mirror of
https://github.com/holub/mame
synced 2025-05-22 05:38:52 +03:00
Cherry I Gold:
- Completed the missing inputs. - Mapped 4 of the 5 DIP switches banks. (can't find the 5th) - Worked out the conditional DIPs. - Documented all DIP switches bank. - Added PORT_DIPLOCATION to all switches. Cherry Bonus III (Version 1.40): - Worked the remaining inputs. - Mapped and documented all 5 DIP switches banks. - Worked out the conditional DIPs. - Added PORT_DIPLOCATION to all switches. The game is working, but need a workaround for the status connection. Each time the player press 'Take' to get the credits, a "call attendant" msg appear and credits must be taken pressing 'Key Out'.
This commit is contained in:
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94e5061670
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@ -111,6 +111,11 @@ static ADDRESS_MAP_START( goldstar_readport, ADDRESS_SPACE_IO, 8 )
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ADDRESS_MAP_END
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ADDRESS_MAP_END
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//static READ8_HANDLER( ncb3_unkread_r )
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//{
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// return 0x00;
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//}
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static ADDRESS_MAP_START( ncb3_map, ADDRESS_SPACE_PROGRAM, 8 )
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static ADDRESS_MAP_START( ncb3_map, ADDRESS_SPACE_PROGRAM, 8 )
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AM_RANGE(0x0000, 0xb7ff) AM_ROM
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AM_RANGE(0x0000, 0xb7ff) AM_ROM
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AM_RANGE(0xb800, 0xbfff) AM_RAM AM_BASE(&nvram) AM_SIZE(&nvram_size)
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AM_RANGE(0xb800, 0xbfff) AM_RAM AM_BASE(&nvram) AM_SIZE(&nvram_size)
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@ -134,7 +139,12 @@ ADDRESS_MAP_END
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static ADDRESS_MAP_START( ncb3_readwriteport, ADDRESS_SPACE_IO, 8 )
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static ADDRESS_MAP_START( ncb3_readwriteport, ADDRESS_SPACE_IO, 8 )
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ADDRESS_MAP_GLOBAL_MASK(0xff)
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ADDRESS_MAP_GLOBAL_MASK(0xff)
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// AM_RANGE(0x00, 0x0f) ---> writes.
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// AM_RANGE(0x02, 0x02) AM_READ(ncb3_unkread_r) // just for testing status...
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// AM_RANGE(0x06, 0x06) AM_READ(ncb3_unkread_r) // just for testing status...
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// AM_RANGE(0x08, 0x08) AM_READ(ncb3_unkread_r) // just for testing status...
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AM_RANGE(0x10, 0x10) AM_READ_PORT("DSW5") /* confirmed for ncb3 */
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// AM_RANGE(0x81, 0x81) ---> large writes.
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ADDRESS_MAP_END
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ADDRESS_MAP_END
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/* ncb3 findings...
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/* ncb3 findings...
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@ -150,11 +160,14 @@ ADDRESS_MAP_END
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I/O
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I/O
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00 = RW
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00 = RW (chryigld)
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02 = RW (ncb3)
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06 = RW
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06 = RW
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08 = RW
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08 = RW
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81 = W
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81 = W
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00-0f = initial seq. writes
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*/
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*/
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@ -517,22 +530,22 @@ static INPUT_PORTS_START( chryigld )
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PORT_START("IN0")
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PORT_START("IN0")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Stop 2 / Double-Up") PORT_CODE(KEYCODE_X)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Stop 2 / Big / Bonus Game") PORT_CODE(KEYCODE_X)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Blue Bet / Card 3") PORT_CODE(KEYCODE_B)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Blue Bet / D-UP / Card 3") PORT_CODE(KEYCODE_B)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Stop 1") PORT_CODE(KEYCODE_Z)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Stop 1 / Take") PORT_CODE(KEYCODE_Z)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Red Bet / Card 2") PORT_CODE(KEYCODE_V)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Red Bet / Card 2") PORT_CODE(KEYCODE_V)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Stop 3 / Info / Card 1") PORT_CODE(KEYCODE_C)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Stop 3 / Small / Info / Card 1") PORT_CODE(KEYCODE_C)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("Start / Stop All / Card 4") PORT_CODE(KEYCODE_N)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("Start / Stop All / Card 4") PORT_CODE(KEYCODE_N)
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PORT_START("IN1")
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PORT_START("IN1")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1) PORT_IMPULSE(2) // Coin1?
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2) PORT_IMPULSE(2) /* Coin B */
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2) PORT_IMPULSE(2) // Coin2?
