konmedal.cpp few more fixes (nw)

This commit is contained in:
MetalliC 2020-01-25 01:08:25 +02:00
parent 8eb3d3cd4b
commit ca4bb0e084

View File

@ -43,7 +43,6 @@ Konami PWB 402218 boards
Notes and TODOs:
- Priorities not understood and wrong in places of GX-based games, apparently controlled by PROM
- Column scroll not correct in TMNT-based games
- Screen size not correct in TMNT-based games
***************************************************************************/
@ -817,7 +816,7 @@ void konmedal_state::shuriboy(machine_config &config)
screen.set_refresh_hz(60);
screen.set_vblank_time(ATTOSECONDS_IN_USEC(30));
screen.set_size(64*8, 32*8);
screen.set_visarea(96, 416-1, 16, 240-1);
screen.set_visarea(112, 400-1, 16, 240-1);
screen.set_screen_update(FUNC(konmedal_state::screen_update_shuriboy));
screen.set_palette(m_palette);
@ -874,6 +873,7 @@ void konmedal_state::shuriboy_nvram_init(nvram_device &nvram, void *base, size_t
ram[0x52] = 0x80;
ram[0x53] = 0x55;
ram[0x54] = 0xaa;
ram[0x5d] = 0x33;
}
void konmedal_state::fuusenpn_nvram_init(nvram_device &nvram, void *base, size_t size)
@ -1053,15 +1053,15 @@ ROM_START( mariorou )
ROM_LOAD( "111_a10.3e.82s129", 0x000300, 0x000100, CRC(07ffc2ed) SHA1(37955d1788a86b90439233bb098c59b191056f68) )
ROM_END
// Konami PWB 452093A boards
// Konami PWB 452093A boards (TMNT tilemaps)
GAME( 1991, mariorou, 0, mariorou, mario, konmedal_state, mario_init, ROT0, "Konami", "Mario Roulette", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
GAME( 1993, shuriboy, 0, shuriboy, shuriboy, konmedal_state, shuri_init, ROT0, "Konami", "Shuriken Boy", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
GAME( 1993, fuusenpn, 0, fuusenpn, fuusenpn, konmedal_state, fuusen_init, ROT0, "Konami", "Fuusen Pentai", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
// Konami PWB 452574A boards
// Konami PWB 452574A boards (GX tilemaps)
GAME( 1994, buttobi, 0, ddboy, ddboy, konmedal_state, buttobi_init, ROT0, "Konami", "Buttobi Striker", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
GAME( 1994, ddboy, 0, ddboy, ddboy, konmedal_state, ddboy_init, ROT0, "Konami", "Dam Dam Boy (on dedicated PCB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
// Konami PWB 402218 boards
// Konami PWB 402218 boards (GX tilemaps)
GAME( 1994, ddboya, ddboy, tsukande, ddboy, konmedal_state, ddboy_init, ROT0, "Konami", "Dam Dam Boy (on Tsukande Toru Chicchi PCB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
GAME( 1995, tsukande, 0, tsukande, konmedal, konmedal_state, tsuka_init, ROT0, "Konami", "Tsukande Toru Chicchi", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)