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https://github.com/holub/mame
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From: hoge hoge [c8cv@hotmail.com]
Sent: Friday, July 24, 2009 11:18 AM To: submit@mamedev.org Subject: bootleg manufacturers inconsistent Hello, Attached is a diff that fixes some inconsistencies with bootleg manufacturer names, eg. using Bootleg (big B), or using the original company if the rom is a bootleg. hap
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@ -1215,13 +1215,13 @@ ROM_END
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/* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */
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GAMEL( 1990, ampoker2, 0, ampoker2, ampoker2, 0, ROT0, "Novomatic", "American Poker II", GAME_SUPPORTS_SAVE, layout_ampoker2 )
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GAMEL( 1990, ampkr2b1, ampoker2, ampoker2, ampoker2, 0, ROT0, "Bootleg", "American Poker II (bootleg, set 1)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
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GAMEL( 1990, ampkr2b2, ampoker2, ampoker2, ampoker2, 0, ROT0, "Bootleg", "American Poker II (bootleg, set 2)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
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GAMEL( 1994, ampkr2b3, ampoker2, ampoker2, ampoker2, 0, ROT0, "Bootleg", "American Poker II (bootleg, set 3)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
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GAMEL( 1994, ampkr2b4, ampoker2, ampoker2, ampoker2, 0, ROT0, "Bootleg", "American Poker II (bootleg, set 4)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
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GAMEL( 1994, ampkr228, ampoker2, ampoker2, ampoker2, 0, ROT0, "Bootleg?", "American Poker II (iamp2 v28)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
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GAMEL( 1995, ampkr95, ampoker2, ampoker2, ampkr95, 0, ROT0, "Bootleg", "American Poker 95", GAME_SUPPORTS_SAVE, layout_ampoker2 )
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GAMEL( 1990, pkrdewin, ampoker2, ampoker2, ampoker2, 0, ROT0, "Bootleg", "Poker De Win", GAME_SUPPORTS_SAVE, layout_ampoker2 )
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GAMEL( 1990, videomat, ampoker2, ampoker2, ampoker2, 0, ROT0, "Bootleg", "Videomat (polish bootleg)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
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GAMEL( 1990, ampkr2b1, ampoker2, ampoker2, ampoker2, 0, ROT0, "bootleg", "American Poker II (bootleg, set 1)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
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GAMEL( 1990, ampkr2b2, ampoker2, ampoker2, ampoker2, 0, ROT0, "bootleg", "American Poker II (bootleg, set 2)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
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GAMEL( 1994, ampkr2b3, ampoker2, ampoker2, ampoker2, 0, ROT0, "bootleg", "American Poker II (bootleg, set 3)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
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GAMEL( 1994, ampkr2b4, ampoker2, ampoker2, ampoker2, 0, ROT0, "bootleg", "American Poker II (bootleg, set 4)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
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GAMEL( 1994, ampkr228, ampoker2, ampoker2, ampoker2, 0, ROT0, "bootleg?", "American Poker II (iamp2 v28)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
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GAMEL( 1995, ampkr95, ampoker2, ampoker2, ampkr95, 0, ROT0, "bootleg", "American Poker 95", GAME_SUPPORTS_SAVE, layout_ampoker2 )
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GAMEL( 1990, pkrdewin, ampoker2, ampoker2, ampoker2, 0, ROT0, "bootleg", "Poker De Win", GAME_SUPPORTS_SAVE, layout_ampoker2 )
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GAMEL( 1990, videomat, ampoker2, ampoker2, ampoker2, 0, ROT0, "bootleg", "Videomat (polish bootleg)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
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GAMEL( 1995, sigmapkr, 0, ampoker2, sigmapkr, 0, ROT0, "Sigma Inc.", "Sigma Poker", GAME_SUPPORTS_SAVE, layout_sigmapkr )
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GAMEL( 1998, sigma2k, 0, sigma2k, sigma2k, 0, ROT0, "Sigma Inc.", "Sigma Poker 2000", GAME_SUPPORTS_SAVE, layout_sigmapkr )
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@ -8669,7 +8669,7 @@ GAME( 1991, captcommb,captcomm, cps1_10MHz, captcomm, cps1, ROT0, "bootleg
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GAME( 1991, knights, 0, cps1_10MHz, knights, cps1, ROT0, "Capcom", "Knights of the Round (World 911127)" , 0) // "ETC"
