All driver inits are now member of state classes.

Added DECLARE_DRIVER_INIT macro to define it H file, and
DRIVER_INIT_MEMBER for member declaration in C files 
Updated all drivers accordingly (no whatsnew)
This commit is contained in:
Miodrag Milanovic 2012-08-10 08:33:51 +00:00
parent 24991f6661
commit c75c14d4d3
1630 changed files with 17750 additions and 16480 deletions

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@ -183,6 +183,8 @@ public:
(machine.driver_data<_DriverClass>()->*_Function)();
}
void init_0() {};
// generic interrupt generators
void generic_pulse_irq_line(device_execute_interface &exec, int irqline, int cycles);
void generic_pulse_irq_line_and_vector(device_execute_interface &exec, int irqline, int vector, int cycles);

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@ -100,4 +100,4 @@ ROM_END
// GAME DRIVERS
//**************************************************************************
GAME( 2007, ___empty, 0, ___empty, 0, empty_state, 0, ROT0, "MAME", "No Driver Loaded", GAME_NO_SOUND )
GAME( 2007, ___empty, 0, ___empty, 0, driver_device, 0, ROT0, "MAME", "No Driver Loaded", GAME_NO_SOUND )

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@ -244,4 +244,4 @@ ROM_END
// GAME DRIVERS
//**************************************************************************
GAME( 2012, testcpu, 0, testcpu, 0, testcpu_state, 0, ROT0, "MAME", "CPU Tester", GAME_NO_SOUND )
GAME( 2012, testcpu, 0, testcpu, 0, driver_device, 0, ROT0, "MAME", "CPU Tester", GAME_NO_SOUND )

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@ -111,18 +111,15 @@ struct game_driver
//**************************************************************************
// wrappers for the DRIVER_INIT callback
#define DRIVER_INIT_NAME(name) driver_init_##name
#define DRIVER_INIT(name) void DRIVER_INIT_NAME(name)(running_machine &machine)
#define DRIVER_INIT_CALL(name) DRIVER_INIT_NAME(name)(machine)
#define driver_init_0 NULL
#define DRIVER_INIT_NAME(name) init_##name
#define DECLARE_DRIVER_INIT(name) void DRIVER_INIT_NAME(name)()
#define DRIVER_INIT_MEMBER(cls,name) void cls::DRIVER_INIT_NAME(name)()
#define DRIVER_INIT_CALL(name) DRIVER_INIT_NAME(name)()
// wrappers for declaring and defining game drivers
#define GAME_NAME(name) driver_##name
#define GAME_EXTERN(name) extern const game_driver GAME_NAME(name)
#ifdef MODERN_DRIVER_INIT
// standard GAME() macro
#define GAME(YEAR,NAME,PARENT,MACHINE,INPUT,CLASS,INIT,MONITOR,COMPANY,FULLNAME,FLAGS) \
GAMEL(YEAR,NAME,PARENT,MACHINE,INPUT,CLASS,INIT,MONITOR,COMPANY,FULLNAME,FLAGS,((const char *)0))
@ -139,7 +136,7 @@ extern const game_driver GAME_NAME(NAME) = \
COMPANY, \
MACHINE_CONFIG_NAME(MACHINE), \
INPUT_PORTS_NAME(INPUT), \
&driver_device::driver_init_wrapper<CLASS, &CLASS::INIT>, \
&driver_device::driver_init_wrapper<CLASS, &CLASS::init_##INIT>, \
ROM_NAME(NAME), \
NULL, \
(MONITOR)|(FLAGS)|GAME_TYPE_ARCADE, \
@ -158,7 +155,7 @@ extern const game_driver GAME_NAME(NAME) = \
COMPANY, \
MACHINE_CONFIG_NAME(MACHINE), \
INPUT_PORTS_NAME(INPUT), \
&driver_device::driver_init_wrapper<CLASS, &CLASS::INIT>, \
&driver_device::driver_init_wrapper<CLASS, &CLASS::init_##INIT>, \
ROM_NAME(NAME), \
#COMPAT, \
ROT0|(FLAGS)|GAME_TYPE_CONSOLE, \
@ -177,7 +174,7 @@ extern const game_driver GAME_NAME(NAME) = \
COMPANY, \
MACHINE_CONFIG_NAME(MACHINE), \
INPUT_PORTS_NAME(INPUT), \
&driver_device::driver_init_wrapper<CLASS, &CLASS::INIT>, \
&driver_device::driver_init_wrapper<CLASS, &CLASS::init_##INIT>, \
ROM_NAME(NAME), \
#COMPAT, \
ROT0|(FLAGS)|GAME_TYPE_COMPUTER, \
@ -196,97 +193,13 @@ extern const game_driver GAME_NAME(NAME) = \
COMPANY, \
MACHINE_CONFIG_NAME(MACHINE), \
INPUT_PORTS_NAME(INPUT), \
&driver_device::driver_init_wrapper<CLASS, &CLASS::INIT>, \
&driver_device::driver_init_wrapper<CLASS, &CLASS::init_##INIT>, \
ROM_NAME(NAME), \
#COMPAT, \
ROT0|(FLAGS)|GAME_TYPE_OTHER, \
NULL \
};
#else
// standard GAME() macro
#define GAME(YEAR,NAME,PARENT,MACHINE,INPUT,CLASS,INIT,MONITOR,COMPANY,FULLNAME,FLAGS) \
GAMEL(YEAR,NAME,PARENT,MACHINE,INPUT,CLASS,INIT,MONITOR,COMPANY,FULLNAME,FLAGS,((const char *)0))
// standard macro with additional layout
#define GAMEL(YEAR,NAME,PARENT,MACHINE,INPUT,CLASS,INIT,MONITOR,COMPANY,FULLNAME,FLAGS,LAYOUT) \
extern const game_driver GAME_NAME(NAME) = \
{ \
__FILE__, \
#PARENT, \
#NAME, \
FULLNAME, \
#YEAR, \
COMPANY, \
MACHINE_CONFIG_NAME(MACHINE), \
INPUT_PORTS_NAME(INPUT), \
DRIVER_INIT_NAME(INIT), \
ROM_NAME(NAME), \
NULL, \
(MONITOR)|(FLAGS)|GAME_TYPE_ARCADE, \
&LAYOUT[0] \
};
// standard console definition macro
#define CONS(YEAR,NAME,PARENT,COMPAT,MACHINE,INPUT,CLASS,INIT,COMPANY,FULLNAME,FLAGS) \
extern const game_driver GAME_NAME(NAME) = \
{ \
__FILE__, \
#PARENT, \
#NAME, \
FULLNAME, \
#YEAR, \
COMPANY, \
MACHINE_CONFIG_NAME(MACHINE), \
INPUT_PORTS_NAME(INPUT), \
DRIVER_INIT_NAME(INIT), \
ROM_NAME(NAME), \
#COMPAT, \
ROT0|(FLAGS)|GAME_TYPE_CONSOLE, \
NULL \
};
// standard computer definition macro
#define COMP(YEAR,NAME,PARENT,COMPAT,MACHINE,INPUT,CLASS,INIT,COMPANY,FULLNAME,FLAGS) \
extern const game_driver GAME_NAME(NAME) = \
{ \
__FILE__, \
#PARENT, \
#NAME, \
FULLNAME, \
#YEAR, \
COMPANY, \
MACHINE_CONFIG_NAME(MACHINE), \
INPUT_PORTS_NAME(INPUT), \
DRIVER_INIT_NAME(INIT), \
ROM_NAME(NAME), \
#COMPAT, \
ROT0|(FLAGS)|GAME_TYPE_COMPUTER, \
NULL \
};
// standard system definition macro
#define SYST(YEAR,NAME,PARENT,COMPAT,MACHINE,INPUT,CLASS,INIT,COMPANY,FULLNAME,FLAGS) \
extern const game_driver GAME_NAME(NAME) = \
{ \
__FILE__, \
#PARENT, \
#NAME, \
FULLNAME, \
#YEAR, \
COMPANY, \
MACHINE_CONFIG_NAME(MACHINE), \
INPUT_PORTS_NAME(INPUT), \
DRIVER_INIT_NAME(INIT), \
ROM_NAME(NAME), \
#COMPAT, \
ROT0|(FLAGS)|GAME_TYPE_OTHER, \
NULL \
};
#endif
//**************************************************************************
// GLOBAL VARIABLES

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@ -503,10 +503,10 @@ ROM_START( 1942w )
ROM_END
static DRIVER_INIT( 1942 )
DRIVER_INIT_MEMBER(_1942_state,1942)
{
UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
machine.root_device().membank("bank1")->configure_entries(0, 3, &ROM[0x10000], 0x4000);
UINT8 *ROM = machine().root_device().memregion("maincpu")->base();
machine().root_device().membank("bank1")->configure_entries(0, 3, &ROM[0x10000], 0x4000);
}

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@ -641,21 +641,20 @@ ROM_START( 1943b )
ROM_END
static DRIVER_INIT( 1943 )
DRIVER_INIT_MEMBER(_1943_state,1943)
{
UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
machine.root_device().membank("bank1")->configure_entries(0, 8, &ROM[0x10000], 0x4000);
UINT8 *ROM = machine().root_device().memregion("maincpu")->base();
machine().root_device().membank("bank1")->configure_entries(0, 8, &ROM[0x10000], 0x4000);
}
READ8_MEMBER(_1943_state::_1943b_c007_r){ return 0; }
static DRIVER_INIT( 1943b )
DRIVER_INIT_MEMBER(_1943_state,1943b)
{
_1943_state *state = machine.driver_data<_1943_state>();
DRIVER_INIT_CALL( 1943 );
DRIVER_INIT_CALL(1943);
//it expects 0x00 to be returned from the protection reads because the protection has been patched out.
//AM_RANGE(0xc007, 0xc007) AM_READ(c1943_protection_r)
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0xc007, 0xc007, read8_delegate(FUNC(_1943_state::_1943b_c007_r),state));
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0xc007, 0xc007, read8_delegate(FUNC(_1943_state::_1943b_c007_r),this));
}

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@ -303,4 +303,4 @@ ROM_START( 1945kiii )
ROM_LOAD( "m16m-3.u61", 0x00000, 0x200000, CRC(32fc80dd) SHA1(bee32493a250e9f21997114bba26b9535b1b636c) )
ROM_END
GAME( 2000, 1945kiii, 0, k3, k3, k3_state, 0, ROT270, "Oriental Soft", "1945k III", GAME_SUPPORTS_SAVE )
GAME( 2000, 1945kiii, 0, k3, k3, driver_device, 0, ROT270, "Oriental Soft", "1945k III", GAME_SUPPORTS_SAVE )

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@ -438,17 +438,15 @@ ROM_START( 20pacgalr0 ) /* Version 1.00 */
ROM_END
static DRIVER_INIT(20pacgal)
DRIVER_INIT_MEMBER(_20pacgal_state,20pacgal)
{
_20pacgal_state *state = machine.driver_data<_20pacgal_state>();
state->m_sprite_pal_base = 0x00<<2;
m_sprite_pal_base = 0x00<<2;
}
static DRIVER_INIT(25pacman)
DRIVER_INIT_MEMBER(_20pacgal_state,25pacman)
{
_20pacgal_state *state = machine.driver_data<_20pacgal_state>();
state->m_sprite_pal_base = 0x20<<2;
m_sprite_pal_base = 0x20<<2;
}

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@ -60,6 +60,7 @@ public:
DECLARE_WRITE16_MEMBER(sensors_w);
DECLARE_READ16_MEMBER(drill_irq_r);
DECLARE_WRITE16_MEMBER(drill_irq_w);
DECLARE_DRIVER_INIT(drill);
};
@ -551,11 +552,10 @@ static void tile_decode(running_machine &machine)
}
}
static DRIVER_INIT( drill )
DRIVER_INIT_MEMBER(_2mindril_state,drill)
{
taito_f3_state *state = machine.driver_data<taito_f3_state>();
state->m_f3_game=TMDRILL;
tile_decode(machine);
m_f3_game=TMDRILL;
tile_decode(machine());
}
GAME( 1993, 2mindril, 0, drill, drill, _2mindril_state, drill, ROT0, "Taito", "Two Minute Drill", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE | GAME_MECHANICAL)

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@ -273,4 +273,4 @@ ROM_START( 30test )
ROM_LOAD( "tt1-voi0.7p", 0x0000, 0x80000, CRC(b4fc5921) SHA1(92a88d5adb50dae48715847f12e88a35e37ef78c) )
ROM_END
GAMEL( 1997, 30test, 0, 30test, 30test, namco_30test_state, 0, ROT0, "Namco", "30 Test (Remake)", GAME_SUPPORTS_SAVE, layout_30test )
GAMEL( 1997, 30test, 0, 30test, 30test, driver_device, 0, ROT0, "Namco", "30 Test (Remake)", GAME_SUPPORTS_SAVE, layout_30test )

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@ -72,6 +72,7 @@ public:
DECLARE_READ32_MEMBER(cpld_r);
DECLARE_WRITE32_MEMBER(cpld_w);
DECLARE_READ32_MEMBER(prot_cheater_r);
DECLARE_DRIVER_INIT(39in1);
};
@ -1455,16 +1456,15 @@ READ32_MEMBER(_39in1_state::prot_cheater_r)
return 0x37;
}
static DRIVER_INIT( 39in1 )
DRIVER_INIT_MEMBER(_39in1_state,39in1)
{
_39in1_state *state = machine.driver_data<_39in1_state>();
state->m_dmadac[0] = machine.device<dmadac_sound_device>("dac1");
state->m_dmadac[1] = machine.device<dmadac_sound_device>("dac2");
state->m_eeprom = machine.device<eeprom_device>("eeprom");
m_dmadac[0] = machine().device<dmadac_sound_device>("dac1");
m_dmadac[1] = machine().device<dmadac_sound_device>("dac2");
m_eeprom = machine().device<eeprom_device>("eeprom");
address_space *space = machine.device<pxa255_device>("maincpu")->space(AS_PROGRAM);
space->install_read_handler (0xa0151648, 0xa015164b, read32_delegate(FUNC(_39in1_state::prot_cheater_r), state));
address_space *space = machine().device<pxa255_device>("maincpu")->space(AS_PROGRAM);
space->install_read_handler (0xa0151648, 0xa015164b, read32_delegate(FUNC(_39in1_state::prot_cheater_r), this));
}
static ADDRESS_MAP_START( 39in1_map, AS_PROGRAM, 32, _39in1_state )

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@ -245,7 +245,7 @@ ROM_END
***************************************************************************/
/* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */
CONS( 1991, 3do, 0, 0, 3do, 3do, _3do_state, 0, "3DO", "3DO (NTSC)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IS_BIOS_ROOT )
CONS( 1991, 3do_pal, 3do, 0, 3do_pal, 3do, _3do_state, 0, "3DO", "3DO (PAL)", GAME_NOT_WORKING | GAME_NO_SOUND )
CONS( 1991, 3do, 0, 0, 3do, 3do, driver_device, 0, "3DO", "3DO (NTSC)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IS_BIOS_ROOT )
CONS( 1991, 3do_pal, 3do, 0, 3do_pal, 3do, driver_device, 0, "3DO", "3DO (PAL)", GAME_NOT_WORKING | GAME_NO_SOUND )
GAME( 199?, orbatak, 3do, 3do, 3do, _3do_state, 0, ROT0, "<unknown>", "Orbatak (prototype)", GAME_NOT_WORKING | GAME_NO_SOUND )
GAME( 199?, orbatak, 3do, 3do, 3do, driver_device, 0, ROT0, "<unknown>", "Orbatak (prototype)", GAME_NOT_WORKING | GAME_NO_SOUND )

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@ -567,29 +567,27 @@ READ8_MEMBER(fortyl_state::undoukai_mcu_status_r)
/***************************************************************************/
static DRIVER_INIT( undoukai )
DRIVER_INIT_MEMBER(fortyl_state,undoukai)
{
fortyl_state *state = machine.driver_data<fortyl_state>();
UINT8 *ROM = state->memregion("maincpu")->base();
state->membank("bank1")->configure_entries(0, 2, &ROM[0x10000], 0x2000);
UINT8 *ROM = memregion("maincpu")->base();
membank("bank1")->configure_entries(0, 2, &ROM[0x10000], 0x2000);
state->m_pix_color[0] = 0x000;
state->m_pix_color[1] = 0x1e3;
state->m_pix_color[2] = 0x16c;
state->m_pix_color[3] = 0x1ec;
m_pix_color[0] = 0x000;
m_pix_color[1] = 0x1e3;
m_pix_color[2] = 0x16c;
m_pix_color[3] = 0x1ec;
}
static DRIVER_INIT( 40love )
DRIVER_INIT_MEMBER(fortyl_state,40love)
{
fortyl_state *state = machine.driver_data<fortyl_state>();
UINT8 *ROM = state->memregion("maincpu")->base();
state->membank("bank1")->configure_entries(0, 2, &ROM[0x10000], 0x2000);
UINT8 *ROM = memregion("maincpu")->base();
membank("bank1")->configure_entries(0, 2, &ROM[0x10000], 0x2000);
#if 0
/* character ROM hack
to show a white line on the opponent side */
UINT8 *ROM = state->memregion("gfx2")->base();
UINT8 *ROM = memregion("gfx2")->base();
int adr = 0x10 * 0x022b;
ROM[adr + 0x000a] = 0x00;
ROM[adr + 0x000b] = 0x00;
@ -597,10 +595,10 @@ static DRIVER_INIT( 40love )
ROM[adr + 0x400b] = 0x00;
#endif
state->m_pix_color[0] = 0x000;
state->m_pix_color[1] = 0x1e3;
state->m_pix_color[2] = 0x16c;
state->m_pix_color[3] = 0x1ec;
m_pix_color[0] = 0x000;
m_pix_color[1] = 0x1e3;
m_pix_color[2] = 0x16c;
m_pix_color[3] = 0x1ec;
}
/***************************************************************************/

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@ -389,12 +389,11 @@ ROM_START(unkpacg)
ROM_LOAD( "5.u18", 0x0000, 0x2000, CRC(44f272d2) SHA1(b39cbc1f290d9fb2453396906e4da4a682c41ef4) )
ROM_END
static DRIVER_INIT( unkpacg )
DRIVER_INIT_MEMBER(_4enraya_state,unkpacg)
{
_4enraya_state *state = machine.driver_data<_4enraya_state>();
UINT8 *rom = state->memregion("maincpu")->base();
UINT8 *rom = memregion("maincpu")->base();
state->m_snd_latch_bit = 2;
m_snd_latch_bit = 2;
{
for(int i=0x8000;i<0xa000;++i)
@ -404,5 +403,5 @@ static DRIVER_INIT( unkpacg )
}
}
GAME( 1990, 4enraya, 0, 4enraya, 4enraya, _4enraya_state, 0, ROT0, "IDSA", "4 En Raya", GAME_SUPPORTS_SAVE )
GAME( 1990, 4enraya, 0, 4enraya, 4enraya, driver_device, 0, ROT0, "IDSA", "4 En Raya", GAME_SUPPORTS_SAVE )
GAME( 199?, unkpacg, 0, unkpacg, unkpacg, _4enraya_state, unkpacg, ROT0, "<unknown>", "unknown Pac-Man gambling game", GAME_IMPERFECT_SOUND )

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@ -186,6 +186,7 @@ public:
_4roses_state(const machine_config &mconfig, device_type type, const char *tag)
: funworld_state(mconfig, type, tag) { }
DECLARE_DRIVER_INIT(4roses);
};
@ -459,7 +460,7 @@ ROM_END
* Driver Initialization *
**************************/
static DRIVER_INIT( 4roses )
DRIVER_INIT_MEMBER(_4roses_state,4roses)
{
}

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@ -482,6 +482,7 @@ public:
DECLARE_READ8_MEMBER(pia0_b_r);
DECLARE_READ8_MEMBER(pia1_b_r);
DECLARE_WRITE8_MEMBER(fclown_ay8910_w);
DECLARE_DRIVER_INIT(fclown);
};
@ -1204,13 +1205,12 @@ ROM_END
* Driver Init *
*************************/
static DRIVER_INIT( fclown )
DRIVER_INIT_MEMBER(_5clown_state,fclown)
{
_5clown_state *state = machine.driver_data<_5clown_state>();
/* Decrypting main program */
int x;
UINT8 *src = state->memregion( "maincpu" )->base();
UINT8 *src = memregion( "maincpu" )->base();
for (x = 0x0000; x < 0x10000; x++)
{
@ -1220,8 +1220,8 @@ static DRIVER_INIT( fclown )
/* Decrypting GFX by segments */
UINT8 *gfx1_src = machine.root_device().memregion( "gfx1" )->base();
UINT8 *gfx2_src = machine.root_device().memregion( "gfx2" )->base();
UINT8 *gfx1_src = machine().root_device().memregion( "gfx1" )->base();
UINT8 *gfx2_src = machine().root_device().memregion( "gfx2" )->base();
for (x = 0x2000; x < 0x3000; x++)
{
@ -1241,7 +1241,7 @@ static DRIVER_INIT( fclown )
/* Decrypting sound samples */
UINT8 *samples_src = machine.root_device().memregion( "oki6295" )->base();
UINT8 *samples_src = machine().root_device().memregion( "oki6295" )->base();
for (x = 0x0000; x < 0x10000; x++)
{
@ -1259,7 +1259,7 @@ static DRIVER_INIT( fclown )
/* Assigning AY-3-8910 sound device */
state->m_ay8910 = machine.device("ay8910");
m_ay8910 = machine().device("ay8910");
}

