Clean-ups and version bump

This commit is contained in:
Angelo Salese 2011-09-20 21:10:48 +00:00
parent 39f57c941a
commit cb74ddd807
43 changed files with 854 additions and 852 deletions

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@ -2786,35 +2786,35 @@ TABLE_OPCODES =
// 08 09 0a 0b 0c 0d 0e 0f
{
O(00), O(01), O(02), O(03), O(04), O(05), O(06), O(07), // 00
O(08), O(09), O(0a), O(0b), O(0c), O(0d), O(0e), O(0f),
O(08), O(09), O(0a), O(0b), O(0c), O(0d), O(0e), O(0f),
O(10), O(11), O(12), O(13), O(14), O(15), O(16), O(17), // 10
O(18), O(19), O(1a), O(1b), O(1c), O(1d), O(1e), O(1f),
O(18), O(19), O(1a), O(1b), O(1c), O(1d), O(1e), O(1f),
O(20), O(21), O(22), O(23), O(24), O(25), O(26), O(27), // 20
O(28), O(29), O(2a), O(2b), O(2c), O(2d), O(2e), O(2f),
O(28), O(29), O(2a), O(2b), O(2c), O(2d), O(2e), O(2f),
O(30), O(31), O(32), O(33), O(34), O(35), O(36), O(37), // 30
O(38), O(39), O(3a), O(3b), O(3c), O(3d), O(3e), O(3f),
O(38), O(39), O(3a), O(3b), O(3c), O(3d), O(3e), O(3f),
O(40), O(41), O(42), O(43), O(44), O(45), O(46), O(47), // 40
O(48), O(49), O(4a), O(4b), O(4c), O(4d), O(4e), O(4f),
O(48), O(49), O(4a), O(4b), O(4c), O(4d), O(4e), O(4f),
O(50), O(51), O(52), O(53), O(54), O(55), O(56), O(57), // 50
O(58), O(59), O(5a), O(5b), O(5c), O(5d), O(5e), O(5f),
O(58), O(59), O(5a), O(5b), O(5c), O(5d), O(5e), O(5f),
O(60), O(61), O(62), O(63), O(64), O(65), O(66), O(67), // 60
O(68), O(69), O(6a), O(6b), O(6c), O(6d), O(6e), O(6f),
O(68), O(69), O(6a), O(6b), O(6c), O(6d), O(6e), O(6f),
O(70), O(71), O(72), O(73), O(74), O(75), O(76), O(77), // 70
O(78), O(79), O(7a), O(7b), O(7c), O(7d), O(7e), O(7f),
O(78), O(79), O(7a), O(7b), O(7c), O(7d), O(7e), O(7f),
O(80), O(81), O(82), O(83), O(84), O(85), O(86), O(87), // 80
O(88), O(89), O(8a), O(8b), O(8c), O(8d), O(8e), O(8f),
O(88), O(89), O(8a), O(8b), O(8c), O(8d), O(8e), O(8f),
O(90), O(91), O(92), O(93), O(94), O(95), O(96), O(97), // 90
O(98), O(99), O(9a), O(9b), O(9c), O(9d), O(9e), O(9f),
O(98), O(99), O(9a), O(9b), O(9c), O(9d), O(9e), O(9f),
O(a0), O(a1), O(a2), O(a3), O(a4), O(a5), O(a6), O(a7), // a0
O(a8), O(a9), O(aa), O(ab), O(ac), O(ad), O(ae), O(af),
O(a8), O(a9), O(aa), O(ab), O(ac), O(ad), O(ae), O(af),
O(b0), O(b1), O(b2), O(b3), O(b4), O(b5), O(b6), O(b7), // b0
O(b8), O(b9), O(ba), O(bb), O(bc), O(bd), O(be), O(bf),
O(b8), O(b9), O(ba), O(bb), O(bc), O(bd), O(be), O(bf),
O(c0), O(c1), O(c2), O(c3), O(c4), O(c5), O(c6), O(c7), // c0
O(c8), O(c9), O(ca), O(cb), O(cc), O(cd), O(ce), O(cf),
O(c8), O(c9), O(ca), O(cb), O(cc), O(cd), O(ce), O(cf),
O(d0), O(d1), O(d2), O(d3), O(d4), O(d5), O(d6), O(d7), // d0
O(d8), O(d9), O(da), O(db), O(dc), O(dd), O(de), O(df),
O(d8), O(d9), O(da), O(db), O(dc), O(dd), O(de), O(df),
O(e0), O(e1), O(e2), O(e3), O(e4), O(e5), O(e6), O(e7), // e0
O(e8), O(e9), O(ea), O(eb), O(ec), O(ed), O(ee), O(ef),
O(e8), O(e9), O(ea), O(eb), O(ec), O(ed), O(ee), O(ef),
O(f0), O(f1), O(f2), O(f3), O(f4), O(f5), O(f6), O(f7), // f0
O(f8), O(f9), O(fa), O(fb), O(fc), O(fd), O(fe), O(ff)
};

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@ -83,7 +83,7 @@ struct _hc11_state
UINT8 tflg1, tmsk1;
UINT16 toc1;
UINT16 tcnt;
// UINT8 por;
// UINT8 por;
UINT8 pr;
UINT64 frc_base;
@ -475,7 +475,7 @@ static CPU_INIT( hc11 )
device->save_item(NAME(cpustate->tmsk1));
device->save_item(NAME(cpustate->toc1));
device->save_item(NAME(cpustate->tcnt));
// device->save_item(NAME(cpustate->por));
// device->save_item(NAME(cpustate->por));
device->save_item(NAME(cpustate->pr));
device->save_item(NAME(cpustate->frc_base));
}
@ -490,7 +490,7 @@ static CPU_RESET( hc11 )
hc11_regs_w(cpustate,0x3d,cpustate->init_value);
cpustate->toc1 = 0xffff;
cpustate->tcnt = 0xffff;
// cpustate->por = 1; // for first timer overflow / compare stuff
// cpustate->por = 1; // for first timer overflow / compare stuff
cpustate->pr = 3; // timer prescale
}

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@ -1,7 +1,7 @@
/*
Sega Saturn SCU DSP disassembler
Sega Saturn SCU DSP disassembler
Written by Angelo Salese
Written by Angelo Salese
*/
#include "emu.h"
@ -242,9 +242,9 @@ static UINT32 decode_opcode(UINT32 pc, const SCUDSP_OPCODE *op_table,UINT32 cur_
UINT32 flags = 0;
//if (!strcmp(op_table->mnemonic, "jsr") || !strcmp(op_table->mnemonic, "bsr"))
// flags = DASMFLAG_STEP_OVER;
// flags = DASMFLAG_STEP_OVER;
//else if (!strcmp(op_table->mnemonic, "rts") || !strcmp(op_table->mnemonic, "rti"))
// flags = DASMFLAG_STEP_OUT;
// flags = DASMFLAG_STEP_OUT;
print("%s ", op_table->mnemonic);
@ -267,10 +267,10 @@ static UINT32 decode_opcode(UINT32 pc, const SCUDSP_OPCODE *op_table,UINT32 cur_
switch(op_table->address_mode_2)
{
case EA_A: print("A"); break;
case EA_P: print("P"); break;
case EA_X: print("X"); break;
case EA_Y: print("Y"); break;
case EA_A: print("A"); break;
case EA_P: print("P"); break;
case EA_X: print("X"); break;
case EA_Y: print("Y"); break;
case EA_DSTMEM: print("%s ", dst_mem[(cur_opcode & 0x00000f00) >> 8]); break;
case EA_DMADSTMEM: print("%s ", dst_mem[(cur_opcode & 0x00000300) >> 8]); break;
case EA_MVIDSTMEM: print("%s ", mvi_dst_mem[(cur_opcode & 0x3c000000) >> 26]); break;

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@ -34,7 +34,7 @@ bool device_network_interface::mcast_chk(const UINT8 *buf, int len)
void device_network_interface::set_promisc(bool promisc)
{
m_promisc = promisc;
if(m_dev) m_dev->set_promisc(promisc);
if(m_dev) m_dev->set_promisc(promisc);
}
void device_network_interface::set_mac(const char *mac)

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@ -328,7 +328,7 @@ attotime floppy_image_device::get_next_transition(attotime from_when)
const UINT32 *buf = image->get_buffer(cyl, ss);
int index = find_position(position, buf, cells);
// fprintf(stderr, "position=%9d, index=%d\n", position, index);
// fprintf(stderr, "position=%9d, index=%d\n", position, index);
if(index == -1)
return attotime::never;
@ -340,6 +340,6 @@ attotime floppy_image_device::get_next_transition(attotime from_when)
else
next_position = 200000000 + (buf[1] & floppy_image::TIME_MASK);
// printf("next_pos=%d, delta=%d\n", next_position, next_position-position);
// printf("next_pos=%d, delta=%d\n", next_position, next_position-position);
return base + attotime::from_nsec(next_position*(300/rpm));
}

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@ -290,7 +290,7 @@ bool serial_image_device::call_load()
if (load_internal(&data, &data_length))
{
data_stream_init(&m_transmit, data, data_length);
set_transmit_state(m_transmit_on_start ? 1 :0);
set_transmit_state(m_transmit_on_start ? 1 :0);
return IMAGE_INIT_PASS;
}

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@ -139,9 +139,9 @@
2011-Jun-24 Curt Coder
- Added device types for all known variants, and enforced inverted DAL lines.
2011-Sep-18 Curt Coder
- Connected Side Select Output for variants that support it.
2011-Sep-18 Curt Coder
- Connected Side Select Output for variants that support it.
TODO:
- What happens if a track is read that doesn't have any id's on it?

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@ -447,7 +447,7 @@ INLINE UINT16 mix_3D(ay8910_context *psg)
else
{
indx |= (1 << (chan+15)) | ( psg->vol_enabled[chan] ? psg->env_volume << (chan*5) : 0);
}
}
}
else
{
@ -1133,7 +1133,7 @@ WRITE8_DEVICE_HANDLER( ay8914_w )
ay8910_address_w(device, 0, mapping8914to8910[offset & 0xff]);
ay8910_data_w(device, 0, data & 0xff);
}
DEFINE_LEGACY_SOUND_DEVICE(AY8910, ay8910);
DEFINE_LEGACY_SOUND_DEVICE(AY8912, ay8912);
DEFINE_LEGACY_SOUND_DEVICE(AY8913, ay8913);

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@ -1,11 +1,11 @@
/***************************************************************************
HD63484 ACRTC (rewrite in progress)
HD63484 ACRTC (rewrite in progress)
TODO:
- 8-bit support for FIFO, parameters and command values
- convert to C++
- execution cycles;
TODO:
- 8-bit support for FIFO, parameters and command values
- convert to C++
- execution cycles;
***************************************************************************/
@ -287,44 +287,44 @@ enum
COMMAND_RGCPY
};
#define H63484_COMMAND_ORG 0x0400 // p: 2
#define H63484_COMMAND_WPR 0x0800 // & ~0x1f p: 1
#define H63484_COMMAND_RPR 0x0c00 // & ~0x1f p: 0
#define H63484_COMMAND_WPTN 0x1800 // & ~0xf p: 1 + n
#define H63484_COMMAND_RPTN 0x1c00 // & ~0xf p: 1
#define H63484_COMMAND_DRD 0x2400 // p: 2
#define H63484_COMMAND_DWT 0x2800 // p: 2
#define H63484_COMMAND_DMOD 0x2c00 // & ~3 p: 2
#define H63484_COMMAND_RD 0x4400 // p: 0
#define H63484_COMMAND_WT 0x4800 // p: 1
#define H63484_COMMAND_MOD 0x4c00 // & ~3 p: 1
#define H63484_COMMAND_CLR 0x5800 // p: 3
#define H63484_COMMAND_SCLR 0x5c00 // & ~3 p: 3
#define H63484_COMMAND_CPY 0x6000 // & ~0x0f03 p: 4
#define H63484_COMMAND_SCPY 0x7000 // & ~0x0f03 p: 4
#define H63484_COMMAND_AMOVE 0x8000 // p: 2
#define H63484_COMMAND_RMOVE 0x8400 // p: 2
#define H63484_COMMAND_ALINE 0x8800 // & ~0x00ff p: 2
#define H63484_COMMAND_RLINE 0x8c00 // & ~0x00ff p: 2
#define H63484_COMMAND_ARCT 0x9000 // & ~0x00ff p: 2
#define H63484_COMMAND_RRCT 0x9400 // & ~0x00ff p: 2
#define H63484_COMMAND_APLL 0x9800 // & ~0x00ff p: 1 + n
#define H63484_COMMAND_RPLL 0x9c00 // & ~0x00ff p: 1 + n
#define H63484_COMMAND_APLG 0xa000 // & ~0x00ff p: 1 + n
#define H63484_COMMAND_RPLG 0xa400 // & ~0x00ff p: 1 + n
#define H63484_COMMAND_CRCL 0xa800 // & ~0x01ff p: 1
#define H63484_COMMAND_ELPS 0xac00 // & ~0x01ff p: 3
#define H63484_COMMAND_AARC 0xb000 // & ~0x01ff p: 4
#define H63484_COMMAND_RARC 0xb400 // & ~0x01ff p: 4
#define H63484_COMMAND_AEARC 0xb800 // & ~0x01ff p: 6
#define H63484_COMMAND_REARC 0xbc00 // & ~0x01ff p: 6
#define H63484_COMMAND_AFRCT 0xc000 // & ~0x00ff p: 2
#define H63484_COMMAND_RFRCT 0xc400 // & ~0x00ff p: 2
#define H63484_COMMAND_PAINT 0xc800 // & ~0x01ff p: 0
#define H63484_COMMAND_DOT 0xcc00 // & ~0x00ff p: 0
#define H63484_COMMAND_PTN 0xd000 // & ~0x0fff p: 1
#define H63484_COMMAND_AGCPY 0xe000 // & ~0x0fff p: 4
#define H63484_COMMAND_RGCPY 0xf000 // & ~0x0fff p: 4
#define H63484_COMMAND_ORG 0x0400 // p: 2
#define H63484_COMMAND_WPR 0x0800 // & ~0x1f p: 1
#define H63484_COMMAND_RPR 0x0c00 // & ~0x1f p: 0
#define H63484_COMMAND_WPTN 0x1800 // & ~0xf p: 1 + n
#define H63484_COMMAND_RPTN 0x1c00 // & ~0xf p: 1
#define H63484_COMMAND_DRD 0x2400 // p: 2
#define H63484_COMMAND_DWT 0x2800 // p: 2
#define H63484_COMMAND_DMOD 0x2c00 // & ~3 p: 2
#define H63484_COMMAND_RD 0x4400 // p: 0
#define H63484_COMMAND_WT 0x4800 // p: 1
#define H63484_COMMAND_MOD 0x4c00 // & ~3 p: 1
#define H63484_COMMAND_CLR 0x5800 // p: 3
#define H63484_COMMAND_SCLR 0x5c00 // & ~3 p: 3
#define H63484_COMMAND_CPY 0x6000 // & ~0x0f03 p: 4
#define H63484_COMMAND_SCPY 0x7000 // & ~0x0f03 p: 4
#define H63484_COMMAND_AMOVE 0x8000 // p: 2
#define H63484_COMMAND_RMOVE 0x8400 // p: 2
#define H63484_COMMAND_ALINE 0x8800 // & ~0x00ff p: 2
#define H63484_COMMAND_RLINE 0x8c00 // & ~0x00ff p: 2
#define H63484_COMMAND_ARCT 0x9000 // & ~0x00ff p: 2
#define H63484_COMMAND_RRCT 0x9400 // & ~0x00ff p: 2
#define H63484_COMMAND_APLL 0x9800 // & ~0x00ff p: 1 + n
#define H63484_COMMAND_RPLL 0x9c00 // & ~0x00ff p: 1 + n
#define H63484_COMMAND_APLG 0xa000 // & ~0x00ff p: 1 + n
#define H63484_COMMAND_RPLG 0xa400 // & ~0x00ff p: 1 + n
#define H63484_COMMAND_CRCL 0xa800 // & ~0x01ff p: 1
#define H63484_COMMAND_ELPS 0xac00 // & ~0x01ff p: 3
#define H63484_COMMAND_AARC 0xb000 // & ~0x01ff p: 4
#define H63484_COMMAND_RARC 0xb400 // & ~0x01ff p: 4
#define H63484_COMMAND_AEARC 0xb800 // & ~0x01ff p: 6
#define H63484_COMMAND_REARC 0xbc00 // & ~0x01ff p: 6
#define H63484_COMMAND_AFRCT 0xc000 // & ~0x00ff p: 2
#define H63484_COMMAND_RFRCT 0xc400 // & ~0x00ff p: 2
#define H63484_COMMAND_PAINT 0xc800 // & ~0x01ff p: 0
#define H63484_COMMAND_DOT 0xcc00 // & ~0x00ff p: 0
#define H63484_COMMAND_PTN 0xd000 // & ~0x0fff p: 1
#define H63484_COMMAND_AGCPY 0xe000 // & ~0x0fff p: 4
#define H63484_COMMAND_RGCPY 0xf000 // & ~0x0fff p: 4
/*-------------------------------------------------
@ -548,12 +548,12 @@ int h63484_device::translate_command(UINT16 data)
/* annoying switch-case sequence, but it's the only way to get invalid commands ... */
switch (data)
{
case H63484_COMMAND_ORG: return COMMAND_ORG;
case H63484_COMMAND_DRD: return COMMAND_DRD;
case H63484_COMMAND_DWT: return COMMAND_DWT;
case H63484_COMMAND_RD: return COMMAND_RD;
case H63484_COMMAND_WT: return COMMAND_WT;
case H63484_COMMAND_CLR: return COMMAND_CLR;
case H63484_COMMAND_ORG: return COMMAND_ORG;
case H63484_COMMAND_DRD: return COMMAND_DRD;
case H63484_COMMAND_DWT: return COMMAND_DWT;
case H63484_COMMAND_RD: return COMMAND_RD;
case H63484_COMMAND_WT: return COMMAND_WT;
case H63484_COMMAND_CLR: return COMMAND_CLR;
case H63484_COMMAND_AMOVE: return COMMAND_AMOVE;
case H63484_COMMAND_RMOVE: return COMMAND_RMOVE;
}
@ -561,7 +561,7 @@ int h63484_device::translate_command(UINT16 data)
switch(data & ~0x3)
{
case H63484_COMMAND_DMOD: return COMMAND_DMOD;
case H63484_COMMAND_MOD: return COMMAND_MOD;
case H63484_COMMAND_MOD: return COMMAND_MOD;
case H63484_COMMAND_SCLR: return COMMAND_SCLR;
}
@ -786,7 +786,7 @@ void h63484_device::process_fifo()
m_dn = m_pr[0]; // number of param words
//if(m_dn > 0x10 || m_dn == 0)
// fatalerror("stop!");
// fatalerror("stop!");
}
if(m_param_ptr == (1 + m_dn))
@ -902,12 +902,12 @@ void h63484_device::video_registers_w(int offset)
exec_abort_sequence();
/*
x--- ---- ---- ---- ABorT
-x-- ---- ---- ---- PauSE
...
---- -xxx ---- ---- Graphic Bit Mode (bpp)
---- ---- xxxx xxxx irq mask, directly correlated to sr
*/
x--- ---- ---- ---- ABorT
-x-- ---- ---- ---- PauSE
...
---- -xxx ---- ---- Graphic Bit Mode (bpp)
---- ---- xxxx xxxx irq mask, directly correlated to sr
*/
m_ccr = vreg_data;
break;

