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https://github.com/holub/mame
synced 2025-05-20 20:58:51 +03:00
Expanded slot definition with clock and config so we can better define fixed slot devices where needed (no whatsnew)
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4215a138d8
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c677360a81
@ -20,7 +20,7 @@ device_slot_interface::~device_slot_interface()
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}
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void device_slot_interface::static_set_slot_info(device_t &device, const slot_interface *slots_info, const char *default_card,const input_device_default *default_input, bool fixed)
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void device_slot_interface::static_set_slot_info(device_t &device, const slot_interface *slots_info, const char *default_card,const input_device_default *default_input, const void *default_config, UINT32 default_clock, bool fixed)
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{
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device_slot_interface *slot;
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if (!device.interface(slot))
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@ -29,6 +29,8 @@ void device_slot_interface::static_set_slot_info(device_t &device, const slot_in
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slot->m_slot_interfaces = slots_info;
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slot->m_default_card = default_card;
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slot->m_input_defaults = default_input;
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slot->m_default_config = default_config;
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slot->m_default_clock = default_clock;
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slot->m_fixed = fixed;
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}
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@ -21,7 +21,11 @@ struct slot_interface
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};
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#define MCFG_DEVICE_SLOT_INTERFACE(_slot_intf, _def_slot, _def_inp, _fixed) \
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device_slot_interface::static_set_slot_info(*device, SLOT_INTERFACE_NAME(_slot_intf), _def_slot, DEVICE_INPUT_DEFAULTS_NAME(_def_inp), _fixed);
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device_slot_interface::static_set_slot_info(*device, SLOT_INTERFACE_NAME(_slot_intf), _def_slot, DEVICE_INPUT_DEFAULTS_NAME(_def_inp), NULL, 0, _fixed);
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#define MCFG_DEVICE_SLOT_INTERFACE_FULL(_slot_intf, _def_slot, _def_inp, _def_config, _def_clock, _fixed) \
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device_slot_interface::static_set_slot_info(*device, SLOT_INTERFACE_NAME(_slot_intf), _def_slot, DEVICE_INPUT_DEFAULTS_NAME(_def_inp), _def_config, _def_clock, _fixed);
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#define SLOT_INTERFACE_NAME(name) slot_interface_##name
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@ -50,17 +54,21 @@ public:
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device_slot_interface(const machine_config &mconfig, device_t &device);
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virtual ~device_slot_interface();
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static void static_set_slot_info(device_t &device, const slot_interface *slots_info, const char *default_card,const input_device_default *default_input, bool fixed);
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static void static_set_slot_info(device_t &device, const slot_interface *slots_info, const char *default_card,const input_device_default *default_input, const void *default_config, UINT32 default_clock, bool fixed);
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const slot_interface* get_slot_interfaces() const { return m_slot_interfaces; };
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const char * get_default_card(const machine_config &config, emu_options &options) const { return m_default_card; };
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virtual const char * get_default_card_software(const machine_config &config, emu_options &options) { return NULL; };
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const input_device_default *input_ports_defaults() const { return m_input_defaults; }
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const void *default_config() const { return m_default_config; }
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const UINT32 default_clock() const { return m_default_clock; }
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const bool fixed() const { return m_fixed; }
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device_t* get_card_device();
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protected:
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const char *m_default_card;
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const input_device_default *m_input_defaults;
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const slot_interface *m_slot_interfaces;
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const void *m_default_config;
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UINT32 m_default_clock;
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bool m_fixed;
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};
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@ -91,11 +91,16 @@ machine_config::machine_config(const game_driver &gamedrv, emu_options &options)
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{
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if ((!intf[i].internal) || (isdefault && intf[i].internal))
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{
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device_t *new_dev = device_add(&owner, intf[i].name, intf[i].devtype, 0);
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found = true;
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const char *def = slot->get_default_card(*this, options);
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if (def != NULL && strcmp(def, selval) == 0)
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device_t::static_set_input_default(*new_dev, slot->input_ports_defaults());
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bool is_default = (def != NULL && strcmp(def, selval) == 0);
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device_t *new_dev = device_add(&owner, intf[i].name, intf[i].devtype, is_default ? slot->default_clock() : 0);
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found = true;
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if (is_default) {
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device_t::static_set_input_default(*new_dev, slot->input_ports_defaults());
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if (slot->default_config()) {
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device_t::static_set_static_config(*new_dev, slot->default_config());
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}
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}
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}
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}
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}
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