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN4) PORT_IMPULSE(2) /* Coin D */
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3) PORT_IMPULSE(2) // Coin3?
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3) PORT_IMPULSE(2) /* Coin C */
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Key In") PORT_CODE(KEYCODE_Q)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Key In") PORT_CODE(KEYCODE_Q)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN4) PORT_IMPULSE(2) // Coin4?
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1) PORT_IMPULSE(2) /* Coin A */
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PORT_START("IN2")
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PORT_START("IN2")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
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@ -544,8 +557,43 @@ static INPUT_PORTS_START( chryigld )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Settings") PORT_CODE(KEYCODE_9)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Settings") PORT_CODE(KEYCODE_9)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Stats") PORT_CODE(KEYCODE_0)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Stats") PORT_CODE(KEYCODE_0)
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PORT_START("IN3")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2-1") PORT_CODE(KEYCODE_A)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2-2") PORT_CODE(KEYCODE_S)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2-3") PORT_CODE(KEYCODE_D)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2-4") PORT_CODE(KEYCODE_F)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2-5") PORT_CODE(KEYCODE_G)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2-6") PORT_CODE(KEYCODE_H)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2-7") PORT_CODE(KEYCODE_J)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2-8") PORT_CODE(KEYCODE_K)
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PORT_START("DSW1")
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PORT_START("DSW1")
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PORT_DIPNAME( 0x07, 0x04, "Main Game %" )
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PORT_DIPNAME( 0x01, 0x01, "Game Style" ) PORT_DIPLOCATION("DSW1:1")
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PORT_DIPSETTING( 0x01, "Tokens" )
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PORT_DIPSETTING( 0x00, "Ticket" )
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PORT_DIPNAME( 0x02, 0x02, "Hopper Out Switch" ) PORT_DIPLOCATION("DSW1:2")
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PORT_DIPSETTING( 0x02, "Active Low" )
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PORT_DIPSETTING( 0x00, "Active High" )
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PORT_DIPNAME( 0x04, 0x04, "Payout Mode" ) PORT_DIPLOCATION("DSW1:3")
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PORT_DIPSETTING( 0x04, "Payout Switch" )
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PORT_DIPSETTING( 0x00, "Automatic" )
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PORT_DIPNAME( 0x08, 0x00, "W-UP '7'" ) PORT_DIPLOCATION("DSW1:4")
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PORT_DIPSETTING( 0x08, "Loss" )
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PORT_DIPSETTING( 0x00, "Even" )
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PORT_DIPNAME( 0x10, 0x10, "W-UP Pay Rate" ) PORT_DIPLOCATION("DSW1:5")
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PORT_DIPSETTING( 0x10, "80%" )
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PORT_DIPSETTING( 0x00, "90%" )
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PORT_DIPNAME( 0x20, 0x20, "W-UP Game" ) PORT_DIPLOCATION("DSW1:6")
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x20, DEF_STR( On ) )
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PORT_DIPNAME( 0xc0, 0x00, "Bet Max" ) PORT_DIPLOCATION("DSW1:7,8")
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PORT_DIPSETTING( 0xc0, "8" )
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PORT_DIPSETTING( 0x80, "16" )
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PORT_DIPSETTING( 0x40, "32" )
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PORT_DIPSETTING( 0x00, "50" )
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PORT_START("DSW2")
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PORT_DIPNAME( 0x07, 0x00, "Main Game Pay Rate" ) PORT_DIPLOCATION("DSW2:1,2,3")
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PORT_DIPSETTING( 0x00, "55%" )
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PORT_DIPSETTING( 0x00, "55%" )
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PORT_DIPSETTING( 0x01, "60%" )
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PORT_DIPSETTING( 0x01, "60%" )
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PORT_DIPSETTING( 0x02, "65%" )
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PORT_DIPSETTING( 0x02, "65%" )
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@ -554,147 +602,122 @@ static INPUT_PORTS_START( chryigld )