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@ -2165,11 +2165,11 @@ MACHINE_CONFIG_DERIVED_CLASS( vortex, mw8080bw_root, _8080bw_state )
MACHINE_CONFIG_END
/* decrypt function for vortex */
static DRIVER_INIT( vortex )
DRIVER_INIT_MEMBER(_8080bw_state,vortex)
{
UINT8 *rom = machine.root_device().memregion("maincpu")->base();
int length = machine.root_device().memregion("maincpu")->bytes();
UINT8 *buf1 = auto_alloc_array(machine, UINT8, length);
UINT8 *rom = machine().root_device().memregion("maincpu")->base();
int length = machine().root_device().memregion("maincpu")->bytes();
UINT8 *buf1 = auto_alloc_array(machine(), UINT8, length);
UINT32 x;
for (x = 0; x < length; x++)
{
@ -2211,7 +2211,7 @@ static DRIVER_INIT( vortex )
memcpy(rom, buf1, length);
auto_free(machine, buf1);
auto_free(machine(), buf1);
}
@ -2550,11 +2550,11 @@ MACHINE_CONFIG_DERIVED_CLASS( invmulti, invaders, _8080bw_state )
MACHINE_CONFIG_END
static DRIVER_INIT( invmulti )
DRIVER_INIT_MEMBER(_8080bw_state,invmulti)
{
UINT8 *src = machine.root_device().memregion("user1")->base();
int len = machine.root_device().memregion("user1")->bytes();
UINT8 *dest = machine.root_device().memregion("maincpu")->base();
UINT8 *src = machine().root_device().memregion("user1")->base();
int len = machine().root_device().memregion("user1")->bytes();
UINT8 *dest = machine().root_device().memregion("maincpu")->base();
// decrypt rom
for (int i = 0; i < len; i++)
@ -3698,86 +3698,86 @@ ROM_END
/* board # rom parent machine inp */
/* Taito games */
GAMEL(1978, sitv, invaders, invaders, sitv, mw8080bw_state, 0, ROT270, "Taito", "Space Invaders (TV Version)", GAME_SUPPORTS_SAVE, layout_invaders )
GAME( 1979, sicv, invaders, invadpt2, sicv, _8080bw_state, 0, ROT270, "Taito", "Space Invaders (CV Version)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1978, sisv, invaders, invadpt2, sicv, _8080bw_state, 0, ROT270, "Taito", "Space Invaders (SV Version)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1978, sisv2, invaders, invadpt2, sicv, _8080bw_state, 0, ROT270, "Taito", "Space Invaders (SV Version 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1978, spacerng, invaders, invadpt2, sitv, _8080bw_state, 0, ROT270, "bootleg (Leisure Time Electronics)", "Space Ranger (bootleg of Space Invaders)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // many modifications
GAME( 1979, galxwars, 0, invadpt2, galxwars, _8080bw_state, 0, ROT270, "Universal", "Galaxy Wars (Universal set 1)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1979, galxwars2,galxwars, invadpt2, galxwars, _8080bw_state, 0, ROT270, "Universal", "Galaxy Wars (Universal set 2)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1979, galxwarst,galxwars, invadpt2, galxwars, _8080bw_state, 0, ROT270, "Universal (Taito license?)", "Galaxy Wars (Taito?)" , GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) /* Copyright Not Displayed */
GAME( 1979, starw, galxwars, invaders, galxwars, mw8080bw_state, 0, ROT270, "bootleg", "Star Wars", GAME_SUPPORTS_SAVE )
GAME( 1979, lrescue, 0, lrescue, lrescue, _8080bw_state, 0, ROT270, "Taito", "Lunar Rescue", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1980, mlander, lrescue, lrescue, lrescue, _8080bw_state, 0, ROT270, "bootleg (Leisure Time Electronics)", "Moon Lander (bootleg of Lunar Rescue)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1978, lrescuem, lrescue, lrescue, lrescue, _8080bw_state, 0, ROT270, "bootleg (Model Racing)", "Lunar Rescue (Model Racing bootleg)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1979, grescue, lrescue, lrescue, lrescue, _8080bw_state, 0, ROT270, "Taito (Universal license?)", "Galaxy Rescue", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1979, desterth, lrescue, lrescue, invrvnge, _8080bw_state, 0, ROT270, "bootleg", "Destination Earth", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1979, invadpt2, 0, invadpt2, invadpt2, _8080bw_state, 0, ROT270, "Taito", "Space Invaders Part II (Taito)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1979, invadpt2br,invadpt2,invadpt2, invadpt2, _8080bw_state, 0, ROT270, "Taito do Brasil", "Space Invaders Part II (Brazil)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1980, invaddlx, invadpt2, invaders, invadpt2, mw8080bw_state, 0, ROT270, "Taito (Midway license)", "Space Invaders Deluxe", GAME_SUPPORTS_SAVE )
GAMEL(1978, sitv, invaders, invaders, sitv, driver_device, 0, ROT270, "Taito", "Space Invaders (TV Version)", GAME_SUPPORTS_SAVE, layout_invaders )
GAME( 1979, sicv, invaders, invadpt2, sicv, driver_device, 0, ROT270, "Taito", "Space Invaders (CV Version)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1978, sisv, invaders, invadpt2, sicv, driver_device, 0, ROT270, "Taito", "Space Invaders (SV Version)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1978, sisv2, invaders, invadpt2, sicv, driver_device, 0, ROT270, "Taito", "Space Invaders (SV Version 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1978, spacerng, invaders, invadpt2, sitv, driver_device, 0, ROT270, "bootleg (Leisure Time Electronics)", "Space Ranger (bootleg of Space Invaders)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // many modifications
GAME( 1979, galxwars, 0, invadpt2, galxwars, driver_device, 0, ROT270, "Universal", "Galaxy Wars (Universal set 1)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1979, galxwars2,galxwars, invadpt2, galxwars, driver_device, 0, ROT270, "Universal", "Galaxy Wars (Universal set 2)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1979, galxwarst,galxwars, invadpt2, galxwars, driver_device, 0, ROT270, "Universal (Taito license?)", "Galaxy Wars (Taito?)" , GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) /* Copyright Not Displayed */
GAME( 1979, starw, galxwars, invaders, galxwars, driver_device, 0, ROT270, "bootleg", "Star Wars", GAME_SUPPORTS_SAVE )
GAME( 1979, lrescue, 0, lrescue, lrescue, driver_device, 0, ROT270, "Taito", "Lunar Rescue", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1980, mlander, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "bootleg (Leisure Time Electronics)", "Moon Lander (bootleg of Lunar Rescue)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1978, lrescuem, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "bootleg (Model Racing)", "Lunar Rescue (Model Racing bootleg)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1979, grescue, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "Taito (Universal license?)", "Galaxy Rescue", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1979, desterth, lrescue, lrescue, invrvnge, driver_device, 0, ROT270, "bootleg", "Destination Earth", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1979, invadpt2, 0, invadpt2, invadpt2, driver_device, 0, ROT270, "Taito", "Space Invaders Part II (Taito)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1979, invadpt2br,invadpt2,invadpt2, invadpt2, driver_device, 0, ROT270, "Taito do Brasil", "Space Invaders Part II (Brazil)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1980, invaddlx, invadpt2, invaders, invadpt2, driver_device, 0, ROT270, "Taito (Midway license)", "Space Invaders Deluxe", GAME_SUPPORTS_SAVE )
GAME( 1980, vortex, 0, vortex, vortex, _8080bw_state, vortex, ROT270, "Zilec Electronics", "Vortex", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) /* Encrypted 8080/IO */
GAME( 1979, cosmo, 0, cosmo, cosmo, _8080bw_state, 0, ROT90, "TDS & MINTS", "Cosmo", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1979, schaser, 0, schaser, schaser, _8080bw_state, 0, ROT270, "Taito", "Space Chaser", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_COLORS )
GAME( 1979, schasercv,schaser, schasercv,schasercv, _8080bw_state,0, ROT270, "Taito", "Space Chaser (CV version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_COLORS )
GAME( 1979, sflush, 0, sflush, sflush, _8080bw_state, 0, ROT270, "Taito", "Straight Flush",GAME_SUPPORTS_SAVE | GAME_NO_SOUND | GAME_IMPERFECT_COLORS | GAME_NO_COCKTAIL)
GAME( 1980, lupin3, 0, lupin3, lupin3, _8080bw_state, 0, ROT270, "Taito", "Lupin III (set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1980, lupin3a, lupin3, lupin3a, lupin3a, _8080bw_state, 0, ROT270, "Taito", "Lupin III (set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1980, polaris, 0, polaris, polaris, _8080bw_state, 0, ROT270, "Taito", "Polaris (Latest version)", GAME_SUPPORTS_SAVE )
GAME( 1980, polarisa, polaris, polaris, polaris, _8080bw_state, 0, ROT270, "Taito", "Polaris (First revision)", GAME_SUPPORTS_SAVE )
GAME( 1980, polariso, polaris, polaris, polaris, _8080bw_state, 0, ROT270, "Taito", "Polaris (Original version)", GAME_SUPPORTS_SAVE )
GAME( 1981, polarisbr,polaris, polaris, polaris, _8080bw_state, 0, ROT270, "Taito do Brasil", "Polaris (Brazil)", GAME_SUPPORTS_SAVE )
GAME( 1980, ballbomb, 0, ballbomb, ballbomb, _8080bw_state, 0, ROT270, "Taito", "Balloon Bomber", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) /* missing clouds */
GAME( 1980, indianbt, 0, indianbt, indianbt, _8080bw_state, 0, ROT270, "Taito", "Indian Battle", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1980, steelwkr, 0, steelwkr, steelwkr, _8080bw_state, 0, ROT0 , "Taito", "Steel Worker", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 19??, galactic, 0, invaders, galactic, mw8080bw_state, 0, ROT270, "Taito do Brasil", "Galactica - Batalha Espacial", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // 19?? = 79/80/81, copyright not displayed
GAME( 19??, spacmiss, galactic, invaders, galactic, mw8080bw_state, 0, ROT270, "bootleg?", "Space Missile - Space Fighting Game", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1979, cosmo, 0, cosmo, cosmo, driver_device, 0, ROT90, "TDS & MINTS", "Cosmo", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1979, schaser, 0, schaser, schaser, driver_device, 0, ROT270, "Taito", "Space Chaser", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_COLORS )
GAME( 1979, schasercv,schaser, schasercv,schasercv, driver_device,0, ROT270, "Taito", "Space Chaser (CV version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_COLORS )
GAME( 1979, sflush, 0, sflush, sflush, driver_device, 0, ROT270, "Taito", "Straight Flush",GAME_SUPPORTS_SAVE | GAME_NO_SOUND | GAME_IMPERFECT_COLORS | GAME_NO_COCKTAIL)
GAME( 1980, lupin3, 0, lupin3, lupin3, driver_device, 0, ROT270, "Taito", "Lupin III (set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1980, lupin3a, lupin3, lupin3a, lupin3a, driver_device, 0, ROT270, "Taito", "Lupin III (set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1980, polaris, 0, polaris, polaris, driver_device, 0, ROT270, "Taito", "Polaris (Latest version)", GAME_SUPPORTS_SAVE )
GAME( 1980, polarisa, polaris, polaris, polaris, driver_device, 0, ROT270, "Taito", "Polaris (First revision)", GAME_SUPPORTS_SAVE )
GAME( 1980, polariso, polaris, polaris, polaris, driver_device, 0, ROT270, "Taito", "Polaris (Original version)", GAME_SUPPORTS_SAVE )
GAME( 1981, polarisbr,polaris, polaris, polaris, driver_device, 0, ROT270, "Taito do Brasil", "Polaris (Brazil)", GAME_SUPPORTS_SAVE )
GAME( 1980, ballbomb, 0, ballbomb, ballbomb, driver_device, 0, ROT270, "Taito", "Balloon Bomber", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) /* missing clouds */
GAME( 1980, indianbt, 0, indianbt, indianbt, driver_device, 0, ROT270, "Taito", "Indian Battle", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1980, steelwkr, 0, steelwkr, steelwkr, driver_device, 0, ROT0 , "Taito", "Steel Worker", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 19??, galactic, 0, invaders, galactic, driver_device, 0, ROT270, "Taito do Brasil", "Galactica - Batalha Espacial", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // 19?? = 79/80/81, copyright not displayed
GAME( 19??, spacmiss, galactic, invaders, galactic, driver_device, 0, ROT270, "bootleg?", "Space Missile - Space Fighting Game", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
/* Misc. manufacturers */
GAMEL(1980, searthin, invaders, invaders, searthin, mw8080bw_state, 0, ROT270, "bootleg", "Super Earth Invasion (set 1)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1980, searthina,invaders, invaders, searthin, mw8080bw_state, 0, ROT270, "bootleg", "Super Earth Invasion (set 2)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1978, invadrmr, invaders, invaders, invadrmr, mw8080bw_state, 0, ROT270, "bootleg? (Model Racing)", "Space Invaders (Model Racing)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1978, spaceatt, invaders, invaders, sicv, mw8080bw_state, 0, ROT270, "bootleg (Video Games GmbH)", "Space Attack", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1980, spaceat2, invaders, invaders, spaceatt, mw8080bw_state, 0, ROT270, "bootleg (Video Games UK)", "Space Attack II", GAME_SUPPORTS_SAVE, layout_invaders ) // bootleg of super invaders
GAMEL(19??, sinvzen, invaders, invaders, spaceatt, mw8080bw_state, 0, ROT270, "Zenitone-Microsec Ltd", "Super Invaders (Zenitone-Microsec)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(19??, sinvemag, invaders, invaders, sinvemag, mw8080bw_state, 0, ROT270, "bootleg (Emag)", "Super Invaders (Emag)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(19??, tst_invd, invaders, invaders, sicv, mw8080bw_state, 0, ROT0, "<unknown>", "Space Invaders Test ROM", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(19??, alieninv, invaders, invaders, alieninv, mw8080bw_state, 0, ROT270, "bootleg (Margamatics)", "Alien Invasion", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(19??, alieninvp2,invaders,invaders, searthin, mw8080bw_state, 0, ROT270, "bootleg", "Alien Invasion Part II", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1978, spceking, invaders, invaders, sicv, mw8080bw_state, 0, ROT270, "Leijac Corporation","Space King", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1978, spcewars, invaders, spcewars, spcewars, _8080bw_state, 0, ROT270, "bootleg? (Sanritsu)", "Space War (Sanritsu)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_invaders )
GAME (19??, astropal, 0, astropal, astropal, _8080bw_state, 0, ROT0, "Sidam?", "Astropal", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAMEL(1978, spacewr3, invaders, spcewars, sicv, _8080bw_state, 0, ROT270, "bootleg", "Space War Part 3", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1978, invaderl, invaders, invaders, sicv, mw8080bw_state, 0, ROT270, "bootleg? (Logitec)", "Space Invaders (Logitec)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1978, invader4, invaders, invaders, sicv, mw8080bw_state, 0, ROT270, "bootleg", "Space Invaders Part Four", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1979, jspecter, invaders, invaders, jspecter, mw8080bw_state, 0, ROT270, "bootleg (Jatre)", "Jatre Specter (set 1)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1979, jspecter2,invaders, invaders, jspecter, mw8080bw_state, 0, ROT270, "bootleg (Jatre)", "Jatre Specter (set 2)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1979, cosmicmo, invaders, invaders, cosmicmo, mw8080bw_state, 0, ROT270, "Universal", "Cosmic Monsters", GAME_SUPPORTS_SAVE, layout_cosmicm )
GAMEL(1979, cosmicm2, invaders, invaders, cosmicmo, mw8080bw_state, 0, ROT270, "Universal", "Cosmic Monsters 2", GAME_SUPPORTS_SAVE, layout_cosmicm )
GAMEL(19??, superinv, invaders, invaders, superinv, mw8080bw_state, 0, ROT270, "bootleg", "Super Invaders", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(19??, invasion, invaders, invaders, invasion, mw8080bw_state, 0, ROT270, "Sidam", "Invasion (Sidam)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(19??, invasiona,invaders, invaders, invasion, mw8080bw_state, 0, ROT270, "bootleg", "Invasion (bootleg, set 1, normal graphics)", GAME_SUPPORTS_SAVE, layout_invaders ) // has Sidam replaced with 'Ufo Monster Attack' and standard GFX
GAMEL(19??, invasionb,invaders, invaders, invasion, mw8080bw_state, 0, ROT270, "bootleg", "Invasion (bootleg, set 2, no copyright)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(19??, invasionrz,invaders,invaders, invasion, mw8080bw_state, 0, ROT270, "bootleg (R Z SRL Bologna)", "Invasion (bootleg, set 3, R Z SRL Bologna)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING, layout_invaders )
GAMEL(19??, invasionrza,invaders,invaders,invasion, mw8080bw_state, 0, ROT270, "bootleg (R Z SRL Bologna)", "Invasion (bootleg, set 4, R Z SRL Bologna)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING, layout_invaders )
GAME( 19??, darthvdr, invaders, darthvdr, darthvdr, _8080bw_state, 0, ROT270, "bootleg", "Darth Vader", GAME_SUPPORTS_SAVE | GAME_NO_SOUND )
GAME( 1979, moonbase, invadpt2, invadpt2, invadpt2, _8080bw_state, 0, ROT270, "Nichibutsu (Taito license?)", "Moon Base (set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // this has a 'Taito Corp' string hidden away in the rom - how do you get it to display?
GAME( 1979, moonbasea,invadpt2, invadpt2, invadpt2, _8080bw_state, 0, ROT270, "Nichibutsu", "Moon Base (set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // this has the same string replaced with Nichibutsu, no other differences
GAMEL(19??, invrvnge, 0, invrvnge, invrvnge, _8080bw_state, 0, ROT270, "Zenitone-Microsec Ltd.", "Invader's Revenge", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_invrvnge )
GAMEL(19??, invrvngea,invrvnge, invrvnge, invrvnge, _8080bw_state, 0, ROT270, "Zenitone-Microsec Ltd. (Dutchford license)", "Invader's Revenge (Dutchford)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_invrvnge )
GAME( 1980, spclaser, 0, invadpt2, spclaser, _8080bw_state, 0, ROT270, "Game Plan (Taito license)", "Space Laser", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1980, intruder, spclaser, invadpt2, spclaser, _8080bw_state, 0, ROT270, "Game Plan (Taito license)", "Intruder", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1980, laser, spclaser, invadpt2, spclaser, _8080bw_state, 0, ROT270, "bootleg (Leisure Time Electronics Inc.)", "Astro Laser (bootleg of Space Laser)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1979, spcewarl, spclaser, invadpt2, spclaser, _8080bw_state, 0, ROT270, "Leijac Corporation", "Space War (Leijac Corporation)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1979, rollingc, 0, rollingc, rollingc, _8080bw_state, 0, ROT270, "Nichibutsu", "Rolling Crash / Moon Base", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1979, ozmawars, 0, invaders, ozmawars, mw8080bw_state, 0, ROT270, "SNK", "Ozma Wars (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1979, ozmawars2,ozmawars, invaders, ozmawars, mw8080bw_state, 0, ROT270, "SNK", "Ozma Wars (set 2)", GAME_SUPPORTS_SAVE ) /* Uses Taito's three board color version of Space Invaders PCB */
GAME( 1979, solfight, ozmawars, invaders, ozmawars, mw8080bw_state, 0, ROT270, "bootleg", "Solar Fight", GAME_SUPPORTS_SAVE )
GAME( 1979, spaceph, ozmawars, invaders, spaceph, mw8080bw_state, 0, ROT270, "SNK (Zilec Games license?)", "Space Phantoms", GAME_SUPPORTS_SAVE ) // or bootleg?
GAME( 1979, yosakdon, 0, yosakdon, yosakdon, _8080bw_state, 0, ROT270, "Wing", "Yosaku To Donbei (set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) /* bootleg? */
GAME( 1979, yosakdona,yosakdon, yosakdon, yosakdon, _8080bw_state, 0, ROT270, "Wing", "Yosaku To Donbei (set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) /* bootleg? */
GAMEL(1979, shuttlei, 0, shuttlei, shuttlei, _8080bw_state, 0, ROT270, "Omori Electric Co., Ltd.", "Shuttle Invader", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL, layout_shuttlei )
GAMEL(1979, skylove, 0, shuttlei, skylove, _8080bw_state, 0, ROT270, "Omori Electric Co., Ltd.", "Sky Love", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL, layout_shuttlei )
GAME (19??, modelr, 0, modelr, invadrmr, _8080bw_state, 0, ROT0, "Model Racing", "unknown Model Racing gun game", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // no titlescreen
GAMEL(1980, searthin, invaders, invaders, searthin, driver_device, 0, ROT270, "bootleg", "Super Earth Invasion (set 1)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1980, searthina,invaders, invaders, searthin, driver_device, 0, ROT270, "bootleg", "Super Earth Invasion (set 2)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1978, invadrmr, invaders, invaders, invadrmr, driver_device, 0, ROT270, "bootleg? (Model Racing)", "Space Invaders (Model Racing)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1978, spaceatt, invaders, invaders, sicv, driver_device, 0, ROT270, "bootleg (Video Games GmbH)", "Space Attack", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1980, spaceat2, invaders, invaders, spaceatt, driver_device, 0, ROT270, "bootleg (Video Games UK)", "Space Attack II", GAME_SUPPORTS_SAVE, layout_invaders ) // bootleg of super invaders
GAMEL(19??, sinvzen, invaders, invaders, spaceatt, driver_device, 0, ROT270, "Zenitone-Microsec Ltd", "Super Invaders (Zenitone-Microsec)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(19??, sinvemag, invaders, invaders, sinvemag, driver_device, 0, ROT270, "bootleg (Emag)", "Super Invaders (Emag)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(19??, tst_invd, invaders, invaders, sicv, driver_device, 0, ROT0, "<unknown>", "Space Invaders Test ROM", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(19??, alieninv, invaders, invaders, alieninv, driver_device, 0, ROT270, "bootleg (Margamatics)", "Alien Invasion", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(19??, alieninvp2,invaders,invaders, searthin, driver_device, 0, ROT270, "bootleg", "Alien Invasion Part II", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1978, spceking, invaders, invaders, sicv, driver_device, 0, ROT270, "Leijac Corporation","Space King", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1978, spcewars, invaders, spcewars, spcewars, driver_device, 0, ROT270, "bootleg? (Sanritsu)", "Space War (Sanritsu)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_invaders )
GAME (19??, astropal, 0, astropal, astropal, driver_device, 0, ROT0, "Sidam?", "Astropal", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAMEL(1978, spacewr3, invaders, spcewars, sicv, driver_device, 0, ROT270, "bootleg", "Space War Part 3", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1978, invaderl, invaders, invaders, sicv, driver_device, 0, ROT270, "bootleg? (Logitec)", "Space Invaders (Logitec)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1978, invader4, invaders, invaders, sicv, driver_device, 0, ROT270, "bootleg", "Space Invaders Part Four", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1979, jspecter, invaders, invaders, jspecter, driver_device, 0, ROT270, "bootleg (Jatre)", "Jatre Specter (set 1)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1979, jspecter2,invaders, invaders, jspecter, driver_device, 0, ROT270, "bootleg (Jatre)", "Jatre Specter (set 2)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1979, cosmicmo, invaders, invaders, cosmicmo, driver_device, 0, ROT270, "Universal", "Cosmic Monsters", GAME_SUPPORTS_SAVE, layout_cosmicm )
GAMEL(1979, cosmicm2, invaders, invaders, cosmicmo, driver_device, 0, ROT270, "Universal", "Cosmic Monsters 2", GAME_SUPPORTS_SAVE, layout_cosmicm )
GAMEL(19??, superinv, invaders, invaders, superinv, driver_device, 0, ROT270, "bootleg", "Super Invaders", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(19??, invasion, invaders, invaders, invasion, driver_device, 0, ROT270, "Sidam", "Invasion (Sidam)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(19??, invasiona,invaders, invaders, invasion, driver_device, 0, ROT270, "bootleg", "Invasion (bootleg, set 1, normal graphics)", GAME_SUPPORTS_SAVE, layout_invaders ) // has Sidam replaced with 'Ufo Monster Attack' and standard GFX
GAMEL(19??, invasionb,invaders, invaders, invasion, driver_device, 0, ROT270, "bootleg", "Invasion (bootleg, set 2, no copyright)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(19??, invasionrz,invaders,invaders, invasion, driver_device, 0, ROT270, "bootleg (R Z SRL Bologna)", "Invasion (bootleg, set 3, R Z SRL Bologna)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING, layout_invaders )
GAMEL(19??, invasionrza,invaders,invaders,invasion, driver_device, 0, ROT270, "bootleg (R Z SRL Bologna)", "Invasion (bootleg, set 4, R Z SRL Bologna)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING, layout_invaders )
GAME( 19??, darthvdr, invaders, darthvdr, darthvdr, driver_device, 0, ROT270, "bootleg", "Darth Vader", GAME_SUPPORTS_SAVE | GAME_NO_SOUND )
GAME( 1979, moonbase, invadpt2, invadpt2, invadpt2, driver_device, 0, ROT270, "Nichibutsu (Taito license?)", "Moon Base (set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // this has a 'Taito Corp' string hidden away in the rom - how do you get it to display?
GAME( 1979, moonbasea,invadpt2, invadpt2, invadpt2, driver_device, 0, ROT270, "Nichibutsu", "Moon Base (set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // this has the same string replaced with Nichibutsu, no other differences
GAMEL(19??, invrvnge, 0, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd.", "Invader's Revenge", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_invrvnge )
GAMEL(19??, invrvngea,invrvnge, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd. (Dutchford license)", "Invader's Revenge (Dutchford)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_invrvnge )
GAME( 1980, spclaser, 0, invadpt2, spclaser, driver_device, 0, ROT270, "Game Plan (Taito license)", "Space Laser", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1980, intruder, spclaser, invadpt2, spclaser, driver_device, 0, ROT270, "Game Plan (Taito license)", "Intruder", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
GAME( 1980, laser, spclaser, invadpt2, spclaser, driver_device, 0, ROT270, "bootleg (Leisure Time Electronics Inc.)", "Astro Laser (bootleg of Space Laser)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1979, spcewarl, spclaser, invadpt2, spclaser, driver_device, 0, ROT270, "Leijac Corporation", "Space War (Leijac Corporation)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1979, rollingc, 0, rollingc, rollingc, driver_device, 0, ROT270, "Nichibutsu", "Rolling Crash / Moon Base", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1979, ozmawars, 0, invaders, ozmawars, driver_device, 0, ROT270, "SNK", "Ozma Wars (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1979, ozmawars2,ozmawars, invaders, ozmawars, driver_device, 0, ROT270, "SNK", "Ozma Wars (set 2)", GAME_SUPPORTS_SAVE ) /* Uses Taito's three board color version of Space Invaders PCB */
GAME( 1979, solfight, ozmawars, invaders, ozmawars, driver_device, 0, ROT270, "bootleg", "Solar Fight", GAME_SUPPORTS_SAVE )
GAME( 1979, spaceph, ozmawars, invaders, spaceph, driver_device, 0, ROT270, "SNK (Zilec Games license?)", "Space Phantoms", GAME_SUPPORTS_SAVE ) // or bootleg?
GAME( 1979, yosakdon, 0, yosakdon, yosakdon, driver_device, 0, ROT270, "Wing", "Yosaku To Donbei (set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) /* bootleg? */
GAME( 1979, yosakdona,yosakdon, yosakdon, yosakdon, driver_device, 0, ROT270, "Wing", "Yosaku To Donbei (set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) /* bootleg? */
GAMEL(1979, shuttlei, 0, shuttlei, shuttlei, driver_device, 0, ROT270, "Omori Electric Co., Ltd.", "Shuttle Invader", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL, layout_shuttlei )
GAMEL(1979, skylove, 0, shuttlei, skylove, driver_device, 0, ROT270, "Omori Electric Co., Ltd.", "Sky Love", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL, layout_shuttlei )
GAME (19??, modelr, 0, modelr, invadrmr, driver_device, 0, ROT0, "Model Racing", "unknown Model Racing gun game", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // no titlescreen
GAME( 2002, invmulti, 0, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.03D)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 2002, invmultim3a, invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.03A)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )

View File

@ -589,6 +589,6 @@ ROM_END
*
*************************************/
GAME( 1988, 88games, 0, 88games, 88games, _88games_state, 0, ROT0, "Konami", "'88 Games", GAME_SUPPORTS_SAVE )
GAME( 1988, konami88, 88games, 88games, 88games, _88games_state, 0, ROT0, "Konami", "Konami '88", GAME_SUPPORTS_SAVE )
GAME( 1988, hypsptsp, 88games, 88games, 88games, _88games_state, 0, ROT0, "Konami", "Hyper Sports Special (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1988, 88games, 0, 88games, 88games, driver_device, 0, ROT0, "Konami", "'88 Games", GAME_SUPPORTS_SAVE )
GAME( 1988, konami88, 88games, 88games, 88games, driver_device, 0, ROT0, "Konami", "Konami '88", GAME_SUPPORTS_SAVE )
GAME( 1988, hypsptsp, 88games, 88games, 88games, driver_device, 0, ROT0, "Konami", "Hyper Sports Special (Japan)", GAME_SUPPORTS_SAVE )

View File

@ -393,4 +393,4 @@ ROM_START( ace )
ROM_END
GAME( 1976, ace, 0, ace, ace, aceal_state, 0, ROT0, "Allied Leisure", "Ace", GAME_SUPPORTS_SAVE | GAME_NO_SOUND )
GAME( 1976, ace, 0, ace, ace, driver_device, 0, ROT0, "Allied Leisure", "Ace", GAME_SUPPORTS_SAVE | GAME_NO_SOUND )

View File

@ -36,6 +36,7 @@ public:
DECLARE_CUSTOM_INPUT_MEMBER(sidewndr_payout_r);
DECLARE_CUSTOM_INPUT_MEMBER(starspnr_coinage_r);
DECLARE_CUSTOM_INPUT_MEMBER(starspnr_payout_r);
DECLARE_DRIVER_INIT(sidewndr);
};
@ -602,9 +603,9 @@ static MACHINE_CONFIG_START( acefruit, acefruit_state )
/* sound hardware */
MACHINE_CONFIG_END
static DRIVER_INIT( sidewndr )
DRIVER_INIT_MEMBER(acefruit_state,sidewndr)
{
UINT8 *ROM = machine.root_device().memregion( "maincpu" )->base();
UINT8 *ROM = machine().root_device().memregion( "maincpu" )->base();
/* replace "ret nc" ( 0xd0 ) with "di" */
ROM[ 0 ] = 0xf3;
/* this is either a bad dump or the cpu core should set the carry flag on reset */
@ -741,8 +742,8 @@ ROM_END
GAMEL( 1981?, sidewndr, 0, acefruit, sidewndr, acefruit_state, sidewndr, ROT270, "ACE", "Sidewinder", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND, layout_sidewndr )
GAMEL( 1981?, spellbnd, 0, acefruit, spellbnd, acefruit_state, 0, ROT270, "ACE", "Spellbound", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND, layout_sidewndr )
GAME ( 1982?, starspnr, 0, acefruit, starspnr, acefruit_state, 0, ROT270, "ACE", "Starspinner (Dutch/Nederlands)", GAME_NOT_WORKING | GAME_NO_SOUND )
GAME ( 1982?, acefruit, 0, acefruit, spellbnd, acefruit_state, 0, ROT270, "ACE", "Silhouette", GAME_NOT_WORKING | GAME_NO_SOUND ) // inputs and video in bonus game need fixing on this one
GAMEL( 1981?, spellbnd, 0, acefruit, spellbnd, driver_device, 0, ROT270, "ACE", "Spellbound", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND, layout_sidewndr )
GAME ( 1982?, starspnr, 0, acefruit, starspnr, driver_device, 0, ROT270, "ACE", "Starspinner (Dutch/Nederlands)", GAME_NOT_WORKING | GAME_NO_SOUND )
GAME ( 1982?, acefruit, 0, acefruit, spellbnd, driver_device, 0, ROT270, "ACE", "Silhouette", GAME_NOT_WORKING | GAME_NO_SOUND ) // inputs and video in bonus game need fixing on this one
// not dumped: Magnum?

View File

@ -143,9 +143,7 @@ public:
// devices
required_device<cpu_device> m_maincpu;
protected:
DECLARE_DRIVER_INIT(aces1);
};
@ -693,7 +691,7 @@ ROM_END
DRIVER_INIT( aces1 )
DRIVER_INIT_MEMBER(aces1_state,aces1)
{
}

View File

@ -30,6 +30,9 @@ protected:
// devices
required_device<cpu_device> m_maincpu;
public:
DECLARE_DRIVER_INIT(ace_sp);
DECLARE_DRIVER_INIT(ace_cr);
};
@ -3892,12 +3895,12 @@ ROM_END
// mpu4.c
extern void descramble_crystal( UINT8* region, int start, int end, UINT8 extra_xor);
DRIVER_INIT( ace_cr )
DRIVER_INIT_MEMBER(ace_sp_state,ace_cr)
{
descramble_crystal(machine.root_device().memregion( "maincpu" )->base(), 0x0000, 0x10000, 0x00);
descramble_crystal(machine().root_device().memregion( "maincpu" )->base(), 0x0000, 0x10000, 0x00);
}
DRIVER_INIT( ace_sp )
DRIVER_INIT_MEMBER(ace_sp_state,ace_sp)
{
}

View File

@ -665,4 +665,4 @@ ROM_START( acommand )
ROM_LOAD( "jalmr17.bin", 0x080000, 0x080000, CRC(9d428fb7) SHA1(02f72938d73db932bd217620a175a05215f6016a) )
ROM_END
GAME( 1994, acommand, 0, acommand, acommand, acommand_state, 0, ROT0, "Jaleco", "Alien Command" , GAME_NOT_WORKING | GAME_MECHANICAL)
GAME( 1994, acommand, 0, acommand, acommand, driver_device, 0, ROT0, "Jaleco", "Alien Command" , GAME_NOT_WORKING | GAME_MECHANICAL)

View File

@ -594,8 +594,8 @@ ROM_END
/******************************************************************************/
GAME( 1989, actfancr, 0, actfancr, actfancr, actfancr_state, 0, ROT0, "Data East Corporation", "Act-Fancer Cybernetick Hyper Weapon (World revision 2)", GAME_SUPPORTS_SAVE )
GAME( 1989, actfancr1,actfancr, actfancr, actfancr, actfancr_state, 0, ROT0, "Data East Corporation", "Act-Fancer Cybernetick Hyper Weapon (World revision 1)", GAME_SUPPORTS_SAVE )
GAME( 1989, actfancrj,actfancr, actfancr, actfancr, actfancr_state, 0, ROT0, "Data East Corporation", "Act-Fancer Cybernetick Hyper Weapon (Japan revision 1)", GAME_SUPPORTS_SAVE )
GAME( 1989, triothep, 0, triothep, triothep, actfancr_state, 0, ROT0, "Data East Corporation", "Trio The Punch - Never Forget Me... (World)", GAME_SUPPORTS_SAVE )
GAME( 1989, triothepj,triothep, triothep, triothep, actfancr_state, 0, ROT0, "Data East Corporation", "Trio The Punch - Never Forget Me... (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1989, actfancr, 0, actfancr, actfancr, driver_device, 0, ROT0, "Data East Corporation", "Act-Fancer Cybernetick Hyper Weapon (World revision 2)", GAME_SUPPORTS_SAVE )
GAME( 1989, actfancr1,actfancr, actfancr, actfancr, driver_device, 0, ROT0, "Data East Corporation", "Act-Fancer Cybernetick Hyper Weapon (World revision 1)", GAME_SUPPORTS_SAVE )
GAME( 1989, actfancrj,actfancr, actfancr, actfancr, driver_device, 0, ROT0, "Data East Corporation", "Act-Fancer Cybernetick Hyper Weapon (Japan revision 1)", GAME_SUPPORTS_SAVE )
GAME( 1989, triothep, 0, triothep, triothep, driver_device, 0, ROT0, "Data East Corporation", "Trio The Punch - Never Forget Me... (World)", GAME_SUPPORTS_SAVE )
GAME( 1989, triothepj,triothep, triothep, triothep, driver_device, 0, ROT0, "Data East Corporation", "Trio The Punch - Never Forget Me... (Japan)", GAME_SUPPORTS_SAVE )

View File

@ -864,11 +864,11 @@ ROM_START( fstation )
ROM_END
GAME( 1990, backgamn, 0, backgamn, skattv, adp_state, 0, ROT0, "ADP", "Backgammon", GAME_NOT_WORKING )
GAME( 1993, quickjac, 0, quickjac, skattv, adp_state, 0, ROT0, "ADP", "Quick Jack", GAME_NOT_WORKING )
GAME( 1994, skattv, 0, skattv, skattv, adp_state, 0, ROT0, "ADP", "Skat TV", GAME_NOT_WORKING )
GAME( 1995, skattva, skattv, skattv, skattv, adp_state, 0, ROT0, "ADP", "Skat TV (version TS3)", GAME_NOT_WORKING )
GAME( 1997, fashiong, 0, fashiong, skattv, adp_state, 0, ROT0, "ADP", "Fashion Gambler (set 1)", GAME_NOT_WORKING )
GAME( 1997, fashiong2, fashiong, fashiong, skattv, adp_state, 0, ROT0, "ADP", "Fashion Gambler (set 2)", GAME_NOT_WORKING )
GAME( 1999, funlddlx, 0, funland, skattv, adp_state, 0, ROT0, "Stella", "Funny Land de Luxe", GAME_NOT_WORKING )
GAME( 2000, fstation, 0, fstation, skattv, adp_state, 0, ROT0, "ADP", "Fun Station Spielekoffer 9 Spiele", GAME_NOT_WORKING )
GAME( 1990, backgamn, 0, backgamn, skattv, driver_device, 0, ROT0, "ADP", "Backgammon", GAME_NOT_WORKING )
GAME( 1993, quickjac, 0, quickjac, skattv, driver_device, 0, ROT0, "ADP", "Quick Jack", GAME_NOT_WORKING )
GAME( 1994, skattv, 0, skattv, skattv, driver_device, 0, ROT0, "ADP", "Skat TV", GAME_NOT_WORKING )
GAME( 1995, skattva, skattv, skattv, skattv, driver_device, 0, ROT0, "ADP", "Skat TV (version TS3)", GAME_NOT_WORKING )
GAME( 1997, fashiong, 0, fashiong, skattv, driver_device, 0, ROT0, "ADP", "Fashion Gambler (set 1)", GAME_NOT_WORKING )
GAME( 1997, fashiong2, fashiong, fashiong, skattv, driver_device, 0, ROT0, "ADP", "Fashion Gambler (set 2)", GAME_NOT_WORKING )
GAME( 1999, funlddlx, 0, funland, skattv, driver_device, 0, ROT0, "Stella", "Funny Land de Luxe", GAME_NOT_WORKING )
GAME( 2000, fstation, 0, fstation, skattv, driver_device, 0, ROT0, "ADP", "Fun Station Spielekoffer 9 Spiele", GAME_NOT_WORKING )

View File

@ -351,5 +351,5 @@ ROM_END
GAME( 1984, formatz, 0, formatz, formatz, aeroboto_state, 0, ROT0, "Jaleco", "Formation Z", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS )
GAME( 1984, aeroboto, formatz, formatz, formatz, aeroboto_state, 0, ROT0, "Jaleco (Williams license)", "Aeroboto", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS )
GAME( 1984, formatz, 0, formatz, formatz, driver_device, 0, ROT0, "Jaleco", "Formation Z", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS )
GAME( 1984, aeroboto, formatz, formatz, formatz, driver_device, 0, ROT0, "Jaleco (Williams license)", "Aeroboto", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS )

View File

@ -2494,25 +2494,25 @@ ROM_START( wbbc97 )
ROM_END
GAME( 1990, spinlbrk, 0, spinlbrk, spinlbrk, aerofgt_state, 0, ROT0, "V-System Co.", "Spinal Breakers (World)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1990, spinlbrku,spinlbrk, spinlbrk, spinlbrku, aerofgt_state,0, ROT0, "V-System Co.", "Spinal Breakers (US)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1990, spinlbrkj,spinlbrk, spinlbrk, spinlbrk, aerofgt_state, 0, ROT0, "V-System Co.", "Spinal Breakers (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1991, pspikes, 0, pspikes, pspikes, aerofgt_state, 0, ROT0, "Video System Co.", "Power Spikes (World)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1991, pspikesk, pspikes, pspikes, pspikes, aerofgt_state, 0, ROT0, "Video System Co.", "Power Spikes (Korea)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1991, svolly91, pspikes, pspikes, pspikes, aerofgt_state, 0, ROT0, "Video System Co.", "Super Volley '91 (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1991, pspikesb, pspikes, pspikesb, pspikesb, aerofgt_state, 0, ROT0, "bootleg", "Power Spikes (bootleg)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1991, spikes91, pspikes, spikes91, pspikes, aerofgt_state, 0, ROT0, "bootleg", "1991 Spikes (Italian bootleg)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND | GAME_NO_COCKTAIL )
GAME( 1991, spikes91a,pspikes, spikes91, pspikes, aerofgt_state, 0, ROT0, "bootleg", "1991 Spikes (Italian bootleg, set 2)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING | GAME_NO_SOUND | GAME_NO_COCKTAIL )
GAME( 1991, pspikesc, pspikes, pspikesc, pspikesc, aerofgt_state, 0, ROT0, "bootleg", "Power Spikes (China)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND )
GAME( 1991, karatblz, 0, karatblz, karatblz, aerofgt_state, 0, ROT0, "Video System Co.", "Karate Blazers (World)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1991, karatblzu,karatblz, karatblz, karatblz, aerofgt_state, 0, ROT0, "Video System Co.", "Karate Blazers (US)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1991, karatblzj,karatblz, karatblz, karatblz, aerofgt_state, 0, ROT0, "Video System Co.", "Karate Blazers (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1991, turbofrc, 0, turbofrc, turbofrc, aerofgt_state, 0, ROT270, "Video System Co.", "Turbo Force (old revision)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1990, spinlbrk, 0, spinlbrk, spinlbrk, driver_device, 0, ROT0, "V-System Co.", "Spinal Breakers (World)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1990, spinlbrku,spinlbrk, spinlbrk, spinlbrku, driver_device,0, ROT0, "V-System Co.", "Spinal Breakers (US)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1990, spinlbrkj,spinlbrk, spinlbrk, spinlbrk, driver_device, 0, ROT0, "V-System Co.", "Spinal Breakers (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1991, pspikes, 0, pspikes, pspikes, driver_device, 0, ROT0, "Video System Co.", "Power Spikes (World)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1991, pspikesk, pspikes, pspikes, pspikes, driver_device, 0, ROT0, "Video System Co.", "Power Spikes (Korea)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1991, svolly91, pspikes, pspikes, pspikes, driver_device, 0, ROT0, "Video System Co.", "Super Volley '91 (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1991, pspikesb, pspikes, pspikesb, pspikesb, driver_device, 0, ROT0, "bootleg", "Power Spikes (bootleg)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1991, spikes91, pspikes, spikes91, pspikes, driver_device, 0, ROT0, "bootleg", "1991 Spikes (Italian bootleg)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND | GAME_NO_COCKTAIL )
GAME( 1991, spikes91a,pspikes, spikes91, pspikes, driver_device, 0, ROT0, "bootleg", "1991 Spikes (Italian bootleg, set 2)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING | GAME_NO_SOUND | GAME_NO_COCKTAIL )
GAME( 1991, pspikesc, pspikes, pspikesc, pspikesc, driver_device, 0, ROT0, "bootleg", "Power Spikes (China)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND )
GAME( 1991, karatblz, 0, karatblz, karatblz, driver_device, 0, ROT0, "Video System Co.", "Karate Blazers (World)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1991, karatblzu,karatblz, karatblz, karatblz, driver_device, 0, ROT0, "Video System Co.", "Karate Blazers (US)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1991, karatblzj,karatblz, karatblz, karatblz, driver_device, 0, ROT0, "Video System Co.", "Karate Blazers (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1991, turbofrc, 0, turbofrc, turbofrc, driver_device, 0, ROT270, "Video System Co.", "Turbo Force (old revision)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
// there's also an undumped Turbo Force (new revision). Most notable thing in there is the points value of the rocks in level 6 (5.000 versus 500).
GAME( 1992, aerofgt, 0, aerofgt, aerofgt, aerofgt_state, 0, ROT270, "Video System Co.", "Aero Fighters", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1992, aerofgtb, aerofgt, aerofgtb, aerofgtb, aerofgt_state, 0, ROT270, "Video System Co.", "Aero Fighters (Turbo Force hardware set 1)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1992, aerofgtc, aerofgt, aerofgtb, aerofgtb, aerofgt_state, 0, ROT270, "Video System Co.", "Aero Fighters (Turbo Force hardware set 2)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1992, sonicwi, aerofgt, aerofgtb, aerofgtb, aerofgt_state, 0, ROT270, "Video System Co.", "Sonic Wings (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1992, aerfboot, aerofgt, aerfboot, aerofgtb, aerofgt_state, 0, ROT270, "bootleg", "Aero Fighters (bootleg set 1)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND )
GAME( 1992, aerfboo2, aerofgt, aerfboo2, aerofgtb, aerofgt_state, 0, ROT270, "bootleg", "Aero Fighters (bootleg set 2)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND )
GAME( 1997, wbbc97, 0, wbbc97, wbbc97, aerofgt_state, 0, ROT0, "Comad", "Beach Festival World Championship 1997", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1992, aerofgt, 0, aerofgt, aerofgt, driver_device, 0, ROT270, "Video System Co.", "Aero Fighters", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1992, aerofgtb, aerofgt, aerofgtb, aerofgtb, driver_device, 0, ROT270, "Video System Co.", "Aero Fighters (Turbo Force hardware set 1)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1992, aerofgtc, aerofgt, aerofgtb, aerofgtb, driver_device, 0, ROT270, "Video System Co.", "Aero Fighters (Turbo Force hardware set 2)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1992, sonicwi, aerofgt, aerofgtb, aerofgtb, driver_device, 0, ROT270, "Video System Co.", "Sonic Wings (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
GAME( 1992, aerfboot, aerofgt, aerfboot, aerofgtb, driver_device, 0, ROT270, "bootleg", "Aero Fighters (bootleg set 1)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND )
GAME( 1992, aerfboo2, aerofgt, aerfboo2, aerofgtb, driver_device, 0, ROT270, "bootleg", "Aero Fighters (bootleg set 2)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND )
GAME( 1997, wbbc97, 0, wbbc97, wbbc97, driver_device, 0, ROT0, "Comad", "Beach Festival World Championship 1997", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )

