mirror of
https://github.com/holub/mame
synced 2025-07-04 17:38:08 +03:00
MT 04921
This commit is contained in:
parent
92ce7cd13c
commit
c7d7f00eb0
@ -491,7 +491,8 @@ void cps_state::fcrash_render_sprites( screen_device &screen, bitmap_ind16 &bitm
|
|||||||
int num_sprites = m_gfxdecode->gfx(2)->elements();
|
int num_sprites = m_gfxdecode->gfx(2)->elements();
|
||||||
int last_sprite_offset = 0x1ffc;
|
int last_sprite_offset = 0x1ffc;
|
||||||
uint16_t *sprite_ram = m_gfxram;
|
uint16_t *sprite_ram = m_gfxram;
|
||||||
uint16_t tileno,flipx,flipy,colour,xpos,ypos;
|
uint16_t tileno,colour,xpos,ypos;
|
||||||
|
bool flipx, flipy;
|
||||||
|
|
||||||
/* if we have separate sprite ram, use it */
|
/* if we have separate sprite ram, use it */
|
||||||
if (m_bootleg_sprite_ram) sprite_ram = m_bootleg_sprite_ram.get();
|
if (m_bootleg_sprite_ram) sprite_ram = m_bootleg_sprite_ram.get();
|
||||||
@ -509,13 +510,16 @@ void cps_state::fcrash_render_sprites( screen_device &screen, bitmap_ind16 &bitm
|
|||||||
if (tileno >= num_sprites) continue; /* don't render anything outside our tiles */
|
if (tileno >= num_sprites) continue; /* don't render anything outside our tiles */
|
||||||
xpos = sprite_ram[base + pos + 2] & 0x1ff;
|
xpos = sprite_ram[base + pos + 2] & 0x1ff;
|
||||||
ypos = sprite_ram[base + pos - 1] & 0x1ff;
|
ypos = sprite_ram[base + pos - 1] & 0x1ff;
|
||||||
flipx = sprite_ram[base + pos + 1] & 0x20;
|
flipx = BIT(sprite_ram[base + pos + 1], 5);
|
||||||
flipy = sprite_ram[base + pos + 1] & 0x40;
|
flipy = BIT(sprite_ram[base + pos + 1], 6);
|
||||||
colour = sprite_ram[base + pos + 1] & 0x1f;
|
colour = sprite_ram[base + pos + 1] & 0x1f;
|
||||||
ypos = 256 - ypos - 16;
|
ypos = 256 - ypos - 16;
|
||||||
xpos = xpos + m_sprite_x_offset + 49;
|
xpos = xpos + m_sprite_x_offset + 49;
|
||||||
|
|
||||||
m_gfxdecode->gfx(2)->prio_transpen(bitmap,cliprect, tileno, colour, flipx, flipy, xpos, ypos, screen.priority(), 0x02, 15);
|
if (flip_screen())
|
||||||
|
m_gfxdecode->gfx(2)->prio_transpen(bitmap, cliprect, tileno, colour, !flipx, !flipy, 512-16-xpos, 256-16-ypos, screen.priority(), 2, 15);
|
||||||
|
else
|
||||||
|
m_gfxdecode->gfx(2)->prio_transpen(bitmap, cliprect, tileno, colour, flipx, flipy, xpos, ypos, screen.priority(), 2, 15);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user