diff --git a/src/mame/drivers/hh_sm510.cpp b/src/mame/drivers/hh_sm510.cpp index 0d3c15a180f..924e7764f55 100644 --- a/src/mame/drivers/hh_sm510.cpp +++ b/src/mame/drivers/hh_sm510.cpp @@ -44,7 +44,7 @@ Game list (* denotes not emulated yet) Serial Series MCU Title --------------------------------------------- AC-01 s SM5A Ball (aka Toss-Up) -FL-02* s SM5A? Flagman +FL-02 s SM5A Flagman MT-03 s SM5A Vermin (aka The Exterminator) RC-04* s SM5A? Fire (aka Fireman Fireman) IP-05* s SM5A? Judge @@ -1295,6 +1295,88 @@ ROM_END +/*************************************************************************** + + Nintendo Game & Watch: Flagman (model FL-02) + * PCB label FL-02 + * Sharp SM5A label FL-02 2005 (no decap) + * lcd screen with custom segments, 1-bit sound + + In the USA, it was distributed as Flag Man by Mego under their Time-Out series. + +***************************************************************************/ + +class gnw_flagman_state : public hh_sm510_state +{ +public: + gnw_flagman_state(const machine_config &mconfig, device_type type, const char *tag) : + hh_sm510_state(mconfig, type, tag) + { } + + void gnw_flagman(machine_config &config); +}; + +// config + +static INPUT_PORTS_START( gnw_flagman ) + PORT_START("IN.0") // R2 + PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("IN.1") // R3 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) PORT_CHANGED_CB(input_changed) PORT_16WAY PORT_NAME("1") // 1 + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP ) PORT_CHANGED_CB(input_changed) PORT_16WAY PORT_NAME("2") // 2 + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN ) PORT_CHANGED_CB(input_changed) PORT_16WAY PORT_NAME("3") // 3 + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN ) PORT_CHANGED_CB(input_changed) PORT_16WAY PORT_NAME("4") // 4 + + PORT_START("IN.2") // R4 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_CHANGED_CB(input_changed) PORT_NAME("Time") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_CHANGED_CB(input_changed) PORT_NAME("Game B") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_CHANGED_CB(input_changed) PORT_NAME("Game A") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("B") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) // display test? + + PORT_START("ACL") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL") +INPUT_PORTS_END + +void gnw_flagman_state::gnw_flagman(machine_config &config) +{ + /* basic machine hardware */ + SM5A(config, m_maincpu); + m_maincpu->set_r_mask_option(sm510_base_device::RMASK_DIRECT); // confirmed + m_maincpu->write_segs().set(FUNC(hh_sm510_state::sm500_lcd_segment_w)); + m_maincpu->read_k().set(FUNC(hh_sm510_state::input_r)); + m_maincpu->write_r().set(FUNC(hh_sm510_state::piezo_input_w)); + m_maincpu->read_b().set_ioport("B"); + + /* video hardware */ + screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_SVG)); + screen.set_refresh_hz(60); + screen.set_size(1511, 1080); + screen.set_visarea_full(); + + /* sound hardware */ + SPEAKER(config, "mono").front_center(); + SPEAKER_SOUND(config, m_speaker); + m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); +} + +// roms + +ROM_START( gnw_flagman ) + ROM_REGION( 0x1000, "maincpu", 0 ) + ROM_LOAD( "fl-02", 0x0000, 0x0740, CRC(cc7a99e4) SHA1(d03d9a6b278bc11df7839708831241b5fa805f69) ) + + ROM_REGION( 55994, "screen", 0) + ROM_LOAD( "gnw_flagman.svg", 0, 55994, CRC(7ab91965) SHA1(a78b8b28b6849fea6a216c4b549c90e8cf1602fe) ) +ROM_END + + + + + /*************************************************************************** Nintendo Game & Watch: Vermin (model MT-03) @@ -9915,6 +9997,7 @@ CONS( 1991, kgarfld, 0, 0, kgarfld, kgarfld, kgarfld_state, // Nintendo G&W: silver/gold (initial series is uncategorized, "silver" was made up later) CONS( 1980, gnw_ball, 0, 0, gnw_ball, gnw_ball, gnw_ball_state, empty_init, "Nintendo", "Game & Watch: Ball", MACHINE_SUPPORTS_SAVE ) +CONS( 1980, gnw_flagman, 0, 0, gnw_flagman, gnw_flagman, gnw_flagman_state, empty_init, "Nintendo", "Game & Watch: Flagman", MACHINE_SUPPORTS_SAVE ) CONS( 1980, gnw_vermin, 0, 0, gnw_vermin, gnw_vermin, gnw_vermin_state, empty_init, "Nintendo", "Game & Watch: Vermin", MACHINE_SUPPORTS_SAVE ) CONS( 1981, gnw_helmet, 0, 0, gnw_helmet, gnw_helmet, gnw_helmet_state, empty_init, "Nintendo", "Game & Watch: Helmet", MACHINE_SUPPORTS_SAVE ) diff --git a/src/mame/mame.lst b/src/mame/mame.lst index 7aa67153a7c..72a1dea40bc 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -15317,6 +15317,7 @@ gnw_dkong2 // Nintendo gnw_egg // Nintendo gnw_fire // Nintendo gnw_fireatk // Nintendo +gnw_flagman // Nintendo gnw_gcliff // Nintendo gnw_ghouse // Nintendo gnw_helmet // Nintendo