View File

@ -786,10 +786,9 @@ ROM_END
/* Driver Initialization */
static DRIVER_INIT( airbustr )
DRIVER_INIT_MEMBER(airbustr_state,airbustr)
{
airbustr_state *state = machine.driver_data<airbustr_state>();
machine.device("master")->memory().space(AS_PROGRAM)->install_read_handler(0xe000, 0xefff, read8_delegate(FUNC(airbustr_state::devram_r),state)); // protection device lives here
machine().device("master")->memory().space(AS_PROGRAM)->install_read_handler(0xe000, 0xefff, read8_delegate(FUNC(airbustr_state::devram_r),this)); // protection device lives here
}
@ -797,4 +796,4 @@ static DRIVER_INIT( airbustr )
GAME( 1990, airbustr, 0, airbustr, airbustr, airbustr_state, airbustr, ROT0, "Kaneko (Namco license)", "Air Buster: Trouble Specialty Raid Unit (World)", GAME_SUPPORTS_SAVE ) // 891220
GAME( 1990, airbustrj, airbustr, airbustr, airbustrj, airbustr_state,airbustr, ROT0, "Kaneko (Namco license)", "Air Buster: Trouble Specialty Raid Unit (Japan)", GAME_SUPPORTS_SAVE) // 891229
GAME( 1990, airbustrb, airbustr, airbustrb,airbustrj, airbustr_state,0, ROT0, "bootleg", "Air Buster: Trouble Specialty Raid Unit (bootleg)", GAME_SUPPORTS_SAVE) // based on Japan set (891229)
GAME( 1990, airbustrb, airbustr, airbustrb,airbustrj, driver_device,0, ROT0, "bootleg", "Air Buster: Trouble Specialty Raid Unit (bootleg)", GAME_SUPPORTS_SAVE) // based on Japan set (891229)

View File

@ -412,6 +412,6 @@ ROM_START( ajaxj )
ROM_END
GAME( 1987, ajax, 0, ajax, ajax, ajax_state, 0, ROT90, "Konami", "Ajax", GAME_SUPPORTS_SAVE )
GAME( 1987, typhoon, ajax, ajax, ajax, ajax_state, 0, ROT90, "Konami", "Typhoon", GAME_SUPPORTS_SAVE )
GAME( 1987, ajaxj, ajax, ajax, ajax, ajax_state, 0, ROT90, "Konami", "Ajax (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1987, ajax, 0, ajax, ajax, driver_device, 0, ROT90, "Konami", "Ajax", GAME_SUPPORTS_SAVE )
GAME( 1987, typhoon, ajax, ajax, ajax, driver_device, 0, ROT90, "Konami", "Typhoon", GAME_SUPPORTS_SAVE )
GAME( 1987, ajaxj, ajax, ajax, ajax, driver_device, 0, ROT90, "Konami", "Ajax (Japan)", GAME_SUPPORTS_SAVE )

View File

@ -309,4 +309,4 @@ ROM_START( hanaroku )
ROM_END
GAME( 1988, hanaroku, 0, hanaroku, hanaroku, albazc_state, 0, ROT0, "Alba", "Hanaroku", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1988, hanaroku, 0, hanaroku, hanaroku, driver_device, 0, ROT0, "Alba", "Hanaroku", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE )

View File

@ -432,4 +432,4 @@ ROM_START( yumefuda )
ROM_LOAD("zg1-007.u13", 0x000, 0x100, NO_DUMP ) //could be either PROM or PAL
ROM_END
GAME( 1991, yumefuda, 0, yumefuda, yumefuda, albazg_state, 0, ROT0, "Alba", "Yumefuda [BET]", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1991, yumefuda, 0, yumefuda, yumefuda, driver_device, 0, ROT0, "Alba", "Yumefuda [BET]", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )

View File

@ -835,9 +835,9 @@ static MACHINE_CONFIG_START( aleck64, n64_state )
MCFG_N64_PERIPHS_ADD("rcp");
MACHINE_CONFIG_END
static DRIVER_INIT( aleck64 )
DRIVER_INIT_MEMBER(n64_state,aleck64)
{
UINT8 *rom = machine.root_device().memregion("user2")->base();
UINT8 *rom = machine().root_device().memregion("user2")->base();
rom[0x67c] = 0;
rom[0x67d] = 0;

View File

@ -51,6 +51,11 @@ public:
DECLARE_WRITE8_MEMBER(alg_cia_0_portb_w);
DECLARE_READ8_MEMBER(alg_cia_1_porta_r);
DECLARE_WRITE8_MEMBER(alg_cia_1_porta_w);
DECLARE_DRIVER_INIT(aplatoon);
DECLARE_DRIVER_INIT(palr3);
DECLARE_DRIVER_INIT(palr1);
DECLARE_DRIVER_INIT(none);
DECLARE_DRIVER_INIT(palr6);
};
static TIMER_CALLBACK( response_timer );
@ -715,11 +720,11 @@ static void alg_init(running_machine &machine)
*
*************************************/
static DRIVER_INIT( palr1 )
DRIVER_INIT_MEMBER(alg_state,palr1)
{
UINT32 length = machine.root_device().memregion("user2")->bytes();
UINT8 *rom = machine.root_device().memregion("user2")->base();
UINT8 *original = auto_alloc_array(machine, UINT8, length);
UINT32 length = machine().root_device().memregion("user2")->bytes();
UINT8 *rom = machine().root_device().memregion("user2")->base();
UINT8 *original = auto_alloc_array(machine(), UINT8, length);
UINT32 srcaddr;
memcpy(original, rom, length);
@ -730,16 +735,16 @@ static DRIVER_INIT( palr1 )
if (srcaddr & 0x8000) dstaddr ^= 0x4000;
rom[dstaddr] = original[srcaddr];
}
auto_free(machine, original);
auto_free(machine(), original);
alg_init(machine);
alg_init(machine());
}
static DRIVER_INIT( palr3 )
DRIVER_INIT_MEMBER(alg_state,palr3)
{
UINT32 length = machine.root_device().memregion("user2")->bytes();
UINT8 *rom = machine.root_device().memregion("user2")->base();
UINT8 *original = auto_alloc_array(machine, UINT8, length);
UINT32 length = machine().root_device().memregion("user2")->bytes();
UINT8 *rom = machine().root_device().memregion("user2")->base();
UINT8 *original = auto_alloc_array(machine(), UINT8, length);
UINT32 srcaddr;
memcpy(original, rom, length);
@ -749,16 +754,16 @@ static DRIVER_INIT( palr3 )
if (srcaddr & 0x2000) dstaddr ^= 0x1000;
rom[dstaddr] = original[srcaddr];
}
auto_free(machine, original);
auto_free(machine(), original);
alg_init(machine);
alg_init(machine());
}
static DRIVER_INIT( palr6 )
DRIVER_INIT_MEMBER(alg_state,palr6)
{
UINT32 length = machine.root_device().memregion("user2")->bytes();
UINT8 *rom = machine.root_device().memregion("user2")->base();
UINT8 *original = auto_alloc_array(machine, UINT8, length);
UINT32 length = machine().root_device().memregion("user2")->bytes();
UINT8 *rom = machine().root_device().memregion("user2")->base();
UINT8 *original = auto_alloc_array(machine(), UINT8, length);
UINT32 srcaddr;
memcpy(original, rom, length);
@ -770,16 +775,16 @@ static DRIVER_INIT( palr6 )
dstaddr ^= 0x20000;
rom[dstaddr] = original[srcaddr];
}
auto_free(machine, original);
auto_free(machine(), original);
alg_init(machine);
alg_init(machine());
}
static DRIVER_INIT( aplatoon )
DRIVER_INIT_MEMBER(alg_state,aplatoon)
{
/* NOT DONE TODO FIGURE OUT THE RIGHT ORDER!!!! */
UINT8 *rom = machine.root_device().memregion("user2")->base();
UINT8 *decrypted = auto_alloc_array(machine, UINT8, 0x40000);
UINT8 *rom = machine().root_device().memregion("user2")->base();
UINT8 *decrypted = auto_alloc_array(machine(), UINT8, 0x40000);
int i;
static const int shuffle[] =
@ -792,12 +797,12 @@ static DRIVER_INIT( aplatoon )
memcpy(decrypted + i * 0x1000, rom + shuffle[i] * 0x1000, 0x1000);
memcpy(rom, decrypted, 0x40000);
logerror("decrypt done\n ");
alg_init(machine);
alg_init(machine());
}
static DRIVER_INIT( none )
DRIVER_INIT_MEMBER(alg_state,none)
{
alg_init(machine);
alg_init(machine());
}

View File

@ -119,4 +119,4 @@ ROM_START( alien )
ROM_END
GAME( 2005, alien, 0, alien, alien, alien_state, 0, ROT0, "Capcom", "Alien: The Arcade Medal Edition", GAME_NO_SOUND | GAME_NOT_WORKING )
GAME( 2005, alien, 0, alien, alien, driver_device, 0, ROT0, "Capcom", "Alien: The Arcade Medal Edition", GAME_NO_SOUND | GAME_NOT_WORKING )

View File

@ -545,10 +545,10 @@ static KONAMI_SETLINES_CALLBACK( aliens_banking )
device->machine().root_device().membank("bank1")->set_entry(bank);
}
GAME( 1990, aliens, 0, aliens, aliens, aliens_state, 0, ROT0, "Konami", "Aliens (World set 1)", GAME_SUPPORTS_SAVE )
GAME( 1990, aliens2, aliens, aliens, aliens, aliens_state, 0, ROT0, "Konami", "Aliens (World set 2)", GAME_SUPPORTS_SAVE )
GAME( 1990, aliens3, aliens, aliens, aliens, aliens_state, 0, ROT0, "Konami", "Aliens (World set 3)", GAME_SUPPORTS_SAVE )
GAME( 1990, aliensu, aliens, aliens, aliens, aliens_state, 0, ROT0, "Konami", "Aliens (US)", GAME_SUPPORTS_SAVE )
GAME( 1990, aliensj, aliens, aliens, aliens, aliens_state, 0, ROT0, "Konami", "Aliens (Japan set 1)", GAME_SUPPORTS_SAVE )
GAME( 1990, aliensj2, aliens, aliens, aliens, aliens_state, 0, ROT0, "Konami", "Aliens (Japan set 2)", GAME_SUPPORTS_SAVE )
GAME( 1990, aliensa, aliens, aliens, aliens, aliens_state, 0, ROT0, "Konami", "Aliens (Asia)", GAME_SUPPORTS_SAVE )
GAME( 1990, aliens, 0, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (World set 1)", GAME_SUPPORTS_SAVE )
GAME( 1990, aliens2, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (World set 2)", GAME_SUPPORTS_SAVE )
GAME( 1990, aliens3, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (World set 3)", GAME_SUPPORTS_SAVE )
GAME( 1990, aliensu, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (US)", GAME_SUPPORTS_SAVE )
GAME( 1990, aliensj, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (Japan set 1)", GAME_SUPPORTS_SAVE )
GAME( 1990, aliensj2, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (Japan set 2)", GAME_SUPPORTS_SAVE )
GAME( 1990, aliensa, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (Asia)", GAME_SUPPORTS_SAVE )

View File

@ -19,6 +19,8 @@ protected:
// driver_device overrides
virtual void machine_reset();
public:
DECLARE_DRIVER_INIT(allied);
};
@ -35,7 +37,7 @@ void allied_state::machine_reset()
{
}
static DRIVER_INIT( allied )
DRIVER_INIT_MEMBER(allied_state,allied)
{
}

View File

@ -3140,149 +3140,133 @@ ROM_END
/******************************************************************************/
static DRIVER_INIT( sstingry )
DRIVER_INIT_MEMBER(alpha68k_state,sstingry)
{
alpha68k_state *state = machine.driver_data<alpha68k_state>();
state->m_invert_controls = 0;
state->m_microcontroller_id = 0x00ff;
state->m_coin_id = 0x22 | (0x22 << 8);
state->m_game_id = 0;
m_invert_controls = 0;
m_microcontroller_id = 0x00ff;
m_coin_id = 0x22 | (0x22 << 8);
m_game_id = 0;
}
static DRIVER_INIT( kyros )
DRIVER_INIT_MEMBER(alpha68k_state,kyros)
{
alpha68k_state *state = machine.driver_data<alpha68k_state>();
state->m_invert_controls = 0;
state->m_microcontroller_id = 0x0012;
state->m_coin_id = 0x22 | (0x22 << 8);
state->m_game_id = ALPHA68K_KYROS;
m_invert_controls = 0;
m_microcontroller_id = 0x0012;
m_coin_id = 0x22 | (0x22 << 8);
m_game_id = ALPHA68K_KYROS;
}
static DRIVER_INIT( jongbou )
DRIVER_INIT_MEMBER(alpha68k_state,jongbou)
{
alpha68k_state *state = machine.driver_data<alpha68k_state>();
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0x0c0000, 0x0c0001, read16_delegate(FUNC(alpha68k_state::jongbou_inputs_r),state));
state->m_invert_controls = 0;
state->m_microcontroller_id = 0x00ff;
state->m_coin_id = 0x23 | (0x24 << 8);
state->m_game_id = ALPHA68K_JONGBOU;
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0x0c0000, 0x0c0001, read16_delegate(FUNC(alpha68k_state::jongbou_inputs_r),this));
m_invert_controls = 0;
m_microcontroller_id = 0x00ff;
m_coin_id = 0x23 | (0x24 << 8);
m_game_id = ALPHA68K_JONGBOU;
}
static DRIVER_INIT( paddlema )
DRIVER_INIT_MEMBER(alpha68k_state,paddlema)
{
alpha68k_state *state = machine.driver_data<alpha68k_state>();
state->m_microcontroller_id = 0;
state->m_coin_id = 0; // Not needed !
state->m_game_id = 0;
m_microcontroller_id = 0;
m_coin_id = 0; // Not needed !
m_game_id = 0;
}
static DRIVER_INIT( timesold )
DRIVER_INIT_MEMBER(alpha68k_state,timesold)
{
alpha68k_state *state = machine.driver_data<alpha68k_state>();
state->m_invert_controls = 0;
state->m_microcontroller_id = 0;
state->m_coin_id = 0x22 | (0x22 << 8);
state->m_game_id = 0;
m_invert_controls = 0;
m_microcontroller_id = 0;
m_coin_id = 0x22 | (0x22 << 8);
m_game_id = 0;
}
static DRIVER_INIT( timesold1 )
DRIVER_INIT_MEMBER(alpha68k_state,timesold1)
{
alpha68k_state *state = machine.driver_data<alpha68k_state>();
state->m_invert_controls = 1;
state->m_microcontroller_id = 0;
state->m_coin_id = 0x22 | (0x22 << 8);
state->m_game_id = 0;
m_invert_controls = 1;
m_microcontroller_id = 0;
m_coin_id = 0x22 | (0x22 << 8);
m_game_id = 0;
}
static DRIVER_INIT( btlfield )
DRIVER_INIT_MEMBER(alpha68k_state,btlfield)
{
alpha68k_state *state = machine.driver_data<alpha68k_state>();
state->m_invert_controls = 1;
state->m_microcontroller_id = 0;
state->m_coin_id = 0x22 | (0x22 << 8);
state->m_game_id = 0;
m_invert_controls = 1;
m_microcontroller_id = 0;
m_coin_id = 0x22 | (0x22 << 8);
m_game_id = 0;
}
static DRIVER_INIT( btlfieldb )
DRIVER_INIT_MEMBER(alpha68k_state,btlfieldb)
{
alpha68k_state *state = machine.driver_data<alpha68k_state>();
state->m_invert_controls = 1;
state->m_microcontroller_id = 0;
state->m_coin_id = 0x22 | (0x22 << 8); //not checked
state->m_game_id = ALPHA68K_BTLFIELDB;
m_invert_controls = 1;
m_microcontroller_id = 0;
m_coin_id = 0x22 | (0x22 << 8); //not checked
m_game_id = ALPHA68K_BTLFIELDB;
}
static DRIVER_INIT( skysoldr )
DRIVER_INIT_MEMBER(alpha68k_state,skysoldr)
{
alpha68k_state *state = machine.driver_data<alpha68k_state>();
state->membank("bank8")->set_base((state->memregion("user1")->base()) + 0x40000);
state->m_invert_controls = 0;
state->m_microcontroller_id = 0;
state->m_coin_id = 0x22 | (0x22 << 8);
state->m_game_id = 0;
membank("bank8")->set_base((memregion("user1")->base()) + 0x40000);
m_invert_controls = 0;
m_microcontroller_id = 0;
m_coin_id = 0x22 | (0x22 << 8);
m_game_id = 0;
}
static DRIVER_INIT( goldmedl )
DRIVER_INIT_MEMBER(alpha68k_state,goldmedl)
{
alpha68k_state *state = machine.driver_data<alpha68k_state>();
state->m_invert_controls = 0;
state->m_microcontroller_id = 0x8803; //AT
state->m_coin_id = 0x23 | (0x24 << 8);
state->m_game_id = 0;
m_invert_controls = 0;
m_microcontroller_id = 0x8803; //AT
m_coin_id = 0x23 | (0x24 << 8);
m_game_id = 0;
}
static DRIVER_INIT( goldmedla )
DRIVER_INIT_MEMBER(alpha68k_state,goldmedla)
{
alpha68k_state *state = machine.driver_data<alpha68k_state>();
state->membank("bank8")->set_base(state->memregion("maincpu")->base() + 0x20000);
state->m_invert_controls = 0;
state->m_microcontroller_id = 0x8803; //Guess - routine to handle coinage is the same as in 'goldmedl'
state->m_coin_id = 0x23 | (0x24 << 8);
state->m_game_id = 0;
membank("bank8")->set_base(memregion("maincpu")->base() + 0x20000);
m_invert_controls = 0;
m_microcontroller_id = 0x8803; //Guess - routine to handle coinage is the same as in 'goldmedl'
m_coin_id = 0x23 | (0x24 << 8);
m_game_id = 0;
}
static DRIVER_INIT( skyadvnt )
DRIVER_INIT_MEMBER(alpha68k_state,skyadvnt)
{
alpha68k_state *state = machine.driver_data<alpha68k_state>();
state->m_invert_controls = 0;
state->m_microcontroller_id = 0x8814;
state->m_coin_id = 0x22 | (0x22 << 8);
state->m_game_id = 0;
m_invert_controls = 0;
m_microcontroller_id = 0x8814;
m_coin_id = 0x22 | (0x22 << 8);
m_game_id = 0;
}
static DRIVER_INIT( skyadvntu )
DRIVER_INIT_MEMBER(alpha68k_state,skyadvntu)
{
alpha68k_state *state = machine.driver_data<alpha68k_state>();
state->m_invert_controls = 0;
state->m_microcontroller_id = 0x8814;
state->m_coin_id = 0x23 | (0x24 << 8);
state->m_game_id = 0;
m_invert_controls = 0;
m_microcontroller_id = 0x8814;
m_coin_id = 0x23 | (0x24 << 8);
m_game_id = 0;
}
static DRIVER_INIT( gangwarsu )
DRIVER_INIT_MEMBER(alpha68k_state,gangwarsu)
{
alpha68k_state *state = machine.driver_data<alpha68k_state>();
state->membank("bank8")->set_base(state->memregion("user1")->base());
state->m_invert_controls = 0;
state->m_microcontroller_id = 0x8512;
state->m_coin_id = 0x23 | (0x24 << 8);
state->m_game_id = 0;
membank("bank8")->set_base(memregion("user1")->base());
m_invert_controls = 0;
m_microcontroller_id = 0x8512;
m_coin_id = 0x23 | (0x24 << 8);
m_game_id = 0;
}
static DRIVER_INIT( gangwars )
DRIVER_INIT_MEMBER(alpha68k_state,gangwars)
{
alpha68k_state *state = machine.driver_data<alpha68k_state>();
state->membank("bank8")->set_base(state->memregion("user1")->base());
state->m_invert_controls = 0;
state->m_microcontroller_id = 0x8512;
state->m_coin_id = 0x23 | (0x24 << 8);
state->m_game_id = 0;
membank("bank8")->set_base(memregion("user1")->base());
m_invert_controls = 0;
m_microcontroller_id = 0x8512;
m_coin_id = 0x23 | (0x24 << 8);
m_game_id = 0;
}
static DRIVER_INIT( sbasebal )
DRIVER_INIT_MEMBER(alpha68k_state,sbasebal)
{
alpha68k_state *state = machine.driver_data<alpha68k_state>();
UINT16 *rom = (UINT16 *)state->memregion("maincpu")->base();
UINT16 *rom = (UINT16 *)memregion("maincpu")->base();
/* Patch protection check, it does a divide by zero because the MCU is trying to
calculate the ball speed when a strike is scored, notice that current emulation
@ -3303,19 +3287,18 @@ static DRIVER_INIT( sbasebal )
rom[0x2b6/2] = 0x4e71;
#endif
state->m_invert_controls = 0;
state->m_microcontroller_id = 0x8512; // Same as 'gangwars' ?
state->m_coin_id = 0x23 | (0x24 << 8);
state->m_game_id = 0;
m_invert_controls = 0;
m_microcontroller_id = 0x8512; // Same as 'gangwars' ?
m_coin_id = 0x23 | (0x24 << 8);
m_game_id = 0;
}
static DRIVER_INIT( tnextspc )
DRIVER_INIT_MEMBER(alpha68k_state,tnextspc)
{
alpha68k_state *state = machine.driver_data<alpha68k_state>();
state->m_invert_controls = 0;
state->m_microcontroller_id = 0x890a;
state->m_coin_id = 0; // Not needed !
state->m_game_id = 0;
m_invert_controls = 0;
m_microcontroller_id = 0x890a;
m_coin_id = 0; // Not needed !
m_game_id = 0;
}
/******************************************************************************/

View File

@ -17,6 +17,8 @@ protected:
// driver_device overrides
virtual void machine_reset();
public:
DECLARE_DRIVER_INIT(alvg);
};
@ -33,7 +35,7 @@ void alvg_state::machine_reset()
{
}
static DRIVER_INIT( alvg )
DRIVER_INIT_MEMBER(alvg_state,alvg)
{
}

View File

@ -439,6 +439,10 @@ public:
UINT8 m_nmi_mask;
DECLARE_WRITE8_MEMBER(out_a_w);
DECLARE_WRITE8_MEMBER(out_c_w);
DECLARE_DRIVER_INIT(ama8000_3_o);
DECLARE_DRIVER_INIT(ama8000_2_i);
DECLARE_DRIVER_INIT(ama8000_2_v);
DECLARE_DRIVER_INIT(ama8000_1_x);
};
@ -1077,24 +1081,24 @@ static void decrypt(running_machine &machine, int key1, int key2)
}
}
static DRIVER_INIT( ama8000_1_x )
DRIVER_INIT_MEMBER(amaticmg_state,ama8000_1_x)
{
decrypt(machine, 0x4d1, 0xf5);
decrypt(machine(), 0x4d1, 0xf5);
}
static DRIVER_INIT( ama8000_2_i )
DRIVER_INIT_MEMBER(amaticmg_state,ama8000_2_i)
{
decrypt(machine, 0x436, 0x55);
decrypt(machine(), 0x436, 0x55);
}
static DRIVER_INIT( ama8000_2_v )
DRIVER_INIT_MEMBER(amaticmg_state,ama8000_2_v)
{
decrypt(machine, 0x703, 0xaf);
decrypt(machine(), 0x703, 0xaf);
}
static DRIVER_INIT( ama8000_3_o )
DRIVER_INIT_MEMBER(amaticmg_state,ama8000_3_o)
{
decrypt(machine, 0x56e, 0xa7);
decrypt(machine(), 0x56e, 0xa7);
}

View File

@ -330,6 +330,6 @@ ROM_END
*
*************************************/
GAME( 1983, ambush, 0, ambush, ambusht, ambush_state, 0, ROT0, "Tecfri", "Ambush", GAME_SUPPORTS_SAVE )
GAME( 1983, ambushj, ambush, ambush, ambush, ambush_state, 0, ROT0, "Tecfri (Nippon Amuse license)", "Ambush (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1983, ambushv, ambush, ambush, ambush, ambush_state, 0, ROT0, "Tecfri (Volt Electronics license)", "Ambush (Volt Electronics)", GAME_SUPPORTS_SAVE )
GAME( 1983, ambush, 0, ambush, ambusht, driver_device, 0, ROT0, "Tecfri", "Ambush", GAME_SUPPORTS_SAVE )
GAME( 1983, ambushj, ambush, ambush, ambush, driver_device, 0, ROT0, "Tecfri (Nippon Amuse license)", "Ambush (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1983, ambushv, ambush, ambush, ambush, driver_device, 0, ROT0, "Tecfri (Volt Electronics license)", "Ambush (Volt Electronics)", GAME_SUPPORTS_SAVE )

View File

@ -1402,11 +1402,11 @@ ROM_END
* Driver Init *
*************************/
static DRIVER_INIT( rabbitpk )
DRIVER_INIT_MEMBER(ampoker2_state,rabbitpk)
{
UINT8 *rom = machine.root_device().memregion("maincpu")->base();
int size = machine.root_device().memregion("maincpu")->bytes();
UINT8 *rom = machine().root_device().memregion("maincpu")->base();
int size = machine().root_device().memregion("maincpu")->bytes();
int start = 0;
int i;
@ -1424,7 +1424,7 @@ static DRIVER_INIT( rabbitpk )
}
}
static DRIVER_INIT( piccolop )
DRIVER_INIT_MEMBER(ampoker2_state,piccolop)
{
/*
The protection is based on a stuck bit at RAM offset $C416.
@ -1457,7 +1457,7 @@ static DRIVER_INIT( piccolop )
*/
UINT8 *rom = machine.root_device().memregion("maincpu")->base();
UINT8 *rom = machine().root_device().memregion("maincpu")->base();
/* NOP'ing the mortal jump... */
rom[0x154b] = 0x00;
@ -1472,16 +1472,16 @@ static DRIVER_INIT( piccolop )
*************************/
/* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */
GAMEL( 1990, ampoker2, 0, ampoker2, ampoker2, ampoker2_state, 0, ROT0, "Novomatic", "American Poker II", GAME_SUPPORTS_SAVE, layout_ampoker2 )
GAMEL( 1990, ampkr2b1, ampoker2, ampoker2, ampoker2, ampoker2_state, 0, ROT0, "bootleg", "American Poker II (bootleg, set 1)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
GAMEL( 1990, ampkr2b2, ampoker2, ampoker2, ampoker2, ampoker2_state, 0, ROT0, "bootleg", "American Poker II (bootleg, set 2)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
GAMEL( 1994, ampkr2b3, ampoker2, ampoker2, ampoker2, ampoker2_state, 0, ROT0, "bootleg", "American Poker II (bootleg, set 3)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
GAMEL( 1994, ampkr2b4, ampoker2, ampoker2, ampoker2, ampoker2_state, 0, ROT0, "bootleg", "American Poker II (bootleg, set 4)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
GAMEL( 1994, ampkr228, ampoker2, ampoker2, ampoker2, ampoker2_state, 0, ROT0, "bootleg?", "American Poker II (iamp2 v28)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
GAMEL( 1995, ampkr95, ampoker2, ampoker2, ampkr95, ampoker2_state, 0, ROT0, "bootleg", "American Poker 95", GAME_SUPPORTS_SAVE, layout_ampoker2 )
GAMEL( 1990, pkrdewin, ampoker2, ampoker2, ampoker2, ampoker2_state, 0, ROT0, "bootleg", "Poker De Win", GAME_SUPPORTS_SAVE, layout_ampoker2 )
GAMEL( 1990, videomat, ampoker2, ampoker2, ampoker2, ampoker2_state, 0, ROT0, "bootleg", "Videomat (Polish bootleg)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
GAMEL( 1990, ampoker2, 0, ampoker2, ampoker2, driver_device, 0, ROT0, "Novomatic", "American Poker II", GAME_SUPPORTS_SAVE, layout_ampoker2 )
GAMEL( 1990, ampkr2b1, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg", "American Poker II (bootleg, set 1)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
GAMEL( 1990, ampkr2b2, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg", "American Poker II (bootleg, set 2)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
GAMEL( 1994, ampkr2b3, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg", "American Poker II (bootleg, set 3)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
GAMEL( 1994, ampkr2b4, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg", "American Poker II (bootleg, set 4)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
GAMEL( 1994, ampkr228, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg?", "American Poker II (iamp2 v28)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
GAMEL( 1995, ampkr95, ampoker2, ampoker2, ampkr95, driver_device, 0, ROT0, "bootleg", "American Poker 95", GAME_SUPPORTS_SAVE, layout_ampoker2 )
GAMEL( 1990, pkrdewin, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg", "Poker De Win", GAME_SUPPORTS_SAVE, layout_ampoker2 )
GAMEL( 1990, videomat, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg", "Videomat (Polish bootleg)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
GAMEL( 1990, rabbitpk, ampoker2, ampoker2, ampoker2, ampoker2_state, rabbitpk, ROT0, "bootleg", "Rabbit Poker (Arizona Poker v1.1?)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
GAMEL( 1995, sigmapkr, 0, ampoker2, sigmapkr, ampoker2_state, 0, ROT0, "Sigma Inc.", "Sigma Poker", GAME_SUPPORTS_SAVE, layout_sigmapkr )
GAMEL( 1998, sigma2k, 0, sigma2k, sigma2k, ampoker2_state, 0, ROT0, "Sigma Inc.", "Sigma Poker 2000", GAME_SUPPORTS_SAVE, layout_sigmapkr )
GAMEL( 1995, sigmapkr, 0, ampoker2, sigmapkr, driver_device, 0, ROT0, "Sigma Inc.", "Sigma Poker", GAME_SUPPORTS_SAVE, layout_sigmapkr )
GAMEL( 1998, sigma2k, 0, sigma2k, sigma2k, driver_device, 0, ROT0, "Sigma Inc.", "Sigma Poker 2000", GAME_SUPPORTS_SAVE, layout_sigmapkr )
GAME( 1990, piccolop, ampoker2, ampoker2, piccolop, ampoker2_state, piccolop, ROT0, "Admiral/Novomatic", "Piccolo Poker 100", GAME_SUPPORTS_SAVE )

View File

@ -400,5 +400,5 @@ ROM_END
/* (C) 1987 ETI 8402 MAGNOLIA ST. #C SANTEE, CA 92071 */
GAME( 1987, amspdwy, 0, amspdwy, amspdwy, amspdwy_state, 0, ROT0, "Enerdyne Technologies Inc.", "American Speedway (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1987, amspdwya, amspdwy, amspdwy, amspdwya, amspdwy_state, 0, ROT0, "Enerdyne Technologies Inc.", "American Speedway (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1987, amspdwy, 0, amspdwy, amspdwy, driver_device, 0, ROT0, "Enerdyne Technologies Inc.", "American Speedway (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1987, amspdwya, amspdwy, amspdwy, amspdwya, driver_device, 0, ROT0, "Enerdyne Technologies Inc.", "American Speedway (set 2)", GAME_SUPPORTS_SAVE )

View File

@ -742,18 +742,18 @@ ROM_START( spcpostn )
ROM_END
static DRIVER_INIT( angelkds )
DRIVER_INIT_MEMBER(angelkds_state,angelkds)
{
UINT8 *RAM = machine.root_device().memregion("user1")->base();
machine.root_device().membank("bank1")->configure_entries(0, 8, &RAM[0x0000], 0x4000);
UINT8 *RAM = machine().root_device().memregion("user1")->base();
machine().root_device().membank("bank1")->configure_entries(0, 8, &RAM[0x0000], 0x4000);
}
static DRIVER_INIT( spcpostn )
DRIVER_INIT_MEMBER(angelkds_state,spcpostn)
{
UINT8 *RAM = machine.root_device().memregion("user1")->base();
UINT8 *RAM = machine().root_device().memregion("user1")->base();
sega_317_0005_decode(machine, "maincpu");
machine.root_device().membank("bank1")->configure_entries(0, 10, &RAM[0x0000], 0x4000);
sega_317_0005_decode(machine(), "maincpu");
machine().root_device().membank("bank1")->configure_entries(0, 10, &RAM[0x0000], 0x4000);
}

