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VC2008 compile fix (no whatsnew).
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@ -222,12 +222,12 @@ static WRITE16_HANDLER( opwolf3_adc_req_w )
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/* p2 gun recoil seems ever so slighty slower than p1 */
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/* p2 gun recoil seems ever so slighty slower than p1 */
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/* also you get a false fire every once in a while on the p1 gun */
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/* also you get a false fire every once in a while on the p1 gun */
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if (((data & 0x100) == 0x100) and ((data & 0x400)==0))
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if (((data & 0x100) == 0x100) && ((data & 0x400)==0))
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output_set_value("Player1_Gun_Recoil",1);
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output_set_value("Player1_Gun_Recoil",1);
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else
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else
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output_set_value("Player1_Gun_Recoil",0);
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output_set_value("Player1_Gun_Recoil",0);
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if (((data & 0x100) == 0x100) and ((data & 0x400)==0x400))
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if (((data & 0x100) == 0x100) && ((data & 0x400)==0x400))
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output_set_value("Player2_Gun_Recoil",1);
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output_set_value("Player2_Gun_Recoil",1);
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else
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else
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output_set_value("Player2_Gun_Recoil",0);
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output_set_value("Player2_Gun_Recoil",0);
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