New games added or promoted from NOT_WORKING status

---------------------------------------------------
- Pop'n Music 3 (ver JA-A) [R. Belmont]
This commit is contained in:
arbee 2015-01-09 22:24:04 -05:00
parent 363b6dd26c
commit c944fe9ce0
2 changed files with 26 additions and 25 deletions

View File

@ -1878,6 +1878,30 @@ ROM_START( popn2 )
ROM_REGION( 0x1000000, "shared", ROMREGION_ERASE00 ) /* K054539 RAM */
ROM_END
ROM_START( popn3 )
ROM_REGION( 0x100000, "maincpu", 0 ) /* MC68EC020FG25 MPU */
ROM_LOAD16_BYTE( "980a01.6a", 0x000000, 0x080000, CRC(ffd37d2c) SHA1(2a62ccfdb77a10356dbf08d6daa84faa3ff5d93a) )
ROM_LOAD16_BYTE( "980a02.8a", 0x000001, 0x080000, CRC(00b15e1b) SHA1(7725b244b2964952e52a266aff697a8632830c97) )
ROM_REGION( 0x200000, "gfx1", 0) /* SPRITE */
ROM_LOAD16_BYTE( "980a03.19a", 0x000000, 0x080000, CRC(3674ba5b) SHA1(8741a43b099936c5f8add33d487b511c1ee8d21b) )
ROM_LOAD16_BYTE( "980a04.20a", 0x000001, 0x080000, CRC(32e8ca33) SHA1(5aab1cb334e57667e146516125574f4f14676104) )
ROM_LOAD16_BYTE( "980a05.22a", 0x100000, 0x080000, CRC(d31072e4) SHA1(c23c0e21fb22fe82b9a76d28bf2896dfec6bdc9b) )
ROM_LOAD16_BYTE( "980a06.24a", 0x100001, 0x080000, CRC(d2bbcf36) SHA1(4f44c5d8df5dabf2956bdf33739a97b0645b5a5d) )
ROM_REGION( 0x200000, "gfx2", 0 ) /* TILEMAP */
ROM_LOAD16_BYTE( "980a07.22d", 0x000000, 0x080000, CRC(770732d0) SHA1(f4330952d1e54658077e315ebd3cfd35e267219c) )
ROM_LOAD16_BYTE( "980a08.23d", 0x000001, 0x080000, CRC(64ba3895) SHA1(3e4654c970d6fffe46b4e1097c1a6cda196ec92a) )
ROM_LOAD16_BYTE( "980a09.25d", 0x100000, 0x080000, CRC(1cb4d84e) SHA1(9669585c6a2825aeae6e47dd03458624b4c44721) )
ROM_LOAD16_BYTE( "980a10.27d", 0x100001, 0x080000, CRC(7776b87e) SHA1(662b7cd7cb4fb8f8bab240ef543bf9a593e23a03) )
DISK_REGION( "ata:0:hdd:image" ) /* IDE HARD DRIVE */
DISK_IMAGE( "980hdda01", 0, SHA1(57ece2b63c32d194d4e41b4e4a45aaab30150fd4) )
ROM_REGION( 0x1000000, "shared", ROMREGION_ERASE00 ) /* K054539 RAM */
ROM_END
#if 0
// for reference, these sets have not been verified
ROM_START( bm3rdmxb )
@ -1926,29 +1950,6 @@ ROM_START( popn1j )
ROM_REGION( 0x1000000, "shared", ROMREGION_ERASE00 ) /* K054539 RAM */
ROM_END
ROM_START( popn3 )
ROM_REGION( 0x100000, "maincpu", 0 ) /* MC68EC020FG25 MPU */
ROM_LOAD16_BYTE( "980jaa01.6a", 0x000000, 0x80000, CRC(ffd37d2c) SHA1(2a62ccfdb77a10356dbf08d6daa84faa3ff5d93a) )
ROM_LOAD16_BYTE( "980jaa02.8a", 0x000001, 0x80000, CRC(00b15e1b) SHA1(7725b244b2964952e52a266aff697a8632830c97) )
ROM_REGION( 0x200000, "gfx1", 0) /* SPRITE */
ROM_LOAD16_BYTE( "980jaa03.19a", 0x000000, 0x80000, CRC(3674ba5b) SHA1(8741a43b099936c5f8add33d487b511c1ee8d21b) )