View File

@ -610,15 +610,15 @@ ROM_END
*
*************************************/
static DRIVER_INIT(robowres)
DRIVER_INIT_MEMBER(appoooh_state,robowres)
{
sega_315_5179_decode(machine, "maincpu");
sega_315_5179_decode(machine(), "maincpu");
}
static DRIVER_INIT(robowresb)
DRIVER_INIT_MEMBER(appoooh_state,robowresb)
{
address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM);
space->set_decrypted_region(0x0000, 0x7fff, machine.root_device().memregion("maincpu")->base() + 0x1c000);
address_space *space = machine().device("maincpu")->memory().space(AS_PROGRAM);
space->set_decrypted_region(0x0000, 0x7fff, machine().root_device().memregion("maincpu")->base() + 0x1c000);
}
@ -628,6 +628,6 @@ static DRIVER_INIT(robowresb)
*
*************************************/
GAME( 1984, appoooh, 0, appoooh, appoooh, appoooh_state, 0, ROT0, "Sanritsu / Sega", "Appoooh", GAME_SUPPORTS_SAVE )
GAME( 1984, appoooh, 0, appoooh, appoooh, driver_device, 0, ROT0, "Sanritsu / Sega", "Appoooh", GAME_SUPPORTS_SAVE )
GAME( 1986, robowres, 0, robowres, robowres, appoooh_state, robowres, ROT0, "Sanritsu / Sega", "Robo Wres 2001", GAME_SUPPORTS_SAVE )
GAME( 1986, robowresb, robowres, robowres, robowres, appoooh_state, robowresb,ROT0, "bootleg", "Robo Wres 2001 (bootleg)", GAME_SUPPORTS_SAVE )

View File

@ -237,15 +237,15 @@ static const gfx_layout tilelayout =
128*8 /* every sprite takes 128 consecutive bytes */
};
static DRIVER_INIT( aquarium )
DRIVER_INIT_MEMBER(aquarium_state,aquarium)
{
UINT8 *Z80 = machine.root_device().memregion("audiocpu")->base();
UINT8 *Z80 = machine().root_device().memregion("audiocpu")->base();
/* The BG tiles are 5bpp, this rearranges the data from
the roms containing the 1bpp data so we can decode it
correctly */
UINT8 *DAT2 = machine.root_device().memregion("gfx1")->base() + 0x080000;
UINT8 *DAT = machine.root_device().memregion("user1")->base();
UINT8 *DAT2 = machine().root_device().memregion("gfx1")->base() + 0x080000;
UINT8 *DAT = machine().root_device().memregion("user1")->base();
int len = 0x0200000;
for (len = 0; len < 0x020000; len++)
@ -260,8 +260,8 @@ static DRIVER_INIT( aquarium )
DAT2[len * 4 + 2] |= (DAT[len] & 0x01) << 3;
}
DAT2 = machine.root_device().memregion("gfx4")->base() + 0x080000;
DAT = machine.root_device().memregion("user2")->base();
DAT2 = machine().root_device().memregion("gfx4")->base() + 0x080000;
DAT = machine().root_device().memregion("user2")->base();
for (len = 0; len < 0x020000; len++)
{
@ -276,8 +276,8 @@ static DRIVER_INIT( aquarium )
}
/* configure and set up the sound bank */
machine.root_device().membank("bank1")->configure_entries(0, 7, &Z80[0x18000], 0x8000);
machine.root_device().membank("bank1")->set_entry(1);
machine().root_device().membank("bank1")->configure_entries(0, 7, &Z80[0x18000], 0x8000);
machine().root_device().membank("bank1")->set_entry(1);
}

View File

@ -444,5 +444,5 @@ ROM_END
*
*************************************/
GAME( 1983, arabian, 0, arabian, arabian, arabian_state, 0, ROT270, "Sun Electronics", "Arabian", GAME_SUPPORTS_SAVE )
GAME( 1983, arabiana, arabian, arabian, arabiana, arabian_state, 0, ROT270, "Sun Electronics (Atari license)", "Arabian (Atari)", GAME_SUPPORTS_SAVE )
GAME( 1983, arabian, 0, arabian, arabian, driver_device, 0, ROT270, "Sun Electronics", "Arabian", GAME_SUPPORTS_SAVE )
GAME( 1983, arabiana, arabian, arabian, arabiana, driver_device, 0, ROT270, "Sun Electronics (Atari license)", "Arabian (Atari)", GAME_SUPPORTS_SAVE )

View File

@ -396,9 +396,9 @@ ROM_END
*
*************************************/
static DRIVER_INIT( sparkz )
DRIVER_INIT_MEMBER(arcadecl_state,sparkz)
{
memset(machine.root_device().memregion("gfx1")->base(), 0, machine.root_device().memregion("gfx1")->bytes());
memset(machine().root_device().memregion("gfx1")->base(), 0, machine().root_device().memregion("gfx1")->bytes());
}
@ -409,5 +409,5 @@ static DRIVER_INIT( sparkz )
*
*************************************/
GAME( 1992, arcadecl, 0, arcadecl, arcadecl, arcadecl_state, 0, ROT0, "Atari Games", "Arcade Classics (prototype)", GAME_SUPPORTS_SAVE )
GAME( 1992, arcadecl, 0, arcadecl, arcadecl, driver_device, 0, ROT0, "Atari Games", "Arcade Classics (prototype)", GAME_SUPPORTS_SAVE )
GAME( 1992, sparkz, 0, arcadecl, sparkz, arcadecl_state, sparkz, ROT0, "Atari Games", "Sparkz (prototype)", GAME_SUPPORTS_SAVE )

View File

@ -68,6 +68,17 @@ public:
DECLARE_INPUT_CHANGED_MEMBER(coin_changed_callback);
DECLARE_WRITE8_MEMBER(arcadia_cia_0_porta_w);
DECLARE_WRITE8_MEMBER(arcadia_cia_0_portb_w);
DECLARE_DRIVER_INIT(xeon);
DECLARE_DRIVER_INIT(sdwr);
DECLARE_DRIVER_INIT(dart);
DECLARE_DRIVER_INIT(bowl);
DECLARE_DRIVER_INIT(none);
DECLARE_DRIVER_INIT(sprg);
DECLARE_DRIVER_INIT(rdwr);
DECLARE_DRIVER_INIT(ninj);
DECLARE_DRIVER_INIT(airh);
DECLARE_DRIVER_INIT(ldrba);
DECLARE_DRIVER_INIT(socc);
};
@ -826,19 +837,17 @@ static void arcadia_init(running_machine &machine)
*
*************************************/
static DRIVER_INIT( none ) { arcadia_init(machine); }
static DRIVER_INIT( airh ) { arcadia_init(machine); generic_decode(machine, "user3", 5, 0, 2, 4, 7, 6, 1, 3); }
static DRIVER_INIT( bowl ) { arcadia_init(machine); generic_decode(machine, "user3", 7, 6, 0, 1, 2, 3, 4, 5); }
static DRIVER_INIT( dart ) { arcadia_init(machine); generic_decode(machine, "user3", 4, 0, 7, 6, 3, 1, 2, 5); }
static DRIVER_INIT( ldrba ) { arcadia_init(machine); generic_decode(machine, "user3", 2, 3, 4, 1, 0, 7, 5, 6); }
static DRIVER_INIT( ninj ) { arcadia_init(machine); generic_decode(machine, "user3", 1, 6, 5, 7, 4, 2, 0, 3); }
static DRIVER_INIT( rdwr ) { arcadia_init(machine); generic_decode(machine, "user3", 3, 1, 6, 4, 0, 5, 2, 7); }
static DRIVER_INIT( sdwr ) { arcadia_init(machine); generic_decode(machine, "user3", 6, 3, 4, 5, 2, 1, 0, 7); }
static DRIVER_INIT( socc ) { arcadia_init(machine); generic_decode(machine, "user3", 0, 7, 1, 6, 5, 4, 3, 2); }
static DRIVER_INIT( sprg ) { arcadia_init(machine); generic_decode(machine, "user3", 4, 7, 3, 0, 6, 5, 2, 1); }
static DRIVER_INIT( xeon ) { arcadia_init(machine); generic_decode(machine, "user3", 3, 1, 2, 4, 0, 5, 6, 7); }
DRIVER_INIT_MEMBER(arcadia_amiga_state,none) { arcadia_init(machine()); }
DRIVER_INIT_MEMBER(arcadia_amiga_state,airh) { arcadia_init(machine()); generic_decode(machine(), "user3", 5, 0, 2, 4, 7, 6, 1, 3); }
DRIVER_INIT_MEMBER(arcadia_amiga_state,bowl) { arcadia_init(machine()); generic_decode(machine(), "user3", 7, 6, 0, 1, 2, 3, 4, 5); }
DRIVER_INIT_MEMBER(arcadia_amiga_state,dart) { arcadia_init(machine()); generic_decode(machine(), "user3", 4, 0, 7, 6, 3, 1, 2, 5); }
DRIVER_INIT_MEMBER(arcadia_amiga_state,ldrba) { arcadia_init(machine()); generic_decode(machine(), "user3", 2, 3, 4, 1, 0, 7, 5, 6); }
DRIVER_INIT_MEMBER(arcadia_amiga_state,ninj) { arcadia_init(machine()); generic_decode(machine(), "user3", 1, 6, 5, 7, 4, 2, 0, 3); }
DRIVER_INIT_MEMBER(arcadia_amiga_state,rdwr) { arcadia_init(machine()); generic_decode(machine(), "user3", 3, 1, 6, 4, 0, 5, 2, 7); }
DRIVER_INIT_MEMBER(arcadia_amiga_state,sdwr) { arcadia_init(machine()); generic_decode(machine(), "user3", 6, 3, 4, 5, 2, 1, 0, 7); }
DRIVER_INIT_MEMBER(arcadia_amiga_state,socc) { arcadia_init(machine()); generic_decode(machine(), "user3", 0, 7, 1, 6, 5, 4, 3, 2); }
DRIVER_INIT_MEMBER(arcadia_amiga_state,sprg) { arcadia_init(machine()); generic_decode(machine(), "user3", 4, 7, 3, 0, 6, 5, 2, 1); }
DRIVER_INIT_MEMBER(arcadia_amiga_state,xeon) { arcadia_init(machine()); generic_decode(machine(), "user3", 3, 1, 2, 4, 0, 5, 6, 7); }
/*************************************
*

View File

@ -807,7 +807,7 @@ ROM_END
/* ( YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME ) */
GAME( 1986, argus, 0, argus, argus, argus_state, 0, ROT270, "NMK (Jaleco license)", "Argus", GAME_IMPERFECT_GRAPHICS )
GAME( 1986, valtric, 0, valtric, valtric, argus_state, 0, ROT270, "NMK (Jaleco license)", "Valtric", GAME_IMPERFECT_GRAPHICS )
GAME( 1987, butasan, 0, butasan, butasan, argus_state, 0, ROT0, "NMK (Jaleco license)", "Butasan - Pig's & Bomber's (Japan, English)", GAME_IMPERFECT_GRAPHICS )
GAME( 1987, butasanj, butasan,butasan, butasan, argus_state, 0, ROT0, "NMK (Jaleco license)", "Butasan (Japan, Japanese)", GAME_IMPERFECT_GRAPHICS )
GAME( 1986, argus, 0, argus, argus, driver_device, 0, ROT270, "NMK (Jaleco license)", "Argus", GAME_IMPERFECT_GRAPHICS )
GAME( 1986, valtric, 0, valtric, valtric, driver_device, 0, ROT270, "NMK (Jaleco license)", "Valtric", GAME_IMPERFECT_GRAPHICS )
GAME( 1987, butasan, 0, butasan, butasan, driver_device, 0, ROT0, "NMK (Jaleco license)", "Butasan - Pig's & Bomber's (Japan, English)", GAME_IMPERFECT_GRAPHICS )
GAME( 1987, butasanj, butasan,butasan, butasan, driver_device, 0, ROT0, "NMK (Jaleco license)", "Butasan (Japan, Japanese)", GAME_IMPERFECT_GRAPHICS )

View File

@ -315,6 +315,7 @@ public:
DECLARE_READ8_MEMBER(pa1_r);
DECLARE_READ8_MEMBER(pb1_r);
DECLARE_READ8_MEMBER(pc1_r);
DECLARE_DRIVER_INIT(aristmk4);
};
/* Partial Cashcade protocol */
@ -1622,12 +1623,11 @@ static PALETTE_INIT( aristmk4 )
}
}
static DRIVER_INIT( aristmk4 )
DRIVER_INIT_MEMBER(aristmk4_state,aristmk4)
{
aristmk4_state *state = machine.driver_data<aristmk4_state>();
state->m_shapeRomPtr = (UINT8 *)state->memregion("tile_gfx")->base();
memcpy(state->m_shapeRom,state->m_shapeRomPtr,sizeof(state->m_shapeRom)); // back up
state->m_nvram = auto_alloc_array(machine, UINT8, 0x1000);
m_shapeRomPtr = (UINT8 *)memregion("tile_gfx")->base();
memcpy(m_shapeRom,m_shapeRomPtr,sizeof(m_shapeRom)); // back up
m_nvram = auto_alloc_array(machine(), UINT8, 0x1000);
}
static MACHINE_START( aristmk4 )

View File

@ -80,6 +80,7 @@ public:
DECLARE_WRITE32_MEMBER(mk5_ioc_w);
DECLARE_READ32_MEMBER(Ns5r50);
DECLARE_WRITE32_MEMBER(sram_banksel_w);
DECLARE_DRIVER_INIT(aristmk5);
};
@ -357,15 +358,15 @@ static INPUT_PORTS_START( aristmk5 )
PORT_CONFSETTING( 0x03, "Game Mode" )
INPUT_PORTS_END
static DRIVER_INIT( aristmk5 )
DRIVER_INIT_MEMBER(aristmk5_state,aristmk5)
{
UINT8 *SRAM = machine.root_device().memregion("sram")->base();
UINT8 *SRAM_NZ = machine.root_device().memregion("sram")->base();
UINT8 *SRAM = machine().root_device().memregion("sram")->base();
UINT8 *SRAM_NZ = machine().root_device().memregion("sram")->base();
archimedes_driver_init(machine);
archimedes_driver_init(machine());
machine.root_device().membank("sram_bank")->configure_entries(0, 4, &SRAM[0], 0x20000);
machine.root_device().membank("sram_bank_nz")->configure_entries(0, 4, &SRAM_NZ[0], 0x20000);
machine().root_device().membank("sram_bank")->configure_entries(0, 4, &SRAM[0], 0x20000);
machine().root_device().membank("sram_bank_nz")->configure_entries(0, 4, &SRAM_NZ[0], 0x20000);
}

View File

@ -231,19 +231,19 @@ ROM_START( thaiprin )
ROM_LOAD32_WORD("30127721.u72", 0x0800002, 0x0100000, BAD_DUMP CRC(613cea6b) SHA1(f04a3ee53074b7cd84879d752df5dbb80437475e) ) // wrong size?!
ROM_END
GAME( 200?, aristmk6, 0, aristmk6, aristmk6, aristmk6_state, 0, ROT0, "Aristocrat", "Aristocrat MK-6 Base (15011025)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IS_BIOS_ROOT) // Possibly Malaysia/ASP (Asia/South Pacific)
GAME( 200?, aristmk6, 0, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Aristocrat MK-6 Base (15011025)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IS_BIOS_ROOT) // Possibly Malaysia/ASP (Asia/South Pacific)
// Dates listed below are for the combination (reel layout), not release dates
GAME( 2004, antcleo, aristmk6, aristmk6, aristmk6, aristmk6_state, 0, ROT0, "Aristocrat", "Antony and Cleopatra (10177211, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 754, B - 12/07/04
GAME( 2002, 50lions, aristmk6, aristmk6, aristmk6, aristmk6_state, 0, ROT0, "Aristocrat", "50 Lions (10120511, NSW/ACT)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 717, A - 11/10/02
GAME( 2003, 50lionsa, 50lions, aristmk6, aristmk6, aristmk6_state, 0, ROT0, "Aristocrat", "50 Lions (10156111, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 717, D - 20/10/03
GAME( 2003, choysun, aristmk6, aristmk6, aristmk6, aristmk6_state, 0, ROT0, "Aristocrat", "Choy Sun Doa (20131511, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 688, D - 23/01/03
GAME( 2003, crystals, aristmk6, aristmk6, aristmk6, aristmk6_state, 0, ROT0, "Aristocrat", "Crystal Springs (10155811, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 740, A - 28/05/03
GAME( 2003, indianmm, aristmk6, aristmk6, aristmk6, aristmk6_state, 0, ROT0, "Aristocrat", "Indian Dreaming - Maximillion$ (10130711, NSW/ACT)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 628/12, A - 17/01/03
GAME( 2004, wheregld, aristmk6, aristmk6, aristmk6, aristmk6_state, 0, ROT0, "Aristocrat", "Where's the Gold (20177111, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 756, C - 17/06/04
GAME( 2002, whalecsh, aristmk6, aristmk6, aristmk6, aristmk6_state, 0, ROT0, "Aristocrat", "Whales of Cash (20155711, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 695, A - 14/06/02
GAME( 2003, wildways, aristmk6, aristmk6, aristmk6, aristmk6_state, 0, ROT0, "Aristocrat", "Wild Ways (10130111, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 698/1, A - 25/02/03
GAME( 2003, thaiprin, aristmk6, aristmk6, aristmk6, aristmk6_state, 0, ROT0, "Aristocrat", "Thai Princess (30127721, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 707, E - 21/03/03
GAME( 2004, antcleo, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Antony and Cleopatra (10177211, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 754, B - 12/07/04
GAME( 2002, 50lions, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "50 Lions (10120511, NSW/ACT)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 717, A - 11/10/02
GAME( 2003, 50lionsa, 50lions, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "50 Lions (10156111, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 717, D - 20/10/03
GAME( 2003, choysun, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Choy Sun Doa (20131511, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 688, D - 23/01/03
GAME( 2003, crystals, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Crystal Springs (10155811, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 740, A - 28/05/03
GAME( 2003, indianmm, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Indian Dreaming - Maximillion$ (10130711, NSW/ACT)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 628/12, A - 17/01/03
GAME( 2004, wheregld, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Where's the Gold (20177111, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 756, C - 17/06/04
GAME( 2002, whalecsh, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Whales of Cash (20155711, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 695, A - 14/06/02
GAME( 2003, wildways, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Wild Ways (10130111, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 698/1, A - 25/02/03
GAME( 2003, thaiprin, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Thai Princess (30127721, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 707, E - 21/03/03
/*
List of known MK6 games, excluding Hyperlink variations

View File

@ -1580,27 +1580,24 @@ static void arkanoid_bootleg_init( running_machine &machine )
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0xd008, 0xd008, read8_delegate(FUNC(arkanoid_state::arkanoid_bootleg_d008_r),state) );
}
static DRIVER_INIT( arkangc )
DRIVER_INIT_MEMBER(arkanoid_state,arkangc)
{
arkanoid_state *state = machine.driver_data<arkanoid_state>();
state->m_bootleg_id = ARKANGC;
arkanoid_bootleg_init(machine);
m_bootleg_id = ARKANGC;
arkanoid_bootleg_init(machine());
}
static DRIVER_INIT( arkangc2 )
DRIVER_INIT_MEMBER(arkanoid_state,arkangc2)
{
arkanoid_state *state = machine.driver_data<arkanoid_state>();
state->m_bootleg_id = ARKANGC2;
arkanoid_bootleg_init(machine);
m_bootleg_id = ARKANGC2;
arkanoid_bootleg_init(machine());
}
static DRIVER_INIT( block2 )
DRIVER_INIT_MEMBER(arkanoid_state,block2)
{
arkanoid_state *state = machine.driver_data<arkanoid_state>();
// the graphics on this bootleg have the data scrambled
int tile;
UINT8* srcgfx = state->memregion("gfx1")->base();
UINT8* buffer = auto_alloc_array(machine, UINT8, 0x18000);
UINT8* srcgfx = memregion("gfx1")->base();
UINT8* buffer = auto_alloc_array(machine(), UINT8, 0x18000);
for (tile = 0; tile < 0x3000; tile++)
{
@ -1624,45 +1621,40 @@ static DRIVER_INIT( block2 )
memcpy(srcgfx, buffer, 0x18000);
auto_free(machine, buffer);
auto_free(machine(), buffer);
state->m_bootleg_id = BLOCK2;
arkanoid_bootleg_init(machine);
m_bootleg_id = BLOCK2;
arkanoid_bootleg_init(machine());
}
static DRIVER_INIT( arkblock )
DRIVER_INIT_MEMBER(arkanoid_state,arkblock)
{
arkanoid_state *state = machine.driver_data<arkanoid_state>();
state->m_bootleg_id = ARKBLOCK;
arkanoid_bootleg_init(machine);
m_bootleg_id = ARKBLOCK;
arkanoid_bootleg_init(machine());
}
static DRIVER_INIT( arkbloc2 )
DRIVER_INIT_MEMBER(arkanoid_state,arkbloc2)
{
arkanoid_state *state = machine.driver_data<arkanoid_state>();
state->m_bootleg_id = ARKBLOC2;
arkanoid_bootleg_init(machine);
m_bootleg_id = ARKBLOC2;
arkanoid_bootleg_init(machine());
}
static DRIVER_INIT( arkgcbl )
DRIVER_INIT_MEMBER(arkanoid_state,arkgcbl)
{
arkanoid_state *state = machine.driver_data<arkanoid_state>();
state->m_bootleg_id = ARKGCBL;
arkanoid_bootleg_init(machine);
m_bootleg_id = ARKGCBL;
arkanoid_bootleg_init(machine());
}
static DRIVER_INIT( paddle2 )
DRIVER_INIT_MEMBER(arkanoid_state,paddle2)
{
arkanoid_state *state = machine.driver_data<arkanoid_state>();
state->m_bootleg_id = PADDLE2;
arkanoid_bootleg_init(machine);
m_bootleg_id = PADDLE2;
arkanoid_bootleg_init(machine());
}
static DRIVER_INIT( tetrsark )
DRIVER_INIT_MEMBER(arkanoid_state,tetrsark)
{
arkanoid_state *state = machine.driver_data<arkanoid_state>();
UINT8 *ROM = state->memregion("maincpu")->base();
UINT8 *ROM = memregion("maincpu")->base();
int x;
for (x = 0; x < 0x8000; x++)
@ -1670,13 +1662,13 @@ static DRIVER_INIT( tetrsark )
ROM[x] = ROM[x] ^ 0x94;
}
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0xd008, 0xd008, write8_delegate(FUNC(arkanoid_state::tetrsark_d008_w),state));
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0xd008, 0xd008, write8_delegate(FUNC(arkanoid_state::tetrsark_d008_w),this));
}
static DRIVER_INIT( hexa )
DRIVER_INIT_MEMBER(arkanoid_state,hexa)
{
UINT8 *RAM = machine.root_device().memregion("maincpu")->base();
UINT8 *RAM = machine().root_device().memregion("maincpu")->base();
#if 0
@ -1690,20 +1682,20 @@ static DRIVER_INIT( hexa )
RAM[0x0126] = 0x00;
#endif
machine.root_device().membank("bank1")->configure_entries(0, 2, &RAM[0x10000], 0x4000);
machine().root_device().membank("bank1")->configure_entries(0, 2, &RAM[0x10000], 0x4000);
}
/* Game Drivers */
GAME( 1986, arkanoid, 0, arkanoid, arkanoid, arkanoid_state, 0, ROT90, "Taito Corporation Japan", "Arkanoid (World)", GAME_SUPPORTS_SAVE )
GAME( 1986, arkanoidu, arkanoid, arkanoid, arkanoid, arkanoid_state, 0, ROT90, "Taito America Corporation (Romstar license)", "Arkanoid (US)", GAME_SUPPORTS_SAVE )
GAME( 1986, arkanoiduo, arkanoid, arkanoid, arkanoid, arkanoid_state, 0, ROT90, "Taito America Corporation (Romstar license)", "Arkanoid (US, older)", GAME_SUPPORTS_SAVE )
GAME( 1986, arkanoidj, arkanoid, arkanoid, arkanoidj, arkanoid_state,0, ROT90, "Taito Corporation", "Arkanoid (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1986, arkanoidjo, arkanoid, arkanoid, arkanoidj, arkanoid_state,0, ROT90, "Taito Corporation", "Arkanoid (Japan, older)", GAME_SUPPORTS_SAVE )
GAME( 1986, arkanoidjb, arkanoid, arkanoid, arkanoidj, arkanoid_state,0, ROT90, "bootleg", "Arkanoid (bootleg with MCU, set 1)", GAME_SUPPORTS_SAVE )
GAME( 1986, arkanoidjb2,arkanoid, arkanoid, arkanoidj, arkanoid_state,0, ROT90, "bootleg (Beta)", "Arkanoid (bootleg with MCU, set 2)", GAME_SUPPORTS_SAVE )
GAME( 1986, ark1ball, arkanoid, arkanoid, ark1ball, arkanoid_state, 0, ROT90, "bootleg", "Arkanoid (bootleg with MCU, harder)", GAME_SUPPORTS_SAVE )
GAME( 1986, arkanoid, 0, arkanoid, arkanoid, driver_device, 0, ROT90, "Taito Corporation Japan", "Arkanoid (World)", GAME_SUPPORTS_SAVE )
GAME( 1986, arkanoidu, arkanoid, arkanoid, arkanoid, driver_device, 0, ROT90, "Taito America Corporation (Romstar license)", "Arkanoid (US)", GAME_SUPPORTS_SAVE )
GAME( 1986, arkanoiduo, arkanoid, arkanoid, arkanoid, driver_device, 0, ROT90, "Taito America Corporation (Romstar license)", "Arkanoid (US, older)", GAME_SUPPORTS_SAVE )
GAME( 1986, arkanoidj, arkanoid, arkanoid, arkanoidj, driver_device,0, ROT90, "Taito Corporation", "Arkanoid (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1986, arkanoidjo, arkanoid, arkanoid, arkanoidj, driver_device,0, ROT90, "Taito Corporation", "Arkanoid (Japan, older)", GAME_SUPPORTS_SAVE )
GAME( 1986, arkanoidjb, arkanoid, arkanoid, arkanoidj, driver_device,0, ROT90, "bootleg", "Arkanoid (bootleg with MCU, set 1)", GAME_SUPPORTS_SAVE )
GAME( 1986, arkanoidjb2,arkanoid, arkanoid, arkanoidj, driver_device,0, ROT90, "bootleg (Beta)", "Arkanoid (bootleg with MCU, set 2)", GAME_SUPPORTS_SAVE )
GAME( 1986, ark1ball, arkanoid, arkanoid, ark1ball, driver_device, 0, ROT90, "bootleg", "Arkanoid (bootleg with MCU, harder)", GAME_SUPPORTS_SAVE )
GAME( 1986, arkangc, arkanoid, bootleg, arkangc, arkanoid_state, arkangc, ROT90, "bootleg (Game Corporation)", "Arkanoid (Game Corporation bootleg, set 1)", GAME_SUPPORTS_SAVE )
GAME( 1986, arkangc2, arkanoid, bootleg, arkangc2, arkanoid_state, arkangc2, ROT90, "bootleg (Game Corporation)", "Arkanoid (Game Corporation bootleg, set 2)", GAME_SUPPORTS_SAVE )
GAME( 1986, arkblock, arkanoid, bootleg, arkangc, arkanoid_state, arkblock, ROT90, "bootleg (Game Corporation)", "Block (Game Corporation bootleg, set 1)", GAME_SUPPORTS_SAVE )
@ -1713,9 +1705,9 @@ GAME( 1986, block2, arkanoid, bootleg, block2, arkanoid_state, block2,
GAME( 1986, arkgcbl, arkanoid, bootleg, arkgcbl, arkanoid_state, arkgcbl, ROT90, "bootleg", "Arkanoid (bootleg on Block hardware, set 1)", GAME_SUPPORTS_SAVE )
GAME( 1986, arkgcbla, arkanoid, bootleg, arkgcbl, arkanoid_state, arkgcbl, ROT90, "bootleg", "Arkanoid (bootleg on Block hardware, set 2)", GAME_SUPPORTS_SAVE )
GAME( 1988, paddle2, arkanoid, bootleg, paddle2, arkanoid_state, paddle2, ROT90, "bootleg", "Paddle 2 (bootleg on Block hardware)", GAME_SUPPORTS_SAVE )
GAME( 1986, arkatayt, arkanoid, bootleg, arkatayt, arkanoid_state, 0, ROT90, "bootleg (Tayto)", "Arkanoid (Tayto bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1986, arktayt2, arkanoid, bootleg, arktayt2, arkanoid_state, 0, ROT90, "bootleg (Tayto)", "Arkanoid (Tayto bootleg, harder)", GAME_SUPPORTS_SAVE )
GAME( 1987, arkatour, arkanoid, arkanoid, arkanoid, arkanoid_state, 0, ROT90, "Taito America Corporation (Romstar license)", "Tournament Arkanoid (US)", GAME_SUPPORTS_SAVE )
GAME( 1986, arkatayt, arkanoid, bootleg, arkatayt, driver_device, 0, ROT90, "bootleg (Tayto)", "Arkanoid (Tayto bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1986, arktayt2, arkanoid, bootleg, arktayt2, driver_device, 0, ROT90, "bootleg (Tayto)", "Arkanoid (Tayto bootleg, harder)", GAME_SUPPORTS_SAVE )
GAME( 1987, arkatour, arkanoid, arkanoid, arkanoid, driver_device, 0, ROT90, "Taito America Corporation (Romstar license)", "Tournament Arkanoid (US)", GAME_SUPPORTS_SAVE )
GAME( 19??, tetrsark, 0, bootleg, tetrsark, arkanoid_state, tetrsark, ROT0, "D.R. Korea", "Tetris (D.R. Korea)", GAME_SUPPORTS_SAVE )
GAME( 199?, hexa, 0, hexa, hexa, arkanoid_state, hexa, ROT0, "D.R. Korea", "Hexa", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1993, brixian, 0, brixian, brixian, arkanoid_state, 0, ROT0, "Cheil Computer System", "Brixian", GAME_SUPPORTS_SAVE|GAME_NOT_WORKING )
GAME( 1993, brixian, 0, brixian, brixian, driver_device, 0, ROT0, "Cheil Computer System", "Brixian", GAME_SUPPORTS_SAVE|GAME_NOT_WORKING )

View File

@ -2036,95 +2036,86 @@ ROM_END
*
*************************************/
static DRIVER_INIT( terraf )
DRIVER_INIT_MEMBER(armedf_state,terraf)
{
armedf_state *state = machine.driver_data<armedf_state>();
state->m_scroll_type = 0;
m_scroll_type = 0;
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x07c000, 0x07c001, write16_delegate(FUNC(armedf_state::bootleg_io_w),state));
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x07c006, 0x07c007, write16_delegate(FUNC(armedf_state::terraf_fg_scrolly_w),state));
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x07c008, 0x07c009, write16_delegate(FUNC(armedf_state::terraf_fg_scrollx_w),state));
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x0c0000, 0x0c0001, write16_delegate(FUNC(armedf_state::terraf_fg_scroll_msb_arm_w),state));
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x07c000, 0x07c001, write16_delegate(FUNC(armedf_state::bootleg_io_w),this));
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x07c006, 0x07c007, write16_delegate(FUNC(armedf_state::terraf_fg_scrolly_w),this));
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x07c008, 0x07c009, write16_delegate(FUNC(armedf_state::terraf_fg_scrollx_w),this));
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x0c0000, 0x0c0001, write16_delegate(FUNC(armedf_state::terraf_fg_scroll_msb_arm_w),this));
}
static DRIVER_INIT( terrafu )
DRIVER_INIT_MEMBER(armedf_state,terrafu)
{
armedf_state *state = machine.driver_data<armedf_state>();
state->m_scroll_type = 0;
m_scroll_type = 0;
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x07c000, 0x07c001, write16_delegate(FUNC(armedf_state::terraf_io_w),state));
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x07c000, 0x07c001, write16_delegate(FUNC(armedf_state::terraf_io_w),this));
}
static DRIVER_INIT( terrafb )
DRIVER_INIT_MEMBER(armedf_state,terrafb)
{
armedf_state *state = machine.driver_data<armedf_state>();
state->m_scroll_type = 0;
m_scroll_type = 0;
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x07c000, 0x07c001, write16_delegate(FUNC(armedf_state::terrafb_io_w),state));
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x07c000, 0x07c001, write16_delegate(FUNC(armedf_state::terrafb_io_w),this));
}
static DRIVER_INIT( armedf )
DRIVER_INIT_MEMBER(armedf_state,armedf)
{
armedf_state *state = machine.driver_data<armedf_state>();
state->m_scroll_type = 1;
m_scroll_type = 1;
}
static DRIVER_INIT( kozure )
DRIVER_INIT_MEMBER(armedf_state,kozure)
{
armedf_state *state = machine.driver_data<armedf_state>();
state->m_scroll_type = 0;
m_scroll_type = 0;
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x07c000, 0x07c001, write16_delegate(FUNC(armedf_state::terraf_io_w),state));
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x07c000, 0x07c001, write16_delegate(FUNC(armedf_state::terraf_io_w),this));
}
static DRIVER_INIT( legion )
DRIVER_INIT_MEMBER(armedf_state,legion)
{
armedf_state *state = machine.driver_data<armedf_state>();
#if LEGION_HACK
/* This is a hack to allow you to use the extra features
of 3 of the "Unused" Dip Switches (see notes above). */
UINT16 *RAM = (UINT16 *)state->memregion("maincpu")->base();
UINT16 *RAM = (UINT16 *)memregion("maincpu")->base();
RAM[0x0001d6 / 2] = 0x0001;
/* To avoid checksum error */
RAM[0x000488 / 2] = 0x4e71;
#endif
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x07c000, 0x07c001, write16_delegate(FUNC(armedf_state::terraf_io_w),state));
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x07c000, 0x07c001, write16_delegate(FUNC(armedf_state::terraf_io_w),this));
state->m_scroll_type = 2;
m_scroll_type = 2;
}
static DRIVER_INIT( legiono )
DRIVER_INIT_MEMBER(armedf_state,legiono)
{
armedf_state *state = machine.driver_data<armedf_state>();
#if LEGION_HACK
/* This is a hack to allow you to use the extra features
of 3 of the "Unused" Dip Switches (see notes above). */
UINT16 *RAM = (UINT16 *)state->memregion("maincpu")->base();
UINT16 *RAM = (UINT16 *)memregion("maincpu")->base();
RAM[0x0001d6/2] = 0x0001;
/* No need to patch the checksum routine (see notes) ! */
#endif
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x07c000, 0x07c001, write16_delegate(FUNC(armedf_state::bootleg_io_w),state));
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x07c000, 0x07c001, write16_delegate(FUNC(armedf_state::bootleg_io_w),this));
state->m_scroll_type = 2;
m_scroll_type = 2;
}
static DRIVER_INIT( cclimbr2 )
DRIVER_INIT_MEMBER(armedf_state,cclimbr2)
{
armedf_state *state = machine.driver_data<armedf_state>();
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x07c000, 0x07c001, write16_delegate(FUNC(armedf_state::terraf_io_w),state));
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x07c000, 0x07c001, write16_delegate(FUNC(armedf_state::terraf_io_w),this));
state->m_scroll_type = 3;
m_scroll_type = 3;
}
static DRIVER_INIT( bigfghtr )
DRIVER_INIT_MEMBER(bigfghtr_state,bigfghtr)
{
armedf_state *state = machine.driver_data<armedf_state>();
state->m_scroll_type = 1;
m_scroll_type = 1;
}
/*************************************

