisky Tom (set 1)", GAME_NO_COCKTAIL ) GAME( 1981, friskyt, 0, nvram, friskyt, 0, ROT0, "Nichibutsu", "Frisky Tom (set 1)", GAME_NO_COCKTAIL )
GAME( 1981, friskyta, friskyt, nvram, friskyt, 0, ROT0, "Nichibutsu", "Frisky Tom (set 2)", GAME_NO_COCKTAIL ) GAME( 1981, friskyta, friskyt, nvram, friskyt, 0, ROT0, "Nichibutsu", "Frisky Tom (set 2)", GAME_NO_COCKTAIL )
GAME( 1982, radrad, 0, no_nvram, radrad, 0, ROT0, "Nichibutsu USA", "Radical Radial", GAME_NO_COCKTAIL ) GAME( 1982, radrad, 0, no_nvram, radrad, 0, ROT0, "Nichibutsu USA", "Radical Radial", GAME_NO_COCKTAIL )
GAME( 1984, seicross, 0, no_nvram, seicross, 0, ROT90, "Nichibutsu + Alice", "Seicross", GAME_NO_COCKTAIL ) GAME( 1984, seicross, 0, no_nvram, seicross, 0, ROT90, "Nichibutsu / Alice", "Seicross", GAME_NO_COCKTAIL )
GAME( 1984, sectrzon, seicross, no_nvram, seicross, 0, ROT90, "Nichibutsu + Alice", "Sector Zone", GAME_NO_COCKTAIL ) GAME( 1984, sectrzon, seicross, no_nvram, seicross, 0, ROT90, "Nichibutsu / Alice", "Sector Zone", GAME_NO_COCKTAIL )

