New games added or promoted from NOT_WORKING status

---------------------------------------------------
PEPSI Man [Luca Elia]
This commit is contained in:
Luca Elia 2011-09-19 18:02:36 +00:00
parent 0c13a8ac2a
commit c56a5edb4b
2 changed files with 93 additions and 1 deletions

View File

@ -71,7 +71,7 @@ http://www.tsc-acnet.com/index.php?sort=8&action=cataloglist&s=1&mode=3&genre_id
To Do: To Do:
- KL5C80 emulation is needed to consolidate the sammymdl games in one memory map and to run the BIOS - KL5C80 emulation is needed to consolidate the sammymdl games in one memory map and to run the BIOS
- Remove ROM patches from gegege - Remove ROM patches from gegege, pepsiman
- gegege checks the EEPROM output after reset, and wants a timed 0->1 transition or locks up while - gegege checks the EEPROM output after reset, and wants a timed 0->1 transition or locks up while
saving setting in service mode. Using a reset_delay of 7 works, unless when "play style" is set saving setting in service mode. Using a reset_delay of 7 works, unless when "play style" is set
to "coin" (it probably changes the number of reads from port $C0). to "coin" (it probably changes the number of reads from port $C0).
@ -80,6 +80,7 @@ To Do:
This can be achieved using either pen 0 or ff as background color, but messes up the other games. This can be achieved using either pen 0 or ff as background color, but messes up the other games.
- pyenaget intro: when the theater scrolls out to the left, the train should scroll in from the right, - pyenaget intro: when the theater scrolls out to the left, the train should scroll in from the right,
with no visible gaps. It currently leaves the screen empty instead, for several seconds. with no visible gaps. It currently leaves the screen empty instead, for several seconds.
- pepsiman: sometimes a spurious "0408" error pops up at boot/reset
Notes: Notes:
@ -1511,6 +1512,44 @@ static INPUT_PORTS_START( gegege )
INPUT_PORTS_END INPUT_PORTS_END
/***************************************************************************
PEPSI Man
***************************************************************************/
static INPUT_PORTS_START( pepsiman )
PORT_START("EEPROM")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) // protection? checks. Must be 0
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SPECIAL ) // protection? checks. Must be 0
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_device, read_bit)
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(5) // ? (coin error, pulses mask 4 of port c6)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5) PORT_NAME("Medal") // coin/medal in (coin error)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE("hopper", ticket_dispenser_line_r)
PORT_SERVICE( 0x08, IP_ACTIVE_LOW )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_CODE(KEYCODE_1) // bet / select in test menu
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Rock (Gu)")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Scissors (Choki)")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Paper (Par)")
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) // pay out / enter in test menu
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
/*************************************************************************** /***************************************************************************
Sammy Medal Games Sammy Medal Games
***************************************************************************/ ***************************************************************************/
@ -1875,6 +1914,57 @@ static DRIVER_INIT( gegege )
} }
/***************************************************************************
PEPSI Man
***************************************************************************/
ROM_START( pepsiman )
ROM_REGION( 0x20000, "maincpu", 0 )
ROM_LOAD( "b9806-1a.ic7", 0x00000, 0x20000, CRC(3152fe90) SHA1(98a8ae1bd3a4381cec11ba8b3e9cdad71c7bd05a) )
ROM_REGION( 0x100000, "sprites", 0 )
ROM_LOAD( "b9806-2.ic12", 0x00000, 0x80000, CRC(82f650ea) SHA1(c0b214fdc39329e2136707bc195d470d4b613509) )
ROM_LOAD( "b9806-3.ic13", 0x80000, 0x80000, CRC(07dc548e) SHA1(9419c0cac289a9894cce1a10924f40e146e2ff8a) )
ROM_REGION( 0x80000, "ymz", 0 )
ROM_LOAD( "b9806-5.ic16", 0x00000, 0x80000, CRC(6d405dfb) SHA1(e65ffe1279680097894754e379d7ad638657eb49) )
ROM_END
static DRIVER_INIT( pepsiman )
{
UINT8 *rom = machine.region("maincpu")->base();
// Protection?
rom[0x580] = 0x18;
rom[0x581] = 0x14;
rom[0x59c] = 0x18;
rom[0x59d] = 0x14;
rom[0xa00e] = 0x00;
rom[0xa00f] = 0x00;
// EEPROM timing checks
rom[0x8138] = 0x00;
rom[0x8139] = 0x00;
rom[0x8164] = 0x00;
rom[0x8165] = 0x00;
// ROM banks
memory_configure_bank(machine, "rombank", 0, 0x18, rom + 0x8000, 0x1000);
memory_set_bank(machine, "rombank", 0);
// RAM banks
UINT8 *bankedram = auto_alloc_array(machine, UINT8, 0x800 * 2);
memory_configure_bank(machine, "rambank", 0, 2, bankedram, 0x800);
memory_set_bank(machine, "rambank", 0);
}
/*************************************************************************** /***************************************************************************
Sammy Medal Games Sammy Medal Games
@ -2131,6 +2221,7 @@ static DRIVER_INIT( haekaka )
***************************************************************************/ ***************************************************************************/
GAME( 1997, gegege, 0, gegege, gegege, gegege, ROT0, "Banpresto / Sigma", "GeGeGe no Kitarou Youkai Slot", 0 ) GAME( 1997, gegege, 0, gegege, gegege, gegege, ROT0, "Banpresto / Sigma", "GeGeGe no Kitarou Youkai Slot", 0 )
GAME( 1997, pepsiman, 0, gegege, pepsiman, pepsiman, ROT0, "Sigma", "PEPSI Man", 0 )
// Sammy Medal Games: // Sammy Medal Games:
GAME( 2000, sammymdl, 0, sammymdl, sammymdl, 0, ROT0, "Sammy", "Sammy Medal Game System Bios", GAME_IS_BIOS_ROOT ) GAME( 2000, sammymdl, 0, sammymdl, sammymdl, 0, ROT0, "Sammy", "Sammy Medal Game System Bios", GAME_IS_BIOS_ROOT )
GAME( 2000, animalc, sammymdl, animalc, sammymdl, animalc, ROT0, "Sammy", "Animal Catch", 0 ) GAME( 2000, animalc, sammymdl, animalc, sammymdl, animalc, ROT0, "Sammy", "Animal Catch", 0 )

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@ -8690,6 +8690,7 @@ jwildb52h // (c) 199? Sigma
// Sigma B98 / Sammy Medal Games // Sigma B98 / Sammy Medal Games
gegege // (c) 1997 Banpresto / Sigma gegege // (c) 1997 Banpresto / Sigma
pepsiman // (c) 1997 Sigma
sammymdl // (c) 2000-2003 Sammy sammymdl // (c) 2000-2003 Sammy
animalc // (c) 2000 Sammy animalc // (c) 2000 Sammy
itazuram // (c) 2000 Sammy itazuram // (c) 2000 Sammy