View File

@ -1162,42 +1162,38 @@ static void decrypt_cheesech(running_machine &machine)
}
static DRIVER_INIT( ultennis )
DRIVER_INIT_MEMBER(artmagic_state,ultennis)
{
artmagic_state *state = machine.driver_data<artmagic_state>();
decrypt_ultennis(machine);
state->m_is_stoneball = 0;
state->m_protection_handler = ultennis_protection;
decrypt_ultennis(machine());
m_is_stoneball = 0;
m_protection_handler = ultennis_protection;
/* additional (protection?) hack */
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0x300000, 0x300001, read16_delegate(FUNC(artmagic_state::ultennis_hack_r),state));
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0x300000, 0x300001, read16_delegate(FUNC(artmagic_state::ultennis_hack_r),this));
}
static DRIVER_INIT( cheesech )
DRIVER_INIT_MEMBER(artmagic_state,cheesech)
{
artmagic_state *state = machine.driver_data<artmagic_state>();
decrypt_cheesech(machine);
state->m_is_stoneball = 0;
state->m_protection_handler = cheesech_protection;
decrypt_cheesech(machine());
m_is_stoneball = 0;
m_protection_handler = cheesech_protection;
}
static DRIVER_INIT( stonebal )
DRIVER_INIT_MEMBER(artmagic_state,stonebal)
{
artmagic_state *state = machine.driver_data<artmagic_state>();
decrypt_ultennis(machine);
state->m_is_stoneball = 1; /* blits 1 line high are NOT encrypted, also different first pixel decrypt */
state->m_protection_handler = stonebal_protection;
decrypt_ultennis(machine());
m_is_stoneball = 1; /* blits 1 line high are NOT encrypted, also different first pixel decrypt */
m_protection_handler = stonebal_protection;
}
static DRIVER_INIT( shtstar )
DRIVER_INIT_MEMBER(artmagic_state,shtstar)
{
artmagic_state *state = machine.driver_data<artmagic_state>();
/* wrong */
decrypt_ultennis(machine);
state->m_is_stoneball =0;
state->m_protection_handler = stonebal_protection;
decrypt_ultennis(machine());
m_is_stoneball =0;
m_protection_handler = stonebal_protection;
}

View File

@ -461,12 +461,12 @@ ROM_START( ashnojoe )
ROM_LOAD( "sj401-nw.10r", 0x00000, 0x80000, CRC(25dfab59) SHA1(7d50159204ba05323a2442778f35192e66117dda) )
ROM_END
static DRIVER_INIT( ashnojoe )
DRIVER_INIT_MEMBER(ashnojoe_state,ashnojoe)
{
UINT8 *ROM = machine.root_device().memregion("adpcm")->base();
machine.root_device().membank("bank4")->configure_entries(0, 16, &ROM[0x00000], 0x8000);
UINT8 *ROM = machine().root_device().memregion("adpcm")->base();
machine().root_device().membank("bank4")->configure_entries(0, 16, &ROM[0x00000], 0x8000);
machine.root_device().membank("bank4")->set_entry(0);
machine().root_device().membank("bank4")->set_entry(0);
}
GAME( 1990, scessjoe, 0, ashnojoe, ashnojoe, ashnojoe_state, ashnojoe, ROT0, "Wave / Taito Corporation", "Success Joe (World)", GAME_SUPPORTS_SAVE )

View File

@ -458,11 +458,11 @@ ROM_START( asterixj )
ROM_END
static DRIVER_INIT( asterix )
DRIVER_INIT_MEMBER(asterix_state,asterix)
{
#if 0
*(UINT16 *)(machine.root_device().memregion("maincpu")->base() + 0x07f34) = 0x602a;
*(UINT16 *)(machine.root_device().memregion("maincpu")->base() + 0x00008) = 0x0400;
*(UINT16 *)(machine().root_device().memregion("maincpu")->base() + 0x07f34) = 0x602a;
*(UINT16 *)(machine().root_device().memregion("maincpu")->base() + 0x00008) = 0x0400;
#endif
}

View File

@ -933,17 +933,16 @@ ROM_END
*
*************************************/
static DRIVER_INIT( asteroidb )
DRIVER_INIT_MEMBER(asteroid_state,asteroidb)
{
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_read_port(0x2000, 0x2000, "IN0");
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_read_port(0x2003, 0x2003, "HS");
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_read_port(0x2000, 0x2000, "IN0");
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_read_port(0x2003, 0x2003, "HS");
}
static DRIVER_INIT( asterock )
DRIVER_INIT_MEMBER(asteroid_state,asterock)
{
asteroid_state *state = machine.driver_data<asteroid_state>();
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0x2000, 0x2007, read8_delegate(FUNC(asteroid_state::asterock_IN0_r),state));
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0x2000, 0x2007, read8_delegate(FUNC(asteroid_state::asterock_IN0_r),this));
}
@ -954,16 +953,16 @@ static DRIVER_INIT( asterock )
*
*************************************/
GAME( 1979, asteroid, 0, asteroid, asteroid, asteroid_state, 0, ROT0, "Atari", "Asteroids (rev 4)", GAME_SUPPORTS_SAVE )
GAME( 1979, asteroid2,asteroid, asteroid, asteroid, asteroid_state, 0, ROT0, "Atari", "Asteroids (rev 2)", GAME_SUPPORTS_SAVE )
GAME( 1979, asteroid1,asteroid, asteroid, asteroid, asteroid_state, 0, ROT0, "Atari", "Asteroids (rev 1)", GAME_SUPPORTS_SAVE )
GAME( 1979, asteroid, 0, asteroid, asteroid, driver_device, 0, ROT0, "Atari", "Asteroids (rev 4)", GAME_SUPPORTS_SAVE )
GAME( 1979, asteroid2,asteroid, asteroid, asteroid, driver_device, 0, ROT0, "Atari", "Asteroids (rev 2)", GAME_SUPPORTS_SAVE )
GAME( 1979, asteroid1,asteroid, asteroid, asteroid, driver_device, 0, ROT0, "Atari", "Asteroids (rev 1)", GAME_SUPPORTS_SAVE )
GAME( 1979, asteroidb,asteroid, asteroid, asteroidb, asteroid_state,asteroidb,ROT0, "bootleg", "Asteroids (bootleg on Lunar Lander hardware)", GAME_SUPPORTS_SAVE )
GAME( 1979, asterock, asteroid, asterock, asterock, asteroid_state, asterock, ROT0, "bootleg (Sidam)", "Asterock (bootleg of Asteroids)", GAME_SUPPORTS_SAVE )
GAME( 1979, meteorts, asteroid, asteroid, asteroid, asteroid_state, 0, ROT0, "bootleg (VGG)", "Meteorites (bootleg of Asteroids)", GAME_SUPPORTS_SAVE )
GAME( 1979, meteorho, asteroid, asteroid, asteroid, asteroid_state, 0, ROT0, "bootleg (Hoei)", "Meteor (bootleg of Asteroids)", GAME_SUPPORTS_SAVE )
GAME( 1979, hyperspc, asteroid, asteroid, asteroid, asteroid_state, 0, ROT0, "bootleg (Rumiano)", "Hyperspace (bootleg of Asteroids)", GAME_SUPPORTS_SAVE )
GAMEL(1980, astdelux, 0, astdelux, astdelux, asteroid_state, 0, ROT0, "Atari", "Asteroids Deluxe (rev 3)", GAME_SUPPORTS_SAVE, layout_ho88ffff )
GAMEL(1980, astdelux2,astdelux, astdelux, astdelux, asteroid_state, 0, ROT0, "Atari", "Asteroids Deluxe (rev 2)", GAME_SUPPORTS_SAVE, layout_ho88ffff )
GAMEL(1980, astdelux1,astdelux, astdelux, astdelux, asteroid_state, 0, ROT0, "Atari", "Asteroids Deluxe (rev 1)", GAME_SUPPORTS_SAVE, layout_ho88ffff )
GAME( 1979, llander, 0, llander, llander, asteroid_state, 0, ROT0, "Atari", "Lunar Lander (rev 2)", GAME_SUPPORTS_SAVE )
GAME( 1979, llander1, llander, llander, llander1, asteroid_state, 0, ROT0, "Atari", "Lunar Lander (rev 1)", GAME_SUPPORTS_SAVE )
GAME( 1979, meteorts, asteroid, asteroid, asteroid, driver_device, 0, ROT0, "bootleg (VGG)", "Meteorites (bootleg of Asteroids)", GAME_SUPPORTS_SAVE )
GAME( 1979, meteorho, asteroid, asteroid, asteroid, driver_device, 0, ROT0, "bootleg (Hoei)", "Meteor (bootleg of Asteroids)", GAME_SUPPORTS_SAVE )
GAME( 1979, hyperspc, asteroid, asteroid, asteroid, driver_device, 0, ROT0, "bootleg (Rumiano)", "Hyperspace (bootleg of Asteroids)", GAME_SUPPORTS_SAVE )
GAMEL(1980, astdelux, 0, astdelux, astdelux, driver_device, 0, ROT0, "Atari", "Asteroids Deluxe (rev 3)", GAME_SUPPORTS_SAVE, layout_ho88ffff )
GAMEL(1980, astdelux2,astdelux, astdelux, astdelux, driver_device, 0, ROT0, "Atari", "Asteroids Deluxe (rev 2)", GAME_SUPPORTS_SAVE, layout_ho88ffff )
GAMEL(1980, astdelux1,astdelux, astdelux, astdelux, driver_device, 0, ROT0, "Atari", "Asteroids Deluxe (rev 1)", GAME_SUPPORTS_SAVE, layout_ho88ffff )
GAME( 1979, llander, 0, llander, llander, driver_device, 0, ROT0, "Atari", "Lunar Lander (rev 2)", GAME_SUPPORTS_SAVE )
GAME( 1979, llander1, llander, llander, llander1, driver_device, 0, ROT0, "Atari", "Lunar Lander (rev 1)", GAME_SUPPORTS_SAVE )

View File

@ -74,6 +74,8 @@ public:
DECLARE_INPUT_CHANGED_MEMBER(spaceint_coin_inserted);
DECLARE_WRITE8_MEMBER(astinvad_sound1_w);
DECLARE_WRITE8_MEMBER(astinvad_sound2_w);
DECLARE_DRIVER_INIT(kamikaze);
DECLARE_DRIVER_INIT(spcking2);
};
@ -736,21 +738,19 @@ ROM_END
*
*************************************/
static DRIVER_INIT( kamikaze )
DRIVER_INIT_MEMBER(astinvad_state,kamikaze)
{
astinvad_state *state = machine.driver_data<astinvad_state>();
/* the flip screen logic adds 32 to the Y after flipping */
state->m_flip_yoffs = 32;
m_flip_yoffs = 32;
}
static DRIVER_INIT( spcking2 )
DRIVER_INIT_MEMBER(astinvad_state,spcking2)
{
astinvad_state *state = machine.driver_data<astinvad_state>();
/* don't have the schematics, but the blanking must center the screen here */
state->m_flip_yoffs = 0;
m_flip_yoffs = 0;
}
@ -765,5 +765,5 @@ GAME( 1979, kamikaze, 0, kamikaze, kamikaze, astinvad_state, kamikaze, RO
GAME( 1980, astinvad, kamikaze, kamikaze, astinvad, astinvad_state, kamikaze, ROT270, "Leijac Corporation (Stern Electronics license)", "Astro Invader", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 19??, kosmokil, kamikaze, kamikaze, kamikaze, astinvad_state, kamikaze, ROT270, "bootleg", "Kosmo Killer", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // says >BEM< Mi Italy but it looks hacked in, dif revision of game tho.
GAME( 1979, spcking2, 0, spcking2, spcking2, astinvad_state, spcking2, ROT270, "Konami", "Space King 2", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1980, spaceint, 0, spaceint, spaceint, astinvad_state, 0, ROT90, "Shoei", "Space Intruder", GAME_IMPERFECT_SOUND | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1980, spaceintj,spaceint, spaceint, spaceintj, astinvad_state,0, ROT90, "Shoei", "Space Intruder (Japan)", GAME_IMPERFECT_SOUND | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1980, spaceint, 0, spaceint, spaceint, driver_device, 0, ROT90, "Shoei", "Space Intruder", GAME_IMPERFECT_SOUND | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1980, spaceintj,spaceint, spaceint, spaceintj, driver_device,0, ROT90, "Shoei", "Space Intruder (Japan)", GAME_IMPERFECT_SOUND | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )

View File

@ -116,6 +116,10 @@ public:
required_device<cpu_device> m_maincpu;
optional_device<cpu_device> m_slavecpu;
DECLARE_DRIVER_INIT(astradec_sml);
DECLARE_DRIVER_INIT(astradec);
DECLARE_DRIVER_INIT(astradec_dual);
DECLARE_DRIVER_INIT(astradec_sml_dual);
};
@ -2109,55 +2113,55 @@ void astra_addresslines( UINT16* src, size_t srcsize, int small )
}
static DRIVER_INIT( astradec )
DRIVER_INIT_MEMBER(astrafr_state,astradec)
{
astra_addresslines( (UINT16*)machine.root_device().memregion( "maincpu" )->base(), machine.root_device().memregion( "maincpu" )->bytes(), 0 );
astra_addresslines( (UINT16*)machine().root_device().memregion( "maincpu" )->base(), machine().root_device().memregion( "maincpu" )->bytes(), 0 );
}
static DRIVER_INIT( astradec_dual )
DRIVER_INIT_MEMBER(astrafr_state,astradec_dual)
{
astra_addresslines( (UINT16*)machine.root_device().memregion( "maincpu" )->base(), machine.root_device().memregion( "maincpu" )->bytes(), 0 );
astra_addresslines( (UINT16*)machine.root_device().memregion( "slavecpu" )->base(), machine.root_device().memregion( "slavecpu" )->bytes(), 0 );
astra_addresslines( (UINT16*)machine().root_device().memregion( "maincpu" )->base(), machine().root_device().memregion( "maincpu" )->bytes(), 0 );
astra_addresslines( (UINT16*)machine().root_device().memregion( "slavecpu" )->base(), machine().root_device().memregion( "slavecpu" )->bytes(), 0 );
}
static DRIVER_INIT( astradec_sml )
DRIVER_INIT_MEMBER(astrafr_state,astradec_sml)
{
astra_addresslines( (UINT16*)machine.root_device().memregion( "maincpu" )->base(), machine.root_device().memregion( "maincpu" )->bytes(), 1 );
astra_addresslines( (UINT16*)machine().root_device().memregion( "maincpu" )->base(), machine().root_device().memregion( "maincpu" )->bytes(), 1 );
}
static DRIVER_INIT( astradec_sml_dual )
DRIVER_INIT_MEMBER(astrafr_state,astradec_sml_dual)
{
astra_addresslines( (UINT16*)machine.root_device().memregion( "maincpu" )->base(), machine.root_device().memregion( "maincpu" )->bytes(), 1 );
astra_addresslines( (UINT16*)machine.root_device().memregion( "slavecpu" )->base(), machine.root_device().memregion( "slavecpu" )->bytes(), 1 );
astra_addresslines( (UINT16*)machine().root_device().memregion( "maincpu" )->base(), machine().root_device().memregion( "maincpu" )->bytes(), 1 );
astra_addresslines( (UINT16*)machine().root_device().memregion( "slavecpu" )->base(), machine().root_device().memregion( "slavecpu" )->bytes(), 1 );
}
// Single games?
GAME( 200?, as_srb, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V004)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_srba, as_srb , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V100)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_srbb, as_srb , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V101)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_srbc, as_srb , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V201)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_srbd, as_srb , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V202)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_srbe, as_srb , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V203)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_srb, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V004)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_srba, as_srb , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V100)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_srbb, as_srb , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V101)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_srbc, as_srb , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V201)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_srbd, as_srb , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V202)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_srbe, as_srb , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V203)", GAME_IS_SKELETON_MECHANICAL)
// Linked games (single rom per CPU with master/slave?)
GAME( 200?, as_party, 0 , astrafr_dual_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Party Time (Astra, V105)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_partya, as_party , astrafr_dual_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Party Time (Astra, V110)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_partyb, as_party , astrafr_dual_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Party Time (Astra, V112)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_partyc, as_party , astrafr_dual_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Party Time (Astra, V206)" ,GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_partyd, as_party , astrafr_dual_37, astrafr, astrafr_state, 0, ROT0, "Astra", "Party Time (Astra, V401)", GAME_IS_SKELETON_MECHANICAL) // significantly different set
GAME( 200?, as_partye, as_party , astrafr_dual_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Party Time (Astra, V907)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_partyf, as_party , astrafr_dual_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Party Time (Astra, V906)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_party, 0 , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Party Time (Astra, V105)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_partya, as_party , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Party Time (Astra, V110)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_partyb, as_party , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Party Time (Astra, V112)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_partyc, as_party , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Party Time (Astra, V206)" ,GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_partyd, as_party , astrafr_dual_37, astrafr, driver_device, 0, ROT0, "Astra", "Party Time (Astra, V401)", GAME_IS_SKELETON_MECHANICAL) // significantly different set
GAME( 200?, as_partye, as_party , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Party Time (Astra, V907)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_partyf, as_party , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Party Time (Astra, V906)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_letsp, 0 , astrafr_dual_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Let's Party (Astra, V904)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_letsp, 0 , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Let's Party (Astra, V904)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_topsl, 0 , astrafr_dual_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Top Slot (Astra, V103)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_topsla, as_topsl , astrafr_dual_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Top Slot (Astra, V104)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_topslb, as_topsl , astrafr_dual_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Top Slot (Astra, V201)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_topslc, as_topsl , astrafr_dual_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Top Slot (Astra, V203)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_topsld, as_topsl , astrafr_dual_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Top Slot (Astra, V205)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_topsl, 0 , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Top Slot (Astra, V103)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_topsla, as_topsl , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Top Slot (Astra, V104)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_topslb, as_topsl , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Top Slot (Astra, V201)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_topslc, as_topsl , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Top Slot (Astra, V203)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_topsld, as_topsl , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Top Slot (Astra, V205)", GAME_IS_SKELETON_MECHANICAL)
// Other HW? (has u1/u2 pairing)
@ -2181,32 +2185,32 @@ GAME( 200?, as_hcd, as_hc , astrafr_dual_37 , astrafr, astrafr_state,
GAME( 200?, as_cshah, 0 , astra_single_alt_57 , astrafr, astrafr_state, astradec, ROT0, "Lowen", "Cash Ahoi (Lowen, V105)", GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_big10, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Big 10 (Astra, V500)", GAME_IS_SKELETON_MECHANICAL) // BB96
GAME( 200?, as_big10a, as_big10 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Big 10 (Astra, V503)", GAME_IS_SKELETON_MECHANICAL) // BB96
GAME( 200?, as_big10b, as_big10 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Big 10 (Astra, V507)", GAME_IS_SKELETON_MECHANICAL) // BB96
GAME( 200?, as_big10c, as_big10 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Big 10 (Astra, V601)", GAME_IS_SKELETON_MECHANICAL) // BB96
GAME( 200?, as_big10d, as_big10 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Big 10 (Astra, V605)", GAME_IS_SKELETON_MECHANICAL) // BB96
GAME( 200?, as_big15, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Big 15 (Astra, V101)", GAME_IS_SKELETON_MECHANICAL) // DL98
GAME( 200?, as_bigcs, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Big Cash (Astra, V101)", GAME_IS_SKELETON_MECHANICAL) // CF97/CF98
GAME( 200?, as_bigcsa, as_bigcs , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Big Cash (Astra, V103)", GAME_IS_SKELETON_MECHANICAL) // CF97/CF98
GAME( 200?, as_big10, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Big 10 (Astra, V500)", GAME_IS_SKELETON_MECHANICAL) // BB96
GAME( 200?, as_big10a, as_big10 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Big 10 (Astra, V503)", GAME_IS_SKELETON_MECHANICAL) // BB96
GAME( 200?, as_big10b, as_big10 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Big 10 (Astra, V507)", GAME_IS_SKELETON_MECHANICAL) // BB96
GAME( 200?, as_big10c, as_big10 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Big 10 (Astra, V601)", GAME_IS_SKELETON_MECHANICAL) // BB96
GAME( 200?, as_big10d, as_big10 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Big 10 (Astra, V605)", GAME_IS_SKELETON_MECHANICAL) // BB96
GAME( 200?, as_big15, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Big 15 (Astra, V101)", GAME_IS_SKELETON_MECHANICAL) // DL98
GAME( 200?, as_bigcs, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Big Cash (Astra, V101)", GAME_IS_SKELETON_MECHANICAL) // CF97/CF98
GAME( 200?, as_bigcsa, as_bigcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Big Cash (Astra, V103)", GAME_IS_SKELETON_MECHANICAL) // CF97/CF98
GAME( 200?, as_bbr, 0 , astra_single_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Bullion Bars (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL) // FA00/CU98
GAME( 200?, as_bbra, as_bbr , astra_single_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Bullion Bars (Astra, V102,alt)" , GAME_IS_SKELETON_MECHANICAL) // FA00/CU98
GAME( 200?, as_bbrb, as_bbr , astra_single_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Bullion Bars (Astra, V201)" , GAME_IS_SKELETON_MECHANICAL) // FA00/CU98
GAME( 200?, as_bbrc, as_bbr , astra_single_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Bullion Bars (Astra, V003)" , GAME_IS_SKELETON_MECHANICAL) // CU98
GAME( 200?, as_bbrd, as_bbr , astra_single_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Bullion Bars (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) // CU98
GAME( 200?, as_bbre, as_bbr , astra_single_37, astrafr, astrafr_state, 0, ROT0, "Astra", "Bullion Bars (Astra, V105)" , GAME_IS_SKELETON_MECHANICAL) // FG01
GAME( 200?, as_bbrf, as_bbr , astra_single_37, astrafr, astrafr_state, 0, ROT0, "Astra", "Bullion Bars (Astra, V004)" , GAME_IS_SKELETON_MECHANICAL) // FN01
GAME( 200?, as_bbr, 0 , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Bullion Bars (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL) // FA00/CU98
GAME( 200?, as_bbra, as_bbr , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Bullion Bars (Astra, V102,alt)" , GAME_IS_SKELETON_MECHANICAL) // FA00/CU98
GAME( 200?, as_bbrb, as_bbr , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Bullion Bars (Astra, V201)" , GAME_IS_SKELETON_MECHANICAL) // FA00/CU98
GAME( 200?, as_bbrc, as_bbr , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Bullion Bars (Astra, V003)" , GAME_IS_SKELETON_MECHANICAL) // CU98
GAME( 200?, as_bbrd, as_bbr , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Bullion Bars (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) // CU98
GAME( 200?, as_bbre, as_bbr , astra_single_37, astrafr, driver_device, 0, ROT0, "Astra", "Bullion Bars (Astra, V105)" , GAME_IS_SKELETON_MECHANICAL) // FG01
GAME( 200?, as_bbrf, as_bbr , astra_single_37, astrafr, driver_device, 0, ROT0, "Astra", "Bullion Bars (Astra, V004)" , GAME_IS_SKELETON_MECHANICAL) // FN01
GAME( 200?, as_dblcs, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Double Cash (Astra, V110)" , GAME_IS_SKELETON_MECHANICAL) // BR97
GAME( 200?, as_dblcsa, as_dblcs , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Double Cash (Astra, V112)" , GAME_IS_SKELETON_MECHANICAL) // BR97
GAME( 200?, as_dblcsb, as_dblcs , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Double Cash (Astra, V108)" , GAME_IS_SKELETON_MECHANICAL) // BR97
GAME( 200?, as_dblcsc, as_dblcs , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Double Cash (Astra, V109)" , GAME_IS_SKELETON_MECHANICAL) // CN97
GAME( 200?, as_dblcsd, as_dblcs , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Double Cash (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL) // CN97
GAME( 200?, as_dblcse, as_dblcs , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Double Cash (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) // FB00
GAME( 200?, as_dblcsf, as_dblcs , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Double Cash (Astra, V100)" , GAME_IS_SKELETON_MECHANICAL) // FB00
GAME( 200?, as_dblcsg, as_dblcs , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Double Cash (Astra, V100, alt)" , GAME_IS_SKELETON_MECHANICAL) // DN98
GAME( 200?, as_dblcsh, as_dblcs , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Double Cash (Astra, V004)" , GAME_IS_SKELETON_MECHANICAL) // FO01
GAME( 200?, as_dblcs, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V110)" , GAME_IS_SKELETON_MECHANICAL) // BR97
GAME( 200?, as_dblcsa, as_dblcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V112)" , GAME_IS_SKELETON_MECHANICAL) // BR97
GAME( 200?, as_dblcsb, as_dblcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V108)" , GAME_IS_SKELETON_MECHANICAL) // BR97
GAME( 200?, as_dblcsc, as_dblcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V109)" , GAME_IS_SKELETON_MECHANICAL) // CN97
GAME( 200?, as_dblcsd, as_dblcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL) // CN97
GAME( 200?, as_dblcse, as_dblcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) // FB00
GAME( 200?, as_dblcsf, as_dblcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V100)" , GAME_IS_SKELETON_MECHANICAL) // FB00
GAME( 200?, as_dblcsg, as_dblcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V100, alt)" , GAME_IS_SKELETON_MECHANICAL) // DN98
GAME( 200?, as_dblcsh, as_dblcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V004)" , GAME_IS_SKELETON_MECHANICAL) // FO01
GAME( 200?, as_fortn, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Fortune Teller (Astra, V009)" , GAME_IS_SKELETON_MECHANICAL)
@ -2218,19 +2222,19 @@ GAME( 200?, as_hr, 0 , astra_single, astrafr, astrafr_state, astra
GAME( 200?, as_djp, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Double Jackpot (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_djpa, 0 , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Double Jackpot (Astra, V004)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_djpb, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Double Jackpot (Astra, V109)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_cshcs, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Lowen", "Cash Castle (Lowen, V006)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_cshcs, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Lowen", "Cash Castle (Lowen, V006)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_colmn, 0 , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Colour Of Money (Astra, V200)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_colmna, as_colmn , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Colour Of Money (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_colmnb, as_colmn , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Colour Of Money (Astra, V108)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_colmnc, as_colmn , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Colour Of Money (Astra, V109)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_colmnd, as_colmn , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Colour Of Money (Astra, V908)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_jackb, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Jackpot Bell (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_colmna, as_colmn , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Colour Of Money (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_colmnb, as_colmn , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Colour Of Money (Astra, V108)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_colmnc, as_colmn , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Colour Of Money (Astra, V109)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_colmnd, as_colmn , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Colour Of Money (Astra, V908)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_jackb, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Jackpot Bell (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_jpx, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jackpot X (Astra, V100)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_jpxa, as_jpx , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jackpot X (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_jpxb, as_jpx , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jackpot X (Astra, V002)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_jolly, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Jolly Roger (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_jmpj, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Jumping Jackpots (Astra, V100)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_jmpja, as_jmpj , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Jumping Jackpots (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_jolly, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Jolly Roger (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_jmpj, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Jumping Jackpots (Astra, V100)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_jmpja, as_jmpj , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Jumping Jackpots (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_jjive, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_jjivea, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_jjiveb, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
@ -2239,37 +2243,37 @@ GAME( 200?, as_jjived, as_jjive , astra_single, astrafr, astrafr_state,
GAME( 200?, as_jjivee, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V101, alt)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_jjivef, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V004)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_jjiveg, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V005)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_kingc, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "King Cash (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_kingca, as_kingc , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "King Cash (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_koc, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "King Of Clubs (Astra, V200)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_koca, as_koc , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "King Of Clubs (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_lbt, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Little Big 10 (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_lbta, as_lbt , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Little Big 10 (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_kingc, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "King Cash (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_kingca, as_kingc , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "King Cash (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_koc, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "King Of Clubs (Astra, V200)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_koca, as_koc , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "King Of Clubs (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_lbt, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Little Big 10 (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_lbta, as_lbt , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Little Big 10 (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_ldl, 0 , astra_single_2e, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Little Devils (Astra, V700)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_ldla, as_ldl , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Little Devils (Astra, V600)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_ldlb, as_ldl , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Little Devils (Astra, V312)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_ldlc, as_ldl , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Little Devils (Astra, V003)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_ldld, as_ldl , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Little Devils (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_ldle, as_ldl , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Little Devils (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_ldld, as_ldl , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Little Devils (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_ldle, as_ldl , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Little Devils (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_mp, 0 , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Lowen", "Mission Possible (Lowen, V118)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_mp2, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Lowen", "Mission Possible 2 (Lowen, V114)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_mp2, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Lowen", "Mission Possible 2 (Lowen, V114)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_otr, 0 , astra_single_2e, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Over The Rainbow (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_otra, as_otr , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Over The Rainbow (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) // incomplete set
GAME( 200?, as_ptf, 0 , astrafr_dual_37, astrafr, astrafr_state, astradec_sml_dual, ROT0, "Astra", "Party Fruits (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) // strange extra sound(?) roms in here
GAME( 200?, as_ptfa, as_ptf , astrafr_dual_37, astrafr, astrafr_state, astradec_sml_dual, ROT0, "Astra", "Party Fruits (Astra, V803)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_ptfb, as_ptf , astrafr_dual_37, astrafr, astrafr_state, astradec_sml_dual, ROT0, "Astra", "Party Fruits (Astra, V905)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_ptfc, as_ptf , astrafr_dual_37, astrafr, astrafr_state, astradec_sml_dual, ROT0, "Astra", "Party Fruits (Astra)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_pia, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Pay It Again (Astra, V202)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_piaa, as_pia , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Pay It Again (Astra, V206)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_piab, as_pia , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Pay It Again (Astra, V904)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_pia, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Pay It Again (Astra, V202)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_piaa, as_pia , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Pay It Again (Astra, V206)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_piab, as_pia , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Pay It Again (Astra, V904)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_pharg, 0 , astra_single_37, astrafr, astrafr_state, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V005)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_pharga, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_phargb, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_phargc, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_phargd, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_pharge, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_pb, 0 , astra_single_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Piggy Banking (Astra, V105)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_pb, 0 , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Piggy Banking (Astra, V105)" , GAME_IS_SKELETON_MECHANICAL)
// this might be another mix of master / slave sets, and multiple games....
GAME( 200?, as_rtr, 0 , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_rtra, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V101, alt 1)" , GAME_IS_SKELETON_MECHANICAL)
@ -2281,44 +2285,44 @@ GAME( 200?, as_rtrf, as_rtr , astra_single_2e, astrafr, astrafr_state,
GAME( 200?, as_rtrg, as_rtr , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V200, alt)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_rtrh, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V202)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_rab, 0 , astra_single_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Ring A Bell (Astra, V105)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_raba, as_rab , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Ring A Bell (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_rabb, as_rab , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Ring A Bell (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_rabc, as_rab , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Ring A Bell (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_rbg, 0 , astra_single_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "River Boat Gambler (Astra, V304)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_rbga, as_rab , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "River Boat Gambler (Astra, V303)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_rbgb, as_rab , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "River Boat Gambler (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_rbgc, as_rab , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "River Boat Gambler (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_rbgd, as_rab , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "River Boat Gambler (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_rbge, as_rab , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "River Boat Gambler (Astra, V008)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_rab, 0 , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Ring A Bell (Astra, V105)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_raba, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Ring A Bell (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_rabb, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Ring A Bell (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_rabc, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Ring A Bell (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_rbg, 0 , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "River Boat Gambler (Astra, V304)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_rbga, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "River Boat Gambler (Astra, V303)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_rbgb, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "River Boat Gambler (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_rbgc, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "River Boat Gambler (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_rbgd, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "River Boat Gambler (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_rbge, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "River Boat Gambler (Astra, V008)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_rbglo, 0 , astrafr_dual_37, astrafr, astrafr_state, astradec_sml_dual, ROT0, "Lowen", "River Boat Gambler (Lowen, V106)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_rox, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Roll X (Astra, V006)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_csv, 0 , astra_single_37, astrafr, astrafr_state, 0, ROT0, "Astra", "Slot Slant (?) (Astra, V202)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_sltcl, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Slots Classic (?) (Astra)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_rox, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Roll X (Astra, V006)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_csv, 0 , astra_single_37, astrafr, driver_device, 0, ROT0, "Astra", "Slot Slant (?) (Astra, V202)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_sltcl, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Slots Classic (?) (Astra)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_stp, 0 , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Stampede (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_stpa, as_stp , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Stampede (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_stpb, as_stp , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Stampede (Astra, V105)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_siu, 0 , astra_single_37, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Step It Up (Astra, V202)" , GAME_IS_SKELETON_MECHANICAL) // extra sound roms(?) in this set
GAME( 200?, as_siua, as_siu , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Step It Up (Astra, V203)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_sld, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Super Little Devil (Astra, V700)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_slda, as_sld , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Super Little Devil (Astra, V600)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_sldb, as_sld , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Super Little Devil (Astra, V500)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_sldc, as_sld , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Super Little Devil (Astra, V400)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_sldd, as_sld , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Super Little Devil (Astra, V200)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_slde, as_sld , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Super Little Devil (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_sld, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Little Devil (Astra, V700)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_slda, as_sld , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Little Devil (Astra, V600)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_sldb, as_sld , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Little Devil (Astra, V500)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_sldc, as_sld , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Little Devil (Astra, V400)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_sldd, as_sld , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Little Devil (Astra, V200)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_slde, as_sld , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Little Devil (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_tem, 0 , astra_single_alt_37, astrafr, astrafr_state, astradec, ROT0, "Astra", "Temptation (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_tema, as_tem , astra_single_alt_37, astrafr, astrafr_state, astradec, ROT0, "Astra", "Temptation (Astra, V006)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_tbl, 0 , astra_single_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Triple Bells (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_tbla, as_tbl , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Triple Bells (Astra, V105)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_tblb, as_tbl , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Triple Bells (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_tblc, as_tbl , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Triple Bells (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_tbld, as_tbl , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Triple Bells (Astra, V304)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_tble, as_tbl , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Triple Bells (Astra, V303)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_tblf, as_tbl , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Triple Bells (Astra, V301)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_tbl, 0 , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Triple Bells (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_tbla, as_tbl , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Triple Bells (Astra, V105)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_tblb, as_tbl , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Triple Bells (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_tblc, as_tbl , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Triple Bells (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_tbld, as_tbl , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Triple Bells (Astra, V304)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_tble, as_tbl , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Triple Bells (Astra, V303)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_tblf, as_tbl , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Triple Bells (Astra, V301)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_td, 0 , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Twin Dragons (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_twp, 0 , astra_single_2e, astrafr, astrafr_state, 0, ROT0, "Astra", "Twin Pots (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_twpa, as_twp , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Twin Pots (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_twp, 0 , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Twin Pots (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_twpa, as_twp , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Twin Pots (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_vn, 0 , astrafr_dual_alt_37, astrafr, astrafr_state, astradec_dual, ROT0, "Astra", "Vegas Nights (Astra, V205)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_vcv, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V005)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_vcva, as_vcv , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL)
@ -2326,11 +2330,11 @@ GAME( 200?, as_vcvb, as_vcv , astra_single, astrafr, astrafr_state, as
GAME( 200?, as_vcvc, as_vcv , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_vcvd, as_vcv , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_vcve, as_vcv , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_ww, 0 , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Wicked Willy (Astra, V203)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_wwa, as_ww , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Wicked Willy (Astra, V204)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_wwb, as_ww , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Wicked Willy (Astra, V205)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_wwc, as_ww , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Wicked Willy (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_wwd, as_ww , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Wicked Willy (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_wwe, as_ww , astra_single, astrafr, astrafr_state, 0, ROT0, "Astra", "Wicked Willy (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_ww, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Wicked Willy (Astra, V203)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_wwa, as_ww , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Wicked Willy (Astra, V204)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_wwb, as_ww , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Wicked Willy (Astra, V205)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_wwc, as_ww , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Wicked Willy (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_wwd, as_ww , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Wicked Willy (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_wwe, as_ww , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Wicked Willy (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL)
GAME( 200?, as_ws, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Win Streak (Astra, V100)" , GAME_IS_SKELETON_MECHANICAL) // incomplete dump

