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https://github.com/holub/mame
synced 2025-04-24 17:30:55 +03:00
make useless comment less confusing (nw)
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parent
10060c3636
commit
c7b469518d
@ -145,7 +145,7 @@ struct copy_info_t
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copy_info_t *next;
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};
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/* sdl_info is the information about SDL for the current screen */
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/* renderer_sdl2 is the information about SDL for the current screen */
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class renderer_sdl2 : public osd_renderer
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{
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public:
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@ -30,7 +30,7 @@ class bgfx_view;
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class osd_options;
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class avi_write;
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/* sdl_info is the information about SDL for the current screen */
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/* renderer_bgfx is the information about BGFX for the current screen */
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class renderer_bgfx : public osd_renderer, public slider_dirty_notifier
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{
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public:
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@ -48,7 +48,7 @@ struct d3d_base
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class shaders;
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struct hlsl_options;
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/* renderer is the information about Direct3D for the current screen */
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/* renderer_d3d9 is the information about Direct3D for the current screen */
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class renderer_d3d9 : public osd_renderer, public slider_dirty_notifier
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{
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public:
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@ -24,6 +24,7 @@
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// TYPE DEFINITIONS
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//============================================================
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/* renderer_gdi is the information for the current screen */
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class renderer_gdi : public osd_renderer
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{
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public:
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@ -46,7 +47,6 @@ public:
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virtual void toggle_fsfx() override {};
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private:
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/* gdi_info is the information for the current screen */
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BITMAPINFO m_bminfo;
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uint8_t * m_bmdata;
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size_t m_bmsize;
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@ -91,7 +91,7 @@ public:
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};
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/* sdl_info is the information about SDL for the current screen */
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/* renderer_ogl is the information about OpenGL for the current screen */
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class renderer_ogl : public osd_renderer
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{
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public:
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@ -17,7 +17,7 @@
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#include <SDL2/SDL.h>
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/* renderer_sdl2 is the information about SDL for the current screen */
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/* renderer_sdl1 is the information about SDL for the current screen */
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class renderer_sdl1 : public osd_renderer
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{
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public:
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