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@ -335,18 +335,18 @@ bool dsk_format::load(io_generic *io, floppy_image *image)
{
UINT8 header[100];
bool extendformat = FALSE;
io_generic_read(io, &header, 0, sizeof(header));
if ( memcmp( header, EXT_FORMAT_HEADER, 16 ) ==0) {
extendformat = TRUE;
}
int heads = header[0x31];
int skip = 1;
if (heads==1) {
skip = 2;
}
int tracks = header[0x30];
int tracks = header[0x30];
UINT64 track_offsets[84*2];
int cnt =0;
if (!extendformat) {
@ -366,7 +366,7 @@ bool dsk_format::load(io_generic *io, floppy_image *image)
cnt += skip;
}
}
int counter = 0;
for(int track=0; track < tracks; track++) {
for(int side=0; side < heads; side++) {
@ -380,7 +380,7 @@ bool dsk_format::load(io_generic *io, floppy_image *image)
sector_header sector;
io_generic_read(io, &sector,track_offsets[(track<<1)+side]+sizeof(tr)+(sizeof(sector)*j),sizeof(sector));
//printf("sec %02x %08x\n",sector.sector_id,sec_location);
sec_location += sector.data_lenght;
}
counter++;

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@ -2207,7 +2207,7 @@ void floppy_image_format_t::extract_sectors_from_bitstream_mfm_pc(const UINT8 *b
sectors[sector].data = sectdata + sectdata_pos;
for(int j=0; j<ssize; j++)
sectdata[sectdata_pos++] = sbyte_mfm_r(bitstream, pos, track_size);
}
}
}
void floppy_image_format_t::get_geometry_mfm_pc(floppy_image *image, int cell_size, int &track_count, int &head_count, int &sector_count)

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@ -122,7 +122,7 @@ bool mfm_format::save(io_generic *io, floppy_image *image)
int dpos = tpos + track_count*head_count*sizeof(MFMTRACKIMG);
UINT8 trackbuf[150000/8];
for(int track=0; track < track_count; track++) {
for(int side=0; side < head_count; side++) {
int track_size;

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@ -1,7 +1,7 @@
/***************************************************************************
Data East Pinball BSMT2000 sound board
used for System 3 and Whitestar pinball games and Tattoo Assassins video
***************************************************************************/
@ -31,7 +31,7 @@ ADDRESS_MAP_END
static INTERRUPT_GEN( decobsmt_firq_interrupt )
{
device_set_input_line(device, M6809_FIRQ_LINE, HOLD_LINE);
}
}
static void bsmt_ready_callback(bsmt2000_device &device)
{

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@ -1,14 +1,14 @@
/***************************************************************************
30 Test (Remake) (c) 1997 Namco
30 Test (Remake) (c) 1997 Namco
driver by Angelo Salese
driver by Angelo Salese
TODO:
- clickable artwork;
- portd meaning is a mystery
- inputs are annoying to map;
- EEPROM
TODO:
- clickable artwork;
- portd meaning is a mystery
- inputs are annoying to map;
- EEPROM
============================================================================
@ -167,7 +167,7 @@ ADDRESS_MAP_END
static ADDRESS_MAP_START( namco_30test_io, AS_IO, 8 )
AM_RANGE(MC68HC11_IO_PORTA,MC68HC11_IO_PORTA) AM_READ(namco_30test_mux_r)
// AM_RANGE(MC68HC11_IO_PORTD,MC68HC11_IO_PORTD) AM_RAM
// AM_RANGE(MC68HC11_IO_PORTD,MC68HC11_IO_PORTD) AM_RAM
AM_RANGE(MC68HC11_IO_PORTE,MC68HC11_IO_PORTE) AM_READ_PORT("SYSTEM")
ADDRESS_MAP_END
@ -255,7 +255,7 @@ static MACHINE_RESET( 30test )
static const hc11_config namco_30test_config =
{
0, //has extended internal I/O
0, //has extended internal I/O
768, //internal RAM size
0x00 //registers are at 0-0x100
};
@ -282,7 +282,7 @@ static MACHINE_CONFIG_START( 30test, namco_30test_state )
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MCFG_SCREEN_UPDATE(30test)
// MCFG_PALETTE_INIT(30test)
// MCFG_PALETTE_INIT(30test)
MCFG_PALETTE_LENGTH(2)
MCFG_VIDEO_START(30test)

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@ -453,7 +453,7 @@ ADDRESS_MAP_END
static ADDRESS_MAP_START( quickjac_mem, AS_PROGRAM, 16 )
AM_RANGE(0x000000, 0x01ffff) AM_ROM
// AM_RANGE(0x400000, 0x40001f) ?
// AM_RANGE(0x400000, 0x40001f) ?
AM_RANGE(0x800080, 0x800081) AM_DEVREADWRITE_MODERN("h63484", h63484_device, status_r, address_w) // bad
AM_RANGE(0x800082, 0x800083) AM_DEVREADWRITE_MODERN("h63484", h63484_device, data_r, data_w) // bad
AM_RANGE(0x800140, 0x800143) AM_DEVREADWRITE8("aysnd", ay8910_r, ay8910_address_data_w, 0x00ff) //18b too
@ -648,7 +648,7 @@ ADDRESS_MAP_END
static ADDRESS_MAP_START( fashiong_h63484_map, AS_0, 8 )
AM_RANGE(0x00000, 0x7ffff) AM_DEVREADWRITE_MODERN("h63484",h63484_device, vram_r,vram_w)
// AM_RANGE(0x40000, 0x7ffff) AM_ROM AM_REGION("gfx1", 0)
// AM_RANGE(0x40000, 0x7ffff) AM_ROM AM_REGION("gfx1", 0)
ADDRESS_MAP_END
static H63484_INTERFACE( adp_h63484_intf )
@ -674,12 +674,12 @@ static MACHINE_CONFIG_START( quickjac, adp_state )
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MCFG_SCREEN_SIZE(384, 280)
MCFG_SCREEN_VISIBLE_AREA(0, 384-1, 0, 280-1)
// MCFG_SCREEN_UPDATE(adp)
// MCFG_SCREEN_UPDATE(adp)
MCFG_PALETTE_LENGTH(0x10)
MCFG_PALETTE_INIT(adp)
// MCFG_VIDEO_START(adp)
// MCFG_VIDEO_START(adp)
MCFG_H63484_ADD("h63484", 0, adp_h63484_intf, adp_h63484_map)
@ -707,12 +707,12 @@ static MACHINE_CONFIG_START( skattv, adp_state )
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MCFG_SCREEN_SIZE(384, 280)
MCFG_SCREEN_VISIBLE_AREA(0, 384-1, 0, 280-1)
// MCFG_SCREEN_UPDATE(adp)
// MCFG_SCREEN_UPDATE(adp)
MCFG_PALETTE_LENGTH(0x10)
MCFG_PALETTE_INIT(adp)
// MCFG_VIDEO_START(adp)
// MCFG_VIDEO_START(adp)
MCFG_H63484_ADD("h63484", 0, adp_h63484_intf, adp_h63484_map)
@ -739,12 +739,12 @@ static MACHINE_CONFIG_START( backgamn, adp_state )
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MCFG_SCREEN_SIZE(640, 480)
MCFG_SCREEN_VISIBLE_AREA(0, 640-1, 0, 480-1)
// MCFG_SCREEN_UPDATE(adp)
// MCFG_SCREEN_UPDATE(adp)
MCFG_PALETTE_LENGTH(0x10)
// MCFG_PALETTE_INIT(adp)
// MCFG_VIDEO_START(adp)
// MCFG_VIDEO_START(adp)
MCFG_H63484_ADD("h63484", 0, adp_h63484_intf, adp_h63484_map)