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PORT_DIPSETTING( 0x05, "80%" )
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PORT_DIPSETTING( 0x05, "80%" )
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PORT_DIPSETTING( 0x06, "85%" )
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PORT_DIPSETTING( 0x06, "85%" )
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PORT_DIPSETTING( 0x07, "90%" )
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PORT_DIPSETTING( 0x07, "90%" )
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PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
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PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" ) PORT_DIPLOCATION("DSW2:4,5")
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x18, "300" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x10, "500" )
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PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x08, "1000" )
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, "Unlimited" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" ) PORT_DIPLOCATION("DSW2:6")
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PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x20, DEF_STR( On ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x40, 0x00, "Key-In Type" ) PORT_DIPLOCATION("DSW2:7")
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PORT_DIPNAME( 0x40, 0x00, "Key-In Type" )
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PORT_DIPSETTING( 0x40, "B-Type" )
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PORT_DIPSETTING( 0x40, "B-Type" )
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PORT_DIPSETTING( 0x00, "A-Type" )
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PORT_DIPSETTING( 0x00, "A-Type" )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
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PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" ) PORT_DIPLOCATION("DSW2:8") /* related with DSW 4-6 */
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x80, "Unlimited" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x00, "Limited" )
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PORT_START("DSW2")
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PORT_START("DSW3") /* some of these are wrong */
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PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
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PORT_DIPNAME( 0x03, 0x03, "Key In Rate" ) PORT_DIPLOCATION("DSW3:1,2")
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00) // A-Type
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x01, "1 Coin/20 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
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PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x02, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x03, "1 Coin/100 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40) // B-Type
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PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x01, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x02, "1 Coin/25 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x03, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
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PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
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PORT_DIPNAME( 0x0c, 0x0c, "Coin A Rate" ) PORT_DIPLOCATION("DSW3:3,4")
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x04, "1 Coin/20 Credits" )
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PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x08, "1 Coin/50 Credits" )
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0c, "1 Coin/10 Credits" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x30, 0x30, "Coin D Rate" ) PORT_DIPLOCATION("DSW3:5,6")
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PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x30, DEF_STR( 5C_1C ) ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10) // C-Type
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
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PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x30, "1 Ticket/Coin / 100 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00) // D-Type
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x20, "1 Ticket/Coin / 100 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x10, "1 Ticket/Coin / 100 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, "1 Ticket/Coin / 100 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0xc0, 0xc0, "Coin C Rate" ) PORT_DIPLOCATION("DSW3:7,8")
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PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
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PORT_START("DSW3")
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PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
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PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x80, DEF_STR( 1C_5C ) )
