new clones

Super Slam (set 3) [f205v]

where has
 ROM_COPY( "oki", nullptr, 0x40000, 0x20000)
 ROM_COPY( "oki", nullptr, 0x80000, 0x20000)
etc. come from?  afaik the 2nd param is an offset, not a pointer?
This commit is contained in:
David Haywood 2015-12-06 18:08:13 +00:00
parent 19453fe6a5
commit c6b37d49c2
2 changed files with 61 additions and 61 deletions

View File

@ -9608,7 +9608,8 @@ galhustl // (c) 1997 ACE International
// Playmark games // Playmark games
sslam // (c) 1993 - hack of Namco's Super World Court sslam // (c) 1993 - hack of Namco's Super World Court
sslama // (c) 1993 - hack of Namco's Super World Court sslama // ^
sslamb // ^
powerbal // (c) 1994 powerbal // (c) 1994
powerbals // (c) 1994 powerbals // (c) 1994
magicstk // (c) 1995 magicstk // (c) 1995

View File

@ -757,40 +757,30 @@ MACHINE_CONFIG_END
/* maybe one dump is bad .. which? -> 2nd set was verified good from 2 pcbs */ /* maybe one dump is bad .. which? -> 2nd set was verified good from 2 pcbs */
#define ROM_RELOAD_SSLAM(base) \
ROM_RELOAD ( base+0x000000, 0x80000 ) \
ROM_RELOAD ( base+0x100000, 0x80000 ) \
ROM_RELOAD ( base+0x200000, 0x80000 ) \
ROM_RELOAD ( base+0x300000, 0x80000 ) \
ROM_RELOAD ( base+0x400000, 0x80000 ) \
ROM_RELOAD ( base+0x500000, 0x80000 ) \
ROM_RELOAD ( base+0x600000, 0x80000 ) \
ROM_RELOAD ( base+0x700000, 0x80000 ) \
ROM_RELOAD ( base+0x800000, 0x80000 ) \
ROM_RELOAD ( base+0x900000, 0x80000 ) \
ROM_RELOAD ( base+0xa00000, 0x80000 ) \
ROM_RELOAD ( base+0xb00000, 0x80000 ) \
ROM_RELOAD ( base+0xc00000, 0x80000 ) \
ROM_RELOAD ( base+0xd00000, 0x80000 ) \
ROM_RELOAD ( base+0xe00000, 0x80000 )
ROM_START( sslam ) ROM_START( sslam )
ROM_REGION( 0x1000000, "maincpu", ROMREGION_ERASE00 ) /* 68000 Code */ ROM_REGION( 0x1000000, "maincpu", ROMREGION_ERASE00 ) /* 68000 Code */
ROM_LOAD16_BYTE( "2.u67", 0x00000, 0x80000, CRC(1ce52917) SHA1(b9b1d14ea44c248ce6e615c5c553c0d485c1302b) ) ROM_LOAD16_BYTE( "2.u67", 0x00000, 0x80000, CRC(1ce52917) SHA1(b9b1d14ea44c248ce6e615c5c553c0d485c1302b) )
ROM_RELOAD ( 0x100000, 0x80000 ) ROM_RELOAD_SSLAM(0x100000)
ROM_RELOAD ( 0x200000, 0x80000 )
ROM_RELOAD ( 0x300000, 0x80000 )
ROM_RELOAD ( 0x400000, 0x80000 )
ROM_RELOAD ( 0x500000, 0x80000 )
ROM_RELOAD ( 0x600000, 0x80000 )
ROM_RELOAD ( 0x700000, 0x80000 )
ROM_RELOAD ( 0x800000, 0x80000 )
ROM_RELOAD ( 0x900000, 0x80000 )
ROM_RELOAD ( 0xa00000, 0x80000 )
ROM_RELOAD ( 0xb00000, 0x80000 )
ROM_RELOAD ( 0xc00000, 0x80000 )
ROM_RELOAD ( 0xd00000, 0x80000 )
ROM_RELOAD ( 0xe00000, 0x80000 )
ROM_RELOAD ( 0xf00000, 0x80000 )
ROM_LOAD16_BYTE( "it_22.bin", 0x00001, 0x80000, CRC(51c56828) SHA1(d71d64b0268c156456bed64b4c13b98181fa3e0f) ) ROM_LOAD16_BYTE( "it_22.bin", 0x00001, 0x80000, CRC(51c56828) SHA1(d71d64b0268c156456bed64b4c13b98181fa3e0f) )
ROM_RELOAD ( 0x100001, 0x80000 ) ROM_RELOAD_SSLAM(0x100001)
ROM_RELOAD ( 0x200001, 0x80000 )
ROM_RELOAD ( 0x300001, 0x80000 )
ROM_RELOAD ( 0x400001, 0x80000 )
ROM_RELOAD ( 0x500001, 0x80000 )