File diff suppressed because it is too large Load Diff

View File

@ -957,7 +957,7 @@ ROM_START( sc4cnfr )
ROM_LOAD16_BYTE( "95400448.hi", 0x00000, 0x080000, CRC(8a411de5) SHA1(fad2f0528666ebd47c1a8ac3deb2146df1489bc8) )
ROM_REGION( 0x400000, "altrevs", 0 )
// sc4
// sc4
ROM_LOAD16_BYTE( "95400449.lo", 0x00001, 0x080000, CRC(181a46cb) SHA1(f09c7fd0c840517965edbbd31f86dd2278599246) )
ROM_LOAD16_BYTE( "95400450.hi", 0x00000, 0x080000, CRC(a81f2ddc) SHA1(07a6d524ccab3c7e098912df605226d0654cb31c) )
ROM_LOAD16_BYTE( "95400565.lo", 0x00001, 0x080000, CRC(88e0924b) SHA1(51587db4a6af6ea49b1a55fce1c6316f0af78fd1) )
@ -1455,10 +1455,10 @@ ROM_START( sc4casry )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
// ROM_REGION( 0x400000, "other", ROMREGION_ERASE00 )
// ROM_REGION( 0x400000, "other", ROMREGION_ERASE00 )
// are these just combined hi/lo files?
// ROM_LOAD( "95414354", 0x0000, 0x100000, CRC(eff6d08d) SHA1(4b8ec5aee30e67ab82d04bdf28b65f72eb46e767) )
// ROM_LOAD( "95416042", 0x0000, 0x100000, CRC(f079295d) SHA1(1944e8565ba308eb7fe9436431780b953891ef27) )
// ROM_LOAD( "95414354", 0x0000, 0x100000, CRC(eff6d08d) SHA1(4b8ec5aee30e67ab82d04bdf28b65f72eb46e767) )
// ROM_LOAD( "95416042", 0x0000, 0x100000, CRC(f079295d) SHA1(1944e8565ba308eb7fe9436431780b953891ef27) )
ROM_END
@ -1732,7 +1732,7 @@ ROM_START( sc4crcc )
ROM_LOAD16_BYTE( "club-classic-cops-and-robbers_dat_ac_f65ss.hi", 0x00000, 0x080800, CRC(17f4f78c) SHA1(fdb7be31f00c75c28468c5754d398d9ded8ee6e3) )
ROM_LOAD16_BYTE( "club-classic-cops-and-robbers_pcl_ac_f65ss.lo", 0x00001, 0x080800, CRC(603f4bf1) SHA1(1fc78567a9bc266ee612f17929d5abd66f011001) )
ROM_LOAD16_BYTE( "club-classic-cops-and-robbers_pcl_ac_f65ss.hi", 0x00000, 0x080800, CRC(d7699839) SHA1(0bcea4750c5d97a0f63a49bc497a631eb76a52bc) )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_LOAD16_BYTE( "95004120.lo", 0x000000, 0x080000, CRC(770a9c0f) SHA1(2d06e32b1d07bc9dc51f39f9ba22c9fe8a678ef3) )
ROM_LOAD16_BYTE( "95004121.hi", 0x080000, 0x080000, CRC(239f389c) SHA1(75d6f9f500aab5f114f8b86c4ca1f8dce6ea2ca4) )
@ -1901,7 +1901,7 @@ ROM_START( sc4crzcs )
// sc4
ROM_LOAD16_BYTE( "95402099.lo", 0x00001, 0x080000, CRC(a4f80337) SHA1(9960f2aeeb820bf8ea9884239ac68a9939007d81) )
ROM_LOAD16_BYTE( "95402100.hi", 0x00000, 0x080000, CRC(c463bb66) SHA1(b1a5e53207e9e282ab5e1937843da155ddf29f62) )
ROM_REGION( 0x400000, "altrevs", 0 )
// sc4
ROM_LOAD16_BYTE( "95402101.lo", 0x00001, 0x080000, CRC(75896c5b) SHA1(ee9d40d637add14670dba3668c2fa397198eb7a7) )
@ -2079,7 +2079,7 @@ ROM_START( sc4cfqps )
ROM_LOAD( "95004102.bin", 0x0000, 0x080000, CRC(bf059b21) SHA1(89a96c593e5385e9b40f694768986691eed4b5c5) )
ROM_LOAD( "95008339.bin", 0x0000, 0x100000, CRC(bae07fa8) SHA1(a86a5d9ff6ac802bd15275f46894374317627e23) )
ROM_REGION( 0x400000, "others", ROMREGION_ERASE00 )
ROM_REGION( 0x400000, "others", ROMREGION_ERASE00 )
ROM_LOAD( "95420324.bin", 0x0000, 0x100000, CRC(41729e8f) SHA1(adb15067f61eb2e4adf537137dd24876749da8a2) )
ROM_END
@ -2633,7 +2633,7 @@ ROM_START( sc4dblfr )
ROM_LOAD16_BYTE( "95406316.odd", 0x00001, 0x080000, CRC(748869bb) SHA1(14c4eac2af716d4c0f281649392a0722a71f08dc) )
ROM_LOAD16_BYTE( "95406317.evn", 0x00000, 0x080000, CRC(2108c5cd) SHA1(08ef8ef16f0ada502b4f18d05cb63219af3bca29) )
ROM_REGION( 0x400000, "altrevs", 0 )
ROM_REGION( 0x400000, "altrevs", 0 )
// sc4
ROM_LOAD16_BYTE( "95406446.odd", 0x00001, 0x080000, CRC(62766923) SHA1(e57ecc5003b82c3a63d509a60da6c1d3a1edc9bb) )
ROM_LOAD16_BYTE( "95406447.evn", 0x00000, 0x080000, CRC(fe684a83) SHA1(496974fb88856d618849d02f2cc38b0ab633fe02) )
@ -2796,8 +2796,8 @@ ROM_START( sc4fastf )
ROM_LOAD16_BYTE( "95409083.hi", 0x00000, 0x080000, CRC(99f570da) SHA1(f13faf0bbff2e539ee0713acb50ed939d704a5da) )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_LOAD( "95008272.bin", 0x0000, 0x0fafac, CRC(a9bdc1e2) SHA1(60ff02ff4906d8b0f6392cccb96976b912c61e2d) )
// ROM_REGION( 0x400000, "other", ROMREGION_ERASE00 )
// ROM_LOAD( "95408082", 0x0000, 0x100000, CRC(763c8d84) SHA1(c1fa038666179082b521eb0851874fb0f6bd916d) ) // combined hi-lo?
// ROM_REGION( 0x400000, "other", ROMREGION_ERASE00 )
// ROM_LOAD( "95408082", 0x0000, 0x100000, CRC(763c8d84) SHA1(c1fa038666179082b521eb0851874fb0f6bd916d) ) // combined hi-lo?
ROM_END
@ -3082,7 +3082,7 @@ ROM_START( sc4fd7th )
ROM_LOAD16_BYTE( "95401476.hi", 0x00000, 0x080000, CRC(509fdd75) SHA1(a038ab9463d2b5a1e7abad9d501c1503de724682) )
ROM_LOAD16_BYTE( "95401477.lo", 0x00001, 0x080000, CRC(c3c16a14) SHA1(e98b7d36fe498851fbb2a0cc5491014c4168c5ae) )
ROM_LOAD16_BYTE( "95401478.hi", 0x00000, 0x080000, CRC(0cad4aa0) SHA1(da501db50c30e359d295349725b6a6965e3dab3b) )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_LOAD( "frankie snd1.bin", 0x0000, 0x080000, CRC(5d74001e) SHA1(f157706c0970af9b396c2973774c828ed1c0d275) )
ROM_LOAD( "frankie snd2.bin", 0x0000, 0x080000, CRC(8863c8e6) SHA1(0e852155cb2d50d8f0b892c055b37e9955fd8da4) )
@ -4612,8 +4612,8 @@ ROM_START( sc4lined )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_LOAD( "95004241.bin", 0x0000, 0x080000, CRC(e524fd19) SHA1(af0bcf9cf75592beb928f78a915875f3e3ecedac) )
ROM_LOAD( "95004242.bin", 0x0000, 0x080000, CRC(6d86611e) SHA1(2ec6a6745446502a77c10c487b75b59be1fc266e) )
// ROM_REGION( 0x400000, "others", ROMREGION_ERASE00 )
// ROM_LOAD( "95410312", 0x0000, 0x100000, CRC(0290613c) SHA1(34613f20d3f883d357220c2137778c57f7f11c12) ) // just a combined rom?
// ROM_REGION( 0x400000, "others", ROMREGION_ERASE00 )
// ROM_LOAD( "95410312", 0x0000, 0x100000, CRC(0290613c) SHA1(34613f20d3f883d357220c2137778c57f7f11c12) ) // just a combined rom?
ROM_END
@ -6306,10 +6306,10 @@ ROM_START( sc4pipe )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_LOAD( "pipingsnd.bin", 0x0000, 0x0c50d9, CRC(ff240faa) SHA1(f0961b3207c0c8779479c773d1453ac4ff376bd2) )
// ROM_REGION( 0x400000, "others", ROMREGION_ERASE00 )
// ROM_LOAD( "95409732.bin", 0x0000, 0x100000, CRC(1d3875c0) SHA1(73a59320cf3ef30535bb5617106354ca271e3db4) ) // combined?
// ROM_LOAD( "95408732", 0x0000, 0x100000, CRC(f283b171) SHA1(6976f32bc88ec58c897df41aef51508f5fd92e9f) )
// ROM_LOAD( "95408732.bin", 0x0000, 0x100000, CRC(f283b171) SHA1(6976f32bc88ec58c897df41aef51508f5fd92e9f) )
// ROM_REGION( 0x400000, "others", ROMREGION_ERASE00 )
// ROM_LOAD( "95409732.bin", 0x0000, 0x100000, CRC(1d3875c0) SHA1(73a59320cf3ef30535bb5617106354ca271e3db4) ) // combined?
// ROM_LOAD( "95408732", 0x0000, 0x100000, CRC(f283b171) SHA1(6976f32bc88ec58c897df41aef51508f5fd92e9f) )
// ROM_LOAD( "95408732.bin", 0x0000, 0x100000, CRC(f283b171) SHA1(6976f32bc88ec58c897df41aef51508f5fd92e9f) )
ROM_END
@ -7562,7 +7562,7 @@ ROM_START( sc4stag )
// sc4
ROM_LOAD16_BYTE( "95407092.lo", 0x00001, 0x080000, CRC(978b63cb) SHA1(50f475de4754e21d9394aee1815e05e4f3c87ae0) )
ROM_LOAD16_BYTE( "95407093.hi", 0x00000, 0x080000, CRC(cb804832) SHA1(31472e58798e0438f17d7d74a90d04e109fa6231) )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_LOAD( "95008017.lo", 0x000000, 0x100000, CRC(dab74220) SHA1(321f765e1908b65ec9d3e64bb33533d78c9cc58a) ) // start of rom is blank?!
ROM_LOAD( "95008018.hi", 0x100000, 0x100000, CRC(ba328f08) SHA1(99880f22c2cac61b32c3e2a574b9b30daefefb3e) )
@ -8558,7 +8558,7 @@ ROM_START( sc4ufi )
ROM_LOAD16_BYTE( "95401726.hi", 0x00000, 0x080000, CRC(2ab46ce2) SHA1(60f74cc855c35a3dc07a32640c14835c1cfe1827) )
ROM_LOAD16_BYTE( "95401911.lo", 0x00001, 0x080000, CRC(ae68b469) SHA1(de77f117a3d688f0feb9415f00b534d3651f52c7) )
ROM_LOAD16_BYTE( "95401912.hi", 0x00000, 0x080000, CRC(87b73871) SHA1(598764a0a73705475f15263a79106f22b6d1abe8) )
// mismatched roms, not sure they're even this game
ROM_LOAD16_BYTE( "95400912.hi", 0x00000, 0x080000, CRC(d1a24394) SHA1(03d6561f8e66bbaaabd18fb9d5244f12b2202c0d) )
ROM_LOAD16_BYTE( "95401701.lo", 0x00001, 0x080000, CRC(5c09007e) SHA1(d69290225f08ed5dcf0204bd96f7f09a73c2f243) )
@ -8594,70 +8594,70 @@ ROM_START( sc4vrgcl )
ROM_LOAD16_BYTE( "95404018.lo", 0x00001, 0x080000, CRC(21ee4f08) SHA1(d2a89dcab0810eb1cccd6176dacbb2bfc96d7450) )
ROM_LOAD16_BYTE( "95404019.hi", 0x00000, 0x080000, CRC(434fef1c) SHA1(3653a81213599272db63282573b1c639e630c6c2) )
sc_vrgcl_others
ROM_END
ROM_END
ROM_START( sc4vrgcla )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95404076.lo", 0x00001, 0x080000, CRC(65551002) SHA1(fe41d92b0ca3137d1731d6d2cbcc94d4a9da6088) )
ROM_LOAD16_BYTE( "95404077.hi", 0x00000, 0x080000, CRC(04550388) SHA1(7613591cabdf72628ad5a6915137cba43c427984) )
sc_vrgcl_others
ROM_END
ROM_END
ROM_START( sc4vrgclb )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95404548.lo", 0x00001, 0x080000, CRC(e8dacffe) SHA1(cc9034542d684bc300ffdf7a38e047f1ce0ca739) )
ROM_LOAD16_BYTE( "95404549.hi", 0x00000, 0x080000, CRC(fa5075f9) SHA1(9f87a52c8f9ed64724be87e88fff833253d3e22a) )
sc_vrgcl_others
ROM_END
ROM_END
ROM_START( sc4vrgclc )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95404550.lo", 0x00001, 0x080000, CRC(b2ce484f) SHA1(88db91f7bce08ee6e84352286bc33df5d4c9a6d0) )
ROM_LOAD16_BYTE( "95404551.hi", 0x00000, 0x080000, CRC(66ab7174) SHA1(ec4ae81c1f4e4a9a48c17f8aef798dff216aefc4) )
sc_vrgcl_others
ROM_END
ROM_END
ROM_START( sc4vrgcld )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95404634.lo", 0x00001, 0x080000, CRC(9e2ed4a0) SHA1(44c1707f9489e755f9035c039b7b976b1734630d) )
ROM_LOAD16_BYTE( "95404635.hi", 0x00000, 0x080000, CRC(8249f713) SHA1(1f361f849985ae70c841b2b40658d40b1aa6b399) )
sc_vrgcl_others
ROM_END
ROM_END
ROM_START( sc4vrgcle )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95405548.lo", 0x00001, 0x080000, CRC(bba0c2bc) SHA1(c3a99423fc62920c5c1ca6fa4f0a3283ca6490f0) )
ROM_LOAD16_BYTE( "95405549.hi", 0x00000, 0x080000, CRC(b113fe1d) SHA1(7883c34c403c532209137105a15f97f18311bf8a) )
sc_vrgcl_others
ROM_END
ROM_END
ROM_START( sc4vrgclf )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95405550.lo", 0x00001, 0x080000, CRC(2c882c37) SHA1(c35645c58d11971cc9d8717a7b27c1082259f07b) )
ROM_LOAD16_BYTE( "95405551.hi", 0x00000, 0x080000, CRC(ac52e4c3) SHA1(2f93b3f262861e5ba54f70824fcc6961e66f935d) )
sc_vrgcl_others
ROM_END
ROM_END
ROM_START( sc4vrgclg )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95405634.lo", 0x00001, 0x080000, CRC(056413e9) SHA1(555dec6eea70135b6a12c0c3c0421618c321fb94) )
ROM_LOAD16_BYTE( "95405635.hi", 0x00000, 0x080000, CRC(0046f382) SHA1(8d3cb10b44edba2cd677eab2618a610b0f9fa35c) )
sc_vrgcl_others
ROM_END
ROM_END
ROM_START( sc4vrgclh )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95412208.lo", 0x00001, 0x080000, CRC(3edfe2d8) SHA1(c4f12de7ed7db8fc317418a8adeea1a2f15ca7ef) )
ROM_LOAD16_BYTE( "95412209.hi", 0x00000, 0x080000, CRC(509088c4) SHA1(c6b70ecd33599adb379586bbb2cbe3b58fce857b) )
sc_vrgcl_others
ROM_END
ROM_END
ROM_START( sc4vrgcli )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95413208.lo", 0x00001, 0x080000, CRC(4d34246d) SHA1(4bcfae186064f3d1619de336c74e8d4d5d4ef05f) )
ROM_LOAD16_BYTE( "95413209.hi", 0x00000, 0x080000, CRC(e04b594c) SHA1(d1c5d00e3fc2a4fc6d612ca0d51b83851129398d) )
sc_vrgcl_others
ROM_END
ROM_END
@ -9615,7 +9615,7 @@ ROM_START( sc4batl )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "altrevs", 0 )
// sc4
ROM_LOAD16_BYTE( "95418014.lo", 0x00001, 0x080000, CRC(11fc27fe) SHA1(d1c59918e2ee1a7a40879f3a369d7064360f8e7b) )
ROM_LOAD16_BYTE( "95418015.hi", 0x00000, 0x080000, CRC(9731462c) SHA1(5324f60ef10089030ed57d1d50127a3a0af2bfd5) )
@ -9635,7 +9635,7 @@ ROM_START( sc4bob )
ROM_LOAD16_BYTE( "94416379.hi", 0x00000, 0x080000, CRC(42468e3e) SHA1(acc5edd9dba26ca525c632dd3a0c991b7af53075) )
ROM_REGION( 0x400000, "altrevs", 0 )
// sc4
ROM_LOAD16_BYTE( "95416380.lo", 0x00001, 0x080000, CRC(985426aa) SHA1(c4e67132e9ad8f6793482615432247190487c989) )
ROM_LOAD16_BYTE( "95416381.hi", 0x00000, 0x080000, CRC(628b66b1) SHA1(81872397e5225a42a6450a6563c765f5e745346d) )
@ -10203,7 +10203,7 @@ ROM_START( sc4crsc )
ROM_LOAD16_BYTE( "95427336.lo", 0x00001, 0x080000, CRC(17fae461) SHA1(7e8c50ca40aa058bd823cecb64004da0885b2b36) )
ROM_LOAD16_BYTE( "95427337.hi", 0x00000, 0x080000, CRC(392e4bea) SHA1(15fa1852989aefd45771737cc8c5d62c06354b1d) )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_LOAD( "95008681.bin", 0x0000, 0x100000, CRC(7a459110) SHA1(51f0a51af485a0f4e447ee0c22f488a924e45117) )
ROM_END
@ -10826,7 +10826,7 @@ ROM_START( sc4dndlp )
ROM_LOAD16_BYTE( "95426343.hi", 0x00000, 0x080000, CRC(f8382df6) SHA1(0cbbc0afefd2a61baad30cbdb916572b4d97ea7d) )
sc_dndlp_others
ROM_END
ROM_START( sc4dndlpa )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
@ -11745,7 +11745,7 @@ ROM_END
ROM_START( sc4emmerc )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95421074.lo", 0x00001, 0x080000, CRC(ea40002d) SHA1(da3949e45bbf7eeba432b72492f156f4dece8582) )
ROM_LOAD16_BYTE( "95421075.hi", 0x00000, 0x080000, CRC(028ae706) SHA1(5a74859ac7ee5985fcf96d493017b4c8a012a0ac) )
ROM_LOAD16_BYTE( "95421075.hi", 0x00000, 0x080000, CRC(028ae706) SHA1(5a74859ac7ee5985fcf96d493017b4c8a012a0ac) )
sc_emmer_others
ROM_END
@ -12535,7 +12535,7 @@ ROM_START( sc4ggg )
ROM_END
ROM_START( sc4ggga )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95420672.lo", 0x00001, 0x080000, CRC(88dd2622) SHA1(dc30308638d602b76e828cf6c98605a9fb7589b6) )
ROM_LOAD16_BYTE( "95420673.hi", 0x00000, 0x080000, CRC(309a5f9c) SHA1(8592127022c84bc6c36b744d8fa0d44a1bc38ea0) )
sc_ggg_others
@ -12549,34 +12549,34 @@ ROM_START( sc4gggb )
ROM_END
ROM_START( sc4gggc )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95420676.lo", 0x00001, 0x080000, CRC(6c841f87) SHA1(873d60cb447529f42d9f4cb0fe05d7c464a10473) )
ROM_LOAD16_BYTE( "95420677.hi", 0x00000, 0x080000, CRC(afe9543e) SHA1(2c88a0120762372f349c098c8e346626198a7635) )
sc_ggg_others
ROM_END
ROM_START( sc4gggd )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95420678.lo", 0x00001, 0x080000, CRC(5d1d9b26) SHA1(ed9594f794bd582bb54e7c824272b7321b6ae2ef) )
ROM_LOAD16_BYTE( "95420679.hi", 0x00000, 0x080000, CRC(910215de) SHA1(5e3d9ab721ea008e33754ac8237f82c106114364) )
sc_ggg_others
ROM_END
ROM_START( sc4ggge )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95420680.lo", 0x00001, 0x080000, CRC(22a8623d) SHA1(22b75306e0ee2944e45739c380fc68338f2534f7) )
ROM_LOAD16_BYTE( "95420681.hi", 0x00000, 0x080000, CRC(47dfc03a) SHA1(6fcacce499a8aa17a5b821511ffb1434d7f43850) )
sc_ggg_others
ROM_END
ROM_START( sc4gggf )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95420682.lo", 0x00001, 0x080000, CRC(e41bce75) SHA1(db07f0c55c40d527df795f860ff2317af1f030b3) )
ROM_LOAD16_BYTE( "95420683.hi", 0x00000, 0x080000, CRC(00b92dfe) SHA1(e77cc410b591eace2b40c5fdbf0fc99f0379c771) )
sc_ggg_others
ROM_END
ROM_START( sc4gggg )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95420688.lo", 0x00001, 0x080000, CRC(6d7c6ed2) SHA1(1004c5027a60ba2cbdd488a4d49fee3c369d7c74) )
@ -12585,7 +12585,7 @@ ROM_START( sc4gggg )
ROM_END
ROM_START( sc4gggh )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95420690.lo", 0x00001, 0x080000, CRC(f06826b2) SHA1(ed3f6d54252fe6edd4490c86291212365c2f9177) )
ROM_LOAD16_BYTE( "95420691.hi", 0x00000, 0x080000, CRC(74cf31ec) SHA1(d0e68a25266e7f9308afb4840329a638d97e3ad1) )
sc_ggg_others
@ -13269,36 +13269,36 @@ ROM_START( sc4lotrr )
ROM_LOAD16_BYTE( "95410614.lo", 0x00001, 0x080000, CRC(39b70b6b) SHA1(feda79017224771822335ecd2a9c29c69c7a5aa5) )
ROM_LOAD16_BYTE( "95410615.hi", 0x00000, 0x080000, CRC(d5ed8948) SHA1(63f4fd2fd5de601cee0668d74b7a8907643024ff) )
sc_lotrr_others
ROM_END
ROM_END
ROM_START( sc4lotrra )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95410950.lo", 0x00001, 0x080000, CRC(33875be7) SHA1(4e2e092e2fa2f1ea9b7f4d748b182f5a9c3ffb3b) )
ROM_LOAD16_BYTE( "95410951.hi", 0x00000, 0x080000, CRC(72553949) SHA1(91927ef336d367364f61dfe31c016c8e9a2bf99e) )
sc_lotrr_others
ROM_END
ROM_END
ROM_START( sc4lotrrb )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95411614.lo", 0x00001, 0x080000, CRC(a2a230d7) SHA1(55f0a16bed44bceb94c578ed84df857ce95cf55d) )
ROM_LOAD16_BYTE( "95411615.hi", 0x00000, 0x080000, CRC(bb8ff190) SHA1(9fec418e8d7540a54c79885236a30016acac70cf) )
sc_lotrr_others
ROM_END
ROM_END
ROM_START( sc4lotrrc )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95411950.lo", 0x00001, 0x080000, CRC(ec42d7f8) SHA1(fed3e0d17f671db1d3060ab9d8ae5d9bf45c9dbc) )
ROM_LOAD16_BYTE( "95411951.hi", 0x00000, 0x080000, CRC(a7c31009) SHA1(d2db9721b6967810e02f28ce20e1ded6598eb08d) )
sc_lotrr_others
ROM_END
ROM_END
ROM_START( sc4lotrrd )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95412574.lo", 0x00001, 0x080000, CRC(653cd804) SHA1(35e3346581a72ad29af7afe88266910d46ef043a) )
ROM_LOAD16_BYTE( "95412575.hi", 0x00000, 0x080000, CRC(4227e0b5) SHA1(a8ae560d537cfb1bea25ac271deed501e7b655f4) )
sc_lotrr_others
ROM_END
ROM_END
ROM_START( sc4lotrre )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95413574.lo", 0x00001, 0x080000, CRC(796749c9) SHA1(e2940a8184537570b71eabd675ea44f23055798c) )
@ -13388,7 +13388,7 @@ ROM_START( sc4mmm )
ROM_LOAD16_BYTE( "95421202.lo", 0x00001, 0x080000, CRC(4203aa0b) SHA1(3f7c2e83c71a6308778cbf693c587399f96fafa6) )
ROM_LOAD16_BYTE( "95421203.hi", 0x00000, 0x080000, CRC(13f57bf4) SHA1(0d72148383b265dd2d0bf94915e044e907a56e28) )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_LOAD( "95008944.bin", 0x0000, 0x0c76af, CRC(d2683fa2) SHA1(ebccd3da695cc69826493ac9e745b8dc2ce2ab8c) )
ROM_REGION( 0x5000, "pics", 0 )
@ -13421,7 +13421,7 @@ ROM_START( sc4mmad )
ROM_LOAD16_BYTE( "95421544.lo", 0x00001, 0x080000, CRC(05cec61a) SHA1(6ab25749d7d893ff03a96d64a2fb556706b6c89a) )
// 95421545.hi missing?
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_LOAD( "95008519.bin", 0x0000, 0x0fe4d6, CRC(e16efe22) SHA1(144e93e01967f343607ee8cee6add3d8ac8f5f28) )
ROM_END
@ -15537,7 +15537,7 @@ ROM_START( sc4wldjk )
ROM_LOAD16_BYTE( "95411093.hi", 0x00000, 0x080000, CRC(efea1fdc) SHA1(fb48cb6e732a416192081e9dc26a6eabc85ce90c) )
ROM_LOAD16_BYTE( "95411114.lo", 0x00001, 0x080000, CRC(7f138be9) SHA1(b4a01a0a3de1588dc0676cd360887e066caad260) )
ROM_LOAD16_BYTE( "95411115.hi", 0x00000, 0x080000, CRC(2dd6b6d5) SHA1(cf66389b8e6c2c2bb996ddac9033dd0607669520) )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_LOAD( "95008999.bin", 0x0000, 0x0b4dd9, CRC(0fa36a2e) SHA1(0168a326fd50c15e8f48293dff45e1411e5044f8) )
ROM_REGION( 0x400000, "pics", 0 )
@ -15570,28 +15570,28 @@ ROM_START( sc4bpb )
ROM_LOAD16_BYTE( "95418050.lo", 0x00001, 0x080000, CRC(548d09d0) SHA1(037fe5fc16222994f5c1d9688379bf1ca75aa2b0) )
ROM_LOAD16_BYTE( "95418051.hi", 0x00000, 0x080000, CRC(0e811890) SHA1(ee77c31b2b59695c5a067eb70cbffe69d6a60bde) )
sc_bpb_others
ROM_END
ROM_END
ROM_START( sc4bpba )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95418804.lo", 0x00001, 0x080000, CRC(0a8363e9) SHA1(0f45aa3e40250a43ba96271e7596aa6c0d6da6bd) )
ROM_LOAD16_BYTE( "95418805.hi", 0x00000, 0x080000, CRC(9b106d25) SHA1(455ea82638630e16b7a117f287cc5df4282282fa) )
sc_bpb_others
ROM_END
ROM_END
ROM_START( sc4bpbb )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95418946.lo", 0x00001, 0x080000, CRC(bdc928e7) SHA1(d7a21dde2dd40a57d2c7243bdb04b37a55ccc8d3) )
ROM_LOAD16_BYTE( "95418947.hi", 0x00000, 0x080000, CRC(29ae9d0a) SHA1(80860f70cf71070b3d923f7685ad185e396f5d97) )
sc_bpb_others
ROM_END
ROM_END
ROM_START( sc4bpbc )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95419050.lo", 0x00001, 0x080000, CRC(ed898de9) SHA1(8a2a0ff43a8c7dbd30e532f421527bc96b6b6f31) )
ROM_LOAD16_BYTE( "95419051.hi", 0x00000, 0x080000, CRC(f2397d9f) SHA1(22c698551304e0571530315753d9c26fb6023655) )
sc_bpb_others
ROM_END
ROM_END
ROM_START( sc4bpbd )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
@ -15636,7 +15636,7 @@ ROM_END
ROM_START( sc4chain )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "altrevs", 0 )
// sc4
ROM_LOAD16_BYTE( "p1316p11.hi", 0x00000, 0x080000, CRC(d1aec816) SHA1(ffc66f52996f2772831a2c4966a3ace9ded8b244) )
ROM_LOAD16_BYTE( "p1316p11.lo", 0x00001, 0x080000, CRC(d6d28126) SHA1(3d33fc26612ca39dada0dddf303f4680a149ce1f) )
@ -15659,7 +15659,7 @@ ROM_START( sc4clown )
ROM_LOAD16_BYTE( "95418158.lo", 0x00001, 0x080000, CRC(0f6e6170) SHA1(537ae0ab41d93ad5cd26437d8a67cf20d913d4a9) )
ROM_LOAD16_BYTE( "95418159.hi", 0x00000, 0x080000, CRC(7a57a493) SHA1(372263f7d34a65adbe5213236c8ad73a8f8a461d) )
ROM_REGION( 0x400000, "altrevs", 0 )
// sc4
// sc4
ROM_LOAD16_BYTE( "95418822.lo", 0x00001, 0x080000, CRC(0ff36c6d) SHA1(237fb47b50a82ab5afa4e8b3ac5045b5fba2412d) )
ROM_LOAD16_BYTE( "95418823.hi", 0x00000, 0x080000, CRC(704115a5) SHA1(6fd8f9f47d8c5b42d091c268a7ba73f833badeeb) )
ROM_LOAD16_BYTE( "95418930.lo", 0x00001, 0x080000, CRC(627a5df6) SHA1(f636f55249e30334a847c079a55ca156bb8ed456) )
@ -15770,10 +15770,10 @@ ROM_END
/*
ROM_START( sc4dndbea )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95418410.lo", 0x00001, 0x080000, CRC(ddd534d0) SHA1(1c8acd74d79fc7f169ed54e2d603100775610e5a) )
ROM_LOAD16_BYTE( "95418411.hi", 0x00000, 0x080000, CRC(5346fd2a) SHA1(ada8ed84a173bf3f68af0a2e1b92dbfe94f2d6c9) )
sc_dndbe_others
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95418410.lo", 0x00001, 0x080000, CRC(ddd534d0) SHA1(1c8acd74d79fc7f169ed54e2d603100775610e5a) )
ROM_LOAD16_BYTE( "95418411.hi", 0x00000, 0x080000, CRC(5346fd2a) SHA1(ada8ed84a173bf3f68af0a2e1b92dbfe94f2d6c9) )
sc_dndbe_others
ROM_END
*/
@ -16044,7 +16044,7 @@ ROM_START( sc_unsrt )
ROM_LOAD( "95008403.bin", 0x0000, 0x0facbf, CRC(cf3969bb) SHA1(4cb6fb4e536882a11bb6c1548ffb94daea70ca5f) )
// Casino Viva Mexico
ROM_LOAD( "95004209.lo", 0x00001, 0x080000, CRC(40247425) SHA1(54c8540f9ce45b8b02f6616233b81e33af804f63) )