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@ -43,14 +43,14 @@ P0-068-B (M6100723A) 92 Block Carnival Visco
P0-072-2 (prototype) 92 Blandia (prototype) Allumer P0-072-2 (prototype) 92 Blandia (prototype) Allumer
P0-077-A (BP922) 92 Ultraman Club Banpresto P0-077-A (BP922) 92 Ultraman Club Banpresto
PO-078-A 92 Blandia Allumer PO-078-A 92 Blandia Allumer
P0-079-A 92 Zing Zing Zip Allumer + Tecmo P0-079-A 92 Zing Zing Zip Allumer / Tecmo
P0-079-A 94 Eight Forces Tecmo P0-079-A 94 Eight Forces Tecmo
PO-080-A (BP923) 92 SD Gundam Neo Battling (3) Banpresto PO-080-A (BP923) 92 SD Gundam Neo Battling (3) Banpresto
? 93 Athena no Hatena? Athena ? 93 Athena no Hatena? Athena
? 93 J.J.Squawkers Athena / Able ? 93 J.J.Squawkers Athena / Able
? (93111A) 93 War Of Aero Yang Cheng ? (93111A) 93 War Of Aero Yang Cheng
P0-081-A (BP933KA) 93 Mobile Suit Gundam Banpresto P0-081-A (BP933KA) 93 Mobile Suit Gundam Banpresto
PO-083-A (BP931) 93 Ultra Toukon Densetsu Banpresto + Tsuburaya Prod. PO-083-A (BP931) 93 Ultra Toukon Densetsu Banpresto / Tsuburaya Prod.
PO-092-A 93 Daioh Athena PO-092-A 93 Daioh Athena
PO-096-A (BP934KA) 93 Kamen Rider Banpresto PO-096-A (BP934KA) 93 Kamen Rider Banpresto
P0-097-A 93 Oishii Puzzle .. Sunsoft + Atlus P0-097-A 93 Oishii Puzzle .. Sunsoft + Atlus
@ -10073,7 +10073,7 @@ GAME( 1992, blockcar, 0, blockcar, blockcar, 0, ROT90, "Visco",
GAME( 1992, qzkklogy, 0, drgnunit, qzkklogy, 0, ROT0, "Tecmo", "Quiz Kokology", 0 ) GAME( 1992, qzkklogy, 0, drgnunit, qzkklogy, 0, ROT0, "Tecmo", "Quiz Kokology", 0 )
GAME( 1992, neobattl, 0, umanclub, neobattl, 0, ROT270, "Banpresto / Sotsu Agency. Sunrise", "SD Gundam Neo Battling (Japan)", 0 ) GAME( 1992, neobattl, 0, umanclub, neobattl, 0, ROT270, "Banpresto / Sotsu Agency. Sunrise", "SD Gundam Neo Battling (Japan)", 0 )
GAME( 1992, umanclub, 0, umanclub, umanclub, 0, ROT0, "Tsuburaya Prod. / Banpresto", "Ultraman Club - Tatakae! Ultraman Kyoudai!!", 0 ) GAME( 1992, umanclub, 0, umanclub, umanclub, 0, ROT0, "Tsuburaya Prod. / Banpresto", "Ultraman Club - Tatakae! Ultraman Kyoudai!!", 0 )
GAME( 1992, zingzip, 0, zingzip, zingzip, 0, ROT270, "Allumer + Tecmo", "Zing Zing Zip", 0 ) GAME( 1992, zingzip, 0, zingzip, zingzip, 0, ROT270, "Allumer / Tecmo", "Zing Zing Zip", 0 )
GAME( 1993, atehate, 0, atehate, atehate, 0, ROT0, "Athena", "Athena no Hatena ?", 0 ) GAME( 1993, atehate, 0, atehate, atehate, 0, ROT0, "Athena", "Athena no Hatena ?", 0 )
GAME( 1993, daioh, 0, daioh, daioh, 0, ROT270, "Athena", "Daioh", 0 ) GAME( 1993, daioh, 0, daioh, daioh, 0, ROT270, "Athena", "Daioh", 0 )
GAME( 1993, jjsquawk, 0, jjsquawk, jjsquawk, 0, ROT0, "Athena / Able", "J. J. Squawkers", GAME_IMPERFECT_SOUND ) GAME( 1993, jjsquawk, 0, jjsquawk, jjsquawk, 0, ROT0, "Athena / Able", "J. J. Squawkers", GAME_IMPERFECT_SOUND )
@ -10082,10 +10082,10 @@ GAME( 1993, kamenrid, 0, kamenrid, kamenrid, 0, ROT0, "Toei / Ba
GAME( 1993, madshark, 0, madshark, madshark, 0, ROT270, "Allumer", "Mad Shark", 0 ) GAME( 1993, madshark, 0, madshark, madshark, 0, ROT270, "Allumer", "Mad Shark", 0 )
GAME( 1993, msgundam, 0, msgundam, msgundam, 0, ROT0, "Banpresto", "Mobile Suit Gundam", 0 ) GAME( 1993, msgundam, 0, msgundam, msgundam, 0, ROT0, "Banpresto", "Mobile Suit Gundam", 0 )
GAME( 1993, msgundam1,msgundam, msgundam, msgunda1, 0, ROT0, "Banpresto", "Mobile Suit Gundam (Japan)", 0 ) GAME( 1993, msgundam1,msgundam, msgundam, msgunda1, 0, ROT0, "Banpresto", "Mobile Suit Gundam (Japan)", 0 )
GAME( 1993, oisipuzl, 0, oisipuzl, oisipuzl, 0, ROT0, "Sunsoft + Atlus", "Oishii Puzzle Ha Irimasenka", 0 ) GAME( 1993, oisipuzl, 0, oisipuzl, oisipuzl, 0, ROT0, "Sunsoft / Atlus", "Oishii Puzzle Ha Irimasenka", 0 )
GAME( 1993, qzkklgy2, 0, qzkklgy2, qzkklgy2, 0, ROT0, "Tecmo", "Quiz Kokology 2", 0 ) GAME( 1993, qzkklgy2, 0, qzkklgy2, qzkklgy2, 0, ROT0, "Tecmo", "Quiz Kokology 2", 0 )
GAME( 1993, triplfun, oisipuzl, triplfun, oisipuzl, 0, ROT0, "bootleg", "Triple Fun", 0 ) GAME( 1993, triplfun, oisipuzl, triplfun, oisipuzl, 0, ROT0, "bootleg", "Triple Fun", 0 )
GAME( 1993, utoukond, 0, utoukond, utoukond, 0, ROT0, "Banpresto + Tsuburaya Prod.", "Ultra Toukon Densetsu (Japan)", 0 ) GAME( 1993, utoukond, 0, utoukond, utoukond, 0, ROT0, "Banpresto / Tsuburaya Prod.", "Ultra Toukon Densetsu (Japan)", 0 )
GAME( 1993, wrofaero, 0, wrofaero, wrofaero, 0, ROT270, "Yang Cheng", "War of Aero - Project MEIOU", 0 ) GAME( 1993, wrofaero, 0, wrofaero, wrofaero, 0, ROT270, "Yang Cheng", "War of Aero - Project MEIOU", 0 )
GAME( 1994, eightfrc, 0, eightfrc, eightfrc, eightfrc, ROT90, "Tecmo", "Eight Forces", 0 ) GAME( 1994, eightfrc, 0, eightfrc, eightfrc, eightfrc, ROT90, "Tecmo", "Eight Forces", 0 )
GAME( 1994, kiwame, 0, kiwame, kiwame, kiwame, ROT0, "Athena", "Pro Mahjong Kiwame", 0 ) GAME( 1994, kiwame, 0, kiwame, kiwame, kiwame, ROT0, "Athena", "Pro Mahjong Kiwame", 0 )

