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New Not Working
--------------- Nintendo FamicomBox [Kevin Horton]
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@ -1828,6 +1828,7 @@ src/mame/drivers/exterm.c svneol=native#text/plain
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src/mame/drivers/exzisus.c svneol=native#text/plain
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src/mame/drivers/f-32.c svneol=native#text/plain
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src/mame/drivers/f1gp.c svneol=native#text/plain
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src/mame/drivers/famibox.c svneol=native#text/plain
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src/mame/drivers/fantland.c svneol=native#text/plain
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src/mame/drivers/fastfred.c svneol=native#text/plain
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src/mame/drivers/fastlane.c svneol=native#text/plain
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src/mame/drivers/famibox.c
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src/mame/drivers/famibox.c
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/***************************************************************************
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famibox.c
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Preliminary driver file to handle emulation of the
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Nintendo FamicomBox
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In 1986, Nintendo Co., Ltd. began distrubuting the FamicomBox (SSS-CDS) which
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allowed gamers to test out and play up to 15 different Famicom games which
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could be installed in the unit itself. Like it's sequel, the Super Famicom Box,
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it was found in hotels often set up to accept 100 yen coins giving you an
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adjusted amount of gametime (10 or 20 minutes - DIP selectable). Sharp also
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produced a version of the FamicomBox called FamicomStation which was more
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of a consumer (non-coin accept) unit. Besides that, the equipment and
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capabilities between the two are thought to be virtually idential - save the
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case style and cartridge/case color: (FamicomBox = Black, FamicomStation = Gray).
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Specific Hardware information
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-----------------------------
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The unit had 3 controllers - 2 standard NES controllers and a NES Zapper light
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gun. The cartridges are shaped and appear to be idential to NES 72-pin
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cartridges. Unfortunately, it was made to play only the games specifically
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released for it. Why?
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- The FamicomBox will not run mmc3 games and many other advanced mappers
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- There a special lockout chip, but the lockout chip connects to different pins on
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a FamicomBox cartridge’s connector than a regular cart
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- The lockout chips in the system and the games have to “talk” before the system will
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load any games into its menu.
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Here’s a list of some of the games known to have come with the FamicomBox:
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1943; Baseball; Bomber Man; Devil World; Donkey Kong; Donkey Kong Jr.; Duck Hunt;
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Excite Bike; F1 Race; Fighting Golf; Golf; Gradius; Hogan’s Alley; Ice Climbers;
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Ice Hockey; Knight Rider; Makaimura: Ghosts ‘n Goblins; McKids; Mah-Jong; Mario Bros.;
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Mike Tyson’s Punch-Out!!; Ninja Ryukenden; Operation Wolf (?); Punch-Out!!; Rock Man;
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Rygar; Senjou no Ookami; Soccer League Winner’s Cup; Super Chinese 2; Super Mario Bros;
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Tag Team Pro Wrestling; Takahashi Meijin no Boukenjima; Tennis; Twin Bee;
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Volleyball; Wild Gunman; Wrecking Crew.
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Here’s a list of some of the games known to have come with the FamicomStation:
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1943; Baseball; Donkey Kong; Duck Hunt; F1 Race; Golf; Kame no Ongaeshi:
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Urashima Densetsu; Mah-Jong; Mario Bros.; Night Raider; Senjou no Ookami;
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Soccer League Winner’s Cup; Super Chinese 2; Super Mario Bros; Tag Team Pro Wrestling;
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Takahashi Meijin no Boukenjima; Tennis; Wild Gunman; Wrecking Crew.
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***************************************************************************/
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#include "emu.h"
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#include "video/ppu2c0x.h"
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#include "cpu/m6502/m6502.h"
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#include "imagedev/cartslot.h"
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#include "sound/nes_apu.h"
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class famibox_state : public driver_device
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{
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public:
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famibox_state(running_machine &machine, const driver_device_config_base &config)
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: driver_device(machine, config) { }
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};
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static ADDRESS_MAP_START( famibox_map, AS_PROGRAM, 8 )
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AM_RANGE(0x0000, 0x1fff) AM_RAM
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AM_RANGE(0x2000, 0x3fff) AM_ROM
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AM_RANGE(0x4000, 0x4fff) AM_RAM
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AM_RANGE(0x5000, 0x5fff) AM_RAM
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AM_RANGE(0x6000, 0x7fff) AM_RAM
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AM_RANGE(0x8000, 0xffff) AM_ROM
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ADDRESS_MAP_END
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static INPUT_PORTS_START( famibox )
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INPUT_PORTS_END
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static MACHINE_RESET( famibox )
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{
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}
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//static DRIVER_INIT( famibox )
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//{
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//}
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static MACHINE_CONFIG_START( famibox, famibox_state )
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/* basic machine hardware */
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MCFG_CPU_ADD("maincpu", N2A03, N2A03_DEFAULTCLOCK)
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MCFG_CPU_PROGRAM_MAP(famibox_map)
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MCFG_MACHINE_RESET( famibox )
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MCFG_PALETTE_LENGTH(4*16*8)
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MCFG_SCREEN_ADD("screen", RASTER)
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MCFG_SCREEN_REFRESH_RATE(60)
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MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
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MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
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MCFG_SCREEN_SIZE(32*8, 262)
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MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 30*8-1)
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MACHINE_CONFIG_END
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/*-------------------------------------------------------------------
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/ FamicomBox
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/-------------------------------------------------------------------*/
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ROM_START(famibox)
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ROM_REGION(0x10000, "maincpu", 0)
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ROM_LOAD("sss_menu.prg", 0x8000, 0x8000, CRC(da1eb8d2) SHA1(943e3b0edfbf9bd3ee87dc5f298621b9ddc98db8))
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ROM_LOAD("sss_menu.chr", 0x2000, 0x2000, CRC(a43d4435) SHA1(ee56b4d2110aff394bf2c8cd3414ca175ace01bd))
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ROM_END
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GAME( 1986, famibox, 0, famibox, famibox, 0, ROT0, "Nintendo", "FamicomBox", GAME_NOT_WORKING | GAME_NO_SOUND)
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@ -1035,6 +1035,7 @@ $(MAMEOBJ)/nintendo.a: \
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$(DRIVERS)/playch10.o $(MACHINE)/playch10.o $(VIDEO)/playch10.o \
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$(DRIVERS)/popeye.o $(VIDEO)/popeye.o \
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$(DRIVERS)/punchout.o $(VIDEO)/punchout.o \
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$(DRIVERS)/famibox.o \
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$(DRIVERS)/sfcbox.o \
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$(DRIVERS)/snesb.o \
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$(DRIVERS)/spacefb.o $(AUDIO)/spacefb.o $(VIDEO)/spacefb.o \
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@ -1251,6 +1251,9 @@ const game_driver * const drivers[] =
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DRIVER( supergm3 ) /* 1996 */
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DRIVER( cham24 ) /* 2002 */
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/* Famicom Box */
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DRIVER( famibox ) /* 1986 */
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/* Nintendo Super System Games */
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DRIVER( nss )
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DRIVER( nss_ssoc ) /* 1992 Human Inc. */
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@ -1273,8 +1276,6 @@ const game_driver * const drivers[] =
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//pss63 - Super Donkey Kong / Super Tetris 2 + Bombliss
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//pss64 - Super Donkey Kong / Super Bomberman 2
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/* SNES-based hacks */
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DRIVER( kinstb ) /* bootleg */
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DRIVER( ffight2b ) /* bootleg */
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