ROM_LOAD( "95004210.hi", 0x00000, 0x080000, CRC(6f6ce2c8) SHA1(7e9ce336a1307b8290196d58c7419996d0758ab9) )
ROM_LOAD( "95004210.hi", 0x00000, 0x080000, CRC(6f6ce2c8) SHA1(7e9ce336a1307b8290196d58c7419996d0758ab9) )
// Casino Triple Classic (Bellfruit)
// 95008423.bin =
// 95008423.bin sc4bar7 Bar 7's (Bellfruit) (Scorpion 4)
@ -16152,7 +16152,7 @@ int find_project_string(running_machine &machine, int addrxor, int mode)
for (int i=0;i<size-strlength;i++)
{
// printf("%02x", src[i]);
// printf("%02x", src[i]);
int j;
int found = 1;
@ -16193,7 +16193,7 @@ int find_project_string(running_machine &machine, int addrxor, int mode)
else if (mode == 1)
{
addr = (i+count)^addrxor;
if (addr&1)
rom = src[addr];
else
@ -16211,12 +16211,12 @@ int find_project_string(running_machine &machine, int addrxor, int mode)
//if (rom==0xff)
// end = 1;
// end = 1;
//else
{
if ((rom>=0x20) && (rom<0x7f))
{
printf("%c", rom);
printf("%c", rom);
blankcount = 0;
}
else
@ -16849,7 +16849,7 @@ GAME( 200?, sc4vrgcli ,sc4vrgcl, sc4, sc4, sc4, ROT0, "BFM","Very Rich Geezer Cl
// PR6984 VIVA MEXICO 1.30 95008095 VIVA MEXICO PR6984
GAME( 200?, sc4vmnv ,0, sc4, sc4, sc4, ROT0, "Nova","Viva Mexico (Nova) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR6984 VIVA MEXICO 1.00 95008095 VIVA MEXICO PR6984
// PR6984 VIVA MEXICO 1.00 95008095 VIVA MEXICO PR6984
GAME( 200?, sc4vmnva ,sc4vmnv, sc4, sc4, sc4, ROT0, "Nova","Viva Mexico (Nova) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// / PR7132 CLUB VIVA MEXICO PR7132 VIVA SOUNDS11 VIVA MEXICO
@ -17041,15 +17041,15 @@ GAME( 200?, sc4cf ,0, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits (Bellfruit) (S
GAME( 200?, sc4crnjw ,0, sc4, sc4, sc4, ROT0, "BFM","Crown Jewels (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR1927 AWP DEAL OR NO DEAL S4 PR1907 DEAL OR NO DEAL SOUNDS11
GAME( 200?, sc4dnd ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnd ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnda ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // incomplete pairing
GAME( 200?, sc4dndb ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndc ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndd ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnde ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndf ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndg ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndh ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndb ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndc ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndd ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnde ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndf ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndg ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndh ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndi ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndj ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndk ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@ -17060,21 +17060,21 @@ GAME( 200?, sc4dndo ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellf
// PR1967 AWP CLASSIC DEAL OR NO DEAL S4 PR1907 DEAL OR NO DEAL SOUNDS11
GAME( 200?, sc4dndcs ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndcsa ,sc4dndcs, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndcsb ,sc4dndcs, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndcsc ,sc4dndcs, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndcs ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndcsa ,sc4dndcs, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndcsb ,sc4dndcs, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndcsc ,sc4dndcs, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3229 AWP DEAL OR NO DEAL BREAK THE BANK SCORP4 PR3209 BREAK THE BANK SOUNDS11
GAME( 200?, sc4dndbb ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbba ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbbb ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbbc ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbbd ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbbe ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbbf ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbbg ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbbh ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbb ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbba ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbbb ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbbc ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbbd ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbbe ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbbf ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbbg ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbbh ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbbi ,sc4dndbb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR1949 CLUB DEAL OR NO DEAL DEAL OR NO DEAL CLUB PR1949 DEAL O N D SOUNDS11
@ -17089,30 +17089,30 @@ GAME( 200?, sc4dndclg ,sc4dndcl, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Clu
// PR3235 AWP DEAL OR NO DEAL DOUBLE S4 PR3215 DOND DOUBLE SOUNDS11 DOUBLE DOND S.SITE
GAME( 200?, sc4dnddd ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddda ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndddb ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndddc ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndddd ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddde ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndddf ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndddg ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddda ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndddb ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndddc ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndddd ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddde ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndddf ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndddg ,sc4dnddd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3038 DEAL OR NO DEAL HALL OF FAME SCORP4 PR3008 HALL OF FAME SOUNDS11 HALL OF FAME S.SITE
GAME( 200?, sc4dndhf ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndhfa ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndhfb ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndhfc ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndhfd ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndhfe ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndhff ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndhfg ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndhfh ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndhf ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndhfa ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndhfb ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndhfc ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndhfd ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndhfe ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndhff ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndhfg ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndhfh ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndhfi ,sc4dndhf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3227 AWP DEAL OR NO DEAL ITS YOUR SHOW SCORP4 PR3207 ITS YOUR SHOW SOUNDS11 ITS YOUR SHOW S.SITE
GAME( 200?, sc4dndys ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndysa ,sc4dndys, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndysb ,sc4dndys, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndys ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndysa ,sc4dndys, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndysb ,sc4dndys, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3212 AWP DEAL OR NO DEAL LETS PLAY DEAL OR NO DEAL SCORP4 PR3212 LETS PLAY DOND SOUNDS11 LETS PLAY DOND S.SITE
GAME( 200?, sc4dndlp ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@ -17123,31 +17123,31 @@ GAME( 200?, sc4dndlpd ,sc4dndlp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Let
GAME( 200?, sc4dndlpe ,sc4dndlp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3221 AWP DEAL OR NO DEAL RED ALERT SCORP4 PR3201 DOND RED ALERT SOUNDS11 RED ALERT S.SITE
GAME( 200?, sc4dndra ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndraa ,sc4dndra, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndrab ,sc4dndra, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndrac ,sc4dndra, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndrad ,sc4dndra, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndrae ,sc4dndra, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndra ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndraa ,sc4dndra, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndrab ,sc4dndra, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndrac ,sc4dndra, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndrad ,sc4dndra, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndrae ,sc4dndra, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3230 AWP DEAL OR NO DEAL THE BIG DEAL SCORP4 PR3210 THE BIG DEAL SOUNDS11 THE BIG DEAL S.SITE
GAME( 200?, sc4dndbd ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbda ,sc4dndbd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbdb ,sc4dndbd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbdc ,sc4dndbd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbdd ,sc4dndbd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbde ,sc4dndbd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbd ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbda ,sc4dndbd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbdb ,sc4dndbd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbdc ,sc4dndbd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbdd ,sc4dndbd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbde ,sc4dndbd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3041 AWP DEAL OR NO DEAL THE BIG REDS S4 PR3011 THE BIG REDS SOUNDS11 THE BIG REDS S.SITE
GAME( 200?, sc4dndbr ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbra ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbrb ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbrc ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbrd ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbre ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbrf ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbrg ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbr ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbra ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbrb ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbrc ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbrd ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbre ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbrf ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbrg ,sc4dndbr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3047 AWP DEAL OR NO DEAL THE CRAZY CHAIR SCORP4 PR3017 CRAZY CHAIR SOUNDS11 CRAZY CHAIR S.SITE
GAME( 200?, sc4dndcc ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@ -17159,42 +17159,42 @@ GAME( 200?, sc4dndcce ,sc4dndcc, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The
GAME( 200?, sc4dndccf ,sc4dndcc, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3043 AWP THE DEAL WHEEL S4 PR3202 THE DEAL WHEEL SOUNDS11 THE DEAL WHEEL S.SITE
GAME( 200?, sc4dnddw ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddwa ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddwb ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddwc ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddwd ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddwe ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddwf ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddwg ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddw ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddwa ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddwb ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddwc ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddwd ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddwe ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddwf ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddwg ,sc4dnddw, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3044 AWP DEAL OR NO DEAL THE DREAM FACTORY SCORP4 PR3014 DREAM FACTORY SOUNDS11 DREAM FACTORY S.SITE
GAME( 200?, sc4dnddf ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddf ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddfa ,sc4dnddf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // incomplete pairing
GAME( 200?, sc4dnddfb ,sc4dnddf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddfc ,sc4dnddf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddfd ,sc4dnddf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddfe ,sc4dnddf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddfb ,sc4dnddf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddfc ,sc4dnddf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddfd ,sc4dnddf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dnddfe ,sc4dnddf, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3240 AWP DEAL OR NO DEAL THE PERFECT GAME SCORP4 PR3220 DOND PERFECT SOUNDS11 THE PERFECT GAME S.SITE
GAME( 200?, sc4dndpg ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndpga ,sc4dndpg, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndpgb ,sc4dndpg, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndpgc ,sc4dndpg, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndpgd ,sc4dndpg, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndpge ,sc4dndpg, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndpg ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndpga ,sc4dndpg, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndpgb ,sc4dndpg, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndpgc ,sc4dndpg, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndpgd ,sc4dndpg, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndpge ,sc4dndpg, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3033 AWP DOND THE POWER 5 SCORP4 PR3033 POWER FIVE SOUNDS11 DOND THE POWER 5 S.SITE
GAME( 200?, sc4dndtp ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndtpa ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndtpb ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndtpc ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndtpd ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndtpe ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndtpf ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndtpg ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndtph ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndtp ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndtpa ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndtpb ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndtpc ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndtpd ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndtpe ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndtpf ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndtpg ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndtph ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndtpi ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndtpj ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndtpk ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@ -17203,12 +17203,12 @@ GAME( 200?, sc4dndtpm ,sc4dndtp, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The
// PR3006 AWP DEAL OR NO DEAL THE WALK OF WEALTH SCORP4 PR3006 WALK OF WEALTH SOUNDS11 WALK OF WEALTH S.SITE
GAME( 200?, sc4dndww ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwwa ,sc4dndww, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwwb ,sc4dndww, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwwc ,sc4dndww, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwwd ,sc4dndww, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwwe ,sc4dndww, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndww ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwwa ,sc4dndww, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwwb ,sc4dndww, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwwc ,sc4dndww, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwwd ,sc4dndww, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwwe ,sc4dndww, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3027 AWP CLASSIC DEAL OR NO DEAL THE WALK OF WEALTH SCORP4 PR3006 WALK OF WEALTH SOUNDS11 WALK OF WEALTH S.SITE
GAME( 200?, sc4dndcw ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@ -17221,14 +17221,14 @@ GAME( 200?, sc4dndtr ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Think Red
GAME( 200?, sc4dndtra ,sc4dndtr, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR1982 AWP DEAL OR NO DEAL WHATS IN YOUR BOX SCORP4 PR1962 WHATS IN Y BOX SOUNDS11 WHATS IN YOUR BX S.SITE
GAME( 200?, sc4dndwb ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwba ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwbb ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwbc ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwbd ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwbe ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwbf ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwbg ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwb ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwba ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwbb ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwbc ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwbd ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwbe ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwbf ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndwbg ,sc4dndwb, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR1307 AWP DIAMOND MINE PR1307 DIAM MINE SOUNDS11
GAME( 200?, sc4dmine ,0, sc4, sc4, sc4, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@ -17898,13 +17898,13 @@ GAME( 200?, sc4copsrh ,sc4copsr, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers (B
GAME( 200?, sc4copsri ,sc4copsr, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR1935 AWP DEAL OR NO DEAL BEAT THE BANKER S4 PR1915 BEAT THE BANKER SOUNDS11 BEAT THE BANKER S.SITE
GAME( 200?, sc4dndbe ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbeb ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbec ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbed ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbee ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbef ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbeg ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbe ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbeb ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbec ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbed ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbee ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbef ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbeg ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbeh ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbei ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbej ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@ -17914,7 +17914,7 @@ GAME( 200?, sc4dndbem ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Bea
GAME( 200?, sc4dndben ,sc4dndbe, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3337 AWP DEAL OR NO DEAL BOX CLEVER SCORP4 PR3312 DOND BOXCLEVER SOUNDS11 BOX CLEVER S.SITE
GAME( 200?, sc4dndbc ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbc ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4dndbca ,sc4dndbc, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4mowow ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // PR2118 MONOPOLY WOTW WOTW SOUNDS MONOPOLY WOTW 8P
@ -17938,7 +17938,7 @@ GAME( 200?, sc_film ,0, sc4, sc4, sc4, ROT0, "BFM","Film Premiere (Bellfruit)
// These all basically seem to have the same strings as header info... probably all builds of the same basic game
// PR2056 GOLDEN X BARX SOUNDS GOLDEN X
GAME( 200?, sc4ggcas ,0, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4ggcas ,0, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4ggcasa ,sc4ggcas, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Casino (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4ggcasb ,sc4ggcas, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Casino (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4ggcasc ,sc4ggcas, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Casino (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@ -17946,7 +17946,7 @@ GAME( 200?, sc4ggcasc ,sc4ggcas, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Cas
// PR2056 GOLDEN X BARX SOUNDS GOLDEN X
GAME( 200?, sc4gnc ,0, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4gnca ,sc4gnc, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4gncb ,sc4gnc, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4gncb ,sc4gnc, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4gncc ,sc4gnc, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4gncd ,sc4gnc, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc4gnce ,sc4gnc, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )

View File

@ -337,7 +337,7 @@
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008673.bin", 0x0000, 0x100000, CRC(4b8d1e0b) SHA1(8cba9632abb2800f8e9a45d1bf0abbc9abe8cb8c) ) \
ROM_LOAD( "95008674.bin", 0x0000, 0x100000, CRC(66236e20) SHA1(222fefdeddb22eb290302528a8f937468ccd5698) ) \
#define sc_dndbe_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \

View File

@ -4,11 +4,11 @@
Skeleton Driver - For note keeping.
This system is not emulated.
This system is not emulated.
Several sets have large roms, containing strings which mention Compact Flash cards
- These appear to be Adder 5 sets, I don't know if they're also meant to have
regular program roms like SC4 and the Adder 4.
regular program roms like SC4 and the Adder 4.
Many sound roms are missing!
@ -789,101 +789,101 @@ ROM_START( sc5dndbla )
ROM_LOAD16_BYTE( "95422148.lo", 0x00001, 0x080000, CRC(825d9ed9) SHA1(b123fd2190d10888286a5e58b3a796890b673bd6) )
ROM_LOAD16_BYTE( "95422149.hi", 0x00000, 0x080000, CRC(b9dff341) SHA1(a27f5e7d1a2f78898c74eae1f87cb6c6b242791e) )
sc_dndbl_others
ROM_END
ROM_END
ROM_START( sc5dndblb )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95422206.lo", 0x00001, 0x080000, CRC(b50bc3df) SHA1(29e5edddbc8f67fd5d13eef44b6dd03f714110f0) )
ROM_LOAD16_BYTE( "95422207.hi", 0x00000, 0x080000, CRC(98a749aa) SHA1(0e3eecc9f257994dba4907e735b9371e81a25e8f) )
sc_dndbl_others
ROM_END
ROM_END
ROM_START( sc5dndblc )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95422210.lo", 0x00001, 0x080000, CRC(ef3c7726) SHA1(7f9d2e548800c295731b8c15c5cc8119017069ba) )
ROM_LOAD16_BYTE( "95422211.hi", 0x00000, 0x080000, CRC(07545d4c) SHA1(d3dd3ff04c1d2f485dacd13b4214f2462254a6d5) )
sc_dndbl_others
ROM_END
ROM_END
ROM_START( sc5dndbld )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95422246.lo", 0x00001, 0x080000, CRC(ab3326ea) SHA1(d511f252f1acf76fc59d3f343c4d1db54bb8de8a) )
ROM_LOAD16_BYTE( "95422247.hi", 0x00000, 0x080000, CRC(b9c05994) SHA1(e6ca9c7f8e6df6aa2277a329ab211134dae684aa) )
sc_dndbl_others
ROM_END
ROM_END
ROM_START( sc5dndble )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95422248.lo", 0x00001, 0x080000, CRC(45192ed6) SHA1(21980888e1deb5e4d8cf140b957d10e18cd7315a) )
ROM_LOAD16_BYTE( "95422249.hi", 0x00000, 0x080000, CRC(5b671826) SHA1(202f1b63e64c71fd7a1ef8c3159ed7a778d7d6f5) )
sc_dndbl_others
ROM_END
ROM_END
ROM_START( sc5dndblf )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95422324.lo", 0x00001, 0x080000, CRC(681980ea) SHA1(11520621d11bc6642fa1ef6a81f36e4c2c5c2349) )
ROM_LOAD16_BYTE( "95422325.hi", 0x00000, 0x080000, CRC(9337c3c8) SHA1(55313e2658ebd3fe314d5d2fe7fc846b54cb6b6d) )
sc_dndbl_others
ROM_END
ROM_END
ROM_START( sc5dndblg )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95422326.lo", 0x00001, 0x080000, CRC(5f886988) SHA1(6b97194b2da2ba32b36652b0cf6f033ca364e297) )
ROM_LOAD16_BYTE( "95422327.hi", 0x00000, 0x080000, CRC(71fdb9df) SHA1(c39ac2a70572bc4a337c1b578430e881cf5c0dc6) )
sc_dndbl_others
ROM_END
ROM_END
ROM_START( sc5dndblh )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423086.lo", 0x00001, 0x080000, CRC(330ad71d) SHA1(e80e38e0a7dc00271f589a35fa1666027ce7f764) )
ROM_LOAD16_BYTE( "95423087.hi", 0x00000, 0x080000, CRC(2c028fb9) SHA1(5ba125d474f6d916967ad90bddfc8ebabcdb18aa) )
sc_dndbl_others
ROM_END
ROM_END
ROM_START( sc5dndbli )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423148.lo", 0x00001, 0x080000, CRC(b2c47c77) SHA1(f788eaf4aaf8509de48d661341d5d46bee5ee1d9) )
ROM_LOAD16_BYTE( "95423149.hi", 0x00000, 0x080000, CRC(55164612) SHA1(06d666a611a89ee0e79072a54959508a5cd55981) )
sc_dndbl_others
ROM_END
ROM_START( sc5dndblj )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423206.lo", 0x00001, 0x080000, CRC(e734b65f) SHA1(04f38218aeb61305df1dd26574a24efb1cf04a33) )
ROM_LOAD16_BYTE( "95423207.hi", 0x00000, 0x080000, CRC(c0384d57) SHA1(c1841c1b06e47edeb760538a89b6302e67f6473d) )
sc_dndbl_others
ROM_END
ROM_END
ROM_START( sc5dndblk )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423210.lo", 0x00001, 0x080000, CRC(6db7b68f) SHA1(db23b755758bee7706ee1504743ef6fa84e542d0) )
ROM_LOAD16_BYTE( "95423211.hi", 0x00000, 0x080000, CRC(fc572112) SHA1(27b3bd337ce82b8029b0e2ab9bbcc45c1d2f5244) )
sc_dndbl_others
ROM_END
ROM_END
ROM_START( sc5dndbll )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423246.lo", 0x00001, 0x080000, CRC(36bdbe7a) SHA1(f8de104bafa301dc653b3aa01bbee08f57f42d33) )
ROM_LOAD16_BYTE( "95423247.hi", 0x00000, 0x080000, CRC(7432ef89) SHA1(1c71c4fc96afd6bf1b644cce9312a77370f1e201) )
sc_dndbl_others
ROM_END
ROM_END
ROM_START( sc5dndblm )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423248.lo", 0x00001, 0x080000, CRC(e3fe8ce9) SHA1(503ac6f37a24e36ce268f77e13cb7ef3719abca2) )
ROM_LOAD16_BYTE( "95423249.hi", 0x00000, 0x080000, CRC(cfc95a9e) SHA1(a9f235f3688ccd978c28c6425a4aeff68e433a75) )
sc_dndbl_others
ROM_END
ROM_END
ROM_START( sc5dndbln )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423324.lo", 0x00001, 0x080000, CRC(0d2469ff) SHA1(b219ee90cefb52ab495ec976f8554e834e2c8088) )
ROM_LOAD16_BYTE( "95423325.hi", 0x00000, 0x080000, CRC(4eabcf0c) SHA1(295b4771f64493466cd75098f71f0e118460e2f3) )
sc_dndbl_others
ROM_END
ROM_END
ROM_START( sc5dndblo )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423326.lo", 0x00001, 0x080000, CRC(8bfe21a2) SHA1(1fc13b53cda62531322a12f210daa0e510391ba3) )
ROM_LOAD16_BYTE( "95423327.hi", 0x00000, 0x080000, CRC(883e7518) SHA1(8a437306751932f04a72cd532c567616e4d10315) )
sc_dndbl_others
@ -994,8 +994,8 @@ ROM_START( sc5dnddia )
ROM_LOAD16_BYTE( "95426824.lo", 0x00001, 0x080000, CRC(5c80b3a0) SHA1(3ad8506c4f52ebff92da0f9d623ebd8712918e8c) )
ROM_LOAD16_BYTE( "95426825.hi", 0x00000, 0x080000, CRC(cad14f6b) SHA1(8bf99cd5a894eb80fb5e14d6648d4ed1c743a97e) )
sc_dnddi_others
ROM_END
ROM_END
ROM_START( sc5dnddib )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
@ -2211,7 +2211,7 @@ ROM_START( sc5mogtaa )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3504p71.hi", 0x00000, 0x080000, CRC(ee41fba9) SHA1(3bb177a197155628aa356a4eb632e7e80d74c954) )
ROM_LOAD16_BYTE( "p3504p71.lo", 0x00001, 0x080000, CRC(3d0681d4) SHA1(8e3b5ab249dd7d93ad6751ae31fbd5d89537e66e) )
sc_mogta_others
sc_mogta_others
ROM_END
ROM_START( sc5mogtab )
@ -2219,8 +2219,8 @@ ROM_START( sc5mogtab )
ROM_LOAD16_BYTE( "p3504p72.hi", 0x00000, 0x080000, CRC(79828a85) SHA1(672e5b5c683746e4872d17ea61ff39e0ad591824) )
ROM_LOAD16_BYTE( "p3504p72.lo", 0x00001, 0x080000, CRC(484ef5a4) SHA1(f8822470bbbc289e93a61622eeefa12e3ddb9fac) )
sc_mogta_others
ROM_END
ROM_END
ROM_START( sc5mogtac )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3504s71.hi", 0x00000, 0x080000, CRC(3edc6b86) SHA1(d69294423623ab5fbd5c1889742bc5aa830cb8db) )
@ -3668,7 +3668,7 @@ ROM_START( sc5batl )
// sc5
ROM_LOAD16_BYTE( "95413976.lo", 0x00001, 0x080000, CRC(7385453f) SHA1(cbfaf78d9cb1bf4968dc65b013b3acef7b2c1d5c) )
ROM_LOAD16_BYTE( "95413977.hi", 0x00000, 0x080000, CRC(5011ccad) SHA1(a1622d4ce94a61d862228c2b60c1a1d8a6fb0d15) )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_LOAD( "95008541.bin", 0x0000, 0x100000, CRC(a739cba8) SHA1(b968cfa18c671aaf027909961a843fc01101d68a) )
ROM_LOAD( "95008542.bin", 0x0000, 0x100000, CRC(686bb7cc) SHA1(4e809f2d1401030127d7afa853189c4fca9742e5) )
@ -3690,7 +3690,7 @@ ROM_START( sc5bob )
ROM_LOAD16_BYTE( "95420295.hi", 0x00000, 0x080000, CRC(40aa6a80) SHA1(b0515a8328caec1c537edca64bb21b82fd476ee7) )
ROM_LOAD16_BYTE( "95421294.lo", 0x00001, 0x080000, CRC(e7eb72e8) SHA1(820e780c3d70600dacf9b633fc5e0c358873c7bd) )
ROM_LOAD16_BYTE( "95421295.hi", 0x00000, 0x080000, CRC(40ec7987) SHA1(b0bdb684cec649c0337078b58e8c86d037b9b157) )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_REGION( 0x5000, "pics", 0 )
@ -3748,7 +3748,7 @@ ROM_START( sc5bull5b )
ROM_LOAD16_BYTE( "p3318s71.lo", 0x00001, 0x080000, CRC(32bf3031) SHA1(e1c1b2207c988d3d4c8bbba386518760dc6c5245) )
sc_bull_others
ROM_END
ROM_START( sc5bull5c )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3318s72.hi", 0x00000, 0x080000, CRC(20c23a5e) SHA1(c6aa64a99b04fdf87cb56d1f2a15f16f3d3d075b) )
@ -3762,7 +3762,7 @@ ROM_START( ad5bull )
ROM_LOAD( "95008520.bin", 0x0000, 0x100000, CRC(ab418ce0) SHA1(39afbd449a21a31016acaffcfb4f6d684db300e7) ) // PR1702 BULLSEYE
ROM_LOAD( "95008521.bin", 0x0000, 0x100000, CRC(7fd0f70c) SHA1(e6bf85b9e2528dac5811277ee89599e58e6358b0) )
ROM_LOAD( "95008544.bin", 0x0000, 0x100000, CRC(19777f20) SHA1(da0cc08b00f9ab565a0e559761adbf7bcd7c327b) ) // PR1743 CASINO BULLSEYE
ROM_LOAD( "95008575.bin", 0x0000, 0x100000, CRC(715901d2) SHA1(a7d3d0c7b9fc3eefb0df372cdf0cae7abe8bd959) ) // PR1758 BULLSEYE TRIPLE
ROM_LOAD( "95008575.bin", 0x0000, 0x100000, CRC(715901d2) SHA1(a7d3d0c7b9fc3eefb0df372cdf0cae7abe8bd959) ) // PR1758 BULLSEYE TRIPLE
ROM_LOAD( "95009116.bin", 0x0000, 0x100000, CRC(5a01e206) SHA1(38ee3706d9edb68d17c90bb627aa17b4f908d721) ) // PR3318 BULLSEYE
ROM_LOAD( "95009117.bin", 0x0000, 0x100000, CRC(c3623829) SHA1(92b0cf89678023bb02394699e2e214389317ec6c) )
ROM_END
@ -4040,7 +4040,7 @@ ROM_START( sc5crsc )
ROM_LOAD16_BYTE( "95422119.hi", 0x00000, 0x080000, CRC(4a6c626c) SHA1(6b8e0d1398d1ecfd26709a68641809fc95f4de0d) )
ROM_REGION( 0x400000, "altrevs", 0 )
// sc5
// sc5
ROM_LOAD16_BYTE( "95422316.lo", 0x00001, 0x080000, CRC(3e71d049) SHA1(90a1b015803e933d94892e244304a430b5e7943e) )
ROM_LOAD16_BYTE( "95422317.hi", 0x00000, 0x080000, CRC(6723b3df) SHA1(95868c8864624acfc4dc9b68b0417318552b97b7) )
ROM_LOAD16_BYTE( "95422510.lo", 0x00001, 0x080000, CRC(08c19d5c) SHA1(f6ef98e305e78ee34a5f2475ebcc7c667d6dd22b) )
@ -4194,7 +4194,7 @@ ROM_START( sc5count )
// sc5
ROM_LOAD16_BYTE( "p1909s13.hi", 0x00000, 0x080000, CRC(93f8e60c) SHA1(96b0125de0145eceaf077e96b5d1cc4b91f4af72) )
ROM_LOAD16_BYTE( "p1909s13.lo", 0x00001, 0x080000, CRC(bd50fdf2) SHA1(6d144adf57d48bef29dda5b6f8ecd18011f7febf) )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_LOAD( "95008615.bin", 0x0000, 0x100000, CRC(97c602c0) SHA1(cd71c062df3ac700ab72fc992542e08651270ec8) )
ROM_LOAD( "95008616.bin", 0x0000, 0x100000, CRC(2b80b1a5) SHA1(a94b4402ba738a6369f58c73a5b9d66e0476eeb1) )
@ -4430,8 +4430,8 @@ ROM_START( sc5dndh )
ROM_LOAD16_BYTE( "95422862.lo", 0x00001, 0x080000, CRC(41f7ba62) SHA1(a7ad0dfdc477194e09df97331b75309c7aa976ea) )
ROM_LOAD16_BYTE( "95422863.hi", 0x00000, 0x080000, CRC(a7883de1) SHA1(812b17621f3ac4b0252b44ec32b81145b4212637) )
sc_dnd_others
ROM_END
ROM_END
ROM_START( sc5dndi )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95422886.lo", 0x00001, 0x080000, CRC(1b926605) SHA1(f97b91c73dd330f1848a879faf949085c23d53b6) )
@ -6066,7 +6066,7 @@ ROM_END
ROM_START( sc5dndpgu )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3220s12.hi", 0x00000, 0x080000, CRC(b2f62e15) SHA1(8eac8db5009e23dfda03fbae126e17568e410da7) )
ROM_LOAD16_BYTE( "p3220s12.lo", 0x00001, 0x080000, CRC(0fc2da88) SHA1(55b3214f37e50e1630704f11d218949c7d1c8fca) )
ROM_LOAD16_BYTE( "p3220s12.lo", 0x00001, 0x080000, CRC(0fc2da88) SHA1(55b3214f37e50e1630704f11d218949c7d1c8fca) )
sc_dndpg_others
ROM_END
@ -6122,143 +6122,143 @@ ROM_START( sc5dndtpa )
ROM_LOAD16_BYTE( "95418729.hi", 0x00000, 0x080000, CRC(28e38bfb) SHA1(9166e3555f97a6c4882e42c4d2f4ec6d67341f01) )
sc_dndtp_others
ROM_END
ROM_START( sc5dndtpb )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95418786.lo", 0x00001, 0x080000, CRC(0d7db391) SHA1(38fddfafd801ad32e6ac6352fdb292cd42c01e94) )
ROM_LOAD16_BYTE( "95418787.hi", 0x00000, 0x080000, CRC(7e07e449) SHA1(3233cd3db92b56b85ad3a61682786bfada48e616) )
sc_dndtp_others
ROM_END
ROM_START( sc5dndtpc )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95419704.lo", 0x00001, 0x080000, CRC(400835ac) SHA1(f521c2f79ab1f19370ee0c903a6e136f09828d63) )
ROM_LOAD16_BYTE( "95419705.hi", 0x00000, 0x080000, CRC(f325b428) SHA1(c014d6433b2144d12c521bb7ff9468b4fe9b582a) )
sc_dndtp_others
ROM_END
ROM_START( sc5dndtpd )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95419728.lo", 0x00001, 0x080000, CRC(534b968e) SHA1(83e5267022ad8aa57335b5d4b136bd478c417f18) )
ROM_LOAD16_BYTE( "95419729.hi", 0x00000, 0x080000, CRC(bb986c64) SHA1(6e0e3560866c718e7968e2241bafa348b544af62) )
sc_dndtp_others
ROM_END
ROM_START( sc5dndtpe )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95419786.lo", 0x00001, 0x080000, CRC(799dd38a) SHA1(f8b0c5734b698e453b496b94db42b2de30da0fc5) )
ROM_LOAD16_BYTE( "95419787.hi", 0x00000, 0x080000, CRC(cf7dcf89) SHA1(83be5f970028115eb3fc1bb0b37278a18a5d8ee2) )
sc_dndtp_others
ROM_END
ROM_START( sc5dndtpf )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95422004.lo", 0x00001, 0x080000, CRC(419bd389) SHA1(ff8dcc4413a669c7f32155f98bab93e168d8e926) )
ROM_LOAD16_BYTE( "95422005.hi", 0x00000, 0x080000, CRC(779b8aeb) SHA1(8510615e5adaf78f03a6fdf4862cec2f9f6eb002) )
sc_dndtp_others
ROM_END
ROM_START( sc5dndtpg )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95422104.lo", 0x00001, 0x080000, CRC(8beebb7f) SHA1(5c7c9b53852ed1b53a7ab2bdd659ccfd1027ee7b) )
ROM_LOAD16_BYTE( "95422105.hi", 0x00000, 0x080000, CRC(b890efee) SHA1(f4a04f7ab3289795a0441aeda04420c0a94e3713) )
sc_dndtp_others
ROM_END
ROM_START( sc5dndtph )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95422560.lo", 0x00001, 0x080000, CRC(7ea0fcf7) SHA1(f35cf6614b0d0e4b622886a52f2af289ad5e42a1) )
ROM_LOAD16_BYTE( "95422561.hi", 0x00000, 0x080000, CRC(4a96c226) SHA1(394293f4a04c0d55920f3629f395aaa0a7e6c863) )
sc_dndtp_others
ROM_END
ROM_START( sc5dndtpi )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95422854.lo", 0x00001, 0x080000, CRC(803e9182) SHA1(79e31359916aab21d73942d0cf73fc393bd5fad2) )
ROM_LOAD16_BYTE( "95422855.hi", 0x00000, 0x080000, CRC(bc307337) SHA1(0486fdc75b057fec7916b55b0e942902fc09117c) )
sc_dndtp_others
ROM_END
ROM_START( sc5dndtpj )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423004.lo", 0x00001, 0x080000, CRC(a6074967) SHA1(318ab8e2387190571dd530a233de04d6740ccb2f) )
ROM_LOAD16_BYTE( "95423005.hi", 0x00000, 0x080000, CRC(7189a970) SHA1(b5f9ce0011d18dd300068d39dd3e80261552634c) )
sc_dndtp_others
ROM_END
ROM_START( sc5dndtpk )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423104.lo", 0x00001, 0x080000, CRC(f589546e) SHA1(5589f70ded14169625a7d0d0c20570b6331f4c4e) )
ROM_LOAD16_BYTE( "95423105.hi", 0x00000, 0x080000, CRC(7f19996b) SHA1(026c5c9ec9e3fffba22f3b41342624bf939a792b) )
sc_dndtp_others
ROM_END
ROM_START( sc5dndtpl )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423560.lo", 0x00001, 0x080000, CRC(dd45b408) SHA1(6164f8fb344a6ae3eca05dd287469397d1ce28ab) )
ROM_LOAD16_BYTE( "95423561.hi", 0x00000, 0x080000, CRC(d91f1c00) SHA1(8f51a52335c1dccf6a3ca7f4979fccbef5126cf9) )
sc_dndtp_others
ROM_END
ROM_START( sc5dndtpm )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423854.lo", 0x00001, 0x080000, CRC(e69e8798) SHA1(2f2b0a18cc951919e31cb3cef9ad0e18cf95608b) )
ROM_LOAD16_BYTE( "95423855.hi", 0x00000, 0x080000, CRC(4b41bd66) SHA1(23ef72f41e533b3b840f81264f39591f0d7c4bb4) )
sc_dndtp_others
ROM_END
ROM_START( sc5dndtpn )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95426140.lo", 0x00001, 0x080000, CRC(8add007d) SHA1(d83b5b9d22c99e81d9af2b52840e29d6363b1132) )
ROM_LOAD16_BYTE( "95426141.hi", 0x00000, 0x080000, CRC(b9b0d254) SHA1(3ea53e041cab25dd7d8dba951461320f58556d6d) )
sc_dndtp_others
ROM_END
ROM_START( sc5dndtpo )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95427140.lo", 0x00001, 0x080000, CRC(ed5abd3b) SHA1(ea6ec8646d7250f36f1fde34d07907d3b2322d29) )
ROM_LOAD16_BYTE( "95427141.hi", 0x00000, 0x080000, CRC(8013d590) SHA1(43fbce8ab63873e8b875b9f35d7a8d777ae2b4db) )
sc_dndtp_others
ROM_END
ROM_START( sc5dndtpp )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3003p42.hi", 0x00000, 0x080000, CRC(6884132e) SHA1(0a864012b36887de2dc1290bb93d533e45f7e85a) )
ROM_LOAD16_BYTE( "p3003p42.lo", 0x00001, 0x080000, CRC(46fd164a) SHA1(c7c70773a1327200fa58818f3d23cabb48ab4ba5) )
sc_dndtp_others
ROM_END
ROM_START( sc5dndtpq )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3003p43.hi", 0x00000, 0x080000, CRC(81ff5970) SHA1(8e3d6dfcfd3fa69bdb0ee391ad3257813fd88349) )
ROM_LOAD16_BYTE( "p3003p43.lo", 0x00001, 0x080000, CRC(00720267) SHA1(98b30f4bea5e284ab15f230794982d754b3221f0) )
sc_dndtp_others
ROM_END
ROM_START( sc5dndtpr )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3003s42.hi", 0x00000, 0x080000, CRC(f04b7cd3) SHA1(b3b2c77d6458d901da4aa7057f2c4a9bf67df759) )
ROM_LOAD16_BYTE( "p3003s42.lo", 0x00001, 0x080000, CRC(71d96983) SHA1(e896334a9ea517bbc20eb06eb8682b7a884b37e6) )
sc_dndtp_others
ROM_END
ROM_START( sc5dndtps )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3003s43.hi", 0x00000, 0x080000, CRC(7935ef60) SHA1(6bc427dc8a313e767240154158ba6eb729d38626) )
ROM_LOAD16_BYTE( "p3003s43.lo", 0x00001, 0x080000, CRC(1d6aa120) SHA1(edefc11b1bb35fb44c416b34f6f1da20502728ad) )
sc_dndtp_others
@ -6298,85 +6298,85 @@ ROM_START( sc5dndtr )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95426372.lo", 0x00001, 0x080000, CRC(772e3c92) SHA1(6eb73c4663c2820b2d111baf8c9756bb808b8e21) )
ROM_LOAD16_BYTE( "95426373.hi", 0x00000, 0x080000, CRC(373381d3) SHA1(c3ed6b7c0bffd6817a72dc2a58abe1242732e1d7) )
sc_dndtr_others
sc_dndtr_others
ROM_END
ROM_START( sc5dndtra )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95426420.lo", 0x00001, 0x080000, CRC(31604ce1) SHA1(222b278ad7469e8db8bc9a48739688fe1f6d1a4a) )
ROM_LOAD16_BYTE( "95426421.hi", 0x00000, 0x080000, CRC(80b5b150) SHA1(6225e47c4411569a0337c5e5f602e83d27185715) )
sc_dndtr_others
ROM_END
sc_dndtr_others
ROM_END
ROM_START( sc5dndtrb )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95426466.lo", 0x00001, 0x080000, CRC(7e941269) SHA1(3a000a18f6fbc3bdcd33dee6b334e25973a7336d) )