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0xc0, "1 Coin/10 Credits" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
|
||||||
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
|
|
||||||
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
|
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
|
||||||
|
|
||||||
PORT_START("DSW4")
|
PORT_START("DSW4")
|
||||||
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
|
PORT_DIPNAME( 0x07, 0x06, "Credit Limit" ) PORT_DIPLOCATION("DSW4:1,2,3")
|
||||||
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x07, "5,000" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x06, "10,000" )
|
||||||
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
|
PORT_DIPSETTING( 0x05, "20,000" )
|
||||||
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x04, "30,000" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x03, "40,000" )
|
||||||
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
|
PORT_DIPSETTING( 0x02, "50,000" )
|
||||||
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x01, "100,000" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, "Unlimited" )
|
||||||
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
|
PORT_DIPNAME( 0x08, 0x00, "Display Of Credit Limit" ) PORT_DIPLOCATION("DSW4:4")
|
||||||
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||||
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
|
PORT_DIPNAME( 0x10, 0x10, "Type Of Coin D" ) PORT_DIPLOCATION("DSW4:5")
|
||||||
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x10, "D-Type (Tokens)" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, "C-Type (Ticket)" )
|
||||||
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
|
PORT_DIPNAME( 0x20, 0x00, "Bonus Play Min.Bet" ) PORT_DIPLOCATION("DSW4:6")
|
||||||
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x20, "16 Bet" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, "8 Bet" )
|
||||||
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
|
PORT_DIPNAME( 0x40, 0x00, "Reel Speed" ) PORT_DIPLOCATION("DSW4:7")
|
||||||
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x40, DEF_STR( Low ) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( High ) )
|
||||||
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
|
PORT_DIPNAME( 0x80, 0x80, "Coin A Mode" ) PORT_DIPLOCATION("DSW4:8")
|
||||||
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x80, "Unexchange" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, "Exchange" )
|
||||||
|
|
||||||
PORT_START("DSW5")
|
/* DSW5 is not connected yet. Where the hell is connected? */
|
||||||
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
|
PORT_START("DSW5")
|
||||||
|
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW5:1")
|
||||||
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||||
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
|
PORT_DIPNAME( 0x06, 0x00, "Coin In Limit" ) PORT_DIPLOCATION("DSW5:2,3")
|
||||||
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x06, "1000" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x04, "5000" )
|
||||||
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
|
PORT_DIPSETTING( 0x02, "10000" )
|
||||||
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x00, "20000" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPNAME( 0x18, 0x10, "Coin Out Rate" ) PORT_DIPLOCATION("DSW5:4,5")
|
||||||
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
|
PORT_DIPSETTING( 0x00, "100 Credits / 1 Pulse" )
|
||||||
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x08, "100 Credits / 5 Pulses" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x10, "100 Credits / 10 Pulses" )
|
||||||
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
|
PORT_DIPSETTING( 0x18, "100 Credits / 100 Pulses" )
|
||||||
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
|
PORT_DIPNAME( 0x20, 0x00, "W-UP Girl" ) PORT_DIPLOCATION("DSW5:6")
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
|
||||||
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
|
|
||||||
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||||
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
|
PORT_DIPNAME( 0xc0, 0x40, "Coin In Rate" ) PORT_DIPLOCATION("DSW5:7,8")
|
||||||
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0xc0, "100 Credits / 1 Pulse" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x40, "100 Credits / 5 Pulses" )
|
||||||
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
|
PORT_DIPSETTING( 0x80, "100 Credits / 10 Pulses" )
|
||||||
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x00, "100 Credits / 100 Pulses" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
|
||||||
INPUT_PORTS_END
|
INPUT_PORTS_END
|
||||||
|
|
||||||
static INPUT_PORTS_START( ncb3 )
|
static INPUT_PORTS_START( ncb3 )
|
||||||
PORT_START("IN0")
|
PORT_START("IN0")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Stop 2 / Double-Up") PORT_CODE(KEYCODE_X)
|
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Stop 2 / Big / Bonus Game") PORT_CODE(KEYCODE_X)
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Blue Bet / Card 3") PORT_CODE(KEYCODE_B)
|