View File

@ -1733,111 +1733,102 @@ ROM_END
*
*************************************/
static DRIVER_INIT( seawolf2 )
DRIVER_INIT_MEMBER(astrocde_state,seawolf2)
{
astrocde_state *state = machine.driver_data<astrocde_state>();
state->m_video_config = 0x00;
machine.device("maincpu")->memory().space(AS_IO)->install_write_handler(0x40, 0x40, 0, 0xff18, write8_delegate(FUNC(astrocde_state::seawolf2_sound_1_w),state));
machine.device("maincpu")->memory().space(AS_IO)->install_write_handler(0x41, 0x41, 0, 0xff18, write8_delegate(FUNC(astrocde_state::seawolf2_sound_2_w),state));
machine.device("maincpu")->memory().space(AS_IO)->install_write_handler(0x42, 0x43, 0, 0xff18, write8_delegate(FUNC(astrocde_state::seawolf2_lamps_w),state));
m_video_config = 0x00;
machine().device("maincpu")->memory().space(AS_IO)->install_write_handler(0x40, 0x40, 0, 0xff18, write8_delegate(FUNC(astrocde_state::seawolf2_sound_1_w),this));
machine().device("maincpu")->memory().space(AS_IO)->install_write_handler(0x41, 0x41, 0, 0xff18, write8_delegate(FUNC(astrocde_state::seawolf2_sound_2_w),this));
machine().device("maincpu")->memory().space(AS_IO)->install_write_handler(0x42, 0x43, 0, 0xff18, write8_delegate(FUNC(astrocde_state::seawolf2_lamps_w),this));
}
static DRIVER_INIT( ebases )
DRIVER_INIT_MEMBER(astrocde_state,ebases)
{
astrocde_state *state = machine.driver_data<astrocde_state>();
state->m_video_config = AC_SOUND_PRESENT;
machine.device("maincpu")->memory().space(AS_IO)->install_write_handler(0x20, 0x20, 0, 0xff07, write8_delegate(FUNC(astrocde_state::ebases_coin_w),state));
machine.device("maincpu")->memory().space(AS_IO)->install_write_handler(0x28, 0x28, 0, 0xff07, write8_delegate(FUNC(astrocde_state::ebases_trackball_select_w),state));
m_video_config = AC_SOUND_PRESENT;
machine().device("maincpu")->memory().space(AS_IO)->install_write_handler(0x20, 0x20, 0, 0xff07, write8_delegate(FUNC(astrocde_state::ebases_coin_w),this));
machine().device("maincpu")->memory().space(AS_IO)->install_write_handler(0x28, 0x28, 0, 0xff07, write8_delegate(FUNC(astrocde_state::ebases_trackball_select_w),this));
}
static DRIVER_INIT( spacezap )
DRIVER_INIT_MEMBER(astrocde_state,spacezap)
{
astrocde_state *state = machine.driver_data<astrocde_state>();
state->m_video_config = AC_SOUND_PRESENT | AC_MONITOR_BW;
machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0x13, 0x13, 0x03ff, 0xff00, read8_delegate(FUNC(astrocde_state::spacezap_io_r),state));
m_video_config = AC_SOUND_PRESENT | AC_MONITOR_BW;
machine().device("maincpu")->memory().space(AS_IO)->install_read_handler(0x13, 0x13, 0x03ff, 0xff00, read8_delegate(FUNC(astrocde_state::spacezap_io_r),this));
}
static DRIVER_INIT( wow )
DRIVER_INIT_MEMBER(astrocde_state,wow)
{
astrocde_state *state = machine.driver_data<astrocde_state>();
state->m_video_config = AC_SOUND_PRESENT | AC_LIGHTPEN_INTS | AC_STARS;
machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0x15, 0x15, 0x0fff, 0xff00, read8_delegate(FUNC(astrocde_state::wow_io_r),state));
machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x17, 0x17, 0xffff, 0xff00, FUNC(wow_speech_r));
m_video_config = AC_SOUND_PRESENT | AC_LIGHTPEN_INTS | AC_STARS;
machine().device("maincpu")->memory().space(AS_IO)->install_read_handler(0x15, 0x15, 0x0fff, 0xff00, read8_delegate(FUNC(astrocde_state::wow_io_r),this));
machine().device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x17, 0x17, 0xffff, 0xff00, FUNC(wow_speech_r));
}
static DRIVER_INIT( gorf )
DRIVER_INIT_MEMBER(astrocde_state,gorf)
{
astrocde_state *state = machine.driver_data<astrocde_state>();
state->m_video_config = AC_SOUND_PRESENT | AC_LIGHTPEN_INTS | AC_STARS;
machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0x15, 0x15, 0x0fff, 0xff00, read8_delegate(FUNC(astrocde_state::gorf_io_1_r),state));
machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0x16, 0x16, 0x0fff, 0xff00, read8_delegate(FUNC(astrocde_state::gorf_io_2_r),state));
machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x17, 0x17, 0xffff, 0xff00, FUNC(gorf_speech_r));
m_video_config = AC_SOUND_PRESENT | AC_LIGHTPEN_INTS | AC_STARS;
machine().device("maincpu")->memory().space(AS_IO)->install_read_handler(0x15, 0x15, 0x0fff, 0xff00, read8_delegate(FUNC(astrocde_state::gorf_io_1_r),this));
machine().device("maincpu")->memory().space(AS_IO)->install_read_handler(0x16, 0x16, 0x0fff, 0xff00, read8_delegate(FUNC(astrocde_state::gorf_io_2_r),this));
machine().device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x17, 0x17, 0xffff, 0xff00, FUNC(gorf_speech_r));
}
static DRIVER_INIT( robby )
DRIVER_INIT_MEMBER(astrocde_state,robby)
{
astrocde_state *state = machine.driver_data<astrocde_state>();
state->m_video_config = AC_SOUND_PRESENT;
machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0x15, 0x15, 0x0fff, 0xff00, read8_delegate(FUNC(astrocde_state::robby_io_r),state));
m_video_config = AC_SOUND_PRESENT;
machine().device("maincpu")->memory().space(AS_IO)->install_read_handler(0x15, 0x15, 0x0fff, 0xff00, read8_delegate(FUNC(astrocde_state::robby_io_r),this));
}
static DRIVER_INIT( profpac )
DRIVER_INIT_MEMBER(astrocde_state,profpac)
{
astrocde_state *state = machine.driver_data<astrocde_state>();
address_space *iospace = machine.device("maincpu")->memory().space(AS_IO);
address_space *iospace = machine().device("maincpu")->memory().space(AS_IO);
state->m_video_config = AC_SOUND_PRESENT;
iospace->install_read_handler(0x14, 0x14, 0x0fff, 0xff00, read8_delegate(FUNC(astrocde_state::profpac_io_1_r),state));
iospace->install_read_handler(0x15, 0x15, 0x77ff, 0xff00, read8_delegate(FUNC(astrocde_state::profpac_io_2_r),state));
m_video_config = AC_SOUND_PRESENT;
iospace->install_read_handler(0x14, 0x14, 0x0fff, 0xff00, read8_delegate(FUNC(astrocde_state::profpac_io_1_r),this));
iospace->install_read_handler(0x15, 0x15, 0x77ff, 0xff00, read8_delegate(FUNC(astrocde_state::profpac_io_2_r),this));
/* reset banking */
state->profpac_banksw_w(*iospace, 0, 0);
machine.save().register_postload(save_prepost_delegate(FUNC(profbank_banksw_restore), &machine));
profpac_banksw_w(*iospace, 0, 0);
machine().save().register_postload(save_prepost_delegate(FUNC(profbank_banksw_restore), &machine()));
}
static DRIVER_INIT( demndrgn )
DRIVER_INIT_MEMBER(astrocde_state,demndrgn)
{
astrocde_state *state = machine.driver_data<astrocde_state>();
address_space *iospace = machine.device("maincpu")->memory().space(AS_IO);
address_space *iospace = machine().device("maincpu")->memory().space(AS_IO);
state->m_video_config = 0x00;
iospace->install_read_handler(0x14, 0x14, 0x1fff, 0xff00, read8_delegate(FUNC(astrocde_state::demndrgn_io_r),state));
m_video_config = 0x00;
iospace->install_read_handler(0x14, 0x14, 0x1fff, 0xff00, read8_delegate(FUNC(astrocde_state::demndrgn_io_r),this));
iospace->install_read_port(0x1c, 0x1c, 0x0000, 0xff00, "FIREX");
iospace->install_read_port(0x1d, 0x1d, 0x0000, 0xff00, "FIREY");
iospace->install_write_handler(0x97, 0x97, 0x0000, 0xff00, write8_delegate(FUNC(astrocde_state::demndrgn_sound_w),state));
iospace->install_write_handler(0x97, 0x97, 0x0000, 0xff00, write8_delegate(FUNC(astrocde_state::demndrgn_sound_w),this));
/* reset banking */
state->profpac_banksw_w(*iospace, 0, 0);
machine.save().register_postload(save_prepost_delegate(FUNC(profbank_banksw_restore), &machine));
profpac_banksw_w(*iospace, 0, 0);
machine().save().register_postload(save_prepost_delegate(FUNC(profbank_banksw_restore), &machine()));
}
static DRIVER_INIT( tenpindx )
DRIVER_INIT_MEMBER(astrocde_state,tenpindx)
{
astrocde_state *state = machine.driver_data<astrocde_state>();
address_space *iospace = machine.device("maincpu")->memory().space(AS_IO);
address_space *iospace = machine().device("maincpu")->memory().space(AS_IO);
state->m_video_config = 0x00;
m_video_config = 0x00;
iospace->install_read_port(0x60, 0x60, 0x0000, 0xff00, "P60");
iospace->install_read_port(0x61, 0x61, 0x0000, 0xff00, "P61");
iospace->install_read_port(0x62, 0x62, 0x0000, 0xff00, "P62");
iospace->install_read_port(0x63, 0x63, 0x0000, 0xff00, "P63");
iospace->install_read_port(0x64, 0x64, 0x0000, 0xff00, "P64");
iospace->install_write_handler(0x65, 0x66, 0x0000, 0xff00, write8_delegate(FUNC(astrocde_state::tenpindx_lamp_w),state));
iospace->install_write_handler(0x67, 0x67, 0x0000, 0xff00, write8_delegate(FUNC(astrocde_state::tenpindx_counter_w),state));
iospace->install_write_handler(0x68, 0x68, 0x0000, 0xff00, write8_delegate(FUNC(astrocde_state::tenpindx_lights_w),state));
iospace->install_write_handler(0x97, 0x97, 0x0000, 0xff00, write8_delegate(FUNC(astrocde_state::tenpindx_sound_w),state));
iospace->install_write_handler(0x65, 0x66, 0x0000, 0xff00, write8_delegate(FUNC(astrocde_state::tenpindx_lamp_w),this));
iospace->install_write_handler(0x67, 0x67, 0x0000, 0xff00, write8_delegate(FUNC(astrocde_state::tenpindx_counter_w),this));
iospace->install_write_handler(0x68, 0x68, 0x0000, 0xff00, write8_delegate(FUNC(astrocde_state::tenpindx_lights_w),this));
iospace->install_write_handler(0x97, 0x97, 0x0000, 0xff00, write8_delegate(FUNC(astrocde_state::tenpindx_sound_w),this));
/* reset banking */
state->profpac_banksw_w(*iospace, 0, 0);
machine.save().register_postload(save_prepost_delegate(FUNC(profbank_banksw_restore), &machine));
profpac_banksw_w(*iospace, 0, 0);
machine().save().register_postload(save_prepost_delegate(FUNC(profbank_banksw_restore), &machine()));
}

View File

@ -61,6 +61,8 @@ public:
DECLARE_WRITE16_MEMBER(astrocorp_palette_w);
DECLARE_WRITE16_MEMBER(astrocorp_sound_bank_w);
DECLARE_WRITE16_MEMBER(skilldrp_sound_bank_w);
DECLARE_DRIVER_INIT(showhanc);
DECLARE_DRIVER_INIT(showhand);
};
/***************************************************************************
@ -1009,10 +1011,10 @@ ROM_END
static DRIVER_INIT( showhand )
DRIVER_INIT_MEMBER(astrocorp_state,showhand)
{
#if 0
UINT16 *rom = (UINT16*)machine.root_device().memregion("maincpu")->base();
UINT16 *rom = (UINT16*)machine().root_device().memregion("maincpu")->base();
rom[0x0a1a/2] = 0x6000; // hopper jam
@ -1025,10 +1027,10 @@ static DRIVER_INIT( showhand )
#endif
}
static DRIVER_INIT( showhanc )
DRIVER_INIT_MEMBER(astrocorp_state,showhanc)
{
#if 0
UINT16 *rom = (UINT16*)machine.root_device().memregion("maincpu")->base();
UINT16 *rom = (UINT16*)machine().root_device().memregion("maincpu")->base();
rom[0x14d4/2] = 0x4e71; // enable full test mode
rom[0x14d6/2] = 0x4e71; // ""
@ -1040,9 +1042,9 @@ static DRIVER_INIT( showhanc )
GAME( 2000, showhand, 0, showhand, showhand, astrocorp_state, showhand, ROT0, "Astro Corp.", "Show Hand (Italy)", GAME_SUPPORTS_SAVE )
GAME( 2000, showhanc, showhand, showhanc, showhanc, astrocorp_state, showhanc, ROT0, "Astro Corp.", "Wang Pai Dui Jue (China)", GAME_SUPPORTS_SAVE )
GAME( 2002, skilldrp, 0, skilldrp, skilldrp, astrocorp_state, 0, ROT0, "Astro Corp.", "Skill Drop Georgia (Ver. G1.0S)", GAME_SUPPORTS_SAVE )
GAME( 2003, speeddrp, 0, speeddrp, skilldrp, astrocorp_state, 0, ROT0, "Astro Corp.", "Speed Drop (Ver. 1.06)", GAME_SUPPORTS_SAVE )
GAME( 2005?, winbingo, 0, showhand, showhand, astrocorp_state, 0, ROT0, "Astro Corp.", "Win Win Bingo (set 1)", GAME_NOT_WORKING )
GAME( 2005?, winbingoa, winbingo, showhand, showhand, astrocorp_state, 0, ROT0, "Astro Corp.", "Win Win Bingo (set 2)", GAME_NOT_WORKING )
GAME( 2005?, zoo, 0, showhand, showhand, astrocorp_state, 0, ROT0, "Astro Corp.", "Zoo (Ver. ZO.02.D)", GAME_NOT_WORKING )
GAME( 2007?, westvent, 0, showhand, showhand, astrocorp_state, 0, ROT0, "Astro Corp.", "Western Venture (Ver. AA.02.D)", GAME_NOT_WORKING )
GAME( 2002, skilldrp, 0, skilldrp, skilldrp, driver_device, 0, ROT0, "Astro Corp.", "Skill Drop Georgia (Ver. G1.0S)", GAME_SUPPORTS_SAVE )
GAME( 2003, speeddrp, 0, speeddrp, skilldrp, driver_device, 0, ROT0, "Astro Corp.", "Speed Drop (Ver. 1.06)", GAME_SUPPORTS_SAVE )
GAME( 2005?, winbingo, 0, showhand, showhand, driver_device, 0, ROT0, "Astro Corp.", "Win Win Bingo (set 1)", GAME_NOT_WORKING )
GAME( 2005?, winbingoa, winbingo, showhand, showhand, driver_device, 0, ROT0, "Astro Corp.", "Win Win Bingo (set 2)", GAME_NOT_WORKING )
GAME( 2005?, zoo, 0, showhand, showhand, driver_device, 0, ROT0, "Astro Corp.", "Zoo (Ver. ZO.02.D)", GAME_NOT_WORKING )
GAME( 2007?, westvent, 0, showhand, showhand, driver_device, 0, ROT0, "Astro Corp.", "Western Venture (Ver. AA.02.D)", GAME_NOT_WORKING )

View File

@ -1286,50 +1286,47 @@ ROM_END
*
*************************************/
static DRIVER_INIT( abattle )
DRIVER_INIT_MEMBER(astrof_state,abattle)
{
/* use the protection PROM to decrypt the ROMs */
UINT8 *rom = machine.root_device().memregion("maincpu")->base();
UINT8 *prom = machine.root_device().memregion("user1")->base();
UINT8 *rom = machine().root_device().memregion("maincpu")->base();
UINT8 *prom = machine().root_device().memregion("user1")->base();
int i;
for(i = 0xd000; i < 0x10000; i++)
rom[i] = prom[rom[i]];
/* set up protection handlers */
astrof_state *state = machine.driver_data<astrof_state>();
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0xa003, 0xa003, read8_delegate(FUNC(astrof_state::shoot_r),state));
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0xa004, 0xa004, read8_delegate(FUNC(astrof_state::abattle_coin_prot_r),state));
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0xa003, 0xa003, read8_delegate(FUNC(astrof_state::shoot_r),this));
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0xa004, 0xa004, read8_delegate(FUNC(astrof_state::abattle_coin_prot_r),this));
}
static DRIVER_INIT( afire )
DRIVER_INIT_MEMBER(astrof_state,afire)
{
UINT8 *rom = machine.root_device().memregion("maincpu")->base();
UINT8 *rom = machine().root_device().memregion("maincpu")->base();
int i;
for(i = 0xd000; i < 0x10000; i++)
rom[i] = ~rom[i];
/* set up protection handlers */
astrof_state *state = machine.driver_data<astrof_state>();
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0xa003, 0xa003, read8_delegate(FUNC(astrof_state::shoot_r),state));
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0xa004, 0xa004, read8_delegate(FUNC(astrof_state::afire_coin_prot_r),state));
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0xa003, 0xa003, read8_delegate(FUNC(astrof_state::shoot_r),this));
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0xa004, 0xa004, read8_delegate(FUNC(astrof_state::afire_coin_prot_r),this));
}
static DRIVER_INIT( sstarbtl )
DRIVER_INIT_MEMBER(astrof_state,sstarbtl)
{
UINT8 *rom = machine.root_device().memregion("maincpu")->base();
UINT8 *rom = machine().root_device().memregion("maincpu")->base();
int i;
for(i = 0xd000; i < 0x10000; i++)
rom[i] = ~rom[i];
/* set up protection handlers */
astrof_state *state = machine.driver_data<astrof_state>();
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0xa003, 0xa003, read8_delegate(FUNC(astrof_state::shoot_r),state));
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0xa004, 0xa004, read8_delegate(FUNC(astrof_state::abattle_coin_prot_r),state));
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0xa003, 0xa003, read8_delegate(FUNC(astrof_state::shoot_r),this));
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0xa004, 0xa004, read8_delegate(FUNC(astrof_state::abattle_coin_prot_r),this));
}
@ -1340,16 +1337,16 @@ static DRIVER_INIT( sstarbtl )
*
*************************************/
GAME( 1979, astrof, 0, astrof, astrof, astrof_state, 0, ROT90, "Data East", "Astro Fighter (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1979, astrof2, astrof, astrof, astrof, astrof_state, 0, ROT90, "Data East", "Astro Fighter (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1979, astrof3, astrof, astrof, astrof, astrof_state, 0, ROT90, "Data East", "Astro Fighter (set 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1979, astrof, 0, astrof, astrof, driver_device, 0, ROT90, "Data East", "Astro Fighter (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1979, astrof2, astrof, astrof, astrof, driver_device, 0, ROT90, "Data East", "Astro Fighter (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1979, astrof3, astrof, astrof, astrof, driver_device, 0, ROT90, "Data East", "Astro Fighter (set 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1979, abattle, astrof, abattle, abattle, astrof_state, abattle, ROT90, "bootleg? (Sidam)", "Astro Battle (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1979, abattle2, astrof, abattle, abattle, astrof_state, abattle, ROT90, "bootleg? (Sidam)", "Astro Battle (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1979, afire, astrof, abattle, abattle, astrof_state, afire, ROT90, "bootleg (Rene Pierre)", "Astro Fire", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1979, acombat, astrof, abattle, abattle, astrof_state, afire, ROT90, "bootleg", "Astro Combat (newer, CB)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1979, acombato, astrof, abattle, abattle, astrof_state, afire, ROT90, "bootleg", "Astro Combat (older, PZ)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1979, sstarbtl, astrof, abattle, abattle, astrof_state, sstarbtl,ROT90, "bootleg", "Super Star Battle", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1979, spfghmk2, 0, spfghmk2, spfghmk2, astrof_state, 0, ROT90, "Data East", "Space Fighter Mark II (set 1)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1979, spfghmk22,spfghmk2, spfghmk2, spfghmk22, astrof_state,0, ROT90, "Data East", "Space Fighter Mark II (set 2)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1980, tomahawk, 0, tomahawk, tomahawk, astrof_state, 0, ROT90, "Data East", "Tomahawk 777 (rev 5)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1980, tomahawk1,tomahawk, tomahawk, tomahawk1, astrof_state,0, ROT90, "Data East", "Tomahawk 777 (rev 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1979, spfghmk2, 0, spfghmk2, spfghmk2, driver_device, 0, ROT90, "Data East", "Space Fighter Mark II (set 1)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1979, spfghmk22,spfghmk2, spfghmk2, spfghmk22, driver_device,0, ROT90, "Data East", "Space Fighter Mark II (set 2)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1980, tomahawk, 0, tomahawk, tomahawk, driver_device, 0, ROT90, "Data East", "Tomahawk 777 (rev 5)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1980, tomahawk1,tomahawk, tomahawk, tomahawk1, driver_device,0, ROT90, "Data East", "Tomahawk 777 (rev 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )

View File

@ -25,6 +25,8 @@ protected:
// devices
required_device<cpu_device> m_maincpu;
public:
DECLARE_DRIVER_INIT(astropc);
};
static ADDRESS_MAP_START( astropc_map, AS_PROGRAM, 32, astropc_state )
@ -154,7 +156,7 @@ ROM_START( rasce )
ROM_END
static DRIVER_INIT(astropc)
DRIVER_INIT_MEMBER(astropc_state,astropc)
{
}

View File

@ -1536,19 +1536,19 @@ ROM_START( eto )
ROM_END
GAME( 1988, bonzeadv, 0, bonzeadv, bonzeadv, asuka_state, 0, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, Newer)", GAME_SUPPORTS_SAVE )
GAME( 1988, bonzeadvo, bonzeadv, bonzeadv, bonzeadv, asuka_state, 0, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, Older)", GAME_SUPPORTS_SAVE )
GAME( 1988, bonzeadvu, bonzeadv, bonzeadv, jigkmgri, asuka_state, 0, ROT0, "Taito America Corporation", "Bonze Adventure (US)", GAME_SUPPORTS_SAVE )
GAME( 1988, jigkmgri, bonzeadv, bonzeadv, jigkmgri, asuka_state, 0, ROT0, "Taito Corporation", "Jigoku Meguri (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1988, asuka, 0, asuka, asuka, asuka_state, 0, ROT270, "Taito Corporation", "Asuka & Asuka (World)", GAME_SUPPORTS_SAVE )
GAME( 1988, asukaj, asuka, asuka, asuka, asuka_state, 0, ROT270, "Taito Corporation", "Asuka & Asuka (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1989, mofflott, 0, mofflott, mofflott, asuka_state, 0, ROT270, "Taito Corporation", "Maze of Flott (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1989, cadash, 0, cadash, cadash, asuka_state, 0, ROT0, "Taito Corporation Japan", "Cadash (World)", GAME_SUPPORTS_SAVE )
GAME( 1989, cadashj, cadash, cadash, cadashj, asuka_state, 0, ROT0, "Taito Corporation", "Cadash (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1989, cadashu, cadash, cadash, cadashu, asuka_state, 0, ROT0, "Taito America Corporation", "Cadash (US)", GAME_SUPPORTS_SAVE )
GAME( 1989, cadashi, cadash, cadash, cadash, asuka_state, 0, ROT0, "Taito Corporation Japan", "Cadash (Italy)", GAME_SUPPORTS_SAVE )
GAME( 1989, cadashf, cadash, cadash, cadash, asuka_state, 0, ROT0, "Taito Corporation Japan", "Cadash (France)", GAME_SUPPORTS_SAVE )
GAME( 1989, cadashg, cadash, cadash, cadash, asuka_state, 0, ROT0, "Taito Corporation Japan", "Cadash (Germany)", GAME_SUPPORTS_SAVE )
GAME( 1992, galmedes, 0, galmedes, galmedes, asuka_state, 0, ROT270, "Visco", "Galmedes (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1993, earthjkr, 0, galmedes, earthjkr, asuka_state, 0, ROT270, "Visco", "U.N. Defense Force: Earth Joker", GAME_SUPPORTS_SAVE )
GAME( 1994, eto, 0, eto, eto, asuka_state, 0, ROT0, "Visco", "Kokontouzai Eto Monogatari (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1988, bonzeadv, 0, bonzeadv, bonzeadv, driver_device, 0, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, Newer)", GAME_SUPPORTS_SAVE )
GAME( 1988, bonzeadvo, bonzeadv, bonzeadv, bonzeadv, driver_device, 0, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, Older)", GAME_SUPPORTS_SAVE )
GAME( 1988, bonzeadvu, bonzeadv, bonzeadv, jigkmgri, driver_device, 0, ROT0, "Taito America Corporation", "Bonze Adventure (US)", GAME_SUPPORTS_SAVE )
GAME( 1988, jigkmgri, bonzeadv, bonzeadv, jigkmgri, driver_device, 0, ROT0, "Taito Corporation", "Jigoku Meguri (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1988, asuka, 0, asuka, asuka, driver_device, 0, ROT270, "Taito Corporation", "Asuka & Asuka (World)", GAME_SUPPORTS_SAVE )
GAME( 1988, asukaj, asuka, asuka, asuka, driver_device, 0, ROT270, "Taito Corporation", "Asuka & Asuka (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1989, mofflott, 0, mofflott, mofflott, driver_device, 0, ROT270, "Taito Corporation", "Maze of Flott (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1989, cadash, 0, cadash, cadash, driver_device, 0, ROT0, "Taito Corporation Japan", "Cadash (World)", GAME_SUPPORTS_SAVE )
GAME( 1989, cadashj, cadash, cadash, cadashj, driver_device, 0, ROT0, "Taito Corporation", "Cadash (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1989, cadashu, cadash, cadash, cadashu, driver_device, 0, ROT0, "Taito America Corporation", "Cadash (US)", GAME_SUPPORTS_SAVE )
GAME( 1989, cadashi, cadash, cadash, cadash, driver_device, 0, ROT0, "Taito Corporation Japan", "Cadash (Italy)", GAME_SUPPORTS_SAVE )
GAME( 1989, cadashf, cadash, cadash, cadash, driver_device, 0, ROT0, "Taito Corporation Japan", "Cadash (France)", GAME_SUPPORTS_SAVE )
GAME( 1989, cadashg, cadash, cadash, cadash, driver_device, 0, ROT0, "Taito Corporation Japan", "Cadash (Germany)", GAME_SUPPORTS_SAVE )
GAME( 1992, galmedes, 0, galmedes, galmedes, driver_device, 0, ROT270, "Visco", "Galmedes (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1993, earthjkr, 0, galmedes, earthjkr, driver_device, 0, ROT270, "Visco", "U.N. Defense Force: Earth Joker", GAME_SUPPORTS_SAVE )
GAME( 1994, eto, 0, eto, eto, driver_device, 0, ROT0, "Visco", "Kokontouzai Eto Monogatari (Japan)", GAME_SUPPORTS_SAVE )

View File

@ -22,6 +22,8 @@ protected:
// driver_device overrides
virtual void machine_reset();
public:
DECLARE_DRIVER_INIT(atari_s1);
};
static ADDRESS_MAP_START( atari_s1_map, AS_PROGRAM, 8, atari_s1_state )
@ -39,7 +41,7 @@ void atari_s1_state::machine_reset()
{
}
static DRIVER_INIT( atari_s1 )
DRIVER_INIT_MEMBER(atari_s1_state,atari_s1)
{
}

View File

@ -21,6 +21,8 @@ protected:
// driver_device overrides
virtual void machine_reset();
public:
DECLARE_DRIVER_INIT(atari_s2);
};
@ -39,7 +41,7 @@ void atari_s2_state::machine_reset()
{
}
static DRIVER_INIT( atari_s2 )
DRIVER_INIT_MEMBER(atari_s2_state,atari_s2)
{
}

View File

@ -21,6 +21,8 @@ protected:
// driver_device overrides
virtual void machine_reset();
public:
DECLARE_DRIVER_INIT(atari_s3);
};
@ -39,7 +41,7 @@ void atari_s3_state::machine_reset()
{
}
static DRIVER_INIT( atari_s3 )
DRIVER_INIT_MEMBER(atari_s3_state,atari_s3)
{
}

