diff --git a/src/mame/drivers/namcos2.cpp b/src/mame/drivers/namcos2.cpp index 10d8330a649..b64cbe946d6 100644 --- a/src/mame/drivers/namcos2.cpp +++ b/src/mame/drivers/namcos2.cpp @@ -3653,8 +3653,9 @@ ROM_START( marvland ) ROM_LOAD16_BYTE( "mv2_spr0", 0x000000, 0x010000, CRC(aa418f29) SHA1(413798d9c1d98cfcadb045a5436aaee61ce6718f) ) ROM_LOAD16_BYTE( "mv2_spr1", 0x000001, 0x010000, CRC(dbd94def) SHA1(56a8d7acd483bc4d12c8bc5b7e90ffdb132be670) ) + // This needs re-dumping, sound is very poor in this version and doesn't match Japanese version or any of the ports. High res photos of PCB required too. ROM_REGION( 0x030000, "audiocpu", 0 ) /* Sound CPU (Banked) */ - ROM_LOAD( "mv2_snd0", 0x00c000, 0x004000, CRC(a5b99162) SHA1(cafe8d1dae1e981c7ff9b70076b3e1d52cd806f7) ) + ROM_LOAD( "mv2_snd0", 0x00c000, 0x004000, BAD_DUMP CRC(a5b99162) SHA1(cafe8d1dae1e981c7ff9b70076b3e1d52cd806f7) ) ROM_CONTINUE( 0x010000, 0x01c000 ) ROM_RELOAD( 0x010000, 0x020000 ) @@ -5718,7 +5719,7 @@ GAME( 1989, finehour, 0, default2, default, namcos2_state, finehour, R GAME( 1989, burnforc, 0, default3, default, namcos2_state, burnforc, ROT0, "Namco", "Burning Force (Japan, new version (Rev C))", 0 ) GAME( 1989, burnforco, burnforc, default3, default, namcos2_state, burnforc, ROT0, "Namco", "Burning Force (Japan, old version)", 0 ) -GAME( 1989, marvland, 0, default, default, namcos2_state, marvland, ROT0, "Namco", "Marvel Land (US)", 0 ) +GAME( 1989, marvland, 0, default, default, namcos2_state, marvland, ROT0, "Namco", "Marvel Land (US)", MACHINE_IMPERFECT_SOUND ) GAME( 1989, marvlandj, marvland, default, default, namcos2_state, marvlanj, ROT0, "Namco", "Marvel Land (Japan)", 0 ) GAME( 1990, kyukaidk, 0, default, kyukaidk, namcos2_state, kyukaidk, ROT0, "Namco", "Kyuukai Douchuuki (Japan, new version (Rev B))", 0 )