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Fix SDL1 build
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@ -508,7 +508,9 @@ void sdl_info::destroy()
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global_free_array(m_yuv_bitmap);
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m_yuv_bitmap = NULL;
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}
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#if (SDLMAME_SDL2)
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SDL_DestroyRenderer(m_sdl_renderer);
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#endif
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}
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//============================================================
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