ROM_LOAD16_BYTE( "95426467.hi", 0x00000, 0x080000, CRC(f76217ec) SHA1(103a751c876ed804e6dddf02fcc9d08e808750ae) )
sc_dndtr_others
ROM_END
sc_dndtr_others
ROM_END
ROM_START( sc5dndtrc )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95426664.lo", 0x00001, 0x080000, CRC(41cd4608) SHA1(8cc3568fc83d5d66a00808857a08d0e0bbbc363d) )
ROM_LOAD16_BYTE( "95426665.hi", 0x00000, 0x080000, CRC(3cacdecb) SHA1(2775e20f9a69077130c9c55b55140bc0b0dbf79a) )
sc_dndtr_others
sc_dndtr_others
ROM_END
ROM_START( sc5dndtrd )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95426700.lo", 0x00001, 0x080000, CRC(11d5772c) SHA1(c0128c1b6d8f8f1efa334e7a75ef16be85895b2e) )
ROM_LOAD16_BYTE( "95426701.hi", 0x00000, 0x080000, CRC(9f6a98ca) SHA1(af1f454261b3ca6fd6cfdbd5748de9fa6d67503b) )
sc_dndtr_others
ROM_END
sc_dndtr_others
ROM_END
ROM_START( sc5dndtre )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95427372.lo", 0x00001, 0x080000, CRC(83fd5056) SHA1(cf8b233bae2aee18b39847f022037a9a0e54663c) )
ROM_LOAD16_BYTE( "95427373.hi", 0x00000, 0x080000, CRC(bd6fe15e) SHA1(716d0ba7768d8819a3dbad15911f15608b92a9e4) )
sc_dndtr_others
ROM_END
sc_dndtr_others
ROM_END
ROM_START( sc5dndtrf )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95427420.lo", 0x00001, 0x080000, CRC(42c84630) SHA1(0f1385adccbe167e8d68ae3aa1fe4f1ad6eda32d) )
ROM_LOAD16_BYTE( "95427421.hi", 0x00000, 0x080000, CRC(afe268f7) SHA1(2ba6d9c4d902c843e2c2785f3cf817521a221759) )
sc_dndtr_others
ROM_END
sc_dndtr_others
ROM_END
ROM_START( sc5dndtrg )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95427466.lo", 0x00001, 0x080000, CRC(42aab7e2) SHA1(fa1f63233b32675e6e637ab4ae10a6fce5dcd76a) )
ROM_LOAD16_BYTE( "95427467.hi", 0x00000, 0x080000, CRC(d79e07ba) SHA1(f5a1f67beff046922e11c4676ecc17bfeca3df91) )
sc_dndtr_others
ROM_END
sc_dndtr_others
ROM_END
ROM_START( sc5dndtrh )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95427664.lo", 0x00001, 0x080000, CRC(42daf573) SHA1(6a75b010bc5e45cc1b258f4a8c335158d55fb8af) )
ROM_LOAD16_BYTE( "95427665.hi", 0x00000, 0x080000, CRC(76d228d2) SHA1(7ffbfe6220a4a4ee716f3cc1ca320c158db0d1a6) )
sc_dndtr_others
sc_dndtr_others
ROM_END
ROM_START( sc5dndtri )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95427700.lo", 0x00001, 0x080000, CRC(03b1f74b) SHA1(a645df6f5e008e97ed69d11945b2e64c89a3c63d) )
ROM_LOAD16_BYTE( "95427701.hi", 0x00000, 0x080000, CRC(1ff5b8e1) SHA1(ee20c9f18342a2f021d7624ee15f2d667a5ee8c6) )
sc_dndtr_others
ROM_END
sc_dndtr_others
ROM_END
ROM_START( sc5dndtrj )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3304p71.hi", 0x00000, 0x080000, CRC(7a637d7b) SHA1(f887f24dd79118d2ff20d957b95ed6dfac0d34b7) )
ROM_LOAD16_BYTE( "p3304p71.lo", 0x00001, 0x080000, CRC(8b1373c5) SHA1(cf750a549ec2f96f2c237e44a0767fdd7765b953) )
sc_dndtr_others
ROM_END
sc_dndtr_others
ROM_END
ROM_START( sc5dndtrk )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3304s71.hi", 0x00000, 0x080000, CRC(f11527af) SHA1(f2c2ce48716d961e1df31dd391205381d7df1e4e) )
ROM_LOAD16_BYTE( "p3304s71.lo", 0x00001, 0x080000, CRC(6a5f17cf) SHA1(e7d2f7a9a1b4071b2f33de3dfb1ca211f9ee07f8) )
sc_dndtr_others
ROM_END
sc_dndtr_others
ROM_END
@ -6952,7 +6952,7 @@ ROM_START( sc5dough )
ROM_LOAD16_BYTE( "95418047.hi", 0x00000, 0x080000, CRC(163416eb) SHA1(837bd735d54228e471e34d65ba05508d7d2e85da) )
sc_dough_others
ROM_END
ROM_START( sc5dougha )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
@ -7130,7 +7130,7 @@ ROM_END
ROM_START( sc5gdclb )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95426422.lo", 0x00001, 0x080000, CRC(2f0675eb) SHA1(287bb87e372bc0fca568cb63c62bcc81e448935a) )
ROM_LOAD16_BYTE( "95426423.hi", 0x00000, 0x080000, CRC(69ca79cd) SHA1(15c59d0ec009cbc73b40767b9194b9cd8220d336) )
ROM_LOAD16_BYTE( "95426423.hi", 0x00000, 0x080000, CRC(69ca79cd) SHA1(15c59d0ec009cbc73b40767b9194b9cd8220d336) )
sc_gdclb_others
ROM_END
@ -7409,7 +7409,7 @@ ROM_START( sc5hotdg )
ROM_LOAD16_BYTE( "p1916s42.lo", 0x00001, 0x080000, CRC(266d2ce7) SHA1(dbd4d5892e6efdcbf72928be7595336d5c04f035) )
ROM_LOAD16_BYTE( "p1916s43.hi", 0x00000, 0x080000, CRC(5cdb8043) SHA1(4ccce12a13ca65a25aa5936cc81445a93734c2d7) )
ROM_LOAD16_BYTE( "p1916s43.lo", 0x00001, 0x080000, CRC(09cf7a39) SHA1(099441349ec9b9cc1fb0c43172623cc2c1ca90af) )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_END
@ -7471,7 +7471,7 @@ ROM_START( sc5hotsh )
ROM_LOAD16_BYTE( "p3211s12.lo", 0x00001, 0x080000, CRC(63f95c98) SHA1(66e7eca7627fd7920ea9bf99b9edd474c4f8078f) )
ROM_LOAD16_BYTE( "p3211s14.hi", 0x00000, 0x080000, CRC(dda94558) SHA1(3477387ae0f3d10e0c8008e7408ab5a09854d878) )
ROM_LOAD16_BYTE( "p3211s14.lo", 0x00001, 0x080000, CRC(af9d682e) SHA1(0a3a5c2b6374e9d0692ec88698e9ef7a59dd4b48) )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_LOAD( "95008382.bin", 0x0000, 0x100000, CRC(cbf27ec8) SHA1(5be29fb836688e63d90e5a5108c6bdec09dd12a5) )
ROM_END
@ -7532,7 +7532,7 @@ ROM_END
ROM_START( sc5inspn )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
// sc5
// sc5
ROM_LOAD16_BYTE( "95416702.lo", 0x00001, 0x080000, CRC(043ede54) SHA1(479fd31d1eedbf7ac45422f0a5299ad4beb9eadc) )
ROM_LOAD16_BYTE( "95416703.hi", 0x00000, 0x080000, CRC(7fa5e2ff) SHA1(92aa510ad144cbe884d5f7b82e3ebbbb05b2eec3) )
@ -7881,7 +7881,7 @@ ROM_START( sc5mmm )
ROM_LOAD16_BYTE( "95420199.hi", 0x00000, 0x080000, CRC(0d32d35d) SHA1(743ab7d17c6bf71655c932dee2ec588db05fdf4f) )
ROM_LOAD16_BYTE( "95421198.lo", 0x00001, 0x080000, CRC(af505287) SHA1(297c86c15a5ef29a4c40535e64ee7d96e778d4b1) )
ROM_LOAD16_BYTE( "95421199.hi", 0x00000, 0x080000, CRC(2281800b) SHA1(3fd26e5f63ac03331e291a852187c5cfea3338d0) )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_LOAD( "95008944.bin", 0x0000, 0x0c76af, CRC(d2683fa2) SHA1(ebccd3da695cc69826493ac9e745b8dc2ce2ab8c) )
ROM_REGION( 0x5000, "pics", 0 )
@ -7905,7 +7905,7 @@ ROM_START( sc5mmad )
ROM_LOAD16_BYTE( "95420441.hi", 0x00000, 0x080000, CRC(31a5b3e1) SHA1(b4cd4f15579c8b5036554da07c06e16c4c4dc731) )
ROM_LOAD16_BYTE( "95421440.lo", 0x00001, 0x080000, CRC(f3a57e0d) SHA1(a04ec2967029e8cef6621add046ceff63ab85896) )
ROM_LOAD16_BYTE( "95421441.hi", 0x00000, 0x080000, CRC(794bacd7) SHA1(d292b87abd417c94f9643a50c9b2c2dd12bcfda1) )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_LOAD( "95008519.bin", 0x0000, 0x0fe4d6, CRC(e16efe22) SHA1(144e93e01967f343607ee8cee6add3d8ac8f5f28) )
ROM_END
@ -7922,7 +7922,7 @@ ROM_START( sc5monsp )
// sc5
ROM_LOAD16_BYTE( "95425496.lo", 0x00001, 0x080000, CRC(3f968c3c) SHA1(9ee5665bbd73e76dd887b2e3982bb57c74b98a42) )
ROM_LOAD16_BYTE( "95425497.hi", 0x00000, 0x080000, CRC(a44aaa2e) SHA1(ea03a114ad222093556ed44fbad14c67a4cc4aaf) )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_LOAD( "95004291.snd", 0x0000, 0x080000, CRC(0ea304f7) SHA1(3d524e108cd12e83956fec3997316a92a9e0898d) )
ROM_LOAD( "95008183.bin", 0x0000, 0x080000, CRC(ab29f841) SHA1(908603184c3f7ead278dabd224d60e5362cdafbe) )
@ -8079,7 +8079,7 @@ ROM_START( sc5mmb )
ROM_LOAD16_BYTE( "p1911p11.lo", 0x00001, 0x080000, CRC(e19055a0) SHA1(e4f4116bb634e6960cdf6553f5bccb017839b931) )
ROM_LOAD16_BYTE( "p1911s11.hi", 0x00000, 0x080000, CRC(e4c6844e) SHA1(4243f9989d3d7565802ccb50c43004aaf4d40b7a) )
ROM_LOAD16_BYTE( "p1911s11.lo", 0x00001, 0x080000, CRC(5c51fde3) SHA1(825d0bbab81f9add9850362d5779c941ec779c7e) )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_LOAD( "95008612.bin", 0x0000, 0x100000, CRC(5f76152c) SHA1(c9f0ac000ec0b11ac3ba5eb5ff7e3dc2084f6744) )
ROM_LOAD( "95008613.bin", 0x0000, 0x100000, CRC(df266121) SHA1(ece6b5a42ec3d18d97cffe3e6c98c6e6cd34682b) )
@ -8099,10 +8099,10 @@ ROM_START( sc5mrh )
// sc5
ROM_LOAD16_BYTE( "95421714.lo", 0x00001, 0x080000, CRC(ba991634) SHA1(b465109375f795a88582007d89b9c7e99e9aa17e) )
ROM_LOAD16_BYTE( "95421715.hi", 0x00000, 0x080000, CRC(234f15a2) SHA1(a1cee0ad3ad7ae89b11edd54f3524e6852e916ab) )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_LOAD( "95008852.bin", 0x0000, 0x0c845b, CRC(265db01b) SHA1(6b9b62eded887ec528bb53b255d539122124eccc) )
ROM_REGION( 0x5000, "pics", 0 )
ROM_LOAD( "95890721.bin", 0x0000, 0x5000, CRC(766aaa4d) SHA1(bd1bfd7209e4d54e1fc798b720b749dd7ce8f9e6) )
ROM_LOAD( "95890722.bin", 0x0000, 0x5000, CRC(6abc5af1) SHA1(61ef7254ab948899df9de693227e0eff2ad22e74) )
@ -8194,7 +8194,7 @@ ROM_START( sc5nmare )
ROM_LOAD16_BYTE( "p3002s41.lo", 0x00001, 0x080000, CRC(0d5939f3) SHA1(344d309405d5356c7f3acbffc4ea0605b9b566b3) )
ROM_LOAD16_BYTE( "p3002s42.hi", 0x00000, 0x080000, CRC(fe60eb5c) SHA1(5e882ffcc7fde96ad6a680fe8c09f828d8a007fc) )
ROM_LOAD16_BYTE( "p3002s42.lo", 0x00001, 0x080000, CRC(31ad3c43) SHA1(83d6c998142b64ee10fff7d6560af11b060fe525) )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_LOAD( "95008664.bin", 0x0000, 0x100000, CRC(54d245d7) SHA1(503db10681bc1d6cf1cffb2a6f818c5d912a7f56) )
ROM_LOAD( "95008665.bin", 0x0000, 0x100000, CRC(79a00527) SHA1(b8207d3a81e97b2233fea1df883a4128388570e4) )
@ -8457,7 +8457,7 @@ ROM_END
ROM_START( sc5potoga )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95427442.lo", 0x00001, 0x080000, CRC(a461d588) SHA1(93fb5c6b145e5b4291ef3720fad5d527d27ebbda) )
ROM_LOAD16_BYTE( "95427443.hi", 0x00000, 0x080000, CRC(f3bcb341) SHA1(0bbfb2d661c99a9dbc5547e73c775b6e1a7cb8b5) )
ROM_LOAD16_BYTE( "95427443.hi", 0x00000, 0x080000, CRC(f3bcb341) SHA1(0bbfb2d661c99a9dbc5547e73c775b6e1a7cb8b5) )
sc_pog_others
ROM_END
@ -8858,7 +8858,7 @@ ROM_END
ROM_START( ad5sslam )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x1000000, "adder5", ROMREGION_ERASE00 )
ROM_LOAD( "39211387.bin", 0x0000, 0x1000000, CRC(315c9b47) SHA1(75659d9888fdbc83cd2559e88d4c47c90309956f) )
ROM_LOAD( "p3084p12.bin", 0x0000, 0x1000000, CRC(f08e517d) SHA1(dc6f622d025fabad8302735188757a6f645ad2e3) )
@ -9336,7 +9336,7 @@ ROM_START( sc5chain )
ROM_LOAD16_BYTE( "p1312s23.lo", 0x00001, 0x080000, CRC(2124ed53) SHA1(4ae362fd6a7e6116873ddba3f52e1b4195b3a34c) )
ROM_LOAD16_BYTE( "p1312s24.hi", 0x00000, 0x080000, CRC(6bbf0b47) SHA1(a4955efb886a57b2840fe9a97288555c7d937fae) )
ROM_LOAD16_BYTE( "p1312s24.lo", 0x00001, 0x080000, CRC(17b60464) SHA1(e1857fd5b17e6c9fd62d49a68ada38d2b73ed81c) )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_LOAD( "95008318.bin", 0x0000, 0x100000, CRC(d4fb4702) SHA1(b6cdeb8e34d081a403d5918ec95e2eb387102538) )
ROM_END
@ -9623,14 +9623,14 @@ ROM_START( sc5dndben )
ROM_END
ROM_START( sc5dndbeo )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95422864.lo", 0x00001, 0x080000, CRC(f969e95d) SHA1(c4dc12d745ad4e4e1a37cbf696875c65d0e33349) )
ROM_LOAD16_BYTE( "95422865.hi", 0x00000, 0x080000, CRC(76abce7e) SHA1(737bdf6c3fa3820b8e114d61acc072a493fe7b26) )
sc_dndbe_others
ROM_END
ROM_END
ROM_START( sc5dndbep )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423864.lo", 0x00001, 0x080000, CRC(06e43774) SHA1(d01802ed4a2da78dd5c1b99890b32fb582ba745e) )
ROM_LOAD16_BYTE( "95423865.hi", 0x00000, 0x080000, CRC(18f40e09) SHA1(8e3be8b84ed0833c9306e17d14bc3784babc1153) )
sc_dndbe_others
@ -9771,7 +9771,7 @@ ROM_START( sc5mowow )
ROM_LOAD16_BYTE( "95418077.hi", 0x00000, 0x080000, CRC(73abe57d) SHA1(82deeb7a88346ad8e16e52feeb9ac81e7650b569) )
ROM_LOAD16_BYTE( "95419076.lo", 0x00001, 0x080000, CRC(117f4e3e) SHA1(dd712361d05ad34d58b892a3fe98e057adf14a23) )
ROM_LOAD16_BYTE( "95419077.hi", 0x00000, 0x080000, CRC(c67ba8dd) SHA1(bd14783c59f745f2be929fa9b217563916d8a585) )
// these were also in this set?!
// 95425512.lo = 95425512.lo sc4dndpg Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4)
// 95425513.hi = 95425513.hi sc4dndpg Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4)
@ -10231,9 +10231,9 @@ GAME( 200?, sc5cf ,0, sc5, sc5, sc5, ROT0, "BFM","Crazy Fruits (Bellfruit) (S
GAME( 200?, sc5crnjw ,0, sc5, sc5, sc5, ROT0, "BFM","Crown Jewels (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR1907 AWP DEAL OR NO DEAL S5 PR1907 DEAL OR NO DEAL SOUNDS11 DEALORNODEAL S.SITE
GAME( 200?, sc5dnd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnda ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndb ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnda ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndb ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndc ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndd ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnde ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@ -10255,10 +10255,10 @@ GAME( 200?, sc5dndt ,sc5dnd, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellf
// PR1954 CASINO DOND REELS CASINO DOND ARCADE PR1954 CASINO DOND R SOUNDS11
GAME( 200?, sc5dndcs ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndcsa ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndcsb ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndcsc ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndcs ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndcsa ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndcsb ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndcsc ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndcsd ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndcse ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndcsf ,sc5dndcs, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@ -10302,14 +10302,14 @@ GAME( 200?, sc5dndc3c ,sc5dndc3, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Cas
// PR3209 AWP DEAL OR NO DEAL BREAK THE BANK SCORP5 PR3209 BREAK THE BANK SOUNDS11 BREAK THE BANK S.SITE
GAME( 200?, sc5dndbb ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbba ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbbb ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbbc ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbbd ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbbe ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbbf ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbbg ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbb ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbba ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbbb ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbbc ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbbd ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbbe ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbbf ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbbg ,sc5dndbb, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR???? CLUB DEAL OR NO DEAL DEAL OR NO DEAL CLUB PR3068 BEAT THE BANKER SOUNDS11 DEAL OR NO DEAL
GAME( 200?, sc5dndcl ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@ -10473,14 +10473,14 @@ GAME( 200?, sc5dndcad ,sc5dndcc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The
GAME( 200?, sc5dndcae ,sc5dndcc, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair Arcade (PR3362) (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3013 AWP THE DEAL WHEEL S5 PR3202 THE DEAL WHEEL SOUNDS11 THE DEAL WHEEL S.SITE
GAME( 200?, sc5dnddw ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwa ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwb ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwc ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwd ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwe ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwf ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwg ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddw ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwa ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwb ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwc ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwd ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwe ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwf ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwg ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwh ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwi ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 10)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
@ -10533,15 +10533,15 @@ GAME( 200?, sc5dndplc ,sc5dndpl, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The
// PR3003 AWP DOND THE POWER 5 SCORP5 PR3033 POWER FIVE SOUNDS11 DOND THE POWER 5 S.SITE
GAME( 200?, sc5dndtp ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtpa ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtpb ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtpc ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtpd ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtpe ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtpf ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtpg ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtph ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtp ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtpa ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtpb ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtpc ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtpd ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtpe ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtpf ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtpg ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtph ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtpi ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 10)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtpj ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 11)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtpk ,sc5dndtp, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 12)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )

View File

@ -10360,7 +10360,7 @@ ROM_END
ROM_START( momotaro )
ROM_REGION( 0x90000+16*0x1000, "maincpu", 0 ) /* Z80 Code */
ROM_LOAD( "r0272m1.6e", 0x00000, 0x080000, CRC(71c83332) SHA1(c949cb9e23e5cc77dbd64fc28e62a88f1dc811a3) )
ROM_RELOAD( 0x10000, 0x80000 )
ROM_RELOAD( 0x10000, 0x80000 )
ROM_REGION( 0x400000, "blitter", 0 ) /* blitter data */
ROM_LOAD( "t0273.7b", 0x000000, 0x200000, CRC(5ae90ae2) SHA1(975bae930d848987405dc3dd59de138b1f98b358) )

View File

@ -49,34 +49,34 @@
-----------------------------------------------------------------------------
Original (Not emulation) Bugs:
- hidctch3 (Hidden Catch 3)
the text shown when you start a game is flipped or
clipped wrongly
the text shown when you start a game is flipped or
clipped wrongly
- candy (Candy Candy)
'Ready, Go' is displayed before cutting to the How To Play screen,
this flow seems illogical, but is correct.
The How To Play screen can't be skipped with the start button
unless there is an additional credit inserted.
There are some bad pixels at the top right of the How To Play text
'Ready, Go' is displayed before cutting to the How To Play screen,
this flow seems illogical, but is correct.
The How To Play screen can't be skipped with the start button
unless there is an additional credit inserted.
There are some bad pixels at the top right of the How To Play text
-----------------------------------------------------------------------------
Driver (Emulation) Bugs:
- candy (Candy Candy)
VRAM erasing doesn't work properly in this game with the logic we're
using in eolith_vram_w. There are various screens, such as the how
to play screen and high score screen where you can see graphics which
should have been erased. It has been verified that these get erased
correctly on the real hardware.
VRAM erasing doesn't work properly in this game with the logic we're
using in eolith_vram_w. There are various screens, such as the how
to play screen and high score screen where you can see graphics which
should have been erased. It has been verified that these get erased
correctly on the real hardware.
- racooon (Raccoon World)
Game animation seems too fast?
Game animation seems too fast?
*********************************************************************/

View File

@ -52,7 +52,7 @@ static const struct
{ "fort2b", 0x000081e0, 239 },
{ "fort2ba", 0x000081e0, 239 },
{ "penfan", 0x4001FA66, 239 },
{ "candy", 0x4001990C, 239 },
{ "candy", 0x4001990C, 239 },
/* eolith16.c */
{ "klondkp", 0x0001a046, 239 },
/* vegaeo.c */

View File

@ -8318,14 +8318,14 @@ ROM_END
/*
Bingo, from Wing (1993).
------------------------
Seems hardware derivated from Lucky 8 Lines.
1x Z8400AB1 (11c) Z80A CPU.
3x D8255AC-2 (7c,8c,9c) Programmable Peripheral Interface.
1x WF19054 (5c) Programmable Sound Generator.
1x oscillator (x1 6j) 12.000MHz Xtal.
ROMs
4x 2764 (1,2,3,4).
4x 27256 (5,6,7,9).
@ -8345,7 +8345,7 @@ ROM_END
1x trimmer VAL.
4x 8x2 DIP switches.
1x battery 3.6V.
*/
ROM_START( bingowng )

View File

@ -473,7 +473,7 @@ static const ay8910_interface ay8910_config =
static const hc11_config hitpoker_config =
{
0, //has extended internal I/O
0, //has extended internal I/O
0x100, //internal RAM size
0x01 //INIT defaults to 0x01
};

View File

@ -3664,10 +3664,10 @@ static void stdragona_gfx_unmangle(running_machine &machine, const char *region)
*************************************/
/*
MCU handshake sequence:
the M50747 MCU can overlay 0x20 bytes of data inside the ROM space.
The offset where this happens is given by m68k to MCU write [0x8/2] << 6.
For example stdragon writes 0x33e -> maps at 0xcf80-0xcfbf while stdragona writes 0x33f -> maps at 0xcfc0-0xcfff.
MCU handshake sequence:
the M50747 MCU can overlay 0x20 bytes of data inside the ROM space.
The offset where this happens is given by m68k to MCU write [0x8/2] << 6.
For example stdragon writes 0x33e -> maps at 0xcf80-0xcfbf while stdragona writes 0x33f -> maps at 0xcfc0-0xcfff.
*/
#define MCU_HS_LOG 0
@ -3883,7 +3883,7 @@ static DRIVER_INIT( iganinju )
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_read_handler(0x00000, 0x3ffff, FUNC(iganinju_mcu_hs_r));
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_write_handler(0x2f000, 0x2f009, FUNC(iganinju_mcu_hs_w));
//RAM[0x00006e/2] = 0x0420; // the only game that does
//RAM[0x00006e/2] = 0x0420; // the only game that does
// not like lev 3 interrupts
}

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@ -2312,7 +2312,7 @@ ROM_START( scud ) /* step 1.5 */
ROM_FILL( 0x000000, 0x80000, 0 )
ROM_REGION( 0x10000, "drivebd", 0 ) /* drive board ROM */
ROM_LOAD( "epr-19338a.bin", 0x000000, 0x010000, CRC(c9fac464) SHA1(47b9ab7921a685c01629afb592d597faa11d2bd6) )
ROM_LOAD( "epr-19338a.bin", 0x000000, 0x010000, CRC(c9fac464) SHA1(47b9ab7921a685c01629afb592d597faa11d2bd6) )
ROM_END
ROM_START( scudj ) /* step 1.5 */
@ -2387,7 +2387,7 @@ ROM_START( scudj ) /* step 1.5 */
ROM_FILL( 0x000000, 0x80000, 0 )
ROM_REGION( 0x10000, "drivebd", 0 ) /* drive board ROM */
ROM_LOAD( "epr-19338a.bin", 0x000000, 0x010000, CRC(c9fac464) SHA1(47b9ab7921a685c01629afb592d597faa11d2bd6) )
ROM_LOAD( "epr-19338a.bin", 0x000000, 0x010000, CRC(c9fac464) SHA1(47b9ab7921a685c01629afb592d597faa11d2bd6) )
ROM_END
ROM_START( scuda ) /* step 1.5 */
@ -2462,7 +2462,7 @@ ROM_START( scuda ) /* step 1.5 */
ROM_FILL( 0x000000, 0x80000, 0 )
ROM_REGION( 0x10000, "drivebd", 0 ) /* drive board ROM */
ROM_LOAD( "epr-19338a.bin", 0x000000, 0x010000, CRC(c9fac464) SHA1(47b9ab7921a685c01629afb592d597faa11d2bd6) )
ROM_LOAD( "epr-19338a.bin", 0x000000, 0x010000, CRC(c9fac464) SHA1(47b9ab7921a685c01629afb592d597faa11d2bd6) )
ROM_END
ROM_START( scudp ) /* step 1.5 */
@ -2543,7 +2543,7 @@ ROM_START( scudp ) /* step 1.5 */
ROM_FILL( 0x000000, 0x80000, 0 )
ROM_REGION( 0x10000, "drivebd", 0 ) /* drive board ROM */
ROM_LOAD( "epr-19338.bin", 0x000000, 0x010000, CRC(dbf88de6) SHA1(8f5c83e82c26a37a1ed0476d7dfeb698b8417899) )
ROM_LOAD( "epr-19338.bin", 0x000000, 0x010000, CRC(dbf88de6) SHA1(8f5c83e82c26a37a1ed0476d7dfeb698b8417899) )
ROM_END
ROM_START( vf3 ) /* step 1.0 */
@ -4145,7 +4145,7 @@ ROM_START( daytona2 ) /* Step 2.1 */
ROM_FILL( 0x000000, 0x80000, 0 )
ROM_REGION( 0x10000, "drivebd", 0 ) /* drive board ROM */
ROM_LOAD( "epr-20985.bin", 0x000000, 0x010000, CRC(b139481d) SHA1(05fca7db7c8b084c53bd157ba3e8296f1a961a99) )
ROM_LOAD( "epr-20985.bin", 0x000000, 0x010000, CRC(b139481d) SHA1(05fca7db7c8b084c53bd157ba3e8296f1a961a99) )
ROM_END
ROM_START( dayto2pe ) /* Step 2.1 */
@ -4225,7 +4225,7 @@ ROM_START( dayto2pe ) /* Step 2.1 */
ROM_FILL( 0x000000, 0x80000, 0 )
ROM_REGION( 0x10000, "drivebd", 0 ) /* drive board ROM */
ROM_LOAD( "epr-20985.bin", 0x000000, 0x010000, CRC(b139481d) SHA1(05fca7db7c8b084c53bd157ba3e8296f1a961a99) )
ROM_LOAD( "epr-20985.bin", 0x000000, 0x010000, CRC(b139481d) SHA1(05fca7db7c8b084c53bd157ba3e8296f1a961a99) )
ROM_END
ROM_START( srally2 ) /* Step 2.0 */

View File

@ -11413,7 +11413,7 @@ ROM_START( m4spnwnc )
ROM_LOAD( "saw01.bin", 0x0000, 0x010000, CRC(5350e50e) SHA1(0d7ba3280eddb4400545729c55bcfaff7918d553) )
ROM_LOAD( "saw02.bin", 0x0000, 0x010000, CRC(daf85100) SHA1(ff89adb0d6530bcf5ff0807f48c6008198948d50) )
ROM_LOAD( "saw03.bin", 0x0000, 0x010000, CRC(a891451d) SHA1(2c0a4b6b5c50e234715e103e72986a2bda1d4588) )
ROM_REGION( 0x080000, "msm6376", 0 )
ROM_REGION( 0x080000, "msm6376", 0 )
ROM_LOAD( "sawsnd1", 0x0000, 0x080000, CRC(7957381f) SHA1(8fd45e5bf67248607f7d98032e08516ded493d74) )
ROM_END
@ -12942,7 +12942,7 @@ ROM_START( m4spnwin )
ROM_LOAD( "saw.bin", 0x0000, 0x010000, CRC(f8aac65f) SHA1(2cf8402bffe1638bddc0c2dd145d7be3cc7bd02b) )
ROM_REGION( 0x10000, "altrevs", 0 )
//Found in a pile of ROMs for Concept's version of the game
ROM_LOAD( "spawv2.0", 0x0000, 0x008000, CRC(cc6eb567) SHA1(9293e0e72b1143f762cce80bf3b942e3958ddab7) )
ROM_LOAD( "spawv2.0", 0x0000, 0x008000, CRC(cc6eb567) SHA1(9293e0e72b1143f762cce80bf3b942e3958ddab7) )
ROM_END
@ -14556,7 +14556,7 @@ ROM_START( m4robo )
ROM_LOAD( "ror1a302.bin", 0x0000, 0x010000, CRC(65ebbde0) SHA1(327af87323cb302c73cb39a07498befcecb0d34a) )
ROM_LOAD( "ror1b302.bin", 0x0000, 0x010000, CRC(35b943df) SHA1(b652a96c273e9c8857c4089c17a9f176c8a0f1ae) )
ROM_LOAD( "ror1a304.bin", 0x0000, 0x010000, CRC(1cc05eef) SHA1(949b6093ee340514177291ab1b4074a0ab72c37c) )
ROM_LOAD( "ror1b304.bin", 0x0000, 0x010000, CRC(0315a934) SHA1(2b9c07c104b9883d8a1ce0ca5cb918f5e6f80b1f) )
ROM_LOAD( "ror1b304.bin", 0x0000, 0x010000, CRC(0315a934) SHA1(2b9c07c104b9883d8a1ce0ca5cb918f5e6f80b1f) )
ROM_REGION( 0x100000, "msm6376", ROMREGION_ERASE00 )
ROM_END
@ -15637,7 +15637,7 @@ GAME(199?, m4xtrm ,0 ,mod4oki ,mpu4 ,m4default_bigbank ,ROT0, "Bwb","X-tr
GAME(199?, m4rhfevc , 0 ,mod4oki ,mpu4 ,m4default ,ROT0,"Concept","Red Hot Fever (Concept) (MPU4)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
GAME(199?, m4spnwnc , 0 ,mod4oki ,mpu4 ,m4default ,ROT0,"Concept","Spin-A-Win (Concept) (MPU4)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
GAME(199?, m4nudgwc , 0 ,mod4oki ,mpu4 ,m4default ,ROT0,"Concept","Nudge-A-Win (Concept) (MPU4)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
/* Empire
most of these boot (after a single reset to initialize)

View File

@ -3286,7 +3286,7 @@ ROM_START( m5redrck )
ROM_LOAD16_BYTE( "rttr10y.p1", 0x000000, 0x080000, CRC(ce187484) SHA1(bce0c86418efd7f15ef75c5d73e95ed1b10ac458) )
ROM_LOAD16_BYTE( "r_trock.p1", 0x0000, 0x080000, CRC(ba0b2f5d) SHA1(e4ac11da00f5c0b2b2a3bc68d429870039583036) )
ROM_END

View File

@ -5184,10 +5184,10 @@ static INPUT_PORTS_START( cybrcomm )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
/* Note(s)
The ranges here are based on the test mode which displays +-224
The nvram is calibrated using these settings. If the SUBCPU handling changes then these might
end up needing to change again too
Default key arrangement is based on dual-joystick 'Tank' arrangement found in Assault and CyberSled
The ranges here are based on the test mode which displays +-224
The nvram is calibrated using these settings. If the SUBCPU handling changes then these might
end up needing to change again too
Default key arrangement is based on dual-joystick 'Tank' arrangement found in Assault and CyberSled
*/
PORT_START("STICKY1") /* VOLUME 0 */
PORT_BIT( 0xff, 0x7f, IPT_AD_STICK_Y ) PORT_MINMAX(0x47,0xb7) /* range based on test mode */ PORT_CODE_DEC(KEYCODE_I) PORT_CODE_INC(KEYCODE_K) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) PORT_PLAYER(2) /* right joystick: vertical */
@ -5323,9 +5323,9 @@ INPUT_PORTS_END /* Ace Driver */
static INPUT_PORTS_START( ridgera )
PORT_START("INPUTS")
/* 1 3 5 When the cabinet is set to Deluxe, the stick shift is basically
|-|-| an 8-way joystick that locks into place.
2 4 6 Standard (default) setup uses a racing shifter like in Ace Driver. */
/* 1 3 5 When the cabinet is set to Deluxe, the stick shift is basically
|-|-| an 8-way joystick that locks into place.
2 4 6 Standard (default) setup uses a racing shifter like in Ace Driver. */
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_NAME("Shift Down")
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_NAME("Shift Up")
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_NAME("Shift Left") // not used in Standard
@ -5431,12 +5431,12 @@ static INPUT_PORTS_START( ridgera2 )
PORT_DIPSETTING( 0x2100, "Deluxe" )
/* Some dipswitches seem to be for debug purposes, for example:
2-4 : background drawing related
2-5 : background drawing related
2-6 : debug link-up
2-8 : no game over when time runs out (cheat)
3-7 : debug polygons
*/
2-4 : background drawing related
2-5 : background drawing related
2-6 : debug link-up
2-8 : no game over when time runs out (cheat)
3-7 : debug polygons
*/
PORT_MODIFY("DSW0")
PORT_DIPNAME( 0x8000, 0x8000, "DIP3-8 (Test Mode)" )
PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )

View File

@ -27,8 +27,8 @@
It comes in many different cabinets but basically consists of an add on board that can be linked to a standard Jamma system.
The system was discontinued in 2004.
Source (modified): http://en.wikipedia.org/wiki/Neo_Geo
MVS motherboards were produced in 1 / 2 / 4 and 6 Slot versions.
Known motherboards:
@ -45,19 +45,19 @@
NEO-MVH MV1FT
NEO-MVH MV1FZ
NEO-MVH MV1FZS
2 Slot:
NEO-MVH MV2
NEO-MVH MV2F
NEO-MVH MV2F-01
4 Slot:
NEO-MVH MV4
NEO-MVH MV4F
NEO-MVH MV4FS
NEO-MVH MV4FT
NEO-MVH MV4FT2
6 Slot:
NEO-MVH MV6
NEO-MVH MV6F

View File

@ -1884,7 +1884,7 @@ Notes:
z80 sound rom as used in raiden2a instead of the
ROM_LOAD( "snd.u1110", 0x000000, 0x08000, CRC(f51a28f9) SHA1(7ae2e2ba0c8159a544a8fd2bb0c2c694ba849302) )
rom from raiden2. Slight version difference, and I don't know which is older/newer. - LN
ROMSET organization:
Note: type numbers are NOT NECESSARILY in chronological version order YET.
SETNAME LONGNAME PRG TYPES SND(u1110) TYPE VOICE(u1017) TYPE FX0(u0724) TYPE Notes
@ -2534,7 +2534,7 @@ YM3812 plus Y3014 YM2151 plus Y3012 plus NJM4550 (some older pcbs h
4x pals (two are stacked) 2x pals
*/
/* ZERO TEAM Seibu Kaihatsu 1993
TODO: guru-readme here
TODO: guru-readme here
*/
ROM_START( zeroteam )

View File

@ -2438,9 +2438,9 @@ static DRIVER_INIT( funcube3 )
main_cpu[0x45c/4] = 0x4e714e71;
// 0x3c0
// main_cpu[0xa5c/4] = 0x4e713e3c;
// main_cpu[0xa74/4] = 0x4e713e3c;
// main_cpu[0xa8c/4] = 0x4e7141f9;
// main_cpu[0xa5c/4] = 0x4e713e3c;
// main_cpu[0xa74/4] = 0x4e713e3c;
// main_cpu[0xa8c/4] = 0x4e7141f9;
// Sub CPU
sub_cpu[0x4d4/2] = 0x5470; // rte -> rts

View File

@ -20,7 +20,7 @@ Mainboard:
| |
| |
| _ _____ _|
| | | |/853 | |_
| | | |/853 | |_
| |S| | | _ _ _|
| | | |INS80| | | | | _ _ _ ____ ____ _ _ _ _ _ -|
| |_| |60N | | | | | | | | | | | |SS | |SS | | | | | | | | | | | -|
@ -38,7 +38,7 @@ Mainboard:
| | EPOXY BLOCK | | | | | | | | | | | | | | | | | | | | | | | -|
| | | |Q| |J| |H| |K| |I| |H| |H| |F| |F| |F| |F| -|
|C| | | | | | | | | | | | | | | | | | | | | | | | -|
| |__________________| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_
| |__________________| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_
| |
| |
| |
@ -215,14 +215,14 @@ static WRITE8_HANDLER(supershot_output0_w)
/*
bit signal description
0 12 EXPLOSIONE LAMP. DX
1 13 RIMBALZO PALLINA (BALL BOUNCE)
2 14 CONSENSO GIOCO (CONSENT GAME)
3 16 VINCITA EXT. PLAY (WIN EXT. PLAY)
4 n.c.
0 12 EXPLOSIONE LAMP. DX
1 13 RIMBALZO PALLINA (BALL BOUNCE)
2 14 CONSENSO GIOCO (CONSENT GAME)
3 16 VINCITA EXT. PLAY (WIN EXT. PLAY)
4 n.c.
5 n.c.
6 n.c.
7 H n.c.
7 H n.c.
*/
}
@ -231,14 +231,14 @@ static WRITE8_HANDLER(supershot_output1_w)
/*
bit signal description
0 5 ESPL. BICCHIERI E BOTTIGLIE (EXPLOSION GLASSES AND BOTTLES)
1 F n.c.
2 E APPARIZIONE BOTTIGLIE (APPEARANCE BOTTLES)
3 4 MUSICA FINE GIOCO (END OF GAME MUSIC)
4 S EXPANSIONE CERCHIO (EXPANSION CIRCLE)
0 5 ESPL. BICCHIERI E BOTTIGLIE (EXPLOSION GLASSES AND BOTTLES)
1 F n.c.
2 E APPARIZIONE BOTTIGLIE (APPEARANCE BOTTLES)
3 4 MUSICA FINE GIOCO (END OF GAME MUSIC)
4 S EXPANSIONE CERCHIO (EXPANSION CIRCLE)
5 n.c.
6 N EXPLOSIONE CERCHIO (CIRCLE EXPLOSION)
7 11 SIBILO SPIRALE (PATHY SPIRAL)
6 N EXPLOSIONE CERCHIO (CIRCLE EXPLOSION)
7 11 SIBILO SPIRALE (PATHY SPIRAL)
*/
}

View File

@ -1401,7 +1401,7 @@ static INTERRUPT_GEN( taitojc_vblank )
static const hc11_config taitojc_config =
{
1, //has extended I/O
1, //has extended I/O
1280, //internal RAM size
0x00 //INIT defaults to 0x00
};

