Corrected bitmap palette number for RBG0 in STV VDP2. This fixes colors in boss gfx in Soukyugurentai level 4 & 5 [Mariusz Wojcieszek]

This commit is contained in:
mariuszw1 2011-01-10 20:28:35 +00:00
parent 64802b1787
commit c83c096637

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@ -521,7 +521,7 @@ bit-> /----15----|----14----|----13----|----12----|----11----|----10----|----09
| -- | -- | -- | -- | -- | -- | -- | -- | | -- | -- | -- | -- | -- | -- | -- | -- |
\----------|----------|----------|----------|----------|----------|----------|---------*/ \----------|----------|----------|----------|----------|----------|----------|---------*/
#define STV_VDP2_BMPNB ((stv_vdp2_regs[0x02c/4] >> 16)&0x0000ffff) #define STV_VDP2_BMPNB ((stv_vdp2_regs[0x02c/4] >> 0)&0x0000ffff)
#define STV_VDP2_R0BMP ((STV_VDP2_BMPNB & 0x0007) >> 0) #define STV_VDP2_R0BMP ((STV_VDP2_BMPNB & 0x0007) >> 0)