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fix Clang build. please be careful committing before release! (nw)
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@ -255,7 +255,7 @@ void n64_texture_pipe_t::clamp_cycle_light(INT32* S, INT32* T, const bool maxs,
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void n64_texture_pipe_t::cycle_nearest(color_t* TEX, color_t* prev, INT32 SSS, INT32 SST, UINT32 tilenum, UINT32 cycle, rdp_span_aux* userdata, const rdp_poly_state& object)
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void n64_texture_pipe_t::cycle_nearest(color_t* TEX, color_t* prev, INT32 SSS, INT32 SST, UINT32 tilenum, UINT32 cycle, rdp_span_aux* userdata, const rdp_poly_state& object)
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{
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{
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const n64_tile_t* tiles = object.m_tiles;
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// const n64_tile_t* tiles = object.m_tiles;
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const n64_tile_t& tile = object.m_tiles[tilenum];
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const n64_tile_t& tile = object.m_tiles[tilenum];
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const UINT32 tformat = tile.format;
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const UINT32 tformat = tile.format;
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const UINT32 tsize = tile.size;
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const UINT32 tsize = tile.size;
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