View File

@ -781,9 +781,9 @@ ROM_END
*************************************/
/* YEAR NAME PARENT MACHINE INPUT */
GAMEL( 1978, atarifb, 0, atarifb, atarifb, atarifb_state, 0, ROT0, "Atari", "Atari Football (revision 2)", GAME_SUPPORTS_SAVE, layout_atarifb )
GAMEL( 1978, atarifb1, atarifb, atarifb, atarifb, atarifb_state, 0, ROT0, "Atari", "Atari Football (revision 1)", GAME_SUPPORTS_SAVE, layout_atarifb )
GAMEL( 1979, atarifb4, atarifb, atarifb4, atarifb4, atarifb_state, 0, ROT0, "Atari", "Atari Football (4 players)", GAME_SUPPORTS_SAVE, layout_atarifb4 )
GAMEL( 1979, abaseb, 0, abaseb, abaseb, atarifb_state, 0, ROT0, "Atari", "Atari Baseball (set 1)", GAME_SUPPORTS_SAVE, layout_abaseb )
GAMEL( 1979, abaseb2, abaseb, abaseb, abaseb, atarifb_state, 0, ROT0, "Atari", "Atari Baseball (set 2)", GAME_SUPPORTS_SAVE, layout_abaseb )
GAME ( 1980, soccer, 0, soccer, soccer, atarifb_state, 0, ROT0, "Atari", "Atari Soccer", GAME_SUPPORTS_SAVE )
GAMEL( 1978, atarifb, 0, atarifb, atarifb, driver_device, 0, ROT0, "Atari", "Atari Football (revision 2)", GAME_SUPPORTS_SAVE, layout_atarifb )
GAMEL( 1978, atarifb1, atarifb, atarifb, atarifb, driver_device, 0, ROT0, "Atari", "Atari Football (revision 1)", GAME_SUPPORTS_SAVE, layout_atarifb )
GAMEL( 1979, atarifb4, atarifb, atarifb4, atarifb4, driver_device, 0, ROT0, "Atari", "Atari Football (4 players)", GAME_SUPPORTS_SAVE, layout_atarifb4 )
GAMEL( 1979, abaseb, 0, abaseb, abaseb, driver_device, 0, ROT0, "Atari", "Atari Baseball (set 1)", GAME_SUPPORTS_SAVE, layout_abaseb )
GAMEL( 1979, abaseb2, abaseb, abaseb, abaseb, driver_device, 0, ROT0, "Atari", "Atari Baseball (set 2)", GAME_SUPPORTS_SAVE, layout_abaseb )
GAME ( 1980, soccer, 0, soccer, soccer, driver_device, 0, ROT0, "Atari", "Atari Soccer", GAME_SUPPORTS_SAVE )

View File

@ -1230,14 +1230,14 @@ static void init_g1_common(running_machine &machine, offs_t slapstic_base, int s
state->m_is_pitfight = is_pitfight;
}
static DRIVER_INIT( hydra ) { init_g1_common(machine, 0x078000, 116, 0); }
static DRIVER_INIT( hydrap ) { init_g1_common(machine, 0x000000, 0, 0); }
DRIVER_INIT_MEMBER(atarig1_state,hydra) { init_g1_common(machine(), 0x078000, 116, 0); }
DRIVER_INIT_MEMBER(atarig1_state,hydrap) { init_g1_common(machine(), 0x000000, 0, 0); }
static DRIVER_INIT( pitfight9 ) { init_g1_common(machine, 0x038000, 114, 1); }
static DRIVER_INIT( pitfight7 ) { init_g1_common(machine, 0x038000, 112, 1); }
static DRIVER_INIT( pitfight ) { init_g1_common(machine, 0x038000, 111, 1); }
static DRIVER_INIT( pitfightj ) { init_g1_common(machine, 0x038000, 113, 1); }
static DRIVER_INIT( pitfightb ) { init_g1_common(machine, 0x038000, -1, 1); }
DRIVER_INIT_MEMBER(atarig1_state,pitfight9) { init_g1_common(machine(), 0x038000, 114, 1); }
DRIVER_INIT_MEMBER(atarig1_state,pitfight7) { init_g1_common(machine(), 0x038000, 112, 1); }
DRIVER_INIT_MEMBER(atarig1_state,pitfight) { init_g1_common(machine(), 0x038000, 111, 1); }
DRIVER_INIT_MEMBER(atarig1_state,pitfightj) { init_g1_common(machine(), 0x038000, 113, 1); }
DRIVER_INIT_MEMBER(atarig1_state,pitfightb) { init_g1_common(machine(), 0x038000, -1, 1); }
/*************************************

View File

@ -782,18 +782,17 @@ ROM_END
*
*************************************/
static DRIVER_INIT( roadriot )
DRIVER_INIT_MEMBER(atarig42_state,roadriot)
{
atarig42_state *state = machine.driver_data<atarig42_state>();
atarijsa_init(machine, "IN2", 0x0040);
atarijsa_init(machine(), "IN2", 0x0040);
state->m_playfield_base = 0x400;
m_playfield_base = 0x400;
address_space *main = machine.device<m68000_device>("maincpu")->space(AS_PROGRAM);
state->m_sloop_base = main->install_readwrite_handler(0x000000, 0x07ffff, read16_delegate(FUNC(atarig42_state::roadriot_sloop_data_r),state), write16_delegate(FUNC(atarig42_state::roadriot_sloop_data_w),state));
main->set_direct_update_handler(direct_update_delegate(FUNC(atarig42_state::atarig42_sloop_direct_handler), state));
address_space *main = machine().device<m68000_device>("maincpu")->space(AS_PROGRAM);
m_sloop_base = main->install_readwrite_handler(0x000000, 0x07ffff, read16_delegate(FUNC(atarig42_state::roadriot_sloop_data_r),this), write16_delegate(FUNC(atarig42_state::roadriot_sloop_data_w),this));
main->set_direct_update_handler(direct_update_delegate(FUNC(atarig42_state::atarig42_sloop_direct_handler), this));
asic65_config(machine, ASIC65_ROMBASED);
asic65_config(machine(), ASIC65_ROMBASED);
/*
Road Riot color MUX
@ -817,22 +816,21 @@ static DRIVER_INIT( roadriot )
}
static DRIVER_INIT( guardian )
DRIVER_INIT_MEMBER(atarig42_state,guardian)
{
atarig42_state *state = machine.driver_data<atarig42_state>();
atarijsa_init(machine, "IN2", 0x0040);
atarijsa_init(machine(), "IN2", 0x0040);
state->m_playfield_base = 0x000;
m_playfield_base = 0x000;
/* it looks like they jsr to $80000 as some kind of protection */
/* put an RTS there so we don't die */
*(UINT16 *)&state->memregion("maincpu")->base()[0x80000] = 0x4E75;
*(UINT16 *)&memregion("maincpu")->base()[0x80000] = 0x4E75;
address_space *main = machine.device<m68000_device>("maincpu")->space(AS_PROGRAM);
state->m_sloop_base = main->install_readwrite_handler(0x000000, 0x07ffff, read16_delegate(FUNC(atarig42_state::guardians_sloop_data_r),state), write16_delegate(FUNC(atarig42_state::guardians_sloop_data_w),state));
main->set_direct_update_handler(direct_update_delegate(FUNC(atarig42_state::atarig42_sloop_direct_handler), state));
address_space *main = machine().device<m68000_device>("maincpu")->space(AS_PROGRAM);
m_sloop_base = main->install_readwrite_handler(0x000000, 0x07ffff, read16_delegate(FUNC(atarig42_state::guardians_sloop_data_r),this), write16_delegate(FUNC(atarig42_state::guardians_sloop_data_w),this));
main->set_direct_update_handler(direct_update_delegate(FUNC(atarig42_state::atarig42_sloop_direct_handler), this));
asic65_config(machine, ASIC65_GUARDIANS);
asic65_config(machine(), ASIC65_GUARDIANS);
/*
Guardians color MUX

View File

@ -1261,22 +1261,21 @@ WRITE32_MEMBER(atarigt_state::tmek_pf_w)
atarigen_playfield32_w(&space, offset, data, mem_mask);
}
static DRIVER_INIT( tmek )
DRIVER_INIT_MEMBER(atarigt_state,tmek)
{
atarigt_state *state = machine.driver_data<atarigt_state>();
state->m_eeprom_default = NULL;
state->m_is_primrage = 0;
m_eeprom_default = NULL;
m_is_primrage = 0;
cage_init(machine, 0x4fad);
cage_init(machine(), 0x4fad);
cage_set_irq_handler(cage_irq_callback);
/* setup protection */
state->m_protection_r = tmek_protection_r;
state->m_protection_w = tmek_protection_w;
m_protection_r = tmek_protection_r;
m_protection_w = tmek_protection_w;
/* temp hack */
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0xd72000, 0xd75fff, write32_delegate(FUNC(atarigt_state::tmek_pf_w),state));
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0xd72000, 0xd75fff, write32_delegate(FUNC(atarigt_state::tmek_pf_w),this));
}
@ -1295,10 +1294,8 @@ static void primrage_init_common(running_machine &machine, offs_t cage_speedup)
state->m_protection_w = primrage_protection_w;
}
static DRIVER_INIT( primrage ) { primrage_init_common(machine, 0x42f2); }
static DRIVER_INIT( primrage20 ) { primrage_init_common(machine, 0x48a4); }
DRIVER_INIT_MEMBER(atarigt_state,primrage) { primrage_init_common(machine(), 0x42f2); }
DRIVER_INIT_MEMBER(atarigt_state,primrage20) { primrage_init_common(machine(), 0x48a4); }
/*************************************
*

View File

@ -2186,23 +2186,21 @@ ROM_END
*
*************************************/
static DRIVER_INIT( spclords )
DRIVER_INIT_MEMBER(atarigx2_state,spclords)
{
atarigx2_state *state = machine.driver_data<atarigx2_state>();
atarijsa_init(machine, "SERVICE", 0x0040);
atarijsa_init(machine(), "SERVICE", 0x0040);
state->m_playfield_base = 0x000;
m_playfield_base = 0x000;
}
static DRIVER_INIT( motofren )
DRIVER_INIT_MEMBER(atarigx2_state,motofren)
{
atarigx2_state *state = machine.driver_data<atarigx2_state>();
atarijsa_init(machine, "SERVICE", 0x0040);
atarijsa_init(machine(), "SERVICE", 0x0040);
state->m_playfield_base = 0x400;
m_playfield_base = 0x400;
/*
L/W=!68.A23*!E.A22*!E.A21 = 000x xxxx = 000000-1fffff
+68.A23*E.A22*E.A21*68.A20*68.A19*68.A18*68.A17 = 1111 111x = fe0000-ffffff
@ -2232,15 +2230,14 @@ READ32_MEMBER(atarigx2_state::rrreveng_prot_r)
return 0;
}
static DRIVER_INIT( rrreveng )
DRIVER_INIT_MEMBER(atarigx2_state,rrreveng)
{
atarigx2_state *state = machine.driver_data<atarigx2_state>();
atarijsa_init(machine, "SERVICE", 0x0040);
atarijsa_init(machine(), "SERVICE", 0x0040);
state->m_playfield_base = 0x000;
m_playfield_base = 0x000;
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0xca0fc0, 0xca0fc3, read32_delegate(FUNC(atarigx2_state::rrreveng_prot_r),state));
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0xca0fc0, 0xca0fc3, read32_delegate(FUNC(atarigx2_state::rrreveng_prot_r),this));
}

View File

@ -2340,69 +2340,63 @@ ROM_END
*
*************************************/
static DRIVER_INIT( marble )
DRIVER_INIT_MEMBER(atarisy1_state,marble)
{
atarisy1_state *state = machine.driver_data<atarisy1_state>();
atarigen_slapstic_init(machine.device("maincpu"), 0x080000, 0, 103);
atarigen_slapstic_init(machine().device("maincpu"), 0x080000, 0, 103);
state->m_joystick_type = 0; /* none */
state->m_trackball_type = 1; /* rotated */
m_joystick_type = 0; /* none */
m_trackball_type = 1; /* rotated */
}
static DRIVER_INIT( peterpak )
DRIVER_INIT_MEMBER(atarisy1_state,peterpak)
{
atarisy1_state *state = machine.driver_data<atarisy1_state>();
atarigen_slapstic_init(machine.device("maincpu"), 0x080000, 0, 107);
atarigen_slapstic_init(machine().device("maincpu"), 0x080000, 0, 107);
state->m_joystick_type = 1; /* digital */
state->m_trackball_type = 0; /* none */
m_joystick_type = 1; /* digital */
m_trackball_type = 0; /* none */
}
static DRIVER_INIT( indytemp )
DRIVER_INIT_MEMBER(atarisy1_state,indytemp)
{
atarisy1_state *state = machine.driver_data<atarisy1_state>();
atarigen_slapstic_init(machine.device("maincpu"), 0x080000, 0, 105);
atarigen_slapstic_init(machine().device("maincpu"), 0x080000, 0, 105);
state->m_joystick_type = 1; /* digital */
state->m_trackball_type = 0; /* none */
m_joystick_type = 1; /* digital */
m_trackball_type = 0; /* none */
}
static DRIVER_INIT( roadrunn )
DRIVER_INIT_MEMBER(atarisy1_state,roadrunn)
{
atarisy1_state *state = machine.driver_data<atarisy1_state>();
atarigen_slapstic_init(machine.device("maincpu"), 0x080000, 0, 108);
atarigen_slapstic_init(machine().device("maincpu"), 0x080000, 0, 108);
state->m_joystick_type = 2; /* analog */
state->m_trackball_type = 0; /* none */
m_joystick_type = 2; /* analog */
m_trackball_type = 0; /* none */
}
static DRIVER_INIT( roadb109 )
DRIVER_INIT_MEMBER(atarisy1_state,roadb109)
{
atarisy1_state *state = machine.driver_data<atarisy1_state>();
atarigen_slapstic_init(machine.device("maincpu"), 0x080000, 0, 109);
atarigen_slapstic_init(machine().device("maincpu"), 0x080000, 0, 109);
state->m_joystick_type = 3; /* pedal */
state->m_trackball_type = 2; /* steering wheel */
m_joystick_type = 3; /* pedal */
m_trackball_type = 2; /* steering wheel */
}
static DRIVER_INIT( roadb110 )
DRIVER_INIT_MEMBER(atarisy1_state,roadb110)
{
atarisy1_state *state = machine.driver_data<atarisy1_state>();
atarigen_slapstic_init(machine.device("maincpu"), 0x080000, 0, 110);
atarigen_slapstic_init(machine().device("maincpu"), 0x080000, 0, 110);
state->m_joystick_type = 3; /* pedal */
state->m_trackball_type = 2; /* steering wheel */
m_joystick_type = 3; /* pedal */
m_trackball_type = 2; /* steering wheel */
}

View File

@ -3191,13 +3191,12 @@ ROM_END
*
*************************************/
static DRIVER_INIT( paperboy )
DRIVER_INIT_MEMBER(atarisy2_state,paperboy)
{
int i;
atarisy2_state *state = machine.driver_data<atarisy2_state>();
UINT8 *cpu1 = state->memregion("maincpu")->base();
UINT8 *cpu1 = memregion("maincpu")->base();
slapstic_init(machine, 105);
slapstic_init(machine(), 105);
/* expand the 16k program ROMs into full 64k chunks */
for (i = 0x10000; i < 0x90000; i += 0x20000)
@ -3207,69 +3206,65 @@ static DRIVER_INIT( paperboy )
memcpy(&cpu1[i + 0x18000], &cpu1[i], 0x8000);
}
state->m_pedal_count = 0;
state->m_has_tms5220 = 1;
tms5220_rsq_w(machine.device("tms"), 1); // /RS is tied high on sys2 hw
m_pedal_count = 0;
m_has_tms5220 = 1;
tms5220_rsq_w(machine().device("tms"), 1); // /RS is tied high on sys2 hw
}
static DRIVER_INIT( 720 )
DRIVER_INIT_MEMBER(atarisy2_state,720)
{
/* without the default EEPROM, 720 hangs at startup due to communication
issues with the sound CPU; temporarily increasing the sound CPU frequency
to ~2.2MHz "fixes" the problem */
atarisy2_state *state = machine.driver_data<atarisy2_state>();
slapstic_init(machine, 107);
slapstic_init(machine(), 107);
state->m_pedal_count = -1;
state->m_has_tms5220 = 1;
tms5220_rsq_w(machine.device("tms"), 1); // /RS is tied high on sys2 hw
m_pedal_count = -1;
m_has_tms5220 = 1;
tms5220_rsq_w(machine().device("tms"), 1); // /RS is tied high on sys2 hw
}
static DRIVER_INIT( ssprint )
DRIVER_INIT_MEMBER(atarisy2_state,ssprint)
{
atarisy2_state *state = machine.driver_data<atarisy2_state>();
int i;
UINT8 *cpu1 = state->memregion("maincpu")->base();
UINT8 *cpu1 = memregion("maincpu")->base();
slapstic_init(machine, 108);
slapstic_init(machine(), 108);
/* expand the 32k program ROMs into full 64k chunks */
for (i = 0x10000; i < 0x90000; i += 0x20000)
memcpy(&cpu1[i + 0x10000], &cpu1[i], 0x10000);
state->m_pedal_count = 3;
state->m_has_tms5220 = 0;
m_pedal_count = 3;
m_has_tms5220 = 0;
}
static DRIVER_INIT( csprint )
DRIVER_INIT_MEMBER(atarisy2_state,csprint)
{
int i;
atarisy2_state *state = machine.driver_data<atarisy2_state>();
UINT8 *cpu1 = state->memregion("maincpu")->base();
UINT8 *cpu1 = memregion("maincpu")->base();
slapstic_init(machine, 109);
slapstic_init(machine(), 109);
/* expand the 32k program ROMs into full 64k chunks */
for (i = 0x10000; i < 0x90000; i += 0x20000)
memcpy(&cpu1[i + 0x10000], &cpu1[i], 0x10000);
state->m_pedal_count = 2;
state->m_has_tms5220 = 0;
m_pedal_count = 2;
m_has_tms5220 = 0;
}
static DRIVER_INIT( apb )
DRIVER_INIT_MEMBER(atarisy2_state,apb)
{
atarisy2_state *state = machine.driver_data<atarisy2_state>();
slapstic_init(machine, 110);
slapstic_init(machine(), 110);
state->m_pedal_count = 2;
state->m_has_tms5220 = 1;
tms5220_rsq_w(machine.device("tms"), 1); // /RS is tied high on sys2 hw
m_pedal_count = 2;
m_has_tms5220 = 1;
tms5220_rsq_w(machine().device("tms"), 1); // /RS is tied high on sys2 hw
}

View File

@ -52,6 +52,8 @@ public:
DECLARE_READ16_MEMBER(dsp1_bio_r);
DECLARE_WRITE16_MEMBER(dsp1_bank_w);
DECLARE_READ16_MEMBER(analog_r);
DECLARE_DRIVER_INIT(airrace);
DECLARE_DRIVER_INIT(laststar);
};
@ -960,43 +962,41 @@ next_line:
}
}
static DRIVER_INIT( laststar )
DRIVER_INIT_MEMBER(atarisy4_state,laststar)
{
atarisy4_state *state = machine.driver_data<atarisy4_state>();
address_space *main = machine.device("maincpu")->memory().space(AS_PROGRAM);
address_space *main = machine().device("maincpu")->memory().space(AS_PROGRAM);
/* Allocate 16kB of shared RAM */
state->m_shared_ram[0] = auto_alloc_array_clear(machine, UINT16, 0x2000);
m_shared_ram[0] = auto_alloc_array_clear(machine(), UINT16, 0x2000);
/* Populate the 68000 address space with data from the HEX files */
load_hexfile(main, state->memregion("code")->base());
load_hexfile(main, state->memregion("data")->base());
load_hexfile(main, memregion("code")->base());
load_hexfile(main, memregion("data")->base());
/* Set up the DSP */
state->membank("dsp0_bank0")->set_base(state->m_shared_ram[0]);
state->membank("dsp0_bank1")->set_base(&state->m_shared_ram[0][0x800]);
load_ldafile(machine.device("dsp0")->memory().space(AS_PROGRAM), state->memregion("dsp")->base());
membank("dsp0_bank0")->set_base(m_shared_ram[0]);
membank("dsp0_bank1")->set_base(&m_shared_ram[0][0x800]);
load_ldafile(machine().device("dsp0")->memory().space(AS_PROGRAM), memregion("dsp")->base());
}
static DRIVER_INIT( airrace )
DRIVER_INIT_MEMBER(atarisy4_state,airrace)
{
atarisy4_state *state = machine.driver_data<atarisy4_state>();
/* Allocate two sets of 32kB shared RAM */
state->m_shared_ram[0] = auto_alloc_array_clear(machine, UINT16, 0x4000);
state->m_shared_ram[1] = auto_alloc_array_clear(machine, UINT16, 0x4000);
m_shared_ram[0] = auto_alloc_array_clear(machine(), UINT16, 0x4000);
m_shared_ram[1] = auto_alloc_array_clear(machine(), UINT16, 0x4000);
/* Populate RAM with data from the HEX files */
load_hexfile(machine.device("maincpu")->memory().space(AS_PROGRAM), state->memregion("code")->base());
load_hexfile(machine().device("maincpu")->memory().space(AS_PROGRAM), memregion("code")->base());
/* Set up the first DSP */
state->membank("dsp0_bank0")->set_base(state->m_shared_ram[0]);
state->membank("dsp0_bank1")->set_base(&state->m_shared_ram[0][0x800]);
load_ldafile(machine.device("dsp0")->memory().space(AS_PROGRAM), state->memregion("dsp")->base());
membank("dsp0_bank0")->set_base(m_shared_ram[0]);
membank("dsp0_bank1")->set_base(&m_shared_ram[0][0x800]);
load_ldafile(machine().device("dsp0")->memory().space(AS_PROGRAM), memregion("dsp")->base());
/* Set up the second DSP */
state->membank("dsp1_bank0")->set_base(state->m_shared_ram[1]);
state->membank("dsp1_bank1")->set_base(&state->m_shared_ram[1][0x800]);
load_ldafile(machine.device("dsp1")->memory().space(AS_PROGRAM), state->memregion("dsp")->base());
membank("dsp1_bank0")->set_base(m_shared_ram[1]);
membank("dsp1_bank1")->set_base(&m_shared_ram[1][0x800]);
load_ldafile(machine().device("dsp1")->memory().space(AS_PROGRAM), memregion("dsp")->base());
}
static MACHINE_RESET( atarisy4 )

View File

@ -705,82 +705,79 @@ ROM_END
*
*************************************/
static DRIVER_INIT( ataxx )
DRIVER_INIT_MEMBER(leland_state,ataxx)
{
leland_rotate_memory(machine, "master");
leland_rotate_memory(machine, "slave");
leland_rotate_memory(machine(), "master");
leland_rotate_memory(machine(), "slave");
/* set up additional input ports */
leland_state *state = machine.driver_data<leland_state>();
machine.device("master")->memory().space(AS_IO)->install_read_handler(0x00, 0x03, read8_delegate(FUNC(leland_state::ataxx_trackball_r),state));
machine().device("master")->memory().space(AS_IO)->install_read_handler(0x00, 0x03, read8_delegate(FUNC(leland_state::ataxx_trackball_r),this));
}
static DRIVER_INIT( ataxxj )
DRIVER_INIT_MEMBER(leland_state,ataxxj)
{
leland_rotate_memory(machine, "master");
leland_rotate_memory(machine, "slave");
leland_rotate_memory(machine(), "master");
leland_rotate_memory(machine(), "slave");
/* set up additional input ports */
leland_state *state = machine.driver_data<leland_state>();
machine.device("master")->memory().space(AS_IO)->install_read_handler(0x00, 0x03, read8_delegate(FUNC(leland_state::ataxx_trackball_r),state));
machine().device("master")->memory().space(AS_IO)->install_read_handler(0x00, 0x03, read8_delegate(FUNC(leland_state::ataxx_trackball_r),this));
}
static DRIVER_INIT( wsf )
DRIVER_INIT_MEMBER(leland_state,wsf)
{
leland_rotate_memory(machine, "master");
leland_rotate_memory(machine, "slave");
leland_rotate_memory(machine(), "master");
leland_rotate_memory(machine(), "slave");
/* set up additional input ports */
machine.device("master")->memory().space(AS_IO)->install_read_port(0x0d, 0x0d, "P1_P2");
machine.device("master")->memory().space(AS_IO)->install_read_port(0x0e, 0x0e, "P3_P4");
machine.device("master")->memory().space(AS_IO)->install_read_port(0x0f, 0x0f, "BUTTONS");
machine().device("master")->memory().space(AS_IO)->install_read_port(0x0d, 0x0d, "P1_P2");
machine().device("master")->memory().space(AS_IO)->install_read_port(0x0e, 0x0e, "P3_P4");
machine().device("master")->memory().space(AS_IO)->install_read_port(0x0f, 0x0f, "BUTTONS");
}
static DRIVER_INIT( indyheat )
DRIVER_INIT_MEMBER(leland_state,indyheat)
{
leland_rotate_memory(machine, "master");
leland_rotate_memory(machine, "slave");
leland_rotate_memory(machine(), "master");
leland_rotate_memory(machine(), "slave");
/* set up additional input ports */
leland_state *state = machine.driver_data<leland_state>();
machine.device("master")->memory().space(AS_IO)->install_read_handler(0x00, 0x02, read8_delegate(FUNC(leland_state::indyheat_wheel_r),state));
machine.device("master")->memory().space(AS_IO)->install_read_handler(0x08, 0x0b, read8_delegate(FUNC(leland_state::indyheat_analog_r),state));
machine.device("master")->memory().space(AS_IO)->install_read_port(0x0d, 0x0d, "P1");
machine.device("master")->memory().space(AS_IO)->install_read_port(0x0e, 0x0e, "P2");
machine.device("master")->memory().space(AS_IO)->install_read_port(0x0f, 0x0f, "P3");
machine().device("master")->memory().space(AS_IO)->install_read_handler(0x00, 0x02, read8_delegate(FUNC(leland_state::indyheat_wheel_r),this));
machine().device("master")->memory().space(AS_IO)->install_read_handler(0x08, 0x0b, read8_delegate(FUNC(leland_state::indyheat_analog_r),this));
machine().device("master")->memory().space(AS_IO)->install_read_port(0x0d, 0x0d, "P1");
machine().device("master")->memory().space(AS_IO)->install_read_port(0x0e, 0x0e, "P2");
machine().device("master")->memory().space(AS_IO)->install_read_port(0x0f, 0x0f, "P3");
/* set up additional output ports */
machine.device("master")->memory().space(AS_IO)->install_write_handler(0x08, 0x0b, write8_delegate(FUNC(leland_state::indyheat_analog_w),state));
machine().device("master")->memory().space(AS_IO)->install_write_handler(0x08, 0x0b, write8_delegate(FUNC(leland_state::indyheat_analog_w),this));
}
static DRIVER_INIT( brutforc )
DRIVER_INIT_MEMBER(leland_state,brutforc)
{
leland_rotate_memory(machine, "master");
leland_rotate_memory(machine, "slave");
leland_rotate_memory(machine(), "master");
leland_rotate_memory(machine(), "slave");
/* set up additional input ports */
machine.device("master")->memory().space(AS_IO)->install_read_port(0x0d, 0x0d, "P2");
machine.device("master")->memory().space(AS_IO)->install_read_port(0x0e, 0x0e, "P1");
machine.device("master")->memory().space(AS_IO)->install_read_port(0x0f, 0x0f, "P3");
machine().device("master")->memory().space(AS_IO)->install_read_port(0x0d, 0x0d, "P2");
machine().device("master")->memory().space(AS_IO)->install_read_port(0x0e, 0x0e, "P1");
machine().device("master")->memory().space(AS_IO)->install_read_port(0x0f, 0x0f, "P3");
}
static DRIVER_INIT( asylum )
DRIVER_INIT_MEMBER(leland_state,asylum)
{
leland_rotate_memory(machine, "master");
leland_rotate_memory(machine, "slave");
leland_rotate_memory(machine(), "master");
leland_rotate_memory(machine(), "slave");
/* asylum appears to have some extra RAM for the slave CPU */
machine.device("slave")->memory().space(AS_PROGRAM)->install_ram(0xf000, 0xfffb);
machine().device("slave")->memory().space(AS_PROGRAM)->install_ram(0xf000, 0xfffb);
/* set up additional input ports */
machine.device("master")->memory().space(AS_IO)->install_read_port(0x0d, 0x0d, "P2");
machine.device("master")->memory().space(AS_IO)->install_read_port(0x0e, 0x0e, "P1");
machine.device("master")->memory().space(AS_IO)->install_read_port(0x0f, 0x0f, "P3");
machine().device("master")->memory().space(AS_IO)->install_read_port(0x0d, 0x0d, "P2");
machine().device("master")->memory().space(AS_IO)->install_read_port(0x0e, 0x0e, "P1");
machine().device("master")->memory().space(AS_IO)->install_read_port(0x0f, 0x0f, "P3");
}

View File

@ -493,14 +493,13 @@ ROM_END
*
*************************************/
static DRIVER_INIT( atetris )
DRIVER_INIT_MEMBER(atetris_state,atetris)
{
atetris_state *state = machine.driver_data<atetris_state>();
UINT8 *rgn = state->memregion("maincpu")->base();
UINT8 *rgn = memregion("maincpu")->base();
slapstic_init(machine, 101);
state->m_slapstic_source = &rgn[0x10000];
state->m_slapstic_base = &rgn[0x04000];
slapstic_init(machine(), 101);
m_slapstic_source = &rgn[0x10000];
m_slapstic_base = &rgn[0x04000];
}

View File

@ -45,6 +45,7 @@ class atlantis_state : public driver_device
public:
atlantis_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) {}
DECLARE_DRIVER_INIT(mwskins);
};
@ -207,9 +208,9 @@ ROM_END
*
*************************************/
static DRIVER_INIT( mwskins )
DRIVER_INIT_MEMBER(atlantis_state,mwskins)
{
dcs2_init(machine, 8, 0);
dcs2_init(machine(), 8, 0);
}
/*************************************

View File

@ -811,33 +811,33 @@ ROM_END
GAME( 1999, atronic, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Atronic SetUp/Clear Chips (Russia, set 1)", GAME_IS_SKELETON)
GAME( 1999, atronica, atronic, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Atronic SetUp/Clear Chips (Russia, set 2)", GAME_IS_SKELETON)
GAME( 1999, atronic, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Atronic SetUp/Clear Chips (Russia, set 1)", GAME_IS_SKELETON)
GAME( 1999, atronica, atronic, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Atronic SetUp/Clear Chips (Russia, set 2)", GAME_IS_SKELETON)
GAME( 2002, atlantca, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Atlantica (Russia) (Atronic) (set 1)", GAME_IS_SKELETON)
GAME( 2002, atlantcaa, atlantca, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Atlantica (Russia) (Atronic) (set 2)", GAME_IS_SKELETON)
GAME( 2002, baboshka, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Baboshka (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, cfblue, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Crazy Fruits Blue (Russia) (Atronic) (set 1)", GAME_IS_SKELETON)
GAME( 2002, cfbluea, cfblue, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Crazy Fruits Blue (Russia) (Atronic) (set 2)", GAME_IS_SKELETON)
GAME( 2002, cfgreen, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Crazy Fruits Green (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, chicken, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Chicken (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, aclown, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Clown (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, goldglen, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Golden Glenn (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, iccash, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "I C Cash (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, shpinxii, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Sphinx II (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, bearnec, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Bear Necessities (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, beachpt, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Beach Patrol (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, beetleup, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Beetles Unplugged (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, abigchs, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Big Cheese (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, bigblue, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Big Blue (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, castaway, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Castaway (Russia) (Atronic) (set 1)", GAME_IS_SKELETON)
GAME( 2002, castawaya, castaway, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Castaway (Russia) (Atronic) (set 2)", GAME_IS_SKELETON)
GAME( 2002, dncsprt, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Dancing Spirit (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, drmmake, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Dream Maker (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, goldcity, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Gold City (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, jumpjkpt, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Jumping Jackpots (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, mushmagi, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Mushroom Magic (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, santam, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Santa Maria (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, splmastr, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Spell Master (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, tajmah, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Tajmahal (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, 3wishrd, 0, atronic, atronic, atronic_state, 0, ROT0, "Atronic", "Three Wishes Red (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, atlantca, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Atlantica (Russia) (Atronic) (set 1)", GAME_IS_SKELETON)
GAME( 2002, atlantcaa, atlantca, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Atlantica (Russia) (Atronic) (set 2)", GAME_IS_SKELETON)
GAME( 2002, baboshka, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Baboshka (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, cfblue, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Crazy Fruits Blue (Russia) (Atronic) (set 1)", GAME_IS_SKELETON)
GAME( 2002, cfbluea, cfblue, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Crazy Fruits Blue (Russia) (Atronic) (set 2)", GAME_IS_SKELETON)
GAME( 2002, cfgreen, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Crazy Fruits Green (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, chicken, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Chicken (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, aclown, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Clown (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, goldglen, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Golden Glenn (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, iccash, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "I C Cash (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, shpinxii, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Sphinx II (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, bearnec, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Bear Necessities (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, beachpt, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Beach Patrol (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, beetleup, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Beetles Unplugged (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, abigchs, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Big Cheese (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, bigblue, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Big Blue (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, castaway, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Castaway (Russia) (Atronic) (set 1)", GAME_IS_SKELETON)
GAME( 2002, castawaya, castaway, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Castaway (Russia) (Atronic) (set 2)", GAME_IS_SKELETON)
GAME( 2002, dncsprt, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Dancing Spirit (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, drmmake, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Dream Maker (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, goldcity, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Gold City (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, jumpjkpt, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Jumping Jackpots (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, mushmagi, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Mushroom Magic (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, santam, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Santa Maria (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, splmastr, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Spell Master (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, tajmah, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Tajmahal (Russia) (Atronic)", GAME_IS_SKELETON)
GAME( 2002, 3wishrd, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Three Wishes Red (Russia) (Atronic)", GAME_IS_SKELETON)

View File

@ -233,4 +233,4 @@ ROM_START( attckufo )
ROM_COPY( "maincpu", 0x02000, 0x00000, 0x400)
ROM_END
GAME( 1980, attckufo, 0, attckufo, attckufo, attckufo_state, 0, ROT270, "Ryoto Electric Co.", "Attack Ufo", GAME_SUPPORTS_SAVE )
GAME( 1980, attckufo, 0, attckufo, attckufo, driver_device, 0, ROT270, "Ryoto Electric Co.", "Attack Ufo", GAME_SUPPORTS_SAVE )

