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dietgo.cpp, tattack.cpp, vsmjtria.cpp: very minor comment updates
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@ -8,6 +8,7 @@
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Hold both START buttons on bootup to display version notice.
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Diet Go Go (Japan) DATA EAST
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DE-0370-2
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NAME LOCATION TYPE
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-----------------------
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@ -27,7 +27,7 @@
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- outputs (coin counter port same as sound writes?);
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- hook up pots, some are useful for in-game adjustments such as paddle adjust and ball shape (ball is currently a rectangle).
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- hook up background color jumper (can be changed to black or blue)
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- player bat moves in steps. It this correct compared to real PCB?
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- player bat moves in steps. Is this correct compared to real PCB?
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- sound (Music requires Epson 7910CQ Multi-Melody ROM & emulation)
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\- victory BGM cuts off too late?
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@ -2,7 +2,7 @@
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// copyright-holders:
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/*
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VS Mahjong Triangle (c) 1986? Dyna
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VS Mahjong Triangle (c) 1986 Dyna
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Unmarked board with everything doubled up, to provide a versus experience with a single board
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2 players can play separately or one against the other
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@ -579,4 +579,4 @@ void vsmjtria_state::init_vsmjtria()
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} // Anonymous namespace
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GAME( 1986?, vsmjtria, 0, vsmjtria, vsmjtria, vsmjtria_state, init_vsmjtria, ROT0, "Dyna", "VS Mahjong Triangle", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // puts Home Data in RAM? coins and CPU comms not working
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GAME( 1986, vsmjtria, 0, vsmjtria, vsmjtria, vsmjtria_state, init_vsmjtria, ROT0, "Dyna", "VS Mahjong Triangle", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // puts Home Data in RAM? coins and CPU comms not working
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