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Blue Bet / D-UP / Card 3") PORT_CODE(KEYCODE_B)
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Stop 1") PORT_CODE(KEYCODE_Z)
|
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Stop 1 / Take") PORT_CODE(KEYCODE_Z)
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Red Bet / Card 2") PORT_CODE(KEYCODE_V)
|
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Red Bet / Card 2") PORT_CODE(KEYCODE_V)
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Stop 3 / Info / Card 1") PORT_CODE(KEYCODE_C)
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Stop 3 / Small / Info / Card 1") PORT_CODE(KEYCODE_C)
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("Start / Stop All / Card 4") PORT_CODE(KEYCODE_N)
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("Start / Stop All / Card 4") PORT_CODE(KEYCODE_N)
|
||||||
|
|
||||||
PORT_START("IN1")
|
PORT_START("IN1")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1) PORT_IMPULSE(2) // Coin1?
|
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2) PORT_IMPULSE(2) /* Coin B */
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2) PORT_IMPULSE(2) // Coin2?
|
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN4) PORT_IMPULSE(2) /* Coin D */
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3) PORT_IMPULSE(2) // Coin3?
|
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3) PORT_IMPULSE(2) /* Coin C */
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Key In") PORT_CODE(KEYCODE_Q)
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Key In") PORT_CODE(KEYCODE_Q)
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN4) PORT_IMPULSE(2) // Coin4?
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1) PORT_IMPULSE(2) /* Coin A */
|
||||||
|
|
||||||
PORT_START("IN2")
|
PORT_START("IN2")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
@ -706,8 +729,44 @@ static INPUT_PORTS_START( ncb3 )
|
|||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Settings") PORT_CODE(KEYCODE_9)
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Settings") PORT_CODE(KEYCODE_9)
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Stats") PORT_CODE(KEYCODE_0)
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Stats") PORT_CODE(KEYCODE_0)
|
||||||
|
|
||||||
|
PORT_START("IN3")
|
||||||
|
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2-1") PORT_CODE(KEYCODE_A)
|
||||||
|
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2-2") PORT_CODE(KEYCODE_S)
|
||||||
|
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2-3") PORT_CODE(KEYCODE_D)
|
||||||
|
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2-4") PORT_CODE(KEYCODE_F)
|
||||||
|
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2-5") PORT_CODE(KEYCODE_G)
|
||||||
|
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2-6") PORT_CODE(KEYCODE_H)
|
||||||
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2-7") PORT_CODE(KEYCODE_J)
|
||||||
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2-8") PORT_CODE(KEYCODE_K)
|
||||||
|
|
||||||
|
/* to check DIP switches... */
|
||||||
PORT_START("DSW1")
|
PORT_START("DSW1")
|
||||||
PORT_DIPNAME( 0x07, 0x04, "Main Game %" )
|
PORT_DIPNAME( 0x01, 0x01, "Game Style" ) PORT_DIPLOCATION("DSW1:1")
|
||||||
|
PORT_DIPSETTING( 0x01, "Tokens" )
|
||||||
|
PORT_DIPSETTING( 0x00, "Ticket" )
|
||||||
|
PORT_DIPNAME( 0x02, 0x02, "Hopper Out Switch" ) PORT_DIPLOCATION("DSW1:2")
|
||||||
|
PORT_DIPSETTING( 0x02, "Active Low" )
|
||||||
|
PORT_DIPSETTING( 0x00, "Active High" )
|
||||||
|
PORT_DIPNAME( 0x04, 0x04, "Payout Mode" ) PORT_DIPLOCATION("DSW1:3")
|
||||||
|
PORT_DIPSETTING( 0x04, "Payout Switch" )
|
||||||
|
PORT_DIPSETTING( 0x00, "Automatic" )
|
||||||
|
PORT_DIPNAME( 0x08, 0x00, "W-UP '7'" ) PORT_DIPLOCATION("DSW1:4")
|
||||||
|
PORT_DIPSETTING( 0x08, "Loss" )
|
||||||
|
PORT_DIPSETTING( 0x00, "Even" )
|
||||||
|
PORT_DIPNAME( 0x10, 0x10, "W-UP Pay Rate" ) PORT_DIPLOCATION("DSW1:5")
|
||||||
|
PORT_DIPSETTING( 0x10, "80%" )
|
||||||
|
PORT_DIPSETTING( 0x00, "90%" )
|
||||||
|
PORT_DIPNAME( 0x20, 0x20, "W-UP Game" ) PORT_DIPLOCATION("DSW1:6")
|
||||||
|
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
|
||||||
|
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
|
||||||
|
PORT_DIPNAME( 0xc0, 0x00, "Bet Max" ) PORT_DIPLOCATION("DSW1:7,8")
|
||||||
|
PORT_DIPSETTING( 0xc0, "8" )
|
||||||
|
PORT_DIPSETTING( 0x80, "16" )
|
||||||
|
PORT_DIPSETTING( 0x40, "32" )
|
||||||
|
PORT_DIPSETTING( 0x00, "64" )
|
||||||
|
|
||||||
|
PORT_START("DSW2")
|
||||||
|
PORT_DIPNAME( 0x07, 0x00, "Main Game Pay Rate" ) PORT_DIPLOCATION("DSW2:1,2,3")
|
||||||
PORT_DIPSETTING( 0x00, "55%" )
|
PORT_DIPSETTING( 0x00, "55%" )
|
||||||
PORT_DIPSETTING( 0x01, "60%" )
|
PORT_DIPSETTING( 0x01, "60%" )
|
||||||
PORT_DIPSETTING( 0x02, "65%" )
|
PORT_DIPSETTING( 0x02, "65%" )
|
||||||
@ -716,125 +775,99 @@ static INPUT_PORTS_START( ncb3 )
|
|||||||
PORT_DIPSETTING( 0x05, "80%" )
|
PORT_DIPSETTING( 0x05, "80%" )
|
||||||
PORT_DIPSETTING( 0x06, "85%" )
|
PORT_DIPSETTING( 0x06, "85%" )
|
||||||
PORT_DIPSETTING( 0x07, "90%" )
|
PORT_DIPSETTING( 0x07, "90%" )
|
||||||
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