View File

@ -428,5 +428,5 @@ ROM_START( atvtracka )
ROM_LOAD32_BYTE("k9f2808u0b.ic19", 0x0000003, 0x1080000, CRC(856c1e6a) SHA1(a6b2839120d61811c36cc6b4095de9cefceb394b) )
ROM_END
GAME( 2002, atvtrack, 0, atvtrack, atvtrack, atvtrack_state, 0, ROT0, "Gaelco", "ATV Track (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
GAME( 2002, atvtracka, atvtrack, atvtrack, atvtrack, atvtrack_state, 0, ROT0, "Gaelco", "ATV Track (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
GAME( 2002, atvtrack, 0, atvtrack, atvtrack, driver_device, 0, ROT0, "Gaelco", "ATV Track (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
GAME( 2002, atvtracka, atvtrack, atvtrack, atvtrack, driver_device, 0, ROT0, "Gaelco", "ATV Track (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )

View File

@ -329,6 +329,6 @@ ROM_END
*
*************************************/
GAMEL( 1978, avalnche, 0, avalnche, avalnche, avalnche_state, 0, ROT0, "Atari", "Avalanche", GAME_SUPPORTS_SAVE, layout_avalnche )
GAMEL( 1978, cascade, avalnche, avalnche, cascade, avalnche_state, 0, ROT0, "bootleg? (Sidam)", "Cascade", GAME_SUPPORTS_SAVE, layout_avalnche )
GAME ( 1977, catchp, 0, catch, catch, avalnche_state, 0, ROT0, "Atari", "Catch (prototype)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) // pre-production board, evolved into Avalanche
GAMEL( 1978, avalnche, 0, avalnche, avalnche, driver_device, 0, ROT0, "Atari", "Avalanche", GAME_SUPPORTS_SAVE, layout_avalnche )
GAMEL( 1978, cascade, avalnche, avalnche, cascade, driver_device, 0, ROT0, "bootleg? (Sidam)", "Cascade", GAME_SUPPORTS_SAVE, layout_avalnche )
GAME ( 1977, catchp, 0, catch, catch, driver_device, 0, ROT0, "Atari", "Catch (prototype)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) // pre-production board, evolved into Avalanche

View File

@ -991,7 +991,7 @@ ROM_END
*********************************************/
/* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */
GAME( 1985, avtsym14, 0, avt, symbols, avt_state, 0, ROT0, "Advanced Video Technology", "Symbols (ver 1.4)", GAME_NOT_WORKING )
GAME( 1985, avtsym25, avtsym14, avt, symbols, avt_state, 0, ROT0, "Advanced Video Technology", "Symbols (ver 2.5)", GAME_NOT_WORKING )
GAME( 1985, avtbingo, 0, avt, symbols, avt_state, 0, ROT0, "Advanced Video Technology", "Arrow Bingo", GAME_NOT_WORKING )
GAME( 1989, avtnfl, 0, avt, symbols, avt_state, 0, ROT0, "Advanced Video Technology", "NFL (ver 109)", GAME_NOT_WORKING )
GAME( 1985, avtsym14, 0, avt, symbols, driver_device, 0, ROT0, "Advanced Video Technology", "Symbols (ver 1.4)", GAME_NOT_WORKING )
GAME( 1985, avtsym25, avtsym14, avt, symbols, driver_device, 0, ROT0, "Advanced Video Technology", "Symbols (ver 2.5)", GAME_NOT_WORKING )
GAME( 1985, avtbingo, 0, avt, symbols, driver_device, 0, ROT0, "Advanced Video Technology", "Arrow Bingo", GAME_NOT_WORKING )
GAME( 1989, avtnfl, 0, avt, symbols, driver_device, 0, ROT0, "Advanced Video Technology", "NFL (ver 109)", GAME_NOT_WORKING )

View File

@ -219,4 +219,4 @@ ROM_END
*
*************************************/
GAME( 1983, aztarac, 0, aztarac, aztarac, aztarac_state, 0, ROT0, "Centuri", "Aztarac", 0 )
GAME( 1983, aztarac, 0, aztarac, aztarac, driver_device, 0, ROT0, "Centuri", "Aztarac", 0 )

View File

@ -76,6 +76,7 @@ public:
DECLARE_READ32_MEMBER(backfire_wheel2_r);
DECLARE_READ32_MEMBER(backfire_eeprom_r);
DECLARE_WRITE32_MEMBER(backfire_eeprom_w);
DECLARE_DRIVER_INIT(backfire);
};
//UINT32 *backfire_180010, *backfire_188010;
@ -707,15 +708,14 @@ READ32_MEMBER(backfire_state::backfire_speedup_r)
}
static DRIVER_INIT( backfire )
DRIVER_INIT_MEMBER(backfire_state,backfire)
{
deco56_decrypt_gfx(machine, "gfx1"); /* 141 */
deco56_decrypt_gfx(machine, "gfx2"); /* 141 */
deco156_decrypt(machine);
machine.device("maincpu")->set_clock_scale(4.0f); /* core timings aren't accurate */
descramble_sound(machine);
backfire_state *state = machine.driver_data<backfire_state>();
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0x0170018, 0x017001b, read32_delegate(FUNC(backfire_state::backfire_speedup_r), state));
deco56_decrypt_gfx(machine(), "gfx1"); /* 141 */
deco56_decrypt_gfx(machine(), "gfx2"); /* 141 */
deco156_decrypt(machine());
machine().device("maincpu")->set_clock_scale(4.0f); /* core timings aren't accurate */
descramble_sound(machine());
machine().device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0x0170018, 0x017001b, read32_delegate(FUNC(backfire_state::backfire_speedup_r), this));
}
GAME( 1995, backfire, 0, backfire, backfire, backfire_state, backfire, ROT0, "Data East Corporation", "Backfire! (set 1)", GAME_SUPPORTS_SAVE )

View File

@ -581,13 +581,12 @@ ROM_END
*
*************************************/
static DRIVER_INIT( badlands )
DRIVER_INIT_MEMBER(badlands_state,badlands)
{
badlands_state *state = machine.driver_data<badlands_state>();
/* initialize the audio system */
state->m_bank_base = &state->memregion("audiocpu")->base()[0x03000];
state->m_bank_source_data = &state->memregion("audiocpu")->base()[0x10000];
m_bank_base = &memregion("audiocpu")->base()[0x03000];
m_bank_source_data = &memregion("audiocpu")->base()[0x10000];
}
@ -810,5 +809,5 @@ ROM_END
GAME( 1989, badlandsb, badlands, badlandsb, badlands, badlands_state, 0, ROT0, "bootleg (Playmark)", "Bad Lands (bootleg)", GAME_NOT_WORKING )
GAME( 1989, badlandsb2,badlands, badlandsb, badlands, badlands_state, 0, ROT0, "bootleg (Playmark)", "Bad Lands (bootleg, alternate)", GAME_NOT_WORKING )
GAME( 1989, badlandsb, badlands, badlandsb, badlands, driver_device, 0, ROT0, "bootleg (Playmark)", "Bad Lands (bootleg)", GAME_NOT_WORKING )
GAME( 1989, badlandsb2,badlands, badlandsb, badlands, driver_device, 0, ROT0, "bootleg (Playmark)", "Bad Lands (bootleg, alternate)", GAME_NOT_WORKING )

View File

@ -928,14 +928,13 @@ ROM_START( squaitsa )
ROM_LOAD( "mmi6331.3r", 0x0020, 0x0020,CRC(86c1e7db) SHA1(5c974b51d770a555ddab5c23f03a666c6f286cbf) )
ROM_END
static DRIVER_INIT( bagman )
DRIVER_INIT_MEMBER(bagman_state,bagman)
{
bagman_state *state = machine.driver_data<bagman_state>();
/* Unmap video enable register, not available on earlier hardware revision(s)
Bagman is supposed to have glitches during screen transitions */
machine.device("maincpu")->memory().space(AS_PROGRAM)->unmap_write(0xa003, 0xa003);
*state->m_video_enable = 1;
machine().device("maincpu")->memory().space(AS_PROGRAM)->unmap_write(0xa003, 0xa003);
*m_video_enable = 1;
}
@ -945,8 +944,8 @@ GAME( 1982, bagnarda, bagman, bagman, bagman, bagman_state, bagman, ROT270,
GAME( 1982, bagmans, bagman, bagman, bagmans, bagman_state, bagman, ROT270, "Valadon Automation (Stern Electronics license)", "Bagman (Stern Electronics, set 1)", 0 )
GAME( 1982, bagmans2, bagman, bagman, bagman, bagman_state, bagman, ROT270, "Valadon Automation (Stern Electronics license)", "Bagman (Stern Electronics, set 2)", 0 )
GAME( 1984, sbagman, 0, bagman, sbagman, bagman_state, 0, ROT270, "Valadon Automation", "Super Bagman", 0 )
GAME( 1984, sbagmans, sbagman, bagman, sbagman, bagman_state, 0, ROT270, "Valadon Automation (Stern Electronics license)", "Super Bagman (Stern Electronics)", 0 )
GAME( 1983, pickin, 0, pickin, pickin, bagman_state, 0, ROT270, "Valadon Automation", "Pickin'", 0 )
GAME( 1984, botanic, 0, botanic, botanic, bagman_state, 0, ROT270, "Valadon Automation (Itisa license)", "Botanic", 0 )
GAME( 1984, squaitsa, 0, squaitsa,squaitsa, bagman_state,0, ROT0, "Itisa", "Squash (Itisa)", 0 )
GAME( 1984, sbagman, 0, bagman, sbagman, driver_device, 0, ROT270, "Valadon Automation", "Super Bagman", 0 )
GAME( 1984, sbagmans, sbagman, bagman, sbagman, driver_device, 0, ROT270, "Valadon Automation (Stern Electronics license)", "Super Bagman (Stern Electronics)", 0 )
GAME( 1983, pickin, 0, pickin, pickin, driver_device, 0, ROT270, "Valadon Automation", "Pickin'", 0 )
GAME( 1984, botanic, 0, botanic, botanic, driver_device, 0, ROT270, "Valadon Automation (Itisa license)", "Botanic", 0 )
GAME( 1984, squaitsa, 0, squaitsa,squaitsa, driver_device,0, ROT0, "Itisa", "Squash (Itisa)", 0 )

View File

@ -2143,80 +2143,73 @@ INLINE void config_shooter_adc(running_machine &machine, UINT8 shooter, UINT8 ad
state->m_adc_shift = adc_shift;
}
static DRIVER_INIT( sentetst ) { expand_roms(machine, EXPAND_ALL); config_shooter_adc(machine, FALSE, 0 /* noanalog */); }
static DRIVER_INIT( cshift ) { expand_roms(machine, EXPAND_ALL); config_shooter_adc(machine, FALSE, 0 /* noanalog */); }
static DRIVER_INIT( gghost ) { expand_roms(machine, EXPAND_ALL); config_shooter_adc(machine, FALSE, 1); }
static DRIVER_INIT( hattrick ) { expand_roms(machine, EXPAND_ALL); config_shooter_adc(machine, FALSE, 0 /* noanalog */); }
static DRIVER_INIT( otwalls ) { expand_roms(machine, EXPAND_ALL); config_shooter_adc(machine, FALSE, 0); }
static DRIVER_INIT( snakepit ) { expand_roms(machine, EXPAND_ALL); config_shooter_adc(machine, FALSE, 1); }
static DRIVER_INIT( snakjack ) { expand_roms(machine, EXPAND_ALL); config_shooter_adc(machine, FALSE, 1); }
static DRIVER_INIT( stocker ) { expand_roms(machine, EXPAND_ALL); config_shooter_adc(machine, FALSE, 0); }
static DRIVER_INIT( triviag1 ) { expand_roms(machine, EXPAND_ALL); config_shooter_adc(machine, FALSE, 0 /* noanalog */); }
static DRIVER_INIT( triviag2 )
DRIVER_INIT_MEMBER(balsente_state,sentetst) { expand_roms(machine(), EXPAND_ALL); config_shooter_adc(machine(), FALSE, 0 /* noanalog */); }
DRIVER_INIT_MEMBER(balsente_state,cshift) { expand_roms(machine(), EXPAND_ALL); config_shooter_adc(machine(), FALSE, 0 /* noanalog */); }
DRIVER_INIT_MEMBER(balsente_state,gghost) { expand_roms(machine(), EXPAND_ALL); config_shooter_adc(machine(), FALSE, 1); }
DRIVER_INIT_MEMBER(balsente_state,hattrick) { expand_roms(machine(), EXPAND_ALL); config_shooter_adc(machine(), FALSE, 0 /* noanalog */); }
DRIVER_INIT_MEMBER(balsente_state,otwalls) { expand_roms(machine(), EXPAND_ALL); config_shooter_adc(machine(), FALSE, 0); }
DRIVER_INIT_MEMBER(balsente_state,snakepit) { expand_roms(machine(), EXPAND_ALL); config_shooter_adc(machine(), FALSE, 1); }
DRIVER_INIT_MEMBER(balsente_state,snakjack) { expand_roms(machine(), EXPAND_ALL); config_shooter_adc(machine(), FALSE, 1); }
DRIVER_INIT_MEMBER(balsente_state,stocker) { expand_roms(machine(), EXPAND_ALL); config_shooter_adc(machine(), FALSE, 0); }
DRIVER_INIT_MEMBER(balsente_state,triviag1) { expand_roms(machine(), EXPAND_ALL); config_shooter_adc(machine(), FALSE, 0 /* noanalog */); }
DRIVER_INIT_MEMBER(balsente_state,triviag2)
{
UINT8 *rom = machine.root_device().memregion("maincpu")->base();
UINT8 *rom = machine().root_device().memregion("maincpu")->base();
memcpy(&rom[0x20000], &rom[0x28000], 0x4000);
memcpy(&rom[0x24000], &rom[0x28000], 0x4000);
expand_roms(machine, EXPAND_NONE); config_shooter_adc(machine, FALSE, 0 /* noanalog */);
expand_roms(machine(), EXPAND_NONE); config_shooter_adc(machine(), FALSE, 0 /* noanalog */);
}
static DRIVER_INIT( triviaes ) { expand_roms(machine, EXPAND_NONE | SWAP_HALVES); config_shooter_adc(machine, FALSE, 0 /* noanalog */); }
static DRIVER_INIT( gimeabrk ) { expand_roms(machine, EXPAND_ALL); config_shooter_adc(machine, FALSE, 1); }
static DRIVER_INIT( minigolf ) { expand_roms(machine, EXPAND_NONE); config_shooter_adc(machine, FALSE, 2); }
static DRIVER_INIT( minigolf2 ) { expand_roms(machine, 0x0c); config_shooter_adc(machine, FALSE, 2); }
static DRIVER_INIT( toggle ) { expand_roms(machine, EXPAND_ALL); config_shooter_adc(machine, FALSE, 0 /* noanalog */); }
static DRIVER_INIT( nametune )
DRIVER_INIT_MEMBER(balsente_state,triviaes) { expand_roms(machine(), EXPAND_NONE | SWAP_HALVES); config_shooter_adc(machine(), FALSE, 0 /* noanalog */); }
DRIVER_INIT_MEMBER(balsente_state,gimeabrk) { expand_roms(machine(), EXPAND_ALL); config_shooter_adc(machine(), FALSE, 1); }
DRIVER_INIT_MEMBER(balsente_state,minigolf) { expand_roms(machine(), EXPAND_NONE); config_shooter_adc(machine(), FALSE, 2); }
DRIVER_INIT_MEMBER(balsente_state,minigolf2) { expand_roms(machine(), 0x0c); config_shooter_adc(machine(), FALSE, 2); }
DRIVER_INIT_MEMBER(balsente_state,toggle) { expand_roms(machine(), EXPAND_ALL); config_shooter_adc(machine(), FALSE, 0 /* noanalog */); }
DRIVER_INIT_MEMBER(balsente_state,nametune)
{
balsente_state *state = machine.driver_data<balsente_state>();
address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM);
space->install_write_handler(0x9f00, 0x9f00, write8_delegate(FUNC(balsente_state::balsente_rombank2_select_w),state));
expand_roms(machine, EXPAND_NONE | SWAP_HALVES); config_shooter_adc(machine, FALSE, 0 /* noanalog */);
address_space *space = machine().device("maincpu")->memory().space(AS_PROGRAM);
space->install_write_handler(0x9f00, 0x9f00, write8_delegate(FUNC(balsente_state::balsente_rombank2_select_w),this));
expand_roms(machine(), EXPAND_NONE | SWAP_HALVES); config_shooter_adc(machine(), FALSE, 0 /* noanalog */);
}
static DRIVER_INIT( nstocker )
DRIVER_INIT_MEMBER(balsente_state,nstocker)
{
balsente_state *state = machine.driver_data<balsente_state>();
address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM);
space->install_write_handler(0x9f00, 0x9f00, write8_delegate(FUNC(balsente_state::balsente_rombank2_select_w),state));
expand_roms(machine, EXPAND_NONE | SWAP_HALVES); config_shooter_adc(machine, TRUE, 1);
address_space *space = machine().device("maincpu")->memory().space(AS_PROGRAM);
space->install_write_handler(0x9f00, 0x9f00, write8_delegate(FUNC(balsente_state::balsente_rombank2_select_w),this));
expand_roms(machine(), EXPAND_NONE | SWAP_HALVES); config_shooter_adc(machine(), TRUE, 1);
}
static DRIVER_INIT( sfootbal )
DRIVER_INIT_MEMBER(balsente_state,sfootbal)
{
balsente_state *state = machine.driver_data<balsente_state>();
address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM);
space->install_write_handler(0x9f00, 0x9f00, write8_delegate(FUNC(balsente_state::balsente_rombank2_select_w),state));
expand_roms(machine, EXPAND_ALL | SWAP_HALVES); config_shooter_adc(machine, FALSE, 0);
address_space *space = machine().device("maincpu")->memory().space(AS_PROGRAM);
space->install_write_handler(0x9f00, 0x9f00, write8_delegate(FUNC(balsente_state::balsente_rombank2_select_w),this));
expand_roms(machine(), EXPAND_ALL | SWAP_HALVES); config_shooter_adc(machine(), FALSE, 0);
}
static DRIVER_INIT( spiker )
DRIVER_INIT_MEMBER(balsente_state,spiker)
{
balsente_state *state = machine.driver_data<balsente_state>();
address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM);
space->install_readwrite_handler(0x9f80, 0x9f8f, read8_delegate(FUNC(balsente_state::spiker_expand_r),state), write8_delegate(FUNC(balsente_state::spiker_expand_w),state));
space->install_write_handler(0x9f00, 0x9f00, write8_delegate(FUNC(balsente_state::balsente_rombank2_select_w),state));
expand_roms(machine, EXPAND_ALL | SWAP_HALVES); config_shooter_adc(machine, FALSE, 1);
address_space *space = machine().device("maincpu")->memory().space(AS_PROGRAM);
space->install_readwrite_handler(0x9f80, 0x9f8f, read8_delegate(FUNC(balsente_state::spiker_expand_r),this), write8_delegate(FUNC(balsente_state::spiker_expand_w),this));
space->install_write_handler(0x9f00, 0x9f00, write8_delegate(FUNC(balsente_state::balsente_rombank2_select_w),this));
expand_roms(machine(), EXPAND_ALL | SWAP_HALVES); config_shooter_adc(machine(), FALSE, 1);
}
static DRIVER_INIT( stompin )
DRIVER_INIT_MEMBER(balsente_state,stompin)
{
balsente_state *state = machine.driver_data<balsente_state>();
address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM);
space->install_write_handler(0x9f00, 0x9f00, write8_delegate(FUNC(balsente_state::balsente_rombank2_select_w),state));
expand_roms(machine, 0x0c | SWAP_HALVES); config_shooter_adc(machine, FALSE, 32);
address_space *space = machine().device("maincpu")->memory().space(AS_PROGRAM);
space->install_write_handler(0x9f00, 0x9f00, write8_delegate(FUNC(balsente_state::balsente_rombank2_select_w),this));
expand_roms(machine(), 0x0c | SWAP_HALVES); config_shooter_adc(machine(), FALSE, 32);
}
static DRIVER_INIT( rescraid ) { expand_roms(machine, EXPAND_NONE); config_shooter_adc(machine, FALSE, 0 /* noanalog */); }
static DRIVER_INIT( grudge )
DRIVER_INIT_MEMBER(balsente_state,rescraid) { expand_roms(machine(), EXPAND_NONE); config_shooter_adc(machine(), FALSE, 0 /* noanalog */); }
DRIVER_INIT_MEMBER(balsente_state,grudge)
{
balsente_state *state = machine.driver_data<balsente_state>();
address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM);
space->install_read_handler(0x9400, 0x9400, read8_delegate(FUNC(balsente_state::grudge_steering_r),state));
expand_roms(machine, EXPAND_NONE); config_shooter_adc(machine, FALSE, 0);
address_space *space = machine().device("maincpu")->memory().space(AS_PROGRAM);
space->install_read_handler(0x9400, 0x9400, read8_delegate(FUNC(balsente_state::grudge_steering_r),this));
expand_roms(machine(), EXPAND_NONE); config_shooter_adc(machine(), FALSE, 0);
}
static DRIVER_INIT( shrike )
DRIVER_INIT_MEMBER(balsente_state,shrike)
{
balsente_state *state = machine.driver_data<balsente_state>();
address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM);
space->install_readwrite_handler(0x9e00, 0x9fff, read8_delegate(FUNC(balsente_state::shrike_shared_6809_r),state), write8_delegate(FUNC(balsente_state::shrike_shared_6809_w),state));
space->install_write_handler(0x9e01, 0x9e01, write8_delegate(FUNC(balsente_state::shrike_sprite_select_w),state));
machine.device("68k")->memory().space(AS_PROGRAM)->install_readwrite_handler(0x10000, 0x1001f, read16_delegate(FUNC(balsente_state::shrike_io_68k_r),state), write16_delegate(FUNC(balsente_state::shrike_io_68k_w),state));
address_space *space = machine().device("maincpu")->memory().space(AS_PROGRAM);
space->install_readwrite_handler(0x9e00, 0x9fff, read8_delegate(FUNC(balsente_state::shrike_shared_6809_r),this), write8_delegate(FUNC(balsente_state::shrike_shared_6809_w),this));
space->install_write_handler(0x9e01, 0x9e01, write8_delegate(FUNC(balsente_state::shrike_sprite_select_w),this));
machine().device("68k")->memory().space(AS_PROGRAM)->install_readwrite_handler(0x10000, 0x1001f, read16_delegate(FUNC(balsente_state::shrike_io_68k_r),this), write16_delegate(FUNC(balsente_state::shrike_io_68k_w),this));
expand_roms(machine, EXPAND_ALL); config_shooter_adc(machine, FALSE, 32);
expand_roms(machine(), EXPAND_ALL); config_shooter_adc(machine(), FALSE, 32);
}

View File

@ -409,5 +409,5 @@ ROM_END
*
*************************************/
GAME( 1984, bankp, 0, bankp, bankp, bankp_state, 0, ROT0, "Sanritsu / Sega", "Bank Panic", GAME_SUPPORTS_SAVE )
GAME( 1987, combh, 0, bankp, combh, bankp_state, 0, ROT270, "Sanritsu / Sega", "Combat Hawk", GAME_SUPPORTS_SAVE )
GAME( 1984, bankp, 0, bankp, bankp, driver_device, 0, ROT0, "Sanritsu / Sega", "Bank Panic", GAME_SUPPORTS_SAVE )
GAME( 1987, combh, 0, bankp, combh, driver_device, 0, ROT270, "Sanritsu / Sega", "Combat Hawk", GAME_SUPPORTS_SAVE )

View File

@ -530,13 +530,13 @@ ROM_START( metrocrsa )
ROM_END
static DRIVER_INIT( baraduke )
DRIVER_INIT_MEMBER(baraduke_state,baraduke)
{
UINT8 *rom;
int i;
/* unpack the third tile ROM */
rom = machine.root_device().memregion("gfx2")->base() + 0x8000;
rom = machine().root_device().memregion("gfx2")->base() + 0x8000;
for (i = 0x2000;i < 0x4000;i++)
{
rom[i + 0x2000] = rom[i];

View File

@ -152,4 +152,4 @@ ROM_START(barbball)
ROM_LOAD( "5200.rom", 0xf800, 0x0800, BAD_DUMP CRC(4248d3e3) SHA1(6ad7a1e8c9fad486fbec9498cb48bf5bc3adc530) )
ROM_END
GAME( 1983, barbball, 0, a5200, bartop52, bartop52_state, 0, ROT0, "Atari", "Barroom Baseball (prototype)", GAME_NOT_WORKING )
GAME( 1983, barbball, 0, a5200, bartop52, driver_device, 0, ROT0, "Atari", "Barroom Baseball (prototype)", GAME_NOT_WORKING )

View File

@ -330,9 +330,9 @@ ROM_END
*
*************************************/
static DRIVER_INIT( batman )
DRIVER_INIT_MEMBER(batman_state,batman)
{
atarijsa_init(machine, "260010", 0x0040);
atarijsa_init(machine(), "260010", 0x0040);
}

View File

@ -420,6 +420,6 @@ ROM_END
*
*************************************/
GAME( 1986, battlane, 0, battlane, battlane, battlane_state, 0, ROT90, "Technos Japan (Taito license)", "Battle Lane! Vol. 5 (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1986, battlane2, battlane, battlane, battlane, battlane_state, 0, ROT90, "Technos Japan (Taito license)", "Battle Lane! Vol. 5 (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1986, battlane3, battlane, battlane, battlane, battlane_state, 0, ROT90, "Technos Japan (Taito license)", "Battle Lane! Vol. 5 (set 3)", GAME_SUPPORTS_SAVE )
GAME( 1986, battlane, 0, battlane, battlane, driver_device, 0, ROT90, "Technos Japan (Taito license)", "Battle Lane! Vol. 5 (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1986, battlane2, battlane, battlane, battlane, driver_device, 0, ROT90, "Technos Japan (Taito license)", "Battle Lane! Vol. 5 (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1986, battlane3, battlane, battlane, battlane, driver_device, 0, ROT90, "Technos Japan (Taito license)", "Battle Lane! Vol. 5 (set 3)", GAME_SUPPORTS_SAVE )

View File

@ -330,6 +330,6 @@ ROM_END
/******************************************************************************/
GAME( 1988, battlera, 0, battlera, battlera, battlera_state, 0, ROT0, "Data East Corporation", "Battle Rangers (World)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS )
GAME( 1988, bldwolf, battlera, battlera, battlera, battlera_state, 0, ROT0, "Data East USA", "Bloody Wolf (US)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS )
GAME( 1988, bldwolfj, battlera, battlera, battlera, battlera_state, 0, ROT0, "Data East Corporation", "Narazumono Sentoubutai Bloody Wolf (Japan)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS )
GAME( 1988, battlera, 0, battlera, battlera, driver_device, 0, ROT0, "Data East Corporation", "Battle Rangers (World)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS )
GAME( 1988, bldwolf, battlera, battlera, battlera, driver_device, 0, ROT0, "Data East USA", "Bloody Wolf (US)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS )
GAME( 1988, bldwolfj, battlera, battlera, battlera, driver_device, 0, ROT0, "Data East Corporation", "Narazumono Sentoubutai Bloody Wolf (Japan)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS )

View File

@ -313,11 +313,11 @@ ROM_END
*
*************************************/
static DRIVER_INIT( battlex )
DRIVER_INIT_MEMBER(battlex_state,battlex)
{
UINT8 *colormask = machine.root_device().memregion("user1")->base();
UINT8 *gfxdata = machine.root_device().memregion("user2")->base();
UINT8 *dest = machine.root_device().memregion("gfx1")->base();
UINT8 *colormask = machine().root_device().memregion("user1")->base();
UINT8 *gfxdata = machine().root_device().memregion("user2")->base();
UINT8 *dest = machine().root_device().memregion("gfx1")->base();
int tile, line, bit;

View File

@ -416,10 +416,10 @@ static void shuffle( UINT8 *buf, int len )
}
static DRIVER_INIT( rackemup )
DRIVER_INIT_MEMBER(battlnts_state,rackemup)
{
/* rearrange char ROM */
shuffle(machine.root_device().memregion("gfx1")->base(), machine.root_device().memregion("gfx1")->bytes());
shuffle(machine().root_device().memregion("gfx1")->base(), machine().root_device().memregion("gfx1")->bytes());
}
@ -430,9 +430,9 @@ static DRIVER_INIT( rackemup )
*
*************************************/
GAME( 1987, battlnts, 0, battlnts, battlnts, battlnts_state, 0, ROT90, "Konami", "Battlantis (program code G)", GAME_SUPPORTS_SAVE )
GAME( 1987, battlntsa, battlnts, battlnts, battlnts, battlnts_state, 0, ROT90, "Konami", "Battlantis (program code F)", GAME_SUPPORTS_SAVE )
GAME( 1987, battlntsj, battlnts, battlnts, battlnts, battlnts_state, 0, ROT90, "Konami", "Battlantis (Japan, program code E)", GAME_SUPPORTS_SAVE )
GAME( 1987, battlnts, 0, battlnts, battlnts, driver_device, 0, ROT90, "Konami", "Battlantis (program code G)", GAME_SUPPORTS_SAVE )
GAME( 1987, battlntsa, battlnts, battlnts, battlnts, driver_device, 0, ROT90, "Konami", "Battlantis (program code F)", GAME_SUPPORTS_SAVE )
GAME( 1987, battlntsj, battlnts, battlnts, battlnts, driver_device, 0, ROT90, "Konami", "Battlantis (Japan, program code E)", GAME_SUPPORTS_SAVE )
GAME( 1987, rackemup, 0, battlnts, rackemup, battlnts_state, rackemup, ROT90, "Konami", "Rack 'em Up (program code L)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1987, thehustl, rackemup, battlnts, thehustl, battlnts_state, 0, ROT90, "Konami", "The Hustler (Japan, program code M)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1987, thehustlj, rackemup, battlnts, thehustl, battlnts_state, 0, ROT90, "Konami", "The Hustler (Japan, program code J)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1987, thehustl, rackemup, battlnts, thehustl, driver_device, 0, ROT90, "Konami", "The Hustler (Japan, program code M)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
GAME( 1987, thehustlj, rackemup, battlnts, thehustl, driver_device, 0, ROT90, "Konami", "The Hustler (Japan, program code J)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )

View File

@ -919,8 +919,8 @@ ROM_END
/******************************************************************************/
// as soon as you calibrate the guns in test mode the game refuses to boot
GAME( 1989, bbusters, 0, bbusters, bbusters, bbusters_state, 0, ROT0, "SNK", "Beast Busters (World)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1989, bbustersu,bbusters, bbusters, bbusters, bbusters_state, 0, ROT0, "SNK", "Beast Busters (US, Version 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1989, bbusters, 0, bbusters, bbusters, driver_device, 0, ROT0, "SNK", "Beast Busters (World)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1989, bbustersu,bbusters, bbusters, bbusters, driver_device, 0, ROT0, "SNK", "Beast Busters (US, Version 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1989, mechatt, 0, mechatt, mechatt, bbusters_state, 0, ROT0, "SNK", "Mechanized Attack (World)", 0 )
GAME( 1989, mechattu, mechatt, mechatt, mechattu, bbusters_state, 0, ROT0, "SNK", "Mechanized Attack (US)", 0 )
GAME( 1989, mechatt, 0, mechatt, mechatt, driver_device, 0, ROT0, "SNK", "Mechanized Attack (World)", 0 )
GAME( 1989, mechattu, mechatt, mechatt, mechattu, driver_device, 0, ROT0, "SNK", "Mechanized Attack (US)", 0 )

View File

@ -385,5 +385,5 @@ ROM_END
*
*************************************/
GAMEL( 1979, beaminv, 0, beaminv, beaminv, beaminv_state, 0, ROT270, "Tekunon Kougyou", "Beam Invader", GAME_NO_SOUND | GAME_SUPPORTS_SAVE, layout_beaminv )
GAMEL( 1979, pacominv, beaminv, beaminv, pacominv, beaminv_state, 0, ROT270, "Pacom Corporation", "Pacom Invader", GAME_NO_SOUND | GAME_SUPPORTS_SAVE, layout_beaminv )
GAMEL( 1979, beaminv, 0, beaminv, beaminv, driver_device, 0, ROT270, "Tekunon Kougyou", "Beam Invader", GAME_NO_SOUND | GAME_SUPPORTS_SAVE, layout_beaminv )
GAMEL( 1979, pacominv, beaminv, beaminv, pacominv, driver_device, 0, ROT270, "Pacom Corporation", "Pacom Invader", GAME_NO_SOUND | GAME_SUPPORTS_SAVE, layout_beaminv )

View File

@ -525,16 +525,15 @@ READ32_MEMBER( beathead_state::movie_speedup_r )
*
*************************************/
static DRIVER_INIT( beathead )
DRIVER_INIT_MEMBER(beathead_state,beathead)
{
beathead_state *state = machine.driver_data<beathead_state>();
/* initialize the common systems */
atarijsa_init(machine, "IN2", 0x0040);
atarijsa_init(machine(), "IN2", 0x0040);
/* prepare the speedups */
state->m_speedup_data = state->m_maincpu->space(AS_PROGRAM)->install_read_handler(0x00000ae8, 0x00000aeb, 0, 0, read32_delegate(FUNC(beathead_state::speedup_r), state));
state->m_movie_speedup_data = state->m_maincpu->space(AS_PROGRAM)->install_read_handler(0x00000804, 0x00000807, 0, 0, read32_delegate(FUNC(beathead_state::movie_speedup_r), state));
m_speedup_data = m_maincpu->space(AS_PROGRAM)->install_read_handler(0x00000ae8, 0x00000aeb, 0, 0, read32_delegate(FUNC(beathead_state::speedup_r), this));
m_movie_speedup_data = m_maincpu->space(AS_PROGRAM)->install_read_handler(0x00000804, 0x00000807, 0, 0, read32_delegate(FUNC(beathead_state::movie_speedup_r), this));
}

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