snesb.cpp: setting the correct boot vector for rushbeat helps, but isn't enough (nw)

Boots to the copyright screen, than stands there
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Ivan Vangelista 2018-12-19 12:21:50 +01:00 committed by GitHub
parent 4a93ae114f
commit c805cc733c
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@ -1143,7 +1143,7 @@ void snesb_state::init_rushbeat()
}
// boot vector
dst[0xfffc] = 0x00;
dst[0xfffc] = 0xec;
dst[0xfffd] = 0x80;
init_snes_hirom();