Expanded slot definition with clock and config so we can better define fixed slot devices where needed (no whatsnew)

This commit is contained in:
Miodrag Milanovic 2012-06-05 14:33:14 +00:00
parent 4215a138d8
commit c677360a81
3 changed files with 22 additions and 7 deletions

View File

@ -20,7 +20,7 @@ device_slot_interface::~device_slot_interface()
}
void device_slot_interface::static_set_slot_info(device_t &device, const slot_interface *slots_info, const char *default_card,const input_device_default *default_input, bool fixed)
void device_slot_interface::static_set_slot_info(device_t &device, const slot_interface *slots_info, const char *default_card,const input_device_default *default_input, const void *default_config, UINT32 default_clock, bool fixed)
{
device_slot_interface *slot;
if (!device.interface(slot))
@ -29,6 +29,8 @@ void device_slot_interface::static_set_slot_info(device_t &device, const slot_in
slot->m_slot_interfaces = slots_info;
slot->m_default_card = default_card;
slot->m_input_defaults = default_input;
slot->m_default_config = default_config;
slot->m_default_clock = default_clock;
slot->m_fixed = fixed;
}

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@ -21,7 +21,11 @@ struct slot_interface
};
#define MCFG_DEVICE_SLOT_INTERFACE(_slot_intf, _def_slot, _def_inp, _fixed) \
device_slot_interface::static_set_slot_info(*device, SLOT_INTERFACE_NAME(_slot_intf), _def_slot, DEVICE_INPUT_DEFAULTS_NAME(_def_inp), _fixed);
device_slot_interface::static_set_slot_info(*device, SLOT_INTERFACE_NAME(_slot_intf), _def_slot, DEVICE_INPUT_DEFAULTS_NAME(_def_inp), NULL, 0, _fixed);
#define MCFG_DEVICE_SLOT_INTERFACE_FULL(_slot_intf, _def_slot, _def_inp, _def_config, _def_clock, _fixed) \
device_slot_interface::static_set_slot_info(*device, SLOT_INTERFACE_NAME(_slot_intf), _def_slot, DEVICE_INPUT_DEFAULTS_NAME(_def_inp), _def_config, _def_clock, _fixed);
#define SLOT_INTERFACE_NAME(name) slot_interface_##name
@ -50,17 +54,21 @@ public:
device_slot_interface(const machine_config &mconfig, device_t &device);
virtual ~device_slot_interface();
static void static_set_slot_info(device_t &device, const slot_interface *slots_info, const char *default_card,const input_device_default *default_input, bool fixed);
static void static_set_slot_info(device_t &device, const slot_interface *slots_info, const char *default_card,const input_device_default *default_input, const void *default_config, UINT32 default_clock, bool fixed);
const slot_interface* get_slot_interfaces() const { return m_slot_interfaces; };
const char * get_default_card(const machine_config &config, emu_options &options) const { return m_default_card; };
virtual const char * get_default_card_software(const machine_config &config, emu_options &options) { return NULL; };
const input_device_default *input_ports_defaults() const { return m_input_defaults; }
const void *default_config() const { return m_default_config; }
const UINT32 default_clock() const { return m_default_clock; }
const bool fixed() const { return m_fixed; }
device_t* get_card_device();
protected:
const char *m_default_card;
const input_device_default *m_input_defaults;
const slot_interface *m_slot_interfaces;
const void *m_default_config;
UINT32 m_default_clock;
bool m_fixed;
};

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@ -91,11 +91,16 @@ machine_config::machine_config(const game_driver &gamedrv, emu_options &options)
{
if ((!intf[i].internal) || (isdefault && intf[i].internal))
{
device_t *new_dev = device_add(&owner, intf[i].name, intf[i].devtype, 0);
found = true;
const char *def = slot->get_default_card(*this, options);
if (def != NULL && strcmp(def, selval) == 0)
device_t::static_set_input_default(*new_dev, slot->input_ports_defaults());
bool is_default = (def != NULL && strcmp(def, selval) == 0);
device_t *new_dev = device_add(&owner, intf[i].name, intf[i].devtype, is_default ? slot->default_clock() : 0);
found = true;
if (is_default) {
device_t::static_set_input_default(*new_dev, slot->input_ports_defaults());
if (slot->default_config()) {
device_t::static_set_static_config(*new_dev, slot->default_config());
}
}
}
}
}