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GAME( 1991, knightsu, knights, cps1_10MHz, knights, cps1, ROT0, "Capcom", "Knights of the Round (US 911127)", 0 )
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GAME( 1991, knightsj, knights, cps1_10MHz, knights, cps1, ROT0, "Capcom", "Knights of the Round (Japan 911127)", 0 )
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GAME( 1991, knightsb, knights, knightsb, knights, cps1, ROT0, "Capcom", "Knights of the Round (World 911127, bootleg)" , GAME_NOT_WORKING)
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GAME( 1991, knightsb, knights, knightsb, knights, cps1, ROT0, "bootleg", "Knights of the Round (World 911127, bootleg)" , GAME_NOT_WORKING)
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GAME( 1992, sf2ce, 0, cps1_12MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II' - Champion Edition (World 920313)" , 0) // "ETC"
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GAME( 1992, sf2ceua, sf2ce, cps1_12MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II' - Champion Edition (US 920313)", 0 )
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GAME( 1992, sf2ceub, sf2ce, cps1_12MHz, sf2, cps1, ROT0, "Capcom", "Street Fighter II' - Champion Edition (US 920513)", 0 )
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@ -596,5 +596,5 @@ GAME( 1984, crgolf, 0, crgolf, crgolf, 0, ROT0, "Nasco Japan",
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GAME( 1984, crgolfa, crgolf, crgolf, crgolf, 0, ROT0, "Nasco Japan", "Crowns Golf (834-5419-03)", GAME_SUPPORTS_SAVE )
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GAME( 1984, crgolfb, crgolf, crgolf, crgolf, 0, ROT0, "Nasco Japan", "Crowns Golf (set 3)", GAME_SUPPORTS_SAVE )
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GAME( 1984, crgolfc, crgolf, crgolf, crgolf, 0, ROT0, "Nasco Japan", "Champion Golf", GAME_SUPPORTS_SAVE )
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GAME( 1984, crgolfbt, crgolf, crgolf, crgolf, 0, ROT0, "Nasco Japan", "Champion Golf (bootleg)", GAME_SUPPORTS_SAVE )
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GAME( 1984, crgolfbt, crgolf, crgolf, crgolf, 0, ROT0, "bootleg", "Champion Golf (bootleg)", GAME_SUPPORTS_SAVE )
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GAME( 1985, crgolfhi, 0, crgolfhi, crgolf, crgolfhi, ROT0, "Nasco Japan", "Crowns Golf in Hawaii" , GAME_SUPPORTS_SAVE )
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@ -483,4 +483,4 @@ static DRIVER_INIT( exerionb )
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GAME( 1983, exerion, 0, exerion, exerion, exerion, ROT90, "Jaleco", "Exerion", 0 )
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GAME( 1983, exeriont, exerion, exerion, exerion, exerion, ROT90, "Jaleco (Taito America license)", "Exerion (Taito)", 0 )
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GAME( 1983, exerionb, exerion, exerion, exerion, exerionb, ROT90, "Jaleco", "Exerion (bootleg)", 0 )
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GAME( 1983, exerionb, exerion, exerion, exerion, exerionb, ROT90, "bootleg", "Exerion (bootleg)", 0 )
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@ -987,7 +987,7 @@ static DRIVER_INIT( imago )
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}
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GAME( 1982, flyboy, 0, fastfred, flyboy, flyboy, ROT90, "Kaneko", "Fly-Boy", 0 )
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GAME( 1982, flyboyb, flyboy, fastfred, flyboy, flyboyb, ROT90, "Kaneko", "Fly-Boy (bootleg)", 0 )
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GAME( 1982, flyboyb, flyboy, fastfred, flyboy, flyboyb, ROT90, "bootleg", "Fly-Boy (bootleg)", 0 )
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GAME( 1982, fastfred, flyboy, fastfred, fastfred, fastfred, ROT90, "Atari", "Fast Freddie", 0 )
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GAME( 1983, jumpcoas, 0, jumpcoas, jumpcoas, jumpcoas, ROT90, "Kaneko", "Jump Coaster", 0 )
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GAME( 1983, jumpcoast,jumpcoas, jumpcoas, jumpcoas, jumpcoas, ROT90, "Taito", "Jump Coaster (Taito)", 0 )
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@ -2179,7 +2179,7 @@ GAME( 1992, skingame2,majtitl2, majtitl2, majtitl2, majtitl2, ROT0, "Irem
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GAME( 1992, hook, 0, hook, hook, hook, ROT0, "Irem", "Hook (World)", 0 )
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GAME( 1992, hooku, hook, hook, hook, hook, ROT0, "Irem America", "Hook (US)", 0 )
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GAME( 1992, hookj, hook, hook, hook, hook, ROT0, "Irem", "Hook (Japan)", 0 )
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GAME( 1992, ppan, hook, ppan, hook, hook, ROT0, "Irem", "Peter Pan (bootleg of Hook)", GAME_NOT_WORKING ) // PCB marked 'Peter Pan', no title screen, made in Italy?
