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G-Net card readme fix [The Guru]
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@ -131,18 +131,27 @@ Notes:
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Taito G-Net card info
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Taito G-Net card info
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---------------------
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The G-Net system uses a custom PCMCIA card for game software storage. The card is
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The G-Net system uses a custom PCMCIA card for game software storage. The card is
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locked with a password and can't be read by conventional means.
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locked with a password and can't be read by conventional means.
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Some of the cards are made in separate pieces and can be opened. However some
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Some of the cards are made in separate pieces and can be opened. However some
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are encased in a single-piece steel shell and opening it up destroys the card.
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are encased in a single-piece steel shell and opening it up destroys the card.
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Some of the later games came packaged as a Compact Flash card and a PCMCIA to CF
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Some of the later games came packaged as a Compact Flash card and a PCMCIA to CF
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adapter, however these cards were also locked the same as the older type.
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adapter, however these cards were also locked the same as the older type.
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The game uses an analog wheel (5k potentiometer) in the shape of a hand-held
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The game uses an analog wheel (5k potentiometer) in the shape of a hand-held
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control unit and a trigger (another 5k potentiometer) used for acceleration
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control unit and a trigger (another 5k potentiometer) used for acceleration
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and brake. The trigger and wheel are self centering. If the trigger is pulled back
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and brake. The trigger and wheel are self centering. If the trigger is pulled back
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(like firing a gun) the car goes faster. If the trigger is pushed forward the car
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(like firing a gun) the car goes faster. If the trigger is pushed forward the car
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slows down. The controller looks a lot like the old Scalextric controllers (remember those? :-)
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slows down. The controller looks a lot like the old Scalextric controllers (remember those? :-)
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The controller is connected to the ZN2 main board to the 10 pin connector labelled
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'ANALOG'. Using two 5k-Ohm potentiometers, power (+5V) and ground are taken from the JAMMA
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edge connector or directly from the power supply. The output of the steering pot is
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connected to pin 2 and the output of the acceleration pot is connected to pin 3.
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The ANALOG connector output pins are tied directly to a chip next to the connector marked
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'NEC 78081G503 9810KX189'. This is a NEC 8-bit 78K0-family microcontroller with on-chip 8k ROM,
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256 bytes RAM, 33 I/O ports, 8-bit resolution 8-channel A/D converter, 3-channel timer, 1-channel
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3-wire serial interface interrupt control (USART) and other peripheral hardware.
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Card PCB Layouts
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Card PCB Layouts
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----------------
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----------------
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@ -150,7 +159,7 @@ Card PCB Layouts
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Type 1 (standard 'Taito' type, as found on most G-Net games)
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Type 1 (standard 'Taito' type, as found on most G-Net games)
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------ (This type has separate top and bottom pieces which are glued together and
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------ (This type has separate top and bottom pieces which are glued together and
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(can be opened if done 'carefully'. But be careful the edges of the top lid are SHARP!)
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(can be opened if done 'carefully'. But be careful the edges of the top lid are SHARP!)
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Top
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Top
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---
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---
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@ -202,9 +211,9 @@ Bottom
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Notes:
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Notes:
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ROM2-10 - TOSHIBA TC58V32FT 4M x8 (32MBit) CMOS NAND Flash EEPROM 3.3Volt (TSOP44)
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ROM2-10 - TOSHIBA TC58V32FT 4M x8 (32MBit) CMOS NAND Flash EEPROM 3.3Volt (TSOP44)
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The ROMs use a non-standard format and can not be read by conventional methods.
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The ROMs use a non-standard format and can not be read by conventional methods.
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Note: All ROMs have no markings (except part number) and no labels. There are also
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Note: All ROMs have no markings (except part number) and no labels. There are also
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no PCB location marks. The numbers I've assigned to the ROMs are made up for
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no PCB location marks. The numbers I've assigned to the ROMs are made up for
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simplicity. The actual cards have been dumped as a single storage device.
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simplicity. The actual cards have been dumped as a single storage device.
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Confirmed usage on.... (not all games listed)
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Confirmed usage on.... (not all games listed)
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@ -229,7 +238,7 @@ Notes:
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Type 2 (3rd party type 'sealed' cards)
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Type 2 (3rd party type 'sealed' cards)
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------
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------
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Note only 1 card was sacrificed and opened.
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Note only 1 card was sacrificed and opened.
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@ -275,21 +284,21 @@ Bottom
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| | |-----| |-----| |
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| | |U7 | |U7 | |
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| | |U7 | |U8 | |
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| | |-----| |-----| |
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|-|-------------------------------------|
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|-|-------------------------------------|
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Notes:
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Notes:
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U* - TOSHIBA TC58V32FT 4M x8 (32MBit) CMOS NAND Flash EEPROM 3.3Volt (TSOP44)
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U* - TOSHIBA TC58V32FT 4M x8 (32MBit) CMOS NAND Flash EEPROM 3.3Volt (TSOP44)
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The ROMs use a non-standard format and can not be read by conventional methods.
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The ROMs use a non-standard format and can not be read by conventional methods.
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U7 not populated in Nightraid card, but may be populated in other cards.
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U8 not populated in Nightraid card, but may be populated in other cards.
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Note: All ROMs have no markings (except part number) and no labels. There are PCB
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Note: All ROMs have no markings (except part number) and no labels. There are PCB
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location marks. The actual cards have been dumped as a single storage device.
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location marks. The actual cards have been dumped as a single storage device.
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Confirmed usage on.... (not all games listed)
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Confirmed usage on.... (not all games listed)
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Nightraid (another one, not the same as listed above)
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Nightraid (another one, not the same as listed above)
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Based on card type (made with single sealed steel shell) these are also using the same PCB...
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Based on card type (made with single sealed steel shell) these are also using the same PCB...
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XIIStag (another one, not the same as listed above)
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XIIStag (another one, not the same as listed above)
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Go By RC
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Go By RC
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