From cb6194cac0f2a4009deb49e629ba946af8267de9 Mon Sep 17 00:00:00 2001 From: hap Date: Sun, 23 Sep 2018 02:24:53 +0200 Subject: [PATCH] namcoio_gearbox: update notes (nw) --- src/mame/machine/namcoio_gearbox.cpp | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-) diff --git a/src/mame/machine/namcoio_gearbox.cpp b/src/mame/machine/namcoio_gearbox.cpp index 94855c8ab42..995129dbb86 100644 --- a/src/mame/machine/namcoio_gearbox.cpp +++ b/src/mame/machine/namcoio_gearbox.cpp @@ -3,8 +3,10 @@ /*************************************************************************** Namco 6-speed Gearbox device + Ridge Racer Clutch Pedal assembly part # 88800032, + 6 Speed Gear Shift assembly part # 88300672 + 88300683 - Used in Ridge Racer deluxe cabinet, Ace Driver and Driver's Eyes + Used in Ridge Racer 1,2,Rave Racer deluxe cabinet and Driver's Eyes User side gear scheme: 1 3 5 |-|-| @@ -15,10 +17,14 @@ First one just uses whatever is read in the inputs, second one simulates clutch lock as in a real car. + On the arcade cabinet(goes for Ridge Racer), the clutch isn't mechanically + or electronically connected to the shifter. The clutch pedal simply connects + to a microswitch. The shifter itself is basically a loose 8-way joystick with + a panel on top to restrict movement. There is no software-controlled lock, + maybe magnets. + TODO: - - check clutch lock via real HW, and get a way to lock current gear via - MAME's input system; - - Custom part #; + - Better way to lock current gear via MAME's input system; no clutch involved - gear output for artwork system; ***************************************************************************/