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GAME( 1992, ppan, hook, ppan, hook, hook, ROT0, "bootleg", "Peter Pan (bootleg of Hook)", GAME_NOT_WORKING ) // PCB marked 'Peter Pan', no title screen, made in Italy?
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GAME( 1992, rtypeleo, 0, rtypeleo, rtypeleo, rtypeleo, ROT0, "Irem", "R-Type Leo (World)", 0 )
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GAME( 1992, rtypeleoj,rtypeleo, rtypeleo, rtypeleo, rtypelej, ROT0, "Irem", "R-Type Leo (Japan)", 0 )
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GAME( 1993, inthunt, 0, inthunt, inthunt, inthunt, ROT0, "Irem", "In The Hunt (World)", 0 )
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@ -2368,6 +2368,6 @@ GAME( 1992, mkla1, mk, yunit_adpcm_6bit_fast, mkla2, mkyunit, ROT
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GAME( 1992, mkla2, mk, yunit_adpcm_6bit_fast, mkla2, mkyunit, ROT0, "Midway", "Mortal Kombat (rev 2.0 08/18/92)", GAME_SUPPORTS_SAVE )
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GAME( 1992, mkla3, mk, yunit_adpcm_6bit_fast, mkla4, mkyunit, ROT0, "Midway", "Mortal Kombat (rev 3.0 08/31/92)", GAME_SUPPORTS_SAVE )
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GAME( 1992, mkla4, mk, yunit_adpcm_6bit_fast, mkla4, mkyunit, ROT0, "Midway", "Mortal Kombat (rev 4.0 09/28/92)", GAME_SUPPORTS_SAVE )
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GAME( 1992, mkyawdim, mk, mkyawdim, mkla4, mkyawdim, ROT0, "Midway", "Mortal Kombat (Yawdim bootleg)", GAME_SUPPORTS_SAVE )
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GAME( 1992, mkyawdim, mk, mkyawdim, mkla4, mkyawdim, ROT0, "bootleg", "Mortal Kombat (Yawdim bootleg)", GAME_SUPPORTS_SAVE )
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GAME( 1992, totcarn, 0, yunit_adpcm_6bit_fast, totcarn, totcarn, ROT0, "Midway", "Total Carnage (rev LA1 03/10/92)", GAME_SUPPORTS_SAVE )
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GAME( 1992, totcarnp, totcarn, yunit_adpcm_6bit_fast, totcarn, totcarn, ROT0, "Midway", "Total Carnage (prototype, rev 1.0 01/25/92)", GAME_SUPPORTS_SAVE )
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@ -821,7 +821,7 @@ ROM_END
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GAME( 1992, moo, 0, moo, moo, moo, ROT0, "Konami", "Wild West C.O.W.-Boys of Moo Mesa (ver EA)", GAME_IMPERFECT_GRAPHICS)
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GAME( 1992, mooua, moo, moo, moo, moo, ROT0, "Konami", "Wild West C.O.W.-Boys of Moo Mesa (ver UA)", GAME_IMPERFECT_GRAPHICS)
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GAME( 1992, mooaa, moo, moo, moo, moo, ROT0, "Konami", "Wild West C.O.W.-Boys of Moo Mesa (ver AA)", GAME_IMPERFECT_GRAPHICS)
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GAME( 1992, moobl, moo, moobl, moo, moo, ROT0, "<unknown>", "Wild West C.O.W.-Boys of Moo Mesa (bootleg ver AA)", GAME_NOT_WORKING)
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GAME( 1992, moobl, moo, moobl, moo, moo, ROT0, "bootleg", "Wild West C.O.W.-Boys of Moo Mesa (bootleg ver AA)", GAME_NOT_WORKING)
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GAME( 1992, bucky, 0, bucky, bucky, moo, ROT0, "Konami", "Bucky O'Hare (ver EA)", 0)
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GAME( 1992, buckyua, bucky, bucky, bucky, moo, ROT0, "Konami", "Bucky O'Hare (ver UA)", 0)
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GAME( 1992, buckyaa, bucky, bucky, bucky, moo, ROT0, "Konami", "Bucky O'Hare (ver AA)", 0)
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@ -208,4 +208,4 @@ ROM_START(murogmbl)
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ROM_LOAD( "74s288.a8", 0x0000, 0x0020, CRC(fc35201c) SHA1(4549e228c48992e0d10957f029b89a547392e72b) )
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ROM_END
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GAME( 1982, murogmbl, murogem, murogmbl, murogmbl, 0, ROT0, "bootleg", "Muroge Monaco (bootleg?)", GAME_NO_SOUND )
