Set SDL_HINT_MOUSE_RELATIVE_MODE_WARP only for SDL ≥ 2.0.2

This commit is contained in:
announ 2015-02-06 11:38:31 +00:00
parent bb37242a3b
commit c58e0db8b8

View File

@ -266,7 +266,6 @@ bool sdl_osd_interface::window_init()
SDL_HINT_RENDER_VSYNC,
SDL_HINT_VIDEO_X11_XVIDMODE, SDL_HINT_VIDEO_X11_XINERAMA,
SDL_HINT_VIDEO_X11_XRANDR, SDL_HINT_GRAB_KEYBOARD,
SDL_HINT_MOUSE_RELATIVE_MODE_WARP,
SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, SDL_HINT_IDLE_TIMER_DISABLED,
SDL_HINT_ORIENTATIONS,
SDL_HINT_XINPUT_ENABLED, SDL_HINT_GAMECONTROLLERCONFIG,
@ -276,7 +275,7 @@ bool sdl_osd_interface::window_init()
SDL_HINT_RENDER_DIRECT3D_THREADSAFE, SDL_HINT_VIDEO_ALLOW_SCREENSAVER,
SDL_HINT_ACCELEROMETER_AS_JOYSTICK, SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK,
SDL_HINT_VIDEO_WIN_D3DCOMPILER, SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT,
SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES,
SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES, SDL_HINT_MOUSE_RELATIVE_MODE_WARP,
#endif
#if SDL_VERSION_ATLEAST(2, 0, 3)
SDL_HINT_RENDER_DIRECT3D11_DEBUG, SDL_HINT_VIDEO_HIGHDPI_DISABLED,