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https://github.com/holub/mame
synced 2025-04-22 08:22:15 +03:00
Fix Racin' Force crash at POST, "fixed" text tilemap offsets, nw
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@ -184,7 +184,7 @@ void k053252_device::res_change()
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if (m_slave_screen)
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m_slave_screen->configure(m_hc, m_vc, visarea, refresh);
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#if 1
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#if 0
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attoseconds_t hsync = HZ_TO_ATTOSECONDS(clock()) * (m_hc);
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printf("H %d HFP %d HSW %d HBP %d\n",m_hc,m_hfp,m_hsw*8,m_hbp);
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printf("V %d VFP %d VSW %d VBP %d\n",m_vc,m_vfp,m_vsw,m_vbp);
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@ -1777,7 +1777,7 @@ static MACHINE_CONFIG_DERIVED( racinfrc, konamigx )
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MCFG_VIDEO_START_OVERRIDE(konamigx_state, racinfrc)
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MCFG_DEVICE_MODIFY("k053252")
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MCFG_K053252_OFFSETS(24-8+16, 16-16)
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MCFG_K053252_OFFSETS(24-8+16, 0)
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MCFG_DEVICE_MODIFY("k056832")
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MCFG_K056832_CONFIG("gfx1", 0, K056832_BPP_6, 0, 0, "none")
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@ -1087,10 +1087,6 @@ void k053247_device::static_set_palette_tag(device_t &device, const char *tag)
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void k053247_device::device_start()
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{
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// bitmap_rgb32* blah;
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// if (0)
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// k053247_draw_single_sprite_gxcore(blah,
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UINT32 total;
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static const gfx_layout spritelayout =
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{
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@ -114,6 +114,7 @@ static void K053936_zoom_draw(int chip,UINT16 *ctrl,UINT16 *linectrl, screen_dev
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maxy = ctrl[0x0b] + K053936_offset[chip][1]-2 - 1;
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if (maxy > cliprect.max_y)
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maxy = cliprect.max_y;
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}
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else
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{
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@ -129,8 +130,6 @@ static void K053936_zoom_draw(int chip,UINT16 *ctrl,UINT16 *linectrl, screen_dev
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UINT16 *lineaddr = linectrl + 4*((y - K053936_offset[chip][1]) & 0x1ff);
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my_clip.min_y = my_clip.max_y = y;
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startx = 256 * (INT16)(lineaddr[0] + ctrl[0x00]);
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starty = 256 * (INT16)(lineaddr[1] + ctrl[0x01]);
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incxx = (INT16)(lineaddr[2]);
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@ -1318,10 +1318,10 @@ VIDEO_START_MEMBER(konamigx_state, racinfrc)
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{
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common_init();
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m_k056832->set_layer_offs(0, -2+1, 0);
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m_k056832->set_layer_offs(1, 0+1, 0);
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m_k056832->set_layer_offs(2, 2+1, 0);
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m_k056832->set_layer_offs(3, 3+1, 0);
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m_k056832->set_layer_offs(0, -2+1, -16);
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m_k056832->set_layer_offs(1, 0+1, -16);
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m_k056832->set_layer_offs(2, 2+1, -16);
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m_k056832->set_layer_offs(3, 3+1, -16);
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m_gx_psac_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(konamigx_state::get_gx_psac1a_tile_info),this), TILEMAP_SCAN_COLS, 16, 16, 128, 128);
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m_gx_psac_tilemap2 = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(konamigx_state::get_gx_psac1b_tile_info),this), TILEMAP_SCAN_COLS, 16, 16, 128, 128);
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@ -1405,7 +1405,7 @@ UINT32 konamigx_state::screen_update_konamigx(screen_device &screen, bitmap_rgb3
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// Type-1
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if (m_gx_specialrozenable == 1)
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{
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K053936_0_zoom_draw(screen, *m_gxtype1_roz_dstbitmap, m_gxtype1_roz_dstbitmapclip,m_gx_psac_tilemap, 0,0,0); // height data
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//K053936_0_zoom_draw(screen, *m_gxtype1_roz_dstbitmap, m_gxtype1_roz_dstbitmapclip,m_gx_psac_tilemap, 0,0,0); // height data
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K053936_0_zoom_draw(screen, *m_gxtype1_roz_dstbitmap2,m_gxtype1_roz_dstbitmapclip,m_gx_psac_tilemap2,0,0,0); // colour data (+ some voxel height data?)
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}
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@ -1415,7 +1415,6 @@ UINT32 konamigx_state::screen_update_konamigx(screen_device &screen, bitmap_rgb3
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{
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konamigx_mixer(screen, bitmap, cliprect, m_gx_psac_tilemap, GXSUB_8BPP,nullptr,0, 0, nullptr, m_gx_rushingheroes_hack);
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}
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// hack, draw the roz tilemap if W is held
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// todo: fix so that it works with the mixer without crashing(!)
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else if (m_gx_specialrozenable == 2)
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{
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@ -1441,7 +1440,8 @@ UINT32 konamigx_state::screen_update_konamigx(screen_device &screen, bitmap_rgb3
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if (m_gx_specialrozenable == 1)
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{
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const pen_t *paldata = m_palette->pens();
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// hack, draw the roz tilemap if W is held
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if ( machine().input().code_pressed(KEYCODE_W) )
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{
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int y,x;
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@ -1451,12 +1451,12 @@ UINT32 konamigx_state::screen_update_konamigx(screen_device &screen, bitmap_rgb3
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{
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for (y=0;y<256;y++)
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{
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//UINT16* src = &m_gxtype1_roz_dstbitmap->pix16(y);
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//UINT32* dst = &bitmap.pix32(y);
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// ths K053936 rendering should probably just be flipped
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// this is just kludged to align the racing force 2d logo
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UINT16* src = &m_gxtype1_roz_dstbitmap2->pix16(y+30);
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UINT16* src = &m_gxtype1_roz_dstbitmap2->pix16(y);
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//UINT16* src = &m_gxtype1_roz_dstbitmap->pix16(y);
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UINT32* dst = &bitmap.pix32(256-y);
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for (x=0;x<512;x++)
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