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GAME( 1982, murogmbl, murogem, murogmbl, murogmbl, 0, ROT0, "bootleg?", "Muroge Monaco (bootleg?)", GAME_NO_SOUND )
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@ -7133,7 +7133,7 @@ GAME( 1995, nouryoku, 0, bjtwin, nouryoku, nmk, ROT0, "Tecmo",
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// these use the seibu sound system (sound / music stolen from Raiden) rather than the bootleggers copying the nmk004
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GAME( 1990, mustangb, mustang, mustangb, mustang, 0, ROT0, "bootleg", "US AAF Mustang (bootleg)", 0 )
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GAME( 1990, mustangb2,mustang, mustangb, mustang, 0, ROT0, "bootleg", "US AAF Mustang (TAB Austria bootleg)", 0 ) // PCB and roms have TAB Austria stickers
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GAME( 1991, tdragonb, tdragon, tdragonb, tdragonb, tdragonb, ROT270, "NMK / Tecmo", "Thunder Dragon (Bootleg)", 0 )
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GAME( 1991, tdragonb, tdragon, tdragonb, tdragonb, tdragonb, ROT270, "bootleg", "Thunder Dragon (bootleg)", 0 )
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// these are from Comad, based on the Thunder Dragon code?
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GAME( 1992, ssmissin, 0, ssmissin, ssmissin, ssmissin, ROT270, "Comad", "S.S. Mission", GAME_NO_COCKTAIL )
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@ -5772,7 +5772,7 @@ GAME( 1983, bwcasino, 0, acitya, bwcasino, 0, ROT90, "Epos Corp
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GAME( 1983, acitya, bwcasino, acitya, acitya, 0, ROT90, "Epos Corporation", "Atlantic City Action", GAME_SUPPORTS_SAVE )
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GAME( 1983, theglobp, suprglob, theglobp, theglobp, 0, ROT90, "Epos Corporation", "The Glob (Pac-Man hardware)", GAME_SUPPORTS_SAVE )
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GAME( 1983, sprglobp, suprglob, theglobp, theglobp, 0, ROT90, "Epos Corporation", "Super Glob (Pac-Man hardware)", GAME_SUPPORTS_SAVE )
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GAME( 1983, sprglbpg, suprglob, pacman, theglobp, 0, ROT90, "Bootleg", "Super Glob (Pac-Man hardware) German", GAME_SUPPORTS_SAVE )
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GAME( 1983, sprglbpg, suprglob, pacman, theglobp, 0, ROT90, "bootleg", "Super Glob (Pac-Man hardware) German", GAME_SUPPORTS_SAVE )
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GAME( 1984, beastf, suprglob, theglobp, theglobp, 0, ROT90, "Epos Corporation", "Beastie Feastie", GAME_SUPPORTS_SAVE )
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GAME( 1984, drivfrcp, 0, drivfrcp, drivfrcp, drivfrcp, ROT90, "Shinkai Inc. (Magic Eletronics Inc. licence)", "Driving Force (Pac-Man conversion)", GAME_SUPPORTS_SAVE )
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GAME( 1985, 8bpm, 8ballact, 8bpm, 8bpm, 8bpm, ROT90, "Seatongrove Ltd (Magic Eletronics USA licence)", "Eight Ball Action (Pac-Man conversion)", GAME_SUPPORTS_SAVE )
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@ -411,4 +411,4 @@ static DRIVER_INIT( skyfox )
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GAME( 1987, skyfox, 0, skyfox, skyfox, skyfox, ROT90, "Jaleco (Nichibutsu USA license)", "Sky Fox" , 0 )
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GAME( 1987, exerizrb, skyfox, skyfox, skyfox, skyfox, ROT90, "Jaleco", "Exerizer (Japan) (bootleg)", 0 )
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GAME( 1987, exerizrb, skyfox, skyfox, skyfox, skyfox, ROT90, "bootleg", "Exerizer (Japan) (bootleg)", 0 )
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@ -837,4 +837,4 @@ static DRIVER_INIT( skylncr )
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GAME( 1995, skylncr, 0, skylncr, skylncr, skylncr, ROT0, "Bordun International", "Sky Lancer (Bordun, ver.U450C)", 0 )
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GAME( 1995, butrfly, 0, skylncr, skylncr, skylncr, ROT0, "Bordun International", "Butterfly Video Game (ver.U350C)", 0 )