View File

@ -1,15 +1,15 @@
/***************************************************************************
Umi de Poker (c) 1997 World Station Co.,LTD
Slot Poker Saiyuki (c) 1998 World Station Co.,LTD
Umi de Poker (c) 1997 World Station Co.,LTD
Slot Poker Saiyuki (c) 1998 World Station Co.,LTD
driver by Angelo Salese
driver by Angelo Salese
TODO:
- fix clocks;
- inputs are bare-bones;
TODO:
- fix clocks;
- inputs are bare-bones;
TMP68HC000-16 + z80 + YM3812 + OKI6295
TMP68HC000-16 + z80 + YM3812 + OKI6295
***************************************************************************/

View File

@ -60,10 +60,10 @@ ROM_START( unkfr )
ROM_LOAD( "3ofakind.bin", 0x0000, 0x008000, CRC(46883c38) SHA1(ab1ffbc437a919e991443d1f5c1b6378b0c8fd53) )
ROM_LOAD( "3ofakindhacked.bin", 0x0000, 0x008000, CRC(94acff35) SHA1(d0e3c7666fb655b1fc20542527e4f55bc25abe0c) )
// Club 21 (Unk) [c] (bad - only a few bits ever used)
// ROM_LOAD( "club21_1.bin", 0x0000, 0x080000, CRC(826e047c) SHA1(1da8a86688148c184c42ce213239ea2e57cb9e29) )
// ROM_LOAD( "club21_2.bin", 0x0000, 0x080000, CRC(75297a19) SHA1(1c7e2b3fccfc79b3fbfbc979d06aef3405fa2aad) )
// ROM_LOAD( "club21snd-0.bin", 0x0000, 0x080000, CRC(673551c6) SHA1(d7540388ccc8df6be2ec7a3fa90765f7e6ac49f7) )
// ROM_LOAD( "club21snd-1.bin", 0x0000, 0x080000, CRC(a9288cf4) SHA1(a30027497e965fc670ca902ca228c3e434815e34) )
// ROM_LOAD( "club21_1.bin", 0x0000, 0x080000, CRC(826e047c) SHA1(1da8a86688148c184c42ce213239ea2e57cb9e29) )
// ROM_LOAD( "club21_2.bin", 0x0000, 0x080000, CRC(75297a19) SHA1(1c7e2b3fccfc79b3fbfbc979d06aef3405fa2aad) )
// ROM_LOAD( "club21snd-0.bin", 0x0000, 0x080000, CRC(673551c6) SHA1(d7540388ccc8df6be2ec7a3fa90765f7e6ac49f7) )
// ROM_LOAD( "club21snd-1.bin", 0x0000, 0x080000, CRC(a9288cf4) SHA1(a30027497e965fc670ca902ca228c3e434815e34) )
// Cops 'n' Robbers Classic (Bellfruit) - possibly a DMD ROM, given the mtx filename
ROM_LOAD( "classic-cops-and-robbers_mtx_ass.bin", 0x0000, 0x010000, CRC(3f40a2c9) SHA1(f73731171c56add1329f3a9d2f84303311d87884) )
// Crystal Maze SWP (Barcrest) [c] (just a bad dump?)
@ -554,7 +554,7 @@ ROM_START( unkfr )
// zzz_unk fred (Barcrest)
ROM_LOAD( "fred.bin", 0x0000, 0x000c1b, CRC(cf46223b) SHA1(dcf5d0c310b8ccc2783d4d7a80ce496d7ecd0d56) )
// zzz_unk lahroc5 (Electrocoin) - Last Action Hero (Data East Pinball)
// ROM_LOAD( "lahroc5", 0x0000, 0x010000, CRC(94102fdd) SHA1(b741fe7a646225351148f5e675bd232881730221) )
// ROM_LOAD( "lahroc5", 0x0000, 0x010000, CRC(94102fdd) SHA1(b741fe7a646225351148f5e675bd232881730221) )
// zzz_unk pgsnd (Maygay)
ROM_LOAD( "pgsnd", 0x0000, 0x080000, CRC(c1d5a1f1) SHA1(8b7ded8aa4a84310d08c1438d0d91a28e1d95a21) )
// zzz_unk sil (Barcrest)
@ -638,7 +638,7 @@ ROM_START( unkfra )
ROM_LOAD( "fruitopi.lo", 0x0000, 0x080000, CRC(da9d5edb) SHA1(249445a5193b04490641a0498f577cb2be69c0dd) )
//ROM_LOAD( "gia_gems.p1", 0x0000, 0x080000, CRC(c841d2f7) SHA1(480397141c917bce26cfdc8ba7fa8d21ab741770) ) bad
//ROM_LOAD( "gia_gems.p2", 0x0000, 0x080000, CRC(7824adf5) SHA1(99b59d28adb80d5cf3d70691cc134eba72288f20) ) bad
ROM_LOAD( "gimme_st.p1", 0x0000, 0x080000, CRC(d5df19b3) SHA1(3efdff2894f6edcae1121a63c654b7d58bd378c0) )
ROM_LOAD( "gimme_st.p1", 0x0000, 0x080000, CRC(d5df19b3) SHA1(3efdff2894f6edcae1121a63c654b7d58bd378c0) )
ROM_LOAD( "h hop.p1", 0x0000, 0x080000, CRC(71c3549f) SHA1(7b98acd3ce9d72dbbef573330d3206d9af60c15e) ) // bad? (looks like fixed bits in places)
// ROM_LOAD( "hbrk_hot.txt", 0x0000, 0x0000ff, CRC(c95eecc8) SHA1(fd3e5658028ab39622e761445d72ed110da3e091) )
ROM_LOAD( "jc5p_pound5", 0x0000, 0x020000, CRC(cf1d708e) SHA1(df0188b6d66763a91ae153821f6e12b9df391146) ) // mpu4
@ -646,14 +646,14 @@ ROM_START( unkfra )
//ROM_LOAD( "jewel s", 0x0000, 0x000001, CRC(38d7a8b4) SHA1(999a0a8cad102eb519ca788d6e0cd48ee9e6ca3e) )
ROM_LOAD( "jpoter.p1s", 0x0000, 0x080000, CRC(56aec852) SHA1(df6b35176dadc6f2b7736a2557b9af254a1e4dd2) ) // sc5
ROM_LOAD( "jpoter.p2_", 0x0000, 0x080000, CRC(032ebbf5) SHA1(ed21f30e02826c629d0c3bfbec332aeb9a6266a9) ) // sc5
// ROM_LOAD( "ra_cd100.3_6", 0x0000, 0x020000, CRC(4cc8cf79) SHA1(8eb51e0f6c0f66d155f9b325ee02a313f1f3a525) ) // cd100 jukebox?
// ROM_LOAD( "ra_cd100.3_6", 0x0000, 0x020000, CRC(4cc8cf79) SHA1(8eb51e0f6c0f66d155f9b325ee02a313f1f3a525) ) // cd100 jukebox?
ROM_LOAD( "wb_v22", 0x0000, 0x002000, CRC(bd02c9c8) SHA1(044024ce40668397e9ca2ea3ec4f68d05fd20bd0) )
// these look like astra/pluto
ROM_LOAD( "ldeven", 0x0000, 0x040000, CRC(179505b4) SHA1(2c80a5289f8945eba222d3daa29a1ecca26aae0c) )
ROM_LOAD( "ldodd", 0x0000, 0x040000, CRC(9611a17f) SHA1(06199f2f8660162ce4157e07927406b4046d8457) )
//ROM_LOAD( "sldodd", 0x0000, 0x040000, CRC(9611a17f) SHA1(06199f2f8660162ce4157e07927406b4046d8457)
ROM_LOAD( "sldeven", 0x0000, 0x040000, CRC(cbd08464) SHA1(d7b6397b597d05efcffc5ed975723f07b794a1f5) )
ROM_LOAD( "sldeven", 0x0000, 0x040000, CRC(cbd08464) SHA1(d7b6397b597d05efcffc5ed975723f07b794a1f5) )
ROM_LOAD( "legion.sn1", 0x0000, 0x080000, CRC(782827cd) SHA1(0f5aeba70e639549376c5df9146fe6a9c58396d5) )
ROM_LOAD( "mon_60.p1", 0x0000, 0x020000, CRC(ddb30a35) SHA1(c225995fe41f76d32d101cc91dcfa9c3d0e9aa02) )
@ -672,19 +672,19 @@ ROM_START( unkfra )
ROM_LOAD( "noonshin.g1", 0x0000, 0x080000, CRC(b2c5f80b) SHA1(4ec7b0bd758ddad88315021ed746aec35fa688b7) ) // moonshine club?
ROM_LOAD( "phoenix.hi", 0x0000, 0x080000, CRC(f23ae723) SHA1(9a4bbe9d305f7a24ee71216270d98e5830630c63) )
ROM_LOAD( "phoenix.lo", 0x0000, 0x080000, CRC(793350ce) SHA1(888be3c3e4711750c5102a6a4a19fd0458462444) )
// ROM_LOAD( "pick.p2", 0x0000, 0x080000, CRC(cb170a74) SHA1(913914dcfa9c94f6e6d6d0aae6e0ba98cdcb66ce) ) bad
// ROM_LOAD( "pick_pac", 0x0000, 0x080000, CRC(c1127969) SHA1(ea72b90591df2398efbdeb55520b0fde5dd4e5a0) ) bad
// ROM_LOAD( "pick.p2", 0x0000, 0x080000, CRC(cb170a74) SHA1(913914dcfa9c94f6e6d6d0aae6e0ba98cdcb66ce) ) bad
// ROM_LOAD( "pick_pac", 0x0000, 0x080000, CRC(c1127969) SHA1(ea72b90591df2398efbdeb55520b0fde5dd4e5a0) ) bad
ROM_LOAD( "rc_club.p1", 0x0000, 0x020000, CRC(5bf41b92) SHA1(48f85ef7352d75a7f9e9c7a9e01408b2a00b0053) ) // impact
ROM_LOAD( "rc_club.p2", 0x0000, 0x020000, CRC(e790dda8) SHA1(5564626e3235bad8048e8be00ca7a5a7798b236e) ) // impact
ROM_LOAD( "redalert.p1", 0x0000, 0x020000, CRC(ff5952b2) SHA1(c4fd40d9eae05f80497f312b85bc97c88a0c3502) )
ROM_LOAD( "side split.lo", 0x0000, 0x080000, CRC(89e97aee) SHA1(1e0a21b9cdd049a1ed7bfd2216c9b9789ff103a2) )
//ROM_LOAD( "side spl", 0x0000, 0x080000, CRC(89e97aee) SHA1(1e0a21b9cdd049a1ed7bfd2216c9b9789ff103a2) )
// ROM_LOAD( "smg1", 0x0000, 0x080000, CRC(6dc368c5) SHA1(afc65e5ceefadf794b53bd073d483e4616b9cb34) ) // bad? (crystal maze rom, paired with cry.p4)
// ROM_LOAD( "smg1", 0x0000, 0x080000, CRC(6dc368c5) SHA1(afc65e5ceefadf794b53bd073d483e4616b9cb34) ) // bad? (crystal maze rom, paired with cry.p4)
ROM_LOAD( "s_night.lo", 0x0000, 0x080000, CRC(65f8fa73) SHA1(59bc4ca637615a4e4b3ca7750a9257632ce3a31b) )
//ROM_LOAD( "s_tonic.p4", 0x0000, 0x000001, CRC(ff000000) SHA1(85e53271e14006f0265921d02d4d736cdc580b0b) )
ROM_LOAD( "upov03.p2", 0x0000, 0x080000, CRC(8601a331) SHA1(b5caddd15ccd140e28eba1ae44e7d944e37ccbb3) ) // Up and Over, missing the rest of v3
// looks like a pluto style decode, but isn't (text is corrupt).. might just be bad
ROM_LOAD( "winamil.p1", 0x0000, 0x020000, CRC(c23539e9) SHA1(1fb5ea2a4ffe8eda890c580329471c5ec820c4ca) )
ROM_LOAD( "winamil.p2", 0x0000, 0x020000, CRC(a2e12e68) SHA1(6abdf37a48ee8fa4728dcc6553b6e5d8f834620a) )

View File

@ -1447,7 +1447,7 @@ MAINBOARD:
1x 6.0 MHz. Xtal.
5x pots:
- 3 together on the connectors opposit side (maybe RGB).
- 3 together on the connectors opposit side (maybe RGB).
- 1 near the AY-3-8910.
- 1 opposit to the sound circuitry.

View File

@ -129,7 +129,7 @@
<bezel name="digit23" element="digit">
<bounds x="3.2" y="1.9" width="0.2" height="0.3" />
</bezel>
@ -297,8 +297,8 @@
<bezel name="digit59" element="digit">
<bounds x="3.2" y="3.7" width="0.2" height="0.3" />
</bezel>
<bezel name="digit60" element="digit">
@ -308,7 +308,7 @@
<bezel name="digit61" element="digit">
<bounds x="0.2" y="0.9" width="0.2" height="0.2" />
</bezel>
<bezel name="digit62" element="digit">
<bounds x="0.4" y="0.9" width="0.2" height="0.2" />
</bezel>
@ -340,7 +340,7 @@
<bezel name="digit68" element="digit">
<bounds x="0.9" y="0.9" width="0.2" height="0.2" />
</bezel>
<bezel name="digit69" element="digit">
<bounds x="1.1" y="0.9" width="0.2" height="0.2" />
</bezel>
@ -353,7 +353,7 @@
<bezel name="digit71" element="digit">
<bounds x="0.4" y="0.3" width="0.4" height="0.4" />
</bezel>
<bezel name="lamp0" element="rank">
<bounds x="1.5" y="0.3" width="0.1" height="0.1" />
</bezel>

View File

@ -11988,6 +11988,8 @@ sc4monod // Monopoly (Mazooma) [German]
sc4mclb // Monopoly Club (Mazooma)
sc4mdlx // Monopoly Deluxe (Mazooma)
sc4mwwcl // Monopoly Wonders Of The World Club (Mazooma)
sc4mondxg //
sc4mowowd //
sc4mont // Montego Pay (Qps)
sc4motor // Motorway Mania (Bellfruit)
sc4mou // Move On Up (Qps)
@ -12690,7 +12692,7 @@ sc4hotsh // Hot Shots (Bellfruit)
sc4hotsha //
sc4hotwd // Hot Wad (Bellfruit)
sc4hotwda //
sc4hotwdb //
sc4hotwdb //
sc4hotwdc //
sc4hotwdd //
sc4hotwde //
@ -13361,65 +13363,65 @@ sc5count // Countdown (Bellfruit)
sc5cf // Crazy Fruits (Bellfruit)
sc5crnjw // Crown Jewels (Bellfruit)
sc5dnd // Deal Or No Deal (Bellfruit)
sc5dnda //
sc5dndb //
sc5dndc //
sc5dndd //
sc5dnde //
sc5dndf //
sc5dndg //
sc5dndh //
sc5dndi //
sc5dndj //
sc5dndk //
sc5dndl //
sc5dndm //
sc5dndn //
sc5dndo //
sc5dndp //
sc5dndq //
sc5dndr //
sc5dnda //
sc5dndb //
sc5dndc //
sc5dndd //
sc5dnde //
sc5dndf //
sc5dndg //
sc5dndh //
sc5dndi //
sc5dndj //
sc5dndk //
sc5dndl //
sc5dndm //
sc5dndn //
sc5dndo //
sc5dndp //
sc5dndq //
sc5dndr //
sc5dnds //
sc5dndt //
sc5dndcs //
sc5dndcsa //
sc5dndcsb //
sc5dndcsc //
sc5dndcsd //
sc5dndcse //
sc5dndcsf //
sc5dndcsg //
sc5dndcsh //
sc5dndcsi //
sc5dndcsj //
sc5dndc2 //
sc5dndc2a //
sc5dndc2b //
sc5dndc2c //
sc5dndc2d //
sc5dndc2e //
sc5dndc2f //
sc5dndc2g //
sc5dndc2h //
sc5dndc2i //
sc5dndc2j //
sc5dndc2k //
sc5dndc2l //
sc5dndc2m //
sc5dndc2n //
sc5dndc2o //
sc5dndc2p //
sc5dndc2q //
sc5dndc2r //
sc5dndc2s //
sc5dndc2t //
sc5dndc2u //
sc5dndc2v //
sc5dndc2w //
sc5dndc3 //
sc5dndc3a //
sc5dndc3b //
sc5dndc3c //
sc5dndcs //
sc5dndcsa //
sc5dndcsb //
sc5dndcsc //
sc5dndcsd //
sc5dndcse //
sc5dndcsf //
sc5dndcsg //
sc5dndcsh //
sc5dndcsi //
sc5dndcsj //
sc5dndc2 //
sc5dndc2a //
sc5dndc2b //
sc5dndc2c //
sc5dndc2d //
sc5dndc2e //
sc5dndc2f //
sc5dndc2g //
sc5dndc2h //
sc5dndc2i //
sc5dndc2j //
sc5dndc2k //
sc5dndc2l //
sc5dndc2m //
sc5dndc2n //
sc5dndc2o //
sc5dndc2p //
sc5dndc2q //
sc5dndc2r //
sc5dndc2s //
sc5dndc2t //
sc5dndc2u //
sc5dndc2v //
sc5dndc2w //
sc5dndc3 //
sc5dndc3a //
sc5dndc3b //
sc5dndc3c //
ad5dnd // Deal Or No Deal (Bellfruit) (AD5)
sc5dndbb // Deal Or No Deal Break The Bank (Bellfruit)
sc5dndbba //
@ -13826,7 +13828,7 @@ sc5monsp // Money Spinner (Bellfruit)
sc5monop // Monopoly (Mazooma)
ad5monop // Monopoly (Mazooma)
sc5mcas // Monopoly Casino (Mazooma)
sc5mcasa //
sc5mcasa //
sc5mcasb //
sc5mcasc //
sc5mdm // Monopoly Double Money (Bellfruit)
@ -14902,7 +14904,7 @@ m4xtrm // X-treme (Bwb)
m4rhfevc // Red Hot Fever (Concept)
m4spnwnc // Spin-A-Win (Concept)
m4nudgwc // Nudge a Win (Concept)
/* Empire */
m4apachg // Apache Gold (Empire)
@ -15245,15 +15247,15 @@ m4abeaut
m4cmont
m4blkmgc
m4amalad
m4bben
m4bbox
m4frnudg
m4frmtx
m4jok2k
m4mjp
m4milrou
m4kingg
m4bddunk
m4bben
m4bbox
m4frnudg
m4frmtx
m4jok2k
m4mjp
m4milrou
m4kingg
m4bddunk
// MPU4 + Video board

View File

@ -6,7 +6,7 @@
class netdev
{
public:
netdev(class device_network_interface *ifdev, int rate);
netdev(class device_network_interface *ifdev, int rate);
virtual ~netdev();
virtual int send(UINT8 *buf, int len);
@ -21,7 +21,7 @@ protected:
private:
void recv(void *ptr, int param);
class device_network_interface *m_dev;
};

View File

@ -19,7 +19,7 @@ class netdev_pcap : public netdev
public:
netdev_pcap(const char *name, class device_network_interface *ifdev, int rate);
~netdev_pcap();
int send(UINT8 *buf, int len);
void set_mac(const char *mac);
protected:
@ -87,7 +87,7 @@ void init_pcap()
pcap_if_t *devs;
char errbuf[PCAP_ERRBUF_SIZE];
HMODULE handle;
try
{
if(!(handle = LoadLibrary(L"wpcap.dll"))) throw GetLastError();

View File

@ -304,7 +304,7 @@ OSDOBJS += \
$(WINOBJ)/netdev.o \
$(WINOBJ)/netdev_pcap.o
endif
ifeq ($(DIRECT3D),9)
CCOMFLAGS += -DDIRECT3D_VERSION=0x0900
else

View File

@ -38,4 +38,4 @@
***************************************************************************/
extern const char build_version[];
const char build_version[] = "0.143u5 ("__DATE__")";
const char build_version[] = "0.143u6 ("__DATE__")";