ROM_LOAD16_BYTE( "980jaa04.20a", 0x000001, 0x80000, CRC(32e8ca33) SHA1(5aab1cb334e57667e146516125574f4f14676104) )
ROM_LOAD16_BYTE( "980jaa05.22a", 0x100000, 0x80000, CRC(d31072e4) SHA1(c23c0e21fb22fe82b9a76d28bf2896dfec6bdc9b) )
ROM_LOAD16_BYTE( "980jaa06.24a", 0x100001, 0x80000, CRC(d2bbcf36) SHA1(4f44c5d8df5dabf2956bdf33739a97b0645b5a5d) )
ROM_REGION( 0x200000, "gfx2", 0 ) /* TILEMAP */
ROM_LOAD16_BYTE( "980jaa07.22d", 0x000000, 0x80000, CRC(770732d0) SHA1(f4330952d1e54658077e315ebd3cfd35e267219c) )
ROM_LOAD16_BYTE( "980jaa08.23d", 0x000001, 0x80000, CRC(64ba3895) SHA1(3e4654c970d6fffe46b4e1097c1a6cda196ec92a) )
ROM_LOAD16_BYTE( "980jaa09.25d", 0x100000, 0x80000, CRC(1cb4d84e) SHA1(9669585c6a2825aeae6e47dd03458624b4c44721) )
ROM_LOAD16_BYTE( "980jaa10.27d", 0x100001, 0x80000, CRC(7776b87e) SHA1(662b7cd7cb4fb8f8bab240ef543bf9a593e23a03) )
DISK_REGION( "ata:0:hdd:image" ) /* IDE HARD DRIVE */
DISK_IMAGE( "980jaa11", 0, MD5(6e5cc17a6bc75cac0256192cc700215c) ) /* ver 1.00 JA */
ROM_REGION( 0x1000000, "shared", ROMREGION_ERASE00 ) /* K054539 RAM */
ROM_END
ROM_START( popnstex )
ROM_REGION( 0x100000, "maincpu", 0 ) /* MC68EC020FG25 MPU */
ROM_LOAD16_BYTE( "970jba01.6a", 0x000000, 0x80000, CRC(8fa0c957) SHA1(12d1d6f15e19955c663ebdfcb16d5f6d209c0f76) )
@ -2209,11 +2210,11 @@ GAME( 2002, bmfinal, 0, djmainj, bm6thmix, djmain_state, bmfinal, RO
GAME( 1998, popn1, 0, djmaina, popn1, djmain_state, beatmania, ROT0, "Konami", "Pop'n Music 1 (ver AA-A)", 0 )
GAME( 1998, popn2, 0, djmainj, popn2, djmain_state, beatmania, ROT0, "Konami", "Pop'n Music 2 (ver JA-A)", 0 )
GAME( 1998, popn3, 0, djmainj, popn2, djmain_state, beatmania, ROT0, "Konami", "Pop'n Music 3 (ver JA-A)", 0 )
// for reference, these sets have not been verified
//GAME( 1998, bm3rdmxb, bm3rdmix, djmainj, bm3rdmix, djmain_state, beatmania, ROT0, "Konami", "beatmania 3rd MIX (ver JA-B)", 0 )
//GAME( 1998, popn1j, popn1, djmainj, popn1, djmain_state, beatmania, ROT0, "Konami", "Pop'n Music 1 (ver JA-A)", 0 )
//GAME( 1999, popn3, 0, djmainj, popn2, djmain_state, beatmania, ROT0, "Konami", "Pop'n Music 3 (ver JA-A)", 0 )
//GAME( 1999, popnstex, 0, djmainj, popnstex, djmain_state, beatmania, ROT0, "Konami", "Pop'n Stage EX (ver JB-A)", 0 )

View File

@ -6708,7 +6708,7 @@ bmfinal // GXC01 (c) 2002 (Japan)
popn1 // GX803 (c) 1998 (Asia)
//popn1j // GX803 (c) 1998 (Japan)
popn2 // GX831 (c) 1998 (Japan)
//popn3 // GX980 (c) 1999 (Japan)
popn3 // GX980 (c) 1999 (Japan)
//popnstex // GX970 (c) 1999 (Japan)
// Firebeat games