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flag imperfect controls for some handhelds (nw)
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@ -1665,7 +1665,7 @@ CONS( 1979, funjacks, 0, 0, funjacks, funjacks, funjacks_state, 0, "M
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CONS( 1979, funrlgl, 0, 0, funrlgl, funrlgl, funrlgl_state, 0, "Mattel", "Funtronics Red Light Green Light", MACHINE_SUPPORTS_SAVE )
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CONS( 1979, funrlgl, 0, 0, funrlgl, funrlgl, funrlgl_state, 0, "Mattel", "Funtronics Red Light Green Light", MACHINE_SUPPORTS_SAVE )
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CONS( 1981, mdallas, 0, 0, mdallas, mdallas, mdallas_state, 0, "Mattel", "Dalla$ (J.R. handheld)", MACHINE_SUPPORTS_SAVE ) // ***
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CONS( 1981, mdallas, 0, 0, mdallas, mdallas, mdallas_state, 0, "Mattel", "Dalla$ (J.R. handheld)", MACHINE_SUPPORTS_SAVE ) // ***
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CONS( 1980, plus1, 0, 0, plus1, plus1, plus1_state, 0, "Milton Bradley", "Plus One", MACHINE_SUPPORTS_SAVE ) // ***
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CONS( 1980, plus1, 0, 0, plus1, plus1, plus1_state, 0, "Milton Bradley", "Plus One", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_CONTROLS ) // ***
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CONS( 1981, lightfgt, 0, 0, lightfgt, lightfgt, lightfgt_state, 0, "Milton Bradley", "Lightfight", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK )
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CONS( 1981, lightfgt, 0, 0, lightfgt, lightfgt, lightfgt_state, 0, "Milton Bradley", "Lightfight", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK )
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CONS( 1982, bship82, bship, 0, bship82, bship82, bship82_state, 0, "Milton Bradley", "Electronic Battleship (1982 version)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) // ***
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CONS( 1982, bship82, bship, 0, bship82, bship82, bship82_state, 0, "Milton Bradley", "Electronic Battleship (1982 version)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) // ***
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@ -9447,7 +9447,7 @@ COMP( 1980, mathmagi, 0, 0, mathmagi, mathmagi, mathmagi_state, 0,
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CONS( 1979, bcheetah, 0, 0, bcheetah, bcheetah, bcheetah_state, 0, "Bandai", "System Control Car: Cheetah", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW | MACHINE_MECHANICAL ) // ***
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CONS( 1979, bcheetah, 0, 0, bcheetah, bcheetah, bcheetah_state, 0, "Bandai", "System Control Car: Cheetah", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW | MACHINE_MECHANICAL ) // ***
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CONS( 1978, amaztron, 0, 0, amaztron, amaztron, amaztron_state, 0, "Coleco", "Amaze-A-Tron", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) // ***
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CONS( 1978, amaztron, 0, 0, amaztron, amaztron, amaztron_state, 0, "Coleco", "Amaze-A-Tron", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_IMPERFECT_CONTROLS ) // ***
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COMP( 1979, zodiac, 0, 0, zodiac, zodiac, zodiac_state, 0, "Coleco", "Zodiac - The Astrology Computer", MACHINE_SUPPORTS_SAVE )
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COMP( 1979, zodiac, 0, 0, zodiac, zodiac, zodiac_state, 0, "Coleco", "Zodiac - The Astrology Computer", MACHINE_SUPPORTS_SAVE )
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CONS( 1978, cqback, 0, 0, cqback, cqback, cqback_state, 0, "Coleco", "Electronic Quarterback", MACHINE_SUPPORTS_SAVE )
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CONS( 1978, cqback, 0, 0, cqback, cqback, cqback_state, 0, "Coleco", "Electronic Quarterback", MACHINE_SUPPORTS_SAVE )
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CONS( 1980, h2hfootb, 0, 0, h2hfootb, h2hfootb, h2hfootb_state, 0, "Coleco", "Head to Head Football", MACHINE_SUPPORTS_SAVE )
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CONS( 1980, h2hfootb, 0, 0, h2hfootb, h2hfootb, h2hfootb_state, 0, "Coleco", "Head to Head Football", MACHINE_SUPPORTS_SAVE )
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@ -9486,10 +9486,10 @@ CONS( 1979, starwbcp, starwbc, 0, starwbc, starwbc, starwbc_state, 0,
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COMP( 1979, astro, 0, 0, astro, astro, astro_state, 0, "Kosmos", "Astro", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW )
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COMP( 1979, astro, 0, 0, astro, astro, astro_state, 0, "Kosmos", "Astro", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW )
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CONS( 1978, elecbowl, 0, 0, elecbowl, elecbowl, elecbowl_state, 0, "Marx", "Electronic Bowling (Marx)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND | MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) // ***
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CONS( 1978, elecbowl, 0, 0, elecbowl, elecbowl, elecbowl_state, 0, "Marx", "Electronic Bowling (Marx)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_CONTROLS | MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) // ***
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COMP( 1979, horseran, 0, 0, horseran, horseran, horseran_state, 0, "Mattel", "Thoroughbred Horse Race Analyzer", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW )
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COMP( 1979, horseran, 0, 0, horseran, horseran, horseran_state, 0, "Mattel", "Thoroughbred Horse Race Analyzer", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW )
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CONS( 1980, mdndclab, 0, 0, mdndclab, mdndclab, mdndclab_state, 0, "Mattel", "Dungeons & Dragons - Computer Labyrinth Game", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) // ***
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CONS( 1980, mdndclab, 0, 0, mdndclab, mdndclab, mdndclab_state, 0, "Mattel", "Dungeons & Dragons - Computer Labyrinth Game", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_IMPERFECT_CONTROLS ) // ***
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CONS( 1977, comp4, 0, 0, comp4, comp4, comp4_state, 0, "Milton Bradley", "Comp IV", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_NO_SOUND_HW )
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CONS( 1977, comp4, 0, 0, comp4, comp4, comp4_state, 0, "Milton Bradley", "Comp IV", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_NO_SOUND_HW )
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CONS( 1977, bship, 0, 0, bship, bship, bship_state, 0, "Milton Bradley", "Electronic Battleship (1977 version, model 4750A)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_NO_SOUND | MACHINE_NOT_WORKING ) // ***
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CONS( 1977, bship, 0, 0, bship, bship, bship_state, 0, "Milton Bradley", "Electronic Battleship (1977 version, model 4750A)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_NO_SOUND | MACHINE_NOT_WORKING ) // ***
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