sprite layer disable bit

This commit is contained in:
Michaël Banaan Ananas 2014-09-08 19:04:06 +00:00
parent 82a99c4452
commit cb19ef2aef

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@ -799,6 +799,9 @@ void raiden2_state::draw_sprites(const rectangle &cliprect)
UINT16 *source = sprites + sprites_cur_start/2;
sprite_buffer.fill(0xf, cliprect);
if (raiden2_tilemap_enable & 0x10)
return;
gfx_element *gfx = m_gfxdecode->gfx(2);
/*