Tidy tidying

Vas correctly points out that I'm a bit overzealous with blank line
deletions when they're there for perfectly good reasons.
This commit is contained in:
Zoë Blade 2015-04-10 08:54:37 +01:00
parent 4cc89fb552
commit cbe827d44e
3 changed files with 7 additions and 5 deletions

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@ -115,6 +115,7 @@ private:
UINT32 m_simm_base; UINT32 m_simm_base;
dynamic_array<UINT32> m_simm; dynamic_array<UINT32> m_simm;
UINT32 m_cpu_regs[0x7c]; UINT32 m_cpu_regs[0x7c];
UINT32 m_pci1_laddr, m_pci2_laddr, m_pci_io_laddr; UINT32 m_pci1_laddr, m_pci2_laddr, m_pci_io_laddr;

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@ -110,6 +110,7 @@ Stephh's additional notes (based on the games M68000 code and some tests) :
- There is no Dip Switch to determine if you are allowed to continue a game - There is no Dip Switch to determine if you are allowed to continue a game
or not, so you ALWAYS have the possibility to continue a game. or not, so you ALWAYS have the possibility to continue a game.
Stephh's log (2002.06.19) : Stephh's log (2002.06.19) :
- Create macros for players inputs and "Coinage" Dip Switch - Create macros for players inputs and "Coinage" Dip Switch

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@ -21,7 +21,7 @@ Known bugs:
Build SDL 2.0 from HG Build SDL 2.0 from HG
====================== ======================
Pull 2.0 from hg. Than Pull 2.0 from hg. Then
sh autogen.sh sh autogen.sh
./configure --prefix=/usr/local/sdl13/ --disable-video-svga --enable-video-directfb --enable-fusionsound ./configure --prefix=/usr/local/sdl13/ --disable-video-svga --enable-video-directfb --enable-fusionsound