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GAME( 1995, madzoo, 0, skylncr, skylncr, skylncr, ROT0, "Bordun International", "Mad Zoo (ver.U450C)", 0 )
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GAME( 1995, leader, 0, skylncr, skylncr, skylncr, ROT0, "Bootleg", "Leader", GAME_NOT_WORKING )
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GAME( 1995, leader, 0, skylncr, skylncr, skylncr, ROT0, "bootleg", "Leader", GAME_NOT_WORKING )
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@ -604,4 +604,4 @@ ROM_END
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GAME( 1987, spdodgeb, 0, spdodgeb, spdodgeb, 0, ROT0, "Technos Japan", "Super Dodge Ball (US)", 0 )
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GAME( 1987, nkdodge, spdodgeb, spdodgeb, spdodgeb, 0, ROT0, "Technos Japan", "Nekketsu Koukou Dodgeball Bu (Japan)", 0 )
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GAME( 1987, nkdodgeb, spdodgeb, spdodgeb, spdodgeb, 0, ROT0, "Technos Japan", "Nekketsu Koukou Dodgeball Bu (Japan, bootleg)", 0 )
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GAME( 1987, nkdodgeb, spdodgeb, spdodgeb, spdodgeb, 0, ROT0, "bootleg", "Nekketsu Koukou Dodgeball Bu (Japan, bootleg)", 0 )
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@ -922,6 +922,6 @@ ROM_END
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GAME( 1985, tehkanwc, 0, tehkanwc, tehkanwc, 0, ROT0, "Tehkan", "Tehkan World Cup (set 1)", 0 )
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GAME( 1985, tehkanwcb, tehkanwc, tehkanwc, tehkanwc, 0, ROT0, "Tehkan", "Tehkan World Cup (set 2, bootleg?)", 0 )
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GAME( 1985, tehkanwcc, tehkanwc, tehkanwc, tehkanwc, 0, ROT0, "Tehkan", "Tehkan World Cup (set 3, bootleg)", GAME_NOT_WORKING ) // aka 'World Cup 85', different inputs?
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GAME( 1985, tehkanwcc, tehkanwc, tehkanwc, tehkanwc, 0, ROT0, "bootleg", "Tehkan World Cup (set 3, bootleg)", GAME_NOT_WORKING ) // aka 'World Cup 85', different inputs?
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GAMEL(1985, gridiron, 0, tehkanwc, gridiron, 0, ROT0, "Tehkan", "Gridiron Fight", 0, layout_gridiron )
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GAME( 1986, teedoff, 0, tehkanwc, teedoff, teedoff, ROT90, "Tecmo", "Tee'd Off (Japan)", 0 )
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@ -1054,7 +1054,7 @@ GAME( 1981, roundup, 0, thepit, roundup, 0, ROT90, "Amenip/Centur
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GAME( 1981, fitter, roundup, thepit, fitter, 0, ROT90, "Taito Corporation", "Fitter", 0 )
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GAME( 1982, thepit, 0, thepit, thepit, 0, ROT90, "Taito", "The Pit", 0 )
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GAME( 1982, thepitc, thepit, thepit, thepit, 0, ROT90, "Centuri", "The Pit (Centuri)", 0 )
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GAME( 1982, thepitb, thepit, thepit, thepit, 0, ROT90, "Bootleg", "The Pit (Bootleg)", 0 ) /* based off the Centuri version */
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GAME( 1982, thepitb, thepit, thepit, thepit, 0, ROT90, "bootleg", "The Pit (bootleg)", 0 ) /* based off the Centuri version */
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GAME( 1982, dockman, 0, intrepid, dockman, 0, ROT90, "Taito Corporation", "Dock Man", 0 )
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GAME( 1982, portman, dockman, intrepid, dockman, 0, ROT90, "Nova Games Ltd.", "Port Man", 0 )
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GAME( 1982, funnymou, 0, suprmous, suprmous, 0, ROT90, "Chuo Co. Ltd", "Funny Mouse", 0 )
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@ -228,7 +228,7 @@ Notes:
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See Input Port definition header below, for instructions
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on how to enter pause/slow motion modes.