View File

@ -353,4 +353,4 @@ ROM_END
/* YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR, COMPANY, FULLNAME, FLAGS */ /* YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR, COMPANY, FULLNAME, FLAGS */
GAME( 1985, kicker, 0, shaolins, shaolins, 0, ROT90, "Konami", "Kicker", 0 ) GAME( 1985, kicker, 0, shaolins, shaolins, 0, ROT90, "Konami", "Kicker", 0 )
GAME( 1985, shaolins, kicker, shaolins, shaolins, 0, ROT90, "Konami", "Shao-lin's Road", 0 ) GAME( 1985, shaolins, kicker, shaolins, shaolins, 0, ROT90, "Konami", "Shao-lin's Road", 0 )
GAME( 1985, shaolinb, kicker, shaolinb, shaolins, 0, ROT90, "Bootleg", "Shao-lin's Road (bootleg)", GAME_IMPERFECT_COLORS ) GAME( 1985, shaolinb, kicker, shaolinb, shaolins, 0, ROT90, "bootleg", "Shao-lin's Road (bootleg)", GAME_IMPERFECT_COLORS )

View File

@ -2766,5 +2766,5 @@ GAME( 1997, twinkle, 0, semiprot, moremore, 0, ROT0, "SemiCom", "
GAME( 1999, moremore, 0, semiprot, moremore, moremorp, ROT0, "SemiCom / Exit", "More More", 0 ) GAME( 1999, moremore, 0, semiprot, moremore, moremorp, ROT0, "SemiCom / Exit", "More More", 0 )
GAME( 1999, moremorp, 0, semiprot, moremore, moremorp, ROT0, "SemiCom / Exit", "More More Plus", 0 ) GAME( 1999, moremorp, 0, semiprot, moremore, moremorp, ROT0, "SemiCom / Exit", "More More Plus", 0 )
GAME( 2002, 4in1boot, 0, _4in1, 4in1boot, 4in1boot, ROT0, "K1 Soft", "Puzzle King (includes bootleg of Snow Bros.)" , 0) GAME( 2002, 4in1boot, 0, _4in1, 4in1boot, 4in1boot, ROT0, "K1 Soft", "Puzzle King (includes bootleg of Snow Bros.)" , 0)
GAME( 2002, snowbros3,snowbros, snowbro3, snowbroj, snowbro3, ROT0, "Syrmex (bootleg/hack)", "Snow Brothers 3 - Magical Adventure", GAME_IMPERFECT_SOUND ) // its basically snowbros code?... GAME( 2002, snowbros3,snowbros, snowbro3, snowbroj, snowbro3, ROT0, "hack", "Snow Brothers 3 - Magical Adventure", GAME_IMPERFECT_SOUND ) // its basically snowbros code?...
GAME( 1993, finalttr, 0, finalttr, finalttr, 0, ROT0, "Jeil Computer System", "Final Tetris", 0 ) GAME( 1993, finalttr, 0, finalttr, finalttr, 0, ROT0, "Jeil Computer System", "Final Tetris", 0 )

