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https://github.com/holub/mame
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New games added or promoted from NOT_WORKING status
--------------------------------------------------- PEPSI Man [Luca Elia]
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@ -71,7 +71,7 @@ http://www.tsc-acnet.com/index.php?sort=8&action=cataloglist&s=1&mode=3&genre_id
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To Do:
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To Do:
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- KL5C80 emulation is needed to consolidate the sammymdl games in one memory map and to run the BIOS
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- KL5C80 emulation is needed to consolidate the sammymdl games in one memory map and to run the BIOS
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- Remove ROM patches from gegege
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- Remove ROM patches from gegege, pepsiman
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- gegege checks the EEPROM output after reset, and wants a timed 0->1 transition or locks up while
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- gegege checks the EEPROM output after reset, and wants a timed 0->1 transition or locks up while
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saving setting in service mode. Using a reset_delay of 7 works, unless when "play style" is set
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saving setting in service mode. Using a reset_delay of 7 works, unless when "play style" is set
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to "coin" (it probably changes the number of reads from port $C0).
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to "coin" (it probably changes the number of reads from port $C0).
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@ -80,6 +80,7 @@ To Do:
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This can be achieved using either pen 0 or ff as background color, but messes up the other games.
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This can be achieved using either pen 0 or ff as background color, but messes up the other games.
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- pyenaget intro: when the theater scrolls out to the left, the train should scroll in from the right,
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- pyenaget intro: when the theater scrolls out to the left, the train should scroll in from the right,
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with no visible gaps. It currently leaves the screen empty instead, for several seconds.
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with no visible gaps. It currently leaves the screen empty instead, for several seconds.
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- pepsiman: sometimes a spurious "0408" error pops up at boot/reset
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Notes:
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Notes:
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@ -1511,6 +1512,44 @@ static INPUT_PORTS_START( gegege )
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INPUT_PORTS_END
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INPUT_PORTS_END
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/***************************************************************************
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PEPSI Man
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***************************************************************************/
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static INPUT_PORTS_START( pepsiman )
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PORT_START("EEPROM")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) // protection? checks. Must be 0
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SPECIAL ) // protection? checks. Must be 0
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_device, read_bit)
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PORT_START("IN1")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(5) // ? (coin error, pulses mask 4 of port c6)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5) PORT_NAME("Medal") // coin/medal in (coin error)
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE("hopper", ticket_dispenser_line_r)
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PORT_SERVICE( 0x08, IP_ACTIVE_LOW )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_CODE(KEYCODE_1) // bet / select in test menu
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Rock (Gu)")
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Scissors (Choki)")
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Paper (Par)")
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PORT_START("IN2")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) // pay out / enter in test menu
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
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INPUT_PORTS_END
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/***************************************************************************
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/***************************************************************************
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Sammy Medal Games
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Sammy Medal Games
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***************************************************************************/
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***************************************************************************/
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@ -1875,6 +1914,57 @@ static DRIVER_INIT( gegege )
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}
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}
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/***************************************************************************
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PEPSI Man
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***************************************************************************/
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ROM_START( pepsiman )
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ROM_REGION( 0x20000, "maincpu", 0 )
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ROM_LOAD( "b9806-1a.ic7", 0x00000, 0x20000, CRC(3152fe90) SHA1(98a8ae1bd3a4381cec11ba8b3e9cdad71c7bd05a) )
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ROM_REGION( 0x100000, "sprites", 0 )
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ROM_LOAD( "b9806-2.ic12", 0x00000, 0x80000, CRC(82f650ea) SHA1(c0b214fdc39329e2136707bc195d470d4b613509) )
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ROM_LOAD( "b9806-3.ic13", 0x80000, 0x80000, CRC(07dc548e) SHA1(9419c0cac289a9894cce1a10924f40e146e2ff8a) )
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ROM_REGION( 0x80000, "ymz", 0 )
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ROM_LOAD( "b9806-5.ic16", 0x00000, 0x80000, CRC(6d405dfb) SHA1(e65ffe1279680097894754e379d7ad638657eb49) )
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ROM_END
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static DRIVER_INIT( pepsiman )
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{
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UINT8 *rom = machine.region("maincpu")->base();
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// Protection?
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rom[0x580] = 0x18;
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rom[0x581] = 0x14;
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rom[0x59c] = 0x18;
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rom[0x59d] = 0x14;
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rom[0xa00e] = 0x00;
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rom[0xa00f] = 0x00;
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// EEPROM timing checks
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rom[0x8138] = 0x00;
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rom[0x8139] = 0x00;
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rom[0x8164] = 0x00;
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rom[0x8165] = 0x00;
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// ROM banks
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memory_configure_bank(machine, "rombank", 0, 0x18, rom + 0x8000, 0x1000);
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memory_set_bank(machine, "rombank", 0);
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// RAM banks
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UINT8 *bankedram = auto_alloc_array(machine, UINT8, 0x800 * 2);
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memory_configure_bank(machine, "rambank", 0, 2, bankedram, 0x800);
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memory_set_bank(machine, "rambank", 0);
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}
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/***************************************************************************
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/***************************************************************************
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Sammy Medal Games
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Sammy Medal Games
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@ -2131,6 +2221,7 @@ static DRIVER_INIT( haekaka )
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***************************************************************************/
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***************************************************************************/
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GAME( 1997, gegege, 0, gegege, gegege, gegege, ROT0, "Banpresto / Sigma", "GeGeGe no Kitarou Youkai Slot", 0 )
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GAME( 1997, gegege, 0, gegege, gegege, gegege, ROT0, "Banpresto / Sigma", "GeGeGe no Kitarou Youkai Slot", 0 )
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GAME( 1997, pepsiman, 0, gegege, pepsiman, pepsiman, ROT0, "Sigma", "PEPSI Man", 0 )
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// Sammy Medal Games:
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// Sammy Medal Games:
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GAME( 2000, sammymdl, 0, sammymdl, sammymdl, 0, ROT0, "Sammy", "Sammy Medal Game System Bios", GAME_IS_BIOS_ROOT )
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GAME( 2000, sammymdl, 0, sammymdl, sammymdl, 0, ROT0, "Sammy", "Sammy Medal Game System Bios", GAME_IS_BIOS_ROOT )
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GAME( 2000, animalc, sammymdl, animalc, sammymdl, animalc, ROT0, "Sammy", "Animal Catch", 0 )
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GAME( 2000, animalc, sammymdl, animalc, sammymdl, animalc, ROT0, "Sammy", "Animal Catch", 0 )
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@ -8690,6 +8690,7 @@ jwildb52h // (c) 199? Sigma
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// Sigma B98 / Sammy Medal Games
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// Sigma B98 / Sammy Medal Games
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gegege // (c) 1997 Banpresto / Sigma
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gegege // (c) 1997 Banpresto / Sigma
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pepsiman // (c) 1997 Sigma
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sammymdl // (c) 2000-2003 Sammy
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sammymdl // (c) 2000-2003 Sammy
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animalc // (c) 2000 Sammy
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animalc // (c) 2000 Sammy
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itazuram // (c) 2000 Sammy
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itazuram // (c) 2000 Sammy
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