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Spelling corrections (nw)
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@ -820,7 +820,7 @@ void lua_engine::initialize()
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* support zipped files on the searchpath
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* file:open(name) - open first file matching name in searchpath, supports read and write sockets as "socket.127.0.0.1:1234"
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* file:open_next() - open next file matching name in searchpath
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* file:read(len) - only reads len bytes, doen't do lua style formats
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* file:read(len) - only reads len bytes, doesn't do lua style formats
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* file:write(data) - write data to file
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* file:seek(offset, whence) - whence is as C "SEEK_*" int
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* file:seek([opt] whence, [opt] offset) - lua style "set"|"cur"|"end", returns cur offset
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@ -725,7 +725,7 @@ MACHINE_CONFIG_END
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ROM_LOAD_BIOS( 0, "pch1-c__8t_e-2.8t", 0x00000, 0x4000, CRC(d52fa07a) SHA1(55cabf52ae10c050c2229081a80b9fe5454ab8c5) ) \
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ROM_SYSTEM_BIOS( 1, "single", "Single Monitor Version" ) \
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ROM_LOAD_BIOS( 1, "pck1-c.8t", 0x00000, 0x4000, CRC(503ee8b1) SHA1(3bd20bc71cac742d1b8c1430a6426d0a19db7ad0) ) \
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ROM_SYSTEM_BIOS( 2, "alt", "Alt Bios" ) /* this bios doens't work properly, selecting service mode causes it to hang, is it good? maybe different hw? */ \
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ROM_SYSTEM_BIOS( 2, "alt", "Alt Bios" ) /* this bios doesn't work properly, selecting service mode causes it to hang, is it good? maybe different hw? */ \
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ROM_LOAD_BIOS( 2, "pch1-c_8te.8t", 0x00000, 0x4000, CRC(123ffa37) SHA1(3bef754a5a85a8498bb6222ddf5cb9021f264db5) ) \
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ROM_SYSTEM_BIOS( 3, "singleb", "Single Monitor Version (Newer?)" ) /* Newer single screen? Four bytes different, reported bugfix in freeplay */ \
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ROM_LOAD_BIOS( 3, "pck1-c_fix.8t", 0x00000, 0x4000, CRC(0be8ceb4) SHA1(45b127a537370226e6b30be2b5a92ad05673ca7f) )
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@ -1811,7 +1811,7 @@ MACHINE_CONFIG_START(vsnes_state::vsdual_pi)
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MCFG_QUANTUM_PERFECT_CPU("maincpu")
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// need high level of interleave to keep screens in sync in Balloon Fight.
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// however vsmahjng doesn't like perfect interleave? you end up needing to reset it to boot? maybe something in a bad default state? watchdog?
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// as the board would always be running in 'perfect interleave' the fact the Mahjong game doens't work like this needs investigating.
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// as the board would always be running in 'perfect interleave' the fact the Mahjong game doesn't work like this needs investigating.
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MACHINE_CONFIG_END
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