View File

@ -33,7 +33,7 @@ STA-0001B GOLF ROM 94 Eagle Shot Golf Sammy
STA-0001B STS0003 94 Twin Eagle II - The Rescue Mission (1) Seta STA-0001B STS0003 94 Twin Eagle II - The Rescue Mission (1) Seta
STA-0001B VISCO 95 Mobil Suit Gundam Final Shooting (2) Banpresto STA-0001B VISCO 95 Mobil Suit Gundam Final Shooting (2) Banpresto
STA-0001B P1-102A 95 Mahjong Hyper Reaction Sammy STA-0001B P1-102A 95 Mahjong Hyper Reaction Sammy
? ? 95 Ultra X Weapons / Ultra Keibitai Banpresto + Tsuburaya Prod. ? ? 95 Ultra X Weapons / Ultra Keibitai Banpresto / Tsuburaya Prod.
STA-0001B VISCO-JJ1 96 Lovely Pop Mahjong JangJang Shimasho Visco STA-0001B VISCO-JJ1 96 Lovely Pop Mahjong JangJang Shimasho Visco
STA-0001B VISCO-001B 96 Storm Blade Visco STA-0001B VISCO-001B 96 Storm Blade Visco
STA-0001B P1-105A 96? Meosis Magic Sammy STA-0001B P1-105A 96? Meosis Magic Sammy
@ -4593,7 +4593,7 @@ GAME( 1994, eaglshot, 0, eaglshot, eaglshot, eaglshot, ROT0, "Sammy",
GAME( 1995, hypreact, 0, hypreact, hypreact, hypreact, ROT0, "Sammy", "Mahjong Hyper Reaction (Japan)", GAME_NO_COCKTAIL ) GAME( 1995, hypreact, 0, hypreact, hypreact, hypreact, ROT0, "Sammy", "Mahjong Hyper Reaction (Japan)", GAME_NO_COCKTAIL )
GAME( 1994, twineag2, 0, twineag2, twineag2, twineag2, ROT270, "Seta", "Twin Eagle II - The Rescue Mission", GAME_NO_COCKTAIL ) GAME( 1994, twineag2, 0, twineag2, twineag2, twineag2, ROT270, "Seta", "Twin Eagle II - The Rescue Mission", GAME_NO_COCKTAIL )
GAME( 1995, gdfs, 0, gdfs, gdfs, gdfs, ROT0, "Banpresto", "Mobil Suit Gundam Final Shooting (Japan)", GAME_NO_COCKTAIL ) GAME( 1995, gdfs, 0, gdfs, gdfs, gdfs, ROT0, "Banpresto", "Mobil Suit Gundam Final Shooting (Japan)", GAME_NO_COCKTAIL )
GAME( 1995, ultrax, 0, ultrax, ultrax, ultrax, ROT270, "Banpresto + Tsuburaya Prod.", "Ultra X Weapons / Ultra Keibitai", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) GAME( 1995, ultrax, 0, ultrax, ultrax, ultrax, ROT270, "Banpresto / Tsuburaya Prod.", "Ultra X Weapons / Ultra Keibitai", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS )
GAME( 1996, janjans1, 0, janjans1, janjans1, janjans1, ROT0, "Visco", "Lovely Pop Mahjong JangJang Shimasho (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) GAME( 1996, janjans1, 0, janjans1, janjans1, janjans1, ROT0, "Visco", "Lovely Pop Mahjong JangJang Shimasho (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS )
GAME( 1996?, meosism, 0, meosism, meosism, meosism, ROT0, "Sammy", "Meosis Magic (Japan)", GAME_NO_COCKTAIL ) GAME( 1996?, meosism, 0, meosism, meosism, meosism, ROT0, "Sammy", "Meosis Magic (Japan)", GAME_NO_COCKTAIL )
GAME( 1996, stmblade, 0, stmblade, stmblade, stmblade, ROT270, "Visco", "Storm Blade (US)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) GAME( 1996, stmblade, 0, stmblade, stmblade, stmblade, ROT270, "Visco", "Storm Blade (US)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS )

