diff --git a/src/mame/video/system1.c b/src/mame/video/system1.c index dc3b365a54e..f86d6545abd 100644 --- a/src/mame/video/system1.c +++ b/src/mame/video/system1.c @@ -76,6 +76,13 @@ The third and fourth collision regions operate similarly, but return data for the 32x32x1 sprite collisions. +************************************************************************** + + TODO: + - sprite vs background alignment is off sometimes, best visible when + scrolling, eg. in regulus, nob, brain + - not sure if sprite priorities are completely accurate + *************************************************************************/ #include "emu.h"