ROM_RELOAD ( 0x600001, 0x80000 )
ROM_RELOAD ( 0x700001, 0x80000 )
ROM_RELOAD ( 0x800001, 0x80000 )
ROM_RELOAD ( 0x900001, 0x80000 )
ROM_RELOAD ( 0xa00001, 0x80000 )
ROM_RELOAD ( 0xb00001, 0x80000 )
ROM_RELOAD ( 0xc00001, 0x80000 )
ROM_RELOAD ( 0xd00001, 0x80000 )
ROM_RELOAD ( 0xe00001, 0x80000 )
ROM_RELOAD ( 0xf00001, 0x80000 )
ROM_REGION( 0x1000, "audiocpu", 0 ) ROM_REGION( 0x1000, "audiocpu", 0 )
ROM_LOAD( "s87c751.bin", 0x0000, 0x0800, NO_DUMP ) ROM_LOAD( "s87c751.bin", 0x0000, 0x0800, NO_DUMP )
@ -820,37 +810,9 @@ ROM_END
ROM_START( sslama ) ROM_START( sslama )
ROM_REGION( 0x1000000, "maincpu", ROMREGION_ERASE00 ) /* 68000 Code */ ROM_REGION( 0x1000000, "maincpu", ROMREGION_ERASE00 ) /* 68000 Code */
ROM_LOAD16_BYTE( "2.u67", 0x00000, 0x80000, CRC(1ce52917) SHA1(b9b1d14ea44c248ce6e615c5c553c0d485c1302b) ) ROM_LOAD16_BYTE( "2.u67", 0x00000, 0x80000, CRC(1ce52917) SHA1(b9b1d14ea44c248ce6e615c5c553c0d485c1302b) )
ROM_RELOAD ( 0x100000, 0x80000 ) ROM_RELOAD_SSLAM(0x100000)
ROM_RELOAD ( 0x200000, 0x80000 )
ROM_RELOAD ( 0x300000, 0x80000 )
ROM_RELOAD ( 0x400000, 0x80000 )
ROM_RELOAD ( 0x500000, 0x80000 )
ROM_RELOAD ( 0x600000, 0x80000 )
ROM_RELOAD ( 0x700000, 0x80000 )
ROM_RELOAD ( 0x800000, 0x80000 )
ROM_RELOAD ( 0x900000, 0x80000 )
ROM_RELOAD ( 0xa00000, 0x80000 )
ROM_RELOAD ( 0xb00000, 0x80000 )
ROM_RELOAD ( 0xc00000, 0x80000 )
ROM_RELOAD ( 0xd00000, 0x80000 )
ROM_RELOAD ( 0xe00000, 0x80000 )
ROM_RELOAD ( 0xf00000, 0x80000 )
ROM_LOAD16_BYTE( "1.u56", 0x00001, 0x80000, CRC(59bec8ae) SHA1(2d53213a1d335184384b2138d18d496b602dc3fb) ) ROM_LOAD16_BYTE( "1.u56", 0x00001, 0x80000, CRC(59bec8ae) SHA1(2d53213a1d335184384b2138d18d496b602dc3fb) )
ROM_RELOAD ( 0x100001, 0x80000 ) ROM_RELOAD_SSLAM(0x100001)
ROM_RELOAD ( 0x200001, 0x80000 )
ROM_RELOAD ( 0x300001, 0x80000 )
ROM_RELOAD ( 0x400001, 0x80000 )
ROM_RELOAD ( 0x500001, 0x80000 )
ROM_RELOAD ( 0x600001, 0x80000 )
ROM_RELOAD ( 0x700001, 0x80000 )
ROM_RELOAD ( 0x800001, 0x80000 )
ROM_RELOAD ( 0x900001, 0x80000 )
ROM_RELOAD ( 0xa00001, 0x80000 )
ROM_RELOAD ( 0xb00001, 0x80000 )
ROM_RELOAD ( 0xc00001, 0x80000 )
ROM_RELOAD ( 0xd00001, 0x80000 )
ROM_RELOAD ( 0xe00001, 0x80000 )
ROM_RELOAD ( 0xf00001, 0x80000 )
ROM_REGION( 0x1000, "audiocpu", 0 ) ROM_REGION( 0x1000, "audiocpu", 0 )
ROM_LOAD( "s87c751.bin", 0x0000, 0x0800, NO_DUMP ) ROM_LOAD( "s87c751.bin", 0x0000, 0x0800, NO_DUMP )
@ -877,6 +839,42 @@ ROM_START( sslama )
ROM_COPY( "oki", nullptr, 0x80000, 0x20000) ROM_COPY( "oki", nullptr, 0x80000, 0x20000)
ROM_END ROM_END
// prg roms on this had hand drawn labels (including playmark logo)
// other labels seem to be that of the powerbals set below, but with sslam content, maybe it was
// factory converted to powerbals at one time, then back again?
ROM_START( sslamb )
ROM_REGION( 0x1000000, "maincpu", ROMREGION_ERASE00 ) /* 68000 Code */
ROM_LOAD16_BYTE( "21.u67", 0x00000, 0x80000, CRC(a7c57d58) SHA1(28964c30a12bf7b236fd10bd3b1da341b54f4b7c) )