|
PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" ) PORT_DIPLOCATION("DSW2:4,5")
|
||||||
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x18, "300" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x10, "500" )
|
||||||
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
|
PORT_DIPSETTING( 0x08, "1000" )
|
||||||
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x00, "Unlimited" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" ) PORT_DIPLOCATION("DSW2:6")
|
||||||
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
|
||||||
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPNAME( 0x40, 0x00, "Key-In Type" ) PORT_DIPLOCATION("DSW2:7")
|
||||||
PORT_DIPNAME( 0x40, 0x00, "Key-In Type" )
|
|
||||||
PORT_DIPSETTING( 0x40, "B-Type" )
|
PORT_DIPSETTING( 0x40, "B-Type" )
|
||||||
PORT_DIPSETTING( 0x00, "A-Type" )
|
PORT_DIPSETTING( 0x00, "A-Type" )
|
||||||
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
|
PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" ) PORT_DIPLOCATION("DSW2:8") /* related with DSW 4-6 */
|
||||||
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x80, "Unlimited" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, "Limited" )
|
||||||
|
|
||||||
PORT_START("DSW2")
|
PORT_START("DSW3") /* some of these are wrong */
|
||||||
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
|
PORT_DIPNAME( 0x03, 0x03, "Key In Rate" ) PORT_DIPLOCATION("DSW3:1,2")
|
||||||
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00) // A-Type
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x01, "1 Coin/20 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
|
||||||
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
|
PORT_DIPSETTING( 0x02, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
|
||||||
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x03, "1 Coin/100 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40) // B-Type
|
||||||
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
|
PORT_DIPSETTING( 0x01, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
|
||||||
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x02, "1 Coin/25 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x03, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
|
||||||
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
|
PORT_DIPNAME( 0x0c, 0x0c, "Coin A Rate" ) PORT_DIPLOCATION("DSW3:3,4")
|
||||||
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
|
||||||
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
|
PORT_DIPSETTING( 0x08, DEF_STR( 1C_5C ) )
|
||||||
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x0c, "1 Coin/10 Credits" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPNAME( 0x30, 0x30, "Coin D Rate" ) PORT_DIPLOCATION("DSW3:5,6")
|
||||||
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
|
PORT_DIPSETTING( 0x30, DEF_STR( 5C_1C ) ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10) // C-Type
|
||||||
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
|
||||||
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
|
||||||
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x30, "1 Ticket/Coin / 100 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00) // D-Type
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x20, "1 Ticket/Coin / 100 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
|
||||||
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
|
PORT_DIPSETTING( 0x10, "1 Ticket/Coin / 100 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
|
||||||
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x00, "1 Ticket/Coin / 100 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPNAME( 0xc0, 0xc0, "Coin C Rate" ) PORT_DIPLOCATION("DSW3:7,8")
|
||||||
|
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
|
||||||
PORT_START("DSW3")
|
PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
|
||||||
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
|
PORT_DIPSETTING( 0x80, DEF_STR( 1C_5C ) )
|
||||||
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0xc0, "1 Coin/10 Credits" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
|
||||||
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
|
|
||||||
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
|
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
|
||||||
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
|
|
||||||
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
|
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
|
||||||
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
|
|
||||||
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
|
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
|
||||||
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
|
|
||||||
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
|
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
|
||||||
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
|
|
||||||
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
|
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
|
||||||
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
|
|
||||||
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