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Code at $20A26 forces territory to Japan in V-Five. Some stuff
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NOP'd at reset vector, and NEC V25+ CPU post test is skipped (bootleg ?)
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NOP'd at reset vector, and NEC V25+ CPU post test is skipped (bootleg?)
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To Do / Unknowns:
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- Whoopee/Teki Paki sometimes tests bit 5 of the territory port
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@ -5233,7 +5233,7 @@ GAME( 1992, truxton2, 0, truxton2, truxton2, T2_noZ80, ROT270, "Toaplan",
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GAME( 1991, pipibibs, 0, pipibibs, pipibibs, T2_Z80, ROT0, "Toaplan", "Pipi & Bibis / Whoopee!! (Z80 sound cpu)", GAME_SUPPORTS_SAVE )
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GAME( 1991, whoopee, pipibibs, whoopee, whoopee, T2_Z80, ROT0, "Toaplan", "Whoopee!! / Pipi & Bibis", GAME_SUPPORTS_SAVE )
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GAME( 1991, pipibibi, pipibibs, pipibibi, pipibibi, pipibibi, ROT0, "[Toaplan] Ryouta Kikaku", "Pipi & Bibis / Whoopee!! (bootleg ?)", GAME_SUPPORTS_SAVE )
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GAME( 1991, pipibibi, pipibibs, pipibibi, pipibibi, pipibibi, ROT0, "[Toaplan] Ryouta Kikaku", "Pipi & Bibis / Whoopee!! (bootleg?)", GAME_SUPPORTS_SAVE )
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GAME( 1992, fixeight, 0, fixeight, fixeight, fixeight, ROT270, "Toaplan", "FixEight", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
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GAME( 1992, fixeightb,fixeight, fixeighb, fixeighb, fixeighb, ROT270, "bootleg", "FixEight (bootleg)", GAME_SUPPORTS_SAVE )
|
||||
|
@ -550,4 +550,4 @@ ROM_END
|
||||
|
||||
GAME( 1988, vball, 0, vball, vball, 0, ROT0, "Technos Japan", "U.S. Championship V'ball (US)", 0 )
|
||||
GAME( 1988, vball2pj, vball, vball, vball2pj, 0, ROT0, "Technos Japan", "U.S. Championship V'ball (Japan)", 0 )
|
||||
GAME( 1988, vballb, vball, vball, vball, 0, ROT0, "Technos Japan", "U.S. Championship V'ball (bootleg)", 0 )
|
||||
GAME( 1988, vballb, vball, vball, vball, 0, ROT0, "bootleg", "U.S. Championship V'ball (bootleg)", 0 )
|
||||
|
@ -4484,7 +4484,7 @@ GAME( 1997, psarc95, 0, coh1002e, zn, coh1002e, ROT0, "Sony/Eighting/R
|
||||
|
||||
GAME( 1997, beastrzr, psarc95, coh1002e, zn, coh1002e, ROT0, "Eighting/Raizing", "Beastorizer (USA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1997, bldyroar, beastrzr, coh1002e, zn, coh1002e, ROT0, "Eighting/Raizing", "Bloody Roar (JAPAN)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1997, beastrzb, psarc95, coh1002e, zn, coh1002e, ROT0, "Eighting/Raizing", "Beastorizer (USA Bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
|
||||
GAME( 1997, beastrzb, psarc95, coh1002e, zn, coh1002e, ROT0, "bootleg", "Beastorizer (USA bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
|
||||
GAME( 1998, bldyror2, psarc95, coh1002e, zn6b, coh1002e, ROT0, "Eighting/Raizing", "Bloody Roar 2 (WORLD)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1998, bldyror2u, bldyror2, coh1002e, zn6b, coh1002e, ROT0, "Eighting/Raizing", "Bloody Roar 2 (USA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1998, bldyror2a, bldyror2, coh1002e, zn6b, coh1002e, ROT0, "Eighting/Raizing", "Bloody Roar 2 (ASIA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
|
||||
|
Loading…
Reference in New Issue
Block a user