ROM_RELOAD_SSLAM(0x100000)
ROM_LOAD16_BYTE( "22.u68", 0x00001, 0x80000, CRC(782ecd53) SHA1(27a712a4f9d031b1bff7618f60ee6cf7a5241aa1) )
ROM_RELOAD_SSLAM(0x100001)
ROM_REGION( 0x1000, "audiocpu", 0 )
ROM_LOAD( "s87c751.bin", 0x0000, 0x0800, NO_DUMP )
ROM_REGION( 0x200000, "gfx1", 0 ) /* Bg */
ROM_LOAD( "7.u45", 0x000000, 0x80000, CRC(64ecdde9) SHA1(576ba1169d90970622249e532baa4209bf12de5a) ) // 26.u45
ROM_LOAD( "6.u39", 0x080000, 0x80000, CRC(6928065c) SHA1(ad5b1889bebf0358df0295d6041b798ac53ac625) ) // 25.u39
ROM_LOAD( "5.u42", 0x100000, 0x80000, CRC(8d18bdc6) SHA1(cacc4f475f85438a00ead4911730202e995983a7) ) // 24.u42
ROM_LOAD( "4.u36", 0x180000, 0x80000, CRC(8e15fb9d) SHA1(47917d8aac1bce2e15f36904f5c2534e5b80236b) ) // 23.u36
ROM_REGION( 0x200000, "gfx2", 0 ) /* Sprites */
ROM_LOAD( "8.u83", 0x000000, 0x80000, CRC(19bb89dd) SHA1(c2a0c32d350a193d366b5086502998281fd0bec4) ) // 27.u83
ROM_LOAD( "9.u84", 0x080000, 0x80000, CRC(d50d86c7) SHA1(7ecbcc03851a8174610f7f5ad889e40543da928e) ) // 28.u84
ROM_LOAD( "10.u85", 0x100000, 0x80000, CRC(681b8ac8) SHA1(ebfeffc091f53af246311574b9c5d83d2716a7be) ) // 29.u85
ROM_LOAD( "11.u86", 0x180000, 0x80000, CRC(e41f89e3) SHA1(e4b39411a4cea6aa6c01564f74bb8e432d382a73) ) // 30.u86
/* $00000-$20000 stays the same in all sound banks, */
/* the second half of the bank is the area that gets switched */
ROM_REGION( 0xc0000, "oki", 0 ) /* OKI Samples */
ROM_LOAD( "3.u13", 0x00000, 0x40000, CRC(d0a9245f) SHA1(2e840cdd7bdfe7c6f986daf88576de0559597499) ) // 20.io13
ROM_CONTINUE( 0x60000, 0x20000 )
ROM_CONTINUE( 0xa0000, 0x20000 )
ROM_COPY( "oki", nullptr, 0x40000, 0x20000)
ROM_COPY( "oki", nullptr, 0x80000, 0x20000)
ROM_END
// it's a conversion for a sslam pcb // it's a conversion for a sslam pcb
ROM_START( powerbals ) ROM_START( powerbals )
ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 Code */ ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 Code */
@ -932,4 +930,5 @@ DRIVER_INIT_MEMBER(sslam_state,powerbls)
GAME( 1993, sslam, 0, sslam, sslam, sslam_state, sslam, ROT0, "Playmark", "Super Slam (set 1)", MACHINE_SUPPORTS_SAVE ) GAME( 1993, sslam, 0, sslam, sslam, sslam_state, sslam, ROT0, "Playmark", "Super Slam (set 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1993, sslama, sslam, sslam, sslam, sslam_state, sslam, ROT0, "Playmark", "Super Slam (set 2)", MACHINE_SUPPORTS_SAVE ) GAME( 1993, sslama, sslam, sslam, sslam, sslam_state, sslam, ROT0, "Playmark", "Super Slam (set 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1993, sslamb, sslam, sslam, sslam, sslam_state, sslam, ROT0, "Playmark", "Super Slam (set 3)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, powerbals,powerbal, powerbls, powerbls, sslam_state, powerbls, ROT0, "Playmark", "Power Balls (Super Slam conversion)", MACHINE_SUPPORTS_SAVE ) GAME( 1994, powerbals,powerbal, powerbls, powerbls, sslam_state, powerbls, ROT0, "Playmark", "Power Balls (Super Slam conversion)", MACHINE_SUPPORTS_SAVE )