|
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
|
||||||
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
|
|
||||||
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
|
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
|
||||||
|
|
||||||
PORT_START("DSW4")
|
PORT_START("DSW4")
|
||||||
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
|
PORT_DIPNAME( 0x07, 0x06, "Credit Limit" ) PORT_DIPLOCATION("DSW4:1,2,3")
|
||||||
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x07, "5,000" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x06, "10,000" )
|
||||||
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
|
PORT_DIPSETTING( 0x05, "20,000" )
|
||||||
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x04, "30,000" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x03, "40,000" )
|
||||||
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
|
PORT_DIPSETTING( 0x02, "50,000" )
|
||||||
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x01, "100,000" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, "Unlimited" )
|
||||||
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
|
PORT_DIPNAME( 0x08, 0x00, "Display Of Credit Limit" ) PORT_DIPLOCATION("DSW4:4")
|
||||||
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||||
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
|
PORT_DIPNAME( 0x10, 0x10, "Type Of Coin D" ) PORT_DIPLOCATION("DSW4:5")
|
||||||
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x10, "D-Type (Tokens)" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, "C-Type (Ticket)" )
|
||||||
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
|
PORT_DIPNAME( 0x20, 0x00, "Bonus Play Min.Bet" ) PORT_DIPLOCATION("DSW4:6")
|
||||||
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x20, "16 Bet" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, "8 Bet" )
|
||||||
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
|
PORT_DIPNAME( 0x40, 0x00, "Reel Speed" ) PORT_DIPLOCATION("DSW4:7")
|
||||||
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x40, DEF_STR( Low ) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( High ) )
|
||||||
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
|
PORT_DIPNAME( 0x80, 0x80, "Coin A Mode" ) PORT_DIPLOCATION("DSW4:8")
|
||||||
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x80, "Unexchange" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, "Exchange" )
|
||||||
|
|
||||||
PORT_START("DSW5")
|
PORT_START("DSW5")
|
||||||
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
|
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW5:1")
|
||||||
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||||
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
|
PORT_DIPNAME( 0x06, 0x00, "Coin In Limit" ) PORT_DIPLOCATION("DSW5:2,3")
|
||||||
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x06, "1000" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x04, "5000" )
|
||||||
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
|
PORT_DIPSETTING( 0x02, "10000" )
|
||||||
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x00, "20000" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPNAME( 0x18, 0x10, "Coin Out Rate" ) PORT_DIPLOCATION("DSW5:4,5")
|
||||||
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
|
PORT_DIPSETTING( 0x00, "100 Credits / 1 Pulse" )
|
||||||
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x08, "100 Credits / 5 Pulses" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x10, "100 Credits / 10 Pulses" )
|
||||||
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
|
PORT_DIPSETTING( 0x18, "100 Credits / 100 Pulses" )
|
||||||
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
|
PORT_DIPNAME( 0x20, 0x00, "W-UP Girl" ) PORT_DIPLOCATION("DSW5:6")
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
|
||||||
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
|
|
||||||
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||||
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
|
PORT_DIPNAME( 0xc0, 0x40, "Coin In Rate" ) PORT_DIPLOCATION("DSW5:7,8")
|
||||||
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0xc0, "100 Credits / 1 Pulse" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x40, "100 Credits / 5 Pulses" )
|
||||||
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
|
PORT_DIPSETTING( 0x80, "100 Credits / 10 Pulses" )
|
||||||
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x00, "100 Credits / 100 Pulses" )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
|
||||||
INPUT_PORTS_END
|
INPUT_PORTS_END
|
||||||
|
|
||||||
static INPUT_PORTS_START( lucky8 )
|
static INPUT_PORTS_START( lucky8 )
|
||||||
@ -1146,26 +1179,26 @@ GFXDECODE_END
|
|||||||
* PPI 8255 (x3) Interfaces *
|
* PPI 8255 (x3) Interfaces *
|
||||||
*************************************/
|
*************************************/
|
||||||
|
|
||||||
static const ppi8255_interface ppi8255_intf[3] =
|
static const ppi8255_interface ncb3_ppi8255_intf[3] =
|
||||||
{
|
{
|
||||||
{ /* A, B & C set as input */
|
{ /* A, B & C set as input */
|
||||||
DEVICE8_PORT("IN0"), /* Port A read, IN0 */
|