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@ -4754,7 +4754,7 @@ GAME( 1985, choplift, 0, sys2rowm, choplift, choplift, ROT0, "Sega",
GAME( 1985, chopliftu, choplift, sys2row, choplift, bank0c, ROT0, "Sega", "Choplifter (unprotected)", GAME_SUPPORTS_SAVE ) GAME( 1985, chopliftu, choplift, sys2row, choplift, bank0c, ROT0, "Sega", "Choplifter (unprotected)", GAME_SUPPORTS_SAVE )
GAME( 1985, chopliftbl, choplift, sys2row, choplift, bank0c, ROT0, "bootleg", "Choplifter (bootleg)", GAME_SUPPORTS_SAVE ) GAME( 1985, chopliftbl, choplift, sys2row, choplift, bank0c, ROT0, "bootleg", "Choplifter (bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1985, shtngmst, 0, sys2m, shtngmst, shtngmst, ROT0, "Sega", "Shooting Master (8751 315-5159)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) GAME( 1985, shtngmst, 0, sys2m, shtngmst, shtngmst, ROT0, "Sega", "Shooting Master (8751 315-5159)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING )
GAME( 1985, shtngmste, shtngmst, sys2m, shtngmst, shtngmst, ROT0, "Sega [EVG]", "Shooting Master (EVG, 8751 315-5159a)", GAME_SUPPORTS_SAVE ) GAME( 1985, shtngmste, shtngmst, sys2m, shtngmst, shtngmst, ROT0, "Sega / EVG", "Shooting Master (EVG, 8751 315-5159a)", GAME_SUPPORTS_SAVE )
GAME( 1986, gardiab, gardia, sys2, gardia, gardiab, ROT270, "bootleg", "Gardia (317-0007?, bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) GAME( 1986, gardiab, gardia, sys2, gardia, gardiab, ROT270, "bootleg", "Gardia (317-0007?, bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1986, wboysys2, wboy, sys2, wboysys2, wboysys2, ROT0, "Sega (Escape license)", "Wonder Boy (system 2)", GAME_SUPPORTS_SAVE ) GAME( 1986, wboysys2, wboy, sys2, wboysys2, wboysys2, ROT0, "Sega (Escape license)", "Wonder Boy (system 2)", GAME_SUPPORTS_SAVE )
GAME( 1987, tokisens, 0, sys2, tokisens, bank0c, ROT90, "Sega", "Toki no Senshi - Chrono Soldier", GAME_SUPPORTS_SAVE ) GAME( 1987, tokisens, 0, sys2, tokisens, bank0c, ROT90, "Sega", "Toki no Senshi - Chrono Soldier", GAME_SUPPORTS_SAVE )

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@ -1445,5 +1445,5 @@ GAME( 1996, atlantol, trackfld, hyprolyb, atlantol, atlantol, ROT0, "bootleg",
GAME( 1988, mastkin, 0, mastkin, mastkin, mastkin, ROT0, "Du Tech", "The Masters of Kin", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) GAME( 1988, mastkin, 0, mastkin, mastkin, mastkin, ROT0, "Du Tech", "The Masters of Kin", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1982, trackfldnz,trackfld, trackfld, trackfld, trackfld, ROT0, "Goldberg Enterprizes Inc.", "Track & Field (NZ Bootleg?)", GAME_NOT_WORKING) GAME( 1982, trackfldnz,trackfld, trackfld, trackfld, trackfld, ROT0, "Goldberg Enterprizes Inc.", "Track & Field (NZ Bootleg?)", GAME_NOT_WORKING)
GAME( 1985, wizzquiz, 0, wizzquiz, wizzquiz, wizzquiz, ROT0, "Konami", "Wizz Quiz (Konami version)", GAME_SUPPORTS_SAVE ) GAME( 1985, wizzquiz, 0, wizzquiz, wizzquiz, wizzquiz, ROT0, "Konami", "Wizz Quiz (Konami version)", GAME_SUPPORTS_SAVE )
GAME( 1985, wizzquiza, wizzquiz, wizzquiz, wizzquiz, wizzquiz, ROT0, "Zilec - Zenitone", "Wizz Quiz (version 4)", GAME_SUPPORTS_SAVE ) GAME( 1985, wizzquiza, wizzquiz, wizzquiz, wizzquiz, wizzquiz, ROT0, "Zilec-Zenitone", "Wizz Quiz (version 4)", GAME_SUPPORTS_SAVE )
GAME( 1987, reaktor, 0, reaktor, reaktor, 0, ROT90, "Zilec", "Reaktor (Track & Field conversion)", GAME_SUPPORTS_SAVE ) GAME( 1987, reaktor, 0, reaktor, reaktor, 0, ROT90, "Zilec", "Reaktor (Track & Field conversion)", GAME_SUPPORTS_SAVE )

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@ -1208,6 +1208,6 @@ ROM_END
*************************************/ *************************************/
/* year rom parent machine inp init */ /* year rom parent machine inp init */
GAME( 1984, tubep, 0, tubep, tubep, 0, ROT0, "Nichibutsu + Fujitek", "Tube Panic", GAME_SUPPORTS_SAVE ) GAME( 1984, tubep, 0, tubep, tubep, 0, ROT0, "Nichibutsu / Fujitek", "Tube Panic", GAME_SUPPORTS_SAVE )
GAME( 1984, tubepb, tubep, tubepb, tubepb, 0, ROT0, "bootleg", "Tube Panic (bootleg)", GAME_SUPPORTS_SAVE ) GAME( 1984, tubepb, tubep, tubepb, tubepb, 0, ROT0, "bootleg", "Tube Panic (bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1984, rjammer, 0, rjammer, rjammer, 0, ROT0, "Nichibutsu + Alice", "Roller Jammer", GAME_SUPPORTS_SAVE ) GAME( 1984, rjammer, 0, rjammer, rjammer, 0, ROT0, "Nichibutsu / Alice", "Roller Jammer", GAME_SUPPORTS_SAVE )