DEVICE8_PORT("IN0"), /* Port A read */
|
||||||
NULL, /* Port B read */
|
DEVICE8_PORT("IN3"), /* Port B read */ //Player2 controls, confirmed.
|
||||||
NULL, /* Port C read */
|
NULL, /* Port C read */
|
||||||
NULL, /* Port A write */
|
NULL, /* Port A write */
|
||||||
NULL, /* Port B write */
|
NULL, /* Port B write */
|
||||||
NULL /* Port C write */
|
NULL /* Port C write */
|
||||||
},
|
},
|
||||||
{ /* A, B & C set as input */
|
{ /* A, B & C set as input */
|
||||||
DEVICE8_PORT("IN1"), /* Port A read, IN1 */
|
DEVICE8_PORT("IN1"), /* Port A read */
|
||||||
DEVICE8_PORT("IN2"), /* Port B read, IN2 */
|
DEVICE8_PORT("IN2"), /* Port B read */
|
||||||
NULL, /* Port C read */
|
DEVICE8_PORT("DSW1"), /* Port C read */
|
||||||
NULL, /* Port A write */
|
NULL, /* Port A write */
|
||||||
NULL, /* Port B write */
|
NULL, /* Port B write */
|
||||||
NULL /* Port C write */
|
NULL /* Port C write */
|
||||||
},
|
},
|
||||||
{ /* A set as input */
|
{ /* A set as input */
|
||||||
DEVICE8_PORT("DSW1"), /* Port A read, DSW1 */
|
DEVICE8_PORT("DSW2"), /* Port A read */
|
||||||
NULL, /* Port B read */
|
NULL, /* Port B read */
|
||||||
NULL, /* Port C read */
|
NULL, /* Port C read */
|
||||||
NULL, /* Port A write */
|
NULL, /* Port A write */
|
||||||
@ -1347,9 +1380,9 @@ static MACHINE_DRIVER_START( chryigld )
|
|||||||
MDRV_CPU_VBLANK_INT("main", irq0_line_hold)
|
MDRV_CPU_VBLANK_INT("main", irq0_line_hold)
|
||||||
|
|
||||||
/* 3x 8255 */
|
/* 3x 8255 */
|
||||||
MDRV_PPI8255_ADD( "ppi8255_0", ppi8255_intf[0] )
|
MDRV_PPI8255_ADD( "ppi8255_0", ncb3_ppi8255_intf[0] )
|
||||||
MDRV_PPI8255_ADD( "ppi8255_1", ppi8255_intf[1] )
|
MDRV_PPI8255_ADD( "ppi8255_1", ncb3_ppi8255_intf[1] )
|
||||||
MDRV_PPI8255_ADD( "ppi8255_2", ppi8255_intf[2] )
|
MDRV_PPI8255_ADD( "ppi8255_2", ncb3_ppi8255_intf[2] )
|
||||||
|
|
||||||
/* video hardware */
|
/* video hardware */
|
||||||
MDRV_SCREEN_ADD("main", RASTER)
|
MDRV_SCREEN_ADD("main", RASTER)
|
||||||
@ -1390,9 +1423,9 @@ static MACHINE_DRIVER_START( ncb3 )
|
|||||||
MDRV_CPU_VBLANK_INT("main", irq0_line_hold)
|
MDRV_CPU_VBLANK_INT("main", irq0_line_hold)
|
||||||
|
|
||||||
/* 3x 8255 */
|
/* 3x 8255 */
|
||||||
MDRV_PPI8255_ADD( "ppi8255_0", ppi8255_intf[0] )
|
MDRV_PPI8255_ADD( "ppi8255_0", ncb3_ppi8255_intf[0] )
|
||||||
MDRV_PPI8255_ADD( "ppi8255_1", ppi8255_intf[1] )
|
MDRV_PPI8255_ADD( "ppi8255_1", ncb3_ppi8255_intf[1] )
|
||||||
MDRV_PPI8255_ADD( "ppi8255_2", ppi8255_intf[2] )
|
MDRV_PPI8255_ADD( "ppi8255_2", ncb3_ppi8255_intf[2] )
|
||||||
|
|
||||||
/* video hardware */
|
/* video hardware */
|
||||||
MDRV_SCREEN_ADD("main", RASTER)
|
MDRV_SCREEN_ADD("main", RASTER)
|
||||||
@ -2055,11 +2088,11 @@ GAME( 199?, goldstar, 0, goldstar, goldstar, goldstar, ROT0, "IGS",
|
|||||||
GAME( 199?, goldstbl, goldstar, goldstbl, goldstar, 0, ROT0, "IGS", "Golden Star (Blue version)", 0 )
|
GAME( 199?, goldstbl, goldstar, goldstbl, goldstar, 0, ROT0, "IGS", "Golden Star (Blue version)", 0 )
|
||||||
GAME( 199?, moonlght, goldstar, moonlght, goldstar, 0, ROT0, "bootleg", "Moon Light (bootleg of Golden Star)", 0 )
|
GAME( 199?, moonlght, goldstar, moonlght, goldstar, 0, ROT0, "bootleg", "Moon Light (bootleg of Golden Star)", 0 )
|
||||||
GAME( 199?, chryigld, goldstar, chryigld, chryigld, chryigld, ROT0, "bootleg", "Cherry I Gold (bootleg of Golden Star)", 0 )
|
GAME( 199?, chryigld, goldstar, chryigld, chryigld, chryigld, ROT0, "bootleg", "Cherry I Gold (bootleg of Golden Star)", 0 )
|
||||||
GAME( 199?, chry10, goldstar, chryigld, goldstar, chry10, ROT0, "bootleg", "Cherry 10 (bootleg of Golden Star)", GAME_NOT_WORKING )
|
GAME( 199?, chry10, goldstar, chryigld, ncb3, chry10, ROT0, "bootleg", "Cherry 10 (bootleg of Golden Star)", GAME_NOT_WORKING )
|
||||||
|
|
||||||
// are these really dyna, or bootlegs?
|
// are these really dyna, or bootlegs?
|
||||||
GAME( 19??, ncb3, goldstar, ncb3, ncb3, 0, ROT0, "Dyna", "Cherry Bonus III (Version 1.40)", GAME_NOT_WORKING ) // set was labeled 'new cherry bonus 3' but there is no 'new' in the gfx roms
|
GAME( 19??, ncb3, goldstar, ncb3, ncb3, 0, ROT0, "Dyna", "Cherry Bonus III (Version 1.40)", GAME_NOT_WORKING ) // set was labeled 'new cherry bonus 3' but there is no 'new' in the gfx roms
|
||||||
GAME( 19??, cb3, goldstar, ncb3, goldstar, 0, ROT0, "Dyna", "Cherry Bonus III", GAME_NOT_WORKING | GAME_NO_SOUND )
|
GAME( 19??, cb3, goldstar, ncb3, ncb3, 0, ROT0, "Dyna", "Cherry Bonus III", GAME_NOT_WORKING | GAME_NO_SOUND )
|
||||||
|
|
||||||
// cherry master hardware has a rather different mem map, but is basically the same
|
// cherry master hardware has a rather different mem map, but is basically the same
|
||||||
GAME( 198?, cmv801, 0, cm, cmv801, 0, ROT0, "Corsica", "Cherry Master (Corsica, v8.01)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_NOT_WORKING ) // says ED-96 where the manufacturer is on some games..
|
GAME( 198?, cmv801, 0, cm, cmv801, 0, ROT0, "Corsica", "Cherry Master (Corsica, v8.01)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_NOT_WORKING ) // says ED-96 where the manufacturer is on some games..
|
||||||
|
Loading…
Reference in New Issue
Block a user