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@ -1955,8 +1955,8 @@ GAME( 1999, suplup, 0, suplup, common, suplup, ROT0, "Omega Sys
GAME( 1999, luplup, suplup, suplup, common, luplup, ROT0, "Omega System", "Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 3.0 / 990128)", 0 ) GAME( 1999, luplup, suplup, suplup, common, luplup, ROT0, "Omega System", "Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 3.0 / 990128)", 0 )
GAME( 1999, luplup29, suplup, suplup, common, luplup29, ROT0, "Omega System", "Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 2.9 / 990108)", 0 ) GAME( 1999, luplup29, suplup, suplup, common, luplup29, ROT0, "Omega System", "Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 2.9 / 990108)", 0 )
GAME( 1999, puzlbang, suplup, suplup, common, puzlbang, ROT0, "Omega System", "Puzzle Bang Bang (Korea, version 2.8 / 990106)", 0 ) GAME( 1999, puzlbang, suplup, suplup, common, puzlbang, ROT0, "Omega System", "Puzzle Bang Bang (Korea, version 2.8 / 990106)", 0 )
GAME( 1999, vamphalf, 0, vamphalf, common, vamphalf, ROT0, "Danbi & F2 System", "Vamf x1/2 (Europe)", 0 ) GAME( 1999, vamphalf, 0, vamphalf, common, vamphalf, ROT0, "Danbi / F2 System", "Vamf x1/2 (Europe)", 0 )
GAME( 1999, vamphalfk,vamphalf, vamphalf, common, vamphafk, ROT0, "Danbi & F2 System", "Vamp x1/2 (Korea)", 0 ) GAME( 1999, vamphalfk,vamphalf, vamphalf, common, vamphafk, ROT0, "Danbi / F2 System", "Vamp x1/2 (Korea)", 0 )
GAME( 2000, dquizgo2, 0, coolmini, common, dquizgo2, ROT0, "SemiCom", "Date Quiz Go Go Episode 2" , 0) GAME( 2000, dquizgo2, 0, coolmini, common, dquizgo2, ROT0, "SemiCom", "Date Quiz Go Go Episode 2" , 0)
GAME( 2000, misncrft, 0, misncrft, common, misncrft, ROT90, "Sun", "Mission Craft (version 2.4)", GAME_NO_SOUND ) GAME( 2000, misncrft, 0, misncrft, common, misncrft, ROT90, "Sun", "Mission Craft (version 2.4)", GAME_NO_SOUND )
GAME( 2000, mrdig, 0, mrdig, common, mrdig, ROT0, "Sun", "Mr. Dig", 0 ) GAME( 2000, mrdig, 0, mrdig, common, mrdig, ROT0, "Sun", "Mr. Dig", 0 )

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@ -314,6 +314,6 @@ ROM_START( dodgem )
ROM_END ROM_END
GAME( 1978, sia2650, 0, tinvader, sinvader, 0, ROT270, "Zaccaria/Zelco", "Super Invader Attack", GAME_NO_SOUND ) GAME( 1978, sia2650, 0, tinvader, sinvader, 0, ROT270, "Zaccaria / Zelco", "Super Invader Attack", GAME_NO_SOUND )
GAMEL(1978, tinv2650, sia2650, tinvader, tinvader, 0, ROT270, "Zaccaria/Zelco", "The Invaders", GAME_NO_SOUND, layout_tinv2650 ) GAMEL(1978, tinv2650, sia2650, tinvader, tinvader, 0, ROT270, "Zaccaria / Zelco", "The Invaders", GAME_NO_SOUND, layout_tinv2650 )
GAME( 1979, dodgem, 0, tinvader, dodgem, 0, ROT0, "Zaccaria", "Dodgem", GAME_NO_SOUND ) GAME( 1979, dodgem, 0, tinvader, dodgem, 0, ROT0, "Zaccaria", "